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/vr/ - Retro Games


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File: 496 KB, 787x976, resident-evil3[1].jpg [View same] [iqdb] [saucenao] [google]
1765319 No.1765319 [Reply] [Original]

sup /vr/

What do you think of RE3? How do you rate it compared to other titles? What did you like/dislike about it?

Also RE general I guess.

>> No.1765337
File: 42 KB, 640x360, 1289453413584.jpg [View same] [iqdb] [saucenao] [google]
1765337

> like

Being able to create your ammo

> dislike

that system was never used again in the sequels

>> No.1765367

I love the atmosphere in RE:3.
As you walk down the highly detailed city streets obstructed with all types of refuse, you hear moans and the crackling of fire off in the distance.


I fucking love RE 3. It's probably my favorite, but I haven't tried RE:MAKE yet or ZERO.

>> No.1765375

I played 2, 3 and 1 in this order, and my favorites are 3 > 2 > 1

To me 3 just looks better, has more action and the controls are better. Also Jill's clothes look kind of slutty in this game which is a bonus

>> No.1765386

It's good. It has the "muh atmosphere" feel that Resi 2 failed to capture.

>>1765367
Zero is the best RE, anon

>> No.1765392

>>1765386
I hope to get a WII soon or something so I can try 0 and remake. Wish it wasn't an exclusive.

>> No.1765403

>>1765386
RE2 felt too much like a throwback to RE1. At least RE3 actually allowed players to explore most of Raccoon City and not have most of the game set in a police station.

>> No.1765415

>>1765319

Lkes:
>Introduced the ability to run up stairs without clicking and the 180 degree turn to the series/genre
>faster paced than other REs. It's almost an action game in some ways.
>randomized elements to puzzles, enemy locations, weapon locations and ammo locations. so it's almost never exactly the same twice
>the dodge move, while a pain in the dick can save your fucking ass at times

Dislikes:
>The plot is pretty throwaway
>The dodge move is touch and go unless you spend hours and hours mastering it's use
>the only original weapon in the entire game blows ass (mine thrower)
>making your own ammo makes the game too fucking easy, as you can just make tons of freeze rounds or magnum ammo and then just kill everything effortlessly.

Not a bad game overall, but the ammo making mechanic does break the game. It's even worse than game breaking elements in FFVIII IMO. It just gets a free pass because standards outside the RPG genre are much lower.

RE3's kind of middle of the pack for me:

>REmake
>RE2
>Revelations
>RE1/Director's Cut/Deadly Silence
>RECV/X
>RE3
>REZero
>RE5
>RE4
>RE6

I like it more than the more action oriented REs where the series' identity was totally lost amidst the "top kek, I like SHOOTING!!!!" gameplay elements. However, RE3 isn't as good as other classic entries because it really is broken as fuck and lacks any real challenge. Also it's own spiritual successor (Revelations) is worlds better with an easier to use dodge system and customizable weapons is an excellent example of how NOT to break a game with a customization element.

But since I rank RE4 as second worst entry in the series, no one will take anything I say seriously

>> No.1765419

>>1765415
>Resi 4 at the bottom of the list

DAMN STRAIGHT

>> No.1765428
File: 625 KB, 1009x568, modern_re3_photoshop_by_d34d1ns1d3-d6ueqjo.png [View same] [iqdb] [saucenao] [google]
1765428

>> No.1765432
File: 931 KB, 1009x568, modern_re3_photoshop1_by_d34d1ns1d3-d6ueqry.png [View same] [iqdb] [saucenao] [google]
1765432

>>1765428

>> No.1765434

THERE ARE, TERRIBLE DEMONS, OUCH.

https://www.youtube.com/watch?v=aA4DQd_FaBY

>> No.1765459
File: 37 KB, 400x308, sega-saturn-splash-screen.jpg [View same] [iqdb] [saucenao] [google]
1765459

I've just started getting into RE. I got CV back in 2000/2001 but gave up after a few hours because I thought I had wasted too much ammo (last thing I remember was fighting 2 stretchy-armed guys and being in a lab where some creatures escape from a large glass tube). My friend rented REmake once and I played it for about 5 minutes.

