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1554221 No.1554221[DELETED]  [Reply] [Original]

What are your opinions on FFVIII? inb4 what went wrong

>> No.1554231

>>1554221
The story and the characters being absolutely retarded, and the broken junction crap.

>> No.1554232

Trash.

>> No.1554240

it wasn't so bad as ppl here says

>> No.1554241

Best world in any JRPG.

>> No.1554245

DUEL!!!!!!!

left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-left-right x-o-

YAAAAAAH!!! 1 million damage!!!!!

>> No.1554246

>>1554221

I enjoyed it. Yes, even the corny story, although some plot turns tugged at me like horrible, horrible bullshit.

Also Squall's life is like autistic nerd's wettest dreams come true. I guess that might have helped.

Junction and magic system was annoying as fuck though.

>> No.1554247

It's the shit before the gem (FF9).

>> No.1554249

>>1554231

The part where they just happened to outta nowhere remember that they were all in (Spoiglers) fucking pre-school together (/SPOIGLERS) actually made my jaw drop to the floor....no one can write a story this absurdly stupid and release it like that.....unreal. un-fucking-real.

>> No.1554251

>>1554245

Yeah I disliked the limit breaks approach they took. Like you have to be crippled, blinded, cursed, poisoned and almost dead to pull off an awesome move. (or use Aura, lol)

>> No.1554253

First disk is nice where it feels more like a james bond-esque spy story. The game becomes disgustingly average once that disk is over.
Good soundtrack though, overall one of the better OSTs in the FF catalogue.
You know I think my biggest gripe with the game is the "love" story. It was advertised as being so epic and integral to the plot, but it's just not realistic or believable. Squall and Riona are both wooden puppets, and Riona just keeps advancing on him until he relents. That's an ideal Japanese girl and no wonder she's still so popular over there, but like I said it's unrealistic. Look to FF9 for an actual good love story, where Zidane and Garnet do real relationship things like tease each other, support each other, yet also talk about stuff OTHER than how into each other they are.

>> No.1554257

>>1554251

no, g. When you're like 60% you can do them just refresh the screen til the arrow shows up. No big deal. Lotta people don't know that.

>> No.1554258

I feel conflicted over it. The junction system is interesting in concept, but in practice, not so much. I can't really stand most of the characters, mainly because they act wildly inappropriate at times, which really bothered me. The world is neat though, and the music is pretty great. I think the story definitely had a lot of problems. It seemed like they tried to do way too much with it and it ended up a giant mess. Plus add in time travel and you got a recipe for a grade-A clusterfuck.

I can't say I hate the game. It does stand out amongst the rest of the series to me, for better or worse.

>> No.1554265

>>1554257

Abusing the system does not make the fundamental principle any less bullshit, but thanks for the information, I really didin't have a clue.

>> No.1554267

Everything went right,also Squall dies after Disc 1

>> No.1554268

>>1554253

yeah i think LOVE in japanese is the same word for AUTISM.

>> No.1554270

I love it.
I think the OST was amazing and some parts of the world were lovely. I didn't like any character (in combat) except squall and perhaps irvine but I see the need for that decision in character design cause it fits the style of the game.

I think the rinoa=ultimecia thing elevates the story from decent to godtier.

Also, triple triad.

>> No.1554271

>>1554267

yah that caught me off guard a bit.

>> No.1554276

>>1554267
>>1554270

>squall dies after disc 1
>rinoa = ultimecia

headcanon general

>> No.1554274

It had by far my favorite Uematsu OST. I listen to it quite a bit. Setting aside the orphanage and the time compression, I didn't think the story was too bad. Actually, I enjoyed it quite a bit up until around the time Rinoa became a Sorceress.

>> No.1554286

>>1554276
But the Rinoa=Ultimecia thing makes sense and actually makes the story better.
Squall is dead is just a stupid fan theory that has a few decent points but just doesn't stand when you consider the length of the game. It was fun to read like a creepypasta can be fun to read.

>> No.1554338

Played through it again last year and it wasn't as enjoyable as I remember it being. The system and everything I love, the problem is around disc three the game starts throwing so much shitty exposition that I don't give a crap about and you can't skip any of it. Would be so much better if you could. The space sequence alone is like maybe a couple hours of listening to dialogue and talking to people.

>> No.1554345

>>1554249
Yeah, that was the most stupid bullshit I've ever witnessed.

>> No.1554489

I found it confusing the junction system, but I have read that once you know it well its really neat

>> No.1554546

Probably my favourite Final Fantasy.

>> No.1554560

>>1554546
mind you telling us why?

>> No.1554645

Weakest FF. It's a guilty pleasure of mine, however.

>> No.1554698

It's my favorite FF by a mile. I have unlimited patience when it comes to rpgs.

>> No.1554864

Don't level up: The RPG

>> No.1554939

It was alright. I liked the ending to this game better than 7, and I have fond memories of certain parts of this game.

I can't say I really like the battle system, draw system or the fact that enemies scale with your highest level member. I decided to power level squall early in the game during my first playthrough and it made shit insanely hard.

The music is excellent though.
http://www.youtube.com/watch?v=1eU0tRBHnE0
http://www.youtube.com/watch?v=YB30RVWeuP8
http://www.youtube.com/watch?v=kjTw1Wcjzf8

>> No.1554968

>>1554221
I love the game, some what due to liking it back when I first play it so it's impression is lasting. I don't break the game for myself through junction and draw whoring and I am able to overlook some goofy parts of the plot and enjoy it for what it is and what it was meant to be. Triple triad is awesome too.

>> No.1555027

>>1554249
Cid planned it all. The story raises a lot of problems with time paradoxes. but squall visiting matron in the end is why seed was formed. its why he put squall in charge of garden. I dunno, i enjoyed the story. didn't seem that contrived to me.

>> No.1555041

>>1554286
I think the best evidence that rinoa = ultimecia is when in the ragnarok. when they're being guided down. she says she wished that time would stand still and the feeling she had at the time would last forever. seems like a motive to compress time to me

>> No.1555047

I assume everyone is familiar with the "Squall is dead" theory. It holds that Squall died at the end of disc 1, when Edea skewers him with an ice spear.

The rest of the game is his life flashing before his eyes, a surreal and dreamy mish-mash of possibilities.

This theory explains the plot twists out of nowhere, the space station bullshit, and the ending.

Legit?

>> No.1555052

>>1555027
I don't think that's the problem. I think he probably takes issue with the fact that they all just conveniently happened to forget, except Irvine who just didn't fucking tell anyone. It feels like such a major ass-pull. I know it sets it up with the whole "GFs cause memory loss!" thing, but that seemed like it was supposed to be a fucking joke, not a major plot point.

>> No.1555080

>>1555047
my only thing is I have no idea what to make of the ending if the theory isn't true

>> No.1555120

>>1554221
I liked it. Not having to worry about MP was great.

>> No.1555131

>>1555047

Absolute shit theory, and it's such a fucking cliche it's unbelievable.

>> No.1555478

>>1555047
The author of Squall is dead theory says the following on his website:
>At the end of the article we concede that there is no real "proof", merely suggestions and hints.
>The truth is, I don’t think there is a substantial amount of evidence to conclude whether or not the writers intended for the audience to interpret the game in this fashion. I choose to believe that this is how the game was intended to be understood

If the author of this theory basically admits his theory is nothing but bullshit he pulled out of his ass and doesn't have any real evidence backing it up you'd have to be retarded to think it's plausible, legit or even canon.

>> No.1555484

It is a great take on how to do an JRPG with a huge amount of twists with the gameplay. Pretty much everything is done somewhat differently. That doesn't mean that it all goes right, but what goes right is really great and can compete with any of the other titles in the series.

>> No.1555530

I liked it when it came out, even if it was clearly a step-down from FFVII, and I've gone back to it recently and still had a good time.

The music is still awesome, and the rest of the presentation's pretty good.
Junction system, and GF ability learning good. Quantifying of magic bad.
Quality and variety of locations and story events good. Characters not so great.
The card game was cool. The card game rules, and SeeD salary systems were bad.

