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/vr/ - Retro Games


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File: 57 KB, 800x274, Ff6-logo.jpg [View same] [iqdb] [saucenao] [google]
1342185 No.1342185[DELETED]  [Reply] [Original]

Found gameplay of the Final Fantasy VI port to Android. Is anybody really going to pay $16 for this shit?

http://www.youtube.com/watch?v=aEItYMfddyE

>> No.1342195

I refuse to believe the people almost literally flipping their shit over this aren't just overreacting for the sake of humor.

It looks mediocre, and 16 bucks is too much, but it's being treated like the worst thing ever. But I don't know what else to expect from the board that puts so much time and effort into making old games look as bad as possible.

>> No.1342203

It doesn't look bad apart from the horrid character sprites and being full of mexicans.

>> No.1342210

>>1342195
I think people are mostly mad that they took a perfectly fine game and tried to make it better. Instead it looks like a fan games somebody put together in RPG Maker.

>> No.1342214
File: 1.65 MB, 1922x1188, ModernPorts.png [View same] [iqdb] [saucenao] [google]
1342214

>those sprites
>that castle
>that hand holding

>> No.1342226
File: 1.73 MB, 295x211, 1377567479235.gif [View same] [iqdb] [saucenao] [google]
1342226

>>1342214
>kupo
Fucking WHY.

>> No.1342227

>>1342226
...because it's a moogle?

>> No.1342240

>>1342214
>that hand holding
Can't really get mad about that when a good chunk of the game is basically on rails and you have a ton of fluff that makes it easy to forget what's going on in the story.

>> No.1342262

Jesus Christ that is ugly.

>> No.1342264

Looks no worse than the FFV/VI port I bought for $50 dollars back in the day.
lemme see, 16 + 16... aw fuck it I can't do math.

>> No.1342273

>>1342195
It IS the worst thing ever. It looks like SE spent all of 2 hours slapping this together. It just goes to show how little they even care anymore, or maybe worse, how incompetent they are and unable to even make a quality product. I've seen fan-games that were better looking than this garbage. Anyone who thinks this is remotely acceptable has completely lost their marbles, and that of course goes for everyone in command over at SE HQ. Firing Wada was a good first step, now the rest need to go.

>> No.1342276

People actually want the company that shits out this stuff to make an FF7 remake!

>> No.1342305

>>1342276
I'm glad they never got around to making another Chrono Trigger sequel. After this, ATB, FF13-2 and 3, I have lost all confidence in this company. In the 90s they were top of their game, but now they put out stuff that everybody just mocks. They're a complete laughing stock now.

>> No.1342308

I would have been happier with the chibi 3D models in the DS remakes. This just looks lazy and uninspired

>> No.1342307

>>1342276
Square will never remake a psx FF game. The psx falls in that grey area where it's not possible to simple upscale graphics and slap a "HD" tag on the ttile (like they are doing with FFX) nor it is possible to convert it as fast as you would with a 16 bit era title.

The problem lies with the pre-rendered backgrounds, back in the day each background took perhaps 1-2 weeks to render, if they were to remake the backgrounds, they could not simply re-use the 3d assets (at this point they don't even own the originals anymore) but each element of the background, would have to b remodeled again from scratch, which is already a pretty long process, then of course the rendering (I assume it would still take a loot, since the computer would have to pre-render wiht full HD assets). Models should not be too much of a problem, with all the various games they made in ps2 era incorporating FF7 chars, they should be quick enough.

Redoing every enemy model though, would be also quite consuming. Considering that lately square won't remake any game that takes them more time than it takes to say "give me your money" they will never touch any of the PSX final fantasy, unless they can get a profit on it that is comparable with the GDP of south africa.

>> No.1342309 [DELETED] 
File: 180 KB, 480x640, 2010-2013 iphone photos 004.jpg [View same] [iqdb] [saucenao] [google]
1342309

fags

>> No.1342312

>>1342210
>looks like a fan games somebody put together in RPG Maker.

What if I told you the games were made in RPG maker?

>> No.1342314

>>1342307
Um, yeah, if you have the original renders, you can make an HD version very easily by using the original high res renders in 1080p and doing likewise with the 3d models. Take a look at something like Baldur's Gate, which uses the same type of tech (though no 3d). You can just run the game in a 1080p resolution and the backgrounds will scale. The pre-rendered backdrops are just a still image. All that's required for an HD version is the high res original image.

Square are incompetent and lost the original renders so now all they have are the 240p downscaled versions. But that is an entirely different issue.

>> No.1342317

>>1342308
what the fuck, the 3D on the DS is fucking shit. The chibi models look like shit.

>> No.1342331

>>1342314
Yes, I forgot to say they have lost all of the original assets/source code for FF7. But, you are assuming that back in 95/96 they were working with 1080p assets that were then downscaled to 320x240. Sadly we'll never get to know that, because they are retards.

Also I forgot they should consider remaking all of the FMV sequences, they did a nice job polishing and improving the atrocious pc version FMV for the re-release on PC but, in a remake they should go the extra mile, as they should make the chibi/adult models in the FMVs be consistent with the new and improved field models.

>> No.1342341

I hate how in both this and FFV the 'side' sprites all look like they are standing COMPLETELY straight up. It looks completely unnatural.

>> No.1342343

>>1342331
How do you just "lose" all the data to a game you made? Don't they back this shit up?

>> No.1342352

>>1342343
Knowing square, they probably kept all the data on one hard drive and literally lost it in a move.

>> No.1342410

>>1342312
What the fuck did you just fucking say about me, you little bitch? I’ll have you know I graduated top of my class in the Navy Seals, and I’ve been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed kills. I am trained in gorilla warfare and I’m the top sniper in the entire US armed forces. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words. You think you can get away with saying that shit to me over the Internet? Think again, fucker. As we speak I am contacting my secret network of spies across the USA and your IP is being traced right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your life. You’re fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands. Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the United States Marine Corps and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You’re fucking dead, kiddo.

>> No.1342425

Best thing about this is the diagonal movement.

>> No.1342427

>>1342185
>Is anybody really going to pay $16 for this shit?
Bought it almost instantly when I heard it was up on the Play Store yesterday.

Worth every penny. Then again, I have quite literally every Final Fantasy on Android (1, 2, 3, 4, 4 : After Years, 5, 6, and Dimensions)

Dimensions so far is above and beyond the best, but this port of 6 is pretty stellar so far.

>> No.1342470

>>1342343
NASA lost the plans to the fucking Saturn V rockets, so losing a game seems pretty mundane

>> No.1342514

>>1342427
Christ, idiots like you actually exaist? I dont know how you can even stand to stare at that utter monstrosity. It makes my eyes bleed.

>> No.1342525

>>1342514
>stop liking things I don't like!
>stop buying things I can't afford!

Christ, idiots like you actually exist?

>> No.1342528

>>1342427

People buy iOS games? I always assumed everyone just pirated them.

>> No.1342537

Most of the android ports are this bad. What's with the surprise?

>> No.1342549

Not really /vr/ but have you guys heard the remastered music from ffx hd? Sounds like ass compared to the original.
original:
http://www.youtube.com/watch?v=ZGOLjgXCJaE
remastered:
http://www.youtube.com/watch?v=L4SwdZQnVvQ

>> No.1342576

>>1342343

Because there's no specific plans to store it. Game's been released for a few years. Why do they need it? So someone comes along and needs a HDD, they just erase over the old files. Or they literally lose them. The HDD are placed in a storage room. They move a few times. Get lost. Maybe accidently thrown out.

If there's no specific plan to keep track of them, then they get lost. And don't forget, if they were to keep every single game's assets, they would need to rent out a small warehouse for that stuff. HDD and other things pile up quick, especially back when a HDD was like 20 gb.

>> No.1342581

>>1342549
What is the point of remixing the soundtrack to FFX? Its not chiptunes or anything. I mean, I can see the point of redoing chiptunes, even if the result is usually awful, but I don't even get the logic of redoing a PS2 soundtrack for a re-release.

>> No.1342584

>>1342525
>DERP I'M A TROLL LOLOLOLOLOLOLOLOLOLOLOLOLOL XD :)

Christ, idiots like you actually exist?

>> No.1342586

>>1342514
Tasteless retards are actually a sizable population.

>> No.1342590

>>1342226
Pretty sure that's the last thing you should be complaining about.

>> No.1342593

>>1342584
I find it absolutely hilarious that you guys get so pissy because I bought a game I enjoyed on both SNES and PS1 and wanted a version of it I could play on the go / while taking a shit without having to lug around a vita or ds.

Just an FYI, it's been downloaded 5000+ times on android and probably 2x that on iOS within a 24 hour release period. Stay mad, and also poor.

