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/vr/ - Retro Games


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1345491 No.1345491[DELETED]  [Reply] [Original]

previous placeholder thread: >>1295329

>> No.1345620 [DELETED] 

Is there a classier vintage gaming TV than a RCA Dimensia?

http://www.cedmagic.com/museum/dimensia/dimensia.html

http://www.cedmagic.com/museum/dimensia/fkc2600-1.html

First generation has SCART input in the USA. My god, if I came across one...

>> No.1345627
File: 28 KB, 300x295, dimensia-page-mode.jpg [View same] [iqdb] [saucenao] [google]
1345627

Is there a classier vintage gaming TV than a RCA Dimensia?

http://www.cedmagic.com/museum/dimensia/dimensia.html

http://www.cedmagic.com/museum/dimensia/fkc2600-1.html

First generation has SCART input in the USA. My god, if I came across one...

>> No.1345634
File: 27 KB, 500x250, fkc2600-1.jpg [View same] [iqdb] [saucenao] [google]
1345634

There's black if you prefer it. Switch out the plastic screen protector for smoked glass for extra luxury.

>> No.1345645
File: 38 KB, 576x768, CRTART.jpg [View same] [iqdb] [saucenao] [google]
1345645

>>1345491
>>1345627
Child of CRT = CRT > *

>> No.1345659
File: 156 KB, 1306x980, $_57.jpg [View same] [iqdb] [saucenao] [google]
1345659

Also, let's aware people on some Mitsubishi Monitors.

There's the excellent XC "Megaview" series. Easily comparable to the legendary NEC XM29. Except these go from big to fuck all HUGE.

Here's the XC29, probably the most prized of the bunch.

Specs on these range. Most models will do the full 15-48khz to support pretty much any /vr/ game you can throw at them.

>> No.1345665
File: 145 KB, 1306x980, $_57 (2).jpg [View same] [iqdb] [saucenao] [google]
1345665

Rear view, all the expected inputs.

RGBHV
VGA
S-video
Composite

One of the big advantages these have over some of the PVM monitors is digital screen size and position controls. Also limited remembering setting for different resolutions.

>> No.1345682 [DELETED] 

The 37" model, with some items for scale.

These are actually the cheapest ones to find, because nobody has the room or wants to move them.

>> No.1345696
File: 157 KB, 1024x768, image13.jpg [View same] [iqdb] [saucenao] [google]
1345696

The 37" model, with some items for scale.

These are actually the cheapest ones to find, because nobody has the room or wants to move them.

>> No.1345721
File: 7 KB, 300x265, 3n53k83m05t55u05r2a44ca.jpg [View same] [iqdb] [saucenao] [google]
1345721

The Mitsu 3501R, an older model.

HEAVY

Made of wood, with strong steel framing underneath. A dozen huge circuit boards and six(!) cooling fans.

But big 33.5" screen, and oh so lovely curved glass. Speakers like no other.

I weep that I lost this one.

>> No.1345728
File: 150 KB, 1024x768, SSPX0005.jpg [View same] [iqdb] [saucenao] [google]
1345728

>>1345721
A close up of the "cromaclear" screen type.

>> No.1345734
File: 88 KB, 640x480, 1372309467560.jpg [View same] [iqdb] [saucenao] [google]
1345734

The bigger brother, the AM-4201R aka the biggest CRT ever made.

Never seen one of these in real life, but I have heard they work just as well as their smaller relatives. But I am still wary of huge, huge CRTs like this.

>> No.1345831

Is there any significant difference between the Trinitron FS120 vs the FS100? I looked them up at wikipedia and I don't see any difference beside inputs.

I'm trying to decide between a 24" FS100 and a 32" FS120. The 24" is more the size what I need but the 32" is newer and I read some old reviews that said the 24" didn't have that great of a picture. On the other hand, the 24" means the pixels wont have to be spread out as far and should look better up close?

>> No.1345864

>>1345665
>RGBHV
So I can hook up even VGA without additional hardware/converters?

>> No.1345867

>>1345831

32" is a bit too big for a gaming TV. What are the input of both models? Also, stay aware that by choosing a flat screen CRT, your set will be more prone to geometrical problems.

>> No.1345868

>>1345864
>So I can hook up even VGA without additional hardware/converters?
>>all the expected inputs.
>>RGBHV
>>VGA
>>S-video
>>Composite
>VGA

>> No.1345873

>>1345659
>>1345665
>>1345696
>>1345721
>>1345728
>>1345734

Nice! I'll go get more info on this kind of monitors.

>> No.1345885

>>1345867
What's wrong with the larger TV's other than weight? Personally, I want to get a hold of something 27" or larger.

>> No.1345892

>>1345885

The larger the set is, the shittier your composite-only consoles will look like. Also, some problems will be more visible (geometrical problems for example).

>> No.1345894

>>1345885
After a certain point, you start trading quality for size.

>> No.1345898

>>1345894

32" is about perfect. Try s-vid if you can (snes/genesis and later.) No excuse for not using s-vid for N64/PS1.

>> No.1345903

>>1345898
>not just playing PS1 games on PS2 with component video

>> No.1345909

>>1345903

I don't use a PS2 maybe?

>> No.1345926

>>1345892
Well, after my SCART RGB cables come in, the only non-RGB or YPbPr consoles I'll have is my NES Toaster and AV modded Toploader. Are there any particular model's of Trinitrons or other CRT's in the 27-32" range that I should look for that mitigate some of those issues?

>> No.1345934

>>1345926

No, I don't think you have to. Jut be sure to test both before buying.

>> No.1345956
File: 209 KB, 800x600, RGB_Capable.jpg [View same] [iqdb] [saucenao] [google]
1345956

Friendly reminder that you don't need to mod these consoles to make them output RGB video.

If you know more consoles that don't need anny mod to output RGB, don't hesitate to update the list and post it.

>> No.1345960

Remember, discussions of screen size without consideration of viewing distance are pointless and subjective.

>> No.1345968

>>1345868

Correct.

But it's worth noting you can use the a VGA>RGBHV cable for one input, and a regular VGA cable for the other, and switch between them easily with the input select on the front of the monitor.

Good for having a PC + console setup.

>> No.1345981

>>1345892
It's all about how far back you can sit, or prefer to sit.

But yeah, the geometry on larger sets is more hit and miss. The Mitsu's I've used always had very good geometry even for a big CRT. The Toshiba and Sony's, not as much.

But, the big Mitsu's sometimes "flash" when they get really beaten up and something inside gets moved around. Like the screen will flicker every 30 minutes or something for a couple of seconds, and repeat this pattern for a few minutes. If you're looking to buy one make sure to test it beforehand for this.

>> No.1345983

Those poor things.

I think some of them might even be CGA ;_;

>> No.1346123
File: 214 KB, 800x600, RGB_Capable.jpg [View same] [iqdb] [saucenao] [google]
1346123

Updated version of >>1345956

The French version of the PC Engine (imported directly from Japan then modded by Sodipeng) output RGB natively.

>> No.1346131
File: 48 KB, 833x625, 1390037858632.jpg [View same] [iqdb] [saucenao] [google]
1346131

I hate the way my TV looks, it is a later model trinitron and the sliver/grey plastic is horrible.

How hard would it be to make up a completely square housing for it and make it like a PVM?

>> No.1346136

>>1346131

Why not just paint it?

>> No.1346139

>>1346136
I don't like the shape and i would like to be able to turn it on it's side for shmups.

>> No.1346149

>>1346139

It's true that the shape is pretty bad. Maybe you can try to make a metal frame, then screw some plastic boards on this frame?

>> No.1346227
File: 26 KB, 400x300, salamandre-toaster-1-400.jpg [View same] [iqdb] [saucenao] [google]
1346227

>>1345926
>NES Toaster
I don't understand why people call them toasters. Do you yanks all have toasters where the bread goes in horizontally or something?

>> No.1346228

>>1346227
I think it's more the "put it in and push it down" mental link.

>> No.1346240

>>1346228
This. It gives a good contrast between calling them Toaster and Toploader, although I suppose you could also just call the original NES the Frontloader instead. I use Toaster in a slightly negative connotation because I never liked the design. The AV Famicom or AV modded Toploader are my NES consoles of choice.

>> No.1346248

>>1346240
"Frontloader" would probably be less confusing than "toaster," since one could argue that the typical bread toaster is actually a top-loading device.

>> No.1346267

>>1346228
But with a toaster you're not pushing the bread in then pushing the bread to the side, and the NES doesn't have a lever to insert the cartridge fully.

I think the link is too tenuous, but maybe my autism is showing

>> No.1346609

>>1346131
Very difficult, and considering a used RGB monitor (PVM is not the only kind god damnit!) is less than $100 I think it wouldn't be worth the time.

>> No.1346782

Okay I'm looking into getting a PVM-20M2MDU and I'm looking at the back of the model but im not too sure, does it do S-video and Composite?

>> No.1346786
File: 122 KB, 730x548, nes toaster.jpg [View same] [iqdb] [saucenao] [google]
1346786

>>1346267
>being that literal
You really are autistic.

>> No.1347257

>>1346782
90% sure it does.

>> No.1347269

>>1347257
has anyone used s-video or composite on their PVMs? I know it wouldn't look as good as RGB but until I can get some of my systems modded it would have to do. But would it still look better than a normal TV?

>> No.1347301

>>1347269
Yes. I have that exact model PVM. S-video looks pretty great on it honestly. That one Saturn Bomberman image was taken with S-video, before I got my RGB setup.

>> No.1347316

>>1346782
Yes. You need bnc adapter though. All they do is lock the cables into ports.
Mine has component, composite, s-video, and I think VGA

>> No.1347317

>tfw no qt pvm

>> No.1347327

>>1347269

Good quality s-video looks excellent. I've tried S-video vs Component using my PlayStation as the source, and really there's not much difference when you're only dealing with 240 lines of video.

>> No.1347382

>>1347317
>tfw 1 near me for $99 and i'm poor as fuck

>> No.1347395

>>1347301
>Saturn Bomberman image
there's no pic in your post

>> No.1347424

>>1347395
It is a well known image that is posted often.

>> No.1347432

>>1347424
I am a well known anon who posts often as well.

...

who gives a shit, just post your image if you want people to know what you're talking about you weirdo

>> No.1347489

>>1347432
That wasn't me. And I can't post said image because my laptop died after I spilled a drink all over it. I'm posting from my phone.

>> No.1347538

>>1347489
lel sorry to hear that

well if it's some super famous crt pic or something like anon says then someone else will post it soon enough

>> No.1347610

>>1347489
>placing drinks near technology
You deserved it. I hope that sip of orange juice was worth it.

>> No.1347629

>>1347610
You mean you don't have one of these?

http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=1104463

>> No.1347661

>>1347610
Where the fuck else am I supposed to put my drinks? The floor? And the only reason the drink got knocked over was because I was climsy after drinking too much alcohol. The laptop was fine initially, but I woke up the next morning and shit was dead.

>> No.1347662

>>1347382
Make an offer of what you can, or try a trade.

>> No.1347928
File: 2.64 MB, 4920x3684, Title Compare reduced fit(vr).jpg [View same] [iqdb] [saucenao] [google]
1347928

>>1347269
>But would it still look better than a normal TV?
Much.

Composite
S-Vid
Component

All done on a 20M2MDU

>> No.1347980

>>1345734
Pretty sure there's one of these on my Craigslist right now... Is it a monitor, or just a gigantic tv? Probably going to buy it either way.

>> No.1347990

>>1347928
And this effect will be magnified for lower resolution games.

With appropriate encoding and decoding, S-video can look very good. It has more than enough bandwidth to provide a 99% flawless 240p picture.

But a lot of cheap television sets have shitty decoders, and the encoders in older systems aren't the best either.

The PlayStation and Gamecube have awesome video output.

>> No.1347992

>>1347980
It's a monitor.

If it's going for less than $100, and you have the space and buddies to help you movie I'd definitely grab it.

Do it for /vr/! I've yet to see a CRT enthusiast get their hands on one of these so your reports would be valuable.

>> No.1347994

>>1347980
>Is it a monitor, or just a gigantic tv?
Gigantic presentation monitor.

>> No.1348000

>>1347980

Forgot to add that yes, it does have RGB inputs.

Also, all of these PVM, Megaviews, XM29s, etc all make excellent displays for watching television.

>> No.1348007

Anybody want a NEC XM29 with severe burn-in?

>> No.1348009

>>1347992
>>1347994
>>1348000

What scares me is that the ad is almost a month old. WHAT IF IT SOLD?

>> No.1348017

>>1348009
Then you were too late. Nothing lost though.


Only way to know for sure is to contact them.

>> No.1348060

If you don't care about dimensions over 22" and plan on using emulators, wouldn't CRT computer monitors be superior?

>> No.1348085

>>1348060
Tri-dot tubes look different than shadow/slotmask and tron tubes, especially at low resolutions, which is what you would want to be playing at.

>> No.1348186

>>1348060
No, not in most cases.