It's a pretty low-tier FF game, but still a decent JRPG.

>> No.1555625

>>1555041

That's retarded. People say this when they are feeling really good, doesn't mean they would go and destroy the universe to try and make it happen.

>> No.1555656
File: 97 KB, 325x455, 1222410753389.jpg [View same] [iqdb] [saucenao] [google]
1555656

>>1554221
Except FFVIII fails in every single aspect of it's gameplay, and fails miserably.

The junction system makes small amounts of magic useless, and big amounts overki. Meanwhile, you have to farm magic - but the difficulty is so low that you might as well just attack everything and GF bosses.

It COULD have been interesting if:
- difficulty actually required stat manipulation;
- gaining magic was faster, but more challenging - maybe it "angered" the enemy or made you weaker;
- magic was strong, so using it in battle was a valid option, and you had to consider the side-effects of, say, healing your whole party or dealing a powerful blow against decreased Junction gains right in that battle.

All this, too, sounds nice (on paper - balancing this would be the actual work of the designer and what makes or breaks the system), but it doesn't follow from Squaresoft's design. What they did was a banality married to convolution. That I can come up with ways to improve their system is no indicator of even the latent possibilities of the Junction system. As it is, gameplay in FFVIII is a ridiculous mess. Too fucking bad.

>> No.1555665

>>1554251
The idea is that limit breaks only come up when you've almost lost. Like, at the face of certain death, suddenly - what? Holy shit! Except they fucked up and made them into the only interesting thing in the entire game, and easily performed - an alternative attack with a really stupid way to perform it, - thus defeating the purpose.

>> No.1555668
File: 125 KB, 320x480, 19eaE4C.gif [View same] [iqdb] [saucenao] [google]
1555668

>>1554939
And so are the visuals.

>> No.1555815
File: 24 KB, 400x279, wheelchair.jpg [View same] [iqdb] [saucenao] [google]
1555815

>>1554560
Great design and music, memorable places and characters.
The story was fine, I think. It was really more about the setting.

I think most people who hate it were disappointed that it wasn't Final Fantasy VII-2.
Personally, I liked the slice-of-life approach and japanese highschool atmosphere.

I don't really think that it having silly moments is a fair criticism as all Final Fantasys have their goofy parts.

>> No.1555819

>>1555815
Memorable places a-plenty, but characters? It had the blandest cast of all FFs.

Most people were disappointed in it because it was a mess of storytelling and game design. The opposite of what you're saying is true: the ones who wanted FFVII-2 are exactly the ones who were pleased with VIII, because that's exactly what it was: a high modern fantasy FF centered on visuals. The two games stand together, they're a very similar deviation from the previous six games.

>> No.1555829

>>1555819
Most people weren't disappointed with it on release.
It was actually a big success and still is their 2nd best-selling game after VII.

I think you should stop making up facts.

Also 8 is just as similar to 7, as 7 is similar to 6 etc etc ...
9 is kind of a fallback to 5, but all Final Fantasys share themes and elements.

8's cast is no more bland than any other.
I quite liked them because they were a bit more believable than the one from 7.

>> No.1555834

>>1555829
>Most people weren't disappointed with it on release.
Yes they were. The game was immediately hated and got shit reviews in a lot of places. The OPM in my country gave it a 8.5 and called it, basically, not entirely shit but certainly the worst FF to date.

>> No.1555841
File: 302 KB, 480x224, qUMYXtq.gif [View same] [iqdb] [saucenao] [google]
1555841

>>1555829
>Also 8 is just as similar to 7, as 7 is similar to 6 etc etc ...
Not true. 7 and 6 are quite dissimilar in that 7 portrays a world that is seemingly modern, while 6 ranges from XIX century to full-on medieval fantasy. 1-6 are all fantasy with sci-fi elements, while 7 and 8 are high modern fantasy.

>8's cast is no more bland than any other.
Which other FF before 8 had high school children all of whom were ordinary and ordinary-looking humans, too, for the WHOLE FUCKING CAST? Even FFVII had people of varying ages, a talking catdogthing, a vampire and a puppet. Yes, FF characters have rarely been well-written, but FFVIII lowers the bar considerably in both writing AND conceptualization. Even FFX had at least some variety in it's cast. The only other FF that was as bad was XIII.

>> No.1555842

>>1555834
How is 8.5/10 bad?

Also you're pulling facts out your ass.
http://en.wikipedia.org/wiki/Final_Fantasy_VIII#Reception

>> No.1555843

>>1555841
So you're just mad that 8 had no furries?

>> No.1555847
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1555847

>>1555842
>How is 8.5/10 bad?
For a Final Fantsy VII successor it was the worst score possible. You understand that the range of scores for Square RPGs in the 90s game mags was generally between 8 and 10, right? Squaresoft had a violent fanbase which no mag ever wanted to alienate. And giving a main-series Final Fantasy a score below 9 is entirely abnormal. Almo, mind that review itself tore the game to schreds.

I should not have had to explain this, but fuck it. Maybe your'e really that ignorant. Benefit of doubt yo.

>> No.1555849

>>1555842
>>Also you're pulling facts out your ass.
>QUOTES WIKIPEDIA

>> No.1555851

>>1555843
Barret isn't THAT furry.

>> No.1555853

>>1555841
The major theme of 6 and 7 is that an oppressive empire fucks up the world's balance by converting some force of nature (magic, mako etc) into power.
Which is quite obviously a metaphor for pollution.

The cast are kinda sorta eco-terrorists.

Final Fantasy 8 is mainly about puberty and ethics concerning war (child soldiers for example).

If you say they're similar because they have cars, trains and television you're quite narrow minded, friend.

>> No.1555854

>>1555847
I think you're delusional.

>>1555849
Do you claim to be a higher authority than wikipedia?

>> No.1555856
File: 28 KB, 620x335, FFVIOpeningSequence-620x.jpg [View same] [iqdb] [saucenao] [google]
1555856

>>1555841
>6 ranges from XIX century to full-on medieval fantasy
shit did you even see the opening sequence?

>> No.1555859

I like it a lot. The magic system could use some tweaking.

>> No.1555865

>>1555856
Your picture doesn't dispute Anon's point. Much 19th century-esque fiction falls into the category of 'steampunk.' Steam-powered automatons, steam-powered chainsaws and yes: even steam-powered mechs. Considering all the steam bursts in the very first town of the game, the steam-powered everything else throughout the rest of the game, the fact that all the NPCs wear very conspicuously Edwardian-or-late-Victorian-inspired garb fits it firmly in with the whole steampunk 19th-century-esque scope of the game.
The medieval bits come through to a far lesser degree, but are there, as well.

>> No.1555868
File: 191 KB, 320x240, e3pzBNx.gif [View same] [iqdb] [saucenao] [google]
1555868

>>1555853
>The major theme of 6 and 7 is that an oppressive empire fucks up the world's balance
...but there's an even more powerful evil behind it, which is only using the empire for it's own ends. Same as with 8.

>Final Fantasy 8 is mainly about puberty and ethics
Stop confusing themes and settings. Settings in 7 and 8 were similar; themes were too weak to be of any importance in any FF before or after. The scripts are really too weak to allow for any thematic analysis whatsoever.

Meanwhile, as I said, in 1-6 it's the empire and an emperor, but in VII and VIII it's the president of a corporation/country. That's what I'm talking about. Both 7 and 8 are high modern fantasy (or whatever you want to call it - highly magical world in a stage that is visually and ideologically similar to the modern real world).

>>1555856
There's nothing "modern" about giant walking robots. As I said, FFVI had a medieval fantasy setting with sci-fi elements, while FFVII and VIII had modern-looking fantasy worlds. The forst FFVII to approximate modernity was VII, and VIII followed it.

I'll put it in even simpler terms for you. FF1-6: king, wizard, spaceship. FF7-8: president, soldier, helicopter.

>> No.1555881

>>1555868
You're just oversimplifying things to suit your shaky arguments.
And the empire in 6 is highly industrial.

