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/vr/ - Retro Games


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File: 10 KB, 346x302, zelda2_logo.gif [View same] [iqdb] [saucenao] [google]
1384584 No.1384584[DELETED]  [Reply] [Original]

wanted to beat zelda 2, and its truly shit
and this is why"

whenever you go to the over world map you get attacked by random enemies that you can hardly avoid

the fighting system sucks, and you get swarmed by hoareds of enemies that quickly deplete your health

health and rupees cant be found easily lying around

all that kills the joy of exploring (which is the main reason me, and im assuming a lot of people still replay zelda 1 to this day)

the dungeons suck, the enemies are op, you get attacked by a lot of this at once, and they respawn instantly, all that kills the zelda elements in it, and turns it into a bad wanna-be-mega-man side scroller

^ that also kills the joy of exploring the dungeon, it just makes you wanna finish as fast as possible

also the dungeon, turns into a brick of stone once you beat it, thats shit

these are the reasons why i hate zelda 2, if you think any of these points are actually good please tell us why

and if you generally like zelda 2, please tell us why

>> No.1384587

>>1384584
>whenever you go to the over world map you get attacked by random enemies that you can hardly avoid

Git gud faggot

>the fighting system sucks, and you get swarmed by hoareds of enemies that quickly deplete your health

Seriously, git gud

>health and rupees cant be found easily lying around

Giiiiiiiit Guuuuuuud

>all that kills the joy of exploring (which is the main reason me, and im assuming a lot of people still replay zelda 1 to this day)

>WAAAH MOMMY THIS GAME ISN'T LIKE ZELDA I THAT MEANS IT'S BAD

>the dungeons suck, the enemies are op, you get attacked by a lot of this at once, and they respawn instantly, all that kills the zelda elements in it, and turns it into a bad wanna-be-mega-man side scroller

Git

Gud

>^ that also kills the joy of exploring the dungeon, it just makes you wanna finish as fast as possible

G
i
t

G
u
d

>also the dungeon, turns into a brick of stone once you beat it, thats shit

Okay I guess

>these are the reasons why i hate zelda 2, if you think any of these points are actually good please tell us why
>and if you generally like zelda 2, please tell us why

Are you actually 15? Because it seems like you are. Take your casual shitposting somewhere else.

>> No.1384616
File: 325 KB, 379x323, Thunderbird.png [View same] [iqdb] [saucenao] [google]
1384616

It doesn't really sound like you've played it all, or you played one MAYBE two dungeons. What enemies are swarming and respawning all around you?

Also, it came out before Megaman.

>> No.1384615

>>1384587
>>WAAAH MOMMY THIS GAME ISN'T LIKE ZELDA I THAT MEANS IT'S BAD
its bad on its on, im pretty sure if it wasnt called zelda, no one would have ever heard of it because of how bad it is
its like a generic side scroller, with some elements borrowed from dragon quest and zelda

>> No.1384625

>>1384615
no its awesome. anon was right you need to git gud. the only part that resembles any truly difficult challenege is the great palace. death mountain is not that hard and the difficulty way over blown.

>> No.1384631

>>1384584
git gud

>> No.1384632

>>1384584
figure out how to level up your attack early on.
you'll have a much better time.

it's a little grindy to get there, and you have utilize experience wisely, but a thoroughly more enjoyable experience after the fact.

>> No.1384646

>>1384584
>and if you generally like zelda 2, please tell us why
Because I don't suck, like you do.

>> No.1384649

>>1384615
Try Faxanadu and Battle of Olympus. After beating them and Zelda II, tell us how the three compare to one another. That would be a lot more constructive than the discussion this thread will bring up.

>> No.1384656

>>1384615

Most of your complaints seriously boil down to

>It's too hard!

So maybe fuck off and git gud

>> No.1384674

>whenever you go to the over world map you get attacked by random enemies that you can hardly avoid
Enemies don't attack you on the roads. How did you not notice this?

>the fighting system sucks, and you get swarmed by hordes of enemies that quickly deplete your health
Your health can be completely refilled in towns, the shield spell you get in the first fucking town is worth using, and the only enemies that immediately respawn are the ones not worth killing in the first place.

