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/vr/ - Retro Games


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1603789 No.1603789 [Reply] [Original]

What's the scariest retro game?

Like pants shitting disturbing I'm scarred for life scary.

>> No.1603796

The first Alien versus Predator PC FPS, marine campaign

>> No.1603803
File: 206 KB, 850x1100, urgonnagetclockdinthetower.gif [View same] [iqdb] [saucenao] [google]
1603803

The retroer the better? Clock Tower, mofos.

>> No.1603843

>>1603796
I loved how scary and creepy AvP was and then the fucking CRAZY Quake Arena sequel came along.

It's just a boot!

>> No.1603887

>>1603789
Probably Silent Hill but if you're desensitized to survival horror try Shadow of the Comet / Prisoner of Ice.

inb4 OP just reads all the spoilers then watches a longplay video of them in fast forward in the middle of the day with his favorite music on in the background then declared them not scary.

>> No.1603894

>>1603796
AvP2?
Or was there one before it?
I mean, yeah, it says number 2, but I figure it could be a sequel to friggin' anything, like console or arcade game.

>> No.1603917

>>1603894
AvP PC version by Rebellion. Even AI marines would start tripping and all nervous and shit.

>> No.1603925

>>1603796
Aw shit yes.

>> No.1603932

>>1603917
literally the only game by rebellion worth playing

avp2 was better tho

>> No.1604053

Pretty much the entire Adventuresoft/Horrorsoft line but especially the Elvira games and Waxworks. I wonder if Elvira herself was aware of the content of those games or if she just cashed her check.

>> No.1604085

>>1603803
this, no doubt

>> No.1604143
File: 30 KB, 371x321, aloneinthedark.jpg [View same] [iqdb] [saucenao] [google]
1604143

>>1603789
The original Alone in the Dark.
There is nothing like being attacked by the concept of a wolf.

>> No.1604148

I'm not sure if it's the scariest, per se -- it's kind of cheesy in some bits -- but, Clock Tower II: The Struggle Within scared me as a kid. Especially when you have a zombie that will forever chase you until you kill it or hide from it successfully.

>> No.1604152

>>1603789
shadowman, hands down.

it's the only game I would never touch again and I'm not exaggerating. it's probaby a masterpiece but a scarring one. they certainly got that part right.

>> No.1604185
File: 2.47 MB, 290x213, 1397564018407.gif [View same] [iqdb] [saucenao] [google]
1604185

Gran Turismo 2.

All my life I had heard the Earth was round, and the assumption that it was flat and there were edges (where one could fall into nothingness) was proven wrong.

That was until reaching Laguna Seca's corkscrew. At that time I seriously reconsidered everything I was taught to that point and I think I felt God's warmth.

>> No.1604191

>>1603789
Divi Dead.
Phantasmagoria.

>> No.1604195

The 11th Hour has poor gameplay, but its atmosphere is pretty creepy. Dilapidated spooky house...

>> No.1604260
File: 82 KB, 640x480, image.jpg [View same] [iqdb] [saucenao] [google]
1604260

>>1603789
Silent Hill for PlayStation is a spookfest. Great setting, just a regular american town. Except that everyone is gone save for monsters and a couple of odd people. And the earth seems like it split open in spots just so you can't get out.

Atmosphere is outstanding and if you haven't played it yet it manages to surprise you. Not all jump scares either.

Resident Evil for PS is also pretty spooky. You never know what's behind the door and you never know what will jump out around the corner or from which window. More dependent on jump scares, but still a really fun game. The sequels are also good.

It goes without saying that you should only play these in darkness, with the sound turned up, alone, brightness down and outside with you facing the wilderness. It's the only way to play horror games.

Also Eternal Darkness for N64 deserves an honorable mention. Great game.

>> No.1604297

>>1604185
HAHAHAHA

>> No.1604305

>>1603803
I hate that guy who makes those comics, but I recently played Clock Tower. It's awesome. And that soundtrack so awesome, I wish I could find a proper OST.

