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/vr/ - Retro Games


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File: 66 KB, 800x600, vrfighters2.png [View same] [iqdb] [saucenao] [google]
1600162 No.1600162 [Reply] [Original]

Old thread: >>1575201

Let's discuss and play old fighting games on ggpo/supercade/mamehub/etc. So far we've had people of all different levels, and everyone has been pretty helpful, so don't hesitate to drop in and play even if you're a beginner.

Good resources for learning are the Shoryuken wiki for most games, and the mizuumi wiki for Samurai Shodown V Special and Vampire Savior. If you can't find info for your character of choice, you can always look up the game on gamefaqs. A lot of old fighting game info is written up there, especially from the late 90s and early 2000s.

Thanks to marclar619 for the picture.

>> No.1600186
File: 555 KB, 807x1200, mina-majikina.png [View same] [iqdb] [saucenao] [google]
1600186

first for samurai shodown

who samsho here?

>> No.1600208

>>1600162
Games anyone?

>> No.1600308

If I don't end up playing Dark Souls later I'd fire up some GGPO for some Karnov's Revenge

>> No.1600315

>>1600186
Meeee, I was very good until samurai shodown 2.

I also was brilliant in SF2.
But I kind of lost interest after 3, I tried playing online SF4, but it had too many characters, people were nasty and it was kind of hard (people trained more than I could care).

>> No.1600331

>>1600315
No offense then you probably weren't brilliant

>> No.1600349

>>1600331
I could finish SF2 without losing any rounds at difficulty 7, so I could hear chunli say IA TAH
And I could beat any of my friends.
I'm still good at the old games, but I stopped caring about the new ones.

>> No.1600358

>>1600349
have you tried playing on ggpo?

>> No.1600372

Lets see if I did this right. Anyone want to play KOF98 against me?

(warning: I'm kind of bad at it -- I mostly play 2002)

can't get 2002 working because recent MAME sets have different dumps of certain files and renamed stuff, etc

>> No.1600379

>>1600372
fightanvidya.com/games
you'll find the correct roms there.

>> No.1600384

>>1600379
>>1600372
Oh, I didn't notice supercade. I'm not sure if they're "correct" or not for supercade, but they are for ggpo.

I'd play you on ggpo, but I can't get supercade to download, so...

>> No.1600424

>>1600372
Okay, found a working 2002 set on this youtube video.

https://www.youtube.com/watch?v=uWPDPLxn4Rs

>> No.1600476

>>1600349
Um which sf2? Beating the computer on the snes port and your brother means nothing.

>> No.1600845
File: 664 KB, 984x562, ss5sp info image.png [View same] [iqdb] [saucenao] [google]
1600845

touched up that ss5sp info image. should be easy to add move lists if necessary

>> No.1600904

>>1600845
Lookin' good. I don't know that movelists are really necessary. After all, that's all on the mizuumi wiki which is mentioned there.

I can see why it would be a good idea, since it would mean the image could be a one-stop shop for getting started with samsho5sp, but the cast is pretty big...

>> No.1600910
File: 115 KB, 640x480, 663-2.jpg [View same] [iqdb] [saucenao] [google]
1600910

So, it seems like some of the PC/DOS versions of fighters, especially the early 3D ones, like pic related Sega's Last Bronx, have online supported right off the bat. And if I remember correctly, the PC version of Guilty Gear X has it too. I haven't tried it, but is this really an option? GGPO doesn't work on my PC even though CSMAME does, so I'm interested in this, and want to know anyone else is.

>> No.1600931

>>1600910
Okay, that guy. Turns out I CAN get Supercade to work, so I'm not totally fucked now. Still, the idea of playing those 3d figthans over the net intrigues me.

>> No.1600934

>>1600910
never heard of last bronx, ima look into it more, i thought it was virtua fighter at a glance.

>> No.1600950

>>1600934
Well, it is made by Sega, though a different department: it is their weapons based fighter, in response to Toshiden. However, it is entirely set in Tokyo with emphasis on seeming authentic. There's more gang members than martial artist in this game.

Oh, a fun fact about the game is that apparently, because some Brits got angry, the game was censored so that Nagi, a lesbian character, just has daddy issues in the English versions.

I'm sure there's other places to get it, but I got a working version here. http://www.classic-gaming.net/game/663/
It has the first two Toshiden games, Virtua Fighter and VF 2, also.

>> No.1601036

nobody tried Battle Tryst ?

>> No.1601040

>Kind of feel like playing an older Mortal Kombat game
>Forget how many different versions exist

Christ almighty, there are so many. Is there any one Mortal Kombat game that is considered the best?

>> No.1601046

>>1601040
I think Ultimate is normally regarded as the best 2d old MK game

>> No.1601047

>>1601040
the old fanbase was split between 2 and umk3

>> No.1601048

>>1601046
IMO it would be MK2. By a long shot, at that.

>> No.1601065
File: 38 KB, 600x450, mainai_bash-img600x450-1378299323prxd0c33574.jpg [View same] [iqdb] [saucenao] [google]
1601065

If anyone's interested in learning about all the Darkstalkers books that have ever been published (guides, novels, lore books, comics, etc.) check out this thread: >>1590772

>> No.1601113

>>1601065
This is awesome thanks man.

>> No.1601120
File: 564 KB, 640x480, ssf2tu_YXF.png [View same] [iqdb] [saucenao] [google]
1601120

Is Super Turbo a good pick for a scrub like me to get into fighting games properly?

>> No.1601128

>>1601120
Yes, it will force you to learn fundamentals and how to do inputs correctly.

>> No.1601146
File: 1.44 MB, 1024x768, daraku.png [View same] [iqdb] [saucenao] [google]
1601146

did any other than me play Fallen Angels

>> No.1601152
File: 59 KB, 320x224, 0058.png [View same] [iqdb] [saucenao] [google]
1601152

>>1601146

>> No.1601159

>>1601146
Is this that korean fightan HG101 covered once? Because I believe I ought to play this one. It looks really nice.

Also is there any sort of GGPO/Supercade community? I came here because of a fellow /wooo/kie named severns_mustache on there.

So as much o a classic fightan fan I am, I'm pretty new to online play and all >:

>> No.1601171

>>1601159
its a Japanese fighter, some of the programmers went to work on king of fighters that's why some of the characters have striking resemblances to existing KOF characters. its actually really fun and looks amazing even by todays standards

>> No.1601723

>>1601159
that's me m8, im suprised you even seen the link with all that spam , i thought i was gonna get banned.

fightanvidya.com/games has all the correct roms for GGPO

>> No.1601904

Anyone playing anything?

>> No.1601930

>>1601904
yeah im up for some

>> No.1601938

>>1601930
what game?

>> No.1601945

>>1601938
anything bar darkstalkers , just gonna have my din dins and some coffee first

>> No.1601947

>>1601945
allright, in the alpha 3 room when you get back

>> No.1602004

>>1601947
cool i wont be long

>> No.1602026

Can we discuss strategy or just nostalgia...?

>> No.1602063

>>1602026
everything

>> No.1602362

Anyone playing?

>> No.1602559
File: 435 KB, 1600x1201, $(KGrHqJ,!rQFEdQo)LjLBRho4pw,r!~~60_57.jpg [View same] [iqdb] [saucenao] [google]
1602559

>>1600934
It's something of a gang-oriented weapons based fighting game. Remember the promo ad for it quite vividly. There's a port of it for the PS2 via the Sega Ages 2500 line

>> No.1602569

>>1602026
We definitely discuss strategy. If you look in the last thread there are some long posts about specific strategies. I'd say a lot of these threads is matchmaking, too.

>> No.1602584
File: 86 KB, 320x248, 320px-Virtual_On_Model_2.png [View same] [iqdb] [saucenao] [google]
1602584

What do you guys think of pic related? not sure if it counts as a "fighter"

>> No.1602626

>>1602584
Certainly not a fighting game but a great game none the less.

This and Armored Core, both awesome.

>> No.1602665
File: 2.02 MB, 1200x1388, wheels_on_meals_by_gashi_gashi-d7de934.png [View same] [iqdb] [saucenao] [google]
1602665

What's everyone's mains?
>Real Bout Fatal Fury games: Kim Kaphwan, Hon-Fu, and Li Xiangfei
>Samurai Shodown 4: Ukyo and Basara
>Last Blade 1&2: Lee and Shikyoh/Mukuro
>Garou: Kim Jae Hoon and Kim Dong Hwan

>> No.1602707

>>1602665
Super Turbo/Hyper Fighting: Guile
Waku Waku 7: Maru
Vampire Savior: Demitri
Marvel Vs Capcom 1: Strider/Wolverine Psylocke assist
Marvel vs Capcom 2: Cable/Sentinel/commando and Strider/Doom/Sentinel
Melty Blood: F Arcueid
Turd Strike: Gouki
Alpha 2: Charlie

>> No.1602721

>>1602665
fuck it, i'm bored.

>KOF 98
King, Athena, Terry
>Kof 2000
King, Terry, Whip [Striker: Shingo]
>SFA2
Sakura
>SFA3
I switch alot between Sakura/Cammy/Karin
>3S
Elena
>ST
Haven't really mained anyone as of yet but I do like playing as Ken
>CVS2
Maki, Cammy, Athena

>> No.1602757

Anyone up for some games?

Feel free to choose any game.

>> No.1602781

>>1602665
Vsav: Qbee
Garou: Kain
SFA3: Juni
SF3: Urien

other games im undecided

>> No.1602786

>>1602757
Ill play, what game?

>> No.1602791

>>1602786
KOF 98? I don't think we've played that yet.

>> No.1602801

>>1602791
allright

>> No.1602836

>>1601171

Some of the character designers from Psikyo ended up at SNK, hence we have guys like K' (Cool in TFA) and Maxima (Harry Ness in TFA)

>>1601146

Haiji is ridiculously OP with his FUCK YOU PUNCH. I wonder if it emulates any good in MAME.

>> No.1602854
File: 27 KB, 300x336, Character_Select_Deejay_by_UdonCrew.jpg [View same] [iqdb] [saucenao] [google]
1602854

>>1600384
Different anon, but they work on Supercade. Thank you!

>> No.1602892

>>1602791
ggs, dunno what is about KoF i just cant get into the game something about it just puts me off.

>> No.1602910

anyone want to play mvc1 or st

>> No.1602927

i was just thinking, a /vr/ micro tournament would be kinda fun but i'd say it would be an absolute bitch to organize and ping can be a problem etc

also im up for playing anything now

>> No.1602934

>>1602927
lets play mvc then

>> No.1602959
File: 64 KB, 500x500, 1363566596676.jpg [View same] [iqdb] [saucenao] [google]
1602959

uh

okay

>> No.1602967

>>1602959
sorry i got distracted by another thread
downloading it now

>> No.1602970

>>1602967
okay i'm in room

>> No.1602972

>>1602892
GGs, I was never a big fan of KOF either.

>>1602910
I'll play st

>> No.1602993

>>1602892
This isn't necessarily true for you, but I've found that a lot of people are put off KoF if they come from a Street Fighter background because they think like Street Fighter, and everything appears on the surface to be pretty similar to street fighter so the same kinds of strategies seem viable, but the game is so different beneath the surface that really those strategies aren't viable. So if you have someone used to Street Fighter-style fireball and poking games, it seems like you can still play like that in KoF, but you really can't play that way competitively.

Similarly, if you're used to being able to hop in KoF, it is easy to jump way too much when transitioning to SF, making SF feel very constricting. You also have to respect fireballs a lot more in SF, which feels weird coming from KoF, too.

So I think a lot of it is just that they appear so similar, but are really very different that can be so off-putting.

>> No.1603041

You should really stop doing random supers because they are unsafe on block and a waste of meter.

>> No.1603164

>>1602584
>>1602626

It's a fighting game.

>> No.1603170
File: 210 KB, 600x800, vo_cab_3.jpg [View same] [iqdb] [saucenao] [google]
1603170

>>1602584
tried emulating the arcade version awhile back and it didn't control too well.
i''ll try dreamcast version eventually

>> No.1603220 [DELETED] 

>>1603164
In what bizzaro world is Virtua On a fighting game?

No seriously how can you say with a straight face its a fighting game in any way shape or form.

Since we are on the subject, has anyone played Silver Knights?

>> No.1603242

>>1603220

Because it has a very similar formula to most arcade versus fighting games. A selectable cast with differences, ranged and melee combat, rounds and a set time for each round.