I burned a copy of the Saturn version, and every once in a while I would pop it in and play for 15 minutes, but today I finally decided to sit down and start playing it for real. I've been able to explore a good bit of the mansion (or the upper levels anyway), but it keeps crashing when I try to go through a door.

It's probably random, but I've gotten superstitious that it's happening because I open the door right after a camera change, so I stand in front of a door for like 2 seconds before opening it. But sometimes I'll forget, the screen will fade to black, but the door animation never loads.

I guess I'll try cleaning the laser on my Saturn, and maybe burning a fresh copy if that doesn't work (current one is anywhere from 6-10 years old).

>> No.1765461

>>1765415
>RE5 above 4 and 6
Why? RE5 was a shittier version of 4 with forced co-op.

>> No.1765591

REmake > Revelations > 3 > 2 > 4 (as a RE) > 1 > Gaiden > Umbrella Chronicles (Only saw in YT) > [huge gap] > 5
I like RE4 as a game, but not as much as a RE title

3 did the whole town in chaos thing. At the time, I got into SH genre because RE and Silent Hill had modern urban settings with explorable interiors that other games barely did, I didn't know what I was getting into, but I ended up liking Horror because of that.
Then there's the Clock Tower and Park which are similar to the mansion's decor and backyard.
And finally, the hidden laboratory and last escape, which seem to be the staple of the series.

>>1765392
I'm emulating REmake on PC, it's the best one.

>> No.1765634

>>1765461
I like re5 a lot more than 4 too. I actually enjoyed it so much I got every achievement when I had a 360, and then bought it again when I got a ps3 and got every trophy again.

>> No.1765686

RE3 is ok, shame it completely killed the series, gameplay-wise. It was reviewed slightly too harshly back when it dropped, but honestly, it does deserve some stark criticism for the pointless new bullshit it introduced, Nemesis encounters aside. It also started the annoying trend of Jill's entire character changing in every RE game she appears in.

>> No.1765723

>>1765367
are you me? that is my exact feeling about RE3 and RE in general. I remember that after having played re1 and 2, 3 really improved the whole experience with little details that made you absolutely live it as if you were there.

>> No.1765736

>>1765319
RE3 is my Favorite, because of the bonus weapons and costumes, and the ability to create your own ammo

>> No.1765739

>dat jill

>> No.1765740
File: 167 KB, 713x700, cover-dino-crisis.jpg [View same] [iqdb] [saucenao] [google]
1765740

I liked but I think it's pretty obvious capcom was sinking all it's chips into Dino Crisis at the time

>> No.1765778

>>1765740
I really wish this franchise hadn't died a peasant's death.

>> No.1765801

>>1765461

>RE5 had something vaguely to do with the rest of the series, while RE4 was "Leon's big adventure" and had less than nothing to do with anything at all.
>the plot of RE5 effectively ended a lot of the standing storyline/s, serving as the MGS4 of the RE series (a final entry in other words) It is plot wise what RE4 SHOULD have been, honestly
>RE4's level layouts were all either hallways with things to shoot at or small shoot out areas. RE5 at the very least had things like the swamp and the catacombs that added more classic RE-like elements (like crest hunts and puzzles) to the fold
>RE5 perfected RE4's gameplay style. It's faster and has better ideas for an action game in it (Face it, RE4 is an action game first and everything else second)
>The hotkeys allowing you to switch guns quickly and ability to reload 2 guns at once are excellent example of the above point
>no need to babysit a moron who dies constantly and can't fight back at all in RE5 (unless you take Sheva's ammo away)
>no ":WHATRYABUYINSTRANGA!?!?!?" in RE5

I could go on, but I think I've made my point. And the only reason RE6 is below RE4 on the list is because of how unfocused it is. It's actually a better game than RE4 in segments and the gameplay is worlds better.