>> No.1604340

>>1603803
It's scary until you figure out that with enough hammering on the panic button that "demon child" just can not hurt you at all unless you're in a locked death scene.

Scissor Man in Clock Tower 1 is about as scary as Ghostface in the first Scream. You can just kick him over and go about your business.

>> No.1604345

>>1604260
>Eternal Darkness for N64
No such thing.

>> No.1604357

>>1604345
It's an easy mistake to make though since it was developed and promoted as an N64 game then got the last minute port.

>> No.1604381

>>1603789

There was an old Blades of Exile scenario called "Revenge" that gave me nightmares for weeks.


Part of it is, you don't expect an RPG to give you no other goals than "Don't die". And then make it really hard, despite you being a high level party in the game's system.

>> No.1604429

Nightbreed used to scare the shit out of me when I was a little Amiga kiddy

>> No.1604839
File: 69 KB, 641x340, Mindless_beast.png [View same] [iqdb] [saucenao] [google]
1604839

Splatterhouse is all sorts of fucked up.

>> No.1604890

>>1604839
First time I played this was emulated on my PSP at 1am, several months ago.
God damn those cutscenes made me shit myself. So fucking creepy.

>> No.1604912

Resident Evil still manages to make me uncomfortable as fuck. So does Silent Hill. Though there was never a game which genuinely scared me.

For a 2D game, Clock Tower was pretty spooky.

>> No.1604949

Clock Tower, Resident Evil and Silent Hill are the best games which are also scary. However for disturbing I would agree with >>1604053, though the games themselves were never really that great from a gameplay perspective.

>> No.1604951

>>1604260
>not playing your horror games at night facing a bare window
just that fucking black square on the wall elicits disturbing thoughts of horrific dark figures and the unmistakable fear of being watched. at the point of scary thoughts materializing at the window, nothing, not even turning on the lights and shutting the window, will give you comfort.

>> No.1604972

Every game is scary on PCP.

>> No.1605012

>>1603843
Other way around. AvP 1 was more in the style of Quake but with really really low lighting while AvP2 had a more slower single player focused campaign along with awesome multiplayer. Personally I find the first game more tense though because the alien appearances are not scripted like the sequel so it keeps you on your toes.

>> No.1605107

>>1604053
Nigger, dem death sequences used to fuck me up when I was a lad.

>> No.1605134 [DELETED] 

What do you guys think about fatal frame? I´m curious about it.

>> No.1605154

It's dark in here. Just the way the Grues like it.

>fuck

>> No.1605180

Any game is scary when you pause and get up to go to the bathroom, and your wife/roommate/whatever turns the volume up to maximum while you're gone.

>> No.1605194
File: 345 KB, 1331x677, 1306759706559[1].png [View same] [iqdb] [saucenao] [google]
1605194

>What's the scariest retro game?

W O R L D S . C O M

https://www.youtube.com/watch?v=7ym80dI1qEQ

>> No.1605216
File: 169 KB, 220x304, and then the boy screamed.png [View same] [iqdb] [saucenao] [google]
1605216

>>1605194
this game genuinely scares me its like the people aren't actually people (strangely enough the only sane people me and my friend did bump into browsed x)

>> No.1605235

>Imscared
>first person retro horror mindscrew game
>nope.jpg
Seriously though, I don't want to even play it so I'll just go with Clock Tower like all the other sensible anons.

>> No.1605242

>>1605180
I am now going to be doing this to my wife all the time. Thank you for the idea.

>> No.1605259
File: 59 KB, 640x480, beardlesscork.jpg [View same] [iqdb] [saucenao] [google]
1605259

i know its not scary but i just started playing this and its mental, the toy story section took me by suprise lol

http://youtu.be/9M7ly8qMEcs

>> No.1605262
File: 21 KB, 550x298, brains.jpg [View same] [iqdb] [saucenao] [google]
1605262

>>1604972
Star Fox is made for PCP

>> No.1605264

>>1605259
oh yeah i cant decide which trailer is best
http://youtu.be/yFPiKgjW7L4

>> No.1605265
File: 365 KB, 337x530, teh horror.png [View same] [iqdb] [saucenao] [google]
1605265

>>1603789
I heard if you play this for an hour straight, you'll gouge your eyes out like Sam Neill did in "Event Horizon".