The screen pitch is generally too fine, and most of them will not sync to lower than 31khz.

There are workarounds, but they have drawbacks.

And finally, PC monitors are less luminous than studio monitors. Games often look "flat" on them.

>> No.1348232

I recently bought an NEC XM-29 and it was by far the best monitor I've ever used, for about 3 days. Even on s-video.

Then it started having some serious issues. At first the VGA port would gradually turn the screen blue, until it was completely washed out in blue. When I unplugged it and turned it back on the screen would be normal, but would be entirely blue in about 5 minutes.

Now it's unplayable. I turn the monitor on and see an image for 5 seconds and it immediately goes into stand-by mode.

Does anybody know what's wrong? I opened it up and cleaned the fan but no luck. I don't care about the VGA port as much as I just wish it would stay on.

I payed $150 for the monitor and remote and consider this my prized possession so any help would be greatly appreciated. Thanks

>> No.1348258

>>1348060
Yes they are. Anyone who says otherwise is suffering from a severe case of "muh authenticity".

>> No.1348543

There is a severe lack of CRT's in my area.

Only one i have found is a 32" flat screen sony that is $60.

>> No.1348587

>>1348232
>and it immediately goes into stand-by mode.
There's a way to find out the error. Look up a service manual. If a safety shutdown is happening, it records it.

>> No.1349024

>>1348587
I looked into it and it's either the fan or the power supply circuit. Since the fan runs, would I have to hunt down the specific power supply for this model or could something similar might work?

>> No.1349068

Do PVMs take standard RCA cables for stereo audio? Or do I need some sort of converter?

>> No.1349087

>>1349068
yes but you'll probably want to hook up the audio to an external speaker instead

>> No.1349096

>>1349087

Why? Are the speakers usually shit?

>> No.1349104

>>1349096
Not in my experience.

Depends on the model, I suppose. Some of them only have the one speaker.

>> No.1349108

>>1348232

Sounds like a weak solder joint or capacitor. As it heats up it's making something pull away from the surface, and you start getting blue screen until something else lifts and then you get nothing.

Mine was turning off every thirty seconds, but that was the fan being gummed up. Compressed air solved it.

>> No.1349110

>>1349068

Yes, they have the same red and white ports you see on everything else.

Some of the have only one speaker, so you'll have to live with mono. Some of them don't, and the speakers are generally about as good as the ones you find on a Sony TV. The bigger, older PVM models (the ones with the CMPTR port) have better sound.

>> No.1349171

>>1345903
Pretty sure that ps1 games don't work with the component cable.

>> No.1349189

>>1349171
They do.

>> No.1349225

My PVM makes a high pitched noise all the time. I can't stand it longer than 5 minutes before going insane. Picture however is fine. Anyway to fix this?

>> No.1349243

>>1349225

Shove a tooth pick in the flyback transformer.

Just be careful not to die while you do it

>> No.1349270

>>1349225
All 15kHz CRTs do that. Switch to line doubled 31kHz.

>> No.1349283

>>1349270
>Switch to line doubled 31kHz.
or don't because blecch

>> No.1349298

>>1349283
Scanlines aren't an intended part of the graphics, they're the result of the hack used to display 240p on a 480i display.

>> No.1349312

>>1349298

You really don't know what the fuck you are talking about.

There is no hack.

Protip: 240p and 480i are both 15khz.

>> No.1349314

>>1349298

>Scanlines aren't an intended part of the graphics

They still look better.

>> No.1349315

>>1349225

Leave it on somewhere away from where you can hear it for a day or two so it can warm up. It ought to quieten down.

Or die from old age.

Either way, problem solved.

>> No.1349320

>>1349312
480i displays were not designed for 240p. 240p can only be displayed by sending all fields at the same polarity, violating the NTSC specs. If they were designed for 240p in the first place the beam would be vertically defocused and there would be no scanlines.

>> No.1349325

>>1349298

Scanlines are nothing more than the result of the SEG resetting itself for the next line of graphics. The delay between lines leaves a little bit of empty space between them.

They are a byproduct of full-screen, native resolution graphics. Exact 2x2 line doubling may result in an image which may be accurate in the sense there are no misplaced pixels, but it will also result in ugly blockiness.

That's why so many people are obsessed with adding the scanlines back in with software or using one of those generators. It adds the proper separation between lines that the art style of these games utilized. Not my bag, but to each his own.

>> No.1349328

>>1349320

240p has been around since the 70s. Any TV engineer working at the time would have designed with the ability to properly display 240 lines without issue. Especially into the 80s when home video game consoles really took off.

The NTSC standards are not the end-all of television technology.

>> No.1349331

>>1349298

>old school game devs designed and tested on 240p displays
>scanlines aren't intended as part of the graphics

>> No.1349343

>>1349325
>ugly blockiness
You mean beautifully sharp pixel art.

>>1349328
Then why does no TV have a vertical defocus mode for 240p? Scanlines were accepted because console gamers back then didn't know any better. DOS gamers of course had superior line doubled VGA modes.

>> No.1349352

>>1349243
Care to explain how that will solve the problem?

>> No.1349361

>>1349343

Because it's not needed.

Sharp pixel art is fine when the game was designed with it in mind, I.E. PC-98 games and the like.

When you turn a Megadrive game into MS paint it looks like dog shit.

And whether or not console gamers "knew better" is irrelevant. "Scanlines" were present during the development process for console games, and the games were intended to be played on similar displays.

>anti-scanlines
>"pixel art"
>brings up muh pc master race

Two posts in and you have let the cat out of the bag. You might as well start calling people autists.

btw, -every- CRT has scanlines. No matter the resolution or mode. Yes, even precious line doubled VGA.

>> No.1349372

>>1349343

There was no need to have such a feature when it looked fine the way it was. Low resolution started out with tape systems. Being pixel perfect didn't matter.

>> No.1349418

>>1349361

pardon me, I just remembered it's every -raster- based CRT with scanlines. Vector displays do not have them.

>> No.1349467

>>1349361
>>1349418
FYI, /v/kiddies cannot be convinced that they are wrong. Their ignorance is a symptom of HI/v/.

>> No.1349484

>>1349467
I know. I probably won't respond again. But sometimes I like to reiterate a few points about why we go to such trouble with this old tech in the first place.

>> No.1349872

Dunno if this would be the correct thread, but if I want to hook up a US SNES to a PVM what kind of scart cable would I need? I've heard that European scart and japanese scart cables dont work with the US SNES.

>> No.1349901

>>1349872
You want to look for a gamecube SCART cable.

See here, under console accessories:

http://www.consolegoods.co.uk/

>> No.1349909

>>1349225
There's a normal "high pitched noise" that CRT TVs make all the time, and if you grew up with CRT TVs you'd probably be used to this or may not even be able to hear 15 kHz any more depending on age and hearing ability. Most people wouldn't find this annoying at all.

However, they can develop faults where they make much more annoying noises, more like a squealing noise. This is often a fault with the flyback transformer, and may need replacing. There could also be a problem with arcing.

>> No.1349984
File: 470 KB, 2000x1500, trinny.jpg [View same] [iqdb] [saucenao] [google]
1349984

Hey /vr/, I just got a 14'' PVM-14M2MDU off ebay for $60, and it's glorious.
Pic related, it's my PlayStation connected thru S-Video.
There's also BNC on the back, which supports RGB and ypbpr.

Also, have a Genesis, and I want to know:
1.Is it possible to hook it up through RGB? (scart->BNC, I'd assume)
2.It it worth it? Will I see a significant difference between S-video and RGB quality?

>> No.1350114

>>1349343
Line doubling only looks good with some significant horizontal blur.

>> No.1350123

>>1349984

God that looks fucking gorgeous. I wish I could bring myself to bite the bullet and buy one off eBay. Those shipping costs, though...

>> No.1350138

>>1349984
I just bought the 20 inch version of that monitor I hope mine looks that good.

>> No.1350139
File: 812 KB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1350139

Hey there CRT threadlings. My little memories just started messing up really bad on me. The screen is mostly a green tint now. Nothing really new happened to the tv except my car just started using it to jump up and down from a bookcase. Not sure if her landing on too of it messed it up or not. I was just wondering if you guys knew of a way to fix this?

>> No.1350142

>>1350139

Did you really think that picture was acceptable?

>> No.1350148
File: 1.48 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1350148

>>1350142
It isn't flipped on my phone....but it is a lot darker then I thought....

>> No.1350151

>>1350148

Do you happen to have any industrial electromagnets running your house, anon?

>> No.1350156

>>1350123
that feel, hopefully I'll get one over the summer just need to go full poorperson and spend only what i need on food ;;

>> No.1350157

>>1350148
I'm probably gonna open it up an fiddle around a bit. I tend to do that when my electronics break and they usually go back to normal as soon as I put it back together. I was just wondering if there was something specific I should look for if anyone knows.

>> No.1350160

>>1350157

>I'm probably gonna open it up an fiddle around a bit.

DO NOT DO THIS

>> No.1350162

>>1350123
Actually, I paid $35 with $25 shipping, so $60 total. Not a bad deal at all.

>> No.1350159

>>1350151
Not that I know of. Apartment building. I suppose the magnets in the 12" speakers I've got sitting on the floor in front of it right now might be an issue. Not sure ill move em.

>> No.1350165

>>1350160
Lol it's not that dangerous. In other news I'm a fucking retard and it was the 12" subs.

>> No.1350163

>>1350162
what really?

that actually sounds manageable and much better than some like 5 hour drive on CL

>> No.1350167

>>1350148
Degauss it
http://www.wikihow.com/Degauss-a-Computer-Monitor

>> No.1350171

>>1350165

>it was the 12" subs.

Ha! Glad I could help.

>> No.1350173

>>1350171
Yeah thanks. I'm an idiot for not even thinking about that. I forgot I had recently moved them.

>> No.1350298 [DELETED] 
File: 544 KB, 3264x2448, tFT2Pdq.jpg [View same] [iqdb] [saucenao] [google]
1350298

Recently came into possession of this Zenith crt from an auction. Anyone know how old this thing is? My googlfu is lacking.

14-11679P9 LM 8833

>> No.1350546

What do people mean when they say their tv picture has geometrical problems?

>> No.1350574

>>1350546
Squares are not square, circles are not circular.

>> No.1350771
File: 544 KB, 3264x2448, tFT2Pdq.jpg [View same] [iqdb] [saucenao] [google]
1350771

Got this Zenith tube tv from a friend today. Can anyone identify it? I can't find much about it on Google.

>> No.1350779

>>1350771

I cant identify it, but at least I can say it's dead cool.

Have you checked for any model number on the rear or the side?

>> No.1350791

>>1350298
>>1350771
So was it an auction or was it a friend?

>> No.1350817

>>1350123
People often go on about the importance of scanlines and RGB.

But one of the best things about a PVM or other pro monitor is they have very, very accurate color. Especially if they're coming from medical or broadcast applications.

Games and tv just look so much more awesome when you're really seeing that last 1% of color accuracy to see the thing the original artists thought "yeah that's balanced, that's right".

>> No.1350825

>>1350771
Model Name? Number? Manufacture date? Give us something to work with.

Shot of the rear would be nice.

>> No.1350875

>>1350574
They usually mean the screen is wonky, you can tell by displaying a cross hatch pattern and seeing the lines aren't straight.

>> No.1350921

>>1345903
>>1349171
X Collection bugs out with Component cables. For some people it flat out doesnt work, for me I have to turn my TV on and off to get it to work.

>> No.1350937
File: 1002 KB, 3367x3317, Po9CK9F.jpg [View same] [iqdb] [saucenao] [google]
1350937

>>1350791
An auction a friend went to, actually.

>>1350779
>>1350825
1MB pic inbound; there are actually three "model numbers" on it. The sides are clean of any identifiable information. Other than the canada sticker on the rear there isn't anything else. I pointed out the three on the bottom and back in the pic. All that comes up for me are vague diy fixit sites that link to payfor manuals.

>> No.1351021

>>1349984
Genesis does output RGB. Scart to BNC is correct and it's definitely worth it. Genesis in RGB is super sharp and clear. It's 1 million times better looking than its horrible composite output. You can't output s-vid without modding it so just go RGB.

>> No.1351295
File: 238 KB, 506x900, IMG_20140120_141412.jpg [View same] [iqdb] [saucenao] [google]
1351295

just a temporary crt till i bother lugging the big one up to my room
scart on the back, av on the front.

it's still looking 10x better than the two HDTV's we have, as all i got with this dreamcast is an RF (s video is on its way though)

>> No.1351302
File: 1.78 MB, 1920x2560, crt.jpg [View same] [iqdb] [saucenao] [google]
1351302

>>1351295
fuck, wrong image

>> No.1351309

>>1350937

These models number look like they're only chassis number, not the ones of the actual TV.

>> No.1351354

>>1351295
>s video is on its way though
Interesting, why'd you go for S-video instead of RGB SCART?