>> No.1555883

>>1555868
>ffvi has a medieval fantasy setting with sci fi elements
But that's wrong. The medieval stuff is barely there. There, sure, but barely. The sci fi stuff can be a point of dispute. Really, the game is an example of steampunk and little else.
The firmly medieval fantasy ones would be FFI and FFIV.
FFII, FFIII, FFT and FFIX are all loosely early modern (IE the real-world post-classical age of discovery).
FFV could be any time period, really as its thematic setting is entirely inconsequential.

FFVII is heavily sci-fi and FFVIII is heavily urban fantasy.

Just as most retro FF games take place in this period, most console RPGs in general do as well. Surprisingly few take place in medieval fantasy settings.

>> No.1555886

>>1555868
>stop confusing themes and setting
Theme and setting are intertwined, pal.
You can't start arraging furniture without a room.

>>1555865
The 19th century already counts as modernistic.

>> No.1555894

So... Why is FFVII the best of the series?

>FFVII Don't have a decent ending
>FFVII Don't have a decent villian (Sorry, but Sephirot moaning "Gah, uhg, daah" at the final battle is not interesting.
>Come on guys, why you always had to compare FFVII with VIII in that a lame way.

FVIII is a great game, with great story and with an amazing narrative for the year it was.
I'm not telling this is the best in the series, but i think this is so fucking underrated along with IX only because these are not FFVII-2 and FVII-3.

>> No.1555898

>>1554247
mah nigga

>> No.1555902

>>1555886
That wasn't the point Anon disputed.
The point Anon tried to refute was
>6 ranges from XIX century to full-on medieval fantasy
>XIX century
>19th century

What I'm saying is that both Anons are right and both Anons are wrong. Mechs doesn't make it necessarily sci fi. FFVI is very, very firmly steampunk, which falls in the range the other Anon gave it (19th century to full-on medieval fantasy).

>> No.1555908

I never really figured out how broken the game was until later so that never factored into things, but back then when I was 11 years old...

I wanted to be a SEED and go on all kinds of independent interesting missions, like the Dollet one... but then we got roped into the Timber Owl crap forever, which was very disappointing. The game got slower and less interesting, whereas all the previous games in the series had done the opposite. The prison is also my first memory of of actually being bored with a video game. Congratulations FFVIII.

>> No.1555909

>>1555894
>>FFVII Don't have a decent ending
not true
>>FFVII Don't have a decent villian
not true

>> No.1556002
File: 14 KB, 480x360, holy.jpg [View same] [iqdb] [saucenao] [google]
1556002

>>1555894
>VII doesn't have a decent ending
>babby can't handle ambiguity in his endings

What are you fucking on? VII has one the greatest ending ever in a video game (I will concede it was somewhat ruined by the compilation). Really, it was ballsy to imply that the entire human race was possibly killed by meteor.

>> No.1556013

>>1554864
This.

>> No.1556204

>>1556002
Actually, yeah, but

>(Sorry, but Sephirot moaning "Gah, uhg, daah" at the final battle is not interesting)

He has a point in there.

>> No.1556313

>>1554247
Final Fantasy 9 is just as bad, but for wildly different reasons.

>> No.1556323

>>1556002
>Really, it was ballsy to imply that the entire human race was possibly killed by meteor.

Killed by Holy, you mean.

>> No.1556336

Man I had so much fun with Dragon Warrior, figuring it out. Then FF. Then lesser known titles. Then FF4. Then FF6. Then Chrono Trigger. So many rpgs throughout my childhood.

FF7 is what killed rpgs for me. I never even finished 8 or 9.

You can beat FF6 or Chrono Trigger two or three times per disc of sexless teenagers babbling over and over.

Someone defend fights going from 20 seconds long to 30 seconds of loading and 5 minutes of unskippable animations. Please, I want to see someone actually do it.

>> No.1556373

>>1556336
No one is going to waste their time addressing your strawman.

>> No.1556376

I've never been able to play a FF game, it always represented everything I hate about this genre, and this one in particular looks like utter thrash. Apsurdly long battle animations, terrible whiny edgy teen characters, stories beyond ridiculous and an overabundance of pointless cinematics. All of it, apparently, popularized by the Playstation FF titles. I don't know, I'm prejudiced as hell and don't see why these are worth playing for anything else than nostalgia. I'm a DQ kinda guy, so maybe that explains it.? I don't know how it's even possible that two companies that made two series that were such polar opposites could join together.

What should I do to get over my hate, /vr/?

>> No.1556405

>>1556376
>>1556336
Then don't fucking summon GFs?
I never did and I had no problems going through the game and even finishing it 100%.
My average fight on FFVIII lasted 12 seconds unless I was stocking up on some magic.

>> No.1556409

>>1556376
>and an overabundance of pointless cinematics
which started with FFVI which I tried (and dropped) two days ago
holy shit that opening sequence just wouldn't end
and it didn't even show anything
at least the opening sequence of ffvii hyped you up and was smart and short and the one on ffviii was overly dramatic and set some background for the romantic subplot

>> No.1556441

Growing up, I was never into JRPGs. I developed a taste for them years later after playing the shit out of Mario RPG, Chrono Trigger, and Skies of Arcadia. Asked my friends (all huge FF fans), which game in the series I should start with. They recommended 8, most of them said it was their favorite.

Fucking hell. What garbage. I cannot think of a single aspect of this game to compliment. Maybe the music? I don't remember it, though. Spell drawing was retarded, the junctioning was dumb. I hated how characters were basically blank slates, and only really amounted to whatever junctions they were equipped with, and every so often your party would shift, but it wouldn't really matter, it just meant you had to reassign your junctions, which was pretty tedious and lame.

The GFs were dumb as shit. Crappy unskippable cutscenes that use the button mashing gimmick to give you some semblance of actual interaction. My friends were like "Well, you don't have to use the GFs. Just draw a ton of spells and junction them and you'll be super strong". That's basically trading one brand of tedium for another.

This isn't even touching upon the absolutely miserable story elements. Probably the ultimate in non-sensical pseudo-deep, anime-tier JRPG bullshit. I blame games like this for ruining the good, ol' fashioned "Let's save the world from monsters" plots. Now we have to save the world from some weird, abstract force of destruction (Time Compression?) and we also have to save the main character from his own feelings. (Whatever).

I know exactly why this game appealed to my friends, and why it steal appeals to people. It is the ultimate pandering JRPG wet dream/power fantasy. This game hit back when we were in high school. Everyone was cynical and bitter to the world. Then suddenly, here came a cynical, bitter RPG hero, who went to an awesome school for training teenage assassins, and then dated the hot girl. Shit, it was their every weaboo fantasy come true.

>> No.1556451

>>1555881
>And the empire in 6 is highly industrial.
Yes, XIX century. While FFVII and VIII invoke the modern world, i.e. the XX century.

>You're just oversimplifying things to suit your shaky arguments.
If my arguments are so shaky, do away with them in a jiffy instead of shitposting like this.

>>1555886
>The 19th century already counts as modernistic.
Modern can refer to an era, yes. But it mainly refers to the "current time".

>>1555886
>Theme and setting are intertwined, pal.
Except the theme is to weak to be important. Regardless, I'm not talking about the theme. Themes are very similar in 6 and 7, yes, but that's beside the point.

>> No.1556463

>>1555894
>FVIII is a great game, with great story and with an amazing narrative for the year it was.
The year was 1998, 10 full years after Snatcher came out.

>FVIII is a great game, with great story
Lack of difficulty and unnecessary convolution ruin gameplay, weak protagonists and, again, unnecessary convolution ruin story. Perceived linearity and gross overabundance of non-interactivity ruin the sense of adventure.

No, FFVIII was not a good game by any standard whatsoever. Please don't confuse "I enjoyed it" with "it is good". I also enjoyed it, but it's a very poorly made game with and incredibly likeable setting and a nice soundtrack.

>> No.1556464

>>1556441
I also disliked FFVIII.