>> No.1605269

>>1605265
>that game

I bet the jews did this.

>> No.1605270
File: 15 KB, 320x200, 343611--a-personal-nightmare-atari-st-screenshot-game-over-strangled[1].png [View same] [iqdb] [saucenao] [google]
1605270

>>1605107
You are suddenly strangled from behind with a garotte

>> No.1605272

>>1605194
How do you get this to run on Windows 7? It keeps telling me my Java is incompatible and to install Java 6, but it still gives the error even after I did that.

>> No.1605316
File: 112 KB, 320x240, lsd-01[1].png [View same] [iqdb] [saucenao] [google]
1605316

not the scariest, but LSD dream emulator has a few extremely spooky moments and also a pretty creepy atmosphere throughout the entire game

>> No.1605321

>>1605216
everyone there is either a creepy as fuck local or someone from /x/ exploring.

I go on there from time to time with buddies I met tru /x/, lots of weird stories

>> No.1605430
File: 123 KB, 369x500, HELP ME RICK.gif [View same] [iqdb] [saucenao] [google]
1605430

>>1604890

>> No.1605767
File: 33 KB, 641x480, gfs_43385_3_1.jpg [View same] [iqdb] [saucenao] [google]
1605767

>>1605259
The maze in the Homerun of Death where Banballow is chasing you is legitimately one of the most fucking terrifying things I've ever experienced in any survival horror. For starters, the music is brickshittingly tense. The camera is positioned in such a way as to not let you peek around the corners, so as far as you are concerned, every time you turn a blind corner is a potential ambush situation. And even though can't see Banballow, you KNOW he's out there, stalking you. Whenever he gets close, you hear the horrible screeching of metal grating on concrete as he drags the fuel tank of his blowtorch across the floor. It's a genuinely bone-chilling sound.

>> No.1605774

>>1605259
>>1605264
>>1605767
The Homerun of Death (and some parts of Revenge of Queen Worm and Woodpuppets) were pretty scary, but it was hilariously offset by the goofy nature of the entire rest of the game. It's only slightly scarier than Blue Stinger, and Blue Stinger was a game where for half the game you could play as a fat man in a Santa suit wielding a chaingun.

>> No.1605791

>>1605774
>>1605259
Goddamn I love Dreamcast

>> No.1605798

>>1605774
In the intro when one of the dudes said he was going to spend a million dollars that they would win from being there, on a fucking chainsaw.

Think about how to make a million dollar chainsaw

>> No.1605818

>>1605798
It's probably intended to be in yen and not dollars, so that would be a $10,000 chainsaw. Still absolutely LUDICROUS, but maybe it's a chainsword lined with diamond teeth.

>> No.1605820
File: 21 KB, 250x250, silverloadps1a.jpg [View same] [iqdb] [saucenao] [google]
1605820

Silverload scared the crap out of me. I haven't played it since I first rented it on the playstation so long ago. I'm guessing it's way less terrifying than I remember, but I was just like "Cool a cowboy game, don't see those too often, I'm 12 and what is this?"

>> No.1605823

Well, the scariest one for me was Resident Evil, but that was when I was younger. Haven't played it in many many years. Maybe my opinion has changed, don't know; I'd have to go back and play it again.

>> No.1605854

>>1604839

Splatterhouse Arcade's stage 2 music is pretty unsettling.

>> No.1605860

>>1605820
I've never even fucking heard of this one. What's it aboot?

>> No.1605957

what is the best version of splatterhouse?
seems good

>> No.1605967
File: 121 KB, 517x700, jp02_1.jpg [View same] [iqdb] [saucenao] [google]
1605967

>>1605957
>Arcade
>TG-16

Not much of a choice there, /vr/o.