>health and rupees cant be found easily lying around
There are no rupees. and Refilling health is one of the EASIEST FUCKING THINGS IN THE GAME.
Experience points are the only collectable thing, and they are plentiful and far more useful.

>all that kills the joy of exploring (which is the main reason me, and im assuming a lot of people still replay zelda 1 to this day)
You didn't talk to anyone in the town long enough to find a magic spell, or get healed.
You didn't notice that monsters don't attack you on the pathways, or that they don't even appear until you step off of them.
Yet you say you beat the first dungeon and somehow decided charging through random dark caves was a good idea.
I'm going to call you out and say you skimmed through a walkthrough and didn't even try to explore.

>the dungeons suck, the enemies are op, you get attacked by a lot of this at once, and they respawn instantly, all that kills the zelda elements in it, and turns it into a bad wanna-be-mega-man side scroller
The only respawning enemies in the first dungeon are those skipping guys that take 1 hit. They shouldn't even be able to touch you they literally run right into your sword.

>also the dungeon, turns into a brick of stone once you beat it, thats shit
RESTART YOUR GAME NOW!
Completing the dungeon by returning that jewel thing gives you an automatic level up regardless of experience needed. Don't waste that bonus so early in the game.

>> No.1384678

>>1384584
>health and rupees cant be found easily lying around
>rupees cant be found easily lying around
>rupees cant be found
>rupees

Just to be certain I'm not reading it wrong, it's too hard to find
>rupees
in this game?
This game without any kind of shops or monetary needs?

>> No.1384709

-there are no ruppees in this game
-only a handful of enemies respawn, the reset are reset if you enter the room a second time, which is in every zelda game
-enemies should never swarm you unless you are playing extremly bad. theres rarely more than 2 enemies on screen
-enemies on the overworld can be avoided almost 100% of the time and you shouldnt be struggling with them anyway. the overworld enemies are easier than the dungeon enemies.

zelda 2 isnt even that difficult of a game until you get to the last 2 dungeons, even than the most difficult part is actually navigating not fighting. once you know the fastest route through the dungeons you end up skipping 75% of the enemies

>> No.1384716

>>1384709
>enemies should never swarm you unless you are playing extremly bad. theres rarely more than 2 enemies on screen

I think he means the endless mook barrage from the first dungeon

>> No.1384735

>>1384709
>the reset are reset if you enter the room a second time, which is in every zelda game
They don't even do that.
As long as you don't exit the dungeon or get a game over, everything you've killed (save for bits and mini-horseheads and such) will stay dead.

>> No.1384760

>>1384584
>if you generally like zelda 2, please tell us why
Because I am a man, not a baby, and can appreciate challenge.

>> No.1384765

Please tell me this board isn't becoming /v/. The number of actual legitimate shit threads is getting a little excessive.

>> No.1384789

>>1384765

It's just a hunch, but I think this and the Sonic one are the same guy

>> No.1384790
File: 364 KB, 700x4352, 1391546546286.jpg [View same] [iqdb] [saucenao] [google]
1384790

Also applies to Aventure of Link.

>> No.1384838

>>1384584
All of it could be resolved if you didn't suck at the game.

I beat it when I was 9. It wasn't THAT hard.

>> No.1384864

problems with this game: combat is repetitive, ai is total junk, puzzles are either nonexistant or nonsensical, too much lame and boring backtracking

>> No.1384871

>>1384864

>Typical Zelda pleb

>> No.1384875

>>1384790

>trial and error gameplay

That's a thing people complain about? How is that a bad thing? It worked for Out Of This World just fine.

>> No.1384897

Not OP, but I'm also trying to beat Zelda II for the first time. My only gripe is that whenever you select continue, you always start back at coma Zelda. Other than that the game's pretty enjoyable. I'm at the sixth palace, and so far the game's reminded me of Simon's Quest, but with actual boss battles.

>> No.1384901
File: 49 KB, 480x320, 1391548286783.jpg [View same] [iqdb] [saucenao] [google]
1384901

I would really like to enjoy AoL, but I have to agree that the dungeons are just uninspired. I dream of a good rom hack where the dungeons are redesigned and a little variety is introduced. Updated graphics like BS Zelda would be sweet.

>> No.1384912

>>1384901
You could try vaguely similar games like Monster World IV.

