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/vr/ - Retro Games


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File: 69 KB, 382x288, TwinPeaks_openingshotcredits.jpg [View same] [iqdb] [saucenao] [google]
1439459 No.1439459[DELETED]  [Reply] [Original]

Was there any TV series more influential on early-mid '90s video games than Twin Peaks?

It wasn't until just the other day that I realized how so many older games, especially '90s adventure games like Harvester and Darkseed were very clearly inspired by the mysterious small town and surreal atmosphere of Twin Peaks. In addition, Link's Awakening has also been confirmed to be inspired by Twin Peaks, as well as Majora's Mask and I'm guessing even Silent Hill.

I was barely conscious in the early '90s so I wasn't aware of how big the show was when it was airing, but I'm just now starting to realize how massively influential it was. Are there any other big universal inspirations for '90s video games?

>> No.1439470

doom

>> No.1439487
File: 39 KB, 552x368, 1393706121569.jpg [View same] [iqdb] [saucenao] [google]
1439487

Blade Runner defined the look of most cyberpunk games until The Matrix came out.

Snatcher is pretty much a mix between BR and Terminator.
It even uses traces of Blade Runner concept art as backgrounds.

>> No.1439492

Terminator?
A lot of action-platformers and first-person shooters give homage to it.

Also, you should check out Mizzurna Falls for the PlayStation. Its basically Twin Peaks: The Game. Plays alot like Shenmue.

>> No.1439504

Alien is another one. Metroid wouldn't exist without it.

>> No.1439505

The Aliens movies. TONS if games had levels based on the aliens movies (think of the the alien cave in Streets Of Rage 2 in the attraction park stage for example), or borrowed alien monsters (like the Newbeast enemy in Duke Nukem 3D Atomic Edition). Some games were even COMPLETELY based on Alien, it's like they wanted to make an Alien game but couldn't get the rights or didn't want to pay for them (like Enemy Zero).

>> No.1439507
File: 157 KB, 591x1597, silent-hill-kindergarten-cop.jpg [View same] [iqdb] [saucenao] [google]
1439507

>> No.1439517

>>1439507
Holy shit.

>> No.1439527

>I'm guessing even Silent Hill.
Silent Hill ripped off Jacob's Ladder.

>> No.1439537

>>1439527
Can't really call it a rip-off.
It's merely inspired by it.

>> No.1439540

>>1439537
Yeah, "ripped off" is a little harsh, but they did lift more than a few ideas for visuals and plot points.

>> No.1439541

Twin Peaks is so fucking overrated it's ridiculous. Dale Cooper is a great character, but outside of that the show is nowhere near as good as it's reputation.

>> No.1439548

>>1439541
I just watched (for the first time) the first season.

This is a mostly accurate assessment. It seems like the show is just a joke about how many love triangles/subplots/random bullshit they can put on screen. It's like every scene needs to have a betrayal, a secret love, and some sort of semi-magical prop.

>> No.1439573

>>1439541
It's the best tv show I ever watched.
I can see how people nowadays would think of it as overrated but that may be due to how influential it was.
Many tv shows were influenced by it since there was nothing like it before.
X-FIles and Stargate are good examples.

I still think that it's the most original and well written show to date. It's a pity the producers and whiny audiences almost ruined it.

>>1439548
It's a parody on soap operas and american culture.

>> No.1439585

Predator, Commando, and Rambo

>> No.1439591

>>1439487
Flying cars and Atari: two things we won't have in 2019.

>> No.1439609

>>1439548
>>1439573
I actually read that David Lynch had no idea where he wanted to go with it and the whole point was to raise a shitload of questions without answering any of them. He said the only reason he closed the murder mystery was because the network made him.

Has there ever been a game influenced by Eraserhead? I mean, it's not a very good movie, but you can't say it isn't visually striking and uncomfortable to watch.

>> No.1439618

>>1439585
That was more 80s

>> No.1439625

Twin Peaks only inspired a few but not much. Alien on the other hand inspired damn near every side scrolling shooter and shmup.

>> No.1439631
File: 64 KB, 500x307, mizzurna falls.jpg [View same] [iqdb] [saucenao] [google]
1439631

Human kinda ripped off Twin Peaks completely on Mizzurna Falls. It plays a little different since there is no FBI agent, but it's like you are playing Twin Peaks The Game from the perspective of James.

Actually lots of japanese games were inspired in american movies, you can find a lot of references in this japanese site.

http://www.geocities.jp/yadayo8/eiga/eigagame.html

>> No.1439684

Jurassic park; Dino crisis, Trespasser maybe?

>> No.1439695

Star trek - Star ocean series

>> No.1439754

Twin Peaks is good, and all; but, it wasn't THAT influential.

>> No.1439759

>>1439684
Trespasser doesn't really count because it IS a Jurassic Park game.

