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/vr/ - Retro Games


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File: 20 KB, 384x224, 16426-Street_Fighter_Alpha_3_(Euro_980904)-1.png [View same] [iqdb] [saucenao] [google]
1848957 No.1848957 [Reply] [Original]

What are some good old school arcade fighters out there? I kinda missed out on the era and wanna catch up on any good games I didn't get to play.

>> No.1848969

>>1848957
Street Fighter Alpha 3
Street Fighter 3 Third Strike
Any of the Marvel crossover games. Basically get better as they go.
Tekken 2 or 3 (the newer ones are better but not /vr/ or old school)
KoF 98'
Garou Mark of the Wolves
There you go OP, all excellent games.

>> No.1848997

Vampire Hunter and Savior for Saturn and Vampire Chronicles for Dreamcast. My absolute favorite fighters

>> No.1849060

Alpha 3 is (by some measure) the worst incarnation of the alpha series, given that you're just going to play the single player

Its basically just a massive experiment in sound and gameplay
lots of completely idiotic plotlines that just piss all over the lore and dignity of the characters
nearly every character has broken, round ending combos
every track uses precisely the same instruments and musical style
the announcer is worse than super turbos
most of the original character designs were completely ruined for the sake of shoehorning them into a big mugen-style sandbox fighter

There's hand crafted gameplay and then there's just throwing in as much trash as you possibly can, and alpha 3 is the latter

alpha 2 preserves the capcom feel and improves on the original, so go with that one

for the vampire series the same concept applies, vampire saviour wasn't the complete disaster than alpha 3 was, but the previous vampires had unique stages for each character and a cleaner, more distinct overall design for the characters

and as before, I would go with the second one, also called darkstalkers revenge I believe

>> No.1849118
File: 80 KB, 320x240, breaker's.jpg [View same] [iqdb] [saucenao] [google]
1849118

Vampire Hunter (Night Warriors: Darkstalkers' Revenge)
Vampire Savior (Darkstalkers 3: Jedah's Damnation)
Street Fighter Alpha 2
Street Fighter Alpha 3
Super Street Fighter 2 Turbo
Street Fighter III: 2nd Impact
Street Fighter III: 3rd Strike
JoJo's Bizarre Adventure: Heritage for the Future
Marvel vs Capcom
Marvel vs Capcom 2
Martial Masters
Guilty Gear
Capcom vs SNK
Rival Schools
Art of Fighting 3
Fatal Fury 3: Road to the Final Victory
Real Bout Fatal Fury
Real Bout Fatal Fury Special
Real Bout Fatal Fury 2: The Newcomers
Garou: Mark of the Wolves
The King of Fighters '98
The King of Fighters '99
The Last Blade
The Last Blade 2
Ninja Master's
Samurai Shodown II
Samurai Showdown IV: Amakusa's Revenge
Suiko Enbu (Dark Legend)
Soul Calibur
Tekken 3
Tekken Tag Tournament
Dead or Alive 2
Mortal Kombat 2
Ultimate Mortal Kombat 3
Killer Instinct
Primal Rage
Kizuna Encounter: Super Tag Battle
Breaker's Revenge
Gundam Wing: Endless Duel
Cyberbots
Waku Waku 7
Power Instinct: Groove on Fight

>> No.1849138
File: 41 KB, 960x540, DOA5_Sarah.jpg [View same] [iqdb] [saucenao] [google]
1849138

>>1849118
Whoops

Virtua Fighter 2
Virtua Fighter 3

>> No.1849242

>>1849060

I don't know about Darkstalkers but I definitely agree with you about SFA2&3.

>> No.1849267
File: 4 KB, 960x960, 1405726494402.png [View same] [iqdb] [saucenao] [google]
1849267

I found Red Earth and The Fallen Angels enjoyable. Rage of the Dragons also, to a lesser extent.

>> No.1849274

>>1849060
>more distinct overall design for the characters
What is this supposed to mean?

>> No.1849307
File: 382 KB, 1920x1080, PPSSPPWindows64 2014-04-03 22-33-57-88.png [View same] [iqdb] [saucenao] [google]
1849307

PSP version of Alpha 3 has the most characters, though good luck playing multi on it.

>> No.1849313
File: 433 KB, 1280x1756, Mortal-Kombat-II-5.jpg [View same] [iqdb] [saucenao] [google]
1849313

Mortal Kombat
Killer Instinct
Primal Rage

>> No.1849423

>>1849118
>Breakers Revenge
muh nigga!

That game is often overlooked, but is fast-paced, beautiful and the moves are pretty easy to pull off.

OP, get your NeoGeo emulator of choice and play that game.

>> No.1849586

oh cool a fighting game thread. didn't feel like my question was important enough to make a thread. so i have super street fighter 2 turbo on mame but trying to use my controller dpad doesn't really work so i wanted to get a different version. what is the best port? i got it on playstation in the collection disc but it doesn't have any music which is a huge disappointment, not sure if that's an emulation problem

>> No.1850406

>>1849274

lots of animations were removed needlessly and replaced with something inferior, felicia, gallon, and victor in particular just got worked with a stick

the entire custom combo thing with the blurry background was a miss

removing phobos and pyron because of memory limitations, this is not a design error, it just breaks up the cast so they could add....lilith? ugh leaving donovan out was smart however

qbee needed more than 2 weak moves and broken normals, there were already plenty of those types of characters. And in the update they nerfed her good normals, so you had to go back to aulbath and sasquatch if you wanted to spam dashes and normals

jedah was poorly designed, you might disagree on this point, and you would be wrong

this was anakaris' best version, I admit that, he was very fun

and forever torment was the best stage music they've done so far, but classic vampire stages are better overall, particularly anakaris' and morrigan's

but yeah my main gripe was just arbitrarily removing core moves from felicia and victor, it made the game feel like a hack instead of a sequel

>> No.1850421
File: 715 KB, 737x1024, 4560120196_bb7cf14cc8_b.jpg [View same] [iqdb] [saucenao] [google]
1850421

Personally I have trouble saying whether I like Darkstalkers 2 or 3 more, but they're different enough from each other that it's definitely worth giving both a try. It's always been a sort of a divisive issue among the long-term fans, which is why Capcom included both in that recent PSN/XBLA release.

>> No.1850474

Melty Blood

>> No.1850506

>>1849313
>they actually advertised the terrible handheld versions alongside the home console versions
shameful

>> No.1850519

KOF of course

>> No.1850527
File: 23 KB, 480x360, 0.jpg [View same] [iqdb] [saucenao] [google]
1850527

Tekken Tag Tournament 1 and Tekken 3
the real fun comes from fighting other noobs when you were just starting out, though

>> No.1850545
File: 366 KB, 772x599, Screen Shot 2014-08-10 at 11.53.35 AM.png [View same] [iqdb] [saucenao] [google]
1850545

I'm trying to play Alpha 3 on PCSX-R but can't get past this screen HALP!

>> No.1850564

>>1850545
play the arcade version on Mame or Finalburnalpha instead.

>> No.1850964

>>1850564

They are two fairly different games, the world challenge mode was responsible for hours of entertainment for my friend and me.

>> No.1850979

Best way to play a fighter?

Controller, joystick, keyboard?

>> No.1850996
File: 185 KB, 411x491, JokerInterestedSupportive.png [View same] [iqdb] [saucenao] [google]
1850996

>>1850979
>Keyboard

>> No.1851003

>>1850964
then get PPSSPP and play Alpha 3 max on it

>> No.1851005

>>1850996
>>1850979
I play all my arcade games with a keyboard and am better than I ever was with a controller or arcade stick. I think it's the superior method of playing fighting games

>> No.1851094

Mortal kuntbat 2 makes me want to smash my arcade pad. Cheap ai.