>> No.1384913

>>1384901
I liked the dungeons, actually. They were fun to explore. Except the last one, that was a piece of fucking horseshit.

>> No.1384914

>>1384912
Oh, I love me some Monster World.

>> No.1384924

>>1384901
>I dream of a good rom hack where the dungeons are redesigned and a little variety is introduced.
I guess the already existing hacks are too grindy or retardedly cryptic for your taste?
Shadow of Night had nice palace design and nice atmosphere, but was absolute ass-sadistic in hiding important stuff and how much you needed to grind.

>> No.1384921

>>1384897
>My only gripe is that whenever you select continue, you always start back at coma Zelda.

I never understood why people complained about this.

Dying is a negative. You're supposed to be punished for it.

>> No.1384926

>>1384913
>I liked the dungeons, actually.
Same here. They each had their own distinct colors and shit.

If we had got the same shit the japs got though, then I'd understand the complaint though.

>> No.1384932

>>1384901
>but I have to agree that the dungeons are just uninspired.

They're good mazes. Stop sucking.

>> No.1384938

>>1384926
Said though twice. My mistake.

>> No.1384965

Too many people expect block pushing puzzles and shit

The puzzles are the enemies, guys. Like Castlevania and shit.

>> No.1384968

>>1384965
Why would someone WANT block pushing puzzles?

>> No.1384974

>>1384968

Hey, fuck you, I like block pushing puzzles.

I just don't think they're the end-all of game design

>> No.1384986

>>1384974
Well I mean, I don't mind them in a game like Fire 'n Ice or Adventures of Lolo or whatever, where the puzzles are actually clever and require some thought.
In Zelda though it doesn't often do anything more complicated than "oh no, this switch is only active as long as something is on it, I better push a block over it". It's just tedious because you already know the obvious solution but still have to follow through and watch Link's agonizingly slow block pushing animation.

>> No.1384994

>>1384986

in the original legend of zelda, yes

puzzles in most of the other games more complex than that

>> No.1385002

>>1384994
Maybe, but I don't remember having to do any real thinking to figure out a solution ever.
That's the main point. Puzzles are boring if there's no "aha!" moment, and all you end up doing is watching Link slowly shuffle a box along the floor.

>> No.1385016

>>1385002
Also, I don't remember the original Zelda having anything like that switch puzzle I described.
Sometimes a random block would need to be nudged to open the doors, and sometimes blocks would be in your way and you'd need to push them out of your way to get through, but I really wouldn't consider either of these things "puzzles".

>> No.1385020

>>1384974
>>1384968
>>1384965

Honestly, Zelda fans should not even comment on Zelda 2.

>> No.1385110
File: 9 KB, 204x166, greateagleguything.jpg [View same] [iqdb] [saucenao] [google]
1385110

>>1385020

I'm a huge fan of the Zelda series and Zelda 2 is my favorite of the series. Sure, it's different in terms of gameplay and focus, but it's a great challenge.

I kinda wish that Link Between Worlds had the prescience to put a Zelda 2 style gameplay into the 2D aspect of the game. It would've been brilliant.

>> No.1385135

>>1385110
The Dark Link boss fight was well done imo. It's my favorite part of the game. The only annoying part is getting there.

>> No.1385148

>>1385020
zelda fans shouldnt comment on games period and the ones like PBG should be shot

>> No.1385162

What a shit thread. It made me sage even though it does nothing.

As many have said, GIT GUD ffs

>> No.1385173
File: 26 KB, 219x323, linkpart_edited.jpg [View same] [iqdb] [saucenao] [google]
1385173

Now the game really isn't too difficult itself. Most of the enemies who cause grief are the Iron Knuckles and other shield bearing enemies. There's an easy trick to besting them though. Just leap at them and strike just before reaching the midpoint of their body. That attack should register the hit in both of the two hit boxes on them. Hitting the shield knocks them back far enough to do another leap attack, so even if you miss on the damage you can take another try, if you hit both they'll take damage AND be knocked back.

The combat system is actually a lot more deep than most people give the game credit for.

>> No.1385180

>>1384584
This entire post is basically
>the game is too hard so it's bad
Also, there are no rupees in this game, did you even play it or is this just some crappy /v/-tier biat

>> No.1385191

>>1385173
The combat system is fucking incredible. Would it be wrong to say that this game is the first true action-rpg?