>> No.1342594

>>1342549
wtf why did they fuck it up so bad? well this is gonna suck...if it wasn't for the international version i would of skipped on this.

>> No.1342602

>>1342593
I don't know what's worse. The fact that you have such horrible taste or that you think 15 dollars is a lot of money.

>> No.1342601

>>1342593
>I'M STILL TRYING TO TROLL ROFL!
bad troll.

>> No.1342604

>>1342537
the only port I haven't liked more than other versions of the game is FFI. 5 took a little to get used to the different style of graphics, but because that game is so awesome I quickly got over it. Same with 6. The graphics are slightly offputting at the start but within an hour you're used to it and you get over it because 6 is an amazing game.

>> No.1342615

>>1342602
I have horrible taste because I want a mobile version of one of the greatest RPGs of the 2d era? That makes no sense.

16$ ain't shit to me kid, that's literally half an hour of working. It seems like one of the major complaints about these ports are their "outrageous" prices.

>>1342601
>he has a different opinion than me, he MUST be trolling!
>>>/b/

>> No.1342640

Thanks for reminding me about this. The Spanish translation looks of superior quality to the SNES ROM patches I've seen available, so I'll pick this up for language practice in that language and in Chinese if switching is an option.

I understand that some people are upset about the graphical differences, but the detail and the spirit of the original remain, and that should be all one needs to bring it to life in three dimensions in one's head, and it's not as if these sprites are any further from Amano's vision than the originals.

>> No.1342657

>>1342615

https://play.google.com/store/apps/details?id=com.explusalpha.Snes9xPlus

>> No.1342662

>>1342640
>spirit
I feel it's honestly a little damaged in that area due to the sprites not fitting with the atmosphere at all.

color me surprised that no one mentioned the translation. Same as GBA for better or worse. Is the Celes beating on thia version?

>> No.1342667

>>1342657
>half the screen is covered by semi-invisible buttons
>myriad of bugs with most roms

I already tried using that and it is absolutely atrocious. It's great on a PC or handheld gaming system, but totally garbage on a smartphone.

>> No.1342687

>>1342410
Guerilla*

>> No.1342713

I honestly don't understand SE anymore. I don't mind that they are being released of mobile platforms and I don't mind the prices. I do mind the atrocious graphics though. I tought the PSP remakes of I and II were bad and looked RPG Maker-ish, but this is a whole nother level.

>> No.1342720

>>1342525
Its not even that, its the fact that youre playing a shotty, watered down version of an already rather mediocre RPG. I mean, sure, if you like that visual style, by all means tell us, but your taste sucks.
Alao just because I don't buy something doesnt mean im poor, you fucking tool.

>> No.1342735

>>1342720
>shotty, watered down version
How so? Because the graphics aren't to your liking? Nothing about it is watered down, or "shotty" (the proper word is shoddy).

>already rather mediocre RPG
Into the trash it goes.

>> No.1342745

>>1342203
this
Aside from the character sprites, it looks pretty damn good imo

>> No.1342747

>>1342735
Sorry, my spelling isnt the greatest because i'm on a phone.
And yes, its shoddy and watered down because of the graphics. Really, you could just install an SNES emu onto that portable device of yours and play the real version, even with fixes/retranslations of choice instead of giving your money to a company that does almost nothing but make bad versions of old games nowadays.
And discounting my opinion because you dont like it, ill admit thats what im doing here, but you just did what you accused me of doing. I just cant understand how you think that the graphics dont look horrible.

>> No.1342757

>>1342747
>Really, you could just install an SNES emu onto that portable device of yours and play the real version, even with fixes/retranslations of choice instead of giving your money to a company that does almost nothing but make bad versions of old games nowadays.

As I posted here >>1342667 the emulators for smartphones are garbage. Also, it's my money and I'll spend it how I please. Square has been my favorite gaming company for quite literally 2 decades, giving them less than 20$ for a smart-port of one of my favorite RPGs of all time ain't shit.


>I just cant understand how you think that the graphics dont look horrible.

Because I played Final Fantasy Dimenions before the 5 and 6 port and these games use the exact same style (some Bartz sprites even used the same ones as Sol from FFD), which I found to be one of the best Final Fantasy games.

And the graphic style works because they're high def while maintaining the fact that they're sprites. Sorry the're not 16-bit, but guess what fella? We're way beyond the 16-bit era.

>> No.1342764

>>1342757
Alright. I mean, I was genuinely just interested why, im not trying to stop you. I must wonder how you can still be sucking on squares dick after all these years even after their games started to become genuine trash.

>> No.1342772

>>1342764
>their games started to become genuine trash.

You're just incredibly jaded, which is par for the course of where we are. The Chaos Rings trilogy is a great series of games. Bravery Default is amazing. FF12-3 has one of the best combat systems out of any final fantasy game I've played. Realm Reborn is a great MMO (granted 14 1.0 was terrible), and the Kingdom Hearts series has had more great games than not.

But again, we're at 4chan, so it's normal to be a super jaded fuck that can't enjoy anything.

>> No.1342779

so gross. just play it on retro arch on and android.

this game is a as ugly as shit.

>> No.1342784

>>1342772
Really, implying i dont enjoy anything? I mean, come on, really now, just because I dont like a set of games made by a certian company dosent mean im a jaded fuck that hates vidya. Its not like i havent tried to like squares stuff, but i honestly think it sucks. We can both sit here and wave our dicks at each other all day buy we both know its not going anywhere.

>> No.1342793

>>1342185
It looks like they stole MK2's title screen.

>> No.1342802

>>1342312
I am aware that there are some good games made in the program, like To The Moon and Yume Nikki, but this looks like someone used default settings on everything and put no effort into it.

>> No.1342812

>>1342735
Heads up: Square mentioned in announcements that this version is rebalenced.

>> No.1342827

You know what? Fuck it. It looks a million times better in motion and not as a crappy little screenshot. Terra looks cute, so does Celes. The objective bar is still fucking ridiculous, though.

I suppose Imma pirate this shit at some point now.

>> No.1342858

>>1342827
Why don't you just emulate the original on your phone?

>> No.1342882

>>1342214
i don't get it, whats so bad about the sprites? i have seen some terrible sprites so this doesn't bother me at all...

>> No.1342908

>>1342185
Well, the title of the game is 'Final Fantasy'....so yes. Yes they will. By the millions.

If they ever stop then S-E's entire business model will fail.

>> No.1342934

>>1342593
>2x that on iOS

Nobody uses apple anymore.
I work for a mobile dev and Android sales are currently 5x iOS sales. Also a lot of piracy, point is people are using Android, not iOS.

>> No.1342940

>>1342934
Should clarify, since I bothered to post at all:

We monitor the Android and iOS torrents to look at figures, and even they are at a similar ratio.

>> No.1342957

>>1342305
> After this, ATB, FF13-2 and 3
Jesus, it took you that long? I lost all confidence in them after FF8. I'd hoped 7 was just a fluke and not the direction things were headed. I was so very, very wrong.

>> No.1342989

>>1342772
Gotta give him some credit here, Bravely Default is fun as hell. Anyone that hasn't looked into it really should, especially if you liked the job systems of FF3 and FF5. Free demo on the eShop. Just sayin'... spoiler'd for not-retro

>> No.1342992

>>1342812
They tweaked some of the need to endlessly grind towards the end of the game.

On the other hand, they got rid of the vanish/xzone and vanish/doom tricks, as well as quite a bit of other bugs that fixed a lot of the game-breaking bugs that made the game a snoozefest.

>>1342908
>By the millions.
That's not true at all. They have less than 1 million TOTAL final fantasy sales on Android, and by TOTAL I mean the sales from 1, 2, 3, 4, 4, : After Years, 5, 6 and Dimensions all combined don't even equal 1 million.

>> No.1343048

>>1342992
>On the other hand, they got rid of the vanish/xzone and vanish/doom tricks

This isn't special, they got rid of that bug on the GBA release. For the most part the iOS/Advance versions are direct ports of those with new graphics and a touch screen.

IMO I still think the GBA version is your best bet for FFVI since they finally restored everything with patches, but I completely understand not using an emulator.

>> No.1343060

>>1343048
*iOS/Android

>> No.1343321

fuck everyone look like little kids on that game

>> No.1343338

lol, even that video is telling people to not buy it:

>Yesterday the Android version of Final Fantasy VI came out at last and it can't be any more disappointing.

>Characters have been redesigned in an unequivocally ugly style, backgrounds are stil basically the same only more pixellated, controls are horrendous (as could only be expected), it takes over 500Mb for little else than the music, and it's very badly optimized.

