[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 10 KB, 320x199, jazzcd03.png [View same] [iqdb] [saucenao] [google]
1496347 No.1496347 [Reply] [Original]

I'm playing Jazz the Jackrabbit right now and I think its really good. I then realized I don't know any good DOS games, aside from DOOM of course. It seems to me like DOS only got shitty ports of NES games or just shitty games in general. I know there must be more good games, like Jazz the Jackrabbit.

Pic related, it's Jazz the Jackrabbit

>> No.1496362

>>1496347
>Jazz the Jackrabbit
>Jazz the Jackrabbit
>Jazz the Jackrabbit
Oh you.

Seriously though:
Worms, Warcraft, X-COM.

>> No.1496363

>>1496347
You must not really like the game if you keep getting its name wrong

http://en.wikipedia.org/wiki/Jazz_Jackrabbit

>> No.1496367
File: 39 KB, 319x400, aloneinthedark.jpg [View same] [iqdb] [saucenao] [google]
1496367

http://www.youtube.com/watch?v=9lWaQe8LPW0

>> No.1496373

>>1496362
>>1496363
I'm sorry, it wont happen again
And also I forgot Worms started on DOS, I loved Armageddon World Party and 3D so I'll look into that, thanks

>> No.1496385

If you liked Jazz you'll probably like Commander Keen 4.

>> No.1496390

>>1496385
Danke, will play

>> No.1496460

System Shock 1/2 shit all over their "spiritual sequels" the Bioshock series.

Master of Magic is great.

UFO:Xcom Enemy Unknown is awesome.

There's tons of amazing Dos games

>> No.1496658

The commander keen series is amazing.

If you want more platformers;
Bio menace
Jill of the jungle
Xargon
Hocus pocus

Ill add more when I remember them.

>> No.1496715

>>1496658
Duke 1 and 2
Crystal Caves
Secret Agent
Dark Ages

>> No.1497063

>>1496373
>I forgot Worms started on DOS
What? Worms was an Amiga game originally.

>> No.1497072

>>1496347
Ultima 7

>> No.1497091

I only played the demo out of Jazz Jackrabbit, but damn that Tubelectric theme.

Also, One Must Fall 2097.

>> No.1497117

>All these reccommends
>Flashing back to my Gravis Games Shareware CD

>> No.1497487
File: 474 KB, 1920x1080, dosbox 2013-05-10 22-58-06-03.png [View same] [iqdb] [saucenao] [google]
1497487

Lands of Lore.

>> No.1497505
File: 531 KB, 1920x1080, DOSBox 2013-01-06 22-34-01-12.jpg [View same] [iqdb] [saucenao] [google]
1497505

Dune II, Blake Stone, and Realm of the Haunting.

>> No.1497571

>>1497505
I still havent figured out, its RotH a horror game, or just some sort of fantasy adventure?
I played about 10 minutes in and I'm in some underground labyrinth with those armor things.

>> No.1497589

>>1497571
starts off as spooky horror point and click but then mostly drifts off into mythological fantasy shooting and cutscenes.

>> No.1497639

>>1496347
>DOS only got shitty ports of NES games or just shitty games in general.
you couldn't be more wrong, bro. check out the abandonware sites for good dos games -- Abandonia, Home of the Underdogs, etc. HOTU was the fuckin shit, don't have downloads anymore but they still have reviews of all those old sweet dos games, so just find them elsewhere. but if you like platformers, definitely check out commander keen.

>> No.1497974

Abuse

>> No.1498019

>>1497639

>Commander Keen

Shit, that game came with my sound card for my 3.86.

Trying to get that dude to move with my keyboard was a pain in the ass. Platform gaming in DoS was a pain in the ass in the 80s/90s if all you had was a keyboard, a mouse, and an old as fuck joystick. Were there modern game controllers that I didn't know about back then?

>> No.1498059
File: 49 KB, 448x475, aquogvvoawqm.jpg [View same] [iqdb] [saucenao] [google]
1498059

>>1498019
I actually liked controlling with the keyboard (except from those weird control schemes using QA and OP for movement, like that one Batman game). About controllers, though, I remember having this 6-button serial (COM port) gamepad that was bundled with the PC Megaman X game.