>> No.1351367

>>1351354
is scart that much of an upgrade? , s video was a cheaper option

>> No.1351386

>>1350139
>>1350148
Something happened with the degaussing coil.
Might be possible that the connector gotten off.

>> No.1351413

>>1351367
most Dreamcast stuff is at 480i anyway, S-video will look fine on a CRT that small at that res

>> No.1351419

>>1351413
i can't play on my CRT all the time, when my friends are over i'd be playing on a LCD HDTV, how would the s video be on that ? obviously better than the RF?.

any comparison pics ?

>> No.1351494

>>1351419
>LCD HDTV
>no VGA box
>Capcom fighters
i have no words

>> No.1351653 [DELETED] 

>>1351494
>greentexting like this
>and this
>and that

babby going to cry because someone doesnt like the videogames he doesn't

>> No.1351659

>>1351653

LCD HDTV is a serious issue though.

>> No.1351662

>>1351653
He's saying that if you use an analog source like S-Video on a digital display that needs to upconvert it, there will be appreciable lag. Unacceptable levels for games requiring frame by frame timing.

In fact, I wouldn't be a bit surprised if this is why games like MvC3 have gone back to "typing" combos, because they know so many dipshits will be plugging the composite cables into their HDTVs.

>> No.1351664

>>1351659
hence the big crt im getting
and if you're going to be anal about which fighters i like, i prefer SNK, i just wanted to try MVC out.

>> No.1351665

>>1351419
yeah it will look much better. The more data you're giving your LCD display, the less its going to fuck up processing/scaling/deinterlacing it. Though your best option would be to get the VGA box/cable for the dreamcast, then at least you're sending a progressive signal. Deinterlacing always introduces lag, by the very nature of how it works

>> No.1351671

>>1351664

I wasn't the guys you were answering to.

>> No.1351673

>>1351671
it all got a bit messy there, whoops.

>> No.1351695

>1351653
you are clearly more involved in this than I

>cry
ease on down homeboy

>> No.1351778
File: 29 KB, 322x267, nt2_top.jpg [View same] [iqdb] [saucenao] [google]
1351778

>>1346227

>> No.1351890

Would ps2 games look better in RGB or component on an HD TV?

>> No.1351896

>>1351890

>would x look better in RGB or component on y?

Yes, it ALWAY will.

>> No.1351902

>>1351896
I mean which of the two would look better RGB or Component lol

>> No.1351910

>>1351902

Both look the same most f the time.

>> No.1351932

>>1350875
Which would result in squares not being square and circles being more oval-y.

>> No.1351941

>>1351295
>>1351302
>50 Hz
I'm so sorry

>> No.1351948

>>1351309
I figured; there's nothing else on it though.

>> No.1351950

>>1350546
One would normally say "geometry" problems when talking about CRT display issues, not "geometrical".

>> No.1351990
File: 1.51 MB, 2048x1536, 20140120_124911[1].jpg [View same] [iqdb] [saucenao] [google]
1351990

curious as to what the general opinions of the sony wega KV-30HS420 model was. i got it for 90 dollars on craigs list from the original owner, he only used it maybe 5 times

>> No.1352895

>>1351990
I remember when the HS420s were still available new in stores but were getting clearanced out along with every other CRT along with the XBR970. I briefly considered getting one of the two but couldn't justify it because I already had two Sonys.

It's less of a bargain because it doesn't have a digital tuner and it's not Sony's best consumer screen (it doesn't have a super fine pitch tube), but it should still be very nice for modern games. At least it has HDMI so you can use it well into the future with even current-gen consoles that don't have analog outputs anymore.

For retro games, it's not the right choice since it's HD. But it's a great TV nonetheless.

>> No.1353083
File: 28 KB, 500x375, 1442947_27.jpg [View same] [iqdb] [saucenao] [google]
1353083

Managed to find a photo of the back of a AM4201R.

It's worth noting most of these big monitors are excessively deep compared to an average television.

Inputs are

>RGBHV
>VGA
>S-video
>Composite
>stereo audio

with looped inputs for

>RGBHV
>Composite
>stereo audio

>> No.1353108

>>1353083
>looped inputs
do you mean looped outs or second inputs?

>> No.1353138

>>1353083
>>1353108
nvm, i'm just sleepy

>> No.1353357
File: 1.76 MB, 3264x2448, IMG_20140121_112622.jpg [View same] [iqdb] [saucenao] [google]
1353357

I just got this cable for free, seemed too nice to throw away.
Can I use it for something retro?

>> No.1353406

>>1353357
Looks like a DVI-component adapter cable. It's not even useful on all video cards; you'd need to make sure that it works on yours.

>> No.1353478

>>1353406
I see.
The plugs are labeled Y (green), Car (red) and Cab (blue), if that means anything.

>> No.1353480

>>1353478
Cr and Cb*
Stupid autocorrect.

>> No.1353542

>>1353478
>>1353480
Yep, that confirms it.

It's only useful for people with specific cards that can output component over their DVI ports.

>> No.1353753

What do you think /vr/?

http://elpaso.en.craigslist.org/ele/4297113703.html

For those that don't want to check, link is a 40" Trinitron curved screen for $25.

My retro setup right now runs off a "32 Samsung flatscreen HD-CRT. Would it be worth it to snag a Trinitron for the scanline goodness?

There's also a 15" Trinitron for $20 but I don't want to cut my screen size that much

>> No.1353758

>>1353753
No way that's a 40". They only made a few and that's not one that I recognize (U.S. models). Looks like a 32" or 36" at most.

>My retro setup right now runs off a "32 Samsung flatscreen HD-CRT. Would it be worth it to snag a Trinitron for the scanline goodness?
Yes. But make sure you know what inputs you need before you go and check for them while you're there. Also bring something to test it with. You should at least be allowed to power it on for a few minutes. If the seller won't let you do that, he may be trying to hide problems. Just be polite about it. Good luck.

>> No.1353834

>>1353108
Looped outputs.

>> No.1353839

>>1353357
If you can obtain one of the mythical graphic cards with full control over component resolution output you can use it to send 240p component video to you television, shortcutting a lot of hassle.

>> No.1354285

When connecting game systems to a TV does the brand of scart cable matter much? Or will any functioning scart cable do the job?

>> No.1354293

>>1354285
As long as it's wired correctly, and shielded sufficiently, any cable will do.

>> No.1354306

>>1354293
Alright I was just looking at a cheaper dreamcast scart cord, I've never used any scart connecter before so I dont wanna get a piece of shit

>> No.1354702

>>1353753
If it has s-video inputs, then it's definitely worth buying. If it's only composite, keep hunting. Looks like a mid-'90s model, so it should have it.

Good luck! Trinitrons are great sets, in a different class from anything else, and the two I own are both awesome.

>> No.1354718

>>1353753
>you will need at least two people to lift it

ahahaha
Does that nigga even lift?

I thought you americans were big /vr/

>> No.1354730

>>1354718
Just cause we big don't mean all of us have retard strength.

>> No.1354735
File: 15 KB, 337x450, 00Y0Y_iiXr6xore59_600x450.jpg [View same] [iqdb] [saucenao] [google]
1354735

>>1353083
>that deep

So I guess I can assume that pic related is not the same thing

>> No.1354841

>>1354735
Looks like it is. That screen is humongous compared to the stand, and it looks like it is back from the wall.

Looks like somebody has been using it play a PS2 games. That's probably pretty sweet if they're going 480p.

The PS3 could also look good in 720p as long as you used monitor controls to letterbox the image. Not really a high enough dot pitch for full HD, but still really nice.

>> No.1354849

>>1354841
An Xbox 360 would be even better, since it supports 1024x768@60hz for full screen gaming. Or a PC of course.

>> No.1354852

>>1354841
PS3 will not output resolutions over 480p over VGA/AV-multi/RGB.

You'd have to use an HD Fury to make it work.

>> No.1354862

>>1354852
HDMI->VGA decoders are cheap. Monoprice has a nice one for under $50. I use it with my FW900.

>> No.1354883

>>1354852
What? I'm absolutely positive it can output at least 720p with component.

>> No.1354889

>>1354883
YPbPr, not RGB. (For no good reason.)

>> No.1354892

>>1354889
Because RGB(SCART) outputting resolutions over 480i was never made a standard.

Not saying it wasn't/isn't possible, just not an established thing

>> No.1354896

>>1354892
But SVGA/XGA/etc certainly were, and it always sucked that I could only use 480p with my VGA monitor (while the 360 on the same monitor could do 1200p).

>> No.1354914

My 32FS13 just started ringing rather loudly today. Any idea what's causing it?

Tapping it, walking near it, and stomping the floor near it make it go away momentarily, but it comes back rather quickly, usually no more than a minute or so later.

>> No.1354917

>>1354862
D-A conversion + latency = not ideal

better to keep the signal analog (component to VGA)

>>1354914
squirt it with a water gun, they don't like that

>> No.1354946

>>1354914
My 32FS13 makes a nasty high-pitched ringing noise whenever the screen is bright. I ignore it.

>> No.1355203

I'm sorry that this is not exactly a question about CRTs, but at the same time I don't know where else to ask. I've heard that older games look absolutely horrendous on newer TVs/Monitors.
How true is that? Is that unavoidable? I want to buy an HD TV because it would be much more convenient to have one in terms of space, and also it wouldn't be affected by my unshielded speakers like my current TV, but if there is no way to make retro games look good on an HD TV then I might look for an alternative instead.

>> No.1355210

>>1354892
>>1354896

Yup, Sony are just dicks. The PS3 could easily have supported 4:3 SD high resolutions ease of use with a computer monitor, but it just didn't. Probably part of the push for copyright protection over HDMI.

>> No.1355213

>>1355203

Yes it looks awful on all LCD HD TVs. The only solution for the game to look slightly less horrible is to get a scaler that cost almost twice the price of an HD TV, and will not fix most of the other issues like input lag, lame response time, motion blur, lack of smooth animation, unnatural colors, dark gray instead of black.

>> No.1355215

>>1355203
Well, you can emulate them on something that does output high definition, you can buy a very expensive dedicated upscaler or you can keep playing them on CRT.

>> No.1355224

>>1355203
Depends on the monitor, and depends on what you consider "good".

I think the people who say old games look "horrendous" or "liek total shit" on HDTVs are not really the fans of display tech like the people usually browsing this thread.

Yes, HDTVs do not usually display in native res. They don't have the nice scanlines, or the deep blacks, or the fast response times. And they can have lag.

But...

They have accurate color (with a lot more adjustments available), and perfect geometry. They often have far less overscan cut-off. They don't bloom, and they have nice contrast in the upper whites. All these things are nice.

If I were sitting down to play a SNES rpg, and my choice was between a big 46" lcd/plasma with excellent color and blacks, or a run-of-the-mill 19" GE CRT circa 2000. I'd choose the HDTV every time.

It's just the right tv for the right game.

>> No.1355229

>>1355213
>>1355215
Well... shit.
Does this also apply to not so old games? Like something on the PS2/Gamecube/Wii?

Thanks for the answers by the way, I appreciate it.

>> No.1355235

>>1355224
That makes sense.
The TV that I have in mind is not even that big, really, it's 32 inches. It's still bigger than anything I've ever owned though, so it would be an upgrade for me.

>> No.1355247

sup /vr/
so basically my current tube is a nasty vcr-in-one model with a single composite jack on the front. I get my choice of either of these two tvs for free, unfortunately they were up against the wall, but I got a pic of the rear jacks. The component video one is probably the better tv, gonna test em before I haul em away

>> No.1355249
File: 873 KB, 2584x964, new tv.jpg [View same] [iqdb] [saucenao] [google]
1355249

>>1355247

>> No.1355261

>>1355247
You sure about that? What are the brands?

>> No.1355262

>>1355203
Yes you can have older games look great on HD TVs actually, just get an upscaler, I'd recommend the framemeister. It's expensive but it does its job well.

>> No.1355270
File: 5 KB, 123x125, 1353561957943.jpg [View same] [iqdb] [saucenao] [google]
1355270

>>1355261
I have no idea, the lady is a hoarder, the pics I managed to get came from weaving through her mountains of crap. I can take both if I want, it's a question of whether or not I want to haul away two heavy as shit tvs. But they're free so there's that

>> No.1355272

>>1355262
First thing to do is hook up a PC and some shaders/filters and decide how he likes the look of it.

>> No.1355273

>>1355261
actually I take that back, the one on the right is a Sharp brand tv, I remember that

>> No.1355275

>>1355247
>>1355249
one on the left looks like a Toshiba to me

I'd go for that

>> No.1355276

>>1355270

The brands and types matter. The component could be one of the crappier flat screen models made in the 2000s, while the composite could be a solid older model.

>> No.1355279

>>1355273
Hmmm...sharp.

Sharp isn't too common anymore. But they are pretty good, and are traditionally the proper pair to Nintendo systems. I'd pick up both televisions.

>> No.1355280

>>1355276
>crappier flat screen models made in the 2000s
One has little to do with the other.