>> No.1851101
File: 18 KB, 267x200, i disdain your post basically.png [View same] [iqdb] [saucenao] [google]
1851101

>>1851005
>I think it's the superior method of playing fighting games

>> No.1851109
File: 153 KB, 650x389, hitbox.jpg [View same] [iqdb] [saucenao] [google]
1851109

>>1851094
MK2 is not even the cheapest of the MKs

>>1851101
That's not the same reaction I see when people talk about hitboxes, which is the same general idea as using a keyboard

>> No.1851137

>>1851109
Probably because the only people who know about hitboxes are the ones who use them. I would venture to say that if they were more well-known, people would bash them for the stupid things they are.

>> No.1851148

>>1851109
still not every people that uses a hitbox is going to be a good player, a lot of what matters is using the meta game in your favor and basically knowing everything there is to a fighting game, priority, timing, good reflexes, tiers and whatnot

unless you are a super competitive player , there is no need to spend money and time learning how to handle that thing, and no, a keyboard is nowhere near close to be as ergonomical or responsive as a hitbox

>> No.1851219

>>1849118
I'd suck your dick. Your taste is of god tier status.

>> No.1851462

Super Street Fighter 2: Turbo
Street Fighter 3: Third Strike
Street Fighter Alpha 2
Tekken 2
Tekken 3
Tekken Tag Tournament
Soul Calibur
King of Fighters 98
Mark of the Wolves
The Last Blade
Marvel vs Capcom
Marvel vs Capcom 2
Dark Stalkers
Bloody Roar
Bloody Roar 2
Marvel Superheros vs Street Fighter
SNK vs Capcom

also Ultimate Mortal Kombat 3 and Killer Instinct aren't good but worth playing at least once

>> No.1852024

What are some good, not quite as well known fighting games for the Saturn? I love playing fighters on that thing. I already know of Waku Waku 7.

>> No.1852098

>>1852024
X-Men vs. Street Fighter
Marvel Super Heroes vs. Street Fighter Street Fighter Alpha 2
Fighters Megamix
Night Warriors: Darkstalkers' Revenge
Marvel Super Heroes
Virtual-On: Cyber Troopers
Virtua Fighter
Virtua Fighter 2
X-Men: Children of the Atom
Fighting Vipers

also http://www.gamefaqs.com/features/rankings?platform=76&genre=57&list_type=rate&view_type=0&dlc=1&min_votes=0

>> No.1852194

>>1852098
Thanks. I've heard a lot of good things about Virtual-On, but most people seem to say you need the special controller to enjoy it to it's fullest. Worth it?

>> No.1852253
File: 305 KB, 554x416, virtualpainintheass.png [View same] [iqdb] [saucenao] [google]
1852253

>>1852194
>special controller
yeah this piece of shit. mine stopped working properly after only two days

but you can still play it with the normal saturn controller, though i suggest using the dpad

>> No.1852343

might as well post here, what are some old fighting games that a beginner can pick up and maybe learn stuff that will carry over to newer games. i.e. usf4

>> No.1852360

>>1852343
learning street fighter 2 will set you up for pretty much every 2D japanese fighting game. Although it was the training mode (the one where you practice combos) in SF4 that made me learn the nuances of timing and links and shit.

>> No.1852367

>>1852360
k thanks, would you recommend alpha? i'm kind of interested in the marvel crossovers

>> No.1852425
File: 29 KB, 533x187, butzangiefisOPtheysaid.png [View same] [iqdb] [saucenao] [google]
1852425

>>1852343
if you are looking for setup to get into usf4 then super street fighter 2 turbo would be a good idea, though it is only for arcades and the difficulty for single player is insane. if you are put off by the difficulty you could get street fighter collection 2 on playstation. that has bother street fighter 2 championship and hyer fighting as well as being a pretty accurate port and can help get you used to using a controller for fighting games. also street fighter alpha 2 has the same move set as usf4 for every character that the games share (minus the ultras obviously)

>> No.1852446

>>1852425
guess i'll roll with the playstation collection then since the only thing i have available is a xbox controller. thanks again man

>> No.1852451

>>1852098
>>1852253
What emu would you guys recommend for Virtual On and other CPS 2/3 games that don't work in MAME?

>> No.1852462

>>1852425
>>1852446
There are actually a couple Street Fighter compilations on PS2 worth checking out, if you're after physical copies. Street Fighter Anniversary Collection has a port of Hyper SFII: Anniversary Edition, which is basically all of the SFII games rolled into one; you can choose and fight against each game's version of every character. It also has SFIII: Third Strike. There's also the Alpha Anthology, which collects SF Alpha 1-3 and one of the puzzle fighters.

>> No.1852464

>>1852451
>don't work in mame
you are pretty much out of luck at that point as far as arcade games go. if the game says it doesn't work then it probably doesn't work in any other emu, but if the game is green and says everything is good but just doesn't work anyway try 1.4.1 and 1.3.number versions of mame, different versions work better with different games for some reason. i guess you could try http://www.emuparadise.me/emulators/files/user/kawaks%20emulator-1850.rar for cps2 games

>> No.1852485

>>1852464
MAME's devs would rather a game be unplayable than to be playable through hacky high level emulation, so with a lot of arcade hardware from the late 90s and on, you need to find more specialized emulators for specific arcade hardware.

I'm pretty sure nothing for the Atomiswave or the Naomi boards works in MAME, but demul runs the games I've tried like a charm. I know that CPS emus exist and tend to have better compatibility than MAME, but this is the first time MAME hasn't been good enough for the game I want to play.

>> No.1852492

>>1852451
Model 2 emulator, CPS3 emulator. Nebula. It can all be found on the same page since the same guy wrote all of them

http://nebula.emulatronia.com/

>> No.1852496

>>1852451
Also there are like 3 emulators that play CPS2 and CPS3 games perfectly

>> No.1852543

>>1852451
Nebula: http://nebula.emulatronia.com/

I haven't tried Virtual On specifically but I know that's the de facto emulator for CPS2/3 games. Good luck!

>> No.1852576

>>1852492
>>1852543
Thanks!

>> No.1852747

>>1852543
>>1852492
I can't figure out where ROMs need to be/how to repair roms

I have AVP USA version and the zip is in both Nebula\Roms and Nebula\romdata but they don't show up when I try to load them

>> No.1852756

>>1852747
Did you hit "rescan" when you put the roms in the rom folder?

>> No.1852757

>>1852747
Also, make sure the rom you have is a parent rom and not a child rom. I know that CPS2 parent roms are usually the European version so download that one instead and see if that works for you

>> No.1852780
File: 213 KB, 447x349, handsome middle-aged supes.png [View same] [iqdb] [saucenao] [google]
1852780

>>1852757
>>1852756
Thank you, Anon, now I understand

>> No.1852786

>>1850979
HITBOX
https://www.youtube.com/watch?v=dGU1d-cmtuQ

>> No.1852803

>>1848957
Let's see, 2D or 3D? how bout both!!!

2D fighters
>super street fighter 2 hyper fighting
>mortal kombat 2
>king of fighters 96-98 (98 being preferred, but the orochi saga is just too fun for the orochi characters being OP)
>art of fighting 3
>world heroes 2 jet
>Last blade 2 (dat music... oh the feels)
>samurai showdown 69 (there's a lot of them, stick to the 2D games)
>Darkstalkers

3D
>soul calibur 2 or 3
>soul edge
>tekken tag
>killer instinct (ARCADE, not snes)
>dead or alive 2 hardcore
>bloody roar 2
>Rival schools
>Tech Romancer

>> No.1852809
File: 204 KB, 404x416, 1395042840271.gif [View same] [iqdb] [saucenao] [google]
1852809

>>1852786
>hitbox

>> No.1852896

>>1852786
wait, what is that game at 1:15? That mecha looks like something from Lost Planet.