We've a difference between us, as well, though. That is that I found SoA thoroughly unplayable while FFVIII and CT, though I think aren't all that great, are at least playable.
It makes sense that you like SoA, though, and I don't mean this in a derogatory manner (though I can honestly understand that it may very well, and likely will, come across that way, and for that, allow me to offer sincere apologies beforehand), if it's amongst your first RPG experiences. I wasn't the target audience when SoA was released. You were: someone who was new or relatively new to console RPGs. Similarly, perhaps you'd think single-screen platformers like Mario Bros or Joust are crap. Or maybe even the first Metroid or Kid Icarus games. You are not the intended audience for those games just as I am not for SoA.

However, there is one thing that I find a bit odd to you post.
> Crappy unskippable cutscenes that use the button mashing gimmick to give you some semblance of actual interaction.
I have no idea what you're talking about. I don't remember anything like that in FFVIII. Are you getting memories crossed between it and Shenmue, maybe?

>> No.1556468

>>1556405
>Then don't fucking summon GFs?
So, if the central mechanic is hidously implemented, one should refrain from employing it entirely. Am I getting this right?

>> No.1556469

>>1554221

Regurgitated emo nonsense plot built poorly around a profoundly-flawed and broken game kept alive by the nostalgia of neckbeards for whom the scene with Rinoa and Squall on the Ragnarok with that terrible song in it is as close as they'll ever come to an actual vagina.

>> No.1556476

>>1556464
GFs had an unlockable ability that let you mash square during their animations to increase damage.

>> No.1556479

>>1556463
Oh look! It's I'm-Trying-To-Quantify-The-Concept-Of-"Good"-In-Video-Games Guy! How do you measure "good," ITTQTCO"G"IVG Guy? Can you quantify "sad" and "funny" as well?

>> No.1556480

>>1556464

>crappy unskippable cutscenes

He was referring to many of the horiffically-long summon animations which started off as kind of fun in the (also EXTREMELY overrated) predecessor to 8, but which became tedious and awful once you got the skill that allowed you to mash a button at a prompt to make them do more damage.

>> No.1556482

>>1556469
Care to try again without buzzwords?

>> No.1556485

>>1556476
OH! I thought Anon was describing something that occured in cutscenes not in the pointlessly long battle animations.
I wish these games had an option to turn off all battle animations. That would increase my enjoyment of all PS-era FF games sevenfold.

>> No.1556491

>>1556468
I agree with you. Apologists be apologisin', tho, n'yamean?

>> No.1556494

>>1556464
Don't worry about insulting me. Unlike most other folks on 4chan, I know certain games aren't for certain people, and I don't take offense to it.

I actually love old platformers and stuff. There's a simple charm that makes them work. I'm all about concept and execution. I don't care how grandiose a game was planned to be, as long as it fulfilled its goal. I feel FF8 suffered from having stupid goals (allowing the player to become stupidly powerful if they were willing to draw ridiculous amounts of spells and figure out how to junction them) instead of just coming up with a more fluid and satisfying game mechanic.

SoA appeals to me because it's one of the few RPGs that put an emphasis on adventure and exploration in that generation. In the wake of everyone trying to emulate FF7 with their convoluted plot points and love interests and Sephiroth clones (although SoA does have a semi-Sephiroth clone), SoA was about flying pirates, finding treasure, building a crew and shit. The game mechanics were decidedly old school, and didn't offer much in the way of innovation, but I'd rather have no innovation that failed innovation.

>> No.1556495

>>1556482

Oooh, great refutation of anything I said.

>> No.1556501

>>1556469
Got it in one.

>> No.1556502

>>1556494
Well, I was just basically called an arsehole in another thread for joking that SoA is an awful game, so I'm trying to tread lightly here. Thanks, though.

>> No.1556508

>>1556495
What does that have to do with anything? I'm asking you to express yourself better.

>> No.1556510

>>1556502
Haha, I saw that thread and decided not to say anything. I think calling it "awful" is a step too far (hence the joke part, obviously), but I can see how someone could be totally disinterested. At that point, it probably didn't offer anything in an RPG that you hadn't seen before.

>> No.1556515

>>1556468
>summoning GFs
>central mechanic

You don't know what you're talking about.

>> No.1556516

>>1556508

>try again without buzzwords
>implying 'neckbeard' and 'emo' aren't perfectly quantifiable terms with clear meanings
>implying that anything else I said was a buzzword
>'I just didn't understand!'

>> No.1556517

>>1556516
>implying 'neckbeard' and 'emo' aren't perfectly quantifiable terms with clear meanings

Uh, they aren't, especially not "emo".

>> No.1556518

>>1556516

If people enjoy it, I'm happy for them, btw. I'm not a bitter asshole. I just don't understand how.

And I object to them implying it's good. But ultimately if people like it that's all that matters.

>> No.1556526
File: 14 KB, 535x227, emo.jpg [View same] [iqdb] [saucenao] [google]
1556526

>>1556517
Do you have brain problems?

>>1556518
>if people like it that's all that matters

So wrong it's not even funny.

>> No.1556530

>>1556485That is my main gripe as well, and the reason I enjoy NES/SNES RPGs much more. Is there a person who doesn't get physically sick
Is there a person who doe0sn't get physically sick after 20 hours 9of watching your hero smash the random encounter #900 with the same borijg animation? Dragon Quest knew this was a bad idea in the 80s, and how do we not know it now?

>> No.1556531

>>1556526
>Do you have brain problems?

Do you? Just because a word has a definition doesn't mean that people are using it by that definition. I ask you to express yourself better because on 4chan people throw around all manner of words regardless of their meaning, and thus, I'd like you to explain yourself better.

>> No.1556532

>>1556526

Don't get me wrong, I despise this game. But why should I tell people what to enjoy and what not to enjoy so long as they aren't doing any harm?

>> No.1556537

>>1556531
>deal with more emotional subjects

Could you try reading the definition next time? He used the term correctly.

>> No.1556538

>>1556532
>But why should I tell people what to enjoy and what not to enjoy so long as they aren't doing any harm?

The guy you're responding to is one step away from using the term "objectively good" in regards to how enjoyable a game is. Don't bother with people like him.

>> No.1556540

>>1556531

http://en.wikipedia.org/wiki/Emo#Fashion

Read the 'stereotypes' subsection. 99% of the time, that's what people mean when they say 'emo'.

And I think you fucking know this as well.

>> No.1556541

>>1556526
Emo is a varied and interesting genre of music. How does it have anything to do with bad characters in a jrpg?

>> No.1556543

>>1556532
>But why should I tell people what to enjoy and what not to enjoy so long as they aren't doing any harm?

You shouldn't, but saying that fun is the only thing that matters when it comes to art is wrong.

>> No.1556545

>>1556541

SEE >>1556540

>> No.1556550

>>1556543

Fuck you. If people like something, I'm not going to tell them not to. I'll damn sure tell them why I don't like it, but their decision is their decision.

>> No.1556554

>>1556537

Could you try reading my posts?

But if that's what you take umbrage with, fine, whatever. How about I ask him to elaborate on his thoughts instead?

>> No.1556556

>>1556550
Are you illiterate or something?

>> No.1556558

>>1556543
>games
>art

>> No.1556560

>>1556554
>How about I ask him to elaborate on his thoughts instead?

Gee, maybe like that instead of mindlessly spouting "B-BUT BUZZWORDS"

>> No.1556562

>>1556540
>Read the 'stereotypes' subsection. 99% of the time, that's what people mean when they say 'emo'.

Nope. "emo" is just like hipster: a worthless term because people apply it to more than they should and thus everything can be described as it.

>> No.1556565

>>1556560
So are you going to elaborate or not?

>> No.1556567

>>1556556

I never said 'fun is the only thing that matters when it comes to art'.

I said that if people like a game, that's all that matters, and I'll just have to throw up my hands and jog on like a big boy.

>> No.1556568

>>1556565

He's not me.

And no, I'm not really interested.

>> No.1556570

>>1556568
>He's not me.