>> No.1385224

>>1385191
In Zelda 1, you have the option of using the sword, sword beam, bow, bombs, candle, or wand to kill enemies.

In Zelda 2, you have the sword, sword beam, and the Thunder spell. It's a fun game, but the combat system was a big step backward.

>> No.1385228

>>1385224

>Dudley in street fighter only has the option to use punches; Street Fighter's combat system is poor

>> No.1385230

>>1385191
>Would it be wrong to say that this game is the first true action-rpg?

Yes?

Goddamn you people hype up Zelda II too much.

>> No.1385232

>>1385224
Just about the dumbest thing said in this thread so far.
Sure, you mostly just have a sword, but the actually mechanics of using the sword are significantly more complex than anything in the original game.

>> No.1385235

>>1385224
except when you use that sword it doesnt just poke out in front of you. You would know that if you actually put some time into the game

>> No.1385238
File: 117 KB, 268x295, 1391555117845.png [View same] [iqdb] [saucenao] [google]
1385238

>>1384924
I never thought to search for Zelda Romhacs before.
Any recomendations.

>> No.1385248

>>1385230
What would you say it is then? I don't consider Wonder Boy or Tower of Druaga real action-rpgs. But then I guess I know jack shit about pre-90's gaming anyway.

>> No.1385259

>>1385248
http://en.wikipedia.org/wiki/Action_role-playing_game

See here. Even if you don't consider those two action RPGs, there's still plenty to choice from.

>> No.1385272

>>1385238
Only one I really liked was Journey of a Day.
Zelda 2 part 2 was ok, but I suspect my version was broken and I stopped playing it early on.
Shadow of Night can be great if you can get some hints for it, and possibly import/genie some starting exp (early grinding for levels is really tedious).

>> No.1385296

>>1384790
OP in a nutshell

>> No.1385304

>>1385296
I should really shoop that into a tale of 2 Links.

>> No.1385308

>>1384790
this sums up like 90% of gamers today, fuck when people whined about some of the shit in duke nukem 3d "WAAHHH I COULDNT FIGURE OUT WHERE TO GO AFTER I JUST UNLOCKED THE JAIL CELLS" - every little faggot ever crying about level 3

>> No.1385313 [SPOILER] 
File: 68 KB, 232x288, FuckingCasuals.jpg [View same] [iqdb] [saucenao] [google]
1385313

http://www.romhacking.net/hacks/1084/

^Zelda II: Easy Mode

Here, now use this as practic, git gud, do the second quest.

Then play the legit thing. If you can't with this easy mode, you're hopeless.

>> No.1385327

>>1385238
Just Zelda 2, or does the original count? I liked Zelda Challenge: Outlands.

>> No.1385359

>>1384994
>oh no, this switch is only active as long as something is on it, I better push a block over it".
>in the original legend of zelda, yes

Casual confirmed for never actually playing Zelda 1, go back to bed Aonuma.

>> No.1385376

>>1384584
As retarded as OP is, he has a point in that the difficulty is based on spamming enemies with lots of health and for a while I thought all the praise heaped on Zelda II was trolling. It doesn't suck, but it's not exactly a Zelda game and it's mind numbingly repetitive.

The exploration element that added to the first Zelda's charm is largely restricted to dungeons and it sucks all the fun out of the game when you need a map and a turbo controller if you want to get anywhere in said dungeons.

>>1384790
>Muh trial and error
If you faggots love trial and error games so much, how come I don't see any Laserdisc or FMV game threads around here? This image acts like lazy enemy spamming and always starting at the beginning is somehow the pinnacle of game design.

>> No.1385387

>>1384932
>>1384587
>>1384615
>>1384625
A reminder to anyone browsing here that criticism of The Adventure of Link will not be tolerated and it doesn't matter if you actually are good at the game.

If you don't like this game, it automatically means you just suck at it.

>> No.1385392

>>1385376
>This image acts like lazy enemy spamming and always starting at the beginning is somehow the pinnacle of game design.

Did you


Uh

Look at it

>> No.1385393

>>1385387

Did you even read OP

All his complaints were IT'S TOO HARD MOMMY

>> No.1385405

>>1385393

it being a general awful mess of game design might also have something to do with it

>> No.1385404

>>1384584
>health and rupees cant be found easily lying around
>rupees

Wat? There's no rupees in Zelda 2.

