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/vr/ - Retro Games


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File: 123 KB, 1432x637, supermarioallstars.png [View same] [iqdb] [saucenao] [google]
1587016 No.1587016 [Reply] [Original]

what does /vr/ think of this?

>> No.1587043 [DELETED] 

Wonderful aspect ratio. Superb emulator filters. 8/8

>> No.1587047

incoming thread full of people throwing a shitfit because someone dares not keep the games looking as ugly as the developer intended

>> No.1587065

wow its like a HD remake

>> No.1587073

>>1587016
pretty damn beautiful IMO. a hell of a lot better than the old pixalated mess

>> No.1587079
File: 256 KB, 640x480, kirby-super-star-04.png [View same] [iqdb] [saucenao] [google]
1587079

This was one of my favorite games growing up, especially the one that included Super Mario World. It was quite a bargain to have that many games on one cartridge. Similarly, there was Kirby Super Star.


>>1587047

Uh, what? I'm sure all us retro gamers played both extensively. I tend to keep both originals and remakes in my library.

>> No.1587081

>>1587073
>pixalated mess
>he doesn't has a crt

>> No.1587123
File: 26 KB, 512x444, allstars yoshi.png [View same] [iqdb] [saucenao] [google]
1587123

dat version with smw. smb2 usa and smb3 seemed to benefit the most from allstars. smb1 and smb2j on the other-hand have messed up physics and questionable graphic changes.

but more importantly, if you let the allstars title screen loop once, there's a secret

>> No.1587147

Honestly, I don't like it. The physics are changed in SMB1, and the graphics and sounds for each game are much better in the original NES versions.

>> No.1587152

>>1587081
fuck off why don't you
>>1587016
the physics are wonky as hell, but SM1 plays okay anyway, SM2 and Lost levels also play fine, SM3 was pretty much a straight remake with physics intact

>> No.1587173

>>1587152
>fuck off why don't you

Piss off, retard. Or at least try to write like a normal person.

>> No.1587303
File: 40 KB, 178x140, cutwhy.png [View same] [iqdb] [saucenao] [google]
1587303

>>1587123
>but more importantly, if you let the allstars title screen loop once, there's a secret

Goodness you're right. I never noticed as a kid. That's pretty subtle.

>> No.1587556
File: 1.39 MB, 480x420, smas.webm [View same] [iqdb] [saucenao] [google]
1587556

>>1587123
Crazy. I never noticed this before.

>> No.1587561

>>1587016
>dat stretched aspect ratio
>dat shitty looking filter

>> No.1587563

>>1587556
try it with the allstars+super mario world rom. makes it a lot more obvious

>> No.1587567

>>1587563
What are we looking for exactly? The characters moved slightly?

>> No.1587576

>>1587567
Mario looks directly at you partway through the second loop.

>> No.1587581
File: 26 KB, 512x444, L is real 2041.png [View same] [iqdb] [saucenao] [google]
1587581

>>1587576
and here's what yoshi does on the same frame

>> No.1589647

>>1587016
One of the best remakes.

>> No.1589673

>>1589647
Confession time: I actually prefer All-Stars over the originals but only because I played that one first all those years ago.

>> No.1589679
File: 104 KB, 3840x480, retroarch 2014-05-01 22-01-55-01.png [View same] [iqdb] [saucenao] [google]
1589679

>>1587016
Not enough scanlines or ASPECT RAIDOU.

>> No.1589686
File: 269 KB, 1270x635, aspecto raidou.jpg [View same] [iqdb] [saucenao] [google]
1589686

>>1587016