Then why are you so invested in a discussion which does not concern you? Go away.

>> No.1556572

>>1556570

You're assuming he was the person who posted the original 'buzzwords' post. He wasn't.

That's me.

Assuming you're talking to one person is a bad idea on 4chan.

>> No.1556579

>>1556572
I don't care who you are.

I'm telling you that if you don't have a place in this conversation to stay out of it. I don't care what you think. Because I'm not asking you.

>> No.1556581

>>1556579

No, I AM the person you were asking.

>> No.1556582

>>1556510
Pretty much. Or that I didn't think was done far better IMO in some other game, at the very least.
Though not retro, Radiant Historia also doesn't really bring anything new to the console RPG but it was a nonetheless enjoyable game for me to play through for some reason but what it did, it did competently. Well, it did bring one new thing, actually. Bad endings. I was more interested in collecting all the bad endings (and they are NUMEROUS) than actually finishing the game.
I felt that SoA not only didn't bring anything new to console RPGs, but it didn't do what it did bring in an at all competent manner.
Now there are two posts that mention the exploration aspect of SoA: where does that happen? As I said in the other thread, I played up to that sand golem thingy battle and put it away and there absolutely no exploration at all whatsoever up to that point. It was very much a single track train that far in.

>> No.1556586

>>1556581

Can the person who I originally asked to elaborate just elaborate already? I don't give a shit about this meta bullshit that has nothing to do with video games.

I asked someone to elaborate on his points for FF8, and that's the post I'm waiting on.

>> No.1556587

>>1556586

Yeah, I'm the person. And I'm not interested. Get it?

I said everything about its problems I intend to say. I don't care for it. If you do, good for you. Go and enjoy it, or cry about it some more.

>> No.1556590

>>1556587
Thanks for derailing the thread as well as treating this thread as your own personal blog because you don't want to discuss video games.

>> No.1556596

>>1556562Agreed, nobody fucking knows what a hipster is. It seems to me that it's simply a term to be applied to others as a way to project your own insecurities regarding your interests. Oh, HE doesn't really enjoy jazz, he's just pretending to! I'm authentic and legit, I don't need to pretend to like things, r-right guys? Thus, any style of clothing can be branded as hipster, even though apparently it has nothing to do with clothing and is not a subculture. Truly the ultimate buzzword I hear around.

>> No.1556602
File: 61 KB, 498x360, 1367214708150.jpg [View same] [iqdb] [saucenao] [google]
1556602

>>1556590

>don't want to elaborate
>my own personal blog

>> No.1556607

>>1556602
When you make posts and don't want to discuss said posts with other people, yes, you might as well be blogging at that point.

Why come to an imageboard inhabited by hundreds of people if you don't intend to talk with them? You might as well rent out some webspace and post your ideas there.

>> No.1556656

>>1556515
Are yous eriously going to argue that the whole battle system is centered almost entirely around GFs and their skillsets? You're such an imbecile that it makes me think you're NESfag.

>> No.1556665

>>1556656
Literally every command except Attack and Limit is a GF ability.

>> No.1556669

>>1556665
That's what I mean, yes.

>> No.1556706

I love FFVIII, it's my favorite game. Maybe I have a shitty taste but who cares! As long as I'm having fun I'm happy. Also Squall is hot.

>> No.1556713

>>1556706
>As long as I'm having fun I'm happy.
This is all that matters in the world of video games.

>> No.1556714

>>1554221
Its really a bit cheesy (even for a FF title), but it was the first FF with more realistic graphics and characters, not these super deformed uguu/desu anime characters. That's what I personally liked about, because it made the world in it more believable to me.

I don't say it's the best FF title, but it was the one, I personally enjoyed the most. But maybe it just was an accident, idk.

>> No.1556718

>>1556714
>cheesy
I think corny would be a term fo it, when I think about it.

>> No.1556736

I liked it's mechanics. [Balam Garden is now playing in your head]

>bitching about summoning time on GFs
>the sole reason why the ability Boost was in the game
c'mon RTFM, it's in the mini-walkthrough pamphlet that came with the game, right after the postage card.
>boohoo I didn't like holding select and mashing square
>not adjusting battle speed in the options menu

>I didn't like how magic was used as an accessory rather than giving me 30 spells I wouldn't use after I got [double/tripple] flare and ultima

>I didn't like junctioning magic
I'll admit the stat weights for the main stats were a lot of guess work but you're telling me that you don't like equipping status and elemental resistance?
>boohoo the very few times I had to draw magic
>not equipping strong spell to magic stat to draw 14+ every time

>b-but muh FF9 boner
answer me honestly, who here during the hay day of FF9 ... used +higher numbers or [this armor has 50% resistance to shadow]?
I know I didn't decide to use a certain piece of equipment [outside of reading a strat guide, killing a beast early] after changing areas or upcoming boss battles.

>don't level the RPG
9 has this as well if you want to min/max (which you're doing if you don't level in 8)

>> No.1556739

>>1556706
No need to be so defensive.

>> No.1556789

>>1556323
Killed by both, I mean.

>> No.1556801
File: 3 KB, 179x83, 1366967030571.jpg [View same] [iqdb] [saucenao] [google]
1556801

>>1556706
>Also Squall is hot

>> No.1556827

>>1556736
Boost was 90s Square confirming it's inadequacy as a game design studio. They made animations into lengthy cutscenes, and when they saw that, they... added Boost, yeah. holy shit, no wonder they ended up making outright baffling stuff like FFXIII later on.

>> No.1556835

All this whining about the battle system being shitty is dumb.

You can just play a no-draw run if you hate drawing so much.
Only draw GFs and use Attack and Item.
It's really not that hard.

And yeah, not leveling up is easier,
but the game isn't that hard to begin with so you don't need to go out of your way to not level.

>> No.1556840

>>1556739
You're just jealous because Squall is hot and you are not.

>> No.1556853

>>1556835
>You can just play a no-draw run if you hate drawing so much.
Or just refine items into magic. That's the best way to do it.

>> No.1556862

>>1554268
You must have a very bad case of love then.

>> No.1557052

Honestly, nothing went wrong. FF8 is Hironobu Sakaguchi's swan song for Square. Fuck da haterz.

>> No.1557178

>>1556656
GFs in general=/=summoning GFs in battle.

Learn the difference, then maybe you won't seem like such an idiot.

>> No.1557202

>that feel when no GF

>> No.1557203

>>1557052
I like FF8, but FF9 was Sakaguchi's swan song. FF8 was the transition point from Sakaguchi's FFs to modern FFs. It was the first game in the series that he had almost no direct input into.

>> No.1557223

The Assault on Dollet is easily the best part of the game

From the FMV all the way to getting the fuck back to that boat

>> No.1558034

>>1557223
My favorite part of the game was the high level dungeons. I think they had a brilliant atmosphere. Odin's place, the place where you fight bahamut, that island all the way off in the ocean where you fight weapon and of course ultimecia's castle.

>> No.1558121

I had the same annoyances everyone had, junctioning was to easy, drawing rather stupid, and refining with a gizillion ingame items to other ingame items to magic to again other ingame items completely ludicrous. But I still rather liked it. The atmosphere (mostly the music) was great, and Balamb Garden probably is the comfiest place in all of gaming. And of course, the graphics, even now, still impress me. Those FMV's, I had a hard time looking past them, they were just insane at the time. The atmosphere and graphics made me not care so much I was playing a completely broken game.

>> No.1558175
File: 105 KB, 815x612, Final Fantasy VIII comic.png [View same] [iqdb] [saucenao] [google]
1558175

My opinion about FFVIII? It's a brilliant but in many ways flawed game.

In my OPINION it also gets a lot of undeserved hate where the players are blaming the game for their own shortcomings. Some examples of this include people complaining about drawing when they simply could have just refined the useless shit in their inventory to magic instead, whining battles being nothing but summoning GFs over and over again when you are much better of fighting with your physical attacks and/or limit breaks instead, complaining about how easy/broken FFVIII is when playing through it using a guide or complaining the GF amnesia coming out of nowhere when it's constantly foreshadowed all the way up to the orphanage scene.