>> No.1439762
File: 59 KB, 400x400, rx-78-2.jpg [View same] [iqdb] [saucenao] [google]
1439762

>>1439459
Well, if you count anime TV series I would say the original Gundam and Macross series inspired tons and tons of shmups.

>> No.1439764

>>1439487

>Blade Runner defined the look of most cyberpunk games until The Matrix came out
>until The Matrix came out

God, that's fucking sad. Because Blade Runner is actually a good film.

>> No.1439804

>>1439631
Man I wish there was a translation of this game. I downloaded an ISO of it and played for about 15 minutes but there's really no point when I don't understand Japanese.

I wish I knew how to go through files of PS1 games so I could attempt to find the game's script and then run it through Google Translate and have a basic understanding.

>> No.1439831
File: 785 KB, 1096x726, city park.png [View same] [iqdb] [saucenao] [google]
1439831

>>1439764
I've always felt like there should be more to it. Like there's a huge immersive world out there that's hidden behind the camera. Maybe I should read the book.
Are there any 3D games with a blade runner-esc environment, retro or not? There had to be like a ps1 game or something similar where you could explore a dark and rainy cyberpunk street.
The only one I can think of is the upcoming 2020 game for (supposedly) PS4.

>tfw the world will never be a 1980's vision of the future.
http://www.youtube.com/watch?v=XGmeq2E4LLQ&list=PLn-Cp7_SIjBv-S0ivqy1sIrL94im-APsB
(thats a playlist btw)

>> No.1439835

>>1439831
Oh yeah, and shadowrun, but that's got too much of an emphasis on fantasy for my tastes.

>> No.1439840

>>1439487
>until The Matrix came out.
I'm not sure I've ever seen a cyber punk game influenced by The Matrix aside from the games based on the movies.

>>1439764
>Because Blade Runner is actually a good film.
Not really. It has some good music, some interesting visuals and some entirely shit pace, direction and story.

>> No.1439880

>>1439831
>tfw the world will never be a 1980's vision of the future.
They already have the Wii and the Kinect. It's closer than you're giving it. It's less chromatic. One of the major problems with world building futures that a lot of writers had is they didn't think about miniaturization and practicality. They usually just viewed the world as increasing functionality with little shift in practicality and in fact viewed the world as becoming less practical in many senses with absurd fashions and shit one ever reasonably gave a shit about like shoe laces that tie themselves for example. Though trek definitely nailed tablet PCs aside from the terrible LCARS interface.

There is a Bladerunner game for the PC if you're interested, it's by Westwood. Someone mentioned Shadowrun, give both the genesis and SNES a try they're different games. Syndicate and Syndicate Wars has some shared dystopia motifs and floating cars that aren't too dissimilar. Dreamweb kind of has gritty rain influenced cyberpunk motifs for you, you'll need the manual as theirs two door codes copyprot. Beneath a Steel Sky is a dystopian adventure game. Not quite dystopian land based but Freelancer will give you similar tone and visual feels. Circuits Edge and Neuromancer might be too far back to really get it out of the production values but you can try it.

>> No.1439930
File: 71 KB, 828x642, atari concept.jpg [View same] [iqdb] [saucenao] [google]
1439930

>>1439880
>They already have the Wii and the Kinect.
Well if you look at it as just the ideas writers were throwing out, then you could even say we're already there, especially with stuff like the Occulus rift and OLED's on the horizon. But I was really referring to the overall architectural and cultural style of the theme.
PC's of the [near] future are going to be tiny touchscreen (or similar) devices, that in many cases will be able to fit into your pocket. and no I'm not talking about smart phones, I mean machines with the capabilities of a high-end desktop PC that utilize fold out screens and "full size" keyboards. Think ink pens, but with roll-out screens. Whereas a typical cyberpunk imagining of the same thing would be some grey or tan colored device with a magnetic storage medium and vector displays. You can look back at concept art from the time and see exactly that. Even Atari's own early designs attempted to do that.

>http://www.atarimuseum.com/videogames/consoles/2200/
>http://www.wearesuperfamous.com/tag/atari-games/

And before we get into an argument about this (if we aren't already), I'm just going to say that I'm not disagreeing with you, just restating what I meant a bit more clearly.
And I should have thought a bit more before I posted
>The only one I can think of is the upcoming 2020 game
because now I'm remembering an absolute shit ton of "cyberpunk" games.

While we're on the topic, is the Bladerunner game actually any good? I've seen it mentioned here a few times.

>> No.1439965

>>1439507
WHAT THE FUCK

>> No.1439968

>>1439804
No clue if it'd work, but you could look into the various text hooker programs out there. They can be setup with a translation program such as Atlas for a quick machine translation as you're playing a game.

I think I remember reading that some text hookers work with some emulators but you'd need to look more into it.