>> No.1852902

>>1852896
It is from Lost Planet. The game is Tatsunoko VS Capcom, a Wii exclusive.

>> No.1853049

>>1848957
i am like OP, trying to get into fighting games again to stay mentally active in a different way.

i used to think i was good at street fighter 2 and games that ripped it and mortal kombat 1,2 and a bit of 3... and i have to say i don't quite get the next step in the evolution of fighting games mechanics, block parry and such... wonder if there are good tutorials out there.

>> No.1853056

>>1853049
If you want to learn how to play Marvel vs Capcom, play the tutorial to Skullgirls. Of course, you'll still have to learn the partner combos on your own.

Really though, just open up gamefaqs and look up your favorite character and practice.

>> No.1853073

>>1853056
whats like the appeal of skull girls ?
i ve been trying to convince myself but stuff turns me down

>characters and animation are too cartoonish
>mega large combos that actually are a bad point to the game since it seems like just a matter of whose combo goes off first

>> No.1853081

>>1853073
>whats like the appeal of skull girls ?
girls with large boobs and fanservice
that's seriously all of it. needless to say it sucks. even persona 4 arena works better

>> No.1853689

>>1850979
Keyboard is a pain in the ass if you need to do fast half circles, piano more than 3 buttons or mash out specials like lightning legs. Otherwise it's pretty decent for charge characters.

Controllers generally suck unless you play grapplers.

Joystick is definitely the best.

>> No.1853707

>>1850979
>playing fighters with a keyboard
enjoy not hitting a single advanced move/moves that required three or more button presses at the same time

>> No.1853730

>>1853707
Stop using a shit keyboard. There are plenty of cheap keyboards that can accept 6 normal key presses at once.

>> No.1853761

>>1853073
combos aren't that bad

the real problem is extremely difficult to see mixups and resets that make combos look longer than they actually are

>> No.1853779

>>1850979
best way is with a fight stick, if a game is designed for arcade then thats how you should play it. keyboard is easily the worst way to play, reguardless of player skill you are going to be held back by gimped controlability, especially if you dont have a good keyboard.

now i personally play on a controller, analog stick for characters that use full rotation for special input (zangief etc.), dpad for others with easy quarter circle special inputs (ken etc)

>> No.1854479

>>1850979
Keyboard or hitbox.

Lots of fucking ignorance going on in this thread.

>>1850996
>>1852809
>dumb person

>>1851005
It is one of the superior ways to play.

>>1853689
>keyboard is a pain in the ass if you need to do fast half circles
>I don't know how to remap buttons

>piano more than 3 buttons
>I have a shitty keyboard with 3KRO

>mash out specials like lightning legs
>I have a shitty rubber dome keyboard with 3KRO

>Joystick is definitely the best.

Enjoying that pseudo-analog?

>>1853707
>I have a shitty keyboard with 3KRO

>>1853779
>if a game is designed for arcade then thats how you should play it

Back to the CRT general.

>keyboard is easily the worst way to play
>reguardless of player skill you are going to be held back by gimped controlability

I sure feel super held back by my ability to execute hard complex moves as a series of linear button presses. The ability to customize my input layout to better suit my character's move sets are totally fucking my game up.

>especially if you dont have a good keyboard

Why don't you try buying a shitty ass arcade stick and seeing how that works out?

>>1851148
>ergonomical or responsive as a hitbox
>implying you even know what those words mean

One advantage of the hitbox is that it's weighted and stays stable on your lap.

A quality of the hitbox (not advantage) is the fact it has a limited quantity of specialized buttons, which:

1. Makes it less likely to confuse dumb players (HOW DO I MAPPED BUTTONS? Exemplified above.)
2. May actually make it easier to actuate the buttons, increasing sensitiveness. Which may or may not be a good thing.

That's about it. Don't come here with stupidity-inducing buzzwords.

>> No.1854514

>>1852786
>hitbox
thanks for the laugh, anon

>>1854479
>mad enough to write this whole thing out
>actually using the word "buzzwords"
i hope i'm the only person who actually replies to you but please stop trying to cripple new players by trying to convince them that a keyboard is viable

>> No.1854517

>>1853707
>advanced moves
>three button presses

hitbox is the easiest way to do advanced techniques in street fighter.
With each directional input dedicated to a finger rather than your whole hand, you can do half and full circles really quickly and easily.

>> No.1854526

>>1854514
>replying to people means I'm mad
>this somehow invalidates my entire post
>keyboard i just not viable because i don't like it

Yeah, you're fucking stupid alright.

>> No.1854527

>everybody recommends vampire savior and vampire hunter

>nobody recommends vampire savior 2 and vampire hunter 2

>> No.1854792

>>1854527
Savior 2 and Hunter 2 have a really bad reputation. A lot of people even blame them for the series' death. If anyone ever plays the it's pretty much just "for the lulz". And the reputation isn't entirely unearned, because there are quite a few glitches and balance issues and questionable changes and such.

>> No.1854829

>>1854792
but savior 2 has all the female characters

>> No.1854838

>>1854829
So does regular Savior. And that's not really an issue among people who actually play the games, the people who are into Darkstalkers for the waifus never actually play them.

>> No.1854852

>>1849307
Why are Gen and Ken the only ones facing forward?

>> No.1856145

Street fighter 2 the new challengers is pretty good. Played a lot of that last night.

>> No.1856459
File: 2.16 MB, 2310x4818, fightin games.jpg [View same] [iqdb] [saucenao] [google]
1856459

mains?

i know some arent retro but i didnt want to make a new chart.

>> No.1856472

World Heroes Perfect is fun and the only balanced game in the series (with Neo Dio banned)

>> No.1856475

whats the best emulator to use for virtua fighters and arcana hearts? mame doesnt work for either

>> No.1856478

>>1856459
>laughing at samurai shodown

fool

>> No.1856481

>>1856459
>4 panels for fucking street fighter
>1 panel for KoF
>missing great Neo Geo and PC fighters to add weeaboo shit almost no one plays

Whoever did this deserve to be shot.

>> No.1856484

>>1856481
i got the template from /v/ and they suck. is there a /vr/ version for this?

>> No.1856485

>>1856459

i regret to inform you that your taste is terminally bad

>> No.1856498

>>1856459
>gado
i'm still mad he isnt in bloody roar 2

>>1856485
but all the games he laughed at are terrible

>> No.1856520

I main Blanka, Adon and Rose in Street Fighter (if they are available)

I never played Street Fighter III, my reaction when seeing it for the first time in arcades was "who are these people?, where is Blanka, Where is Zangief, Where is ......" and I went back to playing Alpha and KOF.

I main Lau Chan in Virtua Fighter, don't like Tekken.

I main Athena Asamiya, Mature, Robert and King in KOF.

>>1856498

I never played Tatsunoko vs Capcom, don't even know what Tatsunoko is, but I have only heard good things about it, I doubt the gameplay must be very different from other Capcom vs games.

>> No.1856524

>>1856498
Samurai Shodown 1 and 2 are not terrible. How old are you?

>> No.1856532

>>1856498

>Samurai Spirits is terrible
>Marvel vs Capcom 3, SF x T and Killer Instinct are good

Okay.

>> No.1856546

>>1856520
TvC is wii exclusive and as such has incredibly glaring drawbacks

>>1856524
i'm 25

>>1856532
killer instinct sucks, i'm not defending that

>> No.1856556

>>1856546
the only thing I can think of is that all wii controllers are wireless, and therefore there could be some input lag? do you mean that or something else?