The oddity is that unlike other fighting games Virtual On is a fighting game based around nothing but special attacks and managing the cooldowns between those attacks and those attacks all change in property depending on which direction held, guarding, airborne or dashing.

>> No.1603832

>>1603242
Dude that's so vague you could lump almost any game into the fighting game genre.

Virtual On is a mech action game, a pretty well established genre itself.

>> No.1603859

>>1603170
hell, even the arcade version doesn't control well.

i was playing it at a local Nickel Nickel and even after getting used to the controls, everything was still a bit stiff. fun though. i enjoyed it.

>> No.1604785

>>1603832

>Dude that's so vague you could lump almost any game into the fighting game genre.

It really isn't, you're in mechs and you're fighting the other person in a versus fighting arena game environment. In addition you're always responding to and actively trying to interact and attack your opponent. It's a far cry from games with versus elements like Twinkle Star Sprites or Puzzle Fighter where you don't actively interact(fight) directely with the other player you're versing but rather you're just doing your own things and having stuff sent automatically to them.

>Virtual On is a mech action game, a pretty well established genre itself.

It's classed as a fighting game, you're always fighting another singular opponent be it the CPU or another player. You're being quite obtuse by calling it a "mech action game". There's no customizing weapon loadouts or parts in Virtual On to cater for the mission specifics or a particular mission objective like destroying or protecting a convoy or assaulting a base ala Mechwarrior or Armored Core. All you do is fight the other opponent directly.

Like I said before the thing that sets Virtual On aside from standard fighters is that it's entirely based around special attacks and managing those attacks. It's also one of the few true 3D movement fighting games to have a fireball and zoning game where as most other 3D movement fighting games do not.

>> No.1604794
File: 134 KB, 640x918, 935641_80142_front.jpg [View same] [iqdb] [saucenao] [google]
1604794

>>1603170
Try the Sega AGES version

>> No.1604831
File: 14 KB, 267x522, Untitled.png [View same] [iqdb] [saucenao] [google]
1604831

>>1604785
Dude it plays nothing like a fighting game and plays almost exactly like old AC games without missions/parts, various other games play almost identical to Virtual On too with the same setup and format.

Its not a fighting game.

>> No.1604889 [DELETED] 

>>1604831
first post in this thread but its fucking virtua fighter with robots dude stop being so autistic. just because they have ranged attacks doesn't make it a shooter or anything else. its still one on one fighting. cite Wikipedia the free encyclopedia anyone can edit all you want it doesn't fucking change facts.

>> No.1604896

>>1604889
>autistic

Underage detected.

>> No.1604901
File: 29 KB, 1065x333, Oh really now.png [View same] [iqdb] [saucenao] [google]
1604901

>>1604831

>Dude it plays nothing like a fighting game and plays almost exactly like old AC games without missions/parts, various other games play almost identical to Virtual On too with the same setup and format.
>Its not a fighting game.

Oh is that your argument now? A wikipedia definition rather than a logical set of fundamental rules, state and actions?

http://en.wikipedia.org/wiki/List_of_fighting_games

And it plays nothing like old AC games because Armored Core is a simulation and not a fighting game. Not to mention that in Armored Core you have to manage your money to repair and buy new parts and weapons. There is no such thing in Virtual On.

Also here's your link to clicking the "Action Game" link in your picture.

"The action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games and platform games which are widely considered the most important action games, though some real-time strategy games are also considered to be action games."

Read the part where it says it includes diverse subgenres as FIGHTING GAMES.

Not once have you even addressed my points and relevant statements I made about Virtual On being a fighting game but rather you've tried to sidestep the issue.

>> No.1604905

get this stupid bullshit out of this thread.

>> No.1604913

>>1604905
I agree. Did someone link /v/ or /fgg/ this thread? This fucking drama bullshit doesn't belong on /vr/. This is a board for humans.

>> No.1604916

>>1604905

I didn't mean for it to turn out this way, he asked for my reasons and explanations on why I think Virtual On is a fighting game and I gave them. Didn't think he would blow a fuse about me trying to explain my position about the subject.

>> No.1604920

>>1604913
I have no clue. I don't think anyone has ever taken this game seriously as a competitive fighting game though.

>>1604916
It's fine.

And to that guy that asked if this thread was for nostalgia or strategy. I personally think we should stick to strategy and matchmaking predominantly or you get stupid people who don't know what they're talking about who say shit like 'oh yeah I'm really good with ken in sf2 I beat my brother and all my friends!'

>> No.1604934

>>1604901
>Armored Core is a simulation and not a fighting game
Exactly, neither is Virtual On.

>> No.1604936

>>1604934

>Exactly, neither is Virtual On.

Brilliant argument. Your logic is astonishing. You haven't addressed or even attempt to deconstruct the logic of why Virtual On isn't a fighting game.

>> No.1604937 [DELETED] 
File: 1.11 MB, 1249x734, dr worm da god.png [View same] [iqdb] [saucenao] [google]
1604937

rerminder dr worm beat hbr in 98

>> No.1604939

>>1604936
Stop giving him attention. Report and ignore his posts.

>> No.1604948

>>1604920

>I have no clue. I don't think anyone has ever taken this game seriously as a competitive fighting game though.

About 5 years ago it was still quite popular. There were even tournaments in Japan as well and some tournaments that were just infighting only, which is to say only close combat attacks were allowed. I think there's a really small scene for the XBL version but I don't know if it is active anymore

>> No.1604950

>>1604937
Any background or links?
Joe's portrait looks like Christiano Ronaldo's.

>> No.1604959
File: 29 KB, 320x240, Asura_Blade_02.jpg [View same] [iqdb] [saucenao] [google]
1604959

Does somebody know who is the artist behind Asura Blade? The guy who did the portraits.

>> No.1604960 [DELETED] 

>>1604936
You have gave ro reason as to why its a fighting game other than "because i said so"

It is mechanically absolutely nothing like a fighting game, the best you could do is "you play against another player"

Gameplay is 90% the same as games like Armored Core or Silver Knights. and no you don't manage money or repairs in AC vs mode and AC has also had a much larger competitive scene than Virtual On.

>> No.1604975

>>1604937
Please go back to /fgg/, this doesn't belong here.

>> No.1604989
File: 260 KB, 1908x1079, icantcrop.jpg [View same] [iqdb] [saucenao] [google]
1604989

>>1602665
RBFF: Duck King
VS: Q-Bee
3s: Elena
Garou: Kevin/Jenet/Gato
Breakers Revenge Tia/Sho

>> No.1605018

>>1604960

>You have gave ro reason as to why its a fighting game other than "because i said so"\

No reason? I explained all my points beforehand.

>It is mechanically absolutely nothing like a fighting game, the best you could do is "you play against another player"

No you're taking what I said out of context and misrepresenting my statement. Read the posts again carefully

>Gameplay is 90% the same as games like Armored Core or Silver Knights. and no you don't manage money or repairs in AC vs mode and AC has also had a much larger competitive scene than Virtual On.

Gameplay isn't even the same as Armored Core. And saying you don't manage money or repairs in Armored Core is laughable when you bring up the early Armored Core series because pretty sure in AC1 you take missions for money and payments. Also not once was I arguing the point about the Armored Core vs mode which is NOT THE MAIN GAME MODE. Virtual On has nothing but a versus mode where as Armored Core the versus mode is not the main point of the game. It is mechanically more like a fighting game than Armored Core is because Armored Core is a simulation.

Let me ask you this, do fighting games have the following:

1) A rounds system with a timer
2) A fixed diverse selectable cast of playable characters with unique traits, moves and characteristics
3) A set of unique attacks belonging to each character executed by different inputs
4) Head to head versus play as the primary game mode

These are all quite common elements in fighting games but according to you Virtual On is not a fighting game despite the fact that it actually contains all of the above elements.

>> No.1605038 [DELETED] 

>>1605018
>1) A rounds system with a timer
>2) A fixed diverse selectable cast of playable characters with unique traits, moves and characteristics
>3) A set of unique attacks belonging to each character executed by different inputs
>4) Head to head versus play as the primary game mode
>These are all quite common elements in fighting games but according to you Virtual On is not a fighting game despite the fact that it actually contains all of the above elements.

They are also quite common elements in FPS games, stop talking out your ass with broad vague terms.

By your definition Nosgoth, the new LoK game is a fighting game, good to know.

Also multiple fighting games have singleplayer modes as the "main game mode" guess games like SC and Tekken aren't fighting games after all, who knew.

>> No.1605056

>>1605018
Just so you know they are Armored Core games with absolutely no singleplayer and are entirely PvP focused, like Ninebreaker and Formula Front.

>> No.1605068 [DELETED] 

>>1605038

>They are also quite common elements in FPS games, stop talking out your ass with broad vague terms.

So do FPS games have unique fixed characters that had special moves for shooting people. I didn't know Doom guy in Quake 3 Arena had a special move with the rocket launcher that was unique to him. You're continually straw manning the argument at this point.

>By your definition Nosgoth, the new LoK game is a fighting game, good to know.

I don't know what that is and that's irrelevant to the discussion since it's the point about Virtual On being a fighting game. That has nothing to do with the issue at hand and is a straw man argument.

>Also multiple fighting games have singleplayer modes as the "main game mode" guess games like SC and Tekken aren't fighting games after all, who knew.

All those fighting games are you still fighting another character be it the CPU player who is controlling another fighting character. The main mode in those games like SC and Tekken as you bring up is still the "arcade mode". All the other modes are sidegames that are not the main mode and the game is not geared towards the balance and design of those extra modes. Seeing as you were quite content in bringing up early Armored Core games, the main mode of Armored Core, specifically Armored Core 1 which i'm using as a reference because it existed at approximately the same time as Virtual On was not based primarily around versus head to head play unlike Virtual On in this regard.

>> No.1605074

>>1605068
>>1605038
Please stop.

>> No.1605075

>>1605056

I'm aware of them but I wouldn't classify them as "early AC games" as my opponent brought up as an example. They came around in 2005 I think? That's much further down the line than say AC1 that came about in 96(?) I think.

>> No.1605076

>>1605074
Just report them. They are definetely from /v/. They won't stop until forced to.

>> No.1605087 [DELETED] 

>>1605068
>You're continually straw manning the argument at this point.
You have no idea what the fuck strawman even means.

>So do FPS games have unique fixed characters that had special moves for shooting people
Yes, they do, Try playing games like AvP.

>I don't know what that is and that's irrelevant to the discussion
No its not irrelevant, it matches every single one of your criteria

>All those fighting games are you still fighting another character be it the CPU player who is controlling another fighting character
https://www.youtube.com/watch?v=SqkZUwIJRKM

>> No.1605097

MODS PLS HELP

>> No.1605105

anyone wanna try some last blade 2 in like 30 mins?
was just playing it emulated on my xbox hueg but I dont like the controller

>> No.1605124 [DELETED] 

>>1605087

>You have no idea what the fuck strawman even means.

It's where you misrepresent someones argument by bringing up an irrelevant outside factor and attacking that fact even though it was not brought up by the person you were arguing with.

>Yes, they do, Try playing games like AvP.

So in AvP FPS games there is no storymode as the main game mode then? Marines have special moves and each marine is unique and different from the other? Is the main game mode a head to head versus mode?

>No its not irrelevant, it matches every single one of your criteria

Ok I see you haven't addressed any of my original points but rather you're conveniently ignoring them and sidestepping the issue again.

>Tekken 6 single player story mode

Again that's the SIDEMODE of Tekken, that's not the main game mode. The main game mode of Tekken is the "arcade mode." You're arguing a console exclusive side game mode of Tekken as the "main mode" of a Tekken game? Is that seriously your argument?

Not once have you even explained your reasons and logic for why you consider Virtual On not to be a fighting game and I have and yet you continually keep sidestepping that factor. Please i'd like to hear your viewpoints and logical basis on why Virtual On(specifically Operation Moongate and Oratario Tangram) is not a fighting game. Give me your specific reasons why other than "just because".

>> No.1605128

Report and ignore.

>> No.1605135

"Virtual-On is set up similar to a Versus fighting game. Two Virtuaroids (Mecha) face each other on a stage. The player(s) use a variety of firearms, explosives, melee weapons, and other techniques to destroy the enemy for a set number of rounds, usually a single battle, or best two out of three rounds, like fighting games."