>In short, play the original Final Fantasy VI + an emulator with bsnes core (RetroArch). I'd stay away from this monstrosity.

>> No.1343537

>>1342203
>>1342745
>agreed

>> No.1343550

>>1342882
They're soulless. The original SNES sprites were extremely limited in their allowed detail, and yet the artists managed to put all kinds of little details into them, making everybody look unique and giving those tiny sprites some real personality. There was a noticeable style about them.

These new ones are so washed out, bland and awkward-looking. They actually have huge areas where detail was purposely removed for some reason. The word for the new sprites is "soulless".

>> No.1343554

>>1342185
looks like they left the difficulty alone. pity.
i still yearn for the day when they crank FF6's difficulty to 11 like they did with the DS version of FF4.. it was like playing the game for the first time all over again

>> No.1343615

>>1343554
sorry, never played FF VI. You meant it was too easy or too hard?

>> No.1343617

>>1342185
Ha ha, the menus are ridiculous.

>> No.1343703
File: 475 KB, 1920x1200, G0jMP7K[1].png [View same] [iqdb] [saucenao] [google]
1343703

>Leo's face when

>> No.1343705

>>1343703
That looks like absolute garbage. The sprites don't blend into the background at all. General Leo's portrait looks like babby just discovered the gradient tool.

>> No.1343706
File: 220 KB, 600x600, Madotsuki.jpg [View same] [iqdb] [saucenao] [google]
1343706

>>1343703

>> No.1343710

>>1343705
Oh, also, you've got to love how the tent, crates, and parts of the wall cast shadows, but other parts of the wall, characters, and tree don't.

>> No.1343717

There's only one response to this shit -

http://www.youtube.com/watch?v=ypot3CYECwE

>> No.1343718

>>1342576
>HDD
What is tape?

>> No.1343737

>>1343703
Everyone has big breasts in this remake.

>> No.1343739

>>1343554
FFVI was always fun, but it could definitely be harder.
FFIV was easy as hell across all versions, even the so-called "hardtype" was easy. But FFIV DS made that game hard as nails. Many of the random encounters could wipe your party if you weren't paying attention. That's the kind of difficulty I like to see in an RPG.

>> No.1343750
File: 274 KB, 480x300, 1389967442474.png [View same] [iqdb] [saucenao] [google]
1343750

W-Well, at least there's one improvement.
Your characters can keep attacking while Cyan charges his Bushido.

>> No.1343752
File: 103 KB, 944x611, 1360777223642.jpg [View same] [iqdb] [saucenao] [google]
1343752

>> No.1343791

>>1343752
FUCK YOU CAPCOM

>> No.1343802

>>1343791
>not recognizing an obvious edit

>> No.1343809
File: 212 KB, 1704x2196, 4e1NFf3[1].png [View same] [iqdb] [saucenao] [google]
1343809

>>1343752
Their laziness knows no bounds.

>> No.1343814

>>1342276
I don't know why people want remakes instead of a new game FFVII wasn't that great if you ask me

>> No.1343816

>>1342308
I was expecting the same thing but suddenly smartphones fucking apple

>> No.1343818

>>1342425
I guess that is a good thing

>> No.1344085
File: 196 KB, 1024x768, 2006-08-06-28974.jpg [View same] [iqdb] [saucenao] [google]
1344085

I think what the char spriters did was use the reference image of the chibi versions of the characters which appeared in official artwork books and the like.

the chibi chars were always sort of ugly and stupid looking. It's a very poor reference image for them to have used to pixel up some char pngs.

>> No.1344116

>>1343802
It's edited but it's not far off.
http://youtu.be/zbht_bSvKcs?t=6m22s

>> No.1344128

>>1344085
Good eye. It looks like we are finally receiving the definitive FF6 experience.

>> No.1344130

>>1343750
Hooray! Now Cyan is even MORE useless!

>> No.1344132

>>1344085
they should have made a remake with the 3D models used in the playstation FMV

>> No.1344152

>>1344128

you're employing sarcosm right?

These chibi-reference sprites are as ugly as sin.

>> No.1344149
File: 352 KB, 1920x1200, JIg8kBzs.jpg [View same] [iqdb] [saucenao] [google]
1344149

>>1344130
Speaking of which.

>> No.1344160

>>1344152
Those chibi sprites are how 99% of Final Fantasy 6 fans think of the characters, not Amano's wispy art vomit.

>> No.1344191

Does anyone know if Celes' beating is in the game? Since this is so heavily based on the GBA version there's a real possibility that it doesn't exist.

>> No.1344271
File: 310 KB, 877x695, Chibi_Sabin_II.jpg [View same] [iqdb] [saucenao] [google]
1344271

>>1344160

Amano did "chibi" versions too.

They don't look eyes with bubbles growing around them.

>> No.1345497

>>1343818
silver lining, man.

>> No.1345526

>>1344160
>Amano's wispy art vomit
Don't be a fag.

>> No.1345532

This thread needs an appropriately somber soundtrack.
http://youtu.be/2kAVcZBXADI

>> No.1345537

I like how those hideous sprites all have angry eyebrows. Show that the target audience is mentally challenged Burgerstanis.

>> No.1345701
File: 172 KB, 572x507, 1319261197353.jpg [View same] [iqdb] [saucenao] [google]
1345701

>>1345532

>> No.1345715
File: 33 KB, 166x192, 1346981475740.gif [View same] [iqdb] [saucenao] [google]
1345715

>>1342185
>handholding for FFVI
I have something worse, the goddamn remake of Contra for iOS

http://www.youtube.com/watch?v=8QX5n9k8b80

You have to pay to get a new weapon

>> No.1345836

>>1343703
The background pixel art actually doesn't look too bad in that shot. Too bad the sprites not only don't match the style, they're scaled/smoothed in the oddest way.

>> No.1346402
File: 146 KB, 1920x1280, D5sZInG[1].png [View same] [iqdb] [saucenao] [google]
1346402

Not lazy at all.

>> No.1346408

>>1346402
Now you're just complaining for the sake of complaining. That's what the orchestra pit looked like in the original game

>> No.1346715

>>1346408
I don't think that person was being sarcastic actually. Secondly, no, it's not what it looked like, but that scene is a halfway decent refresh. The curtains are a bit wonky and the scaling is still subpar, but it's not terrible.

>> No.1346739

>>1342214
>That castle

Jesus Christ somebody just kill me. Then kill whoever was in charge of this port.

>> No.1346743

>>1342240
>ton of fluff

You mean the character development? That thing that's the best part of VI outside the insanely broken magic system?

>> No.1346751

>>1346743
Please, don't say "Final Fantasy" and "character development" in the same sentence, it's just silly.

>> No.1346752
File: 914 KB, 1024x640, BeFbN-zIUAAxB2B.png-large.png [View same] [iqdb] [saucenao] [google]
1346752

>>1342667

I use this particular emulator actually. You can customize the on-screen controls to an almost ridiculous degree. What bugs with ROMs have you noticed? It uses the SNES9x core so it should be quite accurate.

If you're complaing about OSD buttons in general then, well see pic.

>> No.1346758

>>1342772
>FF13
>Great combat system

You mean the combat system that plays itself? Because last I checked, video games were things meant to be played, not to play themselves.

>> No.1346757

>>1342989
>>1342772

Silicon "3D Dot Game Heroes" Studio made Bravely Default. Not Squeenix.

>> No.1346776
File: 206 KB, 500x732, tumblr_mdxm3vHsgI1rayehdo1_500.jpg [View same] [iqdb] [saucenao] [google]
1346776

>>1346751
But I didn't say Final Fantasy in that sentence. And the whole point of VI, from the start of development, was to center the game around a cast of colorful, interesting, and great characters. Sure, not all of them turned out to be particularly useful, but VI has had the lions share of best character moments in Final Fantasy. You know, since that was the concept behind the game

>> No.1346806

>>1346752
Battle text wasn't centered in the original. Nor in any of the SNES games.

>> No.1346821

>>1346776
>And the whole point of VI, from the start of development, was to center the game around a cast of colorful, interesting, and great characters.
True, but character development does not happen. There's exposition, than a pile-up of random happenings, and it's all over. Kefka, for example, is even more shallow than Sephiroth, as the latter at least had SOME development - he went from a loyal soldier to Satanjesus Spaceman. Terra is a dumb, numb bitch throughout, things happen to her, but she stays the same. Locke only has a little backstory that is entirely meaningless to the plot; etc., etc., etc.

The script has interesting characters, but the characters are explained and left alone, which is the opposite of character development.

>> No.1346826
File: 62 KB, 480x270, 1390073292764.jpg [View same] [iqdb] [saucenao] [google]
1346826

I didn't see you guys complain when FFV got the exact same treatment.

