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/vr/ - Retro Games


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2170953 No.2170953 [Reply] [Original]

come on

>> No.2170958

>>2170953
Chrono Trigger. I never really liked the Dragon Warrior games, and Earthbound felt like more of the same, but with wacky humor in place of thou art.

>> No.2170960

>>2170953
Chrono Trigger. It shouldn't even be a question. Earthbound is fun and all, but it's more of a cult classic than anything. Chrono Trigger is objectively the better game.

I had neither growing up, so I can say with confidence that I'm not acting on some childhood favoritism bias.

>> No.2170961

>>2170953
I literally can't, just like I couldn't pick a favorite child.

>> No.2170965
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2170965

>>2170953
I prefer Earthbound. Combat is and gameplay is, to me, boring and uninteresting in both games. Earthbound gave me a world I genuinely wanted to experience and Chrono Trigger gave me an above average but still generic fantasy world.

>> No.2170968
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2170968

Neither

>> No.2170970

>>2170953
Earthbound because it's goofier and I really like that. The combat in Chrono Trigger is maybe a little better, but they're both pretty simple. Earthbound has a really unique atmosphere that only a few games before or since have even really attempted to emulate.

>> No.2171015

Chrono Trigger because it has more to it than just being quirky.

>> No.2171071
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2171071

>>2170968
Came here to say neither. Mario RPG is best RPG

>> No.2171081

>>2170968
>>2171071

OP is not asking to pick what you think is the best /vr/ RPG. Just which of these two games do you prefer?

>> No.2171082

>>2171071
Such a good fucking game.

>> No.2171083

>>2171081

Oh, and going by this: neither. I can't choose because I had only played Chrono Trigger.

>> No.2171098

>>2171083
You better get to EB buddy.

>> No.2171103

I don't know

I figure Chrono Trigger has better Design

but Earthbound is better Art

If I have to think about it I'd say that

Chrono Trigger is much easier to replace, and much less is missed by missing it. The niche it occupies is overlapped by many other games. Like I could objectively say that Lufia 2 has a better battle system or that FF6 has better characterization.

On the other hand very few games attempt to be entertaining and playable in their design, while simultaneously overlapping that design with literature and using to create an experience with unique merit by a subversion of the expectations inherent in playing a game like this in the first place. Earthbound utilizes the structure and experience of playing a game to attempt to achieve something higher by intentionally creating a dialogue with the player and advancing an emotional and psychological state through their experiences. It has a chance of making you realize something deeper about life like the importance of identity or love or friendship or something.

Chrono Trigger is just a cheesy story about friendship and courage and heroism. It's not a thing that asks you a fundamental question of what it means to live or what's truly important in life.

Earthbound will ask you to ask that question. It doesn't demand an answer, nor that you care about the question, nor that you truly participate in the dialogue. But it does make a genuine attempt to engage you that way.

I can't really say that Chrono Trigger does that, even if it is a less flawed game, it does not achieve as much.

>> No.2171104
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2171104

neither

>> No.2171109

>>2171098
It's a GS now...

>> No.2171112

>>2171109

Oh, I also forgot. I have the game, just not the system for it anymore because it broke.

>> No.2171126
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2171126

>>2171103
Earthbound is a cultural and social commentary achieved through satire, caricatures, and absurdity. the "life lessons" you learn are just a tongue-in-cheek reference to the cheesy heroism/friendship/etc hackneyed cliche motifs in other RPG'S. Earthbound is an indirect satire of Chrono Trigger.

>> No.2171164

>>2170953
chrono trigger easily but earthbound is still a special game.

>> No.2171172

>>2171164
Special like that retarded kid in school who always smelled strange and ate things he found on the floor special?

>> No.2171175

>>2171126
no dude love is the melody we all can sing

it's not cynical at all

>> No.2171184

EarthBound is the story of a bunch of disillusioned kids getting high and punching a baby to death.

Chrono Trigger is the story of a bunch of disillusioned kids getting high and punching a baby to death, and then finding it's mother and punching her to death too.

