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/vr/ - Retro Games


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1624450 No.1624450[DELETED]  [Reply] [Original]

What makes Ocarina of Time such a highly praised game?

>> No.1624458

>>1624450
Go read one of the 1000+ reviews for the game that have been written since 1998.

>> No.1625112

>>1624450
https://www.youtube.com/watch?v=U0xFglnbvnQ

>> No.1625114

no other explanation is needed
https://www.youtube.com/watch?v=JdLFqbDmS-4

>> No.1625115

>>1625112
Jesus Christ, WHAT THE FUCK.

>> No.1625352 [DELETED] 

>>1624450
I would explain, but you wouldn't understand.

>word of advice OP, don't ever go against the circlejerk.

>> No.1625356
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1625356

>>1624450
I would explain, but you wouldn't understand.

>> No.1625360

It has good dungeons, and the rest of the game tricks you into thinking it has depth for the first playthrough at least.

Nowadays it's more that nostalgic atmosphere.

>> No.1625758

>>1624450
Nostalgia.

>> No.1625762

Was delayed for two years
Released on a console that infamously only had five good games.

Maximum over hype.

>> No.1625763

>>1625762
Dude, I could easily name at least 20 good game for the system.

>> No.1625768

Probably because it's a good game that doesn't do a lot of things to displease the majority of the population.

>> No.1625772

>>1624450
Why are Gerudo the only ones with normal ears?

>> No.1625776

>>1625772
If everyone else has the same kind of 'abnormal ears', then the Gerudo are the ones with weird ears.

>> No.1625785

Oh look another OoT rant thread. Could you try reading the catalog before adding more clutter to this board? The last thread already had a perfect explanation on why it's praised as such.

>> No.1625787

>>1625776
Is is supposed to be like Tolkien though? Are Gerudo supposed to be like humans ruining the world of elves (Hylians) or something?

>> No.1625801

>>1625785
Which was why exactly?

>> No.1625807
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1625807

>>1625762
>cites nothing about the actual game
>le contrarian face

>> No.1625816

>>1625807
god damn your post is fucking cancer.

>> No.1625834

>>1624450
If you didn't experience it back when it was released, you'll never understand it.

>> No.1625836

>>1625762
It was massively pirated and emulated one year after release on UltraHLE. It wasn't just a N64 ting.

>> No.1625843

>>1625785
I Don't see a problem with someone disagreeing with the hive mind, helps set us apart from /v/.

>>1625834
lel

>> No.1625847

>>1625758
Yeah, all those excellent reviews it got AT RELEASE are because of nostalgia. Dumbass.

>> No.1625851

>>1625847
Last I checked right now isn't anywhere near Ocarina of Time's release.

>> No.1625852

>>1625816
>can't cite any issues with the game except "don't like because popular"

>calls someone calling him out cancer

This is what's happening. I don't care if you don't like it, but at least have reasons why or why not.

>> No.1625853

>>1625847
>I can't form my own opinions
>I simply have to agree with what someone was paid to write wrote

>> No.1625857

>>1625834
You DO realize you're basically saying that it's so well liked purely because of nostalgia and it doesn't hold up near as well now, right?

>> No.1625859

>>1625834
>You can't appreciate this fine masterpiece unless you played it when it was new!

Protip: That's exactly what nostalgia IS.

>> No.1625863

>>1625852
No one has supplied any real reasons why it's so well liked, either, except maybe for this guy >>1625360 who doesn't seem to think all that much of the game, so maybe you should shut the fuck up.

>> No.1625870

>>1625857
Why is it the new thing to say 5th and 6th gen games "hold up poorly"? If you enjoy a game you enjoy it.

>> No.1625873

>>1625851
Last I checked OP's question never mentioned any specific time frame.
>>1625853
That has nothing to do with anything. That person cited nostalgia as the only reason the game was praised, when it was near-equally praised at release. Please learn to read sometime.

>> No.1625879

>>1625870
Hey, don't talk to me. I don't agree with the concept of games "aging" in the slightest. I'm just telling that other guy that that's what he's suggesting when he says "YOU HAD TO PLAY IT WHEN IT WAS NEW TO UNDERSTAND".