>> No.1439997
File: 1.99 MB, 400x225, 4OO3GIp.gif [View same] [iqdb] [saucenao] [google]
1439997

>>1439840
>Blade Runner
>shit pace, direction

What exactly is shit about the pace or direction?

>> No.1440034

>>1439968

AGTH works with Anex86 (PC-98), but that's the only emulator I knew as compatible.

>> No.1440074

>>1439631
> Human kinda ripped off Twin Peaks completely on Mizzurna Falls. It plays a little different since there is no FBI agent

Not retro, but here's the ideal moment to bring up Deadly Premonition.

>> No.1440095

>>1439625
>Alien on the other hand inspired damn near every side scrolling shooter and shmup.
I love alien as much as the next guy but lets not forget star wars did come out first, which arguably had as big of an impact.

I hate star wars, but it can't be ignored.

>> No.1440110

>>1439831
The book was Dick's worst novel. It was the most science fiction-y and only had embers of his style. Out of all the PKD film adaptations, (and there are a lot) A Scanner Darkly is the movie that stays the truest to the book and actually attempts to capture Dciks' style.

>> No.1440147
File: 34 KB, 413x310, john.jpg [View same] [iqdb] [saucenao] [google]
1440147

>mfw Half-Life is a sci-fi Die Hard

>> No.1440156
File: 512 KB, 1583x2328, 1392717576815.jpg [View same] [iqdb] [saucenao] [google]
1440156

>>1439831
Check out the Blade Runner game by Westwood.
Also Snatcher.

>>1439840
>I'm not sure I've ever seen a cyber punk game influenced by The Matrix
Deus Ex

>>1439840
>Not really. It has some good music, some interesting visuals and some entirely shit pace, direction and story.
Did we watch the same movie?
Could you name 3 movies you consider great so I can just dismiss you as pleb?

http://www.youtube.com/watch?v=rrjHaDwev5U

>> No.1440159

>>1440110
> It was the most science fiction-y and only had embers of his style.
What if I like science fiction? What if the only book of his that I've read is The Man in the High Castle?

>> No.1440160
File: 65 KB, 384x567, 1393728094506.jpg [View same] [iqdb] [saucenao] [google]
1440160

Wayne's World. Plenty of 90s vidya had those long haired rocker dudes who spoke like Wayne and Garth. One of my favorite examples:
http://www.youtube.com/watch?v=ZV4lQ_LgsGE

>> No.1440169

>>1440160
I get what you're saying, and it may be true to an extent, but you could make a case that both are parodies of/references to the same real-world 80s rocker/surfer dudes.

>> No.1440170

>>1440159
Don't listen to him. He's just a hipster.

Do Androids Dream of Electric Sheep is a great novel.

>> No.1440205

>>1440156
>http://www.youtube.com/watch?v=rrjHaDwev5U
Damn I'm glad you posted that. Not only are his video's good, but I've got to write a movie analysis for my sociology class, and I chose Bladerunner.

>> No.1440315

>>1439997
nothing. that guy is a faget.

>> No.1440915
File: 27 KB, 250x339, T6YO2.jpg [View same] [iqdb] [saucenao] [google]
1440915

>>1439631
>but it's like you are playing Twin Peaks The Game from the perspective of James.

great...

>> No.1441189

As for "Blade Runneresque" games, you might want to try Flashback as well. It's also got a whole level that might as well be "The Running Man: The Game."

>> No.1441235

>>1440110

it stays truest to the book, but totally removes all of the ambiguity of the massive identity crisis he's going through, which was the heaviest theme in the entire story.

so much of the paranoia is lost when it hit the screen

>> No.1441273

>>1439459
it influenced the creation of "Links Awakening". For that reason alone I say no.

>> No.1441309

Alan Wake has a very Twin peaks vibe to it. The diner at the start looks very similar to the one in the show. The girl that works there even looks like Shelly. The whole thing with the kind of secret society that protects the town is like the Bookhouse Boys. There's the woods with a weird evil living in it. Even one of the collectibles are stacks of cans like the one Cooper made.

I know there's a lot of Steven King kind of stuff in there too put Twin Peaks was clearly a big inspiration for the game.

>> No.1441315

>>1441309
Too bad it sucked.

>> No.1441323

>>1441315

I quite liked it. Gameplay was okay if a bit repetitive. What kept me interested was the setting and the writing.

>> No.1441337

>>1441323
The writing wasn't even good. The game makes the player go around like a sheep with no advancement on anything "you need go there, nothing happens, now go there, nothing happens, now go overthere, still nothing new, now keep going, etc" It just dragged on and on and on.... and it all felt like an excuse for gameplay rather than a story, while the story was supposed to be a major point.