>> No.1346828

>>1346826
The remake was repeatedly shat upon in every single FFV thread. Somebody once posted a hilarious screenshot where lines between tiles were visible.

>> No.1346864
File: 385 KB, 1280x787, 1390074470362.jpg [View same] [iqdb] [saucenao] [google]
1346864

>>1346821
Locke, Celes, Cyan, and Terra all go through noticeable character development throughout the course of the game(I will grant you everyone else, including Kefka, stays pretty one-dimensional throughout the game). For example:
Terra- At the beginning she is numb to everything, a woman trying to understand why she is alive and what she is living for. At the end of the game she finds a reason to live, the children of Mobliz who depend on and love her. That's why she casts off her ribbon at the end of the game, she is free of the fear and doubt that plague her and is ready to move on.
Celes- She starts out as a General whose life revolves around war, she is a little more than a weapon of war. However, by meeting(and falling in love with) Locke and learning she can do more than just fight(the opera scene in particular showed this), she learns that there is more to life than just fighting. She has friends, and she has someone who loves her, she doesn't need to fight anymore.
Locke & Cyan- Both accept their losses and move on with life. They stop clinging to the awful things that have happened and instead strive to move forward with those they care about.

And beyond that FFVI has so many little moments that make the cast worthwhile. Meeting Gau's dad, Cyan in the bar, the Coin toss, Shadow's memories, Strago's hunt, all these moments make the cast shine if you are willingly to look for them. If you play the game straight forward, not going out of your way for secrets or working towards these little moments the game just isn't the same. It'd be like comparing a delicious ice-cream cake to an also-delicious-but-not-as-fulfilling cupcake.

>> No.1346913

>>1346864
You're adding all of this yourself. It could all be imagined to be true, but the game itself has almost none of this development, it's just made possible or is hinted at.

For example, Cyan is a stoic samurai/knight warrior noble type. He loses his family in a hideous terrorist act, meets them for the last time as they embark a train to hell, and goes on to be a stoic samurai/knight warrior noble type. See my point? Stuff happens tot hem, but they stay the same. The game tell you that they've moved on and learnt from their losses, but none of that it shown, it's all merely told at best (and not even that in most cases).

The character turning towards the screen and saying to the effect of "I've grown over this experience" is not character growth, not when he stays the same very person he's started the story as.

>> No.1346940

>>1346864

This post rings true. I am in full on agreement with it. It's a subtle game....the characters are more subtle than it's predecessor (IV) where it felt like character development was just to let you use new characters...since you couldn't change characters in IV.

>> No.1346974

>>1346864
>>1346913
Perhaps the difference in how each of you see these characters depends on which translation you played through? Because, if I'm not mistaken, there are at least two.

>> No.1347001
File: 243 KB, 540x1375, 04thebrothersfigaro.jpg [View same] [iqdb] [saucenao] [google]
1347001

I like posting these comics.

>> No.1347004
File: 398 KB, 540x4696, celesiswild.jpg [View same] [iqdb] [saucenao] [google]
1347004

Oh sorry, "LOL"

>> No.1347007
File: 407 KB, 767x955, Qz6hG.png [View same] [iqdb] [saucenao] [google]
1347007

>> No.1347034

>>1342307
Or they might just the original backgrounds, resize them, slap a 2x filter on them and call it a day.

>> No.1347040

>>1346974
I've played both. The GBA retranslation is by no means dissimilar to the Woolsey translation.

I like FFVI, I've played plenty of it. But it would self-deception to say that it had any character development at all.

>> No.1347123
File: 1.64 MB, 1000x993, 1390080897962.png [View same] [iqdb] [saucenao] [google]
1347123

>>1346913
You're looking at this game from a conservative point of view. When people, real people, go through traumatic events and then overcome their sorrow that's still growth. They don't have to have a personality switch at the end of the game, sometimes it means that there was something weighing them down and they grew as a person through their experiences and overcame it. They still learn things by overcoming their experiences and bonding with others. Just because the characters don't act differently at the end as they did at the beginning doesn't mean they went without growth.
And I do see your point, but you are presenting from a standpoint of extremely conventional storytelling. The kinds of stories that challenge their audiences to read between the scenes and figure out what's going on themselves are far more rewarding then stories that just show it progress naturally. And that's the kind of development VI gives to these characters, subtle scenes that look unassuming, but are actually riddled with development if you pay attention to them. Not all scenes are like this, in fact I'd say most aren't, but when one of these scenes come along it's by no means a stretch to say the developers were giving development in a mature, thoughtful way. You don't watch a movie where the characters constantly describe each others changes, because those movies belittle their viewer by constantly making everything painfully obvious, and the same rule applies for games, books, comics, etc. FFVI takes it's audience seriously at times, and responds by letting us figure out what's going on. In that way, not many other FFs, or just RPGs in general, have ever accomplished such a feat.
>>1346974
I've played the SNES and GBA versions, and while there are changes made the overall messages of some scenes are still intact if you're able to notice them.

>> No.1347127

>>1347001
>>1347004
>>1347007
Has this guy done more? This is great!

>> No.1347163

>>1346913

I don't understand your opinion. How dramatic does a character shift have to be before it counts as "growth" ??? Did Cyan need to go super drastic 180 for it to count...like "ok why wife and son are dead, i accept that, and to prove that i am new person i will now become a transvestite race car driver!"

Sound stupid. drastic 180s of characters are not very subtle and are just kind of bad.

>> No.1347186
File: 143 KB, 436x750, tumblr_mjvhhnvjD71rg0pnlo1_500.jpg [View same] [iqdb] [saucenao] [google]
1347186

>>1347163
Ok, saying 180 was a stretch in some cases. But the way you(or whatever other anon it was) talk, it seems as if that is the only way character development can be done. Like, a character starts as a bastion of hope and light, but comes out a brooding, jaded hero. And that isn't bad per se, but that is a very small handful of stories in actual character development.

Take Watchmen for example: At the beginning of the story, Jon starts out as a god who takes little interest in humanity, instead wanting to unlock the secrets of the universe through his work. At the end of the story he is still a god who takes very little interest in humanity, but decides to leave because of the events in the book.

He still had character development, but at the same time stayed pretty much the same throughout the story. What I'm trying to say is that a character doesn't always need to show an outward, visible change in order to prove they have developed. Sometimes it's up to the reader/viewer/player to know they've evolved.

>> No.1347195

>>1347186

i couldn't make it through watchmen. It felt like 3+ hours of preachy ass bullshit with blue cocks waving in my face. Plus i'm supposed to take it seriously while every clown is dressed in fucking pajamas and shit. it's odd.

The only good scenes are the guy from Bad News Bears where he smashes the seinfeld midgets face in. that was cool.

FF6 > Watchmans.

>> No.1347202

>>1346826
IMHO two things happened that make me feel only very slightly better about FFV:
-The sprites fit in just a tiny bit better than they do on VI.
-They didn't rebalance a single thing, it's pretty much a straight port of the GBA version.

>> No.1347218

>>1347195
Now you're trying to troll me by saying Watchmens bad? Well, uh, ok.

Have fun with that.

>> No.1347234

>>1347218

People in pajamas pretending they are doing "high art" or some shit. Not trollin, I honestly could not finish that movie. It was notoriously not enjoyable viewing experience. FFVI in my opinion is way better a thing than watchmans.

>> No.1347240

>>1347195
>>1347234
The movie is just an adaptation of the comic. I don't think the movie is critically acclaimed.

>> No.1347256

>>1347240

my main thing with watchmen in general is that it's supposed to be a super cereal thing...but the friggin' characters are wearing pjs with their underoos over their pants...and the viewer is supposed to still find a way to take it super cereally? It's very taxing and hard on a viewer/reader to bypass the underoos and pyjamas and be like "wow these chars are deep man"....my only reaction to it (and this is just my opinion)...was "why he's fucking wearing pjs? "

>> No.1347265

>>1343814
I want a remake so I can actually play it. FFVII is ugly as shit if you didn't grow up with it.

>> No.1347272
File: 9 KB, 493x402, 1390084491203.png [View same] [iqdb] [saucenao] [google]
1347272

>>1347256
>super cereal

What?

>> No.1347276

>>1347272

it was a south park joke. Cereal = Serious.

the joke is not particularly obscure.

>> No.1347293

>>1343814
>New games

Oh, like FF13? Or FF14?

I think they desperately need to return to the mindset they had in the mid and late 90s.

>> No.1347307

>>1347276
Not particularly funny, or even coherent, either.

