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1818396 No.1818396[DELETED]  [Reply] [Original]

I just replayed FFIV and damn was it good, it brought back so many memories of my childhood and college years. So I decided to make a SNES FF thread. Which game was your favorite? Least Favorite? Which did you play first? Do you have a fond memory attached to any of them? Favorite character/character side-plot? Do you want Square to remake V and VI like they did IV?

I love the PS1 FFs to death, but in my opinion the SNES games are the pinnacle of the franchise.

>> No.1818414

>favorite
V. Not much in story but damn dat battle system. Also Galuf.

As for remakes, no. Just one last port with the original graphics (at most color corrected GBA) would do.

>> No.1818467

If you look at FFIV, the high points of the story are about familial sacrifice and alienation due to freedom fighting. The game respects Cecil for betraying his kingdom, Rydia for surviving the death of her mother by imperialist powers, and Tellah for wanting power to avenge his daughter. Palom and Porom echo Rydia's story by growing up too fast through tragedy. The rest of the plot is betrayal - by Kain, by your brother. And it's interesting because there is almost no reason given.

If you compare that to FFVII, it's a bunch of convoluted crap centering mainly around Twilight gendered mess with Cloud and Aerith. FFIV knew Cecil and Rosa were not interesting or important as a couple, because they are generic and frankly kind of sexist.

Final Fantasy VII was intelligent and understood the same thing: the emotional centerpiece of that game is obviously the sequence with Celes catching fish alone as the last other person dies. The characters are essentially X-men, mutant freedom fighters. The two female characters, instead of being obsessed with love, care about their moral autonomy and saving the world.

I hate FFVII. Cloud, Aerith and Sephiroth are all insipid, Disney-quality characters.

>> No.1818519

>>1818396
I was really young when I played FFIV and man I just lost it when Rydia loses her mother, along with her life as she knew it in a swift motion. I kinda had a crush on Kain, even if he does seem to be a little too angsty for me now.

>> No.1818520

>>1818467
Jesus anon, calm down. VII isn't my favorite either but damn. Here, listen to some soothing music:

https://www.youtube.com/watch?v=ZMYisFOaz1s

>> No.1818530

Favorite SNES FF is VI. I like the characters, the world, the unique abilities everyone has, Kefka... Most things about the game is just damn fun.

I'm not sure what my least favorite is. I really like IV too, as well as V for its job system. I guess if I absolutely had to pick a least favorite it'd be V because most of what I love about it is the job system, but really, all of them are fantastic.

I played VI first kinda, it was my first FF, I rented it when it came out. However I didn't play much and the first I actually completed was VII.

I do not want Square to remake V and VI, no.

Now that I think about it, V is the only SNES/SFC FF that I've yet to play in 日本語. I need to get to that.

>> No.1818557

>>1818467
There is a reason given. They're mind-controlled.

>> No.1818559

Really the first I watched was FFVI in 1999 or 2000 when I was 3 or 4 years old. It was one of my first experiences of video games in general.

Not only was it my first, but it still today is my favorite in the series. Later on when I was old enough to play it myself, it was just as good as when I watched it.

I have so many fond memories of the game they are too many to count. But anytime life gives me shit it always feels good to remember dem memories.

I don't even know who my favorite character is, but I would probably narrow it down to either Locke or Celes. I wish they had developed the relationship between them more in the game. They both really made the game for me.

I don't want them to remake V and VI. Well not at least until sqenix can get out of this rut they have been in for countless years. If they start making quality games and no bullshit like all the bravest, then yes, remake them both.

>> No.1818565

V is my favorite. The job system is just too great, makes replaying the game so much fun. I really like that, for the most part, you keep the same characters through the entirety of the game. IV is probably my least favorite. The story isn't too bad, but the gameplay is a bit too basic for me. Not a bad game, though. VI is pretty good, but I think it suffers some from having too many characters. It feels a bit unfocused. I do like most of the characters and the gameplay, though.

I'd rather not see a remake of V and VI in the 3D style. I really can't stand the way they remade IV, or III for that matter. Mostly just an aesthetic thing, but it felt like they were much more slow and dull.

>> No.1818569

>>1818467
We get it, you dislike the most popular game.

>> No.1818584

>>1818520

The memories. Thanks for showing me this anon. Its been a while.

>> No.1818590

>>1818559
The relationship between Locke and Celes did develop, however it was really subtle. In the final cutscene their themes intertwine with each other and Locke says he'll never let go, and that's the player's cue to know that they love each other.

FFVI is really subtle, due to the cast size a lot of things were made to be shorter and more out-of-the-way. However if you pay attention and look for them, there are a ton of great moments that really help develop the cast.

>> No.1818619

>they are generic and frankly kind of sexist
I harbored a huge crush on Cecil when playing FF4 (or FF2 at the time). I kind of can't fathom what sexist ideas you're getting from their relationship. I never delved into their relationship past "they're sweethearts who save each other's lives and deeply care for one another", what's wrong with that?

You sure you aren't overthinking these games? Because they're just that, games. In FF4's case, I liked it because it was a pretty simple "save the world" story, not too long for an jRPG, and the characters were pretty sympathetic overall. It had its ups and downs, was pretty cliched, but it had a happy ending and made me feel good in the end. It was like a nice fairy tale to pick up and play. Not unlike FF1.

>> No.1818629

>>1818619
meant to quote
>>1818467

Anyway, I feel the SNES games got better and better with each installment, but I guess I still have the most fondness for FF4.

>> No.1818640
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1818640

V is my favorite of the SNES era, IV is my least favorite. They're all pretty good though. I just want FFV and VI with the original graphics and sound quality but updated translations. Is that too much to ask?

>> No.1818651

>>1818640

>I just want FFV and VI with the original graphics and sound quality but updated translations. Is that too much to ask?

I know exactly how you feel. Eventually I gave up and started studying Japanese. I'll tell you now, you want to add FF IV to that list as well.

>> No.1818660

>>1818651
Is the GBA or DS translations not faithful? I thought they were pretty good.

>> No.1818662
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1818662

>>1818619
This. IV is fairy tale that combines the ideas of 1 and 2 into a new game. Everything is simple, but effective. The characters are great and the story was really innovative for its time.

Also, please don't bring that sexism shit in here. /vr/ is the only board I frequent that doesn't constantly have discussions about sexism, feminism, SJWs or any of that other shit.

>> No.1818664

>>1818660
They had better translations, but the sound and graphics were fucked because the GBA couldn't handle it.

>> No.1818669

>>1818660

The GBA script script is based on the PSX translation, which reminds me of the fan-translation at times, stuff was removed and changed for no reason or for shitty humor. The shitty PSX localization humor was toned down a bit in the GBA version, but the script is still based off the PSX translation, and the PSP script is based off of the GBA script with a few of the DS script's localization choices thrown in, plus a few of its own.

The DS script is, from what I remember, actually pretty faithful for the most part. It's the most accurate English localization of the game yet.

>> No.1818671

>>1818662
Sorry, meant to quote >>1818467 for spoilers

>> No.1818678

>>1818530

To add to this, FF IV has my favorite final dungeon in any FF game. Damn but I love the Lunar Core.

>> No.1818684
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1818684

>>1818662
>spoilered text
Yeah okay I'm down with that. Also nice art, though I wish it were bigger. Have a Cecil, mate.