The problem with RE6 is because said "better segments" usually last half an hour at most and then are followed by 3 straight hours of fluff that was obviously tossed together with no real design in mind. If RE6 had been shortened to one campaign that consisted of nothing but the GOOD ideas that made the game, it would have been far better than RE4.

Its too bad really. They actually had one game worth of good content in RE6, but it had to be a 25 hour long epic. So now there's one game worth of good content spread across 4 full games...

>> No.1765827
File: 190 KB, 1000x750, aim.jpg [View same] [iqdb] [saucenao] [google]
1765827

>>1765801
>>the plot of RE5 effectively ended a lot of the standing storyline/s, serving as the MGS4 of the RE series

That's idiotic. Wesker went from a classy super spy looking to move up in the world to a SUPER VILLAIN, Jill was marginalized completely so we could pretend that the rivalry was always Wesker v Chris ALONE (and frankly Jill has more reason to hate his guts than Chris does)

Chronicles already ended Umbrellas BS and anything new was invented just for sake of itself.

>RE5 at the very least had things like the swamp and the catacombs that added more classic RE-like elements (like crest hunts and puzzles) to the fold
>RE5 perfected RE4's gameplay style. It's faster and has better ideas for an action game in it (Face it, RE4 is an action game first and everything else second)

again calling BS. RE5 had laughable puzzles a shitty inventory over 4's nigh perfect one and any EMBLEM finding was just a self serving collect a thon

>>The hotkeys allowing you to switch guns quickly and ability to reload 2 guns at once are excellent example of the above point

well I guess it needed that because it basically became a mindless endurance shooter than an actual horror game

>>no need to babysit a moron who dies constantly and can't fight back at all in RE5 (unless you take Sheva's ammo away)

or if you let Sheeva you know exist.

RE5 was a goddamn embarrassment

>> No.1765834

>>1765740
Actually, Capcom had started work on the original version of RE3 first, then Sega paid them to put it out on the DC instead. That project became Code Veronica.

While that was in production, Capcom started up a new PS1 RE3 with a different game engine (from what I can tell from vids and such, it seems to be the N64 REZero game engine), but they still had the engine for the PS1 version of CV sitting around so they took it and made Dino Crisis with it.

Basically, REZero, RE3 and DC were all "quickie" projects that they kind of tossed together while RECV was in production.

I don't have any sources to provide, but play DC and RECV and pay attention. The running animations and the camera movement as well as the general speed of both games are exactly the same. DC is obviously made with an earlier build of the RECV game engine.

Also worth note is that DC2 seems to be made with a very early build of the Onimusha engine. Once again, no sources to post, but pay attention to the games. The characters in DC2 don't have all the dodge moves, but the running speed and animations are exactly the same as Onimusha. And Onimusha was in the works as a PS1 game originally, so it's not unlikely that they just took the engine and made something else with it.

Apparently Capcom also reused assets and such from early builds of RE4 to make parts of Clock Tower 3 and Haunting Ground as well. And the original version of RE4 is what became Devil May Cry and the PS1 version of Onimusha was originally meant to be REZero.
Then there's the reused assets from RE5 that made it into RE6...

So Capcom does have a documented history of reusing assets and transforming projects into different games entirely.

>> No.1765845

>>1765319
>What do you think of RE3?
mildly entertaining game after RE2.

best part is jill moaning in the chapel.

>> No.1765859

>>1765845
http://youtu.be/IDNdofN3WcQ?t=14m46s

>> No.1765861

>>1765827
Wow, the butthurt is strong with this one. Listen up son:


>That's idiotic.
Oooohhhhohhhohohh. U hurt muh feels bro...

>Wesker went from a classy super spy looking to move up in the world to a SUPER VILLAIN
Witch they explained fairly well with him finding out hos he got his powers and losing his shit and effectively killing his real father and all that. IT's not the best writing in the world, but at least it's not "SAVE THE PRINCESS LEON!!!"

>Jill was marginalized completely so we could pretend that the rivalry was always Wesker v Chris ALONE
You do realize that Chris was the MC of RE1 rite? Jill was basically an afterthought to add replay value. And Making the big, epic, beefy final battle take place between a sexy chick and a superhuman killing machine reeks of the RE movies too much for my tastes (and Capcom's apparently) At least when it's Chris vs Wesker, it feels more natural.