>> No.1441386

>>1441337
This, I mean fuck, I REALLY wanted to like this game. I love Remedy and Max Payne, and tried to give this game a chance but holy fuck was it dull. Maybe if they made Alan Wake a movie/comic/fucking interesting gameplaywise...

>> No.1441418

what about johnny mnemonic and games like immercenary?

>> No.1441423

>>1440110
I kinda doubt it was Dick's worst novel. The Simulacra was fucking terrible.

>> No.1441426

>>1441418
Johney Mnemonic wasn't that good of a movie even though it had Keanu Reaves screaming

>> No.1441519

I know this isn't /tv/, but if you liked Twin Peaks you should check out Bates Motel. They are starting season 2 soon, and it really has a similar atmosphere to Twin Peaks, and is an entertaining show.

>> No.1441527
File: 9 KB, 449x574, cooper00002_1301665074.gif [View same] [iqdb] [saucenao] [google]
1441527

>there will never be a season 3

>> No.1441537

>>1441527

How's Annie?

>> No.1441536

Never watched this show, I just downloaded it after seeing it has 30 episodes. I love canceled shows, everyone can cry for more while I thoroughly enjoy what I had. I hate the "let's milk it until you're sick of the whole thing forever" format. It's the reason I watched anime instead of tv shows, most things worth watching are between 13-40ish episodes.

>> No.1441538
File: 38 KB, 420x512, 1393597150197.jpg [View same] [iqdb] [saucenao] [google]
1441538

>>1441537
Stop. It hurts just thinking about it.

>> No.1441739

>>1441309
>>1441315
>>1441323
>>1441337
>>1441386
The main problem with Alan Wake was how disappointing it was compared to the original pitch.

I dunno if you know this, but it was originally supposed to be an open world game focused on investigation, with timed events and such. I was insanely hyped about it ever since I read about. And then it came out as a fully linear shooter.

Later I learned about Mizzurna Falls, which is basically what Alan Wake was supposed to be.

>> No.1441780

>>1439459
not retro but Suda51's stuff often has a poor man's lynchian vibe... well macabre if not usually banal

>> No.1441786
File: 24 KB, 649x350, videodrome041.jpg [View same] [iqdb] [saucenao] [google]
1441786

Twin Peaks is not as influential as you think it is. David Lynch might be. Go watch Blue Velvet. Then go watch some surrealist/cyberpunk films from the 1970s onward. You'll start seeing patterns afterward.

Hey, look, it's Videodrome. I wonder if they knew they were being influenced by the red room from Twin Peaks.

>> No.1441798

>>1439487
fuck you William Gibson's Neuromancer defined ALL cyberpunk games

>> No.1441804

>>1441739
Pretty much this.
When I first read of the concept I thought it would be pretty good.
Years later when I visited a friend I saw it on his desktop and said "oh, that's finally out"
And the said "yeah but it's not very good"
I played it until you reach the gas station.
It was thoroughly disappointing.

Could have been great as an open world action adventure,
but no ... they had to do it the Rockstar way.

I've also got a MrBTongue video for that.
http://www.youtube.com/watch?v=5ZM2jXyvGOc

>> No.1441813

Enter the Dragon

video games:
Everything from Way of the Exploding fist, Bruce Lee and International Karate to Streetfighter and derivates

>> No.1441814

>>1441798
Nonsense. He defined how fantasy internet and hacking works.

Gibson said that when Blade Runner aired he was still writing Neuromancer and ran out of the cinema because it was exactly how he imagined his world to be and he almost crapped his pants.

>> No.1441819

Holy fuck life is weird

I JUST saw a picture of the "log lady", looked her up, and learned about this show

I JUST saw this picture for the first time on google - I refresh /vr/ and see this

Haha sage for offtopic

>> No.1441836

>>1441527

Thank God.

Twin Peaks was shit.

>> No.1441865

>>1439631
>but it's like you are playing Twin Peaks The Game from the perspective of James.

That's not really something someone should say if they want to get people interested in the game.

>> No.1441878
File: 892 KB, 400x200, 1374340332016.gif [View same] [iqdb] [saucenao] [google]
1441878

There have been a lot of video games that had Not Godzilla as a selectable character or boss. There was also that one awesome Neo Geo game King of the Monsters which was like a really early version of the later 3D Godzilla games.

>> No.1442071

>>1439764
Blade runner and 2001 are both incredibly overrated and liked only by stupid kids.

I liked apocalypse now for all the wrong reasons (fuck you crappola, fuckin liberal retard)

>> No.1442075

>>1439930
Yes, technology is getting worse and gimmicky. What's new?

>> No.1442131

>>1440156
Ehh, even Deus Ex looks plenty Blade Runnerish. There's MIB agents and JC has shades on, but what else did Deus Ex take from the Matrix?