>> No.1818689

>>1818664
Yeah, but I thought the PSP "remake," while not as appealing as the SNES grafix, did an alright job, so I'm pretty content with that one. I'm not the biggest FFIV fan, so I don't really mind that there isn't an absolutely ideal "SNES graphics/sound, GBA/DS translation" version of it.

>>1818669
The DS script was the only thing I liked about FFIV DS when I played it. Bland arranged music, unfitting artstyle, balls-to-the-wall hard in very cheap ways...

>> No.1818692

>>1818689

I know what you mean, FF IV DS is alright but it's my least favored version. I liked the faithfulness of the script but I didn't like all the flowery language and named.

>> No.1818825

>>1818689

I know I'm in /vr/ but the PSP graphics blow out the water whatever the SNES or GBA did. If I had it my way I would remake V and VI in the same way SE remade I, Ii and IV on the PSP, specially V which needs an update in the graphics department.

>> No.1818912

>>1818467
i love ff7 but your post is intelligent

>> No.1819116 [DELETED] 

>>1818414

why wasn't the other boards good enough for you to troll? Why didn't you just keep you fedora out of vr? This is bad even as a bait.
Just
sad.

>> No.1819153

>>1819116

sorry. I meant to reply to this sad loser here :
>>1818467

>> No.1819196

>>1818590
...really subtle, all of Shadows dreams I almost missed if i didn't get them ny accident.

>> No.1819214

I've tried like 3 times to beat FF4 but I always get bored and lose interest like 80% of the way through. I should really just watch a let's play of it sometime.

>> No.1819308

>>1818590
Again with this 2subtle4u bullshit. It wasn't subtle. It would have to exist in the first place for it to be subtle.

>> No.1819428

>>1819308
The best part is when people base this "subtle" interpretation on Woolsey's shoddy translation

>> No.1819436

>>1818467
>obligatory, "boost muh fav underated finla fantsy by putting down the most popular ffvii"

>> No.1819442

IV is far and away my favorite, I love everything about it and can never get enough.

V has the best underlying mechanics of all three games, and arguably of any Final Fantasy ever. It is a complete joy to play.

I never realized it at the time, but thematically the story of VI is really advanced for video games at the time. It can be a real mess at times, but the underlying topics it tries to deal with are very complicated and mature ones, and the fact that it made them presentable in a game that was played and enjoyed by children is incredibly impressive.

>> No.1819478

>>1818660
It's not as faithful as it could be, but it's better. They took Woosley's script and expanded it; a similar job was done on Chrono Trigger.

vrshares has a version of VI advance patched as far as it can go, you can find it at the top of the list here: http://vrshares.net78.net/

>> No.1819484

>>1819478
*VI's not as faithful

Also forgot to mention that for IV on GBA/PSP it's basically an improved PS1 script, there's only a few changes. It's faithful for the most part but there is a little bit of stupidity once you read up on it.

>> No.1819580

>>1819428
To be fair, Woolsey's script was fucked, but it is present in later versions. If you can't see it you are either retarded or didn't care enough. You have to remember that this was a Super Nintendo game with a cast of over nearly 20 characters who all had to get an adequate amount of screentime, they had to push a few things to the side.

>>1819308
It did exist, you were just too stupid to see it. If you want games that spoon feed you everything play the PS1 trilogy.

>> No.1819646

To be a fly on the wall in the developer's room when they planned FFIV.

"Guys, what if they went to the moon in a giant whale?"

>> No.1819687
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1819687

>>1819646
"Guys we need a reason for Kain to be evil"
"Mind Control"
"Guys we need a reason for Rosa to be kidnapped again"
"Mind Control"
"Guys we need to make Golbez sympathetic"
"Mind Control"

>> No.1819719
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1819719

>>1819687
If one of my powers was mind control, you can bet your ass I'd abuse the shit out of it.

>> No.1819721

>Which game was your favorite?
IV is actually my favourite. I just love the setting, story and everything about it so much.

>Least Favorite?
XIII and all it's additions, no need to explain why there.

>Which did you play first?
VII was the first I played as I never had a SNES at the time.

>Do you have a fond memory attached to any of them?
A lot really, hard to explain most of them.

>Favorite character/character side-plot?
Favourite character has to be either Rydia or Cecil. I really like how he goes from a Dark Knight into a Paladin without a job system or anything in this game.

>Do you want Square to remake V and VI like they did IV?
Depends, if you mean the DS/iOS version absolutely not. On the other hand, I think that the PSP remakes of I, II and IV are great, if they remade them like those versions I'd be happy to see them.

>> No.1819758

>>1819580
Are you the same moron who argues that the cast of Chrono Trigger showed character growth? Cuz they didn't, everyone in that thread told that guy they didn't and that guy kept getting story progression confused for character growth.
There. Was. No. Subtlety. To. Celes. And. Locke. At all. None. There's absolutely none. Since you can't prove a negative, how about you prove a positive: show me this subtlety. Go ahead. I dare you. I double dare you, motherfucker.
>inb4 you're the 'character growth' chronofag and get some other thing confused for subtlety

>> No.1819771

>>1818640

I just want a "complete edition" of V and VI like they did for IV on the PSP. The original game, with updated colors and sprites, a new translation, added content, remastered music, AND the option to switch between the original/remastered soundtrack and english/japanese. That's the perfect way to do it. Essentially re-releasing the same game, the way everyone remembers it, while updating it. Make it definitive by including new shit.

The DS remake of IV was offensive. The 3D is actually uglier and sloppier than the original spritework, and the added mechanics and unnecessary animations drag the pace from a tread to a dying crawl. As were the iOS ports of IV/V/VI, with their hideous sprites and godawful font/color text scheme. They should avoid doing that in the future.

>> No.1819781
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1819781

>>1819771
B-But muh challenge!

>> No.1819803

I'd love to somehow play through VI with V's job mechanics instead of the joyless esper system.

>> No.1819836
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1819836

>>1819758
No, however I have heard of that conversation before. Not the biggest CT fan, and I don't remember enough of my original playthrough to say whether they did or not.

As for Locke and Celes here is the growth of the relationship:
>Locke meets Celes, she is cold and serious, Edgar even remarks about her being an "ice queen." When we first see Celes her theme is considered to be "Under Marshal Law," showing her frigid and stern nature, as well as an unwillingness to open up due to her past as an Imperial soldier.
>When in Kohlingen you learn about Locke's past and Rachel, and at the end Celes asks if she is just a replacement for Rachel to Locke. Note this area completely optional, you could totally bypass this if you choose not to explore the town.
>Opera scene happens, it is shown Locke has an attraction to Celes during the scene backstage when he remarks about how beautiful she looks and gets flustered by it, as well as him claiming during the play that he is the thief who is going to steal her away. Also, after this Cele's theme is changed to her regular theme, which is a shortened, remixed version of the opera.
>During the Solitary Island sequence, after Celes attempts suicide she finds a pigeon with Locke's bandana and that gives her hope to move on.
>During the second sequence with Rachel, after getting the Phoenix Magicite, Rachel's last words are to Celes, and she asks Celes to take care of Locke.
>In the final cutscene, while escaping Kefka's Tower, Celes and Locke's ending are part of the same scene, to further exemplify this their themes have been intertwined into the same piece of music. During the scene Celes drops something, assumed to be Locke's bandana, and dives after it. Locke dives after her and states he will never let go. He then pulls her up and the scene ends

Do you really need anything more? Like I said, not everything is presented to you on a silver platter, it is a SNES game, but it's there.