>> No.2171187

>>2171184
Giygas is not a baby he is a full grown adult alien that chose to lobotomize himself

>> No.2171346

CT


Earthbound is boring as fuck

>> No.2171351

I found both boring as shit

>> No.2171381

Earthbound. I'm not exactly a fan of RPGs anymore and at least I still like the humour in Earthbound.

>> No.2171416

>>2170953
Aw man, don't make me choose this shit

I'm leaning towards Mother 2, but even then I think CT's gameplay is better.

They have different pros and cons that makes it hard to choose one over the other.

>> No.2171421

>>2171175
the song Pollyanna straight up describes an anti-cynical person. But that's just the first game.

>> No.2171426

EB because it's an unique experience whereas CT is just a mediocre amalgation of things you did in other games, with a new paintjob and SoM leftovers.

>> No.2171429

>>2171426
I prefer EB as well, but calling CT mediocre doesn't fit. The game may have a more generic setting and characters, but that doesn't make it less enjoyable.

(Also, none of the two games are mediocre, for the record)

The worst thing about both is that they're a little "boring" to many, (but not to me)

>> No.2171493

Neither. Both games are vastly overrated.

>> No.2171596

>>2170953
Fuck you asshole! Ill choose both and you can't do shit to stop me.

>> No.2171630
File: 1.71 MB, 961x1263, Illus3.jpg [View same] [iqdb] [saucenao] [google]
2171630

>>2170953
Chrono Trigger all the way bitches.

>> No.2171645

Chrono Trigger. I didn't particularly enjoy neither, but Chrono Trigger at least had far better artistic direction and soundtrack as well as mildly entertaining gameplay, as opposed to Earthbound's boring, bog-standard Dragon Warrior clone fare.

Needless to say, I'm not a fan of either. As far as my favorite JRPGs go, FFV or any Romancing SaGa blow both out of the water as far as gameplay goes, and Live-A-Live was a much more memorable artistic experience than Earthbound could ever hope to be.

>> No.2171669

>>2170965
>generic fantasy world
you fucked up

>> No.2171673

>>2170953
I like to think that pacing is a very important part of all artistic endeavors and that it's usually not really considered or evaluated when it comes to game discussion.

RPGs are interesting when talking about game pacing, more focusing on the JRPG side of things, because they require so little input in terms of button presses from the player. Strategy and planning sure, but as opposed to many other games they're much more lax on actual inputs. So this creates a dilemma on the part of any designer: How do you keep someone involved without having them do the actual physical actions associated with conventional gameplay? A combination of music, presentation, story and pacing comes together to create something which is truly engaging and in some cases, very involving.

I think that both games have obvious appeal, though Earthbound/Mother 2 has the more novel aesthetics however, I think where Chrono Trigger stands head and shoulders above Earthbound is in the realm of pacing. I found the pacing of Earthbound to be slightly lethargic and it would make a game where you're not playing in more direct way, feel slightly dull and often travelling back and forth felt like a chore only because progress felt extremely gradual. Chrono Trigger, by contrast, is very dynamic and quick. Smaller goals were quickly accomplished, characters introduced quickly and firmly and the plot was overall light but pointed. I never felt like the game was a dredge, despite the fact that I was mostly walking a character around and selecting things from a menu.

Earthbound is after more than Chrono Trigger is, however, in my opinion, Chrono Trigger is a much more sublime experience.

Also, Chrono Trigger doesn't have random battles which is a deal sealer. That's some pretty forward thinking design for a game released 20 years ago.

>> No.2171678

>>2171673
>Also, Chrono Trigger doesn't have random battles which is a deal sealer. That's some pretty forward thinking design for a game released 20 years ago.

Mother 2 didn't either, right? I know Mother 1 did, and it was really inconvenient, but M2 was nice enough to show enemies on screen- thus, no random encounters.

>> No.2171683

>>2171678
And if you were way over leveled the fight wouldn't even happen

>> No.2171689

>>2170960
This. Chrono Trigger is superior in every way.

>> No.2171691

>>2171678
>>2171683

Whoops, you're both right, that's my bad, I had forgotten.