>> No.1498060

>>1496347

DOS games are garbage.

>> No.1498063

>>1498060
What makes them garbage?

>> No.1498067
File: 64 KB, 360x438, Gravis_gamepad.jpg [View same] [iqdb] [saucenao] [google]
1498067

>>1498019
Gravis Gamepad. This thing was literally being mentioned in almost every old PC game in the setup/installation.

>> No.1498084

>>1498019
For all my PC games, as well as NES/GB emulation, I used a SNES-style controller (with turbo buttons) that came with the PC version of Street Racer. I wonder if I still have it... it was a really good pad.

Anyway saying DOS games are garbage is fucking ridiculous. You know what's the problem with the majority of people who call themselves 'retro gamers'? It's that they are only consoles games. The entire 'retro' scene consists of console games who have close to no knowledge about retro PC games; so it's easier to kill it shit just so they can justify their lack of knowledge.

The good thing about it though is that PC games are NOT affected by the bubble and resellers and therefore can still be found at very low price in flea markets.

I guess it doesn't help that it's harder to buy/collect PC games and even harder to play them sometimes, as contrary to console which people either kept or sold, old PC hardwares all went to trash when people got a new computer.

>> No.1498089

>>1498063
Don't worry >>1498060! I'll handle this argument for you!
>well ummmmmm their objectively bad and have bad graphics

There, I made an argument for him, treat it like he said it because I'm sure it's exactly what he was going to say.

>> No.1498087

>>1498067
From looking at the pic the d-pad looks a bit flimsy and the buttons seem too far apart. Does the controller feel better than it looks?

>> No.1498104

>>1498084
>so it's easier to kill it shit
Freudian slip by a maniac obsessed with games like Blood? ...who knows?

But seriously there is no such retro scene like with consoles probably because of high degree of backwards compatibility and emulation capability of home computers. There generally never was a real reason to keep old hardware except for collecting.
They also have historically been upgradeable and customizable so there is not "one thing" to buy to play a library of games like a SNES or whatever.

>> No.1498138 [DELETED] 

>>1498104
>probably because of high degree of backwards compatibility and emulation capability of home computers
which computer is backwards compatible with zx spectrum, commodore 64, amiga, dos, etc?
>There generally never was a real reason to keep old hardware except for collecting.
They also have historically been upgradeable and customizable so there is not "one thing" to buy to play a library of games like a SNES or whatever.
you don't know what you're talking about

>> No.1498143

>>1498089
>their objectively bad

You blew it

>> No.1498145

>>1498104
>probably because of high degree of backwards compatibility and emulation capability of home computers
which computer is backwards compatible with zx spectrum, commodore 64, amiga, dos, etc?
>There generally never was a real reason to keep old hardware except for collecting. They also have historically been upgradeable and customizable so there is not "one thing" to buy to play a library of games like a SNES or whatever.
you don't know what you're talking about

>> No.1498146

>>1498084
>so it's easier to kill it shit

FPS are a bad influence

>> No.1498582

>>1498084
>spergs out about "DOS games aren't garbage!" over four paragraphs

>can't name a single good DOS game that isn't Doom

lol

>> No.1498591

>>1498060

Pretty much just like your opinions

>> No.1498614

Some of my old favs

Dungeon Keeper
MDK
Wing Commander IV

>> No.1498629

>>1498582
Acting like a retarded clown might get you somewhere on /v/
Here, you honestly just look like a fool

>> No.1498645

>>1498582
Every fucking PC game released from like 1989-1995 is a DOS game.

Here's a few great ones off the top of my head:
Warcraft 2
Hexen
Shattered Lands
X-Com
US Navy Fighters

Also, although they aren't IBM compatible, many PC98 games (such as touhou) are running from DOS.

>> No.1498667
File: 811 KB, 1920x1080, DOSBOX 2012-11-29 14-07-58-94.jpg [View same] [iqdb] [saucenao] [google]
1498667

still unmatched.