Also if people played the other FFs with the same mentality they seem to play FFVIII they'd complain about how you absolutely cannot gain a single level in FFVI until you get the +2 espers, how you absolutely must be at level 99 before leaving Midgar in FFVII or how it's an absolute necessary to get Excalibur II in FFIX.
No one is forcing you to Draw for 100 of every magic in every battle. No one is forcing you to fight by summoning GFs over and over again. No one is forcing you to spend ages playing the card game to get Lionheart on disc 1. No one is forcing you to break the junction system. Etc... all of those are things YOU did voluntarily did yourself to make your game less fun.

That said FFVIII is an OK game if you just play through it normally (like you'd do with any other FF game) but is still one of the weaker entries in the series.

>> No.1558729
File: 20 KB, 248x290, 1384136737620.jpg [View same] [iqdb] [saucenao] [google]
1558729

>>1558175
>"I don't care."
>not "Whatever."

>> No.1558746

>>1554221

it was awesome. The second greater FF right up there next to 9.

>> No.1558750

>>1554221
Also Op there is a collective consience on 4chan tg. People here will just write things down just bec they need people to agree with them. Final Fantasy 8 is not by far as bad as people in here say it was. It was probably the second best final fantasy.

>> No.1558841

>>1555478

Haven't you heard? The Author is dead, nigga

http://www.tbook.constantvzw.org/wp-content/death_authorbarthes.pdf

>> No.1558927

>>1555047
>Legit?
Nope.

>> No.1558946

>>1554247
>>1558746
I know this thread is about FVIII but I want to say something about FFIX especially if you two use the "It's a throwback to the old FFs!" argument for it

Unlike the FF7 generation I actually have been playing the FF games ever since getting my hands on FF1 sometime in 1991 and played through FFIV, FFVI, FFVII, FFVIII as they were released and replayed them often. Not only the FF games I played all the JRPGs got my hands on at the time and apart from the FF games Grandia, Wild Arms, Breath of Fire and Suikoden games were my favorites and at least in my eyes each of them brought something new to the genre. However when FFIX came out I was somewhat disappointed in it, mostly because it felt like a tired rehash of the past FFs and other JRPGs I had been playing for the last decade. The whole time I was playing through it I had a feeling of "I have already done this shit" with it and this has been true even on my replays of it.

Somewhat ironically after being disappointed in both FFIX and FFX I found the lost FFs games (II, III and V) and instantly fell in love with V, which to me was an actual throwback to the FFs I grew up with instead of pretending to be one like FFIX (which actually is somewhat failed attempt to combine the best of old and modern FFs) and represented everything I associated with the name Final Fantasy. In short I love FFV for the exact same reason people often claim to like FFIX.

Anyway while I found FFVIII to be somewhat meh when it came out in 1999, I found new things about it's gameplay and story each time I played through it (which was satisfying as fuck since I didn't have an access to internets until late 2001) and that is something that no other FF has offered to me in the same quantities which has actually made it one of my favorites over the years.

>> No.1559014
File: 19 KB, 400x400, philosoraptor.jpg [View same] [iqdb] [saucenao] [google]
1559014

>>1558841
So Squall is dead theory is actually it's author's fantasy about how his internet shitposting career might have continued, had he not died?

After all the theory seems to take on a dream-like quality that centers itself around it's author and everything he wanted to see. The theory goes on to explain everything it's author wanted us to believe, but it also treads through the realm of egoist fantasy. It spins off into a world of impossible where convenient excuses to see things his way are pulled out from his ass despite him acknowledging that there is no real "proof" to his theory, merely suggestions and hints.

The truth is, I don’t think there is a substantial amount of evidence to conclude whether or not the author intended for the audience to interpret the theory in the fashion they did. I choose to believe that this is how the author was intended to be understood because, to me, the theory makes no sense otherwise.

>> No.1559173

"Squall is dead" theory for FF VIII makes about as much sense as Indoctrination theory for ME3, that is to say none at all. It's just wishful thinking, borderline hysterical, for the players to come to terms with story they don't like as it's laid out by the narrator.

>> No.1559186

>>1559173
I'll NEVER understand why R=U and Squall is dead took off so easily and why almost everyone took them as truth without even questioning them first. I wonder what the next big FFVIII theory will be...

>> No.1559195

>>1559186
Don't forgot to add Necron = Iifa Tree to that list. That theory is also bullshit that originated from gamefags message boards just like R=U did.

>> No.1559276

>>1559186
At least the R=U at least have some ideas from the game while the Squall is dead thing seems to just come from nothing, just an idea a random guy had one day. But yeah, it's weird.

>> No.1559280

>>1559186
please give me one reason R=U isn't legit that isn't "square kind said so"

>> No.1559287

>>1559280

Because Ultemecia is hundreds of years in the future and that was stated

>> No.1559496

>>1554221
Played the demo disc, was left bored, uninspired, and unimpressed, subsequently quitting the series. Nothing since has compared to earlier entries.

>> No.1559517

>>1559496
You at least tried 9 right? It was all about catering to people who liked the earlier games and didn't like the direction 7 and 8 were going.

>> No.1559546

>>1559287
uhh, so?
That's the whole idea, that so many years pass and she has junctioned griever so she has forgotten everything and only faintly remembers being happy at some point
so she compresses time in an attempt to regain that feeling

>> No.1559612

>>1559280
Why would Rinoa want to become a living god?

>> No.1559626

polite age

>> No.1559635

>>1559612
did you even look the theory up?

>> No.1559684

>>1559546
I find it hard to believe the memory loss side effect would affect someone so powerful like a sorceress. Especially one who can manipulate time and space.

>> No.1559697

>>1559546
>she has junctioned griever

Maybe you should scan Griever one of these days.

>> No.1559928
File: 16 KB, 300x152, Superman-going-back-in-time.jpg [View same] [iqdb] [saucenao] [google]
1559928

>squall tells matron about the gardens
>squall is the reason why the gardens are built
seems like a bad exercise in time travel to me.

>> No.1560261

>>1559928
It's called a causality loop and it's a common trope in time travel stories. It's used to prevent universe-shattering paradoxes.

>> No.1560280

>>1555052

yes this is exactly the qualm i had with that scene. I tried to wrap my head around it for like a minute and tried to convince myself that this wasn't ridiculous and continue on merrily...but i couldn't

that scene should shown in script writing classes around the world as "what the fuck you don't do with a script" (i.e. throw in pointless things that make no sense and make the audience question whether you are a retard or not)

>> No.1560289

>>1555484

i respect the FF series for being experimental. the contrast is the DQ series where they stick with what works and just make a new game when a new console comes out to do the same game over with better graphics.

FF tries to do new things (unlike DQ) and sometimes it works and sometimes it doesn't. At least they try though.

>> No.1560331
File: 53 KB, 559x336, image.jpg [View same] [iqdb] [saucenao] [google]
1560331

>>1554221

Most of the game was crap - boring, lame story, characters you don't really care about. Worst FF I've played

Triple triad was pretty good though.

>> No.1560334

>>1556469

Looks like we have a WINRAR.

>> No.1560354

>>1554249
They did kind of drop hints about memory loss at a few points. If you put child soldiers to work with superweapons that eat memories, they've got less to work with as far as what they erase. And if the heads of the gardens have a deal with the GFs, they probably told them 'don't eat the memories that are about combat, anything else is fair game.'

>> No.1560368

>>1559186

Gogo is Golbez.

(haha, if you were on the internet in the mid 90s that was actually the very first crazy FF theory in history...everyone bought it too after the author made a cheesy shop too)

>> No.1560478
File: 136 KB, 1280x960, 1287310428913.jpg [View same] [iqdb] [saucenao] [google]
1560478

>>1559280
There is a clear ingame proof that makes any attempt to grasp for straws for the R=U pointless: The 11 sorceresses we see during time compression which clearly are sorceresses between Rinoa and Ultimecia or the manifestations of their powers. Just the fact these exists clearly says that Rinoa HAS to die to pass her powers to them and since R=U requires you to believe that Rinoa is the last sorceress left in Squall's era and somehow living for "many generations" this clearly proves that bullshit false. Also don't forget that the sorceresses have a normal life span, so Rinoa simply couldn't live long enough to become anyone in the future.

