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/vr/ - Retro Games


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1866398 No.1866398 [Reply] [Original]

Hey /vr/, I thought we could get some discussion going on a great series of games. What's your favorite title, how often do you replay the series, what do you enjoy about any of the games? Radical Dreamers welcomed as well.

>> No.1866475

I replayed Chrono Trigger like a year or two ago. It's reached that point where I can't really lose anymore, but it's still fun to explore, especially after I've sort of forgotten some of the sidequest details and such.

Personally, I find Cross to be the more interesting game. Maybe it's just that I played it first, but I liked the team-building aspects and the element system, because there were tons of different possibilities and opportunities for tweaking your setup to be just right.

The only thing I think could have been done better in the two games is that New Game+ should present a new level of challenge. I always start it up, then lament that I'm way too strong for everything.

>> No.1866567

They fucked up so bad with Chrono Cross.

It's a decent game, but it had the potential to be amazing.

>> No.1866607

Oh boy...you know how these Chrono threads usually end.

>> No.1866638

I like both. Both are good games. No arguing, plz ;_;

>> No.1866709

>>1866398
Stop posting my waifu, faggot.

>> No.1866715

>>1866709
pepsi

>> No.1867504

>>1866567
Why do you think that Anon, could you go into detail?

>> No.1867513

There is no "Chrono series". There's Chrono Trigger and then there's a couple fanfiction attempts to cash in on its notoriety.

>> No.1867527

As usual, Trigger fans are always the ones starting shit.

>> No.1867585

>>1866398
I liked Trigger a lot

Cross was beautiful, but it just... bores me?

>> No.1867587

>>1866398
Trigger.
Rarely, I played the shit out of it as a kid, and it doesn't have a ton of replay value anyways.
What do I enjoy? It looks and sounds good and it's entertaining.

>> No.1867598

>>1866398
Trigger
I didn't even know that Chrono Cross existed until a couple years ago, and it was when I watched a video of its 'best ending'... which seemed way too ridiculous for me to consider playing the game.

>> No.1867608

Chrono Trigger was good enough to deserve a sequel and successful enough to get one, but the game itself didn't actually leave room for one. I honestly feel that Cross would have been a better game if it were original and not trying to connect to it.

>> No.1867651

>>1866398
I've played Trigger and Cross, not Radical Dreamers though. Trigger is one of my favorite RPGs of its age and one of my favorite games of all time. Replayed it recently and had a good deal of fun with it but it didn't quite trigger the nostalgia value I get out of other games. I really rank it so high based on its design, mechanics and merit as an complete piece.

Cross is a (for its time) visually stunned piece of work and the music is of course god tier, the latter standing up even today. The combat and magic systems are very unique and as much as I remember struggling with it so many years ago I can better appreciate that uniqueness now, but nothing about the game draws me to try and revisit it. The glut of recruitable characters just feels ridiculous (Suikoden anyone?) and makes it hard to feel like you're being well-accomplished with everything when there are so many people to use and collect things for. I'm also not really a fan of the story in it and I could do without the fates of the characters from Trigger that show up in Cross. It feels like they ruined a lot of "happily ever afters" with those additions.

>> No.1867732

>>1866475
>>1866567
I loved the Trigger. And the intro looked great for Cross, but as i had the chance to play it, it was very boring

>> No.1867890

>>1867504
>trying to tie the plot with Chrono Trigger, leading to an insane, bloated plot

>too many key scenes happen only if you have certain characters in your party (Harle's boat scene for instance - maybe 2% of the people who had Chrono Cross actually got to see that)

>too many god damn characters when you only have two character slots to work with

It's still an excellent JRPG though. One of the best.

>> No.1868004

Cross is shit.

The End.

>> No.1868007

>>1868004
Thanks for your input.

>> No.1868041

I love Chrono Trigger too much.

Radical Dreamers was great.

I haven't played Chrono Cross because everyone said it would ruin the plot of Chrono Trigger for me. And to go play Xenogears instead.

>> No.1868132

>>1867890
There were people who didn't have Harle in their party at every opportunity? She and Kid were just about the only things I liked in that dismal story.

>>1867651
The writer had Post-Evangelion Syndrome in a very very bad way, to the point where I guess he wanted to be like Anno and just idiotically ruin everything. What he did with Trigger's characters was bad enough, but the true ending was a load of complete shit.

>> No.1868163

>>1868132
>but the true ending was a load of complete shit
I liked the alternate endings a lot more. Some of them were pretty amusing.

>> No.1868435
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1868435

So, why is there all this drama when these games are brought up /vr/? I've watched these threads a few times and it always seems like everyone explodes at one another for liking one game more than the other. Is there particularly a reason for that?

>> No.1868497
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1868497

>>1868435
I know.

Why can't we get along?

>> No.1868504
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1868504

>> No.1868506
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>> No.1868508
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>> No.1869410

>>1868435
Because Cross is a highly polarizing game.

Personally I think it was a failed experiment with a story written by a man who was way out of his depth, but I don't absolutely hate it like some people do.

>> No.1869426
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1869426

>>1868506
>Radical Dreamers characters

Cool. The world needs more RD fanart.

>> No.1869502

>>1866567

CC is far superior to CT.

>> No.1869707

>>1869502
Cross traded in Trigger's simple and quick battle system for an overwrought and clunky one. Both games were too easy to be challenging but at least in Trigger you didn't have to press as many buttons to snooze through.

The writer was trying far too hard to make a deep and thoughtful story, but he wasn't up to the task, and it just comes across as muddled and poorly thought out. Trigger on the other hand was relatively simple, and it worked.

Moral of the story, don't overreach.

>> No.1870174

>>1866398
It would have been cool if you could play as Frog with a buddy

>> No.1871543

>>1867651
How did Cross mess with Triggers story?

Aren't they their own self-contained storys?

>> No.1871552

>>1871543

It deals with the repercussions of all the time travel and shit being done in CT and expounds on the issue of things like alternate timelines.

>> No.1871558
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1871558

>>1871543
Where did you heard that?

>> No.1872265

>>1871558
What's the context of this scene?

>> No.1872632

>>1871558
Is that the fair!?

>> No.1872680

>>1872632
I guess it is. I never really noticed it when I played through it years ago.

>> No.1872738

>>1872632
Yeah, that's Leene's Bell.

>> No.1872768

>>1867504

Cross had the potential for a pretty cool and unique story and at times delivered on that.

However my lasting memory of what's wrong with it is that before you fight the last boss(the one where you match the elemental "tones), they literally have three plot NPCs just tell you what the actual plot was, like the writers just gave up.