>> No.1819887

>>1818396
I'm torn between V and VI. I'd say VI is my favorite but it's not as fun and easy to pick up and play as V is. My first FF was VI which we rented for the SNES. Fond memories? I was about 8 at the time and watched my older brother play it and was angry as fuck when I went to bed early and saw the WoR the next day. I thought he was lying when he explained the whole thing that happened with Kefka till, well, he actually faced Kefka as the final boss. Also, laughing at Dancing Mad when it first came on after the impressive orchestral pieces.

Favorite characters are Celes, Kain and Cyan. Subplots are Cyan's and Locke since I'm a fan of people not being able to move on after death. Also Gau's since it was sweet. Least favorite might be IV. It's good but it has a lot of lost potential in my opinion. If only it was developed at a later time. I'd love for proper remakes of V and VI. Those insults that we got on smartphones do not count.

>> No.1819894

>>1819887
>Subplots are Cyan's and Locke since I'm a fan of people not being able to move on after death.
Jesus, finally someone who understands. You don't even know how many times I've had to explain that to people here, it's amazing how many people either never explored the world and tried to find the extra stuff or just lazily went through the game.

>> No.1819913

>>1819771
I want a Vita version of that for VI, only with a completed and updated The Power Within.

As for 3D remakes, IV had its positives, it added more story and made the game harder, however the FFIII version was much worse. They tried to cram in backstories for the characters that really clashed with the original tone of the game. Also the 3D destroyed the amazing art the original had, seeing things like the Elder Tree Fortress or Crystal Tower just wasn't the same in 3D.

>> No.1819914

I didn't read the later posts but apparently we're arguing about character development? It's a shame only the "big ones" get this amount of passionate discussion My biggest problem is actually the lack of character interaction and general "shallowness" after the WoB. I mean, I love FFVI but it really irks me that all character interaction gets cut short and it literally doesn't matter who you recruit or bring along with you (bring Celes to recruit Locke? She doesn't get any special lines. Terra? She doesn't either.) I get that has to do with the game's limitations but with the whole gameplay fault where everyone can learn any magic and only a few character's unique skills are worth using, things like that is what would make me choose one character over the other. It all comes together to make me care less about recruiting any one I know I wouldn't be losing.

Again, if only it was developed later. Meanwhile, Boyband Fantasy XV is being made for the PS3.

>> No.1819917

Love FF4 so much. I passed over it as a kid, but played it on emulator after playing FF6, and then bought both of them used for my SNES. 4-7 is the high point of FF, and 4 is my favorite of the bunch. It feels like an oldschool animu and is much quicker paced and shorter than the others. 6 and 7 have some dreadfully slow sections.

>> No.1819926
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1819926

>>1819771
IV's port was the 3D version though. What gets me pissed off is that I, II and IV got some great sprites, the RPG Maker look aside. I'd have been perfectly fine with V and VI having this style. I don't know who thought that V and VI's sprites looked good. Maybe they just didn't want to redo the backgrounds to match the style? Half of the backgrounds in the iOS/Android ports look passed through a filter with only a few being redrawn. I can think of the phonograph and vase being especially egregious examples.

>> No.1819937
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1819937

>>1819914
The open world WoR argument is a common one, many people dislike it due to its open world and rather story-less nature. What I can say anon is that you are for the most part right, due to space limitations on the SNES they couldn't do to much in the way of interaction, they had to focus on finishing stories(Cyan, Celes, Locke, Terra) or starting them(Shadow, Gau, Strago). Plus there was all the extra shit like GoGo, the Fanatics Tower, and so on.

I would like to say that a remake would fix this, however there is no one at Squeenix I trust enough to do VI right. They'd fuck it up by including stupid anime tropes or make some characters act more like VII and VIII characters.

Also, the thread is an appreciation thread for SNES FFs.

>> No.1819948
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1819948

>>1819917
I feel you man, 4-7 was the Golden Age of FF(IX and Tactics were great too). I was surprised to see how many followers IV has when I joined the FF fandom, I had always assumed VII, VIII, X, XIII and KH overshadowed everything, it was nice to see the 16-bit SNES games get love.

And speaking of KH, now that they have basically run out of new Disney villains to use, do you guys want FF villains like Exdeath, Kuja or Kefka to be in the game as main antagonists under Maleficent/Xehanort?

>> No.1819949

>>1819937
>Terra
I liked how they avoided the obvious and had Terra feel love for those groups of kids. I thought she would have ended up with General Leo when first playing.

>SNES FFs
I like this idea but I have to say, good luck with that.

>> No.1819968

>>1819949
There are more SNES FF fans than one may think, they make up a good part of the fandom. However the PS FFs draw in a much larger crowd so the SNES FF usually get overshadowed by the massive amount of fans for VII and VIII.

>> No.1819975

>>1819914
The argument of character development always get brought up when talking about VI. Always, it has replaced the "Kefka vs. Sephiroth" arguments people kept having last year. Jesus, this has been talked about to fucking death, can't we have just one thread where this shit doesn't devolve into screaming at each other over whether X scene meant Y thing?

>> No.1819993

>>1819914
FF3 Brave New World. It's a great mod you'd probably be interested in. Dialogue is well written (they toned down their original swear word amount from earlier iterations) and each character is more specialised (Terra and Celes being strong red mages, Locke, Shadow and Gau being speeders) with the overall world modified to explore them. Cyan is now actually useful since the game is no longer about just magic and turning everyone into Ultima machines (only Terra learns Ultima here)

>> No.1820037

>>1819993
>toned down their original swear
Good to know. I knew about the mod but I stopped playing as soon as the excessive and unnecessary swearing started. I don't want to play some edgy 13 year old's version of the original script.

>> No.1820041

>>1820037
>implying it is an edgy 13 year old and not a stunted manchild.

>> No.1820052

I played FFIV a few months ago and hated it. The story was weak and the characters were bland. The combat was what I expected, but nothing special. I kept wondering when I was going to get to the "good" part that everyone raved about; many of my friends swear it's one of the best FF games.

It's a very low quality game that people only like for nostalgic reasons.

>> No.1820079

>>1820052
I agree with you on some points but please don't say stupid things like "people only like for it nostalgic reasons" just to explain why you can't fathom why anyone like it. People throw around nostalgia these days like it's some be all, end all, irrefutable argument.

>> No.1820259

>>1819836
How was any of that subtle? It beat you over the head with it. You'd have to be brain damaged to not get it and braindead to call it 'subtle.' It's not subtle in the least. You only reinforced Anon's point that there was no subtlety.

In WoB, Terra's desire for memories was the driving force motivating her to move the story up to the river. Next, the three scenarios were motivated by rendezvous. Then, the group's desire to control Terra's power became the driving force motivating the party to move the story (by finding her) and finally, the group's desire to peaceably end the war the driving force motivating the party to take it as far as the floating continent.
In WoR, Locke was the sole driving force motivating Celes to continue living, thus moving the story forward. In fact, Kitase inserted the bandana scene specifically because he could think of no reason why she wouldn't reattempt suicide after the first try failed. The idea to be able to save Cid was something he was very much against because doing so would offer her little to no incentive to actually leave the island other than 'well, Cid said I should!' He wanted him to die to give Celes motivation.