>> No.1625881

>>1625852
I hate hive minds, that is why I called you cancer.
also, I'm not the guy you responded to, I'm a different guy.

>> No.1625884

>>1625863
>you should shut the fuck up

Why so salty?

I like it because it feels like a really comprehensive experience with the temples/dungeons and time travel elements. The game can be dark and foreboding when it wants like in the Bottom of the Well and the Shadow Temple. The game can also feel cozy and warm like in the Lost Woods, Kakariko and Castle Town. The music is incredibly good. The controls are well-implemented. The characters are likeable...etc. Could write on for a long while about why it's so good.

>> No.1625887

Its fun
The first time I played it I spent so many hours just discovering things.

>> No.1625889

>>1625873
But all that's relevant is how the game holds up and why receives praise now.
If it does little to nothing to earn praise these days, and all you can say in its favor is "it got good reviews when it was released", then you aren't making a very strong case for it NOT being just nostalgia.

>> No.1625894

>>1625884
No salt, just attack both sides for giving no reasons for their opinions, or don't attack anyone for it.

>> No.1625904

>>1625857
>>1625859

Yeah, that's exactly what I'm talking about. Every 3D Zelda game released after OOT was better than it. But I'll always think OOT is the best one because of the goddamn Nostalgia.

>> No.1625913

>>1625884
this entire post is an opinion. EVERY post for and against OOT has been an opinion. I'm yet to see hard facts about how influential OOT truly is.

>> No.1625916

>>1625913
>expecting objectivity on the subject of quality of a piece of media
Are you stupid or something?

>> No.1625917

>>1625884
This is a basic explanation that explains why it is such a good game. /thread

This whole thread is just OP trying to stir up shit.

>> No.1625921

>>1625917
>This whole thread is just OP trying to stir up shit.

how dare someone disagree with popular opinion. burn the witch! you see anon, this is a hive mind, which is cancer

>> No.1625927

>>1625921
No, there is nothing wrong with disagreeing but the explanation tells why OoT is seen as a good game and you can't seem to accept that.

>> No.1625940

It's the template for every 3D action/adventure game after 1998. You'd be hard-pressed to think of a game in that genre that doesn't borrow from OoT in some way, whether it's the targeting system, context-sensitive buttons, automatic jumping... It's like why so many people praise The Ramones. It's not like their music is really that amazing, but they changed the game forever and for that they deserve respect.

>> No.1625941

>>1625927
this wasn't about if OOT is a good game or not. no.

This has been about if it deserves all the praise it has gotten over the years, if this game is overrated or not.

and yes, there has been some people in this thread unhappy with someone not sucking OOT's dick, specifically these guys:

>>1625807
>>1625834
>>1625917

>> No.1625946
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1625946

>>1624450
the "all of hyrule's water" realization

>> No.1625949

>>1625917
I dunno, I don't really agree with any of those points except that the game could be dark at times.

The only dungeon I really cared for was the Forest Temple.

The time travel stuff feel pretty half-baked to me. They really don't do much with it.
I mean, when you have stuff like adult Link being arbitrary restricted from using the boomerang and slingshot, because otherwise there would be little difference between time periods beyond the aesthetics and who's around, I think it's clear you've fucked up somewhere.

The town areas don't feel cozy to me, they're just 4 or 5 houses stuck in the middle of nowhere with a small handful of NPCs that barely say anything, and like most early 3D games everything just feels empty.

The music is passable. Not a single track impresses me or sticks with me.

The controls for aiming are overly sensitive, and no one would excuse them in a modern game. Everything else feels a bit rough as well, especially locking-on and dealing with the camera at some points.

The characters have basically nothing going for them imo, they're all pretty flat and boring.

>> No.1625956

>What makes Ocarina of Time such a highly praised game?
My guess is that it's because it was the first 3D Zelda game and the gameplay was solid.

>> No.1625958

>>1625949
>The town areas don't feel cozy to me, they're just 4 or 5 houses stuck in the middle of nowhere with a small handful of NPCs that barely say anything, and like most early 3D games everything just feels empty.

the towns in LTTP had more life in them.