>> No.1347325
File: 215 KB, 576x1853, TRAAAINDEEEAAD11.jpg [View same] [iqdb] [saucenao] [google]
1347325

>>1347127

He does whatever he feels like mostly. He stopped updating a while back though and now even his site seems down (only since Dec though according to archive.org so hopefully it's a temporary problem).

If I ever see a /vr/-comics thread I can dump the ones I have saved.

>> No.1347330

>>1347325
He gets more money from niche fetish porn, so who knows if he'll ever care enough to update/bring it back.

>> No.1347350
File: 35 KB, 338x206, blitz shrug.png [View same] [iqdb] [saucenao] [google]
1347350

>>1347325
fucking brilliant

>> No.1347363

>>1347330
>Niche fetish porn
Uhhhh, now I'm wondering, since looking over these comics I can totally see a style resemblance to some godawful porn I saw before, and I just don't want to confirm it's true.

>> No.1347369
File: 242 KB, 540x1985, 10tifavsscarlet.jpg [View same] [iqdb] [saucenao] [google]
1347369

Fuck it, I'll just dump all the ones related to Final Fantasy at least.

>> No.1347374
File: 177 KB, 540x1320, FAUXPAS.jpg [View same] [iqdb] [saucenao] [google]
1347374

>>1347363

He's married to a gainer model and is draws ton of commisions of inflation, vore, gaining, etc. He's living the dream in a way I guess.

>> No.1347375

>>1347276
Actually, didn't Cartman say "I'm super seriously!"

>> No.1347376
File: 397 KB, 540x4759, HeckranigansAllOver2.gif [View same] [iqdb] [saucenao] [google]
1347376

Oops, it was Crhon Trigger

>> No.1347378
File: 627 KB, 1200x3070, NewYear2.png [View same] [iqdb] [saucenao] [google]
1347378

Sorry about this one. I tried to edit a while back since it was simply to long to post on 4chan.

>> No.1347380
File: 474 KB, 536x4024, NOBLER.png [View same] [iqdb] [saucenao] [google]
1347380

>> No.1347383
File: 258 KB, 540x3762, WALLSARECLOSINGIIIIN1.jpg [View same] [iqdb] [saucenao] [google]
1347383

and last one

>> No.1347385
File: 406 KB, 1090x800, FillYourSoulWithLIGHT.png [View same] [iqdb] [saucenao] [google]
1347385

>>1347374
Goddamnit, I was right. These are all ruined for me now.

>> No.1347450

>>1347369
>that last panel

Fucking LOST it.

>> No.1348903
File: 155 KB, 350x250, howdoyouscrewthisup.png [View same] [iqdb] [saucenao] [google]
1348903

So um, has anyone brought up the typo yet?

What I'm surprised about is the fact that they're using an already existing translation. How did they manage to do this?

>> No.1348972

>>1344116
>Challenge Complete! Perform 10 wall kicks!

This shit is getting out of hand.

>> No.1349181

>>1348903
Oh man, if you think that's the only typo, you're in for a surprise.
They actually called Vector a "he". Vector, the city.

>> No.1349205

>>1345715
What the fuck. Is it real?

>> No.1349216

>>1348903

Are they at least consistent with it? Japanese words are usually up to interpretations when romanized.

>> No.1349217
File: 114 KB, 430x329, 1390158336917.jpg [View same] [iqdb] [saucenao] [google]
1349217

>>1349181
>>1348903
What the fuck Square. I'm beginning to think they barely beta tested this thing. Pic is a comparison for the photo of the first typo, since this uses the GBA translation.

How could text insertion be so hard?

>> No.1349220

>>1349216
They didn't retranslate it though, it's literally the GBA translation which didn't have these kind of errors so often.

>> No.1349221

>>1349216
There's nothing to interpret with "Espier". "Esper" isn't even the Japanese term 幻獣 (Genju). It's just a straight up typo...in one of the first lines of the game.

>> No.1349223

>>1347163
>How dramatic does a character shift have to be before it counts as "growth" ???
It has to actually be there. Not dramatic, just be there. Just hinting at the possibility of growth in the script is not character development as a technique, it's just aping the superficial effects of it while lacking the essence: the script puts characters into situations where in literature they would have normally experienced growth, yet nothing actually happens.

Character development:
Character A -> Conflict -> Dilemma -> Choice -> Character A'

FFVI:
Character A -> Conflict -> Character A

>> No.1349227

>>1349220
>>1349221

Ah, I see. Are all other instances of "Esper" spelled the right way then?

>> No.1349232

>>1349223

Okay so....

Locke...can't love due to failure to protect Rachel....learns/choses to love Celes...protects and is successful in protecting her. Love in ones heart that was once dead is now alive once more and he closes his book on Rachel on moves on to love Celes.

That seems to fit your generic formula there with the choices and primes and junk. No?

Game is pretty deeep man.

>> No.1349240

>>1347307

like your face?

>> No.1349251

>>1349223

>Character A

Terra.

>Conflict

She's not sure if she can ever fight again, she doesn't know what to do now that she has met the children of Mobliz.

>Dilemma

Should she leave Mobliz to help everyone defeat Kefka and save the world? Is she capable of that? If she isn't capable of saving the world, maybe she should just stay here, protecting who she can.

>Choice

When Humbaba attacks and she activates her esper mode and stays in control of herself, she realizes that she is, indeed, strong enough to help defeat Kefka and that by defeating Kefka, she'd make the world a safer place for everyone. She likes playing the mother role for these children but accepts that she needs to go.

>Character A'

Terra has grown as a person.

>implying you're not just going to say NUH UH THAT'S NOT REALLY GROWTH NONE OF THAT REALLY HAPPENED

>> No.1349258

>>1349251

This person is smart and knows what time it is....and yes the response by that guy/girl will be ""HUR DEE DUR DUR it's not growth like in my Watchman Pajama People comix! Hur dee dur dur all day!"

>> No.1349262

>>1349258

I'm not siding with the other guy in this argument, but you best not be talking shit about Watchmen, hombre.

>> No.1349264

>>1349262

Whatchu gunna do 'bout it, pal?

FFVI > Watchmen

>> No.1349268

>>1349227
As far as I've played they are.

>> No.1349587

>all these faggots are still nitpicking over tiny little issues like a few typos or "bad" sprites
>meanwhile I'm 11 hours into the game and having an absolute blast

Glad I know how to actually enjoy things.

>> No.1349617

>>1349264
FFIV > FFVI > Watchmen

>> No.1349667
File: 126 KB, 369x368, 'bert.jpg [View same] [iqdb] [saucenao] [google]
1349667

>>1349587
IT'S SHIT! STOP ENJOYING IT! STOP!

>> No.1349785

>>1349667

FILTHY GODWIN SWINE HUDNT DEVILS OF EVIL!!!!!!!!!!!!

>> No.1349787

>>1349617

I personally like 6 betta than 4 but as long as you place them both ahead of pajama-men then I think you're a good person.

>> No.1349968

>>1349587
In spite of absolutely ruining the feel of the game in a lot of ways it still plays okay. I'd rather not have about half the battle screen existing because of all the stupid ideas, but it doesn't ruin the actual gameplay for me.

I just wish it would stop crashing.

>> No.1349989

>>1349968
The battle screen is probably the worst aspect of the game, but the auto battle remember shit after you shut the game down, and if you keep cursor on memory it will automatcally input things like sabins blitz'.

I've yet to crash once and I just finished the first 3-pronged split up.

>> No.1350425

>>1349587
Low IQ people generally are happier than intelligent people. Likewise with tasteless plebs versus people with discerning tastes.

>> No.1351447

>>1350425
>I'm more intelligent because I go full autism mode
Absolutely brilliant.

>> No.1352092

"The following bugs have been confirmed and fixes are forthcoming:
- The game no longer crashes during the cutscene showing the fight between Kefka and General Leo.
- The icon for Sabin's Blitz ability now displays correctly.
- A misspelling of the term "Esper" has been corrected."

>We're only going to fix what was all over the Internet in articles and reviews.
Goddamnit Square, that isn't even half the bugs which need fixing and you know it.

>> No.1352094

>>1349587
That's your frontal lobe filtering out all the things we notice, neurotypical.

>> No.1352119

Looks like they popped about 3 different emulation filters over it.

>> No.1352650

>>1342307
Final fantasy 7 will not be remaked unless square is getting dangerously clos to bankruptcy

>> No.1352693

>>1342276
All I want is a rerelease of FF7 with a redone translation like they did for 4-6.

>> No.1352714
File: 40 KB, 640x480, HNI_0061.jpg [View same] [iqdb] [saucenao] [google]
1352714

NOTHING COMPARES TO MOTHERFUCKING SABIN!