>(and frankly Jill has more reason to hate his guts than Chris does)
Without Wesker turning Jill into a slave, there's a lot less hate. Turn her into that slave, and she can't be the MC, because Chris and Sheva have to free her. You can't have it both ways.

>Chronicles already ended Umbrellas BS and anything new was invented just for sake of itself.
Yes, because ending the series' story in a side game is SUCH a good thing. Not to mention that going to Russia, killing a guy introduced in THAT game, then leaving it open ended was just shit.

CONTD.

>> No.1765863

>>1765859
the start time doesn't work in the embed, just skip to 14:46

>> No.1765864

>>1765861


again calling BS. RE5 had laughable puzzles a shitty inventory over 4's nigh perfect one and any EMBLEM finding was just a self serving collect a thon
RE4's inventory was OK at best and was just there to occupy OCDfags. RE5's inventory was faster, more intuitive and better suited to the gameplay both games share. And the Hotkeys are definitely better suited to an action game (witch RE4 is as well)
Also, literally all of the puzzles in RE4 were "shoot something and something else happens", pull the lever, something happens" and my favorite: "kill 4 dozen guys, something happens" RE5 at least tried.
RE4 is effectively a half assed action game that's still trying to be a horror game and failing.

>well I guess it needed that because it basically became a mindless endurance shooter than an actual horror game
And RE4 wasn't? All I can say to that is: Top kek

>or if you let Sheeva you know exist.
What are you even getting at here!?
Sheva saved my ass a ton of times. And while she did act like a retard and die, it was a LOT less often than princess toadstool in RE4.

>RE5 was a goddamn embarrassment
NoU

>> No.1765889

>>1765459
>and maybe burning a fresh copy if that doesn't work (current one is anywhere from 6-10 years old).

That's probably the issue. Lot of Saturn dumps on the internet are really poorly done.

>> No.1765892

You're all forgetting
That 2 is the best.

>> No.1766019

>>1765801
>>1765827
>>1765861
RE5 might had ended the Chris vs. Wesker rivalry, but honestly bringing back Wesker in RECV was a dumb plot twist anyway.

>> No.1766223

>>1765319
I loved the ammo creation element. But what I loved more was the boss encounters with Nemesis.

There need to be more games like that. No mooks, just bosses that chase you around the entire game until you put a stop to them.

>> No.1766234

>>1765319
Can you feel it?
https://www.youtube.com/watch?v=T9n0fNnzGcY

>> No.1766296
File: 162 KB, 540x801, BSAA_Jill_Sketch_Colored_by_LtColonelBob.png [View same] [iqdb] [saucenao] [google]
1766296

>>1765861
>Witch they explained fairly well with him finding out hos he got his powers and losing his shit and effectively killing his real father and all that. IT's not the best writing in the world, but at least it's not "SAVE THE PRINCESS LEON!!!"

It's still shit and RE4 made up for it with tone and humor.

>You do realize that Chris was the MC of RE1 rite?

you do realize that all sources list it as a joint effort right, they where co stars.

>Without Wesker turning Jill into a slave, there's a lot less hate.

same amount of stuff as Chris got, and it still happened. She didn't even get to do anything once you save her. She was literally tossed aside for Sheva.

>Yes, because ending the series' story in a side game is SUCH a good thing. Not to mention that going to Russia, killing a guy introduced in THAT game, then leaving it open ended was just shit.

Didn't say it wasn't shit, just that it was covered.

>Top kek

yeah that speaks volumes

>What are you even getting at here!?

she's an idiot and death prone

>Sheva saved my ass a ton of times.

you're and idiot and death prone

> it was a LOT less often than princess toadstool in RE4.

you know you can drop Ash off some place safe and out of the way right. You seriously didn't drag her with you into combat zones did you?