>> No.1498687

>>1498614
http://youtube.com/watch?v=gadAU_LzcFc
http://youtube.com/watch?v=Ha5cXH621Cs
http://youtube.com/watch?v=rfH9Nb_1ITM

>> No.1498723 [DELETED] 

>>1498645
>challenged to name good DOS games that aren't Doom
>says Hexen
The loftiest and most exalted of keks.

>> No.1498748

>>1498723

>ignores the rest of the games listed

you are the dumbest of fucks

>> No.1498750
File: 137 KB, 640x480, dosbox 2013-09-22 20-41-22-57.jpg [View same] [iqdb] [saucenao] [google]
1498750

RIP in piece, lara.

>> No.1498761 [DELETED] 
File: 124 KB, 464x600, 1385863597029.jpg [View same] [iqdb] [saucenao] [google]
1498761

>>1498723
Go to bed, sonnygers.

>> No.1498782 [DELETED] 

>>1498748
If I find a bug in my cereal, I'm throwing away the box.

>> No.1498801 [DELETED] 
File: 28 KB, 300x295, 1394902246405.jpg [View same] [iqdb] [saucenao] [google]
1498801

>>1498723
>>1498782
go back to neogaf.

>> No.1498798

>>1498614
MDK is so incredibly short but almost every second of it is frantic, bizarre and ultra-stylish awesomeness.
I haven't played any game like it.

>> No.1499297
File: 656 KB, 1920x1080, DOSBox 2012-12-02 00-05-56-91.jpg [View same] [iqdb] [saucenao] [google]
1499297

Albion.

>> No.1499318
File: 443 KB, 1920x1080, DOSBox 2013-09-14 19-13-16-66.jpg [View same] [iqdb] [saucenao] [google]
1499318

>> No.1499341
File: 174 KB, 281x298, Jill.png [View same] [iqdb] [saucenao] [google]
1499341

Jill of the mother fucking jungle.
Holy shit, throwing knives vertically at frogs. Fuck yeah.
Turning into birds and shit. Bet you can't do that in CoD, motherfucker.
Jump powerups? WOOOAAHHHHFIERFNEDFDSCDSDKCE
IM JUMPING SO FUCKING HIGH JESUS CHRIST OH MY GOD

>> No.1499352 [DELETED] 

>>1498723
And?

Hexen isn't like Doom at all.

>> No.1499389

Descent 1 and 2. There are two source ports, but DXX-Rebirth is the best one for your first playthrough: http://www.dxx-rebirth.com/

You can play 3 as well though it isn't DOS.

>> No.1499610

>>1496460
Been playing Masters of Magic for hours and hours now because of this post, thanks. Its a good mix between civ and age of wonders, though its taking me a bit to learn to balance finances and military size.

>> No.1499665

>>1498087
I don't know, I didn't have one. But I'm guessing it feels exactly how it looks.

>> No.1499690
File: 26 KB, 320x200, highscores.png [View same] [iqdb] [saucenao] [google]
1499690

>>1499610

Not that guy, but I've played a bit. If you want some advice, I'll pop in and out of the thread for a while.

>> No.1499862

>>1499690
That would be great. I'm usually pretty good at these games, but this one's taken me some time. Any general info would help. I've read the manual for the most part, but there were things I had missed. I only figured out what corruption was through trial and error, and even then I don't know the actual effect of it.

>> No.1499985

>>1499862

>Corruption.

Every city "works" the tiles that correspond to the fat cross around it of Civ 4. Unlike civ 4, it doesn't have population actually producing on the tile, but instead, that "food" and "production" is tallied up, and sets how high the city's max population is, what the production bonus is, and what if any gold bonus it gets.

So like a forest gives half a food and 3% production, so for each forest within the radius, the city gets half a population point and a 3% bonus to all the hammers produced.

Corruption temporarily sets the tile's value to 0 for everything. It'll shrink the city's overall ability to produce food and goods, and if there are any bonus resources in the tile, they don't come into play as long as the corruption is there. You can get rid of it with a gaia's blessing spell, or through the efforts of shamans or priests.