And then, that would also affect Smash Bros

Perhaps I am wrong and Tatsunoko could be played with the gamecube controller.

>> No.1856563
File: 2.45 MB, 2310x4818, fightan mains.jpg [View same] [iqdb] [saucenao] [google]
1856563

>> No.1856567
File: 623 KB, 2310x4818, fightan template.jpg [View same] [iqdb] [saucenao] [google]
1856567

>>1856484
Here is the template for that one, though I agree, I would love a /vr/ template

>> No.1856585

What is the best Street fighter 2 incarnation in arcade form?

>> No.1856591

>>1854479
>>Joystick is definitely the best.
>Enjoying that pseudo-analog?

Arcade joysticks use four microswitches. They tend to click when you move them. A lot of them have square gates so they stop in the corners. I have no idea what you're taking about.

>> No.1856607

>>1856585
>in arcade form
super street fighter 2 turbo or hyper street fighter 2

>> No.1856618

>>1849118

To be honest every post after this one is pointless because this is the fucking truth right here.

>> No.1858617

>>1848957
bump don't die thread

>> No.1858659

I remember being blown away at the amount of characters Street Fighter Alpha 3 had when I first rented it for the Playstation back in...99 or so. Now that looks paltry to me. It's interesting how your perspective changes as you get older.

>> No.1858674

>>1858659
Still, having the entire Super SF2 Turbo roster, plus everyone who was introduced throughout the Alpha series was an achievement by itself. Only the more recent SF4 entries managed to outgrow Alpha 3's roster.

>> No.1859079

http://ggpo.net/

anyone want to play?

>> No.1859334

why is 3rd Strike praised so much when Alpha 3 is the much better game?

>> No.1859374
File: 51 KB, 540x600, ny5e6.jpg [View same] [iqdb] [saucenao] [google]
1859374

>>1849118

This should be some kind of official list. I will say I think the original Mortal Kombat is worth playing, mostly just for laughs.

Samurai Shodown II is my favorite fighting game by far though. You have my respect sir.

>> No.1859491

>>1859374
For me what killed Samurai Shodown was

1) making it more like the other fighting games instead of a comboless game in which you could die from 3-6 hits because obviously swords make more damage than punches and kicks.

2) Removing all the freaky characters and replacing them with pretty boys samurais.
Samurai shodown should be all about freaky characters.

>> No.1859501

>>1859491
>Samurai shodown should be all about freaky characters.

That just doesn't sell. Japan has amazing talent to creative incredible stuff but they're cursed to have the shittiest taste ever compared to any other country, that's why every series eventually end up generic and filled with pretty boys.

They're also becoming the most casual country at vidya where people sell their games because it's too difficult.

>> No.1859729

>>1859491
What game did you say marked this decline? I only ever played 5 special, which one had the most freaky characters?

>> No.1859767

>>1859729
If I recall correctly, Gen An, Earthquake, Cham Cham, Tam Tam, Niccotine Caffeine, Steiger, Wan Fu and Charlotte were all dropped from Samurai II to 3.

>> No.1859769

>>1856556
>And then, that would also affect Smash Bros
Everyone plays with GC controllers

>> No.1859908

>>1853081
>even p4a works better

both games are fantastic you're just human garbage.

if you don't understand the appeal of aerial raves remove yourself from all genre discussion.

>> No.1859964

>>1856459
you disgust me.

I'm ashamed to be a fan of the same genre.

>> No.1859994

>>1859767
also Jubei

Tam Tam, Charlotte, and Jubei were brought back for 4, the rest didn't come back till 6 which included every character from the main series iirc

>> No.1860079

>>1859994
In a way it was the same mistake Street Fighter 3 would later commit, dropping most of the recognizable characters.

>> No.1860149

>>1860079
i've always held the alpha series as the true sequel to sf2

>> No.1860661

>>1860149
well, it's a prequel so you've always been wrong.

>> No.1860680

>>1860661
So is SF4. I don't understand why Capcom didn't just make Alpha into SF3 from the get-go.

>> No.1860702

>>1860680
because alpha one sucks.

>> No.1860705

>>1860661
I know that, you know what i meant

>>1860680
this. street fighter 3 was a mess, while alpha seemed like the logical next step. and even capcom themselves ignored almost the entire cast of the 3 series when getting characters for 4

>> No.1860760
File: 526 KB, 850x1102, mk3-flyer01.jpg [View same] [iqdb] [saucenao] [google]
1860760

SSF2T and UMK3 killed the retro scene for me in the sense that they're so good that I can't put myself into learning in-depth another fighter because "at last I have SSF2T and UMK". I also like to dick around with the Capcom Versus games, specially with friends. Never took them too serious competitive-wise.

That said, I really want to start playing Darkstalkers 3, but I'm afraid no one plays that game anymore, not even the Resurrection cashgrab on Ps3/360.

>> No.1860826

>>1860705
the third strike cast is amazing. the only character that feels like he doesn't fit is Twelve.

3s charaters weren't ignored, the focus with vanilla street fighter 4 was drawing in old fans with all their old favourites.

many 3s characters would not translate well into sf4s engine, dudley makoto hugo elena yun and yang all have farely basic fighting game mechanics and move sets that allowed easier transition, and even then I hate the way dudley feels now.

>> No.1860882

which fighting games have lots of unlockable content for single player?
I love starting with less than 4 characters and ending up with a full roster and lodes of extra game modes.

I know about Tekken and Rival Schools, is there others?
Not precisely unlockable related, but I also love "quest"/buildup modes like the previously mentioned World Tour mode in SFA3.

>> No.1860940

>>1860882
marvel vs capcom 2 has tons o' unlockable characters and costumes

>> No.1861114

>>1860882
Mortal Kombat on Ps2which aren't that good as fighting games, but they content kind of make them worthDeception is the best from that era though

>> No.1861118

>>1861114
*their content

>> No.1861142

>>1861114
deception is the best mortal kombat period.

>> No.1861145

>>1860882
Weapon master mode in soul Calibur 2 is really good. But that's a ps2 game I guess. Retrowise I'd say erhgeiz has a really neat quest mode.

>> No.1861151

>>1861142

Incorrect. The combo system is trash. Every characters best combo is the default longest stance switching combo programmed into the game. The system doesn't allow any variation

>> No.1861323
File: 39 KB, 395x253, a01.gif [View same] [iqdb] [saucenao] [google]
1861323

>>1861142
Being an old MK fan I have to disagree. UMK3 is where is at. I used to give Deception the title of best 3D MK (I like gameplay wise MK4 better, but Deception has a lot of content) and it lost it to MK9, by a long shot.

>> No.1861403

>>1848957

>Alpha 3
>old school

Eh, It's more like middle school. One of the games from that lonely end of arcades era.

>> No.1861408

>>1854479
Why do you keyboard faggots always drone on and on about this subject?

>> No.1861429

>>1851148
Well of course, you can't be good unless you're good

But a minor part in playing a fighting game is being able to pull off moves, and I can do quarter circles and half circles almost instantaneously on a keyboard as well as having my fingers comfortable rested on most of the buttons. Personally I have NEVER been able to dash comfortably on a stick, only a D-pad or keyboard.