>> No.1625964

>>1625941
Fair enough. Personally I'm not sure if it is 'overrated' or not.

I found it to be a fantastic game when it came out and one that still holds up well today. Comparing it to other Zelda games I would say it is definitely one of the better ones. Comparing it to all other games, it isn't the greatest thing ever but at the time of release I could see how someone would think that.

Also
>>1625956

>> No.1625974

Better question is why a great franchise like Zelda has such a shitty fan base.

>> No.1625987

Only a handful of games in the entire world match the game's ability to build an immersive world. Everything about the world feels deeper because you are constantly getting new ways to interact with it. You get a hook shot and suddenly all wooden structures in the world mean so much more. You get a silver scale and the oceans seem deeper. Get get the lens of truth and every single wall seems to tease you with potential secrets. You get the titan's glove and giant monoloths you thought you could never move are now tossed away with amazing strength.

All of these mysteries you had to discover for yourself which made the experience more personal. The game gave you very little guidance on what to do, only the occassional mesage from navi/the owl telling you where the next dungeon was.

The sensation of exploration and discovery in the best zelda games (and best metroid games) are only matched by a handful of other video games on the planet.

>> No.1625997

>>1625987
>The game gave you very little guidance on what to do
No dude. No. The game always tells you exactly where you need to go.

>> No.1625998

>>1625974
I cannot think of a single franchise that has a "good" fanbase.

>> No.1626031

>>1625114
>https://www.youtube.com/watch?v=JdLFqbDmS-4

ye, 840 blaze it nigguh!

>> No.1626037

>>1625913

this might be the dumbest fucking post ive read in a long time.

"why is this game so highly praised?"

in other words,
>why do many people have positive opinions for this game?
>positive opinions
>opinions

>> No.1626041

>>1625834
I agree. it was pure magic. but I don't think it's only nostalgia just because I feel the way about it. the anticipation for this game just was insanely high since it was the first effort to put the LoZ series into a 3D setting and for that it did exceptionally well. the point where video game history tapped into early 3D development was a true revolution in so many ways. it challenged developers to completely challenge themselves, the concepts used for the medium priorly in an entirely new light. this was an important transition we will probably never see again that. at least not that fast.

since the LoZ series were highly praised before OoT, it gained only more ground when a 3D game was announced. due to its massive success and the success of super mario 64 it became some sort of a leading ruleset for developing 3D games after that.

>> No.1626053

>>1624450
Because it's a great game that was released at the perfect time.

>> No.1626360

>>1625762
Ocarina of Time
Paper Mario
Super Mario 64
Mario Party 2
Star Fox 64
Sin and Punishment
Majora's Mask
Diddy Kong Racing
Ogre Battle 64
Harvest Moon 64
Pokemon Snap
Spider-Man
F-Zero X

>> No.1626426

>>1625879
We have higher standards today. The games don't really "Age" they are just perceived differently with today's expectations. Don't be a Fucking Hipster. This is a legitimate and easy concept to understand.

>> No.1626462

>>1626426
I understand it just fine, but it's a really fucking dumb concept, and if anything standards are lower than ever.

>> No.1626471

>>1626462
>if anything standards are lower than ever.

No. The average standard is much higher. Average is the magical word here. You won't find many games these days which are flat out terrible. Uninspired? Maybe.

>> No.1626489

>>1626426
>perceived differently with today's standards

I can't speak for anyone else, but I don't judge games based on these factors. There are occasional retro games I never had the chance to play before, and that I'll discover at a later time. Differences in graphics qualities don't bother me in the slightest. Even though I have a PS3 at my disposal, I'll still pick up on games as old as MSX1 and play them for hours.

>> No.1626493

>>1625881
>it's popular, therefore shit
is just subscribing to a different hivemind though

>> No.1626494

>>1626471
I dunno, maybe?
I really don't think standards are any higher today unless you are talking PURELY about technical stuff like how well a camera or control scheme works, or, god help us, how many polygons are on screen.
Otherwise, no. Things like level design haven't advanced a single goddamn inch.