>> No.1442139

>>1442071
theres something wrong with you

>> No.1442228

>>1440095
>doesnt know that space opera and cyberpunk are completely different genres that dont often mix
>doesnt know how much of star wars is directly lifted from Asimovs Foundation novels
I hate the word pleb, but son, you realy are one.

>> No.1442240

>>1442139
No shit, he's parroting /tv/ opinions an hes more concerned with the crowds that stereotypically like something than the quality of the thing itself - mist be a teenager too

>> No.1442254

>>1441865

Well, Mizzurna Falls is more interesting than fun, the game is really clunky, filled with bugs and terrible pacing (most of the time you'll just drive from one part of the town to another to see the next event). But it's really amazing what Human was able to make within the limitations of the PS1 hardware.

>> No.1442335

>>1442240
/tv/ is the worst board hands down

although /vr/ has been geenrating some shit opeinions as well lately
there are people on /vr/ that honestly think ocarina of time is bad

>> No.1442405

>>1442240
What? /tv/ loves 2001 and Blade Runner

>> No.1442445

>>1442240
>>1442335
>cant even spell

>> No.1442452

>>1442075
>worse and gimmicky
>true virtual reality only a few years away
>gimmicky
>LED screens that can bend, and even be translucent
>worse
what the hell is wrong with you.

>> No.1442509

>>1440156
>Deus Ex
Not seeing it. You mean the sunglasses at night shit? Done long before the matrix.
Long leather trench? Those were long since established.
The only real really there is 'learning quickly' and that's based on nano/augs which was already a fairly used scifi concept and is only barely related to messing with shit?
Misinformation? Standard fare yet again.

The closest thing to being influenced by the matrix is having someone watch what you're doing and being an 'operator' of sorts. Which is still done in a very different fashion than the Matrix was where there's little direct contact and the operator was a map and and home junker not an operational relay and overseer. It's stretching it a bit.

>> No.1442570

>>1442452
>hurr durr i don't know what i'm talking about
back to facebook

>> No.1442648

>>1442405
They did until fedoracore became a thing.

>> No.1442661

>>1442570
>back to facebook
Nevermind, I understand what was wrong now.

>> No.1443351

>>1442445
Give me a break, pal.
I have glaucoma.

>> No.1443354

>>1442509
Sure, sure, but Matrix made all that popular.

Eveb Blade Runner's style isn't original since it's basically just a FIlm Noir set in the future.

>> No.1443356

>>1442648
>They did until fedoracore became a thing.

Now it's ''dadcore.'' What an awful board.

>> No.1443358

>>1442445
>resorts to grammer nazi-ism instead of providing arguments

>> No.1443361

>>1443356
At least they don't talk about actresses' feet as much anymmore.

>> No.1443383
File: 13 KB, 273x346, Bundy 3.jpg [View same] [iqdb] [saucenao] [google]
1443383

>>1439507

>> No.1443409

>>1439609
Eraserhead is a great movie, what the fuck.

I doubt it had much of an impact on video games, though. There were easier touching points for games to find inspiration when it came to eerie, surreal horror aesthetics. I wouldn't be surprised if it had an impact on monster design in a few games, though.

>> No.1443701

>>1439492
not retro, but Deadly Premonition is also a Twin Peaks: The Game. I hear it's most famous as a flawed brilliance, so take at your own risk I suppose.

>> No.1443717

>>1441418
Immercenary is still one of the coolest ideas I've heard of for a game. Like .hack, but in a more entertaining genre.

>> No.1444025

>>1439609

Mmmm... Yume Nikki? It had a Lynch-like vibe after all.

But then YN isn't vr-related.

>> No.1444028

>>1440147

Ever played Dynamite Cop? It supposed by an unofficial Die Hard based game where one of the characters is even modeled after John McClane.

>> No.1444037
File: 55 KB, 329x484, Die_Hard_Arcade.jpg [View same] [iqdb] [saucenao] [google]
1444037

>>1444028
Isn't it a sequel to official Die Hard game but then they lost the rights but decided to release it again but renamed?

>> No.1444337

>>1443409
Eraserhead is a boring as fuck pretentious movie that has no point or genuine message.

>> No.1444437

>>1444037
Dynamite Deka was just released in America as Die Hard Arcade. The only actual similarity to Die Hard is that there's cops fighting people in a building and the main dude looks like Bruce Willis.

>> No.1444449

>>1444337

Wait, why does a movie need some sort of point or message now? Why can't it just exist as a single piece of work, reflecting something or just being some form of artpiece? Not everything needs to be 2deep or full of messages.

Besides, the point of Eraserhead is, besides the great surrealistic aesthetics, that it is open to interpretations of all sorts.

Is it a movie about postpartum depression? Or just some sort of dystopian future with mutant babies? Is it about a father having such severe psychosis that he treats and sees his unwanted babie as a monster, or is it a monster?

>> No.1444495

>>1439840
Erm...there's this franchise called Deus Ex and...actually just forget about it.