A lot of the ideas originally meant for Celes went on to be used in the two subsequent main series FF games, VII and VIII in the form of Cait Sith and, believe it or not, Squall.
The two conflicting views were:
1) Celes would be a spy for Gestahl (and not a disgraced soldier) who becomes a double agent due to her growing increasingly impressed with the resolve and goals of the Returners (à la Cait Sith with AVALANCHE) and love for Locke

2) Celes would be a mercenary hired by the Returners who later falls for one of the members of the terrorist group and is motivated by these feelings to formally fight for this love (à la Squall with Rinoa), lampshading the damsel in distress trope

Both of the other two possible Celeses had the same motivation: love for Locke. So yeah. It ain't subtle.

>> No.1820313
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1820313

>>1820259
Wait, wait, wait, wait. Ok, I got confused with what we were discussing. I thought you meant that that there was no relationship between them at all. Sorry anon, I've had to defend FFVI from people who usually don't see any of this, either because they are stupid or didn't pay attention to the game, and I've gotten so used to that I thought that was your argument too. In >>1819580 I never meant that it was subtle(it isn't at all), I just meant that it was developed through the course of the game and that Woolsey's translation was kind of dumb.

And I agree, it is one of the most prominent, if not the most prominent after the WoR, sub-plot in FFVI. Only a true fucking idiot wouldn't be able to see it.

Again anon, sorry and you are right, I got misinterpreted what you were saying.
Still best FF love story

>> No.1820327

Battle of the Four Fiends has my favorite intro of any FF song.

It's so dramatic, holy shit.
>That last note

>> No.1820348

>>1820259
Wait, Celes was actually a spy? I always thought the whole thing was a misunderstanding.

>> No.1820350

>>1818396

I like FFVI the most of the SNES entries and FFIV the least.

FFVI just hit that same balance and style that the PS1 FFs had, but still had the charm of the NES/SNES entries. It is literally the best of both worlds, with none of the bullshit of the modern, post Squaresoft entries. It was a perfect transitional game from the classic to the PS1 era's styles. And I love that about it. Not to mention the plot, characters, music, ect are all enjoyable as well.

The reason I say FFIV is my least favorite is because there's no customization at all, you are forced to use specific characters at all times, it's more linear than FFX or even FFXIII, there's 4 different versions of it, and none of them address any of these issues, at least one version is specifically dumbed down for us stupid Americans and the game's plot and boss battles are DBZ tier.
Plot, because characters "die", then pop back out an hour later, totally fine. The boss battles, because you generally can just level way the fuck up and beat them to death, then level up some more and beat them to death again with very little strategy needed most of the time (admittedly with exceptions, but still)

And on a side note, I enjoy the IDEA of FFV, but the execution is dull IMO. It has all the potential to be the best pure classic FF, but the combat is too slow and there's little in it to get ":worked up" over. It just feels kind of "meh" as an experience, witch is too bad, honestly.

Even 15 years ago when I first played those 3 games, I felt that way about all of them. Of course, due to the fact that the PS1 era entries are my favorites, it could be argued that my opinion of the SNES entries is moot. But I'd also like to point out that I hate everything from FFX onwards and the original 3 NES games are among my favorite RPGs ever, so I'd argue the opposite. I am stuck in my ways enough to enjoy archaic JRPGs, it's just that 2 out of 3 of the SNES entries aren't all that good.

>> No.1820354
File: 80 KB, 600x411, ff4-600x411[1].jpg [View same] [iqdb] [saucenao] [google]
1820354

>>1820327
>dramatic

http://youtu.be/C8vz186pjY0

I-I'm so sorry.

>> No.1820370

>>1820350
>And on a side note, I enjoy the IDEA of FFV, but the execution is dull IMO. It has all the potential to be the best pure classic FF, but the combat is too slow and there's little in it to get ":worked up" over. It just feels kind of "meh" as an experience
I guess you're right. Combat is slow in every FF pre-X, though and god knows IX has the slowest with its dramatic camera and establishing shots.

>> No.1820569

>>1820348
No, they scrapped the spy idea last minute in favour of deserter.

>> No.1820629

>>1820354
I can't even tell you how much I used to listen to this guy's stuff back in the day.
https://www.youtube.com/watch?v=2kAVcZBXADI

>> No.1821002

iv is good, i played the psp version on the slowest gameplay because i forgot i messed with the slider and still wanted to complete it. man i'm retarded

>> No.1821053

>>1818520
This song is easily in my top 5 of FF songs.

I have no particular emotional attachment to FF8 (though I do love it), and this song makes me want to cry for some reason.

Also, FFVII is fantastic. 99% of people who disagree only do so because it's popular

>> No.1821057

>>1819926
Fucking this.

Apparently they remade V to look like Dimensions, and it just snowballed into VI.

>> No.1821068

>>1819478
Thanks bro.

I know I'm the minority, but Advance has my favorite translation. Sort of the best of both worlds, I really don't get why people hate it.

>> No.1821565

>>1819478
>>1818669
>>1818651
The thing is that while Woolsey's translation isn't faithful to the original at all and fucks up at some parts, the Japanese version is abysmally dull. A lot of characters(particularly Kefka, whose humor is often toned down and he is played as a straight menacing villain for most of the game) lack color and personality when compared to the Japanese. The best version is probably GBA(unless you count the hack, which do much better jobs) since it combines some of the strange flavor Woolsey gave to the script with more of the actual translation

>> No.1821646
File: 117 KB, 762x462, FFV_characters_Amano.jpg [View same] [iqdb] [saucenao] [google]
1821646

>SNES FF thread
Fuck yes, I like the PS1 FFs but they are so inferior to the SNES games, yet every overlooks them for some reason.

>Favorite
V, it has an awesome leveling system and is one of the few FFs that is challenging outside of item/team management. Fighting Liquid Flame, Atomos and Neo Exdeath and the superbosses are some of the most pleasing moments on the series for me. Fuck Neo Shinryu.

>First
FFIV(or II back when I played it on SNES). A really good game, I remember playing it with my little brother during summer vacation and having a blast. Still a fun game to this day, the fairy tale and soap opera themes mesh together surprisingly well, and I love Golbez and Kain.

>Fond memory
I remember begging my parents for FF3 for months, then I got it on Christmas morning and flipped out, I was crying. I played it straight all day and beat it a couple of days later. I remember trying not to cry in front of the rest of my brothers at the end.

>Favorite character/side-plot
My favorite character is Galuf, his heroic sacrifice was a real surprise and really took me by surprise. It was also much better than Aeris's, you had spent most of the game with Galuf and you knew him, he was an extremely fun and up-beat character, and when he died you really felt like the characters cared that he died and did all they could to bring him back. With Aeris once she died they threw her into the fucking lake and were done with it, even if the game kept ham-fistedly trying to tell you Cloud had a crush on her to make it more powerful. As for side-plot, I greatly enjoyed Terra's, I love the idea of people moving on and finding a reason to liveAnother thing 7 took from the SNES trilogy, the personality development for her and Cloud are exactly the same in both games, and Kefka's rise to godhood.

>Do I want a remake
For V yes, for VI no.

>> No.1822235

>>1818619
Nothing wrong with Cecil, really. It's just that there's nothing to him and Rosa, other than her being the lady healer. I'm saying the game is smart and knows they're uninteresting, rather than getting sloppy about it and making it a big deal. It's like with Cyclops and Jean - the only way to make them interesting is to do something to them. They, by themselves, are just Mr. Guy and Mrs. Girl.