"Cyber Troopers Virtual-On Oratorio Tangram (電脳戦機バーチャロン オラトリオ・タングラム Dennō Senki Bācharon Oratorio Tanguramu?) is a 1998 Japanese Sega Model 3 arcade game that was later ported to the Sega NAOMI arcades and then later for the Dreamcast home console in both Japan in 1999 & America in 2000. Oratorio Tangram is a 3D fighting game where the player assumes control of a giant humanoid robot"

Seems like a fighting game to me if wikipedia describes it as one!

>> No.1605168

I think the issue is that non fighting game players don't get that the genre specifically refers to street fighter style fighting games. Even 3D fighting games are well within the formula laid out by street fighter.

What do we call non-fighter genre fighting games like smash bros, bus hide blade and virtual on? I refer to them as Action Fighters or Action Brawlers depending on how many players. Bushido Blade is an Action Fighter and Power Stone is an Action Brawler for example.

This way it's like how you differentiate a Brawler like Dragons Crown and a Character Action game like Bayonetta. The genres have similar themes and are an evolution of the older genre, but are radically different kinds of games.

>> No.1605176

>>1605168
Also when the fighting game community get together to talk about fighting games, whether or not you agree with them on what constitutes a fighting game, they're always specifically talking about Street Fighter and Virtua Fighter type fighting games.

You might consider Virtual On a fighting game, and your opinion may be valid in some other argument. But that's not what we're here to discuss. We as a community are talking about specific games that are already established when we say "fighting games". Anything else is off topic, and irrelevant to what we want to talk about. It's not that we as a whole dislike these games, it's just that to use, we're discussing apples and you're bringing an orange to the debate.

>> No.1605179

>>1605168

Dragon's Crown is generally accepted as a beat em up where as games like Bayonetta(or DMC for that matter) are probably an evolution of the traditional beat em up formula. Though they have affectionately been called CUHRAYZEES.

I'd consider Bushido Blade a fighter too and I would still argue that Power Stone is still a fighting game albeit a much more simple one compared to most but I've never played it competitively nor am I aware of what the game is like at a competitive level.

>> No.1605181

>>1605168
>bus hide

Bushido Blade

iPad auto correct fucking sucks

>> No.1605187

>>1605179
That's why I say we call it an action fighter. It's clearing an evolution of the genre, also not a true street fighter game. Same with Bushido Blade.

>> No.1605192

>>1605179
Character Action. It's the genre nobody knows the actual name to. It refers to pretty much all Devil May Cry style Games from Bayonetta to Wonderful 101.

>> No.1605206

>>1605187

But saying it's an action fighter is kind of a redundant point since fighting games always contain action elements of some sort. A fighting game doesn't necessarily have to be a true street fighter game or copy it to really be considered a fighting game. Ehrgeiz is a fighting game despite not playing entirely similar to Street Fighter. Even though it contains zoning elements like SF.

>> No.1605210

>>1605192

I'm still hoping it officially gets adopted as CUHRAYZEE. Would hack n slash also be an accurate term to describe games like DMC?

>> No.1605218

>>1605210

>Would hack n slash also be an accurate term to describe games like DMC?

Yes, but "hack 'n' slash" is also a name for dungeon-crawling RPGs in the style of Diablo. Hence the variety of other names for both; "action RPG", "dungeon crawler", "Diablo-clone", etc. for the Diablo type games, and DMC-style games called "cuhrazee" or "spectacle fighter".

>> No.1605238

>>1605218

Personally I still feel as though they're really the modern evolution of the traditional sidescrolling beat em up but that's just my viewpoint on it.

The reason I see it this way is because unlike classic beat em ups where you just movie one direction(usually to the right) while beating up a bunch of different dudes you've got a much more varied stage and level to move around, explore and sometimes even use to incorporate attacks. Not to mention the 3D camera now letting you attack from many different directions than just a single plane for attack. So some of these factors kind of remind me of beat em ups in general but just in a more advanced way.

>> No.1605246

>>1605238

Sure. That's an interesting idea and all. But it might be confusing to call them "beat 'em ups", as people will think of the 2D ones.

>> No.1605291
File: 53 KB, 340x480, seriously nigger.jpg [View same] [iqdb] [saucenao] [google]
1605291

shut the fuck up you idiots no one gives a shit about this game any way. lets just talk about traditional fighting games is that simple enough for you?

>> No.1605302

>>1605291
Even worse is that the mods haven't dealt with this. Usually they're much better than this.

>> No.1605308

>>1605302
I don't think this is some troll or any thing I think it's just two morons arguing about something that is totally irrelevant.

>> No.1605445
File: 505 KB, 752x669, a-cho.png [View same] [iqdb] [saucenao] [google]
1605445

oh jeez I'm glad i slept through that argument.
for years no one has known what to call fighters like power stone/erhgeiz/bushido blade/thrill kill/custom robo. I went over a-cho and it turns out they call gundam versus a "Versus Action Game" while the other fighters are "VS Fighting Game."

personally I think there's a fine line between soul calibur dreamcast and bushido blade psx. bushido blade still tries to keep a flat camera focused on that players when they run to the side. if this thread were to say retro traditional fighters only, that would remove 3d fighters, anime, vampire, marvel and versus action whatever.

>> No.1605451
File: 725 KB, 984x562, final.png [View same] [iqdb] [saucenao] [google]
1605451

also does anyone want to play ss5sp?
this is the final version of this help image I think

>> No.1605508 [DELETED] 

>>1605206
But it's not. The fighting game community for the last 20 years has defined fighting games as street fighter clones. Virtua fighter style games specifically being called 3D fighters.

Action Fighters adds a second label to differentiate that yes, it's a game rooted in fighting genre but it's not a SF clone. Much like 3D fighters differentiate that it's a street fighter style game but has an aspect that fundamentally alters the game. It's not redundant at all and gives a good exploitation on what to expect. It's like a fighting game, but it's also very different than the established formula to the point that it's a very different kind of game.

A: "What is Smash Bros?"

B: "Oh, it's a fighting game."

A: "Like Street Fighter?"

B: "Yes, but it's four player and has various stages that vary from tiny flat arena to massive stages that have branching paths with platforming elements and environmental hazards and it doesn't control anything like SF, VF, or MK."

A: "That's doesn't sound like Street Fighter"

B: "But what do you call a game that isn't a Street Fighter clone, but involves purely fighting opponents?"

A: "Something else, because we've already decided what makes a game a fighting game years ago."

>> No.1605528

Report and ignore

>> No.1605539

>>1604959
Help plox.

>> No.1605551

>>1605508
The Smash Bros Tourney scene shits on your otherwise very rational opinion.

>No Items
>Fox Only
>Final Destination

>> No.1605562

>>1605539
http://www.gamefaqs.com/arcade/567667-asura-blade-sword-of-dynasty/credit
its 1 of 3 guys i guess

>> No.1605572

>>1605551
no items is the fucking worst part, like how are items unfair in the least? Seriously, if someone picks up a maximum tomato and goes to full health again it's your own fucking fault for not picking it up first. Fucking tourneyfags ruined that game.

>> No.1605574

>>1605572
>tourneyfags
>>>/v/

>> No.1605575

>>1605572
Because they get butthurt over random chance working against pure skill.

>> No.1605576

>>1600186
I only like SNK fighters in their Pocket versions. I have KoF R2 and Samurai Shodown 2 for NGPC, and I like both.

>> No.1605583
File: 592 KB, 320x230, eZA1u.gif [View same] [iqdb] [saucenao] [google]
1605583

>>1605551
I wonder who started this rumor. I mean, anyone who knows how to google knows instantly that this was never a valid ruleset.

As far as externally imposed rules goes the game is more restricted today than it ever was and it's still got no character restrictions and players can pick any unfair stage that they agree on. I've been playing it since 2001, back when items were on by default at major tournaments, and I can't even remember a time that Final Destination was PREFERRED, let alone forced.

Whichever angry virgin who got kicked out of their middle school gaming club came up with this meme, I hope he's happy that so many retards took him seriously.

>> No.1605584 [DELETED] 

>>1605575
that is what bothers me, like its equally random for both parties why the hell do you want to make a boring game even more boring?

>>1605574
fuck off that is what they are called. gb2smash you fuckin loser

>> No.1605587

>>1605508

>But it's not. The fighting game community for the last 20 years has defined fighting games as street fighter clones.

Since when and by who's authority? There have been fighting games before Street Fighter 2 which are still fighting games despite not being a Street Fighter clone. Even Shoryuken has listing for games that aren't Street Fighter clones in their wiki leading me to believe that the FGC does accept some of these games as fighting games.

I'm not gonna debate on the Smash Bros "is it a fighting game or not a fighting game" point though. That's a whole different discussion entirely.

>> No.1605594

>>1605584
Please kill yourself

>> No.1605597

>>1605594
Stop giving the retards and Virtual-On fighting game status arguers attention.

>> No.1605598

>>1605584
Fuck off back to /v/ you don't belong here.

>> No.1605607 [DELETED] 

>>1605594
why are you so mad?

>> No.1605608

>>1605607
>>>/v/
Go back to your cancer filled shit hole and stay there.

>> No.1605610 [DELETED] 

>>1605594
>>1605598
touched a nerve, did I? Smash Bros isn't a competitive game no matter how hard you casuals try. Why do nintendo kids always scream /v/ when someone doesn't like their games?

>> No.1605615

>>1605608
I've never been on /v/ someone on /vr/ doesn't like smashbros deal with it. It's not a big deal yo

>> No.1605617

>>1605610

>nintendo kids
>/vr/

This doesn't make any sense.

>> No.1605620
File: 145 KB, 300x300, 1311803502299.png [View same] [iqdb] [saucenao] [google]
1605620

just report and ignore
jesus guys

>> No.1605629
File: 57 KB, 383x288, 1378481154554.jpg [View same] [iqdb] [saucenao] [google]
1605629

>>1605584
>>1605607
>>1605610

Look up Roger Caillois, and the distinction between the two objective-based playforms: Agon (deterministic, objective-based competition) and Alea (randomized outcomes).

To sum it up, Agon and Alea get in the way of one another and players of a game that combine both pick one and change the ruleset to mitigate the other. That's why White and Black switch sides after every chess game and play long series instead of individual games - to mitigate chance. And that's why card-counting is illegal in Blackjack - to mitigate skill.

Also Smash has enough depth to be able to afford a haircut. Partially uninformed decisions have a place in competitive games so long as it can be mitigated by a mind-game (something I like to call "intelligent uncertainty" and that David Sirlin has popularly called "yomi"), but fairness implies not only a balanced approach, it implies that everyone involved is equally affected by chance. Every item system in SSB history precludes that case, although tournaments have tried unsuccessfully to implement item lists in the ruleset that did not too severely reward the player that received them.

>> No.1605630

>>1605610
What makes you think i give a fuck about smash bros?

Now fuck off back to /v/

>> No.1605632 [DELETED] 

>>1605620
report what? I just said I didn't like smash bros because tourneyfags love to disable items. The people who agree with those rules are tourneyfags and they got really aggressive because they don't like that word. I was just stating that those autistic rules are really dumb and a bunch of sperglords can't handle different opinions.

>> No.1605636

>>1605629
how? if you get smashed in the face by the fucking cheap ass hammer it's your fault you didn't have the skill to pick it up first. I honestly don't get how random chance factors into it at all. A pokeball drops and both players have the chance to pick it up its not like all the items spawn on player one. I can not see the other side of the argument at all and I am trying to. There is no luck involved in the equation the way I see it, just because someone picks up the hammer before you doesn't mean they are lucky it just means they got it first. I can't wrap my head around their way of thinking.

>> No.1605638

This thread is ruined, the /v/ fags found it and killed it with typical /v/ retarded shitposting.

It was good while it lasted guys but im out.

>> No.1605640

>>1605572
I know how it is. The best players are so good that items make it too easy for them to win/lose. I've seen matches where Peach players got the random draw of a beam saber from a turnip pull (very rare event) and the match was basically over. They only disable items to make it more fair. There's not as much fun to be had with items as there is to be had without them.

Of course, it's not like you can't use items. I used to get mad about the whole tourney play versus casual play, but now I don't care as much. I do find it hard to play Melee now though, since I'm not as in to serious play anymore, and that's what most melee players go for nowadays in my experience.

>>1605583
the whole 4stock foxonly thing is funny. It's a fun joke even in tourney player circles, at least in my experience. No one takes it that seriously. I just hope that Smash 4's 'For Glory' mode isn't only Final Destination and its clones, but also gets some battlefield and other platform stages.

>> No.1605643

>>1605638

Why don't you report them?