>> No.1606014
File: 1.23 MB, 720x480, Splatterhouse 3 Intro HD_VP8_003.webm [View same] [iqdb] [saucenao] [google]
1606014

>>1604839

>> No.1606021

>>1603789
i dont think it was supposed to be a horror game but Space Hulk: Vengeance of the Blood Angels still scares the shit out of me sometimes

>> No.1606024

>>1605957
Splatterhouse 3 is best in terms of funfactor and horror factor, since it's a Final Fight-style beatem up and has creepy digitized graphics. The other 2 games are linear platformers with artificial difficult that requires experience/memorization to get through. 2nd game is probably the hardest.

They're all good though.

>> No.1606029

>>1604053
Both of her pinballs are high quality

>> No.1606535

>>1605265
I used to play that game. It wasn't bad. It was fun to riff on.

>> No.1606538

>>1605860
Not the guy who posted it, but I've seen the game play a little. It's a point and click style that has, iirc, vampires. I watched my uncle play it a long time ago. I mainly remember the dead body hanging from the tree in the beginning.

>> No.1607039

>>1606029
Yeah, but does that have anything to do with her personal taste or just with her value as a property during a certain few years in the mid 80s?

>> No.1607197

illbleed
veil of darkness
yume nikki

>> No.1607286

>>1607039
Apparently she was/is a big fan of pinball and had a hand in the table design.

>> No.1607305

>>1607286
I'm sure she was just tacked on to Personal Nightmare but it would be fun to find out if she had any input into her two Elvira titled Horrorsoft games. She's still alive, right? No silicone poisoning or anything?

>> No.1607345

>>1607305
Yarp, still alive :
http://en.wikipedia.org/wiki/Cassandra_Peterson

The Elvira games despite their content still have a bawdy sense of humour so it wouldn't suprise me if she had some input.

>> No.1607389

>>1604305
the SNES OST is on http://snesmusic.org/v2/

>> No.1607391

>>1603789
Realms of the Hauntening.

>> No.1608146
File: 30 KB, 500x333, evilnes.jpg [View same] [iqdb] [saucenao] [google]
1608146

Action 52
Fester's Quest
Ghoul School
The Magic of Scheherazade
Friday the 13th
Dr. Chaos
Dr. Jekyll and Mr. Hyde
The Guardian Legend

Some of these are scary, some are just really lonely and deranged. Melancholy games, drab palettes, harsh music, 2spooky...

>> No.1608220

I've always found that the original Resident Evil (not the Director's cut) is the best overall horror game ever made.

Think about it: No auto aim, no option to play an easy mode with twice as much ammo and you can't see what's in most rooms when you enter and have to rely a LOT on sounds to know what's what in most cases.

On that note, the game's sound direction is just eerie and the areas all have an "empty" and vaguely unsettling feel to them.

It's also a game of survival where you have to constantly assess and reassess your situation and make decisions that could fuck you over:

>Run by the zombie, or shoot it?
>Do I have the ammo for that?
>Do I have enough health left to take a hit if I fuck up?
>Where's the nearest item chest?
>What's waiting for me later on?
>Do I have enough ammo for THAT!?
Ect.

Even games like Silent Hill, witch do worlds better on the atmosphere front, lack a lot of what makes RE such a tense game.
Hell, in SH, if you run out of ammo, you can beat almost all enemies to death easily. In RE, if you're out of ammo, you're generally fucked unless you're a master of the gameplay's mechanics or good at running away.

I will give you that RE loses a lot of it's tension factor after the first few playthroughs (after you know where everything is) and the plot and especially voice acting are retarded. But it's still a true golden standard in it's genre that hasn't been matched since.

>> No.1608569 [DELETED] 

white day is supposedly really fucking scary. i haven't played it yet personally.

>> No.1608573

>>1608569
So not retro it hurts.

>> No.1608576

>>1608573
thought it was earlier than 2001, my bad.

>> No.1608816

>>1603803
play clock tower alone, headphones on loud, in the dark.

>> No.1608850

>>1605194
It's not a game, it's a glorified chat client.