>>1559546
If you were to scan Griever you'd know that Ultimecia pulled him out of Squall's mind then and there and didn't have or even know about it before. In short she used "Draw" against you.

Also if you are going with the premise of Rinoa of forgetting about everything, somehow managing to live for many generations and then trying to compress time to be with Squall again have you ever considered that if she truly had forgotten about everything she wouldn't remember about Squall in the first place and even if she did successfully compressing time would kill everyone but her INCLUDING Squall? Sure makes a lot of sense...

>> No.1560492

>>1560331
>Rush to diablos running from all battles
>Get Enc-None asap
>Get Lionheart Disc 1 via playing cards and card refining
>Game becomes somewhat enjoyable

FF8 is just an exercise in breaking the junction system.

>> No.1560495

>>1555883
FFI is totally firmly medieval because robots and spacestations and time travel are all fantasy elements.

>> No.1560498

Didn't read the thread, but Ultimecia's Mansion was such a cool final dungeon, I kinda feel like replaying the whole thing over just for that part.

>> No.1560505
File: 5 KB, 88x141, 1208196644858.gif [View same] [iqdb] [saucenao] [google]
1560505

>>1560368
Ahh, the ____ is Gogo theories. I was around to see them and this one was my personal favorite:

Gogo is Emperor Gestahl: Gestahl wants revenge against Kefka for turning on him. Second, Gestahl, although wanting this, knows he can't do it himself, but also knows he can't let out his identity to the heroes if he wants to join them. Third, the fall from the floating continent has messed up his memory of magic spells, as well as his brain in general, so now he can only do stuff that he can observe other people doing, including magic spells. And the reason he can't equip magicite is because the espers still don't trust him. Although there is still the question of how he survived being kicked off the floating continent...

Also I miss how the Who is Gogo theories were playful fucking around and no one went full retard in order to try to prove their theory correct like people have done with the R=U theory. And even more importantly everyone shutted up about it after we got to know about FFV and it's famed mimic Gogo.

Look R=Utards your theory is something gamefags kiddies came up with a fucking decade ago and even the ones who came up with it in the first place have figured out that not single aspect of it hold up and have made following FAQ explaining why they were wrong:
http://www.gamefaqs.com/console/psx/file/197343/34215

>> No.1560514

>>1560289

But DQ games are fun. To me, that's more important.

>> No.1560538
File: 2.51 MB, 1280x1920, GF amnesia comes out of nowhere and isn't foreshadowed at all.png [View same] [iqdb] [saucenao] [google]
1560538

>>1554249
Yea the GF amnesia totally comes out of nowhere and definitely isn't foreshadowed at all. Surely intelligent hardcore gamers like you would have gotten the foreshadowing if there was any.

>> No.1560676

>>1556002
>imply that the entire human race was possibly killed by meteor.
>children laughing at the end

Yeah, no. This is as horrible as "Squall is dead".

>> No.1560678

I do have a positive comment to make about this game, though; the sluts i. e. multilayered female characters, have just the right combination of sex appeal coupled with awful, annoying, vapid, empty personalities, to make the countless pictures of them getting raped, humiliated, degraded, and otherwise fucked rough and hard extremely edifying.

For my dick.

In case the context was lost on you.

>> No.1560680
File: 46 KB, 640x480, 1367518886268.jpg [View same] [iqdb] [saucenao] [google]
1560680

>>1556002

>VII has one the greatest ending ever in a video game

Jesus, this weebtastic Final Fantasy shit is killing this board. This isn't the first thread I've seen it in.

>> No.1560685

>>1560680
First time on /vr/?

>> No.1560705

>>1560685

Been here since around the beginning of the board. Don't remember it being this bad back then. Maybe I'm just blocking. I don't think that's it though.

>> No.1560709

>>1560261
>A predestination paradox (also called causal loop..)
>It exists when a time traveler is caught in a loop of events that "predestines" him or her to travel back in time.

So, this world is in an endless loop or what? why would you mention the gardens if the Ultimecia sorceress threat is gone?

>Lunar Cry
>Monsters from the moon fall to the planet
>Meteor
>Damages monsters with rocks from space reentering the atmosphere

... Whatever.

>> No.1560710

>>1560676
Why does every retard have a theory in which the protagonists are secretly dead?
It's almost as if tumblr and reddit collectively started watching The Sixth Sense for the first time.

It's not even a clever idea.
It's just as hamfisted as "It was a dream all along".

>> No.1560713

the game was meant to be played in a very short amount of time, and to be more of a movie than a game. there is no need to level up, or even really quest.
play the card game, which gets better and more difficult as you play, and you get all the magic you need for junction.
ALSO, people way overthought the entire junction system
if you can figure out the basics, you can have three characters with over 1000 hp at level 7.
this game gets ragged on hard, but people really didn't figure out how easy it is.

>> No.1560716

>>1560680

>People with different tastes than me are killing this board

Sure thing, buddy.

I bet you can have deep and mutually stimulating discussions with people like >>1560678


(bonus points if samefag)

>> No.1560728

>>1560716

Because that's totally what I said.

It isn't as if I was objecting to the hyperbole of claiming the ending of FFVII was 'one of the best ever' and that it implied a lack of critical faculties coupled with an overwhelming glut of fanboy self-assuredness.

That's certainly not what I said.

>> No.1560746

The middle child of the franchise. It came after their best, and before their second best. So it didn't really have a chance.

>> No.1560759

>>1560289
>DQ doesn't try new things

Oh boy, here we go again! Let's forget that every DQ has a different party system and story structure and makes more changes than most jrpg
franchises!

>> No.1560767

>>1560746
Except that 8 is their second best-selling game.
9 isn't even in the Top 10.

http://vgsales.wikia.com/wiki/Best_selling_Square-Enix_games

>> No.1560782

>>1560680
Want something that kills all FF threads on this board? Start talking about how FFVII "needs" a remake.

>> No.1560806

>>1560709
>endless loop

No, that's a "Groundhog's Day" time loop, totally different.

>> No.1560810

>>1560478
>Also if you are going with the premise of Rinoa of forgetting about everything, somehow managing to live for many generations and then trying to compress time to be with Squall again have you ever considered that if she truly had forgotten about everything she wouldn't remember about Squall in the first place and even if she did successfully compressing time would kill everyone but her INCLUDING Squall? Sure makes a lot of sense...
Those first two are very good points but I will still look at the game with R=U premise because to me they are details of an almost purely gameplay nature. Until square comes out and explains wtf they were thinking when they made this game I will assume they had the R=U thing in mind. However, that last thing you said isn't true because ultimecia is supposed to have forgotten everything, including her identity and even the existence of squall and only faintly remembers being happy at some point in her life. That's all. She wants to compress time to bring that past emotion into the present and taste it again.

>> No.1560814

>>1560767
It sold on FFVII's merit. Apart from some rare word-of-mouth exceptions, sequels sell depending on the previous game's quality, not it's own.

To understand what I'm talking about, for example, look up the sales for DMC2.

>> No.1560824

>>1560814
>implying it wasn't extremely popular in japan

>> No.1560827
File: 144 KB, 640x447, Ultimecia_transfers_power.jpg [View same] [iqdb] [saucenao] [google]
1560827

>>1560806
>13 years before the start of the game, Edea met Ultimecia and a teenage Squall, both who had come from the future. Ultimecia was dying, having been defeated by Squall, and Edea received Ultimecia's powers. Squall told Edea about the SeeD and the Garden, saluting her with the SeeD salute, before disappearing.