>> No.1605650

>>1605640
melee isn't retro. I'm talking strictly smash bros. If you're a skilled player and items make it easier for you to win would they also not make it easy for the other player to win too assuming they are skilled as well.

Like a bob-omb spawns someone picks it up and kills you with it.

a)why didn't you pick it up first?
b)why did you let it blow up in your fuckin face.

it seems like those people aren't as skilled as they like to think they are.

>> No.1605653 [DELETED] 

This is how you balance Smash bros:

1)Pokemon Stadium level
2)Pokeballs and healing items allowed only, set to Very High
3)Pokemon Trainer is the only playable character allowed(older Smash Bros games can replace this rule with Pokemon characters only)

FIGHT

>> No.1605659

Games anyone?

>> No.1605663
File: 189 KB, 640x360, 1375762486307.jpg [View same] [iqdb] [saucenao] [google]
1605663

>>1605636
>>1605650
Well for starters, the item distribution table is dependent on random numbers. That's just the way the game is programmed. It's extremely unlikely that the players will both be able to contest a spawned item. They do all spawn on the stage and a major part of any smash game takes place off-stage, which just makes it more likely that one player will definitely be there first.

It's like building your deck in Magic: the Gathering to mitigate the unpredictable randomness of a shuffled deck. You're safer, but you'll never be able to beat the guy who took a risk and gets lucky when it counts. Grassroots tournaments for Agon games (see my earlier post) exist because someone with money wants to know who the best overall player in the specified area is, not who is lucky enough to make up a skill disadvantage. And even with all its randomness Melee, like most videogames with victory screens, is far more severely an Agon game than an Alea game, so it stands to reason that people will sacrifice a little of the game's vast depth for a more pure experience.

>> No.1605686

>>1605650
>a)why didn't you pick it up first?
Maybe it spawned closer to the other guy.
>b)why did you let it blow up in your fuckin face
Maybe the item showed up in the middle of an attack and turned out to be an explosive instead of a useful container.

>> No.1606559

>>1605587
The FGC recognizes that to simply restrict entries the big tournaments to only fighting games is a bad decision. Regardless of the semantics of whether or not X is Y, they'll allow games to be played if there is demand. That's why Smash is at EVO despite the overwhelming majority of fighting game players not regarding it as a fighting game. It's in the same family of games and there is a large minority audience that want to see it played there.

It would be like going to Quakecon and not letting a Rune tournament happen because Rune is a third person melee fighting game and not a first person shooter. They're practically the same audience and the games are so similar. Only the most elitist organizer would refuse to allow it.

But the main three kinds of fighting games, the big main events on the official stream are going to be Street Fighter based Fighting games, Mortal Combat based Fighting Games and Virtua Fighter based fighting games.

>> No.1606574

>>1605451

That image is amazing, God knows starting out in this game it takes a bit to remember all of it, just a small note.

I assume OTG means on the ground? If so, then consider making the heading the full term, you've got enough room and I had to guess to see what it meant.

Also a couple ss5sp questions if anyone can answer them:

I main Sogetsu and I'm having a lot of trouble landing throws, if I'm holding 6\4 and then hit C+D will the throw come out or do I need to press the direction together with it? Also, I've read the states where you can't throw an enemy but even if they're neutral I can't throw out of a dash, is there a timing for that or is it not possible? I've seen Sogetsu has terrible throw range, so I'm not sure if that's why I'm whiffing.

Secondly Genjuro has two moves that I'm having trouble with, the first is his 3 slash attack where he runs though you, is there anything I can do once the first hit lands? The other is his screen-height slash-wave, what are my options for avoiding that, is blocking the only thing?

Thanks for any answers people can give me, I'm loving this game so far and I feel like I'm getting better at it, just wish every player I came across didn't have 100+ latency or there were more people on ggpo who play it.

>> No.1606628
File: 776 KB, 1075x834, sogetsu throw range.png [View same] [iqdb] [saucenao] [google]
1606628

>>1606574
this is sogetsu's throw range. and yeah you be can holding a direction and press c+d whenever as long as you're close enough. you can run and c+d.

with genjuro as long as the first hit of his dash slash rekka hits you, he can do the other 2. take a quick read on how the rekka and the card specials work, its everything you want to know.
http://wiki.mizuumi.net/w/Samurai_Shodown_V_SP/Genjuro_Kibagami#Specials

>> No.1607006

>>1606628

Thank you for the info.

ss5sp anyone? Will be on ggpo for a bit.

>> No.1607141

>>1607006
id like to start playing this game so im down for a few matches if your still around.

>> No.1607169

>>1607141

Just got done playing, about 4 people in the room which is nice to see, 2 other EU players as well which is great.

I love Sogetsu but his throw is almost dead to me, I feel spoiled when I play other characters who have a tolerable throw range.

Yunfei\Charlotte and Sogetsu is where it's at though, so much fun to play them.

>> No.1607925

>>1604794

Sadly PCSX2 can't emulate the SEGA AGES version. On an actual PS2 it's fucking glorious and everyone should play it.

>> No.1607980

anyone playing anything

>> No.1608036

>>1607980
kof2000

>> No.1608069

>>1606559
There's not really an overwhelming majority at all saying that it's not a fighting game, in fact I'd venture it'd probably be close to even or maybe even less if you could put a number on it.

People just play shit they enjoy, don't bother listening to anyone's genre elitism.

>> No.1608098

thank you nights for bringing this off topic bullshit argument in here by talking about that stupid robot game

>>1608069
shut the fuck up no one cares

>> No.1608115

>>1607980
you can fite me

>> No.1608120 [DELETED] 

>>1608098
not him but you are one of the biggest faggots on this board. People can have arguments without you screaming to shut the fuck up trying to make this your personal hugbox you fuckin faggot.

>> No.1608126

>hugbox

Ignore, report, hide.

>> No.1608130

>>1608120
I actually play fighting games and am not some random scrub arguing about some game no one plays.

>> No.1608132

>>1608130
Don't give him attention.

>> No.1608135

nubi pls
see me in st

>> No.1608178

>>1608130
>telling people to shut the fuck up constantly
>playing games

>> No.1608203
File: 145 KB, 1024x768, Samurai-Shodown-V-Special-unfixed-US-NEO-GEO-AES.jpg [View same] [iqdb] [saucenao] [google]
1608203

im up for ss5sp

also just ignore the drama guys. it seems to go hand-in-hand with the fighting game community for some reason

>> No.1608319

Games anyone?

>> No.1608328
File: 212 KB, 515x420, 1347238127100.png [View same] [iqdb] [saucenao] [google]
1608328

>>1608178
lmao I was just playing games for an hour. Who are you quoting?

>> No.1608379

>>1605246
Unless you say "3D beat'em ups" maybe including "like Bayonetta, Devil May Cry, etc."

>> No.1608562

>>1608379
has anyone played Galaxy Fight and Waku Waku 7?
what do you think of those games? I've been playing galaxy fight and its pretty much impossible to get past the first level. I'm a beginner at fighting games so its probably just me

>> No.1608565

>>1608562
I am a master of waku waku 7.

>> No.1608586
File: 18 KB, 320x240, roomi.gif [View same] [iqdb] [saucenao] [google]
1608586

>>1608562
I wish they ported over roomi when making waku waku 7. there's a rumor that devs saw a lot of roomi players in galaxy fight and made ww7 from it

>> No.1608597

>>1608565
>>1608586

>not even 3 seconds later and I get two responses

It didn't really answer my question but fuck is /vr/ awesome

>> No.1608604

>>1608597
stop playing the cpu its a waste of time also galaxy fight is trash stick to waku waku 7

>> No.1608614

>>1608562

GF is interesting for the lack of corners on some? stages. Otherwise it's kinda ass. I did like the CUT YOU INTO PIECES response the ninja had for everything.

>> No.1608647

>>1608604
>>1608614

Is there any other reasons why it sucks? its got basic button combos but I like the characters and the style of the game

>> No.1608656

>>1608647

It's just a not very well made attempt at a fighting game with some interesting mechanical choices and Roomi is adorable. It's neat to play as a footnote in Sunsoft's Fighter development, but WW7 is superior in just about every way. Astra Superstars is also neat for what it tried to do, but last time I checked it emulated badly. Then again, that was probably like 6 years ago. I would hope it's better now.

>> No.1608668

>>1608656
you can emulate the saturn version of astra superstars perfectly.
the high/low gameplay is kinda fun

>> No.1609392

Anyone up for some Karnov's Reveng/Last Blade 2?

>> No.1609423

>>1601146
fallen angels needs some love

>> No.1609425

>>1608668
I went to super potato in Osaka and they had a copy for about 150 us, i was so tempted i wish a had bought it

>> No.1609861

How I setup gppo games like SSV to infinite time? I just want to go through the moves and combos.

>> No.1609865

>>1609861
ggpo fba cheats

5sp doesn't have many combos

>> No.1609894

>>1609865

Thanks, got it. Nice has infinite healt too.

>> No.1610016

>>1609865
Eh, it has as many combos as ST, really (which isn't much compared to most games, but still). They just aren't super important. Learning whiff and recoil canceling properties is probably more important.

>> No.1610495

anyone down for a game? I'll play anything.

>> No.1611503

KoF2000 anyone? I have Garou if anyone is interested.

>> No.1612439

why is the thread so dead now?

>> No.1612754

Anyone want to play?

>> No.1612814

>>1612754
I would, but we could never get our connection to work. Oh well.

>> No.1612829

>>1612814
I think i fixed that now, i think it was my firewall blocking people randomly.... i think...

>> No.1614234

Anyone up for some games?

>> No.1614384

>>1614234
KoF2000 or Garou

>> No.1614386
File: 396 KB, 768x1024, iori-ngbc.jpg [View same] [iqdb] [saucenao] [google]
1614386

Retro fighting...retro fighting...

Alright.

WHY DO YOU LIKE KOF 98 SO MUCH WHEN 2002 IS RIGHT THERE?!

>> No.1614391

>>1614386
KoF'02 is stilted compared to '00. Soundtrack and audio in general is terrible. Also, corner combos are not enjoyable, not to watch at least. I can't remember playing KoF98.

>> No.1614687

anyone want to play?

>> No.1614761

>>1614687
Ready for an hour or a half, KoF'00 & Garou. Hope I'm not late.

>> No.1614828

>>1614761
im up for some garou if you are still around

>> No.1615038

I wonder, has anyone tried playing SFEX2 Plus online using any of the recommended emulators? I'd be down for a few games in around 10+ hours if anyone knows. That game's been my fix for a while. Based Darun and his Pelvic Thrust Juggles

>> No.1615082

Is there a /vr/ fightan that people still sorta play (at least to where I can find people online to play, not talking tournaments or anything" that's good for beginners? If there's any resources on how to play it, that would be nice. I haven't really played fightans in a decade and I wasn't even good then, mostly just played Soul Blade.

>> No.1615126

>>1615082
GGPO is what most of us use, you can play various games on it.

>> No.1615146

>>1615126
Thank you for repluing, but that doesn't answer my question.

And GGPO doesn't work on my computer, though Supercade seems to. Is that alright, or am I fucked for not being able to use GGPO? It just doesn't do anything when I try to log in.

>> No.1615151

>>1615146
And yes, before you ask, I DID open my pors.

>> No.1615156

>>1615151
*ports

>> No.1615251

>>1615151
Have you installed adobe air?

As for your original question im not sure what you are asking. one game everyone plays?

as for info and guides
http://wiki.shoryuken.com/Strategy_Guide
has quite a big list of guides though a lot of them are unfinished.

>> No.1615274

>>1615251
Well, at least with a decent community or something AND is good for beginners. Like, I think I used to be really into Cyberbots, but I think most people don't know that exist. I'm also curious about Vampire Saviour cuz I know that the main guy who runs the Poverty wiki, and thus I've been there, but that seems like a really advanced game and I was told it wasn't newb friendly.

>> No.1615309

>>1615274

I used to play Cyberbots years and years ago Tarantula master race but i don't think you will find many people playing it now, quite a few people play Vampire Savior but most the people who play it have been playing it for a long time so yeah its probably not that beginner friendly.

Iv been playing a lot of alpha 3 recently, has quite a large player base and a few guys from here play frequently too.

>> No.1615394

>>1615251
I have, and updated it. It looks like I screwed up on the ports, but they're open now. However, I still have the same problem. I click log in and nothing happens.

Thank you for the wiki link.