Generally, to get started, food is king. Every city should have as its first order of business to construct:

Builders hall->Granary->Smithy->marketplace->Farmer's market

With the granary and farmer's market in place, you're producing 5 food without wasting any population in generating it, and it increases the max size of the city by 5, and it speeds your growth up. More food means more production which means more stuff overall.


In general, all the bonuses from buildings are additive, not multiplacative, so you're better off with lots of small cities than super-cities. Try to pack in as many towns as possible, get them exactly 4 away from each other whenever possible. (Exception: really good resources like mithril, adamantine, or crysx that you can't both develop and build to maximum density). You also usually want every city to have within radius at least one hill/mountain, at least one forest, and at least one plains (maybe desert?) to let you build miner's guilds, sawmills, and stables respectively, as well as all the buildings that stem from those.

>> No.1500095

>>1499985
Thanks for the help. That's been my exact build order so far, and its been working well. I've been starting as an artificer and making very powerful plate mails for my heroes, and there hasn't been much able to do anything about them yet, although I have had to start over once.

>> No.1500104

>>1500095

That'll work well on lower levels. Get enough defense together and even hordes of low level monsters can't scratch you.


Play on impossible, and it gets much tougher. Generally, I find it hard to keep my heroes alive very long, because the AI is always ready to throw a million point psionic blast or firebolt or death spell. (Or Cracks call. Even Magic immunity doesn't protect you from cracks call.)

My favorite strategies tend to either involve lots of summoning, or a lot of figures and buffs on your regular military units.

If you have some time, you might want to try 8 black, infernal master, summoner, halflings. The main point of this strategy is that the halflings start pretty quick, and can build up to cathedrals. With infernal power and a casting of dark rituals, each one of your cities produces 30 spellpower.

Then crank out the death summons. Beats the shit out of hero plans.


If you do like the hero plan, still not entirely sure artificer is the way to go. A heavy white build, where you can cast heroism (instant 4th level) possibly take warlord, and have a bunch of heals and ressurect around might do better, but do experiment.

I just found that I rarely had the mana and casting to spend on a powerful artifact (even with artificer, IIRC, a +8 platemail will cost something like 800 mana) before I went smashing up nodes and melding them, but if I was strong enough to do that, I often wouldn't need the super-artifact.

>> No.1500109

>>1498667
Drive for IBM compatibles?

>> No.1500112

Types of DOS games
-Doom clones
-platformers that are mediocre at best compared to console platformers
-shitty rpgs that consist 75% of talking to NPCs and traveling

>> No.1500114

>>1496347

>Jazz the Jackrabbit

I pictured you as a big, bearded Russian guy when you said that.

>> No.1500115

>>1500112

Pray tell, what does a "proper" RPG consist of if not NPC interaction?

>> No.1500113

>>1500104
My early game warfare strategy is basically just heroism on a hero with a bunch of bowmen and shaman if possible backing him up. Once I get a few nodes, the gear comes pretty quick. That being said, I'm sure the higher difficulties won't be so simple.

>> No.1500117

>>1499297

Love Albion.

>> No.1500120

>>1499318

I connect more with the memory of shooting cultists with a flare gun and laughing as they ran around screaming.

>> No.1500142

>>1500115
monsters and dungeons
if I wanted to spend hours talking to npcs I'd play a visual novel

>> No.1500158

>>1500142

Actually, a 'Role-Playing Game' is all about completely occupying a world that is not your own and playing someone with abilities, skills and preferences apart from your own, even if they are yours. This almost always involves combat and complex, turn-based combat, but it needn't necessarily involve monsters or dungeons (not in the classical sense at least) and NPC interaction can and should be a MASSIVE part of it.

>> No.1500195

>>1500158
"Actually, a 'Role-Playing Game' is all about completely occupying a world that is not your own and playing someone with abilities, skills and preferences apart from your own, even if they are yours"

This could describe pretty much any video game thats not a sim. Almost all games take place in a world that is 'not your own'. Mario is in the mushroom kingdom, doom is on mars, ghosts n goblins.
Marios jumping powers, doom guys laser, gradius guys space ship, all playing with someone else's ability.