>>1853073
I tried playing it but the animation was a clusterfuck and I couldn't tell what was going on. It was still fun though

>>1853689
>pain in the ass for fast half circles
u wot m8. the arrow keys are even logically laid out for a half circle just tap them sequentially. I know I can tap three buttons faster than any person could humanly move a stick in a half circle motion

>>1853707
Get a better keyboard if your inputs are being dropped

>>1853779
>eguardless of player skill you are going to be held back by gimped controlability, especially if you dont have a good keyboard.
Give some examples, I play pretty Third Strike pretty competently on GGPO with keyboard.
>Analog stick
>Ever

>>1854514
Anything is viable if you're comfortable enough and can pull off moves well enough. I bet you'd say the PSX controller is shit too if somebody didn't just win a tourney using it

Seriously, arcade sticks aren't god. You stick evangelists are annoying

>> No.1861430

>>1856475
MAME for Virtua Fighter 1. Model 2 emulator for Virtua Fighter 2. NullDC for Virtua Fighter 3. PCSX2 for Virtua Fighter 4

>> No.1861436

>>1856475
Also Arcana Hearts are Windows games, look up how to play it.

>> No.1864475

>>1859908
sorry i if offended your waifu kiddo
go to skullgirls general and see if i'm wrong.

>> No.1865401
File: 2.32 MB, 349x230, fuck everything.gif [View same] [iqdb] [saucenao] [google]
1865401

>>1856459
>has a team for SFxT
>laughs off BlazBlue, Skullgirls, and original JoJo's
Disgusting
But I agree on ASB, not even a fighting game

>> No.1865404

>>1864475
wow you are a total faggot I just play games I enjoy I don't give a fuck what the "community" is doing. I would never got to /vg/ cause I'm not a fucking mongoloid and I play more than 1 game.

>> No.1865424

>>1854479
holy fuck you are a massive shitlord of the highest degree.

hows it feel to know you'll never be able to play someone head to head on an arcade cabinet.

if thats not something that matters to you then you're opinion on fighting games and controllers is null

>> No.1865892

>>1865401
SSF4AE was dead as fuck when SFxT was released. it wasn't important for very long, but still it was the only option for a few months

>blazblue
>skullgirls
>good

i can't say anything about JoJo's, i haven't played it

>> No.1866413

>>1850421

I have the same issue. I think it's because DS 2 had a splendid work in the art and music department while the gameplay was kind of okay, while DS 3 has the best gameplay of the series but had bland soundtrack and the stages weren't as fascinating compared with the stages of DS 1/2. Of course, Fetus of God and Iron Horse Iron Terror were exceptions.

>> No.1866449

>>1856459
do you have a template?

>> No.1866469
File: 66 KB, 1050x1520, WIPretrochart.png [View same] [iqdb] [saucenao] [google]
1866469

>>1866449

I'm making a retro-themed one from that chart which was posted. There are a lot of things to add, such as a row exclusively to KOF teams, like >>1856481 said

>> No.1866506

>>1865892
>SSF4AE was dead as fuck when SFxT was released

u wot? There were people who thought SFxT was gonna kill off AE but that was before people realized how ass SFxT was and people quickly flocked back to AE.

>> No.1867170

>>1866469
>Street Fighter Zero
Just call it Alpha like everyone else.
Also X-Men vs. Street fighter, Marvel vs. Capcom, and Marvel vs. Street Fighter only have to be a single box that can have a line through it like the other 2 on 2 fighters in >>1856567 if not to preserve space.
Perhaps the KoF section can be a rectangle as long as an entire row with every iteration listed under it as well.

>> No.1868936

bump

>> No.1869021
File: 691 KB, 2310x5000, fightan template vr version.png [View same] [iqdb] [saucenao] [google]
1869021

>>1867170

Thanks for the suggestion.

So I thought to add KOF 94-98 altogether and put a box especially for KOF 99, the reason behind this is that I don't see much discussion for KOF 94-96 so I don't know if SNK fans like those entries.

Is there any title I missed?

>> No.1869039
File: 171 KB, 768x430, Dark Awake.jpg [View same] [iqdb] [saucenao] [google]
1869039

A really good obscure fighter I would recommend is Dark Awake. The game play is in teams of 3, plus an item. The team members switch in the same style as KOF, but team mates on the bench can perform assists, and your item is available as well. The theme of the game is D&D like, with an elf team, dark elf team, human team, skeleton team etc. It's a really good game, available on Japanese PSN, and I would totally recommend it.

>> No.1869414
File: 21 KB, 287x361, 1406835951596.jpg [View same] [iqdb] [saucenao] [google]
1869414

>>1869021
Sorry anon but mt Fighting games autism is tingling so there is lot of things not good on this list.
First don't mix series in one cell like you done in most SNK games for example.
Fatal Fury need 2 cells one for FFSpecial and one for Real Bout Fatal Fury 2 (you can add Real Bout Fatal Fury Special if you want).
SamSho need 2 cells too One for Samsho 2 and another for Samsho 4.
Last blade need 2 for LB1 and LB2.
Don't mix all the KoF from 94 to 98 into one cell, In my country we mostly play KoF98 KoF99 KoF2000 and KoF2003 (it still hold cause the AES is consider retro on /vr/) if you want more vintage KoF you can go for 96 or 95.
Or do you can do a strawpoll here to decide on 3(or more) KoF games.
Rival school need a Cell with 2 characters.
You should also add a 3vs3 cell for Project Justice (it also the only 3D 3vs3).
Capcom VS SNK 2 need a blank cell cause you can choose to have only 2 characters and not only 3.
Darkstalkers need more cells, i am not that knowledgeable about this series but i am quite sure that Capcom done some drastic changes on the rosters and gameplay(like no aerial combo) between each versions and updates.
For SF Alpha you should go for 3 (you can also add alpha 2 if you want).
For Art of Fighting go for AoF3.
For Mortal Kombat go for Ultimate Mortal Kombat 3 (you can add MK2 if you want).
For Dead or Alive Go for DOA2 (as it is a 99 arc game and it also got released on the DC).
For Virtua Fighter go for Virtua Fighter 2.
Even if Tekken tag is awesome it still not /vr/ so go for 3.
If you put Waku Waku 7 you should reserve a cell for Suiko Enbu (or SE Fuun Saiki) as it is kind of obscure too but still hold.
There is no cell for Power Instinct: Matrimilee.
IMO ninja master is weak. same go for Cyberbots and Bloody roar (you can still hold this one as it is popular).
It is Soul Calibur not Soul Cailbur.
1/2

>> No.1869419

>>1869414
Also
>Xmen Children of the
>Atom.Marvel Super Heroes.
>MSHvsSF.
>Xmen vs SF.
IMO you put too much of Marvel VS series we need only the essential games here and they mostly play the same.
You can save Xmen children of the atom and MvsC (as one with a 2vs2 tag battle game) and of course we will still have MvsC2 as a 3vs3 Tag game.

I know The list is long and i am not even sure if most /vr/ would agreed with this so if you don't feel like changing i will try to do a template too.

>> No.1869438

>>1869414
Darkstalkers only really needs 2 cells, one for Hunter and one for Savior. Those are the only ones that have any sort of actual competitive following. The original is... well, the original and has the same problems as SF2: World Warrior, Alpha 1, SF3: New Generation, or any other first installment. And Savior 2/Hunter 2 were dead on arrival and so hated that even to this day people like to joke that they never happened.

>> No.1869459

>>1869438
>Savior 2/Hunter 2 were dead on arrival and so hated that even to this day people like to joke that they never happened.

why's this?

>> No.1869470

>>1869459
Pretty much all of the changes were considered for the worse, there are some weird glitches and balance issues, and of course the whole "roster split between two games" thing didn't please anyone.

>> No.1869479

>>1869419
Marvel Super Heroes is worth playing, as it arguably has the most impressive and beautiful stages in the entirety of Capcom's 2D fighter library.

>> No.1869481

Try also some SNK fighters.

The Last Blade 2
Samurai Shodown 4
King of Fighters 98
Garou
Real Bout 2

That's pretty much the cream of SNK fighters, but there are many other great games.