>> No.1615478
File: 418 KB, 423x603, 2209325-box_ssf2t.png [View same] [iqdb] [saucenao] [google]
1615478

>>1615082
I recommend Super Turbo.
http://wiki.shoryuken.com/Super_Street_Fighter_2_Turbo

It's still got a pretty good community, and there's still new players learning the game. It's a good game to start with I think.

>> No.1615953

im back from the dead and making a new macro thingie

>> No.1615956

>>1614386
I like 2002 but the problem I have with it compared to 98 is that it has more touch-of-death and generally long combos, and the top-tier characters are mostly unapproachable. 98 is a lot more fundamental with shorter combos and less emphasis on things I tend to dislike in games (such as hopping around fishing for a hit so you can land your one-hit KO combo), while still having a good cast and being pretty well balanced.

I used to prefer 2002 but as I got to higher levels of play, I just discovered that 2002 really has a lot of stuff I don't like in it. 98 is more simple but more fun, and I like some of the cast members that are in 98 but missing in 2002. The same is true in reverse, of course, but oh well. Can't have everything.

>>1614391
>2002 stilted compared to 2000
not even, dude.

that doesn't even make sense to me.

>> No.1615973

>>1615956
honestly there's something about 99 I really like, especially the dreamcast version

>> No.1616009

>>1615478
I like to recommend the original SF2WW to beginners since Super Turbo can be a little overwhelming. ST's AI is too unforgiving, it will punish every single whiff or mis-timed attack on wake-up. You can't develop basic skills easily enough that way.

In WW, just learn all 7 movesets and beat the game with each character. You get to learn at a nice pace against a more forgiving AI and you get your dose of history at the same time. Then you can skip CE, Turbo, and Super before jumping straight into ST.

>> No.1616013

>>1615973

I don't like 99's general Stiffness so to speak, but the soundtrack and the character art were so goddamn good.

I wonder if I can catch some of you guys later tonight for some KOF 98 or Last Blade if I don't feel like playing Dark Souls I guess. I'm not very good at it though

>> No.1616026

>>1616013
i have to go to a funreal in a few i was just letting you all know im alive, i can only play fighters now that i started playing them regularly , its addicting

>> No.1616031

>>1601036
Well, I guess no.

>> No.1616035

>>1616026

Best regards on your funeral trip. Hopefully I get to play you guys, I'd like to get good on Last Blade 2 or Karnov's

If I'm familiar on who you are, you won't be watching RAW tomorrow?

>> No.1616147

>>1616035
isn't raw tonight ? well technically in the uk its tuesday morning raw, i might be watching it not too sure.

anyhow, on topic, im having a lot of fun playing the cpu in super turbo

>> No.1616883

Alright, I was gonna avoid Super Turbo because I assumed the ugly HD Remix was what people played nowadays, and I don't think I could stand looking at that for so long.
>>1616009
Okay, that sounds like a good idea. But what about The New Challangers? Wouldn't I have to adjust to the new characters too?

>> No.1617212

>>1616883
IMO you can just learn those characters (along with the playable bosses that were introduced as playable in CE) in Super Turbo. The goal in starting with WW is to learn very basic skills at a pace that won't punish you before moving on to Super Turbo. You could actually move on to CE (or start with it instead for things like vs. same character) if you want to spend more time in the older games, but Super Turbo is where the largest active scene remains for SF2.

Turbo can be skipped even though it's a really fun game on its own, just because so many things change completely from Turbo to Super (like air hurricane kick behavior and Chun Li's fireball, which are both completely different).

Super can be skipped entirely because Super Turbo is just a more complete game.

>> No.1617481

anyone playing

>> No.1618028
File: 2.35 MB, 640x480, test.webm [View same] [iqdb] [saucenao] [google]
1618028

Anyone know how to get rid of the black bars?

>> No.1618537

>>1602665
vsav: Anakaris
st: fei
a2: rolento
a3: x-ism rolento
Samsho5sp: Kazuki
Last Blade 2: P Amano
Garou: Gato
Waku Waku7: Dandy J
3s: Oro
Breakers: Maherl
Karnovs: Marstorius
98: Brian Lucky Daimon
windjammers: America
jojos: Ice
gem fighter: gief
cota: Colossus
ninja masters: Unzen
savage reign: gordon
galaxy fight: G Done
koryu: gief
D&D: SoM: Thief
cyberbots: fordy
vhunt: anak
vampire: anak
world heroes perfect: mudman
I know you guys had a whole debate about it, but I play Bal-Bados in VOOT

>> No.1618729
File: 94 KB, 800x600, retro-fightar.gif [View same] [iqdb] [saucenao] [google]
1618729

couldn't get the writing perfect but fuck it, i got bored

>> No.1618735

>>1618729
looks cool. the dithering is a nice touch.

>> No.1618740

>>1618735
yeah im trying to go for an arcadey style to it but i'm terrible at pixel art so i went for the dithering

>> No.1618743

>>1618740
reminds me of the super low res porn me and my friends used to trade around on floppy disks in high school

>> No.1618748

>>1618743
im younger than most of this board ( 20 in august) but i too remember trading low res porn to freinds, albeit shitty 3gp phone clips via bluetooth

can anyone recommend me a cheap fighting stick to get used to the feel of a stick on ? i got recommended the wwe brawlstick but i can't seem to find one with cheap shipping to ireland

>> No.1619016

>>1618748
Do not buy a cheap one, it's a waste of money and you'll have to buy another one. Just save up for a madcatz TE during a tournament sale (they're only like $100) then. If it doesn't have real Sanwa parts it's really not worth buying.

>> No.1619101

>>1619016
someone also told me to get a qanba q1 ?, also prone to breaking ?

my neo geo pad still hasn't arrived in the post, i hope customs didn't take it.

>> No.1619118

>>1619101
no don't get a q1

I am telling you man DO NOT buy a cheap stick, from personal experience, you will regret it. Just wait and get a good one so you don't have to buy twice.

>> No.1619132

>>1619118
yeah ill keep that on board, did you play on sticks beforehand in the arcade and kept on using them or did you transition from a pad?

>> No.1619212

>>1619132
I played in arcade a good bit as a kid but didn't take fighting games seriously until hyper sf2 anniversary edition came out ps2 and i learned on ps2 pad and transitioned.

>> No.1619280
File: 98 KB, 789x960, 1398976616515.jpg [View same] [iqdb] [saucenao] [google]
1619280

>decide to do a single player run of SSF2T in order to git gud and learn muh fundamentals
>the CPU constantly wrecks my shit
>can't even win a single round
>check the service menu
>DIFFICULTY: VERY EASY
Is this some kind of cruel joke? How the fuck am I supposed to manage against human opponents when the CPU shits at me with ease?

>> No.1619289

>>1619280
the computer reads your inputs. playing the computer in any game doesn't teach you jack shit. play a real person

>> No.1619294

>>1619212
i was actually looking at an ebay ad for hyper sf2, how does it play ?
im starting a ps2 collection

>> No.1619301

>>1619294
What it is is all the sf2 games together so you can pick characters from ww, ce, hf, st old characters and ST. It's ridiculously broken.

>> No.1619306

>>1619294
that version of sf2 is kinda cool but also super weird. It's got the ability to select any version of any sf2 character.

so you can be ST Ken vs WW Guile or whatever.

>> No.1619308

>>1619301
Hyper Street Fighter 2, I think.

>> No.1619312

>>1619308
I'm not asking a question. I'm saying that's what the game is. That was the game I learned sf playing but we mostly used ST characters so I basically started with that.

>> No.1619317

>>1619312
Misread, thought you said "What is all the SF2 games together"

>> No.1619336

>>1619312
is it a good port, frames/input lag wise etc?
there's a second hand copy for 7 euros

>> No.1619343

>>1619336
not really it has input delay like every console port of st

>> No.1619382

https://www.youtube.com/watch?v=5gAh9PHQntk

>> No.1619384

>>1619280
The US Super Turbo cabs are infamous for being balls hard

>> No.1619408

>>1619289
>playing the computer in any game doesn't teach you jack shit
Beginner who are more concerned with learning game mechanics than gitting gud immediately can learn quite a bit from playing the CPU. But no, you're not going to git gud against humans playing that way exclusively.

>> No.1619449

ss5sp anyone?

I really wish more people played this, nobody really hangs out in the ggpo room.

>> No.1619474
File: 375 KB, 621x473, Untitled.png [View same] [iqdb] [saucenao] [google]
1619474

>>1619382
this tape is fucking gold

>> No.1619806

>>1619449
dead game even by ggpo standards

>> No.1620086

Games anyone?

>> No.1621117

alpha 2 anyone?

>> No.1621127

>>1619474
Is M. Bison (Balrog) Morgan Freeman?

>> No.1621370

>>1600910
The Japanese version of Guilty Gear XX #Reloaded has an unofficial online patch (and no , it doesn't work with the GOG version).
I managed to get it working and after the first succesful connect, I got my ass completely raped by a Sol.

>> No.1621783

anyone playing anything

>> No.1623080

Anyone want to play Karnovs?

>> No.1623462
File: 70 KB, 400x295, Blue Mary2.jpg [View same] [iqdb] [saucenao] [google]
1623462

Any of y'all wanna play some Real Bout Fatal Fury 2 in the unsupported room?

>> No.1624283

anyone still around anyone want to play something?

>> No.1624472
File: 290 KB, 826x1100, Clayfighter-1.jpg [View same] [iqdb] [saucenao] [google]
1624472

Honest opinions on the Clayfighter series? I've always really been a sucker for pre-rendered graphics as well as stop motion. Judgement Clay is probably my favorite overall, at least visually speaking

>> No.1624568

>>1624472
I played Clayfighter on the 64 i think it was, i can honestly say it was one of the worst fighting games i have ever played.

Everything about it screamed like they just didn't give a shit about the game at all.

>> No.1624942

>>1624472
Not a competitively viable game, more of an oddity than any thing.

>> No.1624959

>>1624472
I had C2: Judgment Clay but the games themselves were pretty shallow. Light attacks seemed to beat out everything and there wasn't any throwing, though I believe there was in the original.
C63 1/3 was decent but I only played it a few times.

also
https://www.youtube.com/watch?v=_pD8sRaIQdU

>> No.1624990
File: 64 KB, 1280x720, [FFF] DATE A LIVE - 05 [DE35DFE9].mkv_snapshot_06.19_[2014.04.29_20.33.16].jpg [View same] [iqdb] [saucenao] [google]
1624990

>tfw ggpo doesn't work on your computer no matter what you do

i just wanna netplay ST...

>> No.1624998

Started trying Waku Waku 7 out again, as it was one of the first games I ever tried emulating back on Windows 98. Forgot about it for a long time because it ran like shit then but I think it holds up OK. Still never been able to play it with another person. Does multiplayer have both people with 7 balls or does it do less? Late game WW7 seems like a super spamfest with how easy it is to build meter.

>> No.1625007

>>1624990
Have you opened and forwarded your ports?

>> No.1625019

>>1625007
of course. i've played a bunch before, but i can never connect to my opponent for some reason. the stranger thing is that i can spectate matches, but not play

>> No.1625023

>>1625019
Try setting your router to DMZ mode

>> No.1625027

>>1625019
That sounds like a port forwarding issue.

>> No.1625630

>>1624998
I play waku waku 7, I don't know what you mean by "7 balls" you start off with 0 meter and build up from there.

>> No.1625764

games anyone?

>> No.1626126
File: 165 KB, 441x502, Bonestorm.jpg [View same] [iqdb] [saucenao] [google]
1626126

>>1618729
Gonna try working on one myself that's inspired by "Bonestorm". Only have a minor knowledge of photoshop, so don't expect anything too grand

>> No.1626201

anyone want to play?

>> No.1626342

Ready for KoF2000 & Garou.

>> No.1626351

>>1626342
ill play garou if you want

>> No.1626428

>>1626351
Ugh sorry, hope I'm not late

>> No.1626478

>>1626126
i can whip one up real quick, give me like 10 minutes

>> No.1626548 [DELETED] 
File: 147 KB, 441x568, retrofightergeneral.png [View same] [iqdb] [saucenao] [google]
1626548

>>1626126
>>1626478
took a bit longer, was eating dinner but here you go

>> No.1626554
File: 147 KB, 441x568, retrofightergeneral.png [View same] [iqdb] [saucenao] [google]
1626554

>>1626126
>>1626478
took a bit longer than expected, ate dinner in between

>> No.1626561
File: 2.22 MB, 297x229, ImpressedBerlusconi.gif [View same] [iqdb] [saucenao] [google]
1626561

>>1626554

>> No.1626678
File: 1.40 MB, 280x200, yes-reaction-gifs.gif [View same] [iqdb] [saucenao] [google]
1626678

>>1626561

>> No.1626759

Anyone playing?