>> No.2171707

>>2171673
>I think where Chrono Trigger stands head and shoulders above Earthbound is in the realm of pacing.

100% agreed. Chrono Trigger gets you into the adventure quickly and you get swept up in the story and characters. Earthbound doesn't make a very good first impression and the opening hours are slow and plodding. I can see how a lot of people would stop playing after defeating Frank. I know I did when I originally tried to play it.

>> No.2171726

CT by far. Earthbound is a borefest, and I did try really hard to get into it, twice.

>> No.2171729

Why do people find the Dragon Quest model boring? It seems like standard RPG fare to me, nothing boring to me.

It seems to be a repeated issue, when I didn't have a problem with it. (That goes for the original DQ series as well)

>> No.2171735

>>2171729
I don't find it boring exactly but the old fashioned battle system where you only see the enemy and text boxes stating how much damage you're dealing and taking is certainly not all that thrilling.

>> No.2171739

>>2171729
It's not just the battle system (though that too is boring), like >>2171673 pointed it, for me the deal breaker for the pacing of the game especially at the beginning.

>> No.2171742

>>2171729
I love dragon quest and don't really like earthbound. There is nothing that motivates me to push the story forward in that game, the characters are just boring little kids. I hate kids why would I want to play a game about them.

>> No.2171745

>>2171735
Whether or not you see your character on-screen is indifferent to me. (at least on a personal basis)

Using EB as a specific example, I think the flashy, high-frame PSI effects are cool enough to give it its own style and flair. I found it interesting.

>> No.2171750

>>2170953
Chrono Trigger

I hate the combat in Earthbound.

Also dat intro

>> No.2171757

>>2171742
But how do you feel about the combat in Dragon Quest? Story aside, that's subjective stuff.

>> No.2171774

>>2171426

You're gonna call CT a mediocre game with a new paintjob when Earthbound is a Dragon Quest ripoff with lol so randum writing? Mindblowing stuff.

>> No.2171785

>>2171750
I agree with this except I also hate EB's disjointed mess of a setting.

>> No.2171789

>>2171757
I wasn't the guy ragging on the combat the earthbound combat is fine too cause it's just the same. The characters, enemies and atmosphere I just don't like. I love akira toriyamas monsters in DQ, earthbound enemies are just meh.

>> No.2171801

Earthbound. If only because I main Ness in Super Smash Bros and I wouldn't want that to disappear.

Also Earthbound has the better soundtrack and story. Combat is bland in both of them.

>> No.2171813

M3 actually has competent pacing and a great story, but it tends to be ignored compared to 2. It also actually carries a message with its parody American setting; EarthBound just seems to use it for charm- Which isn't bad at all, but 3 is still better.

As for Chrono, I haven't finished it yet.

>>2171801
Mother's soundtrack is very good, it's what drew me into the series in the first place.

>> No.2171863

I think I mostly like EB more because typical "swords and sorcery" fantasy bores me to tears.

I am gonna give CT another shot though soon as I can find a copy. I think part of why it bored me was I was emulating it, which never really gets me into the game as much as owning a copy does.

>> No.2172080

Super Nintendo RPG power rankings

1. FFVI
2. FFIV
3. CT
4. SMRPG
POWER GAP
5. FFV
6. Earthbound

>> No.2172176

Have these retarded earthbound faggots calling chrono trigger swords and sorcery fantasy even played the fucking game? The only swords and sorcery part is the middle fucking ages, the first time period you visit.

>> No.2172186

>>2172176
Quality post, man. your point about the first period may be true but you said it in an utter /v/ fashion.

>> No.2172193

>this OP even has replies
Wow, time to leave /vr/.

>> No.2172197

>>2172193
It's the weekend. It's a known fact that /v/ bleeds out at a higher percentage during the weekends.

>> No.2172201

>>2172080
>FFIV second
Disregarded post.

>> No.2172206

Looking back, I really did like CT, but I had so much more fun with Earthbound. I've tried going through CT a couple times since I last beat it, but it just doesn't "do it" for me anymore. Earthbound I've played through twice since originally beating it. I just love it.