>> No.1869485
File: 133 KB, 850x1202, 1370188048625.jpg [View same] [iqdb] [saucenao] [google]
1869485

>>1869414
I agree with most of this except
>Even if Tekken tag is awesome it still not /vr/ so go for 3.
TTT came to arcades in '99

>> No.1869491
File: 23 KB, 263x375, Joy Mech Fight.jpg [View same] [iqdb] [saucenao] [google]
1869491

I liked this

>> No.1869513
File: 7 KB, 303x225, 1221968348275.gif [View same] [iqdb] [saucenao] [google]
1869513

>>1869039
>>1869491
One is an oldschool arcade fighter but not retro
Another is retro but not an oldschool arcade fighter

>> No.1869548

>>1869419
>>1869479

As the guy who created that template, I agree with these in some parts. I felt adding MSH vs. SF and X-Men vs. SF was exaggerate since MvC 1 is a more polished version of those two despite having a small roster, but in the other hand I want to keep CoTA and MSH since they are kind of unique in their own.

>>1869414
That sounds fair (I actually agree with the DS, SamSho and Project Justice points), I'll re-do the list based in some of these suggestions.

>> No.1869582

>>1853073
Marvel 2 without the dicks and bs.
People complain because it's not capcom, and they can't see resets on a reset-heavy game.

>> No.1869586

>>1856498
>i'm still mad he isnt in bloody roar 2
But he is.

>> No.1869620

>>1869485
I didn't know sorry so it a win-win for me if we can include Tekken tag.
>>1869479
>>1869548
As i said CoTA hold on that list as it introduce Most of gameplay elements who are to this day the basis of those Marvel VS series like the super jumps,aerial combos,dashing or the colorful super moves.

Regarding MSH it is indeed a really great game it just IMO minus that gem system that introduce more random elements on the games (and got completely dropped by Capcom on the series after that) It have nothing that the others crossover don't have and the roster are all in MvsC/MvsC2.

Thanks for your hard work anyway and tell me if i can help you with anything .

>> No.1869708

>>1869414

Didn't PI: Matrimilee come in 2003?

>> No.1869729

>>1869708
as stipulate on the board rules "games on platforms launched in 1999 or earlier"
the game was release on AES so it should be ok.

>> No.1869743

>>1869414
Sorry but your autism isn't everyone else's autism. The graphic is only to represent a person's main in each game SERIES. Whether things were changed throughout sequels doesn't matter, if a person truly changed their main in later games they can put more people in a single cell. The image does not need to be bloated up. One cell per game series is fine. I even think multiple KoF cells is too much, but that's because I'm not Mexican, I guess. While missing a few games still, >>1869021 is on the right track and looking good.

>> No.1870924

>>1869743
Yeah. I think one slot for each series is good enough to keep the image from being bloated, save exceptions when the game from the same series is completely different like Fatal Fury and Garou

>> No.1870927
File: 4 KB, 103x144, leona-k2000.gif [View same] [iqdb] [saucenao] [google]
1870927

>>1848957
its your lucky day, OP

fightanvidya.com/games


knock yourself out

>> No.1871082
File: 672 KB, 2310x5000, fightan template vr version 2nd version.png [View same] [iqdb] [saucenao] [google]
1871082

So here is an updated version of that chart. This one now inlcudes one box for Project Justice and Seiko Inbu and Power Instinct replaced Cyberbots and Ninja Master's.

I'm still debating if I should have added a box for Fight on Groove since it has a much different roster than the previous installments of Power Instinct, two boxes separating Vampire Hunter and Savior and one box for SamSho4, but like >>1869743 I think it's better one box for each series. I still kept KOF 99 since it is a 4-tag team unlike the previous games.

>> No.1871104

>>1871082
>Real Bout 2 ?

>> No.1871106

>>1871082
I also played asuka 120% for the psx, is that a valid entry?

https://www.youtube.com/watch?v=kAAgDqIID_E

>> No.1871107

>>1849118
>Waku Waku 7
Muh nigga

>> No.1871109

>>1871106
oh yeah and this

https://www.youtube.com/watch?v=gPWTcX1Gwes

advanced varable geo 2 for the psx too

>> No.1871112
File: 60 KB, 400x216, goofy gober.jpg [View same] [iqdb] [saucenao] [google]
1871112

>>1871109

>dat song

>> No.1871120

also double dragon for the neo geo,
unlike the psx ones this one was well known

are you even trying to get that list complete?

https://www.youtube.com/watch?v=snRPNSNw8Q4

>> No.1871135

>>1871082
Would you consider fighting games that launched after 1999 for the neo geo or cps 2-3 (if any), because the systems launched before 2000?
AFAIK it's the argument dreamcast supporters use to validate dreamcast games as retro

>> No.1871208

>>1871135

I considered in leaving the ones that were released in Dreamcast like MvC 2. The problem begins with ones that were released in PS2 and similar systems (mind you I'm just basing this according to the rules in the sticky). Also games like KOF 2000 and 2001 were also released for Dreamcast, but there are only Japanese versions of them, should be they added anyway along with KOF 99?

>>1871120
>are you even trying to get that list complete?

I'm basing it more in the list provided by >>1849118, as it looks like the essential for retro fighters, and I want to keep it less bloated as possible.

If anyone wants to add more entries or make some changes for that template, feel free to do so. At this point I don't know what to do next with it.

>> No.1871349

>>1871208
could you make a new thread with that template?
This one is already quite big and Id like to see who everyone mains

>> No.1871643

>>1871082
I definitely think you should have kept Cyberbots, honestly

>> No.1871671

>>1871135
>launched after 1999 for the neo geo or cps 2-3 (if any)
Don't think there were any. Last CPS3 game was SF3 3rd Strike in 1999, and last fighters on the CPS2 were SF Alpha 3 and Marvel VS Capcom in 1998. CPS2 did have a few games in the years after that, but they weren't fighters.

>> No.1872331

>>1871135
this because rage of the dragons and kof 2002 -2003 were great, also Samurai Showdown Zero Special and Snk Vs Capcom: Chaos

>> No.1872424
File: 9 KB, 184x184, 1389643432906.jpg [View same] [iqdb] [saucenao] [google]
1872424

>>1856459
>doesn't play CvS2 or Rival Schools
>Dissidia isn't a fighting game but SSB is

>> No.1872993

>>1849060
You have no idea what the fuck you are talking about, please shut the fuck up.

>> No.1873271
File: 2.48 MB, 2310x4818, mains.jpg [View same] [iqdb] [saucenao] [google]
1873271

>>1856459

>>1856498
>gado
>i'm still mad he isnt in bloody roar 2
Uh... He is.

>> No.1873275

>>1856459
Fighting games are all the same thing. Worst genre ever.

>> No.1873278

&nbsp &#160

>> No.1873280

>>1849060
>alpha 2 preserves the capcom feel and improves on the original, so go with that one
HAHAHAH no just no.
Alpha 2 is dead, and with good reason.

https://www.youtube.com/watch?v=oeQzR5Y3hJA
https://www.youtube.com/watch?v=3T0utksohbw
https://www.youtube.com/watch?v=_BG58tywljI
https://www.youtube.com/watch?v=3ig-E8sBK18

Also the game is horribly unbalanced and has many game breaking glitches

>> No.1873315
File: 1.26 MB, 1163x551, madden-curse-covers.png [View same] [iqdb] [saucenao] [google]
1873315

>>1873275
>______ games are all the same thing
>Worst genre ever
Recognizing ineptitude. You could also do a lot worse than the fighting genre

>> No.1875501

>OP asks for games he missed out
>everyone just posts popular shit he likely has been recommended thousand times before anyway

All the MLG PRO COMPETITIVE EDGE shit has been posted, so I'm gonna go with my personal favorites. They may or may not be competitive, but I found these noteworthy because of interesting mechanics and its own ideas.