>> No.1626596

It's the Citizen Kane of video games

Massively overhyped years later when all it really did was have a good camera and be pretty good.

>> No.1626617

>>1624450

Ocarina of Time currently gets praised for the wrong reasons. When it's praised, its always because "it was revolutionary for the time" or things of that nature. They never talk about what makes the game great now, the parts of it that are still great.

They don't talk about the amazing dungeon design, the very cohesive world, and how the game has two strong atmospheres (the charming, child-like wonder of the first part and the more darker and historical of the Adult section). It is fascinating when you go into the Forest Temple and see that it's basically an ancient abandoned castle, or that the Shadow Temple is a burial ground for Hyrule's dead.

The game actually manages to hold all the dramatic inclinations together. It really does feel like the epic journey of the Hero of Time, and the final meeting of Ganondorf feels very profound (I love when you, Ganon and Zelda are in the same room). The story isn't terribly original but it gorgeous in its spiritual simplicity; it feels like the quintessential Zelda legend in my opinion.

And that fishing pond...

I'm tired of just hearing it was "great for its time". It's still great.

>> No.1626619

>>1626494
Actually, I'd argue that level design in particular has actually REGRESSED because people are so obsessed with their precious polygons and "cinematic experience" bullshit that devs put little effort or resources into anything else.

Compare FFXIII's glut of linear corridors to the sprawling complexes of dungeons in FFVI and earlier. Compare the boring straight paths of modern WoW dungeons to, say, Blackrock Depths. Compare Metroid: Other M to Super Metroid. Compare any modern FPS to classic Doom, Quake, or Duke Nukem 3D.

>>1625998
Not him, but I rarely see any form of anger or shitposting in Kirby threads.

>> No.1626643

>>1626617
Why waste a decent post on a shitty thread?

If OP even comes back, he'll say these are only your opinions and therefore can't see why the game is good.

But if someone have any kind of negative opinion he instantly aknowledges as fact.

>> No.1626653

>>1626617
Fucking this.

>> No.1626662

>>1626619
>Actually, I'd argue that level design in particular has actually REGRESSED
Yeah, so would I.
Like I said before, if anything, standards are lower than ever.

>Not him, but I rarely see any form of anger or shitposting in Kirby threads.
Overall well above average fan art as well. I don't know what the deal with that is.

I think it helps that the games are all pretty good (worst thing you could really say is that they're too easy), and that Kirby's gameplay at no point changed too radically (that's kept to the tons of spin-offs).
It's bad or controversial games, or major turning points in a series that cause the worst discussions, in my experience. The Metroid fanbase was pretty good as well before Other M.

>> No.1626684

>>1626596

I see people say this all the time and it's not something I agree with. Citizen Kane is still an incredible movie. Not just for the camera techniques, but for its story, a classic American tale of a young, warm-hearted idealist who becomes corrupt through power. It's one of those pieces of art that seems to speak directly to the American conscience, like The Great Gatsby.

>> No.1626692

>>1626596
>Massively overhyped
>It was only really fucking good

>> No.1626740

>>1626684
>>1626692
I'm really starting to believe that whenever someone says something is overrated, odds are they're just trying to be contrarian.

>> No.1626872

>>1626692
>It was only really fucking good
He didn't say that though.

>> No.1627001
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1627001

>>1624450

>> No.1627020

>>1625772
Because Hyrulian and Gerdo are difference races?

>> No.1627026

>>1625843
>hivemind
lol the only thing /v/ agrees upon is that
>everything sucks and you sucks, too also, because you doesn't think it sucks as more as I sucks dicks lawl

>> No.1627249
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1627249

>>1626360
>counting Sin and Punishment in the N64 library

Boy I sure loved playing that back in 2000 when it totally came out in America and wasn't just a japanese exclusive nobody had ever heard of!

>> No.1627250

>>1627249
Importing existed back then.

>> No.1627253

>>1627249
Do games not exist just because they didn't come out in your region? Or is this some stupid goalpost moving?

>>1627250
That it did.

>> No.1627262

Maybe I'm the only one that thinks this, but I believe games should be judged by how fun they are to play... this game was (and still is) extremely fun to play. What other reason could you need?