>> No.1444849

>>1444495
Deus Ex came out before The Matrix, so it's kind of impossible for it to be inspired by it.

>> No.1444884

>>1440110
>Dick's worst novel.
Maybe you should read more of his other novels; there are plenty that are way worse. Eye of the Beholder is one among many.

>> No.1444953

>>1444849

What? No it didn't.

>> No.1445009

>>1441798

Neuromancer didn't influence any art styles, though. Blade Runner won the race into popular culture due to it being a movie.

>> No.1445017 [DELETED] 

God tier:
First season of Twin Peaks

Why Did You Bother Making This Tier:
Second season of Twin Peaks
Fire Walk With Me

>> No.1445020
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1445020

>>1440110
>Dick's worst novel
>not the Valis trilogy

>> No.1445221

>>1445017
You had to admit though, the last episode of Twin Peaks was pretty memorable

>> No.1445232
File: 192 KB, 639x923, 1378794310899.jpg [View same] [iqdb] [saucenao] [google]
1445232

>>1439507
I wonder who first discovered this?
What are the odds that someone JUST got done watching Kindergarten Cop and then went to play Silent Hill?


or worse, was EXTREMELY familiar with minor Silent Hill set pieces while watching Kindergarten cop?

the world is fucking weird dude.

>> No.1445262
File: 20 KB, 256x256, dupre.jpg [View same] [iqdb] [saucenao] [google]
1445262

>>1441537

Just finished the series last night. WHAT THE FUCK WAS GOING ON WITH THE DAMN OWL'S LYNCH?

>> No.1445304
File: 57 KB, 785x588, twinpeaks.jpg [View same] [iqdb] [saucenao] [google]
1445304

>>1445262
Unfortunately, not even Lynch probably knows, and if the series had continued it would've been given a very half-assed explanation. I tend to think that they were intermediaries between the material and spirit worlds but had somehow been turned toward evil.

Now, what the FUCK was with Josie's sudden death and screaming image appearing on that drawer?

Twin Peaks has so many genius ideas, but they got mucked up in the schizophrenic battle between Lynch's own lack of direction and the network's pressure to have plotlines wrapped up quickly.

With next year being the show's 25th anniversary, I'm hoping we'll get some kind of continuation. Personally, I think a comic series or a graphic novel would be the best choice.

Holy shit we are off-topic. Sorry, mods.

>> No.1445443

>>1445221

I didn't see the final episode because the second season simply bored me to death mid-way. I couldn't sit through all of it, it's just so dull and uninteresting.

>> No.1445632

>>1444337
You just didn't get it, Forrest Gump.
Which is kinda sad, since it's one of Lynch's more straight forward movies.

I have no problem with people not liking it,
but saying it's just weird for the sake of being weird is not only ignorant but also shows that you seriously lack comprehension skills.

>>1445017
The 2nd season is still better than most tv shows and has it's moments.

Fire Walk With Me was okay.

>>1445304
Well, Lynch was busy with Wild at Heart and I can also understand that he lost interest in the series after all that meddling from the producers.

You can thank them and the american audiences for season 2 being what it is.

>> No.1445670

>>1439631
Also branches out to Grasshopper who was responsible for Flower, Sun, and Rain. Another game just like that.

>> No.1445713

>>1440110

You probably haven't read Valis yet.

>> No.1447357

>>1441786

Cronenberg and Lynch go hand in hand. One psychological, one physical, both unnerving.

>> No.1447387

>>1445632
I dunno, I enjoyed Eraserhead as a spectacle, but hardly thought that the plot anything obvious. At the same time, I'm not much for caring about details when it comes to watching TV or movies.

>> No.1447986

>>1445232
They probably stumbled on it based on research and somehow linked the town it was filmed in or the movie with a prospective link to silent hill's town or something the one of the producers/designers mentioned or something.
Or perhaps he just has an eye for architecture and notices things like the entrance.
It's entirely possible someone from the school noticed that it looked like their school and they would have known that kindergarten cop was shot there or someone in the production team who helped build the inside set for the school building noticed their replicated handy work. Neither are exactly unpopular titles.

It's less likely that someone just stumbled upon it unwittingly and more likely that someone related to the scenes picked up on it. Some people look into shit that's been shot regionally etc... I'll pick up movies that have been shot in my city and watch through it and pick out the scenes that were filmed on location. It's kind of hilarious watching a movie and seeing them drive through an intersection you've walked through for decades or drive by your old work or even use a school as a location.

>> No.1447989

>>1447986
>your old work or even use a school as a location.
I mean prep location, but sure for some people like silent hill that's a thing too.

>> No.1448169

>>1439573
>Stargate
I'm a big fan of SG-1 and I like Twin peaks but I don't totally see the connection, can you elaborate?