Waku Waku 7
Eternal Fighter Zero
Weaponlord
Pocket Fighter(Gem Fighter)
Kabukiden Clash
Ninja Masters
Rage of the Dragons
Metrimelee
Gundamwing: Endless Duel
Primal Rage
Bloody Roar
Ehrgeiz

>> No.1876203
File: 67 KB, 320x446, XMVSF_flyer.jpg [View same] [iqdb] [saucenao] [google]
1876203

>>1848957
X-Men vs Street Fighter was my first and favorite fighter of all time.

Sabretooth a shit.

>> No.1876213
File: 25 KB, 256x336, Primal_Rage_flyer.jpg [View same] [iqdb] [saucenao] [google]
1876213

>>1848957

>> No.1876231

>>1873280
all the alpha games are dead you mongoloid. why are you such a faggot?

>> No.1876236

>>1872331
>snk vs capcom: chaos
disregard this retards opinion he basically just told us he likes the taste of shit.

>> No.1876240

>>1876236
gr8 b8 m8, 6/10 almost rustled my jims

>> No.1876247

>>1876240
SvC was pretty shit dude.
Presentation wise the game was pretty flat, mechanically it didn't offer much either.

>> No.1876267

Battle Arena Toshinden 3 is the only correct answer this game was my childhood

>> No.1876376

>>1876240
the least fun vs game ever. including marvel super heroes vs capcom.

the svc games on ngpc were all good tho.

>> No.1876379

>>1876376
*marvel super heroes vs street fighter

that is a catastrophic typo

>> No.1876717

Not arcade but Bishoujo Senshi Sailor Moon S - Jougai Rantou!? Shuyaku Soudatsusen on SNES and Yu Yu Hakusho Makyou toitsusen on MD are awesome games.

>> No.1876732
File: 34 KB, 318x400, norimaro-mshvssf-2.gif [View same] [iqdb] [saucenao] [google]
1876732

>>1876379
At least that had Norimaro.

>> No.1876996

>>1876732
I still remember my friend showing me that character on Winkawaks.

its really a shame there's no reason to go back to that game save a few hidden characters that are neat to look at. x-men vs street fighter is a much better game and marvel vs capcom one is amazing in comparison

>> No.1877591

>>1876231
No they aren't, Alpha 3 still gets tourney play and is alive on GGPO, idiot.

>> No.1877791
File: 241 KB, 350x186, 1408139611310.gif [View same] [iqdb] [saucenao] [google]
1877791

>>1877591
Not that anon but where do you find alpha/zero 3 tourney anon?

I don't know about others country but here Super turbo,Garou,KoF98,KoF2002,3rdstrike,CvS2 are still alive and kicking and there is multiples tourney on different towns around the country.

We even have regular motherfuckin karnov's revenge tournament and we are going to have one on Under Night soon enough.

But last time i played Alpha3 on a tourney it was in 2012 and it was throw with 4 others capcom games (Superturbo,SSF4,3rds and CvS2) it was a point tourney and you had to play through the 5 games to win.

Even online you can find some people playing it but 90% of the time they are completely new to the game.

It's dead Jim.

>> No.1879482
File: 72 KB, 500x240, i hermito purple you don't do this.gif [View same] [iqdb] [saucenao] [google]
1879482

bimp

>> No.1880410

>>1877791
>CvS2 alive
>Alpha3 dead
lolno

>> No.1880487

>>1880410
I have actually seen streams of real cvs2 tournaments but I have never seen a3 played on stream or I. Person by anyone competent

>> No.1880493

>>1880410
A3 was never alive. It had the briefest high point if any capcom fighter from that era. There was never
A perfect port of the arcade to home versions and console exclusive characters were ported into the update alpha 3 upper, and people were fucking sick of updates by that point

>> No.1880498

>>1877591
>It alive on ggpo

Might as we'll say it's still alive in your heart kid.

>> No.1880519
File: 254 KB, 341x500, 1395449212911.png [View same] [iqdb] [saucenao] [google]
1880519

>>1880493
>A3 was never alive
I cant tell if this is bait or pure stupidity and ignorance.

>> No.1880524

>>1880487
Alpha 3 tourney footage is posted on youtube from streams regularly, its not even very hard to find.

>> No.1881159
File: 134 KB, 512x325, 1407990737265.png [View same] [iqdb] [saucenao] [google]
1881159

i have a real issue. i love fighting games but none of my pals are really into them at all so I'm sitting on a collection of like 8 fighters on the dreamcast and I can't get the amount of enjoyment i feel i should from them.

how do you guys get by with being a singleplayer fightlord?

>> No.1881274

>>1881159
>taka michinoku

mah nigga

what games you got on dreamcast? for the longest time I would just practice combos and explore the massive roster in marvel vs capcom 2. I went from not being able to do an aerial rave to being able to do infinites with some characters.

I'm still not good enough to play online with the mvc2 hd remix crowd, but I haven't lost a set against friends or dudes at the arcade in ages.

>> No.1881278

>>1880519
it wasn't it's way too borken to have any serious following. Just cause some retards play it sometimes doesn't mean it has a serious following.

>> No.1881296

>>1880519
Here is the only street fighter alpha 3 match of any significance.

https://www.youtube.com/watch?v=ldibxXTpA9A

nothing has happened in the games history since.

>> No.1881342

>>1881274
I believe you mean TAKA Michinoku.

>> No.1881737

>>1881274
>or dudes at the arcade in ages
damn bruh where do you live where there's an arcade with a mvc2 cabinet

>> No.1881807

>>1881737
there are like 3 marvel cabs I know of in reasonable distance (one of them is about an hour away by transit) honestly if I'm just screwing around and playing arcade mode I usually get one or two challengers, normally guys who play street fighter 4 but wanna try something older.

>> No.1882520

>>1881159
ggpo, play retro fighters online with no input lag

here a chilean playing kof 98 against a mexican for an hour

https://www.youtube.com/watch?v=e4_sRRLp2xg

>> No.1882537

>>1881274

i've been getting down on just capcom vs snk 2 out of what i have currently. the local mall here actually has cvs2 and mvc2 cabs but the day I find someone there to play with well that'll be the day.

i guess with the possibility of running into someone to get down with someone at some point sorta drives me to get better so that's cool. cvs still has a following in general right?

sorry for weird typing/rambling it is late i am drunk

>> No.1882651

>>1881278
Please just stop talking, you obviously have no idea what the fuck you are going on about.

>> No.1883108

>>1882537
cvs2 is fun, it's still remembered as one of the best vs games ever. Needs an HD re-release badly, the ps2 classics version doesn't have online so it doesn't quite cut it.

I remember in 2012 there was a short tournament series called Skillionaire put on by friends of team spooky. They played cvs2 sfa2 and a couple other old school games in an effort to revive those games.

>> No.1883757

>>1876203

It's pretty rad. I like how it's more grounded than MvC.

>> No.1883909

>>1883757
Grounded?! Man, X-Men vs. Street Fighter was broken as fuck.

MvC2 & 3 doesn't have shit close to the BS that was XvSF

>> No.1886731

I always liked Darkstalkers.

>> No.1886739

>>1883108
>cvs2 is fun, it's still remembered as one of the best vs games ever. Needs an HD re-release badly
after the ssf2t hd re-release, no thanks jeff.

>> No.1888227

>>1886739
What's wrong with this release ? Haven't touched it yet.