I think you can't argue they are "well-written". Because they are mostly driven by themes and design. But the themes and designs are better.

>> No.1822238

>>1820052
You left out which terrible games you like muhuhahaha

>> No.1822243

>>1819687
I actually think Kain's incessant betrayal is interesting just because it's so dumb and repetitive. There's something depressing about it because they pour it on so thick. You never really like him again, even when he rejoins you. I liked the ambivalent feeling of having him back on the team but hating him.

>> No.1822878
File: 474 KB, 536x4024, 1390087733127.png [View same] [iqdb] [saucenao] [google]
1822878

>>1822243
"Hey guys, I broke free of Golbez's mind control! I'm ready to kick some ass in the name of justice!"
"O-oh, hey Kain, didn't think you'd back back again -or want to show your face after kidnapping my girlfriend- but hey, it's cool. Here, you can babysit Palom and Porom."
"What, but I want to get my revenge on Golbez, that bastard used me to do his dirty work!"
"Are you sure you didn't just want to do the dirty work with Rosa?"
"Just what are you implying? I am of the pure and righteous order of Dragoon Knights, and I would never stoop so low as to try to steal my best friend's girlfriend. Just the thought makes me cringe!"
"..."
"Hey Kain look! Rosa in a bikini standing in a bowl of milk!"
"WHAT?! MWAHAHAHAHA CECIL, YOU ACTUALLY BELIEVED I WAS GOOD? FOOL! NOW PREPARE FOR- wait where is she?"
"..."
"..."
"Soooo... Can I be part of the team?"
"Go the fuck to Mysidia Kain."
"Ok."

>> No.1823602

>favorite
4
>least favorite
6, everything that happened in that stupid, overhyped piece of shit they should have just saved for 7
>played first
IV
>fond memories
No, Final Fantasy isn't that great of a series so I don't have any "fond memories" over them. I think only some kind of real manchild would, they're all just typical jrpgs that got popular there isn't anything special about them
>favorite character
If I had to choose I'd say Kain, I always liked his jump ability, it came in pretty useful
>do I want a remake
Yeah sure, I don't give a shit what happens to those games, they are already mind-numbingly mediocre.

>> No.1823962

>>1823602
>No, Final Fantasy isn't that great of a series so I don't have any "fond memories" over them. I think only some kind of real manchild would, they're all just typical jrpgs that got popular there isn't anything special about them
Calm down, anon.

>> No.1824819

>>1820354
>>1820629
>Hyadain
My niggas, I wish more professional artists would do stuff like this.

>> No.1824910
File: 254 KB, 500x516, 1370228879392.jpg [View same] [iqdb] [saucenao] [google]
1824910

I actually really like Mystic Quest

>> No.1824938

>Favorite

FF IX. It has my favorite stories, characters, music, and setting. Gameplay is a bit slow but everything else makes up for it.

>Least favorite

IV. Fuck that game. It's an endless cycle of people dramatically "dying" in some way or another to try and fake you out and come back a little later. I didn't really like any of the characters or the villains either. Throw in that most releases of it are intensely boring and you have a game that I've only ever been able to sit through once.

>Play first

VII I think? Maybe VI. I played them both through at the same time, I can't remember which one I got first now though.

>Fond memory

Playing IX with my little brother. God, I regret being such a dick of a brother to him because when we were friendly with each other, it was always so nice.

>Favorite character

Freya. I felt like there was a lot of lost potential with her, but in general she has my favorite design out of anyone in IX

>> No.1824981

>>1818467
>There is almost no reason given
The heroes of FFIV predominantly struggle to achieve redemption from various flaws: obeisance, jealousy, fear, weakness, vengeance, etc, all of which are born out of a global conflict in which Baron bullies smaller nations resulting in world-wide strife.

And the mastermind behind this is the living embodiment of hate.

>> No.1824994

>>1824910
Killer soundtrack, yo.

>> No.1825006

>>1824938
Yes, 9 was a real adventure...

>> No.1825607

>>1824910
It's got good ideas.

That's the only one title where I often wonder what would happen if it were remade.

>> No.1825616

>1824938
>Favorite
V. It's just fun without trying to be super edgy and emotional all the time. They just give you thousands of cool stuff to play with and say "have fun!" instead of dropping you in a linear corridor slapping you and saying you mom didnt loved you every meter. it's the persona4 of old rpgs in my opinion
>Least favorite
IV or VI had the same problems to me. They tried TOO MUCH to be emotional. But i think IV wins it. I don't like the plot, i don't care about most of the characters and all the drama falls flat to me (and there's a LOT of drama). At least i liked Sabin, Shadow and Kefka in VI
>Play first
I. Snes ones? V.
>Fond memory
Getting the ship in Final Fantasy I. Snes ones? Finally learning all the tough blue magics in V i guess
>Favorite character
Galuf
and Gilgamesh. damn that whole "big bridge and exdeath castle ~ captured ~ big bridge and exdeath castle again but just with galuf now" is amazing, and with a bitching soundtrack to boot

>> No.1825801

>all this VI hate

why

>> No.1825812

>>1825801
4chan likes to shit on things that are popular

>> No.1825837
File: 728 KB, 900x741, 1379219059722.png [View same] [iqdb] [saucenao] [google]
1825837

>>1825801
>>1825812
I don't think anyone in this thread legitimately hates VI, it's a great game and anyone who says otherwise is obviously baiting.

That being said the game isn't perfect, the Magicite system is fucked and it wasn't play tested very well before launch. A lot of people here about VI from fans, who are bitter because the crowd of annoying teenagers and normalfags that the PS1 games drew in drown out any other opinion than "VII AND VII ARE THE BEST, CLOUD X AERITH, SQUALL IS SEXY!" That can lead to anyone getting bitter and resentful, so often VI fans build VI up to be the be-all, end-all of JRPGs, which ruins the experience for new people who are judging everything that happens in it. Then they say it wasn't that good, and they are right sometimes, a lot of people who post here barely take the time to find any of the extra story bits or pay attention to the game and say that the characters are bland and stupid, but they have been let down so hard they come off as outright hating it.

I love VI to death, and will defend it if I see someone post something about the game that is clearly wrong, but it isn't perfect. Besides, everyone has their own tastes and opinions, you can't expect everyone to agree with one thing.

pic not related

>> No.1825883

>>1824910
Same here. It's different, but not horrible like some people claim.

>> No.1826763

>>1825883
The biggest fault is that it's way too easy, if it were more challenging it would probably be more accepted by fans.

The coolest feature of the game was seeing the sprites change during battle, I remember being blown away by that as a kid

>> No.1826868

>>1825801
Wait hold on, I don't see any hate on here.

That said, >>1825837is right.

>> No.1826876

>>1826763
Granted, it was completely intended to be the easiest one of the series, so that other people would be drawn in.

I think that would be why it isn't even given the time of day by Square. It's purpose isn't needed, and not very many people like it because of that intended idea.

>> No.1826971
File: 281 KB, 1280x720, tumblr_mqpvojZt2y1qdq8qno10_1280.jpg [View same] [iqdb] [saucenao] [google]
1826971

>>1819442
While alot of people may disagree, I believe that when you present mature topics to children in a video game it actually usually turns out better than if it were made for adults.