There are some excellent flat screen models from the 2000s.

>> No.1355281

>>1355280
That's why I said brands matter.

>> No.1355283

>>1355279
Sharp was never top tier, but their products and manufacturing were solid. At the end of the CRT era, they focused on low end only, not competing with Toshiba, Sony, Panasonic, or even JVC.

Their association with Nintendo implies nothing.

>> No.1355284

>>1355275
It's a Toshiba. You can barely make out the word Colorstream aka Toshiba's term for component video.

>> No.1355290

>>1355283
Depends on how old it is. It could have character.

And sometimes it's good to pick up a bad tv and play around with it. How can you appreciate the good, if you don't know about the bad?

>> No.1355295

How many CRTs does /vr/ own?

I currently count 10 working, 4 awaiting repairs. At my peak I probably had about 30 working at once.

>> No.1355296

>>1355295
30+ including monitors and TVs in storage, all working

>> No.1355297
File: 75 KB, 800x600, Sharp-TV-famicom-System.jpg [View same] [iqdb] [saucenao] [google]
1355297

Maybe not the best, but I'd still love to get my hands on one.

>> No.1355298

>>1355284
yeah! It did say colorstream! Had no idea that was a branded Toshiba term.

Anybody in Reno want a tv dropped off at their house?

>> No.1355314
File: 949 KB, 2592x1936, Photo Aug 21, 9 07 49 PM.jpg [View same] [iqdb] [saucenao] [google]
1355314

>>1355249
pic related, my current crt

>> No.1355335

>>1355295
Just 5 for me.

Sony WEGA 32FS120
32-inch Toshiba HD-CRT
27-inch Trinitron from '93
19-inch Sanyo (had this one for about ten years now)
12-inch Insignia

Neither Sony has a remote, all the other ones do. I picked up most of these in the past year, and I got the WEGA two days ago. /vr/ has really taught me a lot about crt technology, I've been bit by the tube bug.

>> No.1355352

>>1355295

I actually own 5 working CRTs:
- a Samsung SyncMaster 955b PC monitor
- a Sony Trinitron KV-14M1B TV set
- a Commodore C=1085-S D3 Amiga monitor
- an HP Ultra VGA 1280 PC monitor
- a Tulip B-790 PC monitor

>> No.1355408

>>1355295

2 Sony PVM-20M2MDU
1 Sony PVM-20L5
1 Sony PVM-14L5

>> No.1355437
File: 37 KB, 800x600, 1390386566624.jpg [View same] [iqdb] [saucenao] [google]
1355437

>>1355295
Zenith TV built in 1990 with Coax RF only
Commodore Amiga 1080 monitor
Commodore Amiga 1084S monitor

Picture related. My 1084S has the exact same jacks. I'll probably solder on a SCART jack sometime in the future.

>> No.1355443

>>1355295
- Philips 14PT1345/58
- Sony Trinitron kv-21ft1b
- Dell P1130 (big ass 21" computer monitor)
I love them all

>> No.1355760
File: 50 KB, 644x429, CEM3022P.jpg [View same] [iqdb] [saucenao] [google]
1355760

Currently 3 at my house;
Sanyo - CEP 3022PS (PAL/SECAM version of CEM3022P)
Philips - BlackLine 21PT5322/01
Bang & Olufsen - Beovision MX-6000

+ 4 more in some other place.
Loewe Planus - 4272
Melectronics from 1990 (high quality rebranded Philips) - ? (24'')
Thomson Black Diva - 29DJ45ES (2003)
A B&W from the 60s which my parents kept, I could never look at it because it's kept in some big box and it weight way to much for a person to even move it a bit.

>> No.1355792

>>1355760
>Bang & Olufsen and Loewe Planus
I live in Europe and never heard or see them.
Are they some professional tvs or what?

>> No.1355809
File: 640 KB, 2002x1465, 21PT5322.jpg [View same] [iqdb] [saucenao] [google]
1355809

>>1355792
No, they are just consumer very high-end CRTs. B&O were the best a normal person could get on the market.

>> No.1355818

>>1355792

I bought a used B&O MX7000 couple of months back for €50, great set.

>> No.1355870

>>1355295
I have 20. Damn, that's more than I thought.
>PVM-20m2mdu
>3 in my NinjaWarriors cabinet
>Bally Sente cab
>SF2 cab
>Combatribes cab
>Nintendo Vs Unisystem
>6x Commodore composite monitors
>2x 13" consumer Trinitrons
>5" Realistic color portable with 10xD battery compartment
>26" Panasonic serving as a UHF repeater in the basement
>26" Magnavox currently disassembled to go into a vintage 50s wood cabinet I found in my grandma's attic
>13" DVD player TV with Svideo ins and composite outs as a possible replacement UHF repeater

>> No.1355940

>>1355870
What are you going to do with six Commodore monitors?

>> No.1355961

>>1355940
Ultimately? Sell them with the six Commodore computers I have stockpiled.

>> No.1356115
File: 1.42 MB, 3264x2448, P1190031.jpg [View same] [iqdb] [saucenao] [google]
1356115

are these scanlines /vr/ approved?

>> No.1356120

>>1356115
no scanlines are "/vr/ approved"

>> No.1356124

>>1356120
>taking what i said literally

>> No.1356145
File: 881 KB, 2048x1536, DSC00315.jpg [View same] [iqdb] [saucenao] [google]
1356145

>>1356115
Let me show you some proper scanlines.

>> No.1356153

>>1356145
powerful stuff

>> No.1356160
File: 17 KB, 500x500, hs.jpg [View same] [iqdb] [saucenao] [google]
1356160

>>1356145

>> No.1356178
File: 1.54 MB, 3264x2448, P1190029.jpg [View same] [iqdb] [saucenao] [google]
1356178

>>1356145
nice.
looking at these in full res makes my eyes sorta sore

>> No.1356186

waiting on my PVM to arrive, really excited for it and I hope its as good as everyone says. Although I wont have any RGB cables until a couple days after it arrives

>> No.1356191

>>1356178
>red green and blue at various levels of intensity
This is what filters fail to achieve. They aren't bright enough.

>> No.1356201

>>1356191
if only it were a real neo geo, and not a burnt copy of KOF 99 for the dreamcast

>> No.1356202

>>1356201
just buy a supergun and a neogeo MVS with kof 99 cartridge and have the truest arcade experience at home

>> No.1356671

>>1355295
16,5 " Siemens FC 147, got it from a friend after my Samsung died.
Phillips 109S, currently in usage, 19" if I'm not horribly mistaken.

>> No.1356682

Is there a typical lifespan for CRTs? I'm still using a TV i bought in middleschool like 10 years ago.

>> No.1356692

>>1356682
Depends on a lot of factors, like the humidity, temperature, storage and quality of the tube. Can't give you an average on that.

>> No.1356730
File: 110 KB, 640x480, 1388113272218.jpg [View same] [iqdb] [saucenao] [google]
1356730

I just got a remote for my Trinitron.

I got into the service menu finally

>MFW all these options

Half of them I don't even know what they do.

Anyone got a list of common service menu options and what they do on a Trinitron?

>> No.1356748

>>1356682
The actual picture tube rarely fails. If you're willing to do some repair work, you can keep a CRT television running for decades. I grew up with my father's B/W Zenith from ~30 years prior.

>> No.1356751

>>1356730
Find the service manual for your set. It will have a listing with names, and usually a guide for set-up as well.

>> No.1356757

>>1356751
Finding service manuals for Trinitrons hasn't been my specialty

>> No.1356764

>>1356757
Find a service manual for a similar model, then.

>> No.1356768

>>1356764
Alright.

>> No.1356770
File: 1.59 MB, 3264x2448, IMG_20131208_172609.jpg [View same] [iqdb] [saucenao] [google]
1356770

>>1356145

>> No.1356802

>>1356730
WRITE DOWN EVERYTHING BEFORE MAKING CHANGES
WRITE DOWN EVERYTHING BEFORE MAKING CHANGES
WRITE DOWN EVERYTHING BEFORE MAKING CHANGES
WRITE DOWN EVERYTHING BEFORE MAKING CHANGES
WRITE DOWN EVERYTHING BEFORE MAKING CHANGES

>> No.1356806

>>1356115

Looking good. I prefer the honeycomb mask over the stripes.

>> No.1356812

>>1356682
The good ones will last a decade or more without issue, and then another decade or more while being finicky before they finally kick the bucket.

>> No.1356808

>>1356802
What about just resetting it to factory default?

>> No.1356819

>>1356808

You can't trust that. Some televisions are tweaked at the factory before packaging. These are the true "default" settings for things like color, geometry, convergence, linearity.

If you set back to factory default these settings will go to a built in universal default that will not always give you a good picture.

Be on the safe side, and write everything down. Also be very careful in the service menu to not adjust the image to the point where you can't see anything. If you do that and accidentally save the setting, and then the power goes out, you might have to navigate back to there blind.

>> No.1356827
File: 1.29 MB, 2460x3280, 100_5419.jpg [View same] [iqdb] [saucenao] [google]
1356827

>>1355295
7

Sony PVM-20M2MDU (1998)(SD)
Sony KV 32FS13 (2001)(SD)
Sony KV 24FS100 (2003)(SD)
Samsung GXE-1395 (1998)(SD)
Toshiba CX32F60 (1997)(SD)
Sanyo HT30746 (2007)(HD)
Dell E770s (2000)(PCCRT)

There's another(I think Samsung) in the attic that a buddy left here, but I don't know what model, and I remember the picture quality being so-so.

>> No.1356831

>>1356819
Well, I've already messed around with the settings. I didn't mess with anything that seemed too important.

And I can't mess around with convergence or at least I don't think so. It seems its only color, V/H position and size and isolating the RGB guns.

It's not super important that its 100% true to the factory default to me.

>> No.1356836
File: 2.65 MB, 240x196, nogodpleaseno.gif [View same] [iqdb] [saucenao] [google]
1356836

>>1356808
NO

>>1356819
>Some televisions are tweaked at the factory before packaging.
ALL TRINITRON TELEVISIONS ARE SET UP INDIVIDUALLY AT THE FACTORY

NEVER USE THE RESET FUNCTION

NEVER!

>> No.1356837
File: 2.09 MB, 200x150, 1390221744723.gif [View same] [iqdb] [saucenao] [google]
1356837

>>1356836
Don't get your panties in a bunch buddy.

It was a free TV off the curb. It had bad RCA ports and a crack in the plastic housing but I repaired those.

When I pay for a TV, then I'll care about the settings

>> No.1356838

>>1356831
The horizontal convergence is digital, I believe. Vertical convergence seems to require manual adjustment (time for hexapoles!).

>> No.1356840

>>1356837
Using the RESET function in the menu will often completely fuck up the picture. There is no record of the factory settings, unless you write them down (or, on later models, back them up to a USB drive).

>> No.1356841
File: 168 KB, 372x252, 1371960744229.png [View same] [iqdb] [saucenao] [google]
1356841

>>1356840
My picture is fine.

>> No.1356847
File: 177 KB, 316x321, 1372665224418.png [View same] [iqdb] [saucenao] [google]
1356847

>>1356841
It seems I didn't write any of the settings to the RAM so its all good it seems.

>> No.1356856
File: 289 KB, 512x384, 1389589017216.png [View same] [iqdb] [saucenao] [google]
1356856

>>1356770

>> No.1356907
File: 1.57 MB, 2576x1952, smb2-j.jpg [View same] [iqdb] [saucenao] [google]
1356907

Got bored, decided to take photos.

This is my PC monitor, running in 256x240p (224).

>RGB FDS game

Yeah, yeah, I know. I like to pretend I'm running on a RGB modded system, even though I forgot to set to RGB color for these screens.

First screen shots are in 6500k. The image is a little line-y, but very nice overall, especially if you sit back a bit.

Monitor is Hitachi Superscan Elite 20.

>> No.1356913
File: 1.36 MB, 2576x1952, 5000k.jpg [View same] [iqdb] [saucenao] [google]
1356913

>>1356907

And in 5000k. Really warm, almost yellow filtered. But some of the oldest monitors I come across are set up like this.

>> No.1356917
File: 2.26 MB, 2576x1952, JVC TM-13U.jpg [View same] [iqdb] [saucenao] [google]
1356917

Same scene over composite video on JVC TM-13U.

I really love the halo effect you get on black backgrounds in old games, even if it is technically a flaw in the image.

>> No.1356920
File: 1.33 MB, 2576x1952, close up PC.jpg [View same] [iqdb] [saucenao] [google]
1356920

little closer

>> No.1356925
File: 2.59 MB, 2576x1952, JVC close.jpg [View same] [iqdb] [saucenao] [google]
1356925

>> No.1356927

>>1356920
Cool pics. I set this as my desktop.

>> No.1356985

>>1354718
I live in El Paso. Lots of small Mexicans around here

>> No.1357002

Found this interesting channel:

http://www.youtube.com/watch?v=h-rGfxP7VLs

Talks about some of the monitors posted here.