>Ultimecia was defeated before the game even starts
Did she use a different sorceress the first time? How does having Edeas powers being moved over to Rinoa break this loop? some type of cosmic out of space time special parameter jumping the shark only american comic books enjoy bullshit?
>I didn't care for the infinity gauntlet/war/crusade shit

>> No.1560841

>>1560827
two things bother me, how this shit started to begin with and why does future squall disappear if the future doesn't change?

Squall man up and kill edea, rinoa and ellone at the orphanage when you're in the past, loop fucking over and enjoy your life fucking quistis.

>> No.1560848

>>1560827

You are forgetting Adel. Ultimecia was probably her successor in first iteration of the loop.

>> No.1560851

>>1560806

What is "Groundhog day" time loop? infinite iterations until a desirable outcome is met?

>> No.1560852

>>1560827
A Groundhogs Day loop implies that the events would continue to loop for all eternity, a cycle without end. If that were true then Squall wouldn't return to his time to live out the rest of his life.

>> No.1560853

>>1560824
It was not, despite being heavily marketed. Copies were being returned by normalfags, because the commercials were 100% cutscenes and nobody liked the actual real-time 3D in the game, and the FF fans were split between 6-fags and 7-fags, none of whom liked anything but VI and VII respectively, so they also hated it.

>> No.1560867

>>1560827
>>1560841
>>1560848
Why is this so hard for you to understand? The nature of a causality loop is that something from the future influences something in the past in order to trigger the future occurrence so the universe won't be undone by a paradox. Ultimecia ALWAYS gives her powers to Edea and Squall ALWAYS tells Edea about SeeD and Garden.

>> No.1560896

>>1560867

But paradox is bullshit. Paradoxes don't happen in real life (and they should not happen in fiction either). Paradox is just fault in our thinking about it.

>> No.1560908

>>1560896
>and they should not happen in fiction either

In fiction anything can happen. That's the point.

>> No.1560909

>>1560908

True that. But I still object to it being mentioned as a plot point unless it's explicitly introduced in the narrative.

>> No.1560915

>>1554221
Solid 9.5/10, probably my alltime favourite JRPG.
Also Triple Triad.
>implying anyone in this thread could beat me in tt

>> No.1560918

>>1560909
Not everyone needs everything spelled out for them, sometimes you have to draw your own conclusions. But then again that's how ridiculous theories like "Squall is dead" or "Rinoa is Ultimecia" get started.

>> No.1560951
File: 129 KB, 512x333, Doc.jpg [View same] [iqdb] [saucenao] [google]
1560951

>>1560867
>something from the future influences something in the past ... in order to trigger the future occurrence
so
>you were sent to the future to destroy the future where it tampers with the present by Ellone

>but you fuck up at the end of battle and visit the past
>future you witness the ultimecia power transfer
>which may or may not matter
>you mention Gardens and SeeDs
>which may or may not be an original idea that happens to get sped along
>you also mention it's against the sorceress
>which just died in front of you and her
>skret pack to uphold the present rite guize

naw man, naw.
>why aren't you guize 'getting it'
>I won't spell it out because it puts me under scrutiny

>> No.1560961

>>1560951

youdensemotherfucker.jpg

>> No.1560978
File: 216 KB, 769x595, expertoverhere.png [View same] [iqdb] [saucenao] [google]
1560978

>>1560961
pretentious

>> No.1561606
File: 69 KB, 964x651, ff8.jpg [View same] [iqdb] [saucenao] [google]
1561606

Do you think it means anything or did they just recycle the design?

>> No.1561638

>>1561606
Both were designed by the same guy. Could be intentional or it's possible he repeated himself without realizing it.

>> No.1562129

>>1560505

i remember their being a bogus FF6 walkthrough where they told you to do all sorts of stuff that wasn't in the game. Like the kaiser dragon and something about shadow throwing a shuriken at a chest in the bahamut cave. the first and maybe only troll faq that i remember reading.

>> No.1562132

>>1560492

Ummm...set DUEL to manual instead of AUTO and the game is over...basically. Fuck squaall's loser limitz.

>> No.1562134

>>1561638
>Both were designed by the same guy.

No they weren't.

>> No.1562520

>>1562134
Tetsuya Nomura did the character and enemy designs for both FF8 and Parasite Eve.

>> No.1562581

>>1554221
>inb4 HUR DUR IZ GRETEST GAEMEN EVUR

....nevermind, too late. Most overrated game of the century?

>> No.1562591

>>1562520
No he didn't.

>> No.1562631

>>1562591
http://en.wikipedia.org/wiki/Tetsuya_Nomura#1990s
>In 1998, Nomura worked on both Parasite Eve and Brave Fencer Musashi. He then designed characters and monsters for Final Fantasy VIII

>> No.1562640

>>1562631
>Wikipedia

There's your problem. Try using the actual credits next time.

>> No.1562676

I'll bite and be the guy everyone calls a faggot with no taste.

I love FF8. I think Squall is a great character and I actually really like him. Zell, Quistis, Selphie, and the rest are all pretty cool too. For some reason, I find that they're less memorable when compared to other characters in the series but I'm not really sure why. Maybe it's just because they don't seem all that unique in terms of both combat (junction system) and their personalities are a bit flat.

I get that they're "supporting" Rhinoa and Squall, but I honest to god don't even remember rooty tooty shooty cowboys name.


Junction and draw is what most people hate. It was different and I wasn't a huge fan. I could have done without it. I loved the Renzankoukogigadrillkantoukenkamehameha thing on Squall's auto attack. Would have loved to see it on other characters outside of just him.

Story is confusing as fuck. I love me some JRPGs and I don't mind when stories aren't in your face, but after beating it a few times I still find new things that make me go "oooooooh I get it now."


It's a good game. I like it. It has flaws, like all FF games, but it's not a bad game. The combat system has flaws but it's stomachable. The story has some holes, but whose underwear doesn't? The characters could be less flat, and I think that's the weakest point of the game is how outright boring the side characters are. If you aren't Laguna, Squall, Edea, Cid, or Rhinoa, you just aren't important.

>> No.1562681
File: 44 KB, 280x710, pe-aya05.jpg [View same] [iqdb] [saucenao] [google]
1562681

>>1562640
It's pretty obviously his style, goddamn.

>> No.1562696

Part of why FFVIII was shit story wise was because of the translation. Some Japanese speakers gave better insight to the dialogue. The localization butchered it to the point where it made no sense.

>> No.1562724
File: 844 KB, 1101x587, 9 million hours in MS Paint.png [View same] [iqdb] [saucenao] [google]
1562724

>>1562640
You mean these credits?

>> No.1562737

>>1562724
lol pwned

>> No.1562740

>>1562696
It was shit because it relied too heavily on implications and foreshadowing. And it's more of a shit execution than a shit story, the story is fine, just told poorly.

>> No.1562742

>>1562724
Could you please point out where FFVIII credits him as "monster designer"?

>> No.1562747

>>1562742
It's in the left circle.

>> No.1562749

>>1562742
Everyone stop replying to this. Now.

>> No.1562760 [DELETED] 

>>1562747
I see Character Designer and Battle Visual Designer, but not Monster Designer.

Maybe you should post the full credits that run at the end of the game instead of that horribly abridged list.

>> No.1562775
File: 60 KB, 650x459, Untitled.jpg [View same] [iqdb] [saucenao] [google]
1562775

>>1562760
All that's in there are the model and texture designers, AKA the guys between concept art and finished product.

>> No.1562784 [DELETED] 

>>1562775
So nothing about Nomura designing monsters?

Yeah, that's what I thought.

>> No.1562787

>>1562784
Sorry shitposter, but your trolling isn't going to go anywhere. Character designer and monster designer are the same job. That's like saying Takehito Harada didn't design the monsters in Disgaea.

Go google the credits and find who did them then. Refusal to do so will result in mass-reporting for trolling and shit-tier bait.

>> No.1563087

>>1562760
Today I learned monsters aren't characters, apparently.

>> No.1564046

>>1560827
>had a GF for two weeks
>don't remember this scene

Well shit. Guess I was lucky it didn't work out after all