An 'rpg' in table top form is basically playing pretend but with hard structured roles. An 'rpg' in computer form just refers to a game where the growth of a characters statistics plays a crucial role in the outcome (as opposed to something like devil may cry where the increase in dantes hit points isn't signficant)

>> No.1500206

>>1500195

No, you're making a mistake. A game that takes place in another world isn't the same thing as a game that actually requires you to really inhabit another world, to understand its history and geography, to become involved with its power struggles and the daily lives of people who live in it.

And when your reflexes and abilities trump those of your character, that's when a game stops being an RPG. Which is why I don't consider many modern RPGs to be true examples of the genre.

It's alright though, this is a false equivalency many people make. If Mario or Doom, for instance, were RPGs, you would never be able to directly control whether Mario makes a successful jump, or whether Doom Guy hits his target.

>> No.1500218

RPGs means "its kind of like Dungeons and Dragons". Anyone saying something else is trying to start an internet argument and shouldn't be heeded.

>> No.1500234

>>1500206
but 'rpgs' dont actually require to you 'inhabit another world' thats just something you do on your own because you like the setting. No action in the game is forbidden if you dont 'feel like you are inhabting it'. What you are describing is just how you feel when you encounter a game with a properly made atmisphere. Whos to say you can't get the same feeling from from an action game with a great atmisphere (although in general rpgs have better atsmiphere than action games). Survival horrors are a great example of being drawn into the world without it being an rpg.

As for the whole 'direct control' bullshit. Are you really telling me that if doom guy had an accuracy stat that give him a 5% miss chance he'd be an rpg character. Lets also not forget about games like ultima underground or baulders gate 'rpgs' were you can avoid 100% of all damage done to your character by backstepping away from a monters swing animation.

The only thing that matters is the significance of the stats.
(in an rpg the growth of stats is crucial to the game, in a none rpg they are not)
Even if doom guy did have an accuracy stat player reflexes are more importaint so its not an rpg and in ultima underground you can beat the game without ever learning to dodge attacks.

>> No.1500242

>>1500234

I agree about Doom. It would never be an RPG unless player abilities (beyond strategic abilities) were taken out of the equation, and I agree with you about stats.

But stats can't be relevant in a game where a player's abilities can determine the outcome of a situation that should be determined by character abilities. We're sort of saying the same thing.

My definition of an RPG certainly isn't universal, by the way, and it's debatable. But I think it's a very coherent, sensible definition. The Elder Scrolls games, for instance, are not RPGs to me. Although if you want to call them Action RPGs, I'm good with that.

Games like Baldur's Gate and even Planescape are at the very edge of what can be considered an RPG for me. I don't really think they are, because they eschew the hardcore strategy and realism that can be provided (even though it usually isn't) through a strict turn-based structure.

I far prefer the buggy but sublime Temple of Elemental Evil.

>> No.1500256

Museum Madness was a great MECC game. It taught you stuff and had some catchy as fuck music. Two other great ones are Rise of the Triad for a neat Doom clone and Are you Afraid of the Dark: Orpheo's Curse for something a little spooky.

>> No.1500267

>>1500206
>if your reflexes are more important than the character's stats it's not a real RPG
So what about... Oh forgive me for using this cliche example, but Dark Souls? That's not a real RPG to you?

>> No.1500274

RPG is the most un-immersive game genre because it adds all these buffers between player and character.

In a game like Mario or Doom, you control the hero directly. You pretty much ARE the hero. But in an RPG you control the hero indirectly through menus that cover half the screen. It actually feels like you're using software, and not "in" the game.

>> No.1500289

>>1500267

No. Action RPG. Great game, but not a real RPG.

In my private definition of what an RPG is. This is a matter the authorities differ on, and I subscribe to a certain interpretation.

>> No.1500290

>>1500274

And yet, tremendous strategy and realism are possible through that model. They just aren't in any other game.

>> No.1500479

>>1500142
>if I wanted to spend hours talking to npcs I'd play a jrpg

>> No.1500481
File: 687 KB, 1280x960, DOSBOX 2012-11-16 23-37-39-95.jpg [View same] [iqdb] [saucenao] [google]
1500481

Classic.