>> No.1357013

>>1357002
Heh, he skipped pushing the power button.

SKRRRRRREEEEEEEK

Always scared the shit out of my roommates.

Good to see someone showing how complicated these things get on the inside.

>> No.1357063

Anyone here know if I should spend a lot on a Nintendo Multi-AV-to-S-Video cable, or does it really matter?

>> No.1357097

So, I've got this Samsung CRT TV that has pretty bothersome overscan. Everything I've read on the subject tells me to access the service menu by pressing mute-1-8-2-power with the TV off, but that's not working for me. Could it be the remote, or is there something else I can do? It crops health bars and other HUD stuff pretty badly.

>> No.1357103

>>1357063
I wouldn't spend over ten dollars. The 3rd party ones can be just as good.

>> No.1357105

>>1357097
It could be the remote. I had to try a couple of universal remotes to get my XS-955 to go into service mode.

>> No.1357126

>>1356770
Yeah I totally thought about playing some of those indie games on a CRT like that, glad it looks as good as I thought!

>> No.1357197 [DELETED] 

/tv/ is very boob oriented tonight

>> No.1357228

Newfag here. I stumbled across this thread, and it got me thinking. Correct me if I'm wrong, but CRTs pretty much stopped being manufactured in 2008, so I guess my question is, would one of the latest ones be able to play with any system? I'm talking Atari 2600 all the way to PS4. Mostly just out of curiosity, though. I really only want one for the light gun games (f**king duck hunt dog...).

>> No.1357230

>>1356145
>>1356770
What kind of CRT are you using? I like it

>> No.1357237

>>1357228

The last ones had HDMI, and still had RF input I think, so you'll be able to play with pretty much everything if you have the right cables. But HD CRTs aren't the best option for pre-Xbox 360 consoles.

>> No.1357275

>>1357228
If you want one for lightgun games, it can't be a flatscreen. I don't know why that is, but my Zapper and Justifier don't work on my other flatscreen CRT or my rear projection, only on this little gray Trinitron I picked up from a university surplus.

>> No.1357281
File: 1.02 MB, 1152x823, csy2100_01.jpg [View same] [iqdb] [saucenao] [google]
1357281

While I'm still hunting for a good CRT with YPbPr or RGB input, my CSY-2100 RGB to YPbPr converter and SCART cables for SNES and Playstation finally came in. Tested them out on my 46" Samsung LCD and, after adjusting the variable resistors in the converter, the results look absolutely gorgeous for LCD. Hopefully I'll be able to get a CRT for this thing soon and test it out properly.

>> No.1357405

>>1356692
>>1356748
Of course the most important ones are workload and maintenance. If you're leaving it in max contrast radiation mode. then not only are you making it look like crap, you're killing it faster.

>>1357063
Nintendo/Monster/Hori are sure bets. Buying a no-name cable is okay as long as you know how to test if it's actually the right kind and are comfortable with returning and rebuying until you get a good one.

>>1357237
>HD CRTs aren't the best option for pre-Xbox 360 consoles
No, actually they're incredible for DC w/VGA box, or PS2/GCN/Xbox w/component cable + compatible 480p/hi-res games.

>>1357275
>it can't be a flatscreen
That's not universally true. Plenty of flat screen CRT SDTVs work just fine with light guns of all types.

>> No.1357574

My trinitron has a KA-THUNK sound when turning it on :3

>> No.1357606
File: 1.32 MB, 2592x1944, DSC00384.jpg [View same] [iqdb] [saucenao] [google]
1357606

>>1357230
I'm >>1356145
Sony Trinitron KV-C2521D
Search the foolz archive for more posts i made about it.

>>1357574
That's the degaussing coil.

>> No.1357701

>>1357574
It means your TV is a bad enough dude to rescue your eyeballs. That sound is the most macho sound in all of consumer electronics.

>> No.1357915

two questions:

>what's the ideal size for a CRT
>compared to a CRT/PVM, what do I lose if I'm using a 32'' LED connected to a laptop via VGA/HDMI

>> No.1357963

>>1357915
If you're emulating and keeping your signal all-digital you're not going to suffer from input lag or sloppy upscaling, which are the main things that are unacceptable about using real consoles on HD displays. I'm assuming you're using 4:3 mode so you're getting an image that's about the same as a 26" 4:3 CRT.

What you're missing out on is scanlines, a few transparency tricks on Genesis and some color blending tricks on NES. You could get simulated scanlines with a filter like CRT_Geom on your emulator. With a CRT VGA monitor you could hack your drivers to output real 240p and get real scanlines but you still wouldn't get the blur tricks because your display would be too crisp. You could also use CRT_Emudriver to run a PVM with your laptop and really experiment with scan rates, especially on arcade games.

CRTs just look noticeably different than HDTVs because of fundamental design differences. All this retro stuff was on CRTs back in the day so it looks more authentic on CRT. Nothing about what you're doing right now is "wrong" per se unless you ask someone who is completely anti-emulation.

>> No.1357968

>>1357915
>what's the ideal size for a CRT
big enough to see from where you want to sit

>compared to a CRT/PVM, what do I lose if I'm using a 32'' LED connected to a laptop via VGA/HDMI
za warudo

>> No.1357981

>>1357968
WRRRRRRRRRYYYYYYYY....

>> No.1357983

>>1357701
I got a Sony Trinitron that makes THUNK...ka! When I turn it on.

I can't find a decent pic of it, but it's pretty much the same AVGN uses.

Good sign, or bad sign?

>> No.1358004

>>1357963
>If you're emulating and keeping your signal all-digital you're not going to suffer from input lag or sloppy upscaling, which are the main things that are unacceptable about using real consoles on HD displays.
This is true as long as anon is being sure to output at the TV's native res.

>CRTs just look noticeably different than HDTVs
There were a lot of CRT HDTVs, gotta watch using the terms against each other.

Plus it's not just visual effects, even TN panels have slow response separate from any potential scaler latency.

>>1357983
>Good sign, or bad sign?
macho sign, give your TV a high five and offer it a beer

>> No.1358023

>>1357963
>keeping your signal all-digital
does that mean using hdmi instead of vga?
>assuming you're using 4:3 mode so you're getting an image that's about the same as a 26" 4:3 CRT.
wow so 32'' 4:3 CRT are pretty huge
>missing out on is scanlines
is there some sort of consensus about these filters? do they seem forced or do they enhance the experience?
>a few transparency tricks on Genesis and some color blending tricks on NES
this due to emulation issues or what?

btw i have a little sony crt but i'm thinking it's complete shit. maybe you could identify if i take a pic? i doubt it though, it's one of those grey late models.
>>1357968
>big enough to see from where you want to sit
that's a great response
>za warudo
u wot
>>1358004
>as long as anon is being sure to output at the TV's native res
how do i do this?

>> No.1358025

>>1358004
>There were a lot of CRT HDTVs, gotta watch using the terms against each other.
Yeah that's true but I can't just say "LCDs" either. I guess to be entirely accurate I should say "fixed resolution displays" but that isn't very lay-friendly - plus HDCRTs look pretty different from SDCRTs, especially 16:9 consumer models that don't even sync down to 240p.

I didn't mention the native resolution thing since chances are that his video card detected the native resolution of his display automatically but you're right it is worth making sure. While we're talking about that he should probably also confirm that he's using 500% (or some even %) zoom to fill his display vertically instead of just "stretch to height" on the off chance that the display's native resolution isn't a multiple of the game's native resolution.

This kind of stuff is why the CRT thread is eternal and this isn't even CRT related!

>> No.1358037
File: 193 KB, 800x600, 12107721566_e5b5b5a397_c[1].jpg [View same] [iqdb] [saucenao] [google]
1358037

I changed my setup a bit and replaced a 27" with this 20", it fits better with this over here and I already have a really nice Profeel/PVM on the other side of the room for others. This is basically the emulation CRT w/ the Wii.

>> No.1358041

>>1357968
>big enough to see from where you want to sit
This, especially with regards to PVMs because the smaller ones are designed to be comfortably viewed at similar distances as computer monitors. 14" units are great for desk-top use

>> No.1358054

>>1358037
>20af45
yay!

>> No.1358081

>>1357963
You can get the blending effects by using a blur shader like GTU.

>> No.1358102

with a 20 inch pvm how far away would two large stereo speakers need to be away from it? Since the pvm speaker is probably not great I was planning on hooking it up to big speakers but I dunno how far they need to be before causing visual problems because of the magnets and shit

>> No.1358120

>>1358102
Shielded speakers can be placed pretty close to the tube. You'll see any effects right away if there are any.

>> No.1358134

>>1358120
Is there a way to tell if they are shielded other than just having them close and seeing?

>> No.1358137

>>1358102
PVMs have thick metal cases for exactly that reason although speakers bigger than maybe 8s or 10s might have stronger fields than they were designed to insulate from.

>>1358081
Neat! I feel like, with good shaders on plasma it won't be that long before we can reproduce most of the CRT experience (or at least the desireable parts)

>> No.1358142

so uh if i play 240p youtube vids on my crt will they look good?

>> No.1358145

>>1358134
Look up the model numbers.

>> No.1358150

>>1358142
Yes, they are watchable
>>1358054
Woted it! When my Trinitron dies, I try to find this tv. And yes, 20" crts are really nice. There is some big weight problems afer 20"

>> No.1358153

>>1358142
No because of compression artifacts, but a losslessly-encoded digital transfer of a VHS recording should look much like the original recording would on that same display.

>> No.1358178

i'm the guy with the 32'' led
what can i do to improve this
>>/vg/58564518

>> No.1358181

>>1358178
>>>/vg/58564518

>> No.1358183

>>1358178
>>>/vg/58564518

>> No.1358229

>>1358178
>>1358181
>>1358183
1360x768
You're not going to be able to have your games FULL full screen at this resolution without there being interpolation. Instead, "zoom" the game by (for this example, which I believe is Mega Man X) 4x or 400% zoom. You'll have 6 pixel wide black bars at the top and bottom (or maybe even upwards of 30) but you won't have those half-and-half areas... Unless they're there in the actual ROM for some reason to theoretically be more readable on SDTVs over Composite (or RF)

>> No.1358253

>>1358229
take a look at >>>/vg/58567371, some guy told me to use integer scale and now i have basically done what you said (right? because i have black bars at bottom and top).

the font however is still shit. the guy thinks it's a problem with the font on the game, but look at the console intro: >>>/vg/58567887

>> No.1358295

>>1358253
You're forcing a 4:3 aspect ratio for the output, correct? The PS1 uses a lot of different resolutions, and not all of them are truly 4:3, they just get scaled to that. Stretching the image back out to 4:3 is going to cause uneven scaling on anything that isn't naturally a 4:3 resolution (320x240 for example).

>> No.1358305

>>1358295

It's not that they're scaled, it's just that all resolutions doesn't have square pixels. But they're all meant to be played on a 4:3 screen.

>> No.1358307
File: 81 KB, 910x664, 50.png [View same] [iqdb] [saucenao] [google]
1358307

>>1358295
no not really, you can see my video config on >>>/vg/58567371

under settings > video options > aspect ratio i can use: 4:3, 16:9, 16:10, 16:15, config, 4:3 (1:1 PAR), core provided and custom.

this screen comes up when i press "custom ratio".

>> No.1358309

>>1358305
but a modern LCD panel DOES have square pixels, hence the issue.

>> No.1358332

>>1358307
first of all your Mega man screen looks like it's being scaled normally. The PS1 boot stuff doesn't render at 240p, it's a higher resolution that can't scale evenly to 960x720

>> No.1358336

>>1358307
you're using 960x720 as the ratio, which is 4:3. So you are forcing a 4:3 ratio for the output

>> No.1358354

>>1358332
>>1358336
oh ok
so what do i do

>> No.1358396

>>1358354
If you set Integer scale to on and aspect ratio to Core Provided, what happens when you run the PS1 boot screen? I don't have retroarch installed

>> No.1358397

sup gaiz, got this free Toshiba tv with component video and s-video, looks pretty good, but I forgot how much these old tubes whine in a high pitch

>> No.1358406
File: 673 KB, 2592x1936, new toshiba.jpg [View same] [iqdb] [saucenao] [google]
1358406

>>1358397
forgot pic dammit

>> No.1358403

>>1358396
also try turning off crop overscan

>> No.1358413
File: 22 KB, 1366x768, ppp.png [View same] [iqdb] [saucenao] [google]
1358413

>>1358396
>>1358403
i get this

>> No.1358421

>>1358406
\It'll whine less when it heats up. You'll also get older and more deaf, especially to high frequencies.

>> No.1358420
File: 117 KB, 1366x768, le font.png [View same] [iqdb] [saucenao] [google]
1358420

>>1358413
and this is megaman x6

>> No.1358425

>>1358413
>>1358420
What about if you set aspect ratio to 4:3 (1:1 PAR)

>> No.1358430

>>1358406
Fuckin' FFMQ. Goddamn that takes me back...