This is from my elder brother's collection. 2 Copies of Final Fantasy III/3 (which chronologically is VI/6) And boxed Final Fantasy II/2 (Which also is 4) Do you feel like you been in the past yet seeing these? Also took photo with 3DS. I think my sister made my brother that Sabin keychain. Its his favorite character after all. Mine is Edgar.

>*Doom Train whistles blows Sabin turns around ready to do a blitz attack*
>Sabin-"Hold on guys I got this!!" *Edgar and Cyan running away*
>Edgar-"What the hell you think your doin bro?"
>Cyan-"Surely you jest!?"
>*Inputs blitz code for suplex, Sabin lights up."
>SUPLEX
>Sabin-"B*&^H I AM MOTHERF*(*&ING SABIN!!!"
>*Grabs ahold of DoomTrain and piledrives the menance into the ground as 9999 hit points shows up, Enemy fizzles red and dies.
>Sabin-"F*** Yea." *He Arm pumps while his comrades cheer him on.*

>> No.1352724
File: 64 KB, 640x480, HNI_0062.jpg [View same] [iqdb] [saucenao] [google]
1352724

>>1352714
More pics

>> No.1352726
File: 59 KB, 640x480, HNI_0063.jpg [View same] [iqdb] [saucenao] [google]
1352726

>>1352724
Even more pics.

>> No.1352728
File: 50 KB, 640x480, HNI_0064.jpg [View same] [iqdb] [saucenao] [google]
1352728

>>1352726
And I am spent!

>> No.1352730

>>1343703
This looks more like some Newgrounds fan game than an official release.

>> No.1352734

>>1343737
Shouldn't be a surprise at all. The person who designed the characters for the FF series has a fetish for effeminate men.

>> No.1352739
File: 236 KB, 601x300, 1351127498798.png [View same] [iqdb] [saucenao] [google]
1352739

>>1345715
That jump animation looks horrible.

>> No.1352779
File: 1.62 MB, 3264x2448, moder square-enix.jpg [View same] [iqdb] [saucenao] [google]
1352779

>Modern square

>> No.1352783

>>1352779
Couldn't he have just fapped to a lightning doujin and saved the money? Don't tell me that's you...

>> No.1352792
File: 1.19 MB, 1023x682, modern square.png [View same] [iqdb] [saucenao] [google]
1352792

$16 Please

>> No.1352796

>>1352783
no it's not me

I'm actually curious about the content in those soda cans

>> No.1352835

>>1352650
That's pretty much how it's going to be. They said they won't make one seriously until something sells better.

Which is to say never, as they've passed their prime a long time ago.

>> No.1352862

>>1352728
That looks fake man.

>> No.1352921

>>1342214
this is the worst god damn thing I've seen in my fucking life
what the fuck kinda budget did they have for this shit? did they hire mentally challenged autist newgrounds flash devs?
why in the holy mother of fuck would someone use low poly with low res pixel art?
why would anyone think shit tier pillow shaded pixel art would be suitable for one of the best looking 2d games of all time?
the perspective is wrong too, the sprite is at the complete wrong angle for the Figaro model, which is *3d* so it would be a simple fix, not a sprite redo.
and my god, people are too stupid for Final Fantasy? You need to be told where to go all the time by mog?
what.
the.
fuck.
god damn niggers.
I know this is a single god damn screenshot, so being autistic usually isn't worth it, but why in gods name is this so fucking awful?

>> No.1352927

>>1352792
that is so gross. I normally am not bothered by that usually but its so far off it makes me shudder.

>> No.1352939

this is the great remake we've been waiting years for
remember that excitement when they announced they would redo FFIV after III turned out pretty good, and speculation of further remakes would happen?
well, this is what you get.
this is what the market chose; this is the future of gaming.
don't call me self entitled, I would've payed $80 for a good remake, not 16 for a piss poor one.

>> No.1353195

Has anyone playing figured out how to do Sabin's Chakra?

I've tried pretty much every combo I can think and none of them work.

>> No.1353389
File: 511 KB, 500x275, 1375315149219.gif [View same] [iqdb] [saucenao] [google]
1353389

>>1342214

>> No.1353907

>>1353195
Apparently they're going to be calling this a bug and will fix it, showing the icons for you to do it properly.

Also unlike Chrono Trigger's port (six months and still going on) they're fixing the gamebreaking bug.

>>1352792
I've seen this bug before. In poorly made Pokemon hacks.

>> No.1353953

>>1353907
Good. I spent ~30 minutes yesterday doing nothing but trying out combos to figure out chakra and nothing worked. I don't think it's even in the game right now, and if it is the combo is completely different than it has ever been

>> No.1354051

>>1352792

haha...looks like they clone brushed the bricks from the old tilesets into new tilesets.

>> No.1354090

Welp, hit the game breaking freeze and have had to put this game down until they fix it.

Still, it's a pretty good port.

>> No.1354124
File: 473 KB, 500x757, 1390336127462.png [View same] [iqdb] [saucenao] [google]
1354124

I'm actually thinking about pirating this just for the hell of it. How can I tell if an APK file is (not) infected with space AIDS? I haven't pirated anything in a while and I'm starting to turn into some paranoid normalfag

>> No.1354501

>>1354124
this may be of some use?
http://www.zdnet.com/hidden-android-feature-allows-users-to-fine-tune-app-permissions-7000018944/

>> No.1354909

>>1354124
FYI, you'll need to do a little bit of work to get around their DRM.

>> No.1355682

>>1352939
get out

>> No.1355707

>>1342858
Why not just cash in on your franchise and oversell it to your dedicated fans?

>> No.1356048

Patch came out last night.
Fixed the Sabin Blitz bug.
Fixed the Kefka/Leo freeze bug
Fixed numerous typos including the "Espiers" in the opening

Now what are you guys gonna bitch about?

>> No.1356085

>>1342214
To be fair, the 'hand-holding' is optional, and it's meant to be used for those times when its been ages since you last played, and you can't fucking remember what you were supposed to be doing. The port might have its problems, but that's not really one of them. Don't like it, don't use it.

>> No.1356090

>>1356048
The handholding and the badly redrawn sprites.

>> No.1356093

>>1355682
Not the person you're replying to, but... can you even read?

>> No.1356102

>>1356048
see
>>1352792

FYI there's a lot of bugs that still weren't fixed. For one thing (we're talking very tip of the iceberg here) the text is still horrible on the battle UI.

>> No.1356105

>>1356048
The RPG Maker-tier graphics and >>1342214

>> No.1356189
File: 1.83 MB, 1080x1920, 1390427919087.png [View same] [iqdb] [saucenao] [google]
1356189

>>1356090
>>1356105

I bet you guys bitch about that in the Tales series too, and in Dark/Demon Souls with the notes, right? It's 100% optional and great for if you stop playing the game midway through for an extended period of time and have no idea what the fuck you were doing.

Also, keep in mind that we have far surpassed the 16-bit era. The graphics on the game are great with a few exceptions here and there.

>>1356102
>the text is still horrible on the battle UI.

I see nothing wrong with the text on my battle UI. It took a little bit to get used to the new UI but I've come to enjoy it more than most of the other ports UI's. Dimensions still has above and beyond the best battle system though.

>> No.1356197
File: 1.81 MB, 1920x1080, 1390428155366.png [View same] [iqdb] [saucenao] [google]
1356197

>>1356189
Whoops, that wasn't the right picture.

Also, the battle speed goes like 2.5x faster on Auto in Dimensions where as all the other games with auto just do it at the same speed.

>> No.1356208

>>1356189
>Also, keep in mind that we have far surpassed the 16-bit era. The graphics on the game are great with a few exceptions here and there.

We have. But that doesn't have anything to do with this thread, since that mobile phone FF6 remake has worse graphics than the super nintendo game.

>> No.1356261
File: 193 KB, 919x634, DepressedGolbeziOSTAY.png [View same] [iqdb] [saucenao] [google]
1356261

>>1356189
>no The After Years 3D remake

>> No.1356302
File: 547 KB, 256x223, TRAIN SUPLEX.gif [View same] [iqdb] [saucenao] [google]
1356302

>>1352714
>Edgar

>> No.1356307

>>1356261
But The After Years wasn't that great, especially since a few episodes were lazily done. Which reminds me, how many times do you have to fight Octomammoth?

>> No.1356314

>>1356302
Every fucking time.
Every time someone mentions Edgar there's this fucking anon who posts the fucking TRAIN SUPLUX shit.
Every fucking time.

>> No.1356317

>>1346752
Except the enemy graphics are redrawn too.
They're just competently done. Unlike everything else ever since this ugly remake trend started with FF1 PSP.