>> No.1626818

>>1626759
What game you wanna play?

>> No.1626896

>>1626818
sorry was in a game with someone if your still around dont mind im up for anything

>> No.1627168

>>1623462
blue mary is the hottest. Man I had such a thing for her as a kid. Fuck, I have a thing for her now.

>> No.1627374
File: 51 KB, 505x800, 1400102477821.jpg [View same] [iqdb] [saucenao] [google]
1627374

>>1626554
very cool

i swear the more i play SSF2/ST the more fun they get,

>> No.1627461

i got some third strike replays finally working from PS3 if anyone wants to see ?
obviously not high level parry crossup master gameplay but i got a perfect and the second is me winning with no health, innit.

>> No.1627508

>>1627461
I don't have a PS3 but I like the idea of uploading and managing replays since I have some high level KoF2000 replays, korean for the most part, lost some of them but still few enough to learn.

>> No.1627527

>>1627508
it has a youtube upload feature but i coudnt figure out my username for a while as the game came out before jewgle took over youtube

https://www.youtube.com/watch?v=skBDOqpXm-s

https://www.youtube.com/watch?v=mBnHrViCGZA

def do show us the KOF2000 replays, I don't think I've ever watched some high level KOF, its sort of harder to find than the SF stuff.

>> No.1627581

>>1627527
https://www.dropbox.com/s/mcioi3ihumoscrb/recordings.rar
They mostly use the same characters each game.

>> No.1627678

Games anyone?

>> No.1627756

>>1627678
KoF00, Garou, or SF3 Alpha.
Lounging at KoF00 room.

>> No.1627757

>>1627527
stop doing roundhouse tatsus all the time bro that is unsafe as shit

>> No.1629829

>>1627757
yeah i learned that the hard way after a while, this footage is from when i just got 3S, i've actually picked up a lot of cool stuff from these threads

i play more with elena now, shes pretty fun

>> No.1629830

>>1627581
cool, ill check em out

do we need a new thread soon? whats the bump limit?

>> No.1629856

anyone want to play?

>> No.1629874

>>1629856
I'm at KoF00 room.

>> No.1629963

>>1629874
ggs, what other games you play?

>> No.1629984

anyone here?

>> No.1629986

>>1629963
ggs. SF3 Alpha
>>1629984
Jawohl mein commandant

>> No.1629990

>>1629986
>>1629986
wat

>> No.1629995

>>1629990
German salute I presume. I'll eat and open GGPO in 10mins.

>> No.1629998

>>1629984
im still around, happy just to spectate if you are already play people

>> No.1630001

>>1629995
ah right, cool.
let me know in ITT

>> No.1630005

>>1629998
what game?

>> No.1630006

>>1630005
Dont mind

>> No.1630008

>>1630006
alpha 2 ?

>> No.1630010

>>1630008
normal or gold?

>> No.1630013

>>1630010
normal, i dont have gold downloaded

>> No.1630018

>>1630013
ok

>> No.1630020

>>1630018
:^)

>> No.1630026

What are you guys using as a game maker client? Because I have Killeria (I think) for Final Burn and it crashes every time I try and use it

>> No.1630040

>>1630001
I'm ready, I'll lounge at KoF00 while you're playing.
>>1630026
GGPO for the most part, Supercade is available as well.

>> No.1630069

>>1630026
GGPO
http://ggpo.net/
runs on a modified version of Final Burn

>> No.1630878

Anyone up for Real Bout Fatal Fury 1, 2, or Special? Playing via Supercade

>> No.1631968

anyone around?

>> No.1632273

3S / any of the alpha games / kof2000 / ST anyone?

>> No.1632276

>>1632273
i'll play 3s

>> No.1632281

>>1632276
cool, ill join the lobby now

>> No.1632523

anyone playing?

>> No.1632541

>>1632523
I'm down to play some ST if you're still around.

>> No.1632547

>>1632541
sure, logging on now

>> No.1632616

>>1632547
GGs nubi. sagat vs vega is pretty fun.

>> No.1632618

>>1632616
ggs, keep forgetting cammy has no dive kick in sf2

>> No.1632627

>>1632618
Cammy isn't even in SF2.

>> No.1632683
File: 1.41 MB, 350x272, plebsi.gif [View same] [iqdb] [saucenao] [google]
1632683

>>1632627
My sincerest apologies, I keep forgetting Cammy has no dive kick in Super Turbo, which in no way shape or form has anything to do with SF2.

>> No.1633807

How is Real Bout: Fatal Fury 2? Someone told me it was one of the best, but the two tracks thing seems weird.

>> No.1633898

>>1633807
Tried it against the AI since someone suggested it above. It feels clunky, maybe I don't have the stomach for older fighting games.

>> No.1633929
File: 34 KB, 635x224, PaoPaoCafe.png [View same] [iqdb] [saucenao] [google]
1633929

>>1633807

>that rising phoenix after Kim Kaphwan's desperation move in Real Bout

>> No.1634232

There was this basically finished but unreleased PS1 fighter, where you could have up to four people fighting at once. Unreleased because of the violence, I think. Anybody remember that?

>> No.1634239

>>1634232
thrill kill

>> No.1634245

>>1634239
thank you

anybody ever play it?

>> No.1634261

>>1634245
its like power stone but instead of hp you attack to increase a bar that when full will fatality someone. sony smash used the same idea for some reason.

>> No.1634445

>>1634245
A licensed Wu-Tang ftg based on the engine was released.

>> No.1635447

has anyone ever played KOF neowave?
looks weird

>> No.1636708

anyone around want to play anything? im up for whatever.

>> No.1636715

>>1636708

I'll play, but as you know, I'm not very good.

>> No.1636780

>>1636715
shit sorry was in the middle of something, you still here? what you want to play?

>> No.1637553

Anyone playing?

>> No.1637564

Bros, I have Virtua Fighter 2 on the Saturn which is the one of the favorite games on the Saturn and it still looks but, can someone help me git gud at it because I'm really horrible at it. I rock at Fighter's Megamix, Last Bronx, and Fighting Vipers but Virtua Fighter remix and 2, I get my ass handed to me each time. I DON'T MAKE IT A HABIT TO FIGHT THE ELDERLY.

>> No.1637605

>>1637564
I don't think many people still play Virtua Fighter 2

>> No.1638031

A question to you lot best which is the street fighter music?:
Super/SSF2ST
2nd Impact
EX plus Alpha
Alpha 2 Gold
EX 2/EX 2 plus
3rd Strike

>> No.1638691
File: 1.73 MB, 810x1280, JoJo guide.png [View same] [iqdb] [saucenao] [google]
1638691

What do you guys think? Anything I forgot? Too much text? Should I create a quick character guide? Any feedback will be appreciated.

>> No.1638719

>>1638031
2nd impact imo

>>1638691
great work, that's' another guide to start off the next thread !

>> No.1638946

anyone playing?

>> No.1639062

Anyone wanna play REal Bout Fatal Fury 2 on Supercade?

>> No.1639093

>>1638691
Looks good. I'd appreciate a quick guide to the characters. I know nothing about Jojos. I tried to play it but I kind of hated it, honestly. Maybe I'd like it if I knew what the hell was going on and what I could expect characters to do and such.

>> No.1639492
File: 2.60 MB, 2500x1280, JoJo guide 3.jpg [View same] [iqdb] [saucenao] [google]
1639492

>>1639093
Here you go. I am not sure if this is helpful in any way for a beginner. I really need some feedback on this.

>> No.1639795

quick games anyone?

>> No.1640615
File: 2.68 MB, 2450x1280, JoJo guide ver2.jpg [View same] [iqdb] [saucenao] [google]
1640615

Fixed some things.

>> No.1640619

>>1640615
This is really cool

>> No.1640786

>>1640615
Thanks for making this. Jojos just left me mystified, so at least I have this.

>> No.1640792

>>1638031
SSF2T.
https://www.youtube.com/watch?v=6zHA6zuI7yo

>> No.1640807

>>1640615
How can I play this with you guys? Sorry, first time on this kind of thread, maybe I'm too dumb or i'm missing something, but I don't understad how to play it online.

>> No.1640810
File: 4 KB, 200x59, 1397057790067.gif [View same] [iqdb] [saucenao] [google]
1640810

>>1640807
Guess I'll need to write another guide about how ggpo works. I'll also try to do something about character specific tips. But this will have to wait till Monday, sorry.

>> No.1640895

>>1640807
http://ggpo.net/

>> No.1641521

anyone want to play?

>> No.1641828

>>1641521
GGs. Director of contents told the crew he wants a game-breaking mechanism and someone took it literally and made V-ism. Is there anyway to run SFA3 in 'homemode'? Dipswitches are disabled and I need some practice, the AI kicks my arse.

>> No.1641932

>>1641828
you can use cheats to make a ghetto practice mode in vs.

v-ism has its drawbacks, attacks deal less damage and while active you cant block.
tbh i think the game would be more unbalanced without v-ism since sim would become unstoppable.

>> No.1641951

>>1640895
This seems cool, too bad i'm too lazy at the moment to be bothered with figuring out how to install it, one day though....till then i guess i'll just keep playing fighting is magic. What games do you guys play most often on it?

>> No.1642024

>>1600162
How do I git gud at Virtua Fighter 5FS?

>> No.1642124

>>1641951
Nigga that shit aint hard. Just follow the instuctions.

>> No.1642127

Games anyone?

>> No.1642136

>>1642127
Do you have Supercade?

>> No.1642139

>>1642136
Yes. Same name.

>> No.1642143

>>1642139
You wanna play some Real Bout Fatal Fury 2?

>> No.1642147

>>1642143
Sure, I'm down to play anything really.

>> No.1642381

>>1642143
GGs DatDemo. Sorry about the lag man.

>> No.1643414

anyone want to play anything?

>> No.1643428

>>1643414
What do you want to play?

>> No.1643452

>>1643428
dont mind anything

>> No.1643481

>>1643452
vsav?

>> No.1643490

>>1643481
sure, logging on now

>> No.1643638

>>1643481
gg's that was fun, a friend of mine used to play Jedah i always enjoy playing against him, just be more careful with the overhead you probably don't want to use it without a wheel on screen.

connection seemed better than normal too, not really any stuttering till towards the very end.

>> No.1643646

>>1643490
GG's man. Yeah, half the time Im screwin up my combo and instead of cr.rh I do the overhead instead, but yeah fun stuff. I should learn how to utilize his claw swipe special move.

>> No.1643940

Games anyone?

>> No.1644184
File: 1.72 MB, 2443x1887, image.jpg [View same] [iqdb] [saucenao] [google]
1644184

Nice! A thread I can feel at home in. I lived in the arcades during the 90's, and fighting games were my everything. 20 years later, no arcades anywhere, and I'm left feeling empty. Even sadder are these two poor fellows sitting covered up and blocked in the back of my garage. An original VirtuaFighter, and a Capcom CPS2 six button. Hoping to revitalize my interest, and get those machines some playtime.

>> No.1644447

>>1644184
any more pics ? id love to see the virtua fighter cab
maybe someday when im rich and have my own place.

>> No.1645223

>>1642024

While not Retro, watch this video and practice everything. Then pick a character you like and start learning further

https://www.youtube.com/watch?v=boM7T3BWewY

Back on topic, has anyone tried playing SFEX2 Plus on the netplay-enabled emulators? I'd be up for some games if anyone knows how.

>> No.1646420

anyone up for some games?

>> No.1646550

>>1646420
I would be, but I'm in the middle of nowhere right now and my connection has been horrid lately because of it.

>> No.1647219
File: 2.72 MB, 2450x1280, final.jpg [View same] [iqdb] [saucenao] [google]
1647219

That is going to be the final version, unless somebody can point out some mistakes. I am probably not going to do character specific guides, unless there's a demand. Standcrash wiki has enough information about characters. Besides, I am mediocre at best at HFTF.
If you want some matches and you are from Europe, post in this thread. I am monitoring it constantly, but, of course, I can't guarantee that I will be available.