>> No.1358431

>>1358425
literally the same shit with the bios boot

>> No.1358436

>>1358431
what about MMx6. I'm pretty sure the PS1 boot screen runs at either 640x240 (480i) or 512x240. There is no way for you to integer scale those two resolutions 960x720, they're too large.

>> No.1358439

Not trying to be mean but, why the hell are we discussing this stuff in the CRT thread? Nothing to do with it really.

>> No.1358440

>>1358436
err 640x480 and 512x480, interlaced I mean. anyway scaling them even by 2x would exceed 960x720

>> No.1358447

>>1358439
lmao i know man but it kinda started with me asking if a 32'' led was fine for old games and then i wanted to know if the settings i was using were the closest i could get to playing it on a crt
>>1358436
>>1358440
i'll try thatsonic 3 looks like shit btw

>> No.1358458

>>1358440
>>1358436
looks the same
u know what fuc it
im gonna blame capcom

also what would be the absolute best settings for this >>1358307 screen (for overall emulation not just psx)
and could you explain what each thing does

i want to emulate it as close to the original as possible so maybe u can recommend me some filter (unless they are shit)

>> No.1358461

>>1358458
use crt-geom, then you don't have to deal with all this integer scaling shit in the first place

>> No.1358542

>>1358305

However, some PlayStation and other console games are letterboxed to one degree or another.

See

Castlevania: Symphony of the Night
Street Fighter II SNES

>> No.1358548

>>1358542
how the fuck do you know that
do you remember any others?

because i already finished simphony on my psx with a crt and i don't plan on playing that sf game

>> No.1358551

>>1358440
Also, good luck integer-scaling a 256x240 or 384x240 picture while preserving the correct aspect ratio. The PSX video output can be 256, 320, 384, 512, or 640 pixels wide in either interlaced or progressive mode.

>> No.1358568

>>1355224
>HDTVs
>accurate color
What are you smoking?

>> No.1358581

>>1358548
>how the fuck do you know that

I...played...them?

Tons of games really. Don't always assume black bars aren't supposed to be there. Like the black bar on the side of some Mega Man games.

>> No.1358586

>>1358542
Genesis can transfer significantly more data to the VDP if you force blanking for a longer time. SSF2 does this to get two new huge sprites into VRAM (potentially) every frame while still being able to feed audio samples. SNES is probably similar.

>> No.1358585

>>1355224
Dunno bro. Before I rediscovered CRTs, I had a nagging sense that the games didn't look nearly as good as I remembered them looking. I mostly wrote it off as them just being old (though now I know better), but on some games it was blatantly obvious that something was wrong. The crazy artifacting in FF6 was really obvious, what with Celes having a huge Jew-nose due to halos around her portrait.

>> No.1358589

>>1358585
Wait, Celes doesn't have a face-horn? EVERYTHING I KNOW IS A LIE!

>> No.1358593

>>1358581
NES and SMS games often black out a single 8px column of tiles on the left or right side of the screen to hide scrolling artifacts (their scroll planes are only 256px wide).

>> No.1358605

>>1358593
Yup, and that line bows inward for some reason, even on CRTs with excellent geometry.

>> No.1358609

>>1358586
I never knew that. Always figured it was some technical limitation.

>> No.1358614

>>1358609
It is a technical limitation. The Genesis can transfer ~200 bytes per line from the cartridge (or CPU RAM) to the video RAM during blanking. It can only transfer ~18 bytes per line during active display. So, if you've got a ton of new video data to stream in every frame, you need to make the blanking period longer to get more transfer capacity.

>> No.1358770

>>1358568
why not

>> No.1358850

>>1358568
Modern HDTV's generally have much better color reproduction than a random consumer CRT television from the 80s or 90s.

>> No.1358867

>>1358421
Not that I thought you were accusing me of being underage, but at what age does the high pitched noise become less noticeable? I'm 21 if it matters

>> No.1358897

>>1358867
It's still annoying for me aged 31.

>> No.1358952

>>1358867
There is no set age. Some people's ears just stay more sensitive than others.

My mother can still hear it, and she's 57

>> No.1358980
File: 149 KB, 512x384, 1390540635140.png [View same] [iqdb] [saucenao] [google]
1358980

>>1358897
>>1358952
it's not as bad playing a game in 240p, like SNES and N64 don't whine as loud as say, PS2 or Dreamcast

why is those things?

>> No.1359102

>>1358980
Please don't tell me you can hear 31kHz whine

>> No.1359105

>>1359102
what? my tv buzzes, it's annoying but you get used to it

>> No.1359116

>>1359105
31kHz is what a vga crt monitor would "whine" at. Should be well above human hearing, although you can hear it firing up when it first comes on like *PZZZZzzzzziiiiii......." and then it (should) be "gone" as far as you are capable of knowing.

>> No.1359127

>>1359116
nope, quite persistent in it's annoyance. Although like I said, you get used to it. It was annoying when I got it home today, but by tonight it's not bad, especially on 240p

>> No.1359156

>>1359127
Your SDTV whines at 15kHz

>> No.1359163

A 15khz monitor should not whine to the point it is irritating or hurts your ears. If it's doing that it is malfunctioning.

Sometimes if a room is cold they may whistle louder than usual, or if they have been in storage for a long time. It should resolve itself after few minutes.

Additionally, I've noticed multi-sync monitors will whistle more in 15khz mode than a dedicated set will.

I have very attentive ears, but I have to listen extremely closely to hear any whine at all coming from either of the SD CRTs I routinely use in my room.

>> No.1359640
File: 75 KB, 500x667, LEL.jpg [View same] [iqdb] [saucenao] [google]
1359640

not CRT, but look how bad RF on a HDTV looks

>> No.1359668

>>1359640

You took the worst TV AND video signal available for retro games, you're truly evil anon.

>> No.1359702

>>1359668
the picture doesnt really show how bad this is, its almost in black and white and fucking aroudn with the saturation did nothing, hilariously bad

>> No.1359713

>>1359163
Are they small and high quality? My 13" Trinitrons (even the '87 one) are pretty much inaudible. My 20" PVM is pretty quiet, especially through the casing but big shitty TVs are distinctly audible.

They all make less noise than a computer fan though, so I dunno why people complain.

>> No.1360367

>>1359713

I've owned many different sizes of televisions, and none of them whistled. I had a Toshiba 36A60 and it didn't make a peep.

My dad has a little zenith color TV that whistles very badly. Drives me out of the room and gives me a headache. He says he can't hear it :|

>> No.1361112
File: 1.41 MB, 2560x1920, IMG_20140124_174958.jpg [View same] [iqdb] [saucenao] [google]
1361112

Snapped a pic of a 40 inch Mitsubishi tube I spotted thrifting today. Wife included for scale.

>> No.1361124

>>1361112
dat scarf

>> No.1361168

>>1361124
Yes, I'm a Tom Baker.

>> No.1361175
File: 39 KB, 382x500, nf_s12a_uln_1.jpg [View same] [iqdb] [saucenao] [google]
1361175

>>1359713
>They all make less noise than a computer fan
Not if you have good fans. And even if you have a noisy fan it's usually wide spectrum noise not a single tone so it's much less annoying.

>> No.1361180

>>1361112
Man, she looks comfortable as hell sitting next to that big ass TV.

I kinda want to go put on a coat and gloves and go sit on a cold floor.

That sound weird to you guys?

>> No.1361181

>>1361175
>it's usually wide spectrum noise not a single tone so it's much less annoying.
Agreed - but in decibels it's quieter than even a good case fan.

>> No.1361185

>>1361180
Not if part of the fantasy is playing 240p content on a 40" CRT from two feet away.

You'll be microwaved warm.

>> No.1361189

>>1361185
The best type of warm.

>> No.1361191

>>1361185
I could be playing FF7 while wrapped up in a giant coat.

Hmm...

>> No.1361212
File: 11 KB, 243x207, 1390519801766.jpg [View same] [iqdb] [saucenao] [google]
1361212

>>1361112
Cute wife.

>> No.1361237

>>1361212
The ridiculously enormous 40" Mitsubishi CRT makes her look even cuter by comparison.

>> No.1361247
File: 7 KB, 222x192, 1275726311320.png [View same] [iqdb] [saucenao] [google]
1361247

D-... Does anyone have pics of Super Metroid playing on one of these?

I didn't even know CRTing was a popular thing but they look so nice and I'm getting a nostalgiaboner.

>> No.1361251

>>1361247
Some guy posted a BUNCH of Super Metroid pics in an old thread mainly illustrating CRT_Geom though. Should be in the archive, or I can take some PVM pics this weekend.

>> No.1361254
File: 1.21 MB, 3280x2460, 100_1798.jpg [View same] [iqdb] [saucenao] [google]
1361254

>>1361247
Here's a quick shot I took back when I first got mine; They're in S-Video.

I can take some gameplay shots in RGB right now if you'd like.

>> No.1361259
File: 17 KB, 664x422, 8675309.png [View same] [iqdb] [saucenao] [google]
1361259

>>1361254
Fuck me if I'm not 8 years old again.

Yes please sir.

>> No.1361279

>>1361254
model?

>> No.1361284
File: 910 KB, 3280x2460, 100_5572.jpg [View same] [iqdb] [saucenao] [google]
1361284

>>1361279
Original, with one of the lesser quality video chips. I have a Mini that I intended to mod/have modded, but haven't gotten around to it.(Despite having it since June)

It sadly seems as though that save has disappeared, so I'll have to take some shots of the demo.

I'll play through a bit as well, as to get more specific area shots.

>> No.1361285

>>1354841
Well, the craigslist offering never replied. I guess I'll never know what it was.

>> No.1361291
File: 932 KB, 3280x2460, 100_5542.jpg [View same] [iqdb] [saucenao] [google]
1361291

>>1361284

>> No.1361293
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>> No.1361295
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>> No.1361297
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>> No.1361298
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>> No.1361303
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>> No.1361307
File: 35 KB, 525x481, 13.5.jpg [View same] [iqdb] [saucenao] [google]
1361307

>>1361303
>>1361298
>>1361297
>>1361295
>>1361293
>>1361291
Thanks for the nostalgiabomb, friend.

>> No.1361305
File: 869 KB, 3280x2460, 100_5576.jpg [View same] [iqdb] [saucenao] [google]
1361305

>> No.1361310
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>> No.1361314
File: 1.13 MB, 3280x2460, 100_5599.jpg [View same] [iqdb] [saucenao] [google]
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>> No.1361315

I got a little hp pavillion baby PC with windows XP and after formatting it seems to run mame games p well. Im thinking of getting a VGA to BNC and hooking it up to a PVM. To do it I'd need to get a 15Khz signal and I've heard of soft15Hkz.

Looking at cards that are known to work with soft15khz I see Geforce 6150. The PC I got has an onboard graphics card with a geforce6150 LE. Do you guys think that would work the same as a regular 6150? Also on a VGA to BNC there are two cords for sync H and V, but the PVM just uses composite to sync so would I just get a cord to combine H&V and stick it in the composite for sync?

And I've heard that signals not at 15khz can damage a 15khz arcade monitor, would that be the case for a PVM too?

>> No.1361316

>>1361297
what kind of tv?

>> No.1361317
File: 1.84 MB, 482x344, 1286467743301.gif [View same] [iqdb] [saucenao] [google]
1361317

These images have dark horizontal lines through them, are fuzzy, and have inconsistent, nonuniform brightness in areas of light-dark contrast, so why do I like the way these look better than on my new LCD?

>> No.1361323

>>1361307
No Problem. More to come.

>>1361316
Sony PVM-20M2MDU

More photos of the set on my flickr

>> No.1361327

>>1361323
what is it about that model, i see it pop up more than other PVMs

>> No.1361331
File: 1.14 MB, 3280x2460, 100_5623.jpg [View same] [iqdb] [saucenao] [google]
1361331

>>1361327
Relatively common and quality model?

I know for a fact at least 2 anons have the same set and got it from the same seller as I did.

>> No.1361357
File: 973 KB, 3280x2460, 1390640209135.jpg [View same] [iqdb] [saucenao] [google]
1361357

>> No.1361374

>>1361317
is as developers intended

>> No.1361378

>>1361331
i see, i'm just using some normal 20inch trinitron

the PVMs i see look really nice

>> No.1361390

>>1361331
What's the most I should pay for a PVM-20M2MDU and have it shipped? There's absolutely no way I'll run across one since I live in bumfuck nowhere.

>> No.1361394

>>1361315
>Do you guys think that would work the same as a regular 6150?
I used to work with many different 6100-variant motherboards all the time. I still kinda love them. They should all generally work the same way.

>would I just get a cord to combine H&V and stick it in the composite for sync?
You can combine the sync lines together with a T-connector in a pinch but it's a hack (like combining stereo to mono using a splitter the wrong way around instead of using a proper mixer).