>> No.2172223

>>2172186
Am I not supposed to get pissed off at retards saying things that are blatantly untrue? Fuck earthbound fans, I am not going to restrain when they post shit that is straight up wrong.

>huurrr durrr that time traveling game where you visit the future and the stone age is some fucking generic swords and sorcery bullshit

>> No.2172229

>>2172206
I will admit that CT is probably a mechanically better game, but EarthBound personally appeals to me more. That's why it's a hit or miss thing, it's a game with emotional appeal as its draw. Areas like Magicant and little personal touches make EB more worth it for me.

But again, that's a subjective take on it.

>>2172223
Pissed off? Probably not. You just end up looking stupid. I can already tell from your post that you view it in black-and-white, when there are plenty of people who enjoy both games. I'm a Chrono Trigger fan, but also a Mother fan. So you end up looking butthurt.

The dude was wrong about Chrono having a generic setting, but your response was funny

>> No.2172235

https://www.youtube.com/watch?v=Qu4w6dkYsXU

this is music you penetrate another mans ass too, even has the perfect drums to keep rhythm

>> No.2172246

>>2170953
chrono trigger because the antagonist isn't just a shitty finger painting like giygas

>> No.2172258

>>2172246
Technically the final boss has three non "finger painting" forms but ok

>> No.2172272

>>2172258
space sanic has over 9000 forms though. I thought he was going to be so hard because of that though but lavos actually is kind of a pushover. I guess I did every sidequest I could before I fought him though, I should maybe try beating him as soon as you can next time I play.

>> No.2172279

>>2172272
Damn, that's true.

>> No.2172285

Chrono Trigger's pacing is only good up to the end of Magus' castle

>> No.2172417

>>2170965
>gameplay was boring
>battles within the game's environment, without screen change
>team up attacks

>generic fantasy world
>techno-magical time travel

>> No.2172504

>>2172417
>a hundred forced battles against trash enemies that can be wiped out in a turn
>every human character looks like Vegeta
>time travel is the best thing about the plot, the rest is cookie cutter trash

>> No.2172506

>>2171187
who said it was a baby

>> No.2172514

>>2172506
if you click the red numbers in the post it shows you who the person was replying to

>> No.2172517

you know I only just realized that both Chrono Trigger and Earthbound end with the heroes traveling through time to defeat an alien whose trying to destroy humanity, but is ultimately acting only out of self-interest

>> No.2172535

>>2172517
Thanks for the spoilers asshole

>> No.2172539

>>2172517
Nes was a martyr though

>> No.2172542

i feel like busting out my gamepad for some emulator action
what game should i play?

ps chrono trigger > earthbound
but i never played earthbound

>> No.2172545

>>2172539
so is chrono depending on how you end the game

>> No.2172546

>>2172542
Eb if you've played ct.
They're both good

>> No.2172553

>>2172545
No matter how you end it you can come back with ng+

>> No.2172579

>>2172553
You can beat the game without Chrono ever being kill

right at the end of the Ocean Palace is the hardest place to do it, but still possible (Lavos does like 600-900 damage volleys with his spikes, but the inner forms are still easy)

you can beat him by getting your MDef real high on Chrono and Lucca and Robo and spamming Healbeam every turn to get back to full

>> No.2172617 [SPOILER] 
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2172617

>>2172546

>> No.2172628
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2172628

>>2172617

>> No.2172632

>>2172617
>using filters

>> No.2172639

>>2171126
It's just a fucking video game, dude.

>> No.2172738

>>2171729
>Why do people find the Dragon Quest model boring?

Because it's fucking boring. It's purposely dated and dry for no sake other than nostalgia.

> It seems like standard RPG fare to me

That's just it though. It's standard. Every other franchise ever wised up and stopped doing a lot of this crap but DQ never ever changes and fanboys eat it up.

Going to the church to save and fumbling through different menus and texts boxes just to do mundane things like revive, heal status or even so much as check your XP levels is a tremendous pain in the ass.