>> No.1611232
File: 799 KB, 500x281, s42djMSf41s0tnf9.gif [View same] [iqdb] [saucenao] [google]
1611232

>>1604185

>> No.1611235

>>1604260
>Also Eternal Darkness for N64

Nice try, we all know it isn't /vr/

>> No.1611238

>>1605134
Not retro

>> No.1611242
File: 777 KB, 320x239, OYk5vJS.gif [View same] [iqdb] [saucenao] [google]
1611242

>>1606024
>Not counting SD Splatterhouse

>> No.1611246
File: 256 KB, 320x239, wC8zEOH.gif [View same] [iqdb] [saucenao] [google]
1611246

>>1607197
>yume nikki
>retro

>> No.1611248

>>1607391
>Realms of the Hauntening

*Realms of the Haunting

>> No.1611251

>>1608569
>white day

Not retro

>> No.1611338

>enter a dungeon
>terrible roars and shrieks all around you
>unseen monstrosities must be lurking just around the corner
>the dungeon is fucking huge, the layout makes no sense
>get lost
>oh god a huge scorpion thing is attacking me
>die

>> No.1611339
File: 47 KB, 641x399, Imp_(Daggerfall).jpg [View same] [iqdb] [saucenao] [google]
1611339

>>1611338
forgot picture

>> No.1611361

>>1611339
>huge scoprion
>obviously a gargoyle or ass goblin

>> No.1611363

>>1611361
It's an imp, I just picked a random pic from google

>> No.1611459

Juggernaut, a PS horror puzzler with Myst-type gameplay, probably won't scar you for life, but its creepy ambience and unique scenarios will have you on edge while you play. If earlier-mentioned titles like The 11th Hour and Silverload do it for you, Juggernaut will, too.

>> No.1611732

>>1604305
Why do you hate his comics?

I really like them.

Some of them really capture how it felt for me as a kid playing games all evening.

>> No.1611956

>>1611732
Who draws these comics, anyway?

>> No.1612085 [DELETED] 

>>1611232
I really hate to be that guy, but what's the srouce on your gif?

>> No.1612097

>>1612085
Google it.

Portrait of Petit Cosette, an OVA.

>> No.1612102
File: 63 KB, 320x240, Illbleed.jpg [View same] [iqdb] [saucenao] [google]
1612102

>>1605259
You forgot to mention the best part.

>> No.1612108

>>1611339
>lost in a dark dungeon playing at 2AM
>you see this cutscene not knowing what the fuck is going on
https://www.youtube.com/watch?v=flGomkYhsl0

>> No.1612121

>>1605259
This game was awesome.

>> No.1613090

>>1611956
http://magicalgametime.com/

Look through his comics. Some are a bit cheesy but I really like them.

>> No.1613401
File: 91 KB, 350x346, Sweet home.png [View same] [iqdb] [saucenao] [google]
1613401

All depends, really.

>> No.1613407

>>1612102
Is that a new Sonic character?

>> No.1613713

>>1613401
The only creepy as fuck part of that game was the incinerator. Just... don't think about it for too long.

>> No.1613802
File: 24 KB, 352x264, spooky_pacman.jpg [View same] [iqdb] [saucenao] [google]
1613802

>>1605194
These empty early 3D worlds are always spooky.I remember playing a game where you are walking around all alone and interacting with objects which let you play old arcade games, I think it was Namco museum.

>> No.1613831

All you need is headphones on max volume, a room so dark you are likely to be eaten by a grue, and Hunt The Wumpus playing on your Atari BASIC.

>> No.1613835

>>1613802

Namco Museum used to irk me for that reason, along with there being a bunch of Japanese text. It seemed like I was in a place I wasn't supposed to be.

>> No.1613856

>>1608146
the lazy incomplete "games" in action 52 certainly have a "nothing is scarier" feel to them

>> No.1613876

>>1603789
How about clock tower for the snes? I also know there are sadly these really popular nes/snes horror games that are not translated.

>> No.1613882

>>1613407
im pretty sure its one of the later bosses in Conkers BFD

>> No.1613962

>>1613856
That's what's freaky about them. Some of them, you can't even figure out what they were trying to accomplish. They're just this odd, grating mess borne from the jumbled mind of a madman.