Here's the right way:
https://web.archive.org/web/20070601235545/http://www.tkk.fi/Misc/Electronics/circuits/vga2rgbs.html

>>1361323
>>1361331
>>1361357
>finally tripping on after posting your flickr because you knew I'd notice your shens

>> No.1361398 [DELETED] 

>>1361317

The picture is more natural, every thing on an LVD look fake.

>> No.1361402

>>1361397
mockball to supers: the classic

>> No.1361397
File: 1.01 MB, 3280x2460, 100_5697.jpg [View same] [iqdb] [saucenao] [google]
1361397

>>1361357
And then I actually managed to mockball when I wanted to, for the first time.

>>1361378
Consumer Trinitrons aren't half bad either. I use a 32in FD Trinny for TV and when my dad wants to play something, and a similar 24in set for when my nieces want to play.

>>1361390
I spent $50(+40 shipping) on mine, but I know that it was a really good price all things considered.

I personally wouldn't want to go over $80 or so before shipping, assuming it was in good condition.

>>1361394
Not even gonna say it since I put it in the e-mail of the first post.

>> No.1361405

>>1361317

The "black lines" excepted, it's natural. Everything look fake on an LCD.

>> No.1361412

>>1361317
Because these games were designed to look good under those conditions. It's why every video game you play in an emulator without filters looks way too bright and jaggy.

>> No.1361424

>>1361394
thanks for the help

>> No.1361427
File: 49 KB, 768x576, Blood 14.jpg [View same] [iqdb] [saucenao] [google]
1361427

>watching X-files
>see this
>think of /vr/

>> No.1361431

>>1361397
Cheapest I'm seeing for any 20" PVM right now is $200 including shipping, ignoring the ones labeled as for parts. I think I'll have to bide my time until a deal comes along.

>> No.1361438
File: 1.07 MB, 3280x2460, 100_5779.jpg [View same] [iqdb] [saucenao] [google]
1361438

>>1361431
>I think I'll have to bide my time until a deal comes along.
That sums it up pretty well. Good deals do pop up, you just have to wait a while.

Add it to your interests and check in on it every now and then.

>> No.1361462
File: 42 KB, 555x242, 106724314_378.jpg [View same] [iqdb] [saucenao] [google]
1361462

>>1361438
Speaking of those 20" PVM's, is there any difference between the different medical versions other than the inputs? I'm mainly aiming for the 20M2MDU because of it having two sets of RGB/Composite input.

>> No.1361465

>>1361462
>Composite
I mean Component. Man, a lot of people in this thread are dyslexic with those terms.

>> No.1361470

>>1349984
sup sam

>> No.1361472
File: 583 KB, 986x1312, 100_5785.jpg [View same] [iqdb] [saucenao] [google]
1361472

>>1361462
>>1361465
Just that it meets certain standards/regulations to be used in a medical environment, and I believe it is supposed to have a splash guard over the knobs/buttons on the front.
Multiple inputs aside, another benefit medical sets have is that they're likely to have less hours on them than their studio/production counterparts.

The current cluster of wires I have running into mine right now.

>> No.1361497
File: 1.28 MB, 3280x2460, 100_5804.jpg [View same] [iqdb] [saucenao] [google]
1361497

Time to go to bed and hope my save is still there tomorrow.

>> No.1361574
File: 620 KB, 2048x1536, CIMG1312.jpg [View same] [iqdb] [saucenao] [google]
1361574

So I have this Mitsubishi TV from somewhere around '85 (according to my parents) Model name/code is; CT-1903EM, never seen anyone else with this. Is it shit, should I replace it with lets say a sony PVM for example? Also would be nice if I could rid of using a shitty VCR because this TV only accepts coaxial. (Will take better pictures)

>> No.1361590

>>1361574

Keep it if you want a monitor for an Atari 2600.

>> No.1361595

>>1361590
If it's shit just say that it's shit.
So what should I do?

>> No.1361603

>>1361595

It's not shit for the Atari 2600, NES and RF only consoles.
But if you don't like it, just sell it. But DON'T trash it, old TVs like these are pretty cool, even if they don't have anythng else than RF input.

>> No.1361609

>>1361603
Yeah it's decent for NES, though I wouldnt say so for SNES. NGC and PS2 are fine, I used to play a bit of PS3 on this old beast before I got a HDMI monitor.

I can get a Sony PVM 2054QM for 80 yuros or should I go for something out of the Wega or Trinitron line?
(I work at a thrift shop so I can get a Trinitron from 2000-2005 easily for 10 to 30 yuros, fun fact I also get all the retro stuff etc. from there for free)

>> No.1361614

>>1361609

If it's good for your NES then just keep it.
Also, if I were you I would go for the PVM, not the Wega.

>> No.1361642

>>1361574
I keep a working 13" RF-only TV around just for the heck of owning it, even though it was actually a relatively recent pickup. My family and I would have kept some really beautiful old 19-20" TVs from my childhood if only they hadn't all failed or been ruined in some way. I really miss those...watching TV and movies and home videos with my family, my first baseball game, playing my Atari, NES, Turbo, and Genesis...all these things happened on those TVs. And they all had something unique about them technically as well (special sensors, knobs, and features you don't see any more).

It will never look perfect for consoles that are capable of better connections than RF. However, you can keep using it without a large VCR taking up space if you get one of those nice universal RF modulators that accept S-video, composite, and phono audio inputs. I picked up a second one of these new at a local shop for $5 U.S. a couple weeks ago, though I'm sure that was a great deal instead of the going rate.

BTW, if you pick up one of these and it has stereo audio inputs, and if your TV also has a stereo tuner and speakers, it's almost guaranteed that it won't actually encode the sound into stereo to be decoded by the TV. The best it would do is mix both channels to mono.

>>1361609
Go for PVM as long as you also intend to use RGB cables for all your consoles and the size of the PVM is adequate for your viewing distance. If not, the extra cost for the display wouldn't be justified (to me).

>> No.1361775

>>1361112
Are you sure that's not the AM4201R?

It looks almost identical from the front. Did you check the rear inputs?

>> No.1361784

>>1361574
It's not shit. It's collectible in its own right. Get a PVM, but don't replace it.

>> No.1362215

>>1357230

17-inch Dell E771p

>> No.1362261
File: 1.03 MB, 2284x1876, kx27ps1.jpg [View same] [iqdb] [saucenao] [google]
1362261

Does anyone here in /crtg/ know if a Sony KX27-PS1 is a good monitor?

>> No.1362265
File: 80 KB, 368x512, kx27ps1_input.jpg [View same] [iqdb] [saucenao] [google]
1362265

The continuation of >>1362261
Here are the input

>> No.1362273

>>1356770
how did you do this? Are you using RGB?

>> No.1362275

>>1362261
I'm sure it's a good model but it's an old one, so make sure it doesn't have an insane number of hours put on it or any burn in

>> No.1362283

>>1362265
>that IDE
what?

>> No.1362308

>>1362261
An anon on here has one and he swears by it.

>> No.1362316

>>1362265
>>1362261
It uses a non standard SCART input. for some reason the only way to get RGB is to wire a 5v transformer to one of the pins to trigger RGB mode.

>> No.1362319

>>1362273

I'm a Frenchbro, so yes, I'm looking for RGB every time I look for a set. To be fair, I've never, NEVER owned a TV that didn't had RGB SCART.

>>1362275

Okay, I'll ask how much it was used. The photos the seller posted don't seems to show any hint of burn in to be fair.

>>1362316

Thanks for the info anon, I would have never guessed.

>> No.1362623

>>1362273
Yes, in the sense that VGA is a 31khz RGB signal. He's using a regular VGA CRT computer monitor with hacked drivers that go down to 320x240 or maybe as crazy as 1440x240, which some people use to use filers on the horizontal in emulators - although with Cave Story it's probably just 320x240

>> No.1362645

>>1362273

RetroArch with NXEngine, 320x240 120hz resolution

>> No.1362673
File: 38 KB, 452x458, 1389050081296.jpg [View same] [iqdb] [saucenao] [google]
1362673

So, I'm fairly unaware of CRTs, and have been meaning to get one.

What would be the best all around CRT for someone that wants to play all retro systems on? NTSC, by the way.

I own a 32" iand a 41"LCD, so I'm covered for later generation systems.

>> No.1362675

The back of my PAL CRT TV claims to only do 50 Hz, but 60 Hz mode on GC/Wii doesn't show any problems.
Does the TV actually display 60 half images, or does it skip 10 of them?
Even NTSC games on PAL N64 work out fine, which always was a problem on the TV of my parents.

It's pretty much a final generation CRT from 2006. So should I just assume the 50 Hz remark is only half of the truth?

>> No.1362679

>>1362673
I also suppose I can play my Xbox, gamecube and PS2 on them.

Though I want to get component cables for all of them(good luck to me about the gamecube).

But I can easily double up.

>> No.1362692

>>1362675
How the fuck do you play NTSC games on a PAL N64?

>> No.1362698

>>1362692
There are region-free adapters.
They look pretty funny. First you put the adapter in, then you stick the game to played on top, then you plug a game from your own region into the back, and then look up a gameshark code to make the game work.

Easier is just to use a device like ED64, ED64Plus, etc. and directly play ROMs.

>> No.1362704

>>1362698
TOWER OF POWER ADAPTER

>> No.1362707

>>1362675
It is tolerant enough to sync 60hz, apparently. There is no way (unless it's a digital system with a framebuffer) that it's "skipping" frames - that's not how an analog video system works. The electron beam is fed an amplified signal based on the current video input, with no (or, nanoseconds of) delay. As a general rule, if 240p images are displayed "true" (big fat scanlines, no interlacing pattern) then you don't have any buffer between the video signal and the tube.

I wouldn't be surprised if it's 60hz compatible - be aware that the picture height may be strange, though. Many older 50hz sets took 60hz almost unintentionally, and would have an off-center or poorly sized picture as a result.

>> No.1362718

>>1362673
Find a late Sony, Panasonic, or Toshiba set - they usually have component inputs. Make sure it's not HD, as those will upscale SDTV signals. (Some EDTV/progressive-scan models are actually SD/ED multi-scan, and highly sought after for that reason.) If you doubt it's actually an SDTV, mash your face into the screen and try to "catch" the interlacing pattern with your eyes to make sure it's displaying 480i natively. Bring a 240p device to test if possible.

>> No.1362723

>>1362718
What exact sets should I look out for?

>> No.1362726

>>1362723
there are too many to list across every good manufacturer

better to learn what to look for

>> No.1362727

>>1362675
>The back of my PAL CRT TV claims to only do 50 Hz
That part of the back tells you what mains voltage you can use.
In your case it could be ~220-240V 50Hz.
And here 50Hz (frequency after voltage) stands for the mains frequency which is not really related to the refresh rate.

>> No.1362732

anyone know of a sony trinitron version with a digital tuner?

>> No.1362735

>>1362727
That's true, but in the specification it also says:
>Picture processing: 50 Hz

>> No.1362768

>>1362735
It's only designed/tested for 50Hz but most 50Hz can display 60Hz anyway.

>> No.1362906

>>1362732
To my knowledge, none of the Sony HD CRTs have built in digital tuners. Some of them are CableCARD ready, if that's even an option anymore.

It's not really an issue anyway since digital tuners are cheap.

>> No.1362930

>>1362732
XS955, XBR910, XBR960, XBR970. Not sure if the 910 has a digital tuner, actually. XBR960 and XS955 have SFP tubes, SBR910 and XBR970 are just "regular" FD Trinitron.

>> No.1362953
File: 2.88 MB, 2576x1952, Phillips - RF.jpg [View same] [iqdb] [saucenao] [google]
1362953

Who slum in here?

My PlayStation playing imbNES via RF over a gamestop multi-adapter.

Television is a nice 19" Phillips from around 2000. I've intentionally pushed the color and contrast, while turning down brightness, and upped the sharpness. Looks very close to the real deal, I think...

>> No.1362985
File: 1.12 MB, 2576x1952, Phillips - RF 2.jpg [View same] [iqdb] [saucenao] [google]
1362985

>>1362953

>> No.1362990
File: 1.67 MB, 2576x1952, Phillips - RF 3.jpg [View same] [iqdb] [saucenao] [google]
1362990

>>1362985

>> No.1362994
File: 1.62 MB, 2576x1952, Phillips RF - 4.jpg [View same] [iqdb] [saucenao] [google]
1362994

>>1362990

>> No.1363054

>>1361112
Wow that is a big crt

>> No.1363239

>>1362953

Those colors are horribly wrong, SMB sky isn't supposed to be that deep of blue, not even with the PlayChoice-10 PPU

>> No.1363562

>>1362906
Nah, Sony actually did make HDTVs, not just "HD Ready" TVs. Presence of a digital tuner was the marketing distinction.

>>1362930
The XBR910s don't have digital tuners but they do have SFP tubes.

>> No.1364024

I only have my Sony KX-14CP1 and my 9" PVM. ;_;

I'd like to acquire PVM 2020 or something.