When presenting these things to kids you have to be careful with them, children don't know about these things(for example suicide, genocide and teen pregnancy in VI to name a few instances of mature content) and they can't just be put in there sloppily or else children will get the wrong message about them, and no one wants that. You have to give them impact and make sure they feel important, make them touching and really give the audience a reaction that is supposed to go with the message these things convey. Because of that scenes with mature content can turn out much more well done in something aimed at kids than adults, it's given more impact and handled more carefully, the quality is better. With things aimed at audiences of a higher age, concepts and themes like the ones mentioned above can turn out very poorly done because the audience already knows about them and cares more about the fact they are in something at all then how it is done, which is a huge problem for games today.

After VI the series began aiming at a teenage/young adult demographic and certain themes and ideas that were used in the games that could have been done in such a better, classier way were just kind of lazily put in as if to say "Our game is mature, we have things like people doing horrible things because of their dreams, being heroes on the front lines of war, or people grieving over a friend who has passed away! Look, we are mature, take us seriously!" And it just comes off as shallow. If games that try to have deep themes actually try to take them seriously and not use them as a way to boost sales among people who want to seem smart playing the game, games today might reach the peak they had in the 90s and early 00s.

>> No.1827179

>>1826971

I'm not really following this thread, I just wanted to jump in and say what an awesome post that was. Never really thought about it like that.

>> No.1827230
File: 454 KB, 480x640, tumblr_mqkm0bwBe01r1bz0wo1_500.png [View same] [iqdb] [saucenao] [google]
1827230

So I have to ask: Out of all the teams in the Super NES Final Fantasies, which do you think is the most powerful? Like, if they all had to go into an all-out fight against each other with every team at the pinnacle of their strength and every possible party member fighting, which cast would win?

Pic kinda related

>> No.1827679

>>1827230
FFVI > FFV > FFIV > FFVI post-ending
FFVI's magic makes them OP, FFV's cast is the most versatile but their numbers are lacking and FFIV's cast has their classes making them extremely limited in ability.

>>1826876
I think that if MQ was harder and the encounters weren't limited along (with a proper party system), it could be a pretty solid name. Last I heard someone was remaking it in that way. Don't know what came of it though.

>> No.1828570

>>1827230
V by far, if Freelancer had all jobs mastered.

>> No.1828571

Just finished V last night. I've only played the snes ones and X, but IV would probably be my favorite. VI is the one I played first and I liked it but never got around to beating it until recently. I plan on getting around to the PS1 releases sometime soon.

>> No.1828676

>>1828571
If you mean VII-IX then have fun, otherwise the rereleases of I-V aren't worth it, their mobile ports are much better since there's extra content and no loading times.

VII gets too much flak, it really is one of the better ones.

>> No.1828763

>>1828676
VII is definitely one of the best, but the crowd it drew in(and its spin offs continue to draw in) ruined the franchise and continues to be annoying and autistic to this day.

>> No.1831480

>>1828570
I think VI still has more power, even if V has far more versatility.

>> No.1831486

>>1828763
I like the PS1 version of I because it kept in the spell charges (which I prefer to MP for difficulty reasons)

The mobile versions are like Dawn of Souls and honestly it totally wrecks the difficulty and turns it into a bit of a snooze fest because magic is so easy to exploit.

>> No.1832636

Does anyone know if FFIV: The After Years/Interlude is good? I just got the Complete Collection and was wondering it it was worth playing those two campaigns

>> No.1832798

>>1832636
Some like it, some don't.

I think some parts are good and some are bad. It's still fun though.

>> No.1832845

VI is without a shadow of a doubt my favorite. I'm currently in the final parts of the game, getting my party together and leveling up so I can face the final boss of the game. I'm excited.

>> No.1833175

>>1828570
>>1831480
All the characters from VI together couldn't hope to touch the four from V as Mimes with all jobs mastered.
>be mime
>select three additional abilities
>X-magic, time/jikuu/dimensional and black
>battle start!
>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>>select x-magic
>quick/haste/whatever on next character
>meteor on enemies
>and so on.
The cast from VI wouldn't even be able to get a single Ultima in before Bartz and co completely fuck their shit.

>> No.1833295

>>1833175
That's assuming however that the characters from V are faster with the Mime Job equipped than ANY of the characters from VI.

>> No.1833569
File: 17 KB, 134x180, 1404423491893.png [View same] [iqdb] [saucenao] [google]
1833569

Maybe unpopular opinion, I don't know, but the only version of 4 I can stand to play anymore is the DS version. The better mechanics and new added sense of character customization make it so superior to the SNES or GBA versions

V is still the best

>> No.1833663

>>1832845
Is it your first time playing it? VI is my favorite and although I consider it easy for the most part, some parts of the final dungeon can be pretty hard.

>>1832636
It has its high points. I haven't played the Interlude but TAY has some portions where it starts to feels like a wonky fanfiction but it's still worth it if you like the original. It has a nice little twist in it and the gameplay mechanics are interesting, too.

>>1833569
I like everything about the 3D remake of FFIV but it feels slow in comparison. The original is a lot easier to play to me for some reason.

>> No.1834065

>>1833663
The 3D version is the hardest version available of IV which really isn't saying much for FFIV, though it comes at the price of content.

>> No.1834081

>>1833663
this is my 2nd time playing, my first time getting to world of ruin. right now, I'm leveling up my party for kefka, I'm gonna use terra, gau, edgar, and either cyan or sabin. After I'm leveled up pretty good, I'll rescue the rest of the cast I knew in wob, and defeat kefka.

>> No.1834094

>>1833295
They will be. Mimes and suppins automatically have all non-command abilities already active, so all those speed boost skills are all turned 'on' simultaneously.

>> No.1836361

Might as well post in here.

I'm planning on playing FFVII for the first time. Anything I should know outside of not attacking while the tail is up?

>> No.1836363

>>1836361
Depends, how much was it hyped up for you before you started?

>> No.1837010

>>1836363
I didn't listen when it first came out as I didn't have a PS1 at the time. When I was a kid I knew fuck all about FF until FFIX, and pretty much all I know is that VII is the most well known of the bunch.

I caught myself up with the SNES games at least (I was on the Genesis side of things).

>> No.1837016

>>1818396
>Favorite
FFVI
[spoiler[KefkaLaugh.ogg

>> No.1837019
File: 11 KB, 180x233, 1386217724072.jpg [View same] [iqdb] [saucenao] [google]
1837019

>>1837016
>me in charge of spoiler tags

>> No.1838475
File: 367 KB, 950x925, tumblr_ms98rzog1Y1qd93lwo1_1280.jpg [View same] [iqdb] [saucenao] [google]
1838475

>>1837010
Then you'll probably love it, the game is often over-hyped, but if you go into not expecting it to be the best RPG ever, you'll really like it.

As for what to expect, story-wise it is basically the same as VI with a smaller cast. In fact, all around it feels similar to VI, the two biggest innovations to the gameplay are Limit Breaks and the Materia System, which is similar to the Magicite system except not broken as fuck. It's also pretty linear, that argument that XIII fans give about all FFs being linear until you get the airship really started with VII, there isn't much in the way of exploring for the first few hours(especially Midgar). And music and design are awesome, just like in every other Square FF.

But aside from that the game is really, really good and definitely one of the best entries in the franchise. You'll probably enjoy it, just don't go in thinking it'll be the be-all-and-end-all of retro RPGs.