>> No.1627264

>>1627262
not directing this towards OP, just saying it's a dumb question I'm not sure why it's asked all the time

>> No.1627279

>>1627262
>>1627264
Art and entertainment enthusiasts discussing wha exactly makes this or that piece of art and ertaintainment is good or bad is dumb? Sure.

>> No.1627295

>>1627249
I get what you're saying but fuck's sake I actually imported an N64 console before they came out in America. And boy did I regret that.

>> No.1627316

>>1626617
>It's still great.

haters gonna hate

>> No.1627458

>>1625956
This for fuck's sake, no one ever points this out.

This was the time games were transitioning from 2D to 3D. Some worked, others failed miserably.
Ocarina of time worked without a hitch. It delivered the same experience we felt on the SNES that we'd been waiting for.

Whether you found it immersive or not varies from person to person. Hell, that definition seems to vary from person to person.

>> No.1627489

>>1626617
>(the charming, child-like wonder of the first part and the more darker and historical of the Adult section)
They pull that off perfectly with the dungeons too
Deku through Jabu are all short, simple, and have relatively non-threatening enemies (for fucks sake you fight bubbles in Jabu-Jabu).
As soon as you reach the Forest temple they start dumping all the creepy shit on you and the dungeons get much more complex.

>> No.1627530

>>1624450
Why don't you run down the list of its critical acclaim?

>> No.1627750

>>1626643
I liked his post...

>> No.1627780

It was Baby's First Zelda Game on Baby's First Console.

If history could just forget the Nintendo 64 and all its games I think we'd all be better off. Horrible 3d graphics, cartridge format in the era of CD-ROM, laughably bad controller, mostly poor games, bad 3d conversions of games, etc.

OoT was bad to control, horrible to look at, and just so subpar compared to anything else. Same with MM. Please, just forget your First Console ever existed, kids, and we can all be happy.

>> No.1627782

>>1624450
>What makes Ocarina of Time such a highly praised game?

All it takes is once sentence.

Have you LOOKED at what action-adventure games released BEFORE Ocarina of Time were like?

>> No.1627794

>>1627782
>Have you LOOKED at what action-adventure games released BEFORE Ocarina of Time were like?
You mean the vastly superior and much better NES and SNES Zelda games?

Yes. Yes, I have.

>> No.1627797

>>1627780
>first console

I grew up in the '80s. The original LoZ and Zelda II were my first Zelda games. I was actually looking forward to OoT when it came out, and I did in fact enjoy it.

I guess it's not as challenging as the earlier installments, but it's a fun game nonetheless. I get nostalgic for the comfy environments and soundtrack. OoT is just one of those game worlds that are fun to romp around in. I must have beaten OoT at least 10 times, and I think I've finished Master Quest 3 times.

>> No.1627798

>>1627794
>You mean the vastly superior and much better NES and SNES Zelda games?

The 3D ones, nigger.

>> No.1627835

>>1627798
Well you didn't say that.

And who cares anyway, if 2d games existed and 3d games were shit, what does that tell you?

>> No.1627860

>>1627835
It tells me 3D adventure games could be good.

>> No.1627886

>>1627860
>OoT
>good
Anyone that grew up gaming before the horrible N64 generation that thinks this has serious brain damage. For you N64 kids, the N64 gave you that brain damage.

>> No.1627905

It and Link's Awakening are the cawadoody/WoW generation's first Zelda games so basically for the same main reason why many people my age prefer aLttP or tLoZ: dat nostalgia.

That's why.

Since cawadoodies outnumber golden-age gamers, OoT is often considered the best in the series... that is until whatever the current generation of youngsters are called gets old enough to vote. Then it'll be Phantom Hourglass, Twilight Princess or, heaven forbid, Shitward Sword.

>> No.1627927

It was a great transition from 2D to 3D which kept a lot of its predecessor's positives while giving a large amount of new content as well. Its dungeons are interesting and well-designed to work with the newly-added depth of movement that the game had due to the move, and it has a magnificent soundtrack.