>> No.1766313

>>1765319
RE3 is bretty good, some retarded plot holes and stupid dialogue notwithstanding. I really enjoy the fact that we were finally given the opportunity to explore Raccoon City in depth, and the ammo mixing, item randomizing and alt. story paths added true replay value. I'm not even bothered by the more faster paced, actiony gameplay, because in this game's context it makes sense. Jill already knows from past experience how to deal with the situation. Also, Nemesis fucking rocks. The best BOW of the series by far.

>> No.1766574
File: 176 KB, 550x550, 56547%20-%20jill_valentine%20Resident_Evil%20Resident_Evil_3%20sawao.jpg [View same] [iqdb] [saucenao] [google]
1766574

>>1766313

there ARE some pretty glaring continuity issues at work if you play right off of 2 but Id let it slight for the sake of being a game

>> No.1766652

>>1765591
>>1765415

>making lists of RE games
>Not putting Outbreak 1 and 2 at the top or even on them

Shit RE fans 0 out of 10 you guys are the reason for resident evil and megaman being the shit that it is today

>> No.1766669

>>1766652
Theres only so much people can do.

Literally your only options for supporting a company are:

>Buy their game
>Don't buy their game

Sure, -now- you can bitch about stupid game mechanics on the internet, but back then, if a company tried something different and it "failed" even if it was successful the series continued. Look at X4-X5-X6, it was a steady downward spiral in quality, yet the series continued because of its popularity.

>> No.1766710

>>1766652
>Not putting Outbreak 1 and 2 at the top or even on them
There are many RE games I wasn't able to play. Between being exclsives, hard to find (even at the time) and not being able to emulate, take your pick why I didn't play them.

>> No.1766974

>>1766710
Is your PC a toaster or something? Outbreak plays really well on PCSX2. The only one that doesn't emulate well is Dead Aim.

>> No.1767124

>>1765834
>Basically, REZero, RE3 and DC were all "quickie" projects that they kind of tossed together while RECV was in production.

Somehow those quickie prokects ended up being far batter than CV

>> No.1767392

>>1765723
>are you me?

yes.

>> No.1768213

>tfw can't find a copy of REmake anywhere

>> No.1768332

>>1768213
What version are you looking for? The Wii version is pretty cheap, and easy to find, but the GC version costs a bit more. It's not rare, though.

>> No.1768374

RE3 is a great game. Unfortunately, the only engine changes that appear in later games is the 180° turn command. It'll be the first and last time you'll be able to counter attacks, be prompted to make decisions, and make your own ammo.

Also, it's the first classic RE game to actually have a fucking graveyard.

>> No.1768385

>>1765834
Nice sauce.

>> No.1768387

>>1768332
GC. I know I could find it online but I'm just being patient looking for a good deal. I think I'll end up buying it off of ebay or something.

>> No.1768907

What does everyone think of Shinji Mikami's newest game Evil Within?

>> No.1768914

>>1768907
hyped to play it

>> No.1768921

So is there a reason why Jill wears a strapless top and a miniskirt in a zombie apocalypse even when she knows what shit is going to go down?

>> No.1769128
File: 362 KB, 850x1171, sample_bdf8bf66d40de0ec385daee04c02d7f69d1b2f18.jpg [View same] [iqdb] [saucenao] [google]
1769128

>>1768921

it was laundry day? tits

she was caught unaware and thought she had more time to prepare tits

tits? tits

>> No.1769183

>>1765319
It's my favorite of the classic games. It did some great things, like:
Ammo mixing
Dodging
Branching paths
MOTHERFUCKING MERCENARIES
Nemesis pursuits
Great weapon selection (yes, even the mine thrower).
Jill's awesome alternate costumes

Only thing I didn't like was:
Raccoon City going boom.. http://www.youtube.com/watch?v=uB6L2mJKL1A
;_;

>> No.1769194

>>1769183
Oh, and I forgot the first aid spray box. Very helpful, but I try not to use too many since it's lower your rank.

>> No.1769216

>>1769183
Mercenaries is fucking addicting.
I never seem to get better at it though.