>> No.1500483
File: 218 KB, 640x480, dosbox 2013-03-03 14-26-54-73.jpg [View same] [iqdb] [saucenao] [google]
1500483

>this fucking game

>> No.1500484
File: 465 KB, 1920x1080, DOSBox 2013-01-27 15-20-28-75.jpg [View same] [iqdb] [saucenao] [google]
1500484

>> No.1500502

Space Quest, King Quest, Indina Jones, Monkey Island, Day of the Tentacle, Zak MacKraken, Beath of a steel sky, Leisure Suit Larry...

>> No.1500542

>>1498143
I didn't, the typo and use of objectively was intentional since anything else he was going to say would be about as typo-ridden and buzzed like a hive.

>> No.1500559
File: 1.64 MB, 1920x1080, system shock.png [View same] [iqdb] [saucenao] [google]
1500559

>> No.1500562

>>1497505
>Dune II
>not Dune I

>> No.1500564

Ecstatica.

>> No.1500571

>>1500481
>not Max Damage
>no glorious "woaaaAAAAAaaaa!!"

>> No.1500580

Prince of Persia, Prehistorik 2, Dune, Daggerfall, Wolf3D, Dungeon Master, Monkey Island and other LucasArts adventures, Sword of the Samurai, Pirates!

I've been concentrating on console gaming partly due to this board's influence, but DOS will always be my favorite.

>> No.1500624
File: 977 KB, 1280x960, DOSBOX 2012-11-16 23-45-15-99.jpg [View same] [iqdb] [saucenao] [google]
1500624

My first hentai game.
Also my first jrpg, and still the best.

>> No.1500673

Pastor 3D

>> No.1500750

>>1500562


Not him, but Dune II and the 'original' Dune are such different games I'm not even sure it's wise to call them related, outside of being in the Frank Herbert universe.

>> No.1500754

NAM.

Probably the easiest FPS you'll ever play if done right but still very fast-paced, solid, and unpredictable in nature. It's built on top of of Duke Nukem 3D and shares a ton of content with it. Don't turn your back on the VCs, they're looking for an excuse to respawn.

Oh and play on Locked On for the true NAM experience. The two multiplayer maps are like a sandbox.

>> No.1500785
File: 2.93 MB, 3800x4172, 1394888882824.jpg [View same] [iqdb] [saucenao] [google]
1500785

>>1496347

Saved this off another thread, should be good starting point.

>> No.1500791
File: 923 KB, 1920x1080, DOSBOX 2012-12-01 21-44-19-22.jpg [View same] [iqdb] [saucenao] [google]
1500791

This and Descent.
Also, Settlers 2.

>> No.1500809

>>1500791

I played the original Settlers, and wasn't hugely enthused about it, although part of that was simply the fact that I wasn't very good at making the economy work or getting my knights to fight well.

How different is settlers 2?

>> No.1500813

>>1500791
Love this game. Better than Mario Kart and its cheating AI. I don't think it's underrated or obscure though.

>> No.1500829

>>1500791
Please dear god tell me what that game is called, i remember it well but WHAT IS IT

>> No.1500846

>>1500829
Wacky wheels.

>> No.1500906

>>1500846
ty v much (^_^)

>> No.1500939
File: 35 KB, 640x400, 788254-1145115050_00.gif [View same] [iqdb] [saucenao] [google]
1500939

>>1500791
Isn't that Skunny Kart?

>> No.1501164

>>1500939
Use the same engine IIRC

>> No.1501190
File: 620 KB, 1920x1080, DOSBOX 2013-09-14 17-27-15-90.jpg [View same] [iqdb] [saucenao] [google]
1501190

>not Cobra mission

>> No.1501665

Timeshock Pinball.

>> No.1501783

Heroes of Might And Magic 2.

>> No.1502173

>>1500939
ah, Skunny Kart... The autistic version of Wacky Wheels. I mean, just look at the colors.