The worst part is if another game so much as random battles it gets torn apart but oh no not the might Dragon Quest. It was import in the 80s so that means it gets off scott free for being dated cumbersome garbage, because it's nostalgic

>> No.2172759

>>2172738
>implying that other jRPGs aren't boring?

>> No.2172836

>>2172759

exactly

>> No.2172961

>>2172836
well

its not like jRPGs have ever stopped being boring?

Earthbound at least remains entertaining for reasons other than game mechanics which inevitably become dated and lose their edge

>> No.2172980

>>2172961

the point is most series evolve as the series go on to at least cut out the bullshit.

>> No.2173069

>>2172980
that is the exact opposite of what most series do, if anything they add even more and more layers of bullshit to attempt to engross the player

the series that cut bullshit are more the exception that the rule, and have run into a series of dead ends.

what the mother series does instead is intelligently allow the genre to run a course and squeezes out all that can be done with the system as is, improving on the avenue of what that system actually accomplishes

at the point we're at now, that was the correct thing to do, because there's no real point in moving forward with the core structure of design as is

there is no event horizon of getting prettier and having more addictive math/puzzle mechanics that will suddenly make rpgs worth playing

instead advancing the medium in terms of storytelling and narrative, as mother does, or, advancing the game itself as simulation instead of abstraction, is the only thing that will actually improve the genre.

the souls series is a good example of how simulation over abstraction, without entirely discarding abstraction, produces a better game.

at that point however it's no longer a jrpg (as the term would be historically defined, perhaps), and what brings say, chrono trigger, merit in the first place, has lost it's value

meanwhile earthbound has still done something rather important

>> No.2173072

>>2172738
Aww widdle babby need a more casual game?

>> No.2173081

Chrono Trigger; but Mother 3 is better than both.

>> No.2173086

>>2173069
Not the guy you're talking to, but...

I'm often not for remakes of games, being a retro enthusiast, but I think an EarthBound remake has a lot of potential to improve it. The most common complaint I hear about it is the battle system, which is evident even in this thread. But that's the thing- Itoi and his team were mainly concerned about atmosphere and writing, it seemed the gameplay was #2. I enjoyed Mother 2 a whole lot, but it could be helped by a more engaging battle system.

Again, I personally am not bothered by the DQ formula, but others definitely are.

>>2173081
This. Speaking of sequels though, is Chrono Cross any good?

>> No.2173087

>>2170953
>pick one faggot
>faggot
>>>/v/

>> No.2173091

>>2172080

SMRPG is immensely boring and doesn't deserve to be ranked nearly as high.

>> No.2173106

>>2173091
I actually thought SMRPG was quite good even if there's no way I can enjoy it as much now that I'm an adult

>> No.2173108

>>2173091
>>2173106
Yeah but thats the beauty of it. Its casual as fuck, you can beat it in a day casually, you don't need to grind a lot, you don't need to do anything crazy or have specific strategies or setups, you just play and have a laugh and jump around as mario.

I think SMRPG is the best mario game period actually.

>> No.2173125

>>2173069
>that is the exact opposite of what most series do, if anything they add even more and more layers of bullshit to attempt to engross the player

no. what they add is depth. It may or may not be a complicated battle system but the menu interfaces have only gotten better.

we realized we didn't need to do each and every little thing at the church independently so we streamlined it all to just work at the inn as one function as an example.


Im not talking about making a simple or complex game, Im talking about a series who's biggest step forward was not forcing the player to choose talk or investigate from a menu prompt any more

Dragon Quest is retro to the point where it keeps all the baggage that comes with a retro game

>> No.2175552

Earthbound.

Chrono Trigger is too boring in the sense that it's a normal game. It's a fantastic game, but it's still just a normal game. Nothing special about it, other than its greatness.

>> No.2175554

>>2170961
Here's a life protip. Parents love each kid in different ways for different reasons. Which is why threads like these are terrible.

>> No.2175556

>>2175552
What? And Earthbound is abnormal how?

>> No.2175564

>>2170953
EarthBound is sloppily made (just look at the tiles in Summers cafe for example), but a good joke. Chrono Trigger is just terrible all around with shitty animations, reused sprites and arbitrary special effects all over the place. I especially despise the lead artist, because everyone looks the same. Someone post the picture where Lavos Core and Black Omen have the same face as all the party members.