>> No.1769532
File: 228 KB, 747x1024, Regina__s_Thoughts_on_Jill_by_ViperXtreme.jpg [View same] [iqdb] [saucenao] [google]
1769532

>>1769183
>Jill's awesome alternate costumes

>dat Regina outfit

>> No.1769746 [DELETED] 

if you seriously ask yourself that question youre gay.

when i played the game the outfit just fitted perfectly, such a thing NEVER crossed my mind, even if today thinking about it it does not make any sense.

i mean, who would fucking care about why when you got stuff like this https://www.youtube.com/watch?v=fDYfqW3J9Eo

>> No.1769750

>>1768921
if you seriously ask yourself that question you're gay.

when i played the game the outfit just fitted perfectly, such a thing NEVER crossed my mind, even if today thinking about it it does not make any sense.

i mean, who would fucking care about why when you got stuff like this https://www.youtube.com/watch?v=fDYfqW3J9Eo [Embed]

>> No.1770238
File: 142 KB, 1000x1379, 1386494628586.jpg [View same] [iqdb] [saucenao] [google]
1770238

>>1769194
You can eschew them and some ammo and still pass. Red herbs are concealed better than other herbs.

>>1769216
Master dodging. Also, I emulated the PS1 version and I could dodge 9\10 of the time just by holding the aiming button, anyone knows about that?

>> No.1770247

It was a great game in my opinion it was certainly on par with first game maybe not the second one.
The only down side to this game is Carlos it honestly felt like he was forced into the game.

>> No.1770319

>>1770247
The UBCS conspiracy was better than the previous games' conspiracies. Carlos was good and helpful and more interactable and pragmatic than, for comparison's sake, Ada. He only had a rushed visage in art design, see the ranking screen with Jill, Carlos, and Barry (who probably was the bartender and owner of the bar) for reference.

>> No.1770948
File: 117 KB, 258x196, 1400526141565.png [View same] [iqdb] [saucenao] [google]
1770948

>mfw people bitch about RE's controls

>> No.1770950

re2 is better
re3 is decent though

>> No.1770958

>>1770948
I can't understand it either.

>> No.1771010
File: 490 KB, 500x263, 1400633558248.gif [View same] [iqdb] [saucenao] [google]
1771010

>>1770948
https://www.youtube.com/watch?v=ARRSHaMTXh8
skip to 4:11

>> No.1771034

>>1771010
I can't understand why LPers think I care to listen to their stupid banter.

>> No.1771050
File: 137 KB, 275x383, Jeff.png [View same] [iqdb] [saucenao] [google]
1771050

>>1765859
fucking Carlos, do I know his voice from somewhere?

>> No.1771124

>>1770238
That's the easiest way to dodge. The time it takes for you to raise your weapon is your evasion window. Which is why you see a lot of JP Merc runs pulling out a knife with their back turned to the enemy; it takes longer to ready the weapon that way, giving you a longer evasion window.

Now, if your weapon is already raised, you have to attack at the instant you're being attacked, which requires you to be more precise than raising your weapon at the right time.

>> No.1771349
File: 65 KB, 559x502, weskerrage.jpg [View same] [iqdb] [saucenao] [google]
1771349

>>1771034

I don't mind if they have something to say about the game or actual information but yeah when it's just pointless blatherskite non stop it's annoying

>they talk over the cutscenes

>> No.1773942
File: 40 KB, 385x600, evil.jpg [View same] [iqdb] [saucenao] [google]
1773942

what's the best way to play the psx resident evils? Buy them on psn?

>> No.1773949

>>1773942
PSN only has the Dual Shock version of RE 1 with the botched soundtrack. You need to find a copy of the original black label Director's Cut.

>> No.1773951

>>1773949
why black label?

>> No.1773958

>>1773951
Because the Greatest Hits version is the Dual Shock edition.

>> No.1773965

>>1773958
why is the dual shock version botched? Is the sega saturn version any good?

>> No.1773978

>>1773965
Dual Shock version replaces the soundtrack with something far, far worse. The Sega Saturn version has an exclusive battle mode which features a zombified Wesker and gold Tyrants.