>> No.1356325

>>1356302

People always say Sabin is over rated and shit...but since you can beat the game with any combination of character and the stats were customizable through esper system...i only used the baddest of asses in my party.

Suplexin' a fucking demon train. Dude's a legend.

>> No.1356328
File: 67 KB, 237x224, 1327069877690.png [View same] [iqdb] [saucenao] [google]
1356328

>>1356261
>>1356314
After Years is bad? I been wanting to play it for a while but haven't gotten the chance yet.

Which version would you guys recommend? I had decided to try the 3D remake because the PSP port looks terrible, I can't stand the models, and I have no access to a Wii and my PC can't emulate After Years in Dolphin properly for some reason.

>> No.1356336

>>1356328

it's like those silly straight to video disney sequels no one's heard of that they made just to make money of an old idea.

pocahontas was a good movie but who's seen Pocahontas 2: Legend of the River Whisper or Aladin 3: The Thieves of Ibriim?

same thing with after years...it's just a money making sequel to an old franchise.

>> No.1356343

>>1356261
Waiting for it to go on sale. I bought IV on a whim waiting for V to be released and haven't beaten it yet. V was a hell of a lot shorter than I remembered it being, though. My main game (after restarting halfway through the second world because I didn't pick up the world map) only lasted 19 hours.

>> No.1356346

>>1356314
I was just pointing out that he said that Edgar was with Sabin and Cyan when he actually wasn't.

>> No.1356351

>>1356208
>since that mobile phone FF6 remake has worse graphics than the super nintendo game.

It really doesn't though. The only thing that looks "worse" are the sprites, and even then you're reaching. The backgrounds, the towns, the monsters, and the terrain chipsets are all a huge step up from the 16-bit version.

Then again, it's personal preference so whatever.

>> No.1356354

>>1356307
The Wii version is particularly bad on account of merging Kain's chapter to the initial campaign, thus spoiling everyone on the mysteries of other chapters before even playing them. Porom's in particular.

>> No.1356363

>>1356328
It's not as bad as most people say.
The Bands are fun, the character development is nice, and some designs are sweet (like Palom, Cecil, Golbez, and the Hooded Man).
I can honestly say that I enjoyed playing it. If you liked the characters, if you want to see more of them, how they grow, and what happens after the main game, play TAY.

>> No.1356372

>>1356363
Oh, and forgot to add: the story is utter shit.

>> No.1356375
File: 603 KB, 960x1082, FFIV - Sailing Fuel 1.png [View same] [iqdb] [saucenao] [google]
1356375

>>1356328
After Years is terrible.
This is just the tip of the iceberg.

>>1356351
But the environment chipsets AREN'T a step up. They're just as awful looking and generic like RPG Maker as the rest of the remakes. V and VI are particularly bad because there are many places in which you can SEE THE LINES BETWEEN TILES.

>> No.1356379
File: 364 KB, 403x709, 13486398555921.png [View same] [iqdb] [saucenao] [google]
1356379

>>1356363
>>1356372
>>1356336
>>1356375
Guess I'll go into it with low expectations then. Nowhere to go but up.

>> No.1356456

>>1356375
>V and VI are particularly bad because there are many places in which you can SEE THE LINES BETWEEN TILES.
I've beaten V twice and am on World of Ruin in VI and I've only noticed it once. Then again, I don't have autism so I don't specifically look for things like this and just enjoy the game.

>> No.1356471

>>1356456
Do you regularly pay for sub-par products? Not just video games, but other stuff.

>> No.1356487

>>1356456

I don't agree with this poster who's accusing people who think this port is bad of having autism.

It seems to me that anyone who played the SNES version of this game in the 90s has only bad things to say about this port. You seem to be the only person defending this mess at this point and are very likely the one with autism.

>> No.1356494

>>1356487
I didn't say everyone who has something bad to say about the port has autism.

But if you're honestly complaining about the occasional texture clash or "text not being centered" then you legit have autism.

I played the game on SNES in the 90's. I played it on PS1 in Anthology. I played it on GBA. I've enjoyed this port far more than the PS1 and GBA ports, because - again - I can sit back and enjoy the game and don't look at every single tile looking for the slightest flaws like some of you seem to be doing.

>> No.1356503
File: 11 KB, 193x261, rthrthrthrthrth.jpg [View same] [iqdb] [saucenao] [google]
1356503

>>1356494

that pic of Locke standing in front of Figaro castle in the desert is not just regular ugly...it's down right Don Mossi ugly. fugly fugly ugly. it's not a small thing.

>> No.1356514

>>1356494
I legit don't understand how someone who is a self proclaimed fan of the game could enjoy seeing it with such objectively ugly graphics. And its not just the sprites. They clash horribly with the backgrounds and nothing looks like it goes together. Hence the "RPG maker". It looks cheap. It is cheap. Look at some actual good recent 2d releases if you need perspective.

This isn't autism mode. That's caring way too much about the worse sound and graphics in the GBA version . I was even (somehow) able to play the PSX version.

The fact that Square didn't give enough of a shit about what is easily in the top 3 of their best loved old titles isn't that shocking given their new releases, but the fact that someone who liked it wouldn't give a shit kind of is.

>> No.1356521

>>1356514

here here. here here. hear hear.

>> No.1356525

>>1356514
What was wrong with the PSX version? Besides load times and slightly imperfect sound, I thought it was a decent port.

>> No.1356534

>>1356525
It also has slowdown. The load times are very noticeable once you get far into the game and are fooling with the menu on a regular basis.

>> No.1356535

>>1356514
>objectively ugly graphics

Just because you think they're ugly doesn't mean they're "objectively ugly". Especially since a majority of the graphics are great. All the enemy sprites or battlers are awesome, most of the terrain and chipsets are great too.

But guess what? You guys are judging this game by still shots at 1920 resolution or higher on your 20"+ screens, when in reality the game is being played on a ~5 inch or smaller cellphone screen.

And keep in mind that Square-Enix has very little to do with these games other than publishing them. Matrix Software is the one that does all the work, which isn't even an S-E inhouse studio. It's an independent company.

But please, keep spewing your uninformed nonsense, I'll keep enjoying these ports, laughing at how jaded you all have become.

>> No.1356537

>>1356534

ya but they gave some OC in the PSX port...ffvi and CT on psx had fairly cool movies. especially CT...the cg movies were pretty cool. load times were like a -3 but the cg oc was a +4.

>> No.1356541

>>1356535
Nothing about my post in uninformed at all. And I'm legitimately confused as to how someone who is "informed" would pay currency to play an ugly port of a game they already have or could play for free. The fact that you think it looks fine suggests that you haven't actually played a 2d game since the 90s and don't have any sort of reference. Though that still would have looked subpar in 1995.

>> No.1356564

>>1356541
>Nothing about my post in uninformed at all.
You implied Square had a lot to do with the port, which they did not. They had practically nothing to do with the port. You also claim that the graphics are "objectively ugly" which is uninformed considering it's a personal preference. If you don't like it, that's fine, That's an opinion. You're uninformed that opinions != fact.

And please, give me some "recent 2d releases" for some perspective. These ports are made quickly and with little money available because they're made by an outside company.

>> No.1356569

>>1356564

You're arguments are fantastically dumb. The other poster is owning your bitch ass.

>> No.1356572

>>1356564
Giving your games to a third party to make a quick cash-in remake is a choice, you know.

The go to example for recent 2d releases is Dragon's Crown, of course, but you don't need to be that HD to be good. You need a consistent style and quality design.

>> No.1356581

>>1356572
>The go to example for recent 2d releases is Dragon's Crown, of course, but you don't need to be that HD to be good
You're comparing a game made by a multi-million dollar A studio to a port of a 20 year old game made for pennies by a studio that has basically only done iOS/Android ports.

Absolutely brilliant.

>> No.1356587

>>1356581
It is absolutely fair, because Square IS a multi-million dollar company and Final Fantasy is their flagship series. They have, in the past, done huge remakes of their titles. I don't personally like the way FFIV advance looks, but I admire the effort that went into it. Final Fantasy 6 isn't angry birds. It doesn't need to be Dragon's Crown quality, but if you can't even make the sprites look as good as Disgaea, you deserve mockery.

And mobile phones are very powerful platforms.

>> No.1356592

>>1356587
Typo there. Meant IV DS.

>> No.1356590

>>1356581

your admitting this game cost "like pennies" and is shit but your main argument is that this port is good.

your retardation holds no bounds and everyone on earth hates you.

>> No.1356620
File: 56 KB, 397x400, 1366758428722.jpg [View same] [iqdb] [saucenao] [google]
1356620

>>1356587
Anon, I just want to say thank you. I was thinking all day about how to respond to that retard's posts, and you've done it perfectly.