>> No.1888269
File: 354 KB, 1280x720, capcomarcade04.jpg [View same] [iqdb] [saucenao] [google]
1888269

yooooooooooooooooo
http://www.siliconera.com/2014/08/24/classic-capcom-fighting-games-coming-back-arcades-japan/

New arcade machines are being produced with Hyper Street Fighter II, Darkstalkers 3, Street Fighter III: Third Strike, and Street Fighter Alpha 3.

japan only lol

>> No.1888270

>>1888269
Why Capcom hates the west so much?

>> No.1888273

>>1888269

I really wish there was some simple way to have move lists displayed like that in something like MAME. Would make messing around with random arcade fighters a bit easier.

>>1888270

>aracades
>in westeros

don't be ridiculous

>> No.1888319
File: 793 KB, 1920x1080, image_super_street_fighter_ii_turbo_hd_remix-8612-1438_0004.jpg [View same] [iqdb] [saucenao] [google]
1888319

>>1888227

There are a few reasons, but the most glaring ones are:

- HD graphics made by Udon artists. While their comics are pretty good, the art direction here is inconsistent. Pic related.
- Soundtrack. Again, OC Remix usually do a great job, but the new arranges don't quite match the feel of the game.

>> No.1888349

>>1888270
Can you name an arcade in the states that isn't in California? Because I can't.

>> No.1888387

>>1888319
I bought it as soon as I bought my PS3 about a month ago and I was pretty turned off by it. The character sprites (?) look okay usually but the portrait for each character in character select looks cringe worthy for me. I actually turned the original sprites back on and they look pretty muddled too. the backgrounds are alright in most of the levels. the announcer sounds AWFUL and they tried to emulate how his voice kinda cuts at the end of his sentences and it just sounds try hard and bad. the soundtrack I agree is also lackluster. the edition of practice mode, the Super bar, and being able to play online against other people (you can do that right? I can't even remember) are the only positive points of the remake to me. I'd rather just play on super Nintendo, or genesis except, I don't have a 6 button controller for it.

>> No.1888393

>>1888349
pinball pete's in ann arbor has 2 or 3 street fighter cabinets. vanilla, super, and I can't recall the third. it's got a few of the versus cabinets as well. I wish that place was in Detroit man, I'd spend so much money there.

>> No.1888409

>>1888393
Well see thats what I mean, a couple SF cabinets does not an arcade make.

>> No.1888414
File: 116 KB, 1000x640, 1405872906472.jpg [View same] [iqdb] [saucenao] [google]
1888414

>>1888269
>NESiCAxLive
Disband people there is nothing to see here.
This crap don't work outside of japan (even with a proxy) and they don't sell them to Household. so we will still continue to deal with the legendary Capcom bullshit with their piece of shit of CPS2 suicide boards and retarded CPS3 Cartridge/GDrom combo protection. And thanks Taito for killing the PCB era.

>> No.1888423

>>1888349
Yes, there's several decent-sized arcades (30+ cabinets) where I live in IL

>> No.1890175

>>1888409
obviously that isn't every machine they have in the arcade retard... just some I named off the top of my head. they have a ton of shit, a few mortal kombat cabinets, contra, some of the vs. cabinets I think, Virtua cop, a few ddr machines, a bunch of those ticket games little kids like I've only been there once so I can't recall exactly what's in there but it's an arcade not a room with 3 sf cabinets in it.

>> No.1890350

>>1859334
i've already milked this bait for all its worth over the past few months anon, it doesn't work anymore

>> No.1891053

>>1888227
dont listen to him he's a fucking retard anyways.

third strike OE and the HD remix of Mvc2 were awesome. they'll never do a big budget HDR like super turbo again

>> No.1891062

>>1888387
>addition of the super bar

yo this faggot never played super turbo before HDR and he's trying to review it?what a fucking ponce.

>> No.1891063

>>1883757
lol no. it's the first real vs game, they didn't know what the fuck they were doing and the game is amazing as a result.

>> No.1891340

>>1891062
okay sorry I only ever had the new challengers growing up and never lived near any arcades? why not just tell me that version had it too and recommend it rather than being a huge monogloid about it.

>> No.1894297

if i had to chose 1 old school fighter from the King of fighter art of fighting samurai showdown which one would i need

no street fighter/tekken i played that stuff already

>> No.1894352

>>1894297
Kof 98 or 2002

Samurai Shodown 2

>> No.1894428

>>1876379
Wait, are you shitting on SVC Chaos _and_ Marvel vs Street Fighter? What a prude.

>> No.1894430

>>1849423
Seconding Breakers Revenge.

>>1850474
Surprisingly, it's still /vr/ because 2002

>> No.1894576

>>1891053
> they'll never do a big budget HDR like super turbo again
It's pretty clear they bit off way more than they could chew with HDR. It was officially stated that it was taking too long to redraw the graphics (IIIRC, the game came out quite a while after it was originally intended to) which is they had to compromise and simplify the shading as compared to the early sample images. I'm sure whoever came up with the whole idea was some suit with no artistic knowledge who thought "Duh, it's just some ancient SNES-era game, how hard could it be to redraw it all?" But it's not fucking Mario World or something, you've got big, detailed characters with lots of anatomy to take into consideration, and lots and lots of animation. Even in SF2 you're looking at hundreds of animation frames per character. Then they farmed it out to Udon, who are comic and illustration artists. Animation in general is a very different discipline, and game animation in particular demands its own particular skills. So yeah. Everything about it was poorly conceived and executed from the get go, and they definitely underestimated the scale of the project and the skill needed to do it properly.

>> No.1894591

>>1888273
>Would make messing around with random arcade fighters a bit easier.

http://gamefaqs.com

>> No.1894594 [DELETED] 

>>1894352
KoF98
Art of Fighting 2
Samurai Shodown V Special

>> No.1894596

>>1894297
KoF98 / Ultimate Match
Art of Fighting 2
Samurai Shodown V Special

>> No.1895424

>>1894428
I have played every fighting game listed in this thread over the years and yes I can say that SvC chaos and Marvel Super heroes vs Street Fighter are both BAD games. SVC had everyone excited for it and then it came out and ended up being shitty.

It's somehow stiffer than older KOF games, the super meter system is trash, the characters don't have fun move sets and there's a glut of playable boss characters that ruin the game.

now are they worse than say, Deadly arts, or dark rift? no probably not. but when you compare SvC with other neo geo fighers and MSHvsSF with other vs games you realize how little value they actually have.

>> No.1895675

Psychic force!

>> No.1897162

>>1894591

That's not exactly what I meant when I wanted move lists to be displayed at all time in the letterbox space.

>> No.1899606

Shoutouts to characters having garbage normals and fireballs losing damage over distance in alpha 3 lel

>> No.1899632

>>1895424
snk vs capcom for neo geo pocket is fun as hell though

>> No.1899639

Keyboards are SHIT for fighting games because they have input limits. For many keyboard it is literally impossible to do multiple directions AND press 3 attack buttons simultaneously. One of your inputs will be lost.

>> No.1899652
File: 85 KB, 1024x768, HitBox.jpg [View same] [iqdb] [saucenao] [google]
1899652

>>1899639
Seeing these being used more and more. It's a glorified keyboard but I'm not gonna tell you how to do your job.

>> No.1899659

>>1899652
hitbox don't have input limits like a keyboard does. Personally I don't like hitboxes because it's difficult to do 360s and 720s compared to a sticky where you simply do a circle. Also I don't think I've ever heard of somebody using a hitbox winning any kind of tournament.

Pad or Stick > gimmickbox >>>>> anything >>>> keyboard

>> No.1899671
File: 7 KB, 160x272, 29555.jpg [View same] [iqdb] [saucenao] [google]
1899671

>>1899659
I agree but anything is possible with practice. Instead of rolling your wrist you just tap you four fingers twice. Some people find that more comfortable.