>> No.2175569
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2175569

>>2175564

>> No.2175570

>>2175564
>sloppily made
For years I thought the game was glitching out when the chancellor started twitching up and down the screen. Turns out that's intended. I still don't get it.

>> No.2175573
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2175573

>>2175564

You mean the restaurant? What's wrong with it?

>> No.2175575

>>2175570

he's jumping up and down in fury. it's an exaggerated display of emotion.

>> No.2175581

>>2170953
EarthBound.

Chrono Trigger is boring.

>> No.2175595

>>2175573
Look near the pillars and other walls. The tiling is all wrong.

>> No.2175601

>>2175595

I don't see it.

>> No.2175604
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2175604

>>2175601

>> No.2175609

>>2175604

Oh you mean the floor. Man it's hard to see that without contrast.


How new are you to 2D games? That kind of thing was normal in games like Dragon Quest, just the way old games used to be.

>> No.2175634

>>2170953
I'd take CT over Earthbound. I beat EB once, and that was enough for me. CT has a lot of content that I think is worth playing through more than once, whereas EB's unique setting and humor doesn't hold my interest as much. I feel like now that I've experienced it, there's not much else there. It's not a bad game, though.

>> No.2175647

>>2175554
>Parents love each kid in different ways for different reasons. Which is why threads like these are terrible.

right. Some parents reward hard effort and actual accomplishment. Others just give the kid hugs and awards for showing up.

>> No.2175650

>>2175554
It's more like these threads are bad because the games are trying to achieve different goals, thus making it pointless to compare them. It just ends up being a fanboy vs. fanboy disscussion, which are never fun.

OP even had a /b/-esque bait title to start it off.

>> No.2175706

>>2175604
wow how nitpicky can you get?

>> No.2175732

>>2175706
I see what he means, but this kind of tiling was common in old games. Some didn't do it, but many did. So whatever, honestly.

>> No.2175846

>swapable party members or not

>> No.2175923

>>2170953
I had a lot of fun playing Chrono Trigger when I was a kid but after playing Earthbound, it's my new favorite now. Compared to EB, it's just a generic RPG. The only thing that made it unique was time travel.

Earthbound was an RPG that took place in a modern setting. Not much RPGs do that. Sure the gameplay sucked but the music and environment made it all worthwhile.

>> No.2175940

>>2171813
Mother 3 trips up massively at one specific point. You know the one. The point where they decided to tell, not show.

>> No.2175971

>>2175940
Leder's monologue?

>> No.2175972

>>2175923
I agree with your Mother 2 opinion, but I don't think Chrono has a generic setting either. It's definitely more of an imaginitive world than the standard Dragon Quest fair.

>> No.2175982

>>2175971
Precisely. That needed some massive reworking that it didn't get.

>> No.2176027

>>2175982

I think it was intentional.

The one weird, silent character that didn't spoke during the whole game, suddenly and finally speaks out.
Maybe they could have added a cutscene to go with it, but then people would complain even more about Mother 3 being too "cinematic" or something.

>> No.2176064

>>2170953
This is almost as stupid as those retarded "OoT vs FF7" threads. You can't compare games that aren't trying to do the same thing.

>> No.2176184

>>2175647
Both Earthbound and Chrono Trigger are incredibly easy

>> No.2176204

>>2176184

Depends on the person. A lot of people struggle in some parts of Earthbound, namely Onett or Grateful Dead Valley.
In Onett you can get through no problem if you level up a bit by fighting shark members before Franky, but GDV can indeed be difficult until you get Paula join.

>> No.2178573

earthbound until my asshole is raw

>> No.2178623

>>2170953
Chrono Trigger.

>> No.2178628

>>2170961
Parents flip on favorite child based on which is less of a disappointment at a given time.

>> No.2178631

>>2176204

no no they're just piss easy. Almost hilariously so.

>> No.2178676

>>2178631

When I grow up, I want to be a hardcuck gamer, like you.