>> No.1773991

>>1773942

Emulator if you have the option. Original psx version.

>> No.1774034

>>1773978
It also has no a 2nd skin for the 2nd set of Hunters and Lab-creatures you see; and another little surprise. Also, no autoaiming. Also for the visuals the 3D models are more blocky; but the 2D backgrounds look a lot better. Also 2 exclusive extra costumes which imo are the best ones (not hard considering how all other extra costumes in RE1 are shit).

The Saturn version is my personal favourite. The lack of auto aiming makes it a little more hardcore, I love its visuals and the small things it's added.

The battle mode is already incredibly fun (though a bit on the hard side!).

The PC version CAN be the best version in terms of smoothness and visuals ; but depending on your hardware and OS it can run awful, depends how lucky you are or how much effort you're willing to put into it.

Also it is good to know that SOME versions of RE1 are easier than others, for instance in some versions zombies have less HP, however I don't know for sure in which version exactly it is the case and there is no info about that anywhere because it's not a widespread knowledge (most RE fans don't even know about that). I think that in the NTSC Saturn and ORIGINAL PS1 versions the zombies have more HP than in the Jap original releases and than in the Director's Cut release. Just, not sure really.... Only further experiment of every version released in every region could tell that for sure.

>> No.1774143

>>1773942

I honestly even forgot it came on the saturn

>> No.1774175

>>1774143
Yet it's the version of the original RE1 with the most content.

I'm not counting the DS version because it has so much changes in terms of how it plays and looks (new 3D models, new zombie AI, 'advanced' controls etc etc) it's really not quite the original anymore, even in 'classic' mode.

>> No.1774257

>>1765386
I know it's an unpopular opinion but I loved 0 too. I can understand people hating on the many of the bosses in it though. Regardless of that, I really liked the atmosphere.

>> No.1774293

>>1774034
>the 2D backgrounds look a lot better
not a lot, a little.

>> No.1774309

>>1774257
HOLY CRAP, someone else who can appreciate RE0, and for the right reason.

>> No.1774320

>>1774257
>>1774309

I just have a hard time understanding how Becky can go from leach slaying tyrant fighter too....yeah

>> No.1774695
File: 946 KB, 250x250, open the door.gif [View same] [iqdb] [saucenao] [google]
1774695

>> No.1774874
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1774874

>>1774034
Long box PS1 version doesn't have auto aiming either.

Anyway, original Director's Cut is SLUS-00551. Make sure you have the seller read you the serial before ebay hunting.

>> No.1774898

>>1774874
'Longbox' was never released in PAL (where I live) so I never really played that. The funny thing is that I'm pretty positive the original (not director's cut) PAL release of RE1 did have autoaiming (just like the Jap version do).
Could be wrong though, I haven't touched a shitty PAL conversion in a long time.

>> No.1775734

>>1774898

for the life of me Id have sword that the director cut didn't have it either and no game till 3 did.

When did DC come out>

>> No.1775784

>>1774695
its to dangerous to go outside

>> No.1778045

>>1775734
>When did DC come out

wikipedia says

JP September 25, 1997
NA September 30, 1997
PAL December 10, 1997

If I remember correctly, you CAN turn off auto-aim...in the dual shock version.

>> No.1778185

it's interesting

>> No.1778196

>>1778185
Are you talking about Jill's tits?

>> No.1780674
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1780674

>>1765367
>As you walk down the highly detailed city streets obstructed with all types of refuse, you hear moans and the crackling of fire off in the distance.
But as I walk through the city streets, these frightened people watching me pass

>> No.1780716
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1780716

I know we'll never see Rebecca again (at least contemporarily), but I wonder what she's up to

>> No.1780724

>>1774034
>>1773978
The Japanese Saturn version has auto-aiming, I can confirm.

>> No.1780738

>>1780716
I'd think shes probably reassessing her life after getting shot by Wesker in RE. Probably drinking heavily.

But I hope
she married a nice guy and had a family and is away from all this virus nonsense