>the dungeons suck, the enemies are op, you get attacked by a lot of this at once, and they respawn instantly
>enemies in Zelda 2 respawn instantly

I wish they did. That would be easy exp.
This is a fairly obvious troll thread.

>> No.1385410

>>1385392
Was there something under the blatant strawman about "artificial difficulty" and trial-and-error gameplay.

>>1385393
OP wasn't articulate and most of his complaints were dumb, but he still has a point: Zelda II doesn't feel at all like a Zelda game and the annoying parts overshadow what good elements there are to the game.

It pales in comparison to the first one and only seems to be popular here because it's incredibly difficult.

>> No.1385427

when Zelda 2 first came out everyone thought it was awesome most of the hate and criticism comes from the loser underages on here that think playing old games makes them cool.

>> No.1385434

>>1385410
>Zelda II doesn't feel at all like a Zelda game

You kidding nigger? At the time it came out there wasn't even a zelda game "feel". There was only one other zelda game.

>because it's incredibly difficult

Oh you're trolling. Right.

>> No.1385439

>>1385405
How is it a mess? Care to explain? OP certainly didn't explain shit. He just bitched about the difficulty, and complained about how hard rupees are to get.

>> No.1385441

>Zelda II
>hard
I'm willing to believe you if said Castlevania, maybe.

>> No.1385440

>>1385376
>how come I don't see any Laserdisc or FMV game threads around here?
Beats me, I actually like Mad Dog McCree. No sarcasm

>> No.1385487

>>1385440
dude laser disc games arent trial and errror either so that fagets point is way off. There is always a hint to know what button to push even if it doesnt flash a big arrow on screen just those faggots cant even pay attention to the game so when they hit left and smash into the wall that has been there the whole time they whine trial and error.

Seriously this board is so fucking casual now its sickening. Too many fucking emulator plebs ready to cry ARTIFICIAL DIFFICULTY as soon as they die

>> No.1385498

>>1385441
Zelda 2 is harder than Castlevania in pretty much every way except maybe the actual platforming intensity.

>> No.1385501

>>1385439

see >>1384864

>> No.1385508

>>1385501
the combat is not repetative, again stop with the casual bullshit. Yes you are doing the same moves to defeat every enemy but the every enemy doesn't even behave the same. Seriously fuck off and play some link to the past with the most engaging combat ever, guys agro and run straight to you. Truly just innovative and amazing.

>> No.1385514
File: 93 KB, 500x398, tumblr_ktuyglB7ND1qzma4ho1_500.jpg [View same] [iqdb] [saucenao] [google]
1385514

>>1385508

combat is not the focus of those games

you might as well as say zelda is a shitty fps because you can kill things w/ the bow without anything returning fire

won't respond again, since you're obviously a stray /v/ poster and are seriously trying hard, posting multiple times and pretending to be multiple people attempting to defend this game with completely asinine and stupid arguments

>> No.1385520

>>1385514
you're the /v/ poster complaining about a perfectly playble and fun game just to seem like your opinion is cool and unique. Also faggot you must really be new here because zelda 2 is well loved by most of us you. dont you have some jontron videos to jack off to?

>> No.1385523

>>1385514
>seriously claiming samefag
>thinking other people are trying too hard

>> No.1385525

There's this little, special and separated place in Hell for those who call the first itinerations of a franchise by adding an unnecessary "1" to them at the end

Like this

>Megaman 1
>Doom 1
>Quake 1
>Zelda 1

>> No.1385531

>>1385514
fuck off OP youre the only one here with that shitty opinion

>> No.1385537

>>1385525
Man, I try not to, but sometimes it's the best option. You can only say stuff like "the original" or "the first game" so many times before it sounds stupid, and you can't just say the game's name without the 1 because that's potentially confusing.
Luckily with Zelda at least you can use "TLoZ".

>> No.1385656

>>1385508
>Yes you are doing the same moves to defeat every enemy
Sounds pretty repetitive to me for an entire game.

>> No.1385660

>>1385434
>You kidding nigger? At the time it came out there wasn't even a zelda game "feel". There was only one other zelda game.
Well, this isn't 1987 and I don't give a shit how it felt then.