Basically, it was the best game of its type upon its release by a large margin. I like Majora's Mask more, but I can totally understand why it was so amazingly received.

>> No.1627928

the glitches

>> No.1627941

>>1627905
What the hell are you babbling about?

>> No.1627946

>>1627905

links awakening was barely 3 years after LttP you dense fucking moron

>> No.1627947

>>1627905

>cawadoody generation

Aren't they 13? Wouldn't a 'cawadoody' generation member have something like Twilight Princess as their first Zelda?

>> No.1627958

>>1627905

You are an idiot.

>> No.1627968

>>1627947
The first cawadoody was released 11 years ago. 13 year olds would have been 2 years of age back then. Today's 18 year olds would have been 7 at the time of its release. Basically, anyone between 18-23 today would be cawadoody (the average lifespan of a videogame generation).

>>1627946
Boohoo.
I meant to include 'DX' but failed to, apologies. The DX version was released the same year as Pokemon and OoT. More people are familiar with the DX version than the original, not that there's much difference anyway.
Still, you needn't be so rude. Don't make me put you in a time out, young man.

>> No.1627974
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1627974

>>1624450
For the same reason that makes people praise Final Fantasy VII as the best game ever, they found the Zelda series (and possibly the action-adventure genre) with OoT just like many people found the FF series (and often RPGs as genre) with FFVII. Now the "firsties syndrome" resulting from this makes the people unable to see any flaws in the games they grew up with and also makes them think they were more ground breaking they actually were. This "firsties syndrome" I mentioned is described in this FFVII review:
http://www.telebunny.net/toastywiki/index.php/Games/FinalFantasyVII

Now I don't agree with that guys "review" but he makes a genuinely good point about the "firsties syndrome" that is in effect with majority FFVII and OoT fanboys, especially the ones that cannot understand some people preferring games that came before or after them to them.

Are OoT and FFVII great games that deserves most of the praise they get? YES.
Do both games have insane fanboys that give the games more credit than they deserve? YES.
Are both games overrated as fuck? YES, and if you try to deny this you are one of those fanboys.

Also pic related, give it a year or two and we have people praising FFX and Twilight Princess as the best games ever made and after a decade we have people praising FFXIII and Skyward Sword as the second coming of Jesus as the best games ever made.

>> No.1627976

>>1627968

The "cawadoody generation" as a (retarded) concept is mainly focused around COD4 and later though.

>> No.1627978

>>1627968
>the first Call of Duty
>cowadooty
you have literally no idea what you are talking about.
Stop.

>> No.1628000

>>1627976
Same generation, no? And if not, they'll wax poetic about Twilight Princess soon enough (if they're not doing so already).

>> No.1628020
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1628020

>>1627794
>vastly superior and much better NES and SNES Zelda games
>thinks it's the OoT fans who have nostalgia goggles

You can stop pretending to be retarded now.

>> No.1628030

>>1625913

it popularized circle-strafing and context-sensitive action buttons. It set the bar for what "open world" and immersion meant in the days of early 3D. It was a cinematic experience without forfeiting its identity as a game first and foremost (there's an old interview where Miyamoto talks about this, but I don't feel like digging it up so I'm going to say-- just go watch how the camera works when circling around an enemy.)

>> No.1628036

>>1628030
No. Circle strafing existed before OoT. You could do it in Mega Man Legends, for instance.

>> No.1628037

>>1627974
>Also pic related, give it a year or two and we have people praising FFX and Twilight Princess as the best games ever made and after a decade we have people praising FFXIII and Skyward Sword as the second coming of Jesus as the best games ever made.

I don't agree with this at all. I understand "firsties" but ff7 and Ocarina of Time were legitimate firsts for the industry. They were both major leaps forward for their respective genres. I've heard the arguments that they're just ff6 and alttp in 3d, but the transition from 2d to 3d is significant enough that the games could have had the exact same plot/characters and would have still been full of innovation.

The newer 3d Zeldas and FFs really don't add much to the formula, and were much more tepidly received during their release windows than the original 3d classics. Rather, I think gamers in the near future will be fondly remembering the games of today that took chances and broke new ground like Minecraft and other innovative titles like the Souls series.