>> No.2178686

>>2178676
Feel free to go back to your board until then, >>>/v/agabond

>> No.2178690

>>2178686

I expected better from you

>> No.2179210

>>2175556
> How is Earthbound abnormal?

1) Non-typical RPG setting. No swords and armor and shit.
2) Humor. Most RPGs take themselves super serial.
3) Surprise 4th-wall-breaking ending
4) Fully connected world. There are no size-altering transitions where you walk onto an icon of a town and then are transported into that town. It's all on the same scale. RPGs don't do this ever.
5) Quirky music
6) Non-traditional heroes. They're little kids. Ness is 13 years old.
7) Non-traditional enemies. They're way out of bounds. There's no goblins or knights. Just weird shit. Every enemy is weird.
8) Rolling HP meter
9) Level inside the main character's mind
10) Level where you're tripping balls that's an inverted city
11) A million other little things.

Chrono Trigger is way standard compared to this.

>> No.2179268

>>2178690
You're the one who started up the nonsense with that cuckold shit.

Not him, also.

>> No.2179289

>>2170953
Chrono Trigger. It had way more bonus and secret things going on. Alternate endings, better battle system, better enemy encounters.

And Earthbound's ending was really pulling shit out of its ass.
>We need to put your brains inside robots now because reasons!

>> No.2179301

>>2179268
What cuckold shit?

>> No.2179315

>>2179210
>8) Rolling HP meter
Why do people keep bringing this up as some kind of a super unique game-changing mechanic? Some RPGs have numbers flying out of enemies when you hit them while others print out a message box that tells you how much damage was dealt, and with everything else being equal, are those both super unique groundbreaking mechanics that make both games super innovative and unconventional, like Earthbound fans make the rolling HP meter to be?

>> No.2179319

>>2179315
When you get a fatal hit, you can still heal while the HP is going down. Or you can go all out and try to beat the enemy before the counter reaches zero, depending on the situation.
Wouldnt call it a OMG super duper original game mechanic, but it does make a difference

>> No.2179342

>>2179315
It's not because of how the numbers are displayed, it's good because of what effect the rolling numbers have on the gameplay.

The timer adds real-time pressure, like "damn, if I don't kill this guy or heal before my health goes down to 0 I'm fucked" Some other RPGs automatically subtract damaged health, and there's no way to recover from a fatal blow.

>> No.2179390

>>2179342
>>2179319

so basicallly

>Oh no Im dead
>Oh wait no the game is going out of the way to hold my hand so I don't die

>and there's no way to recover from a fatal blow.

as there shouldn't be. If you don't keep your healing or defenses up you deserve to get your shit slap. None of this hand holding baby garbage

>> No.2179414

The combat in earthbound sucks. No one plays Earthbound because of the gameplay but because it's fascinating.

>> No.2179418

>>2179390
when it's played, it doesn't feel like
>here, let me have you not die for a while
it's more like
>if you don't do something fast, you'll get fucked
It gives player more control when they're in a dire situation.
However, your point about making it too easy holds some water- I never thought about that before. The designer's intent was to add pressure, but it might've not carried well. I think the system could be tweaked to be less forgiving, perhaps by making the numbers scroll faster.

>> No.2179440

>>2179418
>gives the player more control when they're in a dire situation
No, its a crutch...

>> No.2179450

The /v/ is strong in this thread to compare a game like Earthbound to a game like Chrono Trigger.

They're both good, and for very different reasons.

Earthbound is quirky, but classic no-frills RPG.

Chrono Trigger is a very cinematic, linear experience that railroads you from set piece to set piece but does so with style.

If you can't enjoy both on their own individual merits, then you really do deserve the title '/v/irgin' longside this stupid fucking /v/-tier thread.

>> No.2179459

>>2179450
Strange you'd use "linear" and "railroads" to describe one and not both. Do I sense bias?

>> No.2179467

>>2179450
>If you can't enjoy both on their own individual merits
You probably mean appreciate. Everyone is free to dislike anything.