>Hurr durr Zelda II is so easy and not at all repetitive fukken casual

>> No.1385974

>>1385405
The only poor design in the game was it's exposition of the rules, which is completely common in NES games. The problem is instead of learning how to play the game, idiots like OP just used the rules of Zelda 1 and try to apply them here.

>> No.1386006

>>1384790
Y CANT METROID CRAWL?

>> No.1386303
File: 55 KB, 1000x1000, 1390426948891.jpg [View same] [iqdb] [saucenao] [google]
1386303

Wow, I had no idea /vr/ had such a hard-on for Zelda II. This is definitely the best vidya-related board on 4chan but I'm sorry, I don't much care for Zelda II.

It threw out every mechanic, design choice, and original concept from Legend of Zelda and replaced it with a bland, Nintendo-hard, serious business platformer. It's no wonder that it's the black sheep of the Zelda franchise.

But that's just my opinion

>> No.1386363

>>1386303
I'm not crazy about Zelda II either, but to say it's harder than Castlevania or the first Zelda is just naive.

Anyway, I was going to make a paragraph long post about how you're wrong and plot elaborative revenge on you because your post mattered a great deal to me, but then I noticed you said "But I'm sorry" before you made your argument. So I was able to rationally accept what you posted.

>> No.1386368
File: 1.61 MB, 480x360, bait.gif [View same] [iqdb] [saucenao] [google]
1386368

>>1384584

>> No.1386457
File: 3 KB, 180x197, tumblr_lizff5A3pO1qc45nxo1_250.png [View same] [iqdb] [saucenao] [google]
1386457

>>1386363
>So I was able to rationally accept what you posted.
That's exactly why I <3 this board.

You know what, maybe I'll try playing it again. I think I only played it once for 5 minutes when I first discovered emulators (nochildhood.jpg) and I've seen a few LP's and wasn't impressed (even though the players were enthusiastic).

I've absolutely loved all the 2D Zelda's though and I don't think that'll change.

>> No.1386637

>>1386303
>It threw out every mechanic, design choice, and original concept from Legend of Zelda

This is why Zelda fans should never comment on Zelda II.

It's not a Zelda game. It's an entirely different genre. It appeals to an entirely different group of people.

>> No.1386667

>>1386637
>It's an entirely different genre. It appeals to an entirely different group of people.
>Therefore you're not allowed to have an opinion on it

lol

>> No.1386694

>>1386637

this is true but >>1384864

it's not a bad game on it's own, but the original zelda has better design, though the difference isn't that great

>> No.1386696

>>1386694

well except the part about "genre" lol, classifying games by genre is stupid especially when this games mixes a lot of stuff when "genres" were not clearly defined

>> No.1387997

>tfw hit the in the second last palace.
So close but I'm just not feeling it.
I know that as soon as I force myself through this palace, I'm going to love the game again but right now it feels like a chore.

>> No.1388149 [SPOILER] 
File: 4 KB, 100x100, 1386367321350.png [View same] [iqdb] [saucenao] [google]
1388149

>>1384584
>whenever you go to the over world map you get attacked by random enemies that you can hardly avoid
>the fighting system sucks, and you get swarmed by hoareds of enemies that quickly deplete your health
>health and rupees cant be found easily lying around
>all that kills the joy of exploring (which is the main reason me, and im assuming a lot of people still replay zelda 1 to this day)
>the dungeons suck, the enemies are op, you get attacked by a lot of this at once, and they respawn instantly, all that kills the zelda elements in it, and turns it into a bad wanna-be-mega-man side scroller

>> No.1388176

I've only beaten this game one time, and one time only.
Its very challenging, if someone asked me what was the hardest game I've ever played I would recommend this title

>> No.1388193
File: 2 KB, 640x400, thexder.png [View same] [iqdb] [saucenao] [google]
1388193

>>1388176

compared to thexder it's nothing special

>> No.1388335
File: 1.52 MB, 3264x2448, 20140104_182131.jpg [View same] [iqdb] [saucenao] [google]
1388335

>>1384584
I actually had fun with it. A friend of mine said that it would be impossible for me to beat it without cheat codes.
>pic is what I sent him when I beat the shit out of the thunderbird and raped shadow link in front of TBs corpse