>> No.1628038

Oh boy another thinly veiled "let's all whine about an overrated game" thread.

Just accept that these are amazing games that resonated with people in a way their predecessors never could.

>> No.1628042

>>1628037
>They were both major leaps forward for their respective genres
I can't agree with this at all for FFVII. Whether the game is 2D or 3D doesn't make much of a difference for RPGs of that sort.

>> No.1628047

>>1628030

Also it was set in a fairly unique world. The Kokiri, Gorons, Zora and Geruda are all built on existing tropes, sure, but it's definitely more unique than the bland Tolkein/DnD cloning associated with most fantasy themed games.

Every single NPC in the game has a unique model and animations that reflect their personality, even if they only get a few lines of text. In general this game has a lot of attention to small details. There are more secrets and easter eggs than any Nintendo game I can think of.

>> No.1628052

>>1628042

This is fair, the gameplay mechanics are essentially identical. Where ff7 really took the genre was into it's current state as a presentation powerhouse. The 4th generation rpg's looked no better than the shmups/platformers and other genres of the time. You can't deny that the ps1 era FF games were the best looking games of the time.

FF7 wasn't my first rpg but it was the first one to really blow me away and pull me into the world.

>> No.1628152

>>1628037
>>1628042
To be fair OoT made some use of the 3D elements in some of its puzzles but at least IMO FFVII did nothing with its 3D elements that couldn't have been done in 2D.

>>1628052
FFVII's battle scenes and some of its FMVs were indeed good looking and "groundbreaking" at the time but I still think the field models would have looked much better if they had used sprites and traditional 2D graphics instead in FFVII. The Popeye arms don't bother me but I simply think Square hadn't perfected their polygon models on pre-rendered images concept yet but on their defense they nailed it in FFVIII and FFIX.

>> No.1628203

>>1627928
You know, I can't actually say I've come across any.
Care to point them out?

>> No.1628210

>>1628203
Watch a speedrun.

>> No.1630620

>>1628203
>>1628210
I have no idea how many hours I put into OOT over the years, but all the glitches people talk about that are used for speedruns are obscure and complicated as fuck that it's amazing people found them
>oot is shit because it's so buggy you get glithced into things all the tiem
I don't think I'e ever experienced one of the glitches those speedrunners use

>> No.1630629

>>1627968
>implying Call of Duty 1 is cowadooty
No
Just stop right there
Just stop
You know someone doesn't know the first thing about Call of Duty if they link the early games to anything post-CoD4. The early games were actually good mate.

>> No.1630686

Sidequests gave it an edge in replay value and there were urban legends regarding hidden temples, getting the triforce, etc,

Wind Waker was just as good but people avoided it because not muh Link

>> No.1630710

>>1630629
Not him, but 90% of people who complain about CoD probably don't even know that.

>> No.1630743

>>1624450
>What makes Ocarina of Time such a highly praised game?

1.) The fact that it is a near-perfect game in every way.
2.) Nostalgia goggles.
3.) Fanboyism.

>> No.1630937

>people saying OOT is only good because of nostalgia
I had no nostalgia for the game and I enjoyed it.

>> No.1630948

>>1630937
I played it when it was new and I didn't enjoy it.

>> No.1630961

>>1626617
>(the charming, child-like wonder of the first part and the more darker and historical of the Adult section)

Not wrong. MM and TP are always called the "creepy" or "dark" Zelda games, but I always had the impression the world of adult Link in OOT is the most dark one.

Forest temple was scary as fuck. So was he shadow temple.
And the fire temple with the original OST

>> No.1631045

>>1624450

It is good. The N64 library being so lackluster makes it stand out even more.

>> No.1631551

>>1625904
With a few tweaks, I could agree. Some of the games have some serious challenge problems - specifically Twilight Princess being way too easy.

And doing some no hearts challenge run with specific rules doesn't do it for me.

>> No.1631575

the atmosphere and pacing are still unrivaled in video games. music is fantastic and helps push its atmosphere, dungeons are also great. good villain, although simple he gets shit done. you interact with the world and actually feel like you are helping it. really not much more to it.