>> No.1364030
File: 907 KB, 1920x1285, dont.jpg [View same] [iqdb] [saucenao] [google]
1364030

>>1349984
>s-video in charge of colour

RGB makes everything else look like shit. Look at these scanlines, look at them!

>> No.1364103

>>1364030
that was last week. are you the same guy?

>> No.1364108

>>1364103
Nah.

>> No.1364117

>>1364108
then there could be any number of reasons for the differences in photos

S-video is no match for RGB or component, but it does a pretty good job

>> No.1364137

>>1364030
Did you just completely miss the
>CONTRAST: MAX
in that picture

>> No.1364139

>>1364137
Maybe.

>> No.1364176
File: 11 KB, 259x250, 1346402124461.jpg [View same] [iqdb] [saucenao] [google]
1364176

>>1362679
I sold my GCN component cables to buy a 3ds, turned around and bought wii component cables for like $5 with shipping

>best decision I've ever made

>> No.1364182
File: 54 KB, 725x494, scart_gamecube_1.jpg [View same] [iqdb] [saucenao] [google]
1364182

>>1364176
Master race SCART cables reporting in.

>> No.1364185
File: 1.18 MB, 1936x2592, toshiba 20inch.jpg [View same] [iqdb] [saucenao] [google]
1364185

>>1364176
this is either a wii on component cables or my snes on s-video, I can't remember which, but it looks damn good

>> No.1364191
File: 521 KB, 720x480, gcnb.png [View same] [iqdb] [saucenao] [google]
1364191

>>1364176
GameCube component cable...

>> No.1364198
File: 489 KB, 720x480, wiir.png [View same] [iqdb] [saucenao] [google]
1364198

>>1364191
...Wii component cable

>> No.1364218

>>1364191
>>1364198
am I missing something here?

>> No.1364221

>>1364191
>>1364198
>dat BT.601
What did you used as capture device?

>> No.1364245

>>1364218
Wii's component output is slightly blurrier than GameCube's when playing GameCube games.

There is another set of pics that is more zoomed in, but they are photos shot at different angles. This set is much better, though the differences are more subtle.

>>1364221
Don't know about the guy who made them, but here's his post:
http://shmups.system11.org/viewtopic.php?p=803165#p803165

>> No.1364302

>>1363239
Side effect of photography, but it is quite blue. And it's very close to a real NES, because I flipped back and forth between them. Some show a more purple sky, some show blue. Just depends on how they decode the NES composite video. Generally the newer TVs have the more purple looking one.

>> No.1364315

>>1364302
>it's very close to a real NES
Yeah, maybe on that same TV. But colors are supposed to translate properly across every display, otherwise the display is objectively inaccurate. If purple shows up as green on someone's TV, that person can't just say, "well it's like that with everything" to explain the inaccurate color.

I think that's what anon is saying about your photo.

>> No.1364331
File: 30 KB, 625x587, LG-TV-rear-projection.jpg [View same] [iqdb] [saucenao] [google]
1364331

I have a chance to pick up this rear projection television for free, is it any good to play snes?

Since i only have a damaged Mitsubishi, i think i will pick it anyway.

>> No.1364334

>>1364331

I used to have a rear projection tv like the one in your pic, but everything I played on it felt tragically dulled, color-wise.

Dunno if it was just the model i had, or if people knew they were trading in color quality over picture size.

>> No.1364352

>>1364191
>>1364198

Wow it's fucking nothing.

Definitely not worth paying $150+ for Gamecube component cables.

>> No.1364381

>>1364352
Well I'm happy I got new GCN component cables at a discounted price ten years ago. GameCube + Wii U is the best combo to handle all retail games anyway.

The blurriness problem on the Wii is apparently amplified if you have to use some shitty HDTV to upscale GCN games from 480p. That's not something most people in /crt/ should have to worry about so the quality loss is minimized.

>> No.1364552
File: 2.82 MB, 2576x1952, Phillips - NES - RF - pushed.jpg [View same] [iqdb] [saucenao] [google]
1364552

>>1364315

The things is colors don't translate properly across every display. Especially when you start talking about an NES and older televisions.

You can calibrate an older set from the 80s to have its "right" colors, and then connect an NES and SMB. You'll have a blue-ish sky.

You can connect the same NES to a modern television also with correct colors, and you'll get the more purple-ish one.

In fact, you can even do it with the PlayStation and this emulator.

What's making the difference is the circuitry involved with both sets. They have slightly different ways of decoding composite video, and results in slightly different color. For whatever reason, the sky background in SMB is just the right shade for one decoder to give a radically different result than another.

Which sky is objectively the real SMB sky? Or the real curtains in Zelda II? Or the real acid in Metroid? It's hard to say, if there is a such thing when dealing with aesthetics across decades.

For reference, here are some more photos, this time taken from a real NES, model NES-001 (front loader). Again, RF video, this time over an official NES adapter.

The first set is with the "bad" settings, intended to evoke the feeling of playing on an improperly tuned set as a kid. Still blue sky.

>> No.1364561
File: 700 KB, 2576x1952, Phillips - NES - RF pushed 2.jpg [View same] [iqdb] [saucenao] [google]
1364561

>>1364552
The close up. That is some grainy Mario.

>> No.1364564
File: 122 KB, 640x480, morelikecommodork.jpg [View same] [iqdb] [saucenao] [google]
1364564

Disclaimer: I'm a dumb faggot who doesn't know shit about TVs so bear with me.

When I plug my AV Famicom into the Commodore Video inputs on the back of my Commodore 1701 the video is crisp but it's in black and white. I assume this is because I plugged the red audio end into the red Chroma input, but it would be nice to know if it's possible to get color with this crisp video.

>> No.1364568

>>1364564
>Commodore 1701
Whoops, mean't 1702,if it matters.

>> No.1364571
File: 1.34 MB, 2576x1952, HPIM0565.jpg [View same] [iqdb] [saucenao] [google]
1364571

>>1364561
And here we are with the television settings back to correct. Smoother, little bit more purple-y looking sky.

Also, I have never touched the tint control throughout this process, or this whole discussion would be meaningless.

>> No.1364574
File: 882 KB, 2576x1952, Phillips NES - RF normal.jpg [View same] [iqdb] [saucenao] [google]
1364574

>>1364571

>> No.1364580

>>1364564
Those inputs are for Y/C aka S-video. The red input on the back is not for audio.

You need to use the front inputs.

>> No.1364602

>>1364552
You keep saying that it's just how the TVs differ, but that's no excuse. You have to calibrate every input differently. If your composite is bad, you fix it. That is how color translates properly across every display...every properly calibrated display. In the computer graphics, print, and video worlds, you buy or rent a colorimeter (or you hire somebody with one) and you fix your displays to fit industry standards. Well, some people do that for their home TVs too, because color isn't supposed to vary from TV to TV. They might because of bad design or bad configuration or equipment failure or whatever, but you if you don't fix it, you can't say "this is accurate based on how my TV does shit." It's not accurate at all.

Have you ever used a calibration disc like Digital Video Essentials? I recommend trying one. If you don't want to buy one, you can use the very basic THX calibrators on some DVDs and Blu-Rays like Terminator 2. Do it on one input, then plug your equipment into your other inputs and go through the whole thing again. Repeat until done.

>> No.1364609
File: 2.29 MB, 2576x1952, JVC - NES - Composite.jpg [View same] [iqdb] [saucenao] [google]
1364609

And just for fun on my JVC monitor over composite. It's quite a bit lighter colored than this in reality. I wish I could get the asymptotes out of my NES's video. :|

>> No.1364621

>>1364602

You don't seem to get it. I'll put it simply.

You can have two different tv's each calibrated correctly, and they won't show the same colors on certain scenes. Especially when you use older video standards like RF and composite.
That's why some televisions are better than others. Companies used to brag about this all the time.

In the case of the NES it can make an even bigger difference.

And yes, I've used all the calibration shit you can think of. This is the CRT thread, spare me the video basics 101.

>> No.1364701

My CRT monitor has been getting these erratic black lines appearing on the screen at random while I'm playing. They range from thin to so big the entire image is distorted. What's going on?

>> No.1364748

>>1364331
Rear projection TVs are just garbage.

>> No.1364784

>>1364748
They don't look great, but they're fucking huge. I loved my rear projection. I had to leave it when I left my old house.

It's free, son. If you know someone with a truck, go get that motherfucker. The tubes might be completely knocked out of alignment from the move,but they might not, and what do you stand to lose from it?

>> No.1364804

>>1364621
>You don't seem to get it. I'll put it simply.
Kudos on your rock hard dick, master anon sir.

Listen, I've been polite and I haven't lied to you. But it would take a better man than I to continue to care about whether you get this or not. You don't, but that's not my problem. I mean, wow, you pushed the color to the point of oversaturation saying it looked good and you're arguing color accuracy with me.

I'm pulling out and you can keep looking at that thing as much as you want. Peace and good luck to you, anon.

>> No.1364812

Can anyone tell me about my TV? It's a big-ass Philips that has full HD and this huge speaker thing on the bottom that serves as a stand.
Pic related, nobody needs an SLR, phone cameras can get the job done!

>> No.1364813
File: 889 KB, 2592x1936, IMG_0105.jpg [View same] [iqdb] [saucenao] [google]
1364813

>>1364812
..........yeah.........

>> No.1364820

>>1364812
>>1364813
i lold

>> No.1364823
File: 759 KB, 150x150, 136751136633.gif [View same] [iqdb] [saucenao] [google]
1364823

>>1364813

>> No.1364831 [DELETED] 

I-I've had my CRT Panasonic television since 1990, still works fine.

>> No.1364836

>>1364621
>each calibrated correctly, and they won't show the same colors on certain scenes
Then they're not "calibrated correctly".

>> No.1364838

>>1364831
Cool, man. I've had my TV since '91. Love it.

>> No.1364842
File: 2.29 MB, 3000x2250, 5322smb1.jpg [View same] [iqdb] [saucenao] [google]
1364842

How's my CRT /vr/ ?
(PAL NES - Composite)

>> No.1364862

>>1364552
>>1364552
>Which sky is objectively the real SMB sky? Or the real curtains in Zelda II? Or the real acid in Metroid? It's hard to say, if there is a such thing when dealing with aesthetics across decades.
Oh come on, you're full of shit. Each of the definable NES colors will produce a certain phase and intensity chroma signal. Pull this up on a vectorscope, record the I and Q coordinates, plug those into the NTSC standard formulae, and derive the tristimulus values. Those are the correct colors.

>> No.1364918

>>1364804
In my very first post I said why I had fiddled with the color, brightness, contrast, and sharpness. It wasn't about making any accurate color, it was about making something that looks suitably retro in the way people tend to romanticize the NTSC RF image. If you didn't get that, that's your problem.

The rest of this business has nothing to do with that.

>>1364836
You don't know enough about televisions.

You can take Digital Video Essentials or any other calibration software and you sit down and calibrate one television. Get it exactly right, or as good as that particular set will allow you to.

Then take the same source and calibrate a different set. Get that one as good as you can get it.

Now put them next to one another. They'll look different. And if there's 20-30 years of advancement of technology between them the difference will be even more significant.

All color televisions and monitors are not made equally.

Now, there is also a difference between calibrated "as good as possible", and "good enough for broadcasting". Old televisions simply can't reproduce color as good as newer ones. They can hit the main R,G,B notes very easily, and most in between. But there are a few funky shades they have trouble with that something like a new TV would display flawlessly. Throw up some SMPTE bars on an old set sometime and try to get everything set right. Then go through some of the more thorough color tests you like.

>Hmm, some of these don't look right...

And if you try to make them look right you will mess something else up. It's the limitation of the time.

>> No.1364924

>>1364862

That's all fine, but it doesn't deal with the difference in TV/monitor tech from the time when NES games were being made until now.
The ultimate test is what the devs thought looked good back then, and whether it was blue or purple.

>> No.1364942

>>1364862
If you could do that, why haven't any of the emu authors done it yet? The NES palette has always been a source of controversy, and that would solve it.

>> No.1364946

>>1364918
>If you didn't get that, that's your problem.
Not seeing a problem on my end, anon.

>Old televisions simply can't reproduce color as good as newer ones.
Bingo. By design or by decay, you arrive at a point where your color is inaccurate. But at that point, you can't say "this is accurate."

Shit man, it's really that simple. Anon said your colors were off and you proceeded to demolish color theory with statements akin to "who can know if this shit was supposed to be blue?"

>>1364924
>The ultimate test is what the devs thought looked good back then, and whether it was blue or purple.
We know what they thought looked good. It's measured. It's on your cart and in your NES. And your TV is fucking it up. And you're saying that's okay.

>> No.1364951

>>1364701
pls respond

>> No.1365005

>>1365003
>>1365003
>>1365003

NEW THREAD

>>1365003
>>1365003
>>1365003

>> No.1365153

>>1363239
>My PlayStation playing imbNES

There's the problem, that's some old as fuck NES emulator for the fucking PSX, not real hardware.