>> No.1448318

>>1448169
Major Briggs and Major Hammond are the same character.

>> No.1448347

>>1448318
I'm not sure if character overlap is as powerful as influenced by but sure it counts.

>> No.1450902
File: 111 KB, 612x612, 1394145268255.jpg [View same] [iqdb] [saucenao] [google]
1450902

Nintendo Power #22, page 97

>> No.1451027
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1451027

>>1439492
>Mizzurna Falls
>tfw NIPPON ONRY

>> No.1451104

>>1444849
Both are inspired by ghost in the shell. Sunglass and trenchcoat? Check. Prosthetics? Check. Rogue AI? Check. Hell, deus ex's stealth pistol looked like seburo pistol in GitS

>> No.1451117

>>1451104
>being this completely ignorant of cyberpunk history
Watch an Anime called Armitage, then tell me Ghost in the Shell was original

>> No.1451131

>>1450902
I'm assuming that was never released.

>> No.1451136

>>1451104
>ghost im the sheel invented cyberpunk cliches
Ok
Nueromancer and Bladerunner were Deus Ex's primary influences. In fact Jensen and Denton are both fusions of Molly and Deckard.

>> No.1451145

I don't know if Twin Peaks in and of itself was that influential, but it certainly represents a cultural shift in aesthetics.

Everything that came out in the 80s -- music, tv & movies, video games was kinda... silly. I'm trying to say that as diplomatically as possible. There was an air of frivolousness and superficiality to the entire decade that affected all areas of our culture.

It didn't happen overnight, but as the 90s got into full swing this frivolousness was reaching the point of self-satire, and a change was needed. Music, tv & movies, video games together all became a little more... sincere.

Often this was reflected in shows like Twin Peaks, which I believe David Lynch himself said sought to expose the seedy underbelly of small town life. Often this new cultural sincerity took a dark tone, but not always. I believe the dark and spooky video games that came out following TP were certainly aware of the show, but not solely influenced by it.

>> No.1451148
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1451148

>>1451131
Not in this universe.

>> No.1451156

>>1451117
I'll chek it out. Thanks. And i dont say gits original, it just inspired others. (And yes, its not the only inspiration. But deus ex is clearly inspired more from gits than matrix, the way i see it.)

>> No.1451152
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1451152

>>1451148

>> No.1451159
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>> No.1451163

Alpha Centauri's plot is heavily based on The Jesus Incident.

So was Avatar, but that's another story.

>> No.1451204

>>1451163

Avatar also borrowed heavily from a short Richard Corben comic called A Dumb Story

>> No.1451209

>>1450902
>Hi-Tech
The same guys who made mega man for PC and terminator for NES?

Thank god it didn't see the light of day

>> No.1451298
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1451298

Blade Runner and Neuromancer probably have the same amount of influence in cyberpunk. And you guys are forgetting 'Akira' as well, very influential on japanese games especially

also worth mentioning are Star Wars, Battlestar Galactica, and Alien

>> No.1451302

>>1451298
Gonna have to say star wars didnt do too much for cyberpunk

>> No.1451303

>>1451204
A Dumb Story would've been a better title for Avatar.

Zing!

>> No.1451306

>>1451302
I meant as a general influence on video games, not just cyberpunk

>> No.1451308

>>1444449
>the point of Eraserhead is, besides the great surrealistic aesthetics, that it is open to interpretations of all sorts.

That's not the point, you understand it as little as him but decided you liked it while he decided he didn't. Why don't you try reading a book, an interview with lynch or some actual theory ya dumb cunt. Everything after modernism isn't simply empty relativism, not with movies. You think that there's a difference between working intuitively and working with strict intentions, but it's only in the method, it doesn't mean that one is a black box and the other is an allegory you read a blog post dissection of. You sound like a freshman art school fuck.

>> No.1453497

>>1451308
>defending a shitty "art" movie

No, YOU sound like a freshman art school fuck

>> No.1453590

>>1439459
they need to mke more games based on porn

>> No.1454774

>>1453497
And you sound like you've been homeschooled by rednecks.

>> No.1454790

>>1439840
Blad Runner The Book > Blade Runner the video game> Blade runner the movie.
fact.

>> No.1454803

Woah a Twin Peaks thread on /vr/? Last place I would have expected but okay, I love vr and I love Twin Peaks.

As for games, there are a ton of adventure games that had aspects of Twin Peaks in them. You already mentioned Darkseed (cool game) but there's also Nightbreed (Amiga) and The Synergist.

>> No.1454805

>>1451117
>Armitage
>1995
>GiTS
>1989

am i missing something

>> No.1454827
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1454827

>>1454774
>gorillion hours in MSPaint

>> No.1454839

>>1441527
>>there will never be a season 3

They're filming a conclusion right now! Do you remember what Laura Palmer told Coop?