>> No.1648472
File: 84 KB, 793x469, P4040086.jpg [View same] [iqdb] [saucenao] [google]
1648472

this thread is 20 days old

>> No.1648479

>>1648472
I'm proud, except that matchmaking has died.

>> No.1648529

>>1648479
We're playing but sparing the thread the pleasantries.

>> No.1648594

>>1648529
>>1648479
i set up a GGPO group on fagbook if any of you are interested, most of them are just spanish speaking.

playing SF: the movie : the game on MAME right now, I'm actually enjoying it.

>> No.1648617

>>1648529
I wish there were more west coast US players here... I have terrible ping with pretty much everyone who plays here.

>> No.1648675

>>1640810
>Guess I'll need to write another guide about how ggpo works.

you probably should, it took me forever to get it working for my self

>> No.1648942

trying out the EX series now.. ex plus a or whatever its called has nice music

>> No.1648954

>>1640810
also photoshop wise id be glad to help out with that if you like

>> No.1649265

Any fighters I should pick up for the PS1/Saturn?

I was looking at the Samurai Showdown games.
Which ones are the best? Which console is the best version?

>> No.1649285

>>1649265
Saturn

>> No.1649317

i'm back

i might be down to play some later if anyone wants to

>> No.1649325

Why do people shit on you every chance they get in /fgg/?

I only lurk every so often, but still.

>> No.1649328

>>1649265
Samurai Shodown II and Samurai Shodown V SP are the definitive ones (which you can play on ggpo by the way).

I don't know about what console versions are best. I think the SNES version of Samsho 1 is the best one (even though I grew up with the genesis version)

>>1649325
Let's leave /fgg/ stuff in /fgg/ please. No drama here.

>> No.1649330

>>1649325
I'd like to assume it's just friendly shit talking but then again, I don't play fighting games with other people too often. Some players are just full of themselves. So full of themselves they can't even type correctly.

>> No.1649335

>>1649325
Because I used to troll a lot more often about sf4 and people in there got really butthurt about it.

>> No.1649343

>>1649317
I'll play you. Tell me what game and when you're ready. I haven't played anything in a while, though.

>> No.1649347

>>1649343
i'll play st now if you want

>> No.1649356

>>1649347
Okay I'll be there in five.

>> No.1649459

>>1649356
gg I think we set the delay too high or the lag was too bad because I couldn't even flash kick jump ins on reaction it felt like playing underwater. We'll play again when you're back at your house.

>> No.1649471

>>1649459
yeah, I think we didn't need to set it that high, actually. It was pretty annoying. Could hardly get things to come out properly. Oh well.

That was the only time I've played Ryu since the very first time I played ST. I really have no idea what I'm doing with him.

>> No.1649485

>>1649471
I don't really know how to play shotos too well myself outside of throw fireball, srk jump in, basic combos and cr mk and sweep. I can play the o shotos to a decent extent I guess but I don't really know them.

>> No.1649629
File: 141 KB, 685x1000, 07141244424.jpg [View same] [iqdb] [saucenao] [google]
1649629

>>1648675
>>1648954
I think that making a GGPO image guide isn't necessary. Instead, have this:
http://pastebin.com/rX3hVzrF
I hope that covers everything that a newcomer might need.

>> No.1650379
File: 2.74 MB, 2448x1280, final ver3.jpg [View same] [iqdb] [saucenao] [google]
1650379

Fixed a horrible mistake and added some stuff. Enjoy.

>> No.1651061

Anyone around?

>> No.1651097

Since I guess this is the thread for it I'll ask here. What's a good SNES fighter I can try out that's good for someone new to the genre? I don't care about mastering it, just at most I'd just like to beat the CPU in story mode or whatever they have. All I ever played was Street Fighter II and some Mortal Kombat as a kid.

I'm not really interested in MAME stuff because I can never get any of that to work, so just SNES is fine to start with to see if I like it.

>> No.1651102

>>1651097
snes is garbage and what few ports to it are absolutely horrible.

Get ggpo its very simple to get to work
http://ggpo.net/

then get any games from here
http://fightanvidya.com/games

>> No.1651109

>>1651097
super turbo, play other people

>> No.1651134

>>1651097
As I mentioned earlier in the thread, the original Samurai Shodown for SNES is really good.

>> No.1651149

>>1650379
How do you select the hidden characters?

>> No.1651223

>>1651134
Thanks, I'll give it a try. I only skimmed the thread so sorry I missed it before.

>> No.1651456

how the hell do you get mame to work jesus christ

>> No.1651470

>>1651456
How don't you get it to work? It's practically just drag-and-drop. What problem are you having?

>> No.1651542

>>1651470
Not him but isn't it true each mame version requires a different version of the same rom? I swear I heard that. There were always tons of games I could never get to play.

>> No.1651579

>>1651542
I've never heard that before. I don't know, I've been using MAME for years on windows and linux both, and never had any trouble getting it to work. You just need to check the required list. Some, like neogeo games, require the neogeo bios. Some other ones, like vsav, require qsound. Etc.

>> No.1651687
File: 2.78 MB, 2450x1280, final v4.jpg [View same] [iqdb] [saucenao] [google]
1651687

>>1651149
Press F2, go to Configuration - Game. Press Up, Down, Right, Left, A, B, C, S.

>> No.1651713

Is Fatal Fury worth getting into? I gave it a try tonight and put it on the easiest setting and couldn't even beat the second guy. It was Fatal Fury Special btw. I like how the series looks and would like to appreciate it, but I don't know if I have the patience for this.

>> No.1651716

>>1651713
no one plays it

>> No.1651720

>>1651716
I don't care about playing competitively or anything, I just never got into the series and feel I'm missing out.

>> No.1651724

>>1651720
i don't know why you would just want to fight the computer

real bout fatal fury 2 is the best one

>> No.1651730

>>1651724
Just to practice and dick around in my spare time. I just want to know if the whole series is this hard or what. I heard it's pretty tough, but I thought I could at least beat the second guy.

>> No.1652225

>>1651456
just torrent a set that has MAME bundled in

>> No.1652256

>>1651713
You're basicly me.
I have always had the curiosity about SNK fighters, so finally about 4 days ago I got myself Fatal Fury Battle Archives Volume 1.

It's awesome. Fatal Fury 1 is fun, but pretty easy when you learn how to play. Some moves are terribly overpowered, but the way it looks, sounds and the engrish, make it awesome.
I just started Fatal Fury 2, managed to beat it as Terry, but the game keeps handing me my own ass.
Fun games and I'm definately hunting down the rest of the SNK anthologies.

>> No.1652339

>>1652256
Among KoF '98, '00, and '02 I'd pick '00 as a must have. It also has the best soundtrack and most fluent gameplay.

>> No.1652356

>>1651713
Try playing the Real Bout games when you get the chance, they're a lot easier to get into

>> No.1652517

>>1652339
wat

98 is THE definitive classic KoF game. Hands down. End of story. '02 after that. '00 is the best of the striker years but is more of a novelty than anything.

>> No.1653594
File: 1.30 MB, 921x685, Untitled.png [View same] [iqdb] [saucenao] [google]
1653594

Picked up pic related at a thrift store.

Is King a chick? Something tells me she's a chick...

>> No.1653642

>>1653594
yes she is

>> No.1653643

>>1653594
Yes, King's a straight female (a real one) with a tomboyish personality.

>> No.1654002 [DELETED] 

so this thread went from matchmaking to casuals who only play the cpu

great

>> No.1654005

>>1654002
it's fighter general, not wave your dick around trying to impress people you fucking retarded tripfag. Don't get so upset because people have different ways of having fun

>> No.1654008

>>1654005
I actually play games with other people and don't just play the cpu, sorry.

>> No.1654009

>>1654002

Don't make me get /fgg/ here.

>> No.1654031

>>1654009
I couldn't care less.

>> No.1654045
File: 397 KB, 1260x750, 1400392196879.jpg [View same] [iqdb] [saucenao] [google]
1654045

pisss thread

>> No.1654047

>>1654045
at least i actually play games. I'd love to see you beat me in that game nights.

>> No.1654076
File: 1.84 MB, 450x337, 1353094432518.gif [View same] [iqdb] [saucenao] [google]
1654076

>>1651687
>Dio
>easy to play

>> No.1654079

>>1654076
>wearing a coat inside the house

>> No.1654083

>>1654079

>wasting oil when you can just bundle up or cuddle with a qt

>> No.1654086
File: 87 KB, 885x679, 1396844966967.jpg [View same] [iqdb] [saucenao] [google]
1654086

>>1651687
>Jotaro is hard
>Dio is easy
>Kakyoin is the best in the game
>No one picks Petshop

Holy shit what kind of retard made this list

>> No.1654094

>>1651687
Half of this image is just plain wrong
Unless you're trying to trick people

>> No.1654097

>>1654094
what is wrong about it. actually discuss something instead of spouting unhelpful shit

>> No.1654098

>>1651687
>Jotaro is hard to play, Kakyoin is best character
>Abdul does damage

lmao Xbox Live HD Collection shitlord

>> No.1654106

>>1654097
Jotaro is relatively easy and doesn't need to work for hits
Kakyoin is not better than Jotaro and neither are nowhere near Petshop tier so saying Kakyoin is #1 is outright wrong
Petshop is the most player character in competitive play next to Vanilla Ice and Young Joseph
Dio is considered the hardest character to play in Capcom's entire fighting game library next to MvC2 Dhalsim. None of his BnBs have less than 4 one frame links in it and he is outright crippled if you can't do them
Mariah is also not good or dangerous in anyway.

>> No.1654110

>>1654106
>Petshop is the most player character in competitive play
Petshop isn't played at all in competitive play because he's banned.

>> No.1654112

>>1654110
Not all tournaments idiot
Its a softban as in its not a requirement to ban him

>> No.1654117

>>1654110
Its a soft ban, some outright ban him and others its just frowned upon if you play him. Jotaro and Kak also get banned. There's a huge power disparity in the cast.

>> No.1654128
File: 1004 KB, 500x268, tumblr_mwoipbh4sk1qbvovho1_500.gif [View same] [iqdb] [saucenao] [google]
1654128

>>1651687
>Just don't MUDA all the time and you'll be fine
>and you'll be fine
Whoeever played this must not have ever touched the game

>> No.1654135

>>1654083
i'm pretty sure a sweater will do. my point still stands

>> No.1654138
File: 1.04 MB, 426x380, 1376963535779.gif [View same] [iqdb] [saucenao] [google]
1654138

>>1651687
>when somebody jumps at you stand and block
>when somebody is near you sit and block

You lose a lot of games don't you?

>> No.1654141
File: 2.98 MB, 1216x896, Lee.webm [View same] [iqdb] [saucenao] [google]
1654141

Any other execution monsters here?

>> No.1654145

>>1654117
>Jotaro and Kak also get banned.
[citation needed]

>> No.1654149

>>1654145
Some tournaments, the only remaining ones are just grass roots stuff you see in nip arcades so its all friendly shit nothing major worthy.

Which is why you see all N-Groove tournaments sometimes

>> No.1654152

>>1651687
Abdul does not do damage dude I have no idea what game you are playing

>> No.1654160

>>1600186
Man love me some samurai showdown. I have one, two, and three on my 4 slot neo geo, Galford master race.

>> No.1654169

/jojo/ are laughing at us now guys

>> No.1654173

>>1654086
kakyoin is second best in the game under petshop

petshop IS rarely picked because of the top tier stigma

>> No.1654175

>>1654160
hanzo master race you blue palette swapped wannabe :P

>> No.1654176
File: 2.99 MB, 680x501, Dong.webm [View same] [iqdb] [saucenao] [google]
1654176

Garou sucks.

>> No.1654178
File: 1.04 MB, 256x192, 1393980046859.gif [View same] [iqdb] [saucenao] [google]
1654178

>>1654173
>reads a tier list on a wiki
>it must be true
Jotaro is widely considered #1 if you remove Petshop

Jotaro is a lot easier to play than Kakyoin and overall a lot easier to win with and requires less skill.

>> No.1654181

>>1654176
go away johnxuandou

>> No.1654183

>>1627168
me too bro

>> No.1654198

>>1654178
>Jotaro is widely considered #1
Says who? Kakyoin is way more retarded mechanically than Jotaro.

In any case
>You're dumb for parroting a list and also let me parrot some other people

>> No.1654204

>>1654198
>Says who?
People that actually play the game
Jotaro and Kakyoin are relatively close to each other

Jotaro is just easier to play and easier to earn your hits with, also his realistic damage is overall higher than Kakyoin's because you only need one bar and guess right twice to win a round.