>>1501164
>Wacky Wheels was not the first game to feature this type of gameplay, now known as go-kart or kart racing. The developers, Andy Edwardson and Shaun Gadalla, had been inspired by Super Mario Kart, and wished to create a similar experience on the personal computer. During development, he sent out a playable demo that included its source code to Copysoft to canvas interest in funding the project. They rejected it and instead Apogee began funding development. However, just prior to the release of Wacky Wheels, Copysoft released a similar game titled Skunny Kart. Edwardson and Gadalla accused Copysoft of copyright infringement, noting the similarity in the games: however, no legal action was ever taken.
sasuga "Copysoft"

>> No.1502287
File: 10 KB, 241x209, feels.jpg [View same] [iqdb] [saucenao] [google]
1502287

>>1500785
tfw I recognized like 90% of them (the only ones I don't are those adventure games. I don't really like them point and click).

>> No.1502374

>>1500785

Counting only the ones I played back in the day, I'm pretty deeply familiar with 35 of these games. Counting the ones I've played more recently, it's closer to 50.

>> No.1502536

>>1498667
Never having won a Mulholland Drive race is a great failure of my childhood. Will have to download and give it another go.

>> No.1502572

>>1497091
My nigger. OMF forever!

>> No.1502718

>>1496347
Watch some of this guys reviews for dos games
https://www.youtube.com/user/phreakindee

>> No.1502735

I've been looking for one specific DOS game for a long time. It's a puzzle game, but it was little more than that if I remember correctly.

At the beginning of the game, some kind of fanfare was playing and there was this character who you could modify (colors of his hat, body and such). You chose all that from the monitor which was standing in the street. The game itself was puzzles, but I'm not sure if it had more than that. I played it when I was a kid and would love to try it again.

>> No.1502746

>>1496347
Raptor: Call of the Shadows
Hocus Pocus
TIE Fighter
OMF2097
Terminator: SkyNet / Future Shock
MegaRace
Doom, Duke3D, Quake, etc
All of the LucasArts adventures
Dark Forces
ZSNES

>> No.1502758

>>1498084

>old PC hardwares all went to trash when people got a new computer

I've still got every computer we ever owned, starting from the 386 we first got when I was a very young kiddywink, all the way to today. They all still work as well.

No, I'm not a hoarder or anything, I specifically wanted my dad to save our computers. I guess someone might wonder why.

It's because I hate what computers have become. Back in the days of DOS, although shit may have been infuriating and arcane, there was a barrier to entry. You had to figure things out to play the coolest games. Gaming started getting ruined when Windows OSs opened things up to casuals.

I know I sound like a crotchety old bastard, but it's just how I feel. There's nothing like starting up a computer and seeing that beautiful command prompt flashing at me, and knowing that at one time, I was in a club that I could only join because I was smart enough to figure it out.

>> No.1502760
File: 120 KB, 421x404, you gotta be kidding me.png [View same] [iqdb] [saucenao] [google]
1502760

>>1502758
>I was in a club that I could only join because I was smart enough to figure it out.

>MS-DOS
>secret club

>> No.1502764

>>1502760

I never called it a 'secret' club. But if you weren't smart enough to figure out how a command prompt worked and how to configure games you couldn't get in.

It's an analogy, which I'm certain I made very clear.

>> No.1502769

>>1502764
Just letting you know that DOS is baby mode and everyone with a real OS was laughing at you.

>> No.1502817

>>1502769

DOS was the only OS in those days. Unless you're counting CP/M, which as far as I know is virtually identical to DOS. Or Unix? I admit to not knowing much about Unix. I'm not a computer science person.

Or you could be a butthurt console kid. Who doesn't realize you can be a console kid as well as a computer gamer. I've always been both. Your unearned air of superiority and casual use of the word 'babby' seem to support this hypothesis.

>> No.1502823
File: 36 KB, 308x325, 1358669612559.jpg [View same] [iqdb] [saucenao] [google]
1502823

>>1502536
>Never having won a Mulholland Drive race
I managed to win this race after 53 attempts on my DS, the game is slower.
You have to beat this race 3 times to compete against the king
you will have to fight the king on this race.