>> No.1631737

>>1624450
What makes Seinfeld such a highly praised sitcom?

>> No.1632692

>>1630961
OoT definitely had some creepy ass moments, probably just because of how jarring it was compared to the rest of the game's usual colourfulness.

I always hated becoming adult Link because running through a destroyed Hyrule Castle through what might as well be zombies always gave me the jibblies.
That, and the damn Well.

I'm kind of surprised they didn't put re-dead in the forest temple. Or some sort of Kokiri variation. The music really helped make it seem scarier than it was.

>> No.1632704

>>1632692

I feel like the Stalfos were the Forest Temple version of re-deads. They seemed like undead knights, protecting a space long abandoned.

>> No.1632725

>>1632704
The problem is that skeletons aren't spooky.

>> No.1632729
File: 113 KB, 260x199, 2spooky.gif [View same] [iqdb] [saucenao] [google]
1632729

>>1632725

>> No.1632730

>>1632725

I don't feel like the temple needed to be more spooky. I thought the atmosphere was good enough. It's this large, ornate, abandoned castle way out in the middle of the forest. What's it doing here? Why is no one here anymore? And the song for the temple is just amazing, such atmosphere in this place. It's one of my favorite areas in the game, with the courtyards, twisty hallways, poes....

>> No.1632784

>>1625859
that's not nostalgia.

you're an unfortunate retard

>> No.1632789
File: 123 KB, 255x319, 1391560589239.png [View same] [iqdb] [saucenao] [google]
1632789

>tfw OoT isn't even the most praised one anymore
>for a while it was MM
>Now it's WW
>In a few more years it'll be TP
>mfw people eventually start looking back on Skyward sword with fondness

>> No.1632793

>>1632789

I would still say MM is with WW a very close second.

And I think it will always be that way.

>> No.1632804

If its not OOT its Chrono Cross, what is it about these 2 games that turn most people into gibbering retards...

>> No.1632834

>>1632804
Uh... you meant Chrono TRIGGER, right?

>> No.1632839

Since we're talking about OoT, does anyone know where I can find the background noises in the scene where Saria gives Link the fairy ocarina?

This scene:http://youtu.be/f5ZSH1p92p8?t=44s

It's a neat background track.

>> No.1632841

>>1632789
Too bad Wind Waker is garbage.

>> No.1632845

>>1626662
>Overall well above average fan art as well.
Kirby is a pink ball with eyes and a mouth. Most of the other models are also pretty simple. I'm not an artist but it seems like that would make fan art easier to draw for it.

>> No.1632849

>>1626740
Nine times out of ten they are. Especially on 4chan.

>> No.1632861

>>1625946
That picture had me in tears. I never actually thought about that until then.

To OP, it is just a pretty fun game. At the time, there weren't many full 3D action roleplaying games, especially on Nintendo 64. Zelda was a hit on the NES, and the SNES, and people were fucking hyped that their favorite series was getting a full 3D title. And this was a damned good start. The game had smooth controls (joystick), a big world (for a cartridge), and atmospheric as well (the early 3D, to me, is very eery). Really though, I cannot think of an action roleplaying game that didn't have its time. I think it is worth a play, but I also do think it is overrated. I still haven't felt inclined enough to go past child Link. Still haven't beaten the game after all these years. Might need to give it another go.

>> No.1632875

>>1632861
>That picture had me in tears.
I don't get it. Can you explain it to me?

>> No.1632882
File: 10 KB, 250x201, 34267657536425.jpg [View same] [iqdb] [saucenao] [google]
1632882

>>1632875
all of Hyrule's water passes through my ass and balls

>> No.1633910

Bump.

>> No.1633926

>>1632882
it actually doesn't, the water that goes under his scrotum only reaches zoras domain.

The water that passes through Hyrule actually goes down the waterfall infront of Jabbu-Jabbu, you know, the waterfall that you split with Zeldas Lullaby.

Im tired of people making that joke, because it's wrong.

>> No.1635103 [DELETED] 

Necro bump

>> No.1635110

>>1635103
Stop op, you already got all the attention you needed.