>> No.1654226

Whoa what the fuck happened here?

Is anyone actually still playing or is it all shitposting, arguing and "i just play the ai"

>> No.1654231

>>1654226
It's all "i just play the ai" shit. I'll play some tomorrow if you want.

>> No.1654251

>>1654076
>>1654086
>>1654106
>>1654098

>Dio is easy
Where did you get that? Can you point where exactly is this written?
>Jotaro is hard
Of course he is, for a beginner. Can't you read? Most new players can't do jack shit with Jotaro.
>Kakyoin is the best in the game
Probably, the best. Learn to read. He is easy modo no matter how you look at him.
>No one picks Petshop
That's true.

>>1654128
A lot of new players just spam this move whenever they want.

>>1654138
What's wrong with this one? New players always block high no matter what.

>>1654152
You're right with this one, now that I think about it.

Well, at least people have noticed this guide now. Can you criticize it without resorting to greentexting and reaction images? I'd really appreciate some valid complaints. I have little knowledge about the high-level play, so I wrote this guide mostly for beginners. I am not trying to teach them how to play, it's just a quick look at every character.

>> No.1654253

>>1654251
>Where did you get that? Can you point where exactly is this written?
You implied it by saying
>don't spam Muda muda and you'll be fine
and
>noob pick

Cause you most certainly wont be fine if you can't do his BnBs which are ridiculously hard

>> No.1654259

>>1654251
>What's wrong with this one? New players always block high no matter what.
You're outright telling them to be predictable

If you see them jumping then they could go high, low, or anything and you didn't even mention crossups.

>Of course he is, for a beginner. Can't you read? Most new players can't do jack shit with Jotaro.
Beginner as in brand new to fighters? They're playing the wrong game then. But if they have experience with other games then Jotaro is one of the better characters to start with

> I'd really appreciate some valid complaints.
You've gotten many
>I have little knowledge about the high-level play
Then don't dismiss complaints if you don't know them

>> No.1654265
File: 548 KB, 946x556, 1323736127986.jpg [View same] [iqdb] [saucenao] [google]
1654265

>>1654251
>Probably, the best. Learn to read. He is easy modo no matter how you look at him.

Thats still an outright bonkers statement because he's not even close to Petshop's level

>> No.1654270

jotaro is not really that hard to play on a low or intermediate level. I don't know about at high level though.

>> No.1654275

>>1654270
High level he's also very easy to play.
His combos require execution but not that much considering what high execution is like in this game.

If you can do Dudley's optimal combos or some of Akuma's harder ones then you can do Jotaro combos

And they hurt, his BnBs usually can take out half the average character's life

Neutral with Jotaro is stupid easy.
>Do they have any decent projectile?
>No?
>Mash Star Finger

>> No.1654278

>>1654275
I never really played this game seriously but I played the guys in the ggpo room a bit and I thought jotaro was one of the easiest along with young joseph. To me, jotaro felt kind of like the shoto of the game. Dio was a lot more difficult and most of the other characters just felt completely different from most fighting games I had played.

>> No.1654281

>>1654278
yeah Joseph is really easy, low execution barrier, doesn't take a lot to know how to play him, he's very Street Fighter and your tools are laid infront of you, easy to remember.

All about getting knockdowns with Joseph and abusing slides

>> No.1654284

>>1654278
Dio's most basic BnB has 4 one frame links and and a one frame dash cancel in it

>> No.1654285

>>1654253
>You implied it by saying
I didn't. Someone already complained about it, guess I'll need to rewrite this part. New players pick him, well, because he is DIO. Mudamuda za warudo, all that stuff.

>>1654259
>You're outright telling them to be predictable
Okay, I got your point.
>Beginner as in brand new to fighters?
Yeah, sort of. This guide isn't aimed at /fgg/. Most people here just play old games for the fun and because they are interesting to play. Experienced players don't need this guide, that's for sure.

>You've gotten many
I want more and I want them to be backed up by something. I am not going to lie, I am not good at this game, but somebody had to do it. Thank you for the replies.

>>1654265
>he's not even close to Petshop's level
But he is #2 in this tier list. Or do you mean, easy in execution?

>> No.1654292

>>1654284
Yeah I saw someone say that earlier. I stopped playing the game because hardly anyone played it on ggpo and it just wasn't really my style. Love the manga though.

>>1654281
Only problems I had with him were that I couldn't land either super consistently. The uppercut is such short range and I never figured out a good way to set up the unblockable.

>>1654285
jotaro is easy on a beginner level for sure that's like saying ryu is a bad character to start with

>> No.1654293

>>1654285
>Experienced players don't need this guide, that's for sure.
Don't be black and white about it
If you've never played JoJo before but are good in other games you will not pick up this game very fast.

Jotaro regardless is one of the better characters to start with. If you're absolutely brand new to fighters and don't want to play another game then you literally have only one option: Young Joseph. Everything else will be far too hard or complex for you.

>> No.1654294

>>1654292
>The uppercut is such short range
Literally just slide then uppercut

>I never figured out a good way to set up the unblockable.
Two clackers then stone of aja

>> No.1654296 [DELETED] 

>>1654293
the guy is a retard who straight up has no clue what he's talking about just ignore him

>> No.1654297

>>1654285
>But he is #2 in this tier list.
Are you blind or dumb?
>Petshop's score
>157
>Kakyoin's score
>139

Petshop has almost 20 more points than Kakyoin and literally has NO bad matchups, as in he should win every single game as long as there isn't a disparity in player skill level

You're goddamn retarded if you think any character in JoJo is on Petshop's level

>> No.1654303

>>1654285
who is the guide aimed at then? people who just want to mash against the cpu?

>> No.1654321

>>1654292
>>1654293
I'll change the info about Jotaro then.

>>1654297
>You're goddamn retarded if you think any character in JoJo is on Petshop's level
I don't think that. Kakyoin is the second best, so I wrote that he is one of the best. Guess I'll need to rephrase that statement in the guide.

>>1654303
It is aimed at people who want to mash against the human players. Nobody plays HFTF, GGPO room is empty all day. I wanted to attract new players, simple as that. You can't even get experienced people to play some matches. Not from /jojo/, not from /fgg/. I've been playing this game for two years, but, as you can see, I don't know much about high level play because nobody fucking plays it. I can sit in the lobby from the morning to the evening and not get a single match. Guess it was a mistake to make this guide without a proper knowledge.

>> No.1654326

>>1654321
I see people play it on ggpo sometimes. some guy named 0ff that plays petshop, some guy named cloud something, atari215

>> No.1654337

Also I think you should try playing a different game if you can never find matches in this game.

There's games that are still super active (sf4), games that still get played in tournament and online but are niche (super turbo), games that only really get played on ggpo (mvc1 etc.) and games that are so dead they don't even get played on ggpo. Jojo is the last category and it's pretty much a waste of time to practice a game that isn't even played on ggpo very much. There are lots of games on ggpo that still have competition: mvc, vsav, st, 3s, alpha 3, kof 98 and 02 etc etc.

>> No.1654345

>>1654337
I really like the gameplay, it's rather unique. A lot of freedom, interesting characters. It a shame it's dead. Guess I'll have to switch to KoF98 or Darkstalkers someday.

>> No.1654353

>>1654345
You can do whatever you want man. I really like ST and there is no one to play it with locally but I still play it because I love it. I think Vampire Savior is probably the most similar to jojo.

>> No.1654496
File: 650 KB, 1056x440, vlcsnap-2014-05-28-07h20m28s74.png [View same] [iqdb] [saucenao] [google]
1654496

I played one guy in JoJo's on GGPO who apparently had been playing for 4+ years, lost as expected. He did try to teach me about the game, which is nice I guess. I probably wouldn't bother playing him again though.

The second guy had apparently been playing for a few weeks / months and was pretty free. I just used the guy with a gun and zoned him out pretty consistently. He was using the main guy, I don't know his name. Never read the anime it looks retarded as shit.

>> No.1654512

What NeoGeo emulator should I use for the KOF games? It is on NeoGeo right?

>> No.1654524

>>1654512
GGPO

>> No.1654552

>>1654524
Alright cheers, got it set up now. Any idea how to get rid of the flickering shadows in KOF98? It's fucking annoying

>> No.1654568

>>1654552
Try playing around with the video settings, don't play KoF98 myself so i cant give a better answer than that, sorry.

>> No.1655147

I fucking wish the Neogeo wasnt so expensive. Same with the games.

I also fucking wish that NeoGeo Gold emulator thing never came out. It makes it fucking impossible to find a real Neogeo on ebay.

>> No.1655304

>>1655147
speaking of the gold, does anyone know what the sticks that come with it are like ?

>> No.1655464

>>1655304
my buddy got one who is a huge neo geo fanatic and had an AES back in the day and he said the stick is garbage and a cheap knockoff of the original.

>> No.1656007

>>1655464
im working now so im gonna be buying a stick soon, willing to spend 150 euros / 200 USD

>> No.1658549

>>1656007
games anyone?

>> No.1659023
File: 236 KB, 252x448, 290e2e66-5948-4a82-a43a-92f885998.png [View same] [iqdb] [saucenao] [google]
1659023

SNES fighter of all time.

Gundam Wing: Endless Duel

is there another game like this in the Gundam series? I might just get into the actual series because of how hype this game is.

Yes, I only know about this game from Two Best Friends. I'm gross.

>> No.1659030

>>1659023
WHO IS YOUR FAVORITE GUNDAM AND WHY IS IT HEAVYARMS?

https://www.youtube.com/watch?v=XDYHPWBWBhE

>> No.1659037

>>1659023
Power Rangers Fighting Edition. It's by the same team.
Also, I'm pretty sure that gundam game had a sequel on PS1/Saturn, can't recall the name though.

>> No.1659832
File: 16 KB, 512x448, 62ab85a8-da42-4d02-ab3c-c68188000.png [View same] [iqdb] [saucenao] [google]
1659832

>>1659030
I liked using Wing Zero. Honestly, they're all really fucking cool.
Except Vayeate. She's pretty lame.

>>1659037
I researched. The Gundam: Battle Assault series. apparently, it's a lot more realistically slower in combat. because, you know, giant metal robots.
I also heard about the Power Rangers. I'll have to check that out too.

>> No.1659845

anyone want to play?

>> No.1662063

>>1659023
thats not TMNT tournament fighters

>> No.1662879

Any controllers with good d-pads for PC? I don't really like sticks much.

>> No.1662904

>>1659023
It's based on Gundam Wing, but I would definitely recommend you start with some of the earlier U.C.(Universal Century) series first, if you plan on getting into Gundam.

>> No.1662924

>>1662879
There's the six-button fighting game pads which are probably best... I like my pretty standard logitech pad, though. I used it all the time before I got a stick. It had a nice-feeling d-pad in my opinion. Good for rolling through directions. It also has square-gate analog sticks for charge characters.

>> No.1662967

>>1662924
>It also has square-gate analog sticks for charge characters.
thumb controlling analog stick and pressing at full throw = slow

you must be really fast if you're any kind of good while doing that

>> No.1662998

>>1662924
Sounds like you're talking about Rumblepad 2.I have one, but I busted the d-pad a few years back playing SF4. The rubber inside couldn't take the dp mashing, and I remember the d-pad being a pain for my thumb too. The analog stick is alright, but it feels pretty inaccurate for fighting games.

I do have a fightstick, but it's kind of cumbersome to dig up every time I feel like playing, and honestly I think I'm better with a pad anyway.

>> No.1663025

>>1662967
No, you just rest at the gate when you're down-backing, and push just to the actuation point when you go forward. It really isn't bad at all.

>>1662998
No, I don't have a rumblepad. I forget what kind it is, I'll have to look later. It definitely didn't have any rumble functionality,t hough.

>> No.1664112 [DELETED] 

Alright fgg chose one
http://strawpoll.me/1806768

>> No.1664156
File: 256 KB, 819x2048, super comprehensive stick list ultra.jpg [View same] [iqdb] [saucenao] [google]
1664156

>>1648942

Yeah dude. EX Series had excellent music.

>>1656007

Also, stick guide in pic related.

>>1659023

That specific series of Gundam Fighting games sorta had a sequel in the PS1/Saturn in the form of Gundam Battle Assault. The last ones were for GBA and were set on the Seed era or something.

Also, don't discredit the oldies like SF2 and good ol' Killer Instinct. SNES SF Alpha can go suck a dick though.