>> No.1838578

>>1838475

See, the funny thing was, I was introduced to FF7 and FF9 prior to me playing FF6. I never had a Super Nintendo growing up (Genesis kid) and when I got a newer console I went with Playstation. So when I played FF7 and FF9, I fell absolutely in love with either game, which helped because some of my favorite RPGs up until that point were Phantasy Star, Final Fantasy Legends, and Dragon Quest. I didn't have a lot of pretense for the game other than I knew one of my friends was really into it and I liked the modern feel of FF7 the most.

So when I finally got to play FF6 when I turned 18 back in 09' (GBA version, and right after I did a hefty multi-playthrough of FF5)
I wasn't terribly impressed

Not saying I am a fanboy of any Final Fantasy entry, as I like all of them for various reasons, but I think 6's cast gets too bloated for my taste, and the spell elements come so late in the game for me to really care. Shame, I want to like the game more.

>> No.1839370

>>1838578
Eh, if you don't like it you don't like it, the game isn't perfect. I was just pointing out the similarities between VI and VII, because there are a fuckton.

>> No.1840078

I remember a time before the internet when I wasn't introduced to the overbearing smarmy FF6 fandom and I still liked that game. But if FF6 has a fault, it's definitely just its fans. Any Final Fantasy fan, whether it be a FF8 or FF5 fan can come up with all the reasons he personally likes his game.

This does not hold true of the lion's share of FF6 fans.

They have to tell you why their game is better than your game (ESPECIALLY if your favorite is FF7; as they have inferiority complexes there) and seem to only see worth in FF6 if it's done at the expense of any other FF title.

Little by little FF6 fans have made me dislike that game.

Oh, and in response to OP, my favorite SNES FF is 4.

>> No.1840152
File: 69 KB, 706x579, wallmarket.png [View same] [iqdb] [saucenao] [google]
1840152

What kind of spell would you replace FullCure with?

>> No.1840409

>>1840078
don't listen people, people are jerks.

>> No.1840461
File: 13 KB, 256x224, Final Fantasy III - Brave New World000.png [View same] [iqdb] [saucenao] [google]
1840461

I am playing through FFVI "Brave New World" hack, and I have to say it's rekindled my interest in the game. I never thought I'd finish that game again (beaten it like 5 times). It's really a quality hack, although I hear there is one fan-fiction-tier stupid scene inserted somewhere in the floating continent.

This hack definitely makes FFVI a better game.

>> No.1840480

>>1840152
Something that does Holy damage, there is literally one holy-elemental attack in the game and it's a summon.

>> No.1840547

>>1840078
it will be a good day when you realize that absolutely every single fanbase for every single thing in the goddamn world has a vocal minority that whines a lot and hurls dumbass insults around.

for this reason, every fanbase should be ignored. if the fans make you dislike something, the problem lies within you.

>> No.1840570

That game is dumb you can't keep hitting the enemy and you can't dodge attacks that you know are coming.

>> No.1840575

>>1840078

Not liking a game entirely due to its fans is about as dumb as not liking a game you've never even played

>> No.1841361
File: 195 KB, 398x439, ff5_gba_02.jpg [View same] [iqdb] [saucenao] [google]
1841361

which one is the better GBA port by additional content

mine is either IV or V

>That Gladiator class in GBA V

>> No.1841528

>>1840575
So what you're saying is that you've listened to every Justin Bieber song to formulate your opinion.

>> No.1841561

>>1840547
>>1840575
I hope you realize there's this thing called a false positive, and the reception to FF7 is definitive proof of this phenomenon, as well as proof effecting the quality of a game series.

>> No.1841568

>>1841528

That analogy makes no sense based on what I posted. A proper analogy would be the person never having listened to a Justin Bieber song at all.

>> No.1841724

>>1840078
Then hate the fans, not the game. The game itself isn't bad, you have just met fans who are really overbearing, it happens, you can't change your judgement on something just because the people who like it annoy you. I fucking love FF7, but the vast majority of its fanbase consists of weeaboos and teenagers who haven't even played the game. Does that mean I hate FF7? No, I hate the people who make talking about it a pain. To be honest, it seems kind of immature to hate something just because you met a bunch of annoying assholes.

Also, I can think of a ton of reasons why I like VI the best. The music, the characters, the broken Magicite system, the sprite art, moments like the Opera scene or Cyan and the Phantom Train, I love everything about it.

Also, to be fair VII's plot was a direct lift of VI's, but everyone praises VII's for being original and groundbreaking. That doesn't mean that VII is any worse than VI, FF plots are reused all the time, that one just way more so than any other.

>> No.1841975

>>1841361
Man, I love the Cannoneer and Gladiator jobs. I don't care for Necromancer and Oracle though. I wish we'd gotten Gambler or Machinist or something.

>> No.1842262
File: 154 KB, 475x700, 4squenif099[1].jpg [View same] [iqdb] [saucenao] [google]
1842262

>>1841975
Necromancer would be an interesting job to use if you didn't get it so damn late.

>> No.1842270

>>1841724
7 was as much a lifted plot from 6 as 6 was lifted from everything else.

An evil empire Shinra/Gesthal/Baron threatens the land. But the President/Emperor/King is not the true threat, as the secret villain that is Sephiroth/Kefka/Zeromus will eventually be revealed. So you take your protagonist with the tortured past Cloud/Terra/Cecil who's imbued with special powers JenovaCells/HalfEsper/HalfLunarian and go out on your airship Highwind/Blackjack/Enterprise to save the world!

>> No.1842275

>>1842270
That works going forward in time too.

An evil empire Galbadia/Alexandria threatens the land. But the President/Queen is not the true threat, as the secret villain that is the Sorceress/Kuja will eventually be revealed. So you take your protagonist with the tortured past Squall/Zidane who's imbued with special powers GuardianForces/Genomes and go out on your airship Ragnarok/HildaGarde to save the world!

>> No.1842642

>>1842262
Not really. It never does anything special and can't be dualcast so it never can hold up against Summon or Black.

The only added class that I liked was Canoneer.

>> No.1843350

>>1842270
None of the plots for FF are original, its either "A malevolent force threatens the crystals and a band of heroes chosen by destiny must stop them!" or "An evil empire seeks power and begins conquering the world, and only a small group of teenagers(and some kids, and their pet) can stop them, but it is soon revealed that the evil empire has given way to a much larger threat that will destroy the world!"

But there are differences between the plots of 2, 4, 6, 8, and 9. In 2 the threat was the Emperor, who was the mastermind, in IV Golbez was a dummy for Zemus, VI had the twist of Kefka becoming the main villain 3/4 of the way through even though Square really tried to make us think it was going to be Gestahl, but failed miserably. And like >>1842642 said, 8 and 9 have pretty identical plots 9 pulling that Necron shit gets points for being different, even if it was completely retarded.

None of them are very original or groundbreaking, but some entries do lift the plots of previous games point-by-point. That is the case with VII and to a lesser extent IX.

>> No.1845413

>>1842262
To me it's just a less versatile Blue Mage, the Oracle is cool in concept but I ended up just using it for its magic stats and slapping on dual-cast with whatever magic I needed. There's a hack called Custom Classes that let's you get the new classes much earlier and lets you remove the "Item" slot for a new ability. It was fun but obviously some jobs were ridiculously OP'd early on, I just didn't expect stuff like Dancer and Cannoneer to be the ones.