>> No.2179468

>>2179459
>>2179450

I don't sense any bias, frankly as a fan of both I want this thread to end too. He's right, the /v/ is strong in this one.

>> No.2179472

>>2170953
Hippie shit with inventive aesthetics and mostly inconsequential gameplay that's basically Dragon Quest but much worse?

Or a brilliant saturday morning cartoon with some of the highest production values of its time, and challenge-free, exploration-free story-centric gameplay that singlehandedly killed JRPGs and paved the way to travesty like PS1 era Final Fantasy?

I don't even know. I have no fucking clue.

>> No.2179474

>>2171071
True. As a video game, SMRPG is the best in the genre, period. It's not the best video game, but it's so much more of a game than anything in the stupid genre ever was.

>> No.2179475

>>2179468
Seems like a harmless "Which do you prefer" thread. Nobody is saying "play one, not the other."

Really, anyone on this board should have played both by now anyways.

>> No.2179481

>>2179474
>in the genre
What genre? JRPGs? It's not even better than Paper Mario.

>> No.2179484

>>2179474
Care to expand your thesis? I'm interested in what you have to say. Right now you don't give any reasons.

>> No.2179493

>>2179484
Dragon Quest games are chance games with adventure elements. Chrono Trigger is a story with interactive minigames, basically divertimenti, in-between.

But SMRPG is actually skill-based. It actually has a functional, meaningful difficulty curve. Story is on par with gameplay at worst and secondary in the better parts. Adventure elements are slight as ever, but minigames are much more involving than they are in the more modern JRPGs that came around and after the game's release in 1996.

>> No.2179504

>>2179390
The way you worded your post it makes me think i'm discussing with some teenager from /v/, but anyway, while you might get the impression it makes the game easier, when you are actually playing the game, it feels more like a pressure, as the other anon said it rushes you to think fast and also be quick with menues, especially later in the game where enemies constantly deliver fatal blows, more than once per battle.
But let me guess, you will yell artificial difficulty now, or some other of these /v/ things

>> No.2179507

>>2179504
You are discussing with a teenager from /v/, they don't even try to hide it when they come here. Just don't reply

>> No.2179509

>>2179493
You can beat the entire SMRPG without hitting a timed event once. It's not skill based, it rewards skill but you can get by by grinding and mashing A just fine. The game being piss easy doesn't help. Mario and Luigi games are actually skill based and have a difficulty curve since you actually have to be constantly reacting to what's happening on the screen in battles or you'll get nowhere, but SMRPG is only skill-based insofar that inputting Sabin's combos make FFVI skill-based.

>> No.2179513

>>2179450
Let me start by saying I haven't played Chrono Trigger since I was around 16 I think. But I don't recall it being all that linear. Maybe because I was just a dumb kid but i remember being lost quite often.

>> No.2179516

>>2179509
>it rewards skill but you can get by by grinding
You can get by by grinding in Super Mario World. You can just grind for infinite lives and force through stages, winning almost by luck, even if you die ten times and pass one. But it's skill-based nonetheless.

Similarly, the possibility of grinding aside, you can't actually beat SMRPG without both tactics and strategy. The games relatively challenging, certainly more challenging than Earthbound, let alone Chrono Trigger, yet winnable with just your skill as a player.

>> No.2179603

>>2179475

>Seems like a harmless "Which do you prefer" thread.

This is a troll thread. You are posting in a troll thread.

>Nobody is saying "play one, not the other."

No, but people are arguing over two games that would never be compared to one another unless we were going "Hey which one of these commonly overrated games that people overhype while overlooking all the other great RPGs on the SNES, do you think is more overrated and over-hyped?" Which really belongs on /v/. Where screaming at people like a manbaby over 20 year old games seems like a good idea.

This is a bad thread. Par for the course on /v/. In fact, it might actually be a /good/ thread there. But here it's just to initiate a flame war.

>> No.2179618

>>2179603
It can still be discussed in a civil manner, regardless of OP's intentions. Thought-provoking discussion can come from nearly anything. You may as well try and take it that direction and make the best of things, since telling people "don't respond" rarely ever works.