>> No.1502830

>>1502764
>>1502758
Everybody with a computer back then knew how to use DOS, there was nothing extraordinary about that. I started typing on a computer and using DOS before I even learnt to write and there's not much "smart" or "secret" about that, we just happened to be the lucky ones who owned a computer at the time.

The only people who didn't know how to use DOS were either people who didn't have a computer, or who got their first computer with windows 3.1 or 95 (even with windows 3.1 and 95, I still had DOS and used it all the time but it's sensible to think some people who got a computer with 3.1 might not ever touch DOS).

>> No.1502834

>>1502830
> I could write before I learned to write

What?

>> No.1502836

>>1502830

>everybody with a computer back then knew how to use DOS

You are mistaken. My sister had no idea how to use it, neither did my mom. My bestfriend who played games with me all the time could never figure it out.

All I mean is that there was a difficulty barrier.

>> No.1502852

>>1502834
Yes? I said I started learning typing (on a computer) before writing (with a pen)

>> No.1502994

>>1502836
>My sister had no idea how to use it, neither did my mom.
Neither did my sister and my mom. My dad could tho. Hmmm....

>> No.1503010

>>1502994
>>1502836
Same here, girls just didn't care as much about computers.

I should have said "every male with a computer back then knew how to use DOS"

>> No.1503048
File: 60 KB, 640x480, Death Rally Intro.jpg [View same] [iqdb] [saucenao] [google]
1503048

>>1502836
Difficulty barrier? I learned to use DOS on our 486 when I was 3 years old, you nignog.

Also, Death Rally.

>> No.1503056
File: 73 KB, 806x1166, Manual-Attachment-10.jpg [View same] [iqdb] [saucenao] [google]
1503056

>>1497974
mah nigga

>> No.1503060

seems like this is the place to ask anymore good abandonware sites like this http://www.abandonia.com/

>> No.1503069
File: 19 KB, 640x480, daretodreamcp8.png [View same] [iqdb] [saucenao] [google]
1503069

>>1501190
There's just something about these sort of games. PC ones from around 1990-1993.
I'm not sure if I can describe it. It's like some kind of raw indie sort of edge. I guess I'll just babble buzzwords if I try to explain it.

I think it's because they were made by solitary guys with few preconceptions about what a game should be.

>> No.1503070

>>1503048
now that was a great game. I've played a demo of the new one and it was very disappointing.

>> No.1503084

>>1500809
>How different is settlers 2?

Not to whom you replied but I played one after two and if I recall correctly I found one to be MUCH less intuitive.

I remember being confused at the purpose of buildings, but I don't think I gave it much time either.

>> No.1503095

Legend adventures:

Gateway
Spellcasting 101
Superhero league of Hoboken
Callahan's crosstime saloon

>> No.1503524

>>1503010

>every male with a computer

In addition to being stupidly sexist, this isn't true. I had another friend who didn't know how to use his computer. He would just whine at his grandpa until he started up a game and then he would spill shit all over it while he played.

Granted, he's now a spray-tanned 'Guido' tryhard with a bunch of illegitimate kids.

Yes, he's white. Fucking 4chan.

>> No.1503529

>>1503056

Wonderful but I don't think I've ever played a game quite that infuriating.

>> No.1505045
File: 34 KB, 361x577, 1375197752538.jpg [View same] [iqdb] [saucenao] [google]
1505045

>>1500785
>wait a minute, that kind of looks like that game...
>google title+zeppelin

Holy shit, thank you. This pic' has shown me to a game I've been wondering about for fucking years.

It was "I have no mouth and I must scream."

I saw someone playing it when it was probably new and I never knew what it was.

I think someone may have actually told me what it was when I described it in one of those sort of threads, here, but like an idiot I forgot.

>> No.1505058

>>1503529
Abuse is decent, but I hate how it refills your life every time you load a save.

Whenever I play Abuse, I'll save at every new save point but only once; that's the only way it really seems fair.

>> No.1505067

I've been thinking about making a FreeDOS bootable USB stick, so that I can play DOS games natively for that "muh authenticity" cred. Has anyone on /vr/ done this?