I'll see you in 25 years.

>> No.1454853

>>1454839
citation?

>> No.1454872

>>1454839
It was confirmed as just a rumor.
http://blogs.indiewire.com/theplaylist/david-lynch-confirms-twin-peaks-blu-ray-with-new-material-but-sorry-no-third-season-20140122

>> No.1454889

>>1454872
FUCK.
I'm going to shave him bald and then burn his scalp so no zany hair will ever grow again.

>> No.1454949

William Gibson's Sprawl Trilogy never gets the proper praise it deserves.

I love the Matrix, but it bugs me that it stole a lot of thunder for concepts Gibson imagined.

>> No.1454980

>>1454949
The Matrix wasn't original at all. It also took the virtual reality concepts from Simulacron-3/Fassbinders movie adaptation World on a Wire. And obviously the underlying philosophical questions are ancient.
But yeah Neuromancer is pretty cool.

>> No.1455023

>>1451104
the Watchowskis literally showed WB producers scenes from the GitS anime and we like "we want to do this with real people".

>> No.1455031

i didnt watch Twin Peaks when it was on but it seemed like a parody of an American Soap mixed with Japanese "wtf!" culture.

Lots of Japanese stories use the supernatural in that very matter of fact/should be obvious to the audience way. and at the time, even before Anime took off Japanese culture was going to be the next big thing (Rising Sun, Mr. Baseball, Gung-Ho).

>> No.1455039

>>1454949
what does the Matrix get credit for coming up with aside from the machine/program society.

anything cyberpunk was taken pretty much from Shadowrun manuals. the rest (until the sequels) was Das Boot.

>> No.1455238

>>1454790
Blade runner the movie has almost nothing to do with the actual blade runner book.

The Movie was based off of "Do Androids Dream of Electric Sheep."

>> No.1455340

>>1454790
>thinks the book is related to either by anything other than title

well this is embarassing for you, being exposed of not even having read the book

>> No.1455917

>>1455238
>>1455340

Not that guy, but how does comparing them equal the claim that they're based on one another?

Also, Dick had to review and approve the screenplay before it could get greenlit for actual use. It underwent several revisions until he was satisfied with it, so Dick wasn't exactly un-involved with the movie

>> No.1456943

>>1455917
>but how does comparing them equal the claim that they're based on one another?
Because it's not an apt comparison. He obviously thought that Blade Runner was based off the completely unrelated book The Blade Runner.

I was just pointint out I wasn't trying to imply anything.

>> No.1458703
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1458703

>>1439507

>> No.1458715

>>1455238
>>1455340
Didn't know there was a book actually called The Blade Runner. I obviously talked about the book which was the base of the movie. My mistake.

>> No.1458784

>>1454949

Gibson was a fucking genious writer. I absolutely love that dude. Fuck the late 90's and all that matrix faggotry. Nothing personal against the Wachowskis, but damn all those edgy kids circlejerking about sunglasses and trenchcoats and "muh eastern symbolism"

Neuromancer was the shit. Pure gold. And damn fucking genre defining. This and Blade Runner.

>> No.1459310

>>1445232
Konami is known for being a team of westaboo's into American action films (Especially Kojima). In fact, a lot of Japanese people love American action films starring people like Arnold

>> No.1459317

>>1459310
Oh shit, I think I missread the comment for a second...

>> No.1459323
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1459323

>>1458715
It's a dumb semantic argument anyway. I think anyone should know what you mean when you say "The book is better" when talking about Blade Runner, even if there is a completely unrelated book with the same title.

Besides, ever since the movie came out, the Blade Runner name has been attached to like every printing of the book.

>> No.1459347
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1459347

>>1459323
this.

>> No.1459459

>>1459323
>>1459347
the most popular edition only mentions it in small text as an inspiration fro the film blade runner.

It is disgusting though how so many publishers forgo the original title in order to market it to fags with short attention spans.

>> No.1459475

>>1459459
The film is more well-known than the novel, because it's a much better work.

>> No.1459485

>>1459459
Hey man, they're saving like a penny on Ink by not putting "THE" into the title! Clearly worth it.

>> No.1459518

>>1459459
in other hand, Blade Runner is a better title than do Androids dream of electric sheep. Well, even if Blade Runner doesn't mean anything.

>> No.1459745

>>1459518
>Better title
No it isn't.
Do Android Dream of Electric Sheep? Is HUGELY indicative of the themes and content in the book. Blade runner is some nonsense the director though sounded cool.

>> No.1459763

>>1459518
You should probably read the book. And I don't mean that in a condescending way; it really is a good book.

>> No.1461517

>>1454805
He probably was looking at the anime release date not the manga.

>> No.1462041

>>1440110

Dick himself was blown away by the visual style and said it captured what was in his head perfectly. He only saw little bits though as he died before it was finished.