The only downside is that the guy behind it changed around the enemies that gave you Dark Arts skills without telling you so I only got to try it at the end of the game, ironically. Some jobs gave different abilities and got to equip more/less stuff too even though it was unfitting at times.

>> No.1845452

>>1843350
Please explain how 8 and 9s plots are at all similar other than perhaps the ages of the characters

>> No.1845615

>>1842262
Lenna is a qt

>> No.1845618

>>1845452
Refer to>>1842275

>> No.1845643

>>1842262
Not really, this guy attempted a solo Necromancer challenge and in the end he had to resort to rod breaking.

http://www.dos486.com/ff/necromancer/

>> No.1846439

>>1841975
I have no clue who thought of Oracle, it's downright hard to use. The only reason why it should ever be used is for the Freelancer gain.

>> No.1846928

>>1841975
I never tried the Cannoneer job, however I loved the Gladiator job, especially how everyone's mask is supposed to represent a summon.

And while a Machinist job would be cool, I think that it was one of those classes that could only exist in FF6(or FF7 or 8, and maybe 9). The weapons Edgar used were pretty advanced tech for the world of FFV, and I really can't see Bartz or Krile using a chainsaw/acid gun while inside a high medieval castle. It would be fucking rad though

>> No.1847390

>That feel when doing a Cannoneer+Chemist setup as a Freelancer

Ultimate versatility.

>> No.1847832
File: 60 KB, 1195x399, FF5-FuckYeaGaluf.jpg [View same] [iqdb] [saucenao] [google]
1847832

>Which game was your favorite?
Growing up with IV and VI I have to say VI was my favorite but V instantly became my favorite after I found the "lost" Final Fantasies sometime in early 2000s.

>Least Favorite?
I have to go with Mystic Quest here.

>Which did you play first?
I honestly don't remember whether I played FF1 or FFVI first.

>Do you have a fond memory attached to any of them?
To say that FF1, FFIV and FFVI more or less weren't my childhood wouldn't be excetrating much.

>Favorite character/character side-plot?
I guess I have to say that Galuf is my favorite character, there really isn't anything wrong with him and out of all deaths in the whole FF series his actually makes the most sense not to mention being the manliest one. I have also always liked Cyan and Sabin as a characters. Finally as far as favorite characters and character subplots are concerned I have talk about Locke; as a kid "treasure hunter" who rescued girls in distress, stood up against the forces of evil despite impossible odds and outwitted whole city full of enemy soldiers seemed like a pretty cool guy I didn't really give a fuck about his backstory. However now that I'm older I see his overwhelming guilt about being unable to rescue his old girlfriend Rachel from freak accident and him being unable to let it in whole new light especially after experiencing something similar myself.

>> No.1847862

>>1847832
>Do you want Square to remake V and VI like they did IV?
Absolutely not.

>Final Fantasy 4
>Final Fantasy 4 PS1
>Final Fantasy 4 GBA
>Final Fantasy 4 DS
>Final Fantasy 4 PSP
>Final Fantasy 4 Fast 4 Furious
I have already seen FF1 and FFIV (2 games I grew up with) remade countless of times and each time becoming less like the games I grew up with and in my eyes worse even if their newest remakes are technically better than the originals.

Also SquareEnix will fuck up at least one thing in their remakes, guaranteed:
Chrono Trigger: lets put in a True End that shits all over our fans for shits and giggles
Romancing SaGa PS2: turned into SaGa Frontier and up the rate of cool people joining you
Valkyrie Profile: took away all the menu shortcuts
Star Ocean 1/SaGa/Dragon Quest V/Final Fantasy Tactics: made combat 5 times slower than original, also took away many battle monologues
Dragon Quest 4: deleted unique party chat
Star Ocean 2: deleted 1/3 of ending and make main heroine look like a boy. Also made the game so blurry, it hurts the eyes after playing SO1.
Lufia 2: a perfect example of producers meddling with developers, it was turned into Kingdom Hearts lite

On top of that, they like to put on the infamous squeenix tax (pricing games $10 higher than comparable games from other companies) not to mention episode based games like FFIV: TAY where SE wants you to buy each episode one by one and there are dozens of them.

>> No.1847936

>>1847862
>Chrono Trigger
They already did that with Cross.
>Valkyrie Profile
Not a remake.
>Dragon Quest 4
JP version had them, blame the localization team
>Star Ocean 2
Fucking bullshit. PS version had 85+, the remake has exactly 119 endings, not to mention the huge amount of new PA's for the "forgotten" characters, like Dias and Noel.

>> No.1847937

>>1845618
Not only that, but...

Your sword-wielding teenage protagonist Squall / Zidane will discover that the principal villain Edea / Kuja is in actuality his mother / brother. Then he will discover that in his history he has a hidden purpose as a SeeD / Genome, and shortly before the end of his travels and facing the final confrontation, he will have one last fight with his evil counterpart Seifer / Kuja.

>> No.1847989

>>1847390
>Chemist
I can really get into collecting Blue Magic but I can never find the patience to hunt down specific items to mix and find the good combinations.

>>1847862
I actually really liked Minstrel Song and I've played all of the English titles. As for Valkyrie Profile, the menu shortcuts were something they added in when translating it. Coming from someone who played the PSP version first, I didn't even notice it. There were a few moments when I said word for word "Why couldn't they let you equip/unequip people out of your party, too?" only to find out that you could in the English PS1 version.

>> No.1848020
File: 60 KB, 438x253, 1208541349199.png [View same] [iqdb] [saucenao] [google]
1848020

>>1842270
>>1842275
>>1847937
Might as well post these ancient images about similarities in plots of Final Fantasy games.

>> No.1848021
File: 25 KB, 1021x552, 1254435479611.gif [View same] [iqdb] [saucenao] [google]
1848021

>>1848020

>> No.1848023
File: 120 KB, 1021x552, 1262606380595.jpg [View same] [iqdb] [saucenao] [google]
1848023

>>1848021

>> No.1848025
File: 146 KB, 1021x552, 1262979536687.jpg [View same] [iqdb] [saucenao] [google]
1848025

>>1848023

>> No.1848031
File: 431 KB, 1656x2231, FF plots.jpg [View same] [iqdb] [saucenao] [google]
1848031

>>1848025

>> No.1848035

>>1847862
>Also SquareEnix will fuck up at least one thing in their remakes, guaranteed:
These feels are real. Even if they're slight sometimes and highly ignorable, something's added every time and it all adds up.

When we just want a simple port, Square outsources out to someone who puts an awful RPG Maker lining around it or tacked-on addons. And even when it's a straight port, there's something wrong under the hood that either causes slowdown or something to not work right.

>> No.1848201

>>1848035
>Square outsources out to someone who puts an awful RPG Maker lining around it
I don't think I'll ever get over FFVI and V for mobile. FFVI is especially bad since it has the GBA version's addons and the SNES version's music. It'd be the definitive version if not for the god awful sprites. The portraits were the only good thing to come out of that port.

>> No.1848476

>>1848035
Can people please stop equating the shitty filtered-looking graphics to RPG Maker which, last I checked, used unfiltered low-res spritework and minimal usage of alpha and blending?

>> No.1849158

>>1848476
It's not as much the sprites as the UI. Which started with IV complete and really echo RPGM.