You're doing god's work dude, keep it up!

>> No.1356628

>>1356620

we are watching a master craftsman of a interweb debater at work. Awe inspiring.

>> No.1357568
File: 267 KB, 550x401, ho1D3pb[1].png [View same] [iqdb] [saucenao] [google]
1357568

But does he still look like a dog?

>> No.1357593

>>1357568
FUcking this. It's a dealbreaker if not.
I always thought he looked like Snoopy.

>> No.1357832
File: 499 KB, 1809x1207, Gestahl-FFVI-iOS[1].png [View same] [iqdb] [saucenao] [google]
1357832

>>1357568
Kind of.

>> No.1357838

>>1342185
Anybody have the final boss yet?

>> No.1357885

>>1342185

Fucking retards, have you ever seen a bad remake? Brave Fencer Musashi on PS2 etc. not to mention the horrible reboots.

FF6 Android port isn't even bad, it looks decent. If you don't like it, don't play it. Its not like they took away your precious SNES version.

>> No.1357887

>>1357885

doesnt even look good by android standards though, looks like an RPG maker game

>> No.1357897

>>1357885
>Brave Fencer Musashi on PS2

Not a remake.

>> No.1357902

>>1357885
>FF6 Android port isn't even bad, it looks decent.
No, it looks like shit. As for the PS2 Musashi game, it's not a remake, although, yeah, it is indeed awful.

>> No.1357943

>>1356581
>Vanillaware
>a multi-million dollar A studio
To think that people in this thread actually took you seriously.

>> No.1357957

>>1356587

I hope you realize the reason they no longer do remakes like 4DS is because of how much money 4DS cost and how little money it brought in.

They (Square) licence out the game to Matrix Software who then makes a port of the game. Since both FFIII DS and FFIV DS had such horrible sales, they stopped making the extensive 3d remakes of the games and started focusing on remakes that they could ship out every 6 months or so.

And again, for all your bitching and moaning it comes down to you not liking an art style - which is 100% subjective - and trying to pass it off as fact or objective.

>>1356590
I never said the game was shit. I just said that compared to a A/AA studio like Atlus, Matrix Software doesn't have anywhere near the resources or money. The port is incredibly good for how quick and cheap it was made.

>> No.1358043

>>1356581
SE isn't a multi-million dollar studio...? They don't HAVE to outsource a port to buttfuck nobody, FF is their bread and butter man

>> No.1358218

>>1358043
The last port Square was part developer on was IV DS. They were not a part of the V, VI, I, or II mobile remakes in any way other than publishing them. Those four games were handled 100% by Matrix Software.

But hey, go ahead and flash your ignorance about.

>> No.1358324

>>1357957

Do you work or have stock in Matrix or something? Your opinions bleed bias. they literally bleed bias all over the thread.

>> No.1358330

>>1358324
I'm only biased in that I love the fact that they ported my favorite FF games to my cellphone platform so I don't have to lug around a DS or PSP or use a shitty emulator to play those games on the go or while I'm shitting on a john.

>> No.1358347

>>1358330

playing the snes rom on retroarch is a beauty way to go...so take off.

>> No.1358371

>>1358347
>or use a shitty emulator
I'd much rather have touch buttons and everything updated (like the text not having 6 character limitations) than have the same game with half the screen covered with the emulator buttons.

Face it, these ports outshine using an emulator in every way

>> No.1358495
File: 19 KB, 638x361, Bladepad-iPhone-e1344250089352.jpg [View same] [iqdb] [saucenao] [google]
1358495

>>1358371
my phone has a pull out keyboard which works with ra...and my friend has a phone that pulls out a freaking gaming controller...so the screen isn't fulla scroll buttons.

>> No.1358507

>>1358495
Mine doesn't because it's not a 6 year old piece of shit.

>> No.1358515

>>1358507

uh oh.....looks like someone owns the new iphone 5.3.1 or some hipster ass bullshit.

faaaaaaaaaaaaaaaaaaaaaaaaaaaaaag-it.

>> No.1358516

>>1358515
Or any smartphone made in the last 5 years.

Seriously, they cycled out physical keyboards years ago.

>> No.1358524

>>1358516

if it can do less than why is it better? Just because apple puts out a +1 titled phone doesn't mean every hipster ass bourgeois fagget/faggit/faggot has to purchase one.

>> No.1358528

>>1346864
>>Everyone holding an epic weapon or glowing.
>>Locke brought some boomerang
Kappa

>> No.1358534

>>1357885
Please refer to this retard >>1356189
And this man who is justly attacking this shitty remake >>1356197

Enjoy your day and remember to wear your special helmet!

>> No.1358538

>>1358516
>Seriously, they cycled out physical keyboards years ago.

No, they didn't.

>> No.1358546

>>1358516


my phone is called a "rise c5155" and it I'm sure it's old and whatnot but it has a keyboard and it does what i need it to do...not in a huge hurry to u-grade. i like the keyboard for textin' and gamin' on it too.

>> No.1358583

>>1358524
I don't even own an iPhone but nice projecting.

>> No.1358584

>>1358528
Umaro brought dat ass

>> No.1358624

>>1358538
Yes, they did. At the start of the smartphone craze over 75% of smartphones had a physical keyboard attached to them.

Now a days there's maybe 10% that have it. I held on to my Google G2 for the longest time because of how small the selection of smartphones with physical keyboards was. I ended up giving in and buying an LG G2 (not an iPhone 5 like that other faggot is implying) and haven't looked back sense

>> No.1358625

>>1358534
Your post makes no sense.

>> No.1358626

>>1358624

LG G2 is still pretty gayballs anal sex.

>> No.1358629

>>1358624
>Now a days there's maybe 10% that have it.

I am pretty fucking sure that contradicts "cycled out years ago".

>> No.1358636

>>1358629
I am pretty fucking sure it doesn't.

>>1358626
Envy is a hell of a thing

>> No.1358643

>>1358636

You're saying you believe that 1 in every 10 phones has a keyboard...yet don't see how that self contradicts your claim that keyboards on phones are a thing of the past.

>> No.1358649

>>1358625
Wow, you can't even understand a simple post?

Looks like you'll need two helmets buddy!

>> No.1358650

>>1358643
It's not anywhere near 1 in every 10. It's more like 1 in every 25 models has a built in keyboard.

Compared to 5 or so years ago when quite literally 20 out of 25 models had a keyboard, I am correct in saying that they cycled them out.

There's always a few outliers in any statistic. Just because there's a minuscule amount of phones with keyboards made today doesn't negate the fact that the overwhelming majority has moved on from it. When over 90% of the market has stopped with the keyboards, then yes, they have been cycled out.

>> No.1358654

>>1358649
You are comparing two different posts (both of which were mine) saying that one was written by a retard, and the other was written by someone justly attacking the port (which I wasn't even doing).

Nothing about your post was "simple" nor did it make any sense.

>> No.1358669

>>1358650

well, i can play ff6 on my phone with a keyboard and it looks nice because it is the snes version....so....i dunno...i rule i guess. This port and go lick donkey dicks.

>> No.1359382
File: 45 KB, 486x532, gaycloud.jpg [View same] [iqdb] [saucenao] [google]
1359382

>implying anyone who owns an Android actually pays for apps or games

That's the whole goddamn point of having an Android.

Also this doesn't look terrible, they did the same shit with the FFV and it looked even worse. As long as they keep the gameplay, music, and 2D style the same, they can fuck with sprites and tiles all they want. It's not like any of this is going to erase or negate the actual game (or its superior GBA port).

At least we're not getting a super-deformed, mutilated 3D version of the game like FFIII and IV. God, what silly chinks thought that shit was a good idea?

>> No.1360458

>>1359382
>That's the whole goddamn point of having an Android
It's astonishing how many people buy Square ports because "emulation is illegal!"

I once mentioned emulating the NES version was better than the FFIII port when it landed in a newer app store, and a fan said they would full-on never buy their tablet because of that opinion.

>> No.1360513

>>1360458
>It's astonishing how many people buy Square ports because "emulation is illegal!"

I buy the ports because I'm not a cheap piece of shit and I make roughly 40$/hr.

>> No.1360585

>>1360513
Good for you. Why did you bump the thread?

>> No.1360949

>>1359382
how else do you transfer chibi sprites to 3d?
make it dark and edgy with feminine males?
for III and IV having cutesy low poly models worked fined for the platform and games

>> No.1360964

Everybody is bitching about it but is it worth it?
Do they change the gameplay at all?

Square isn't making good FF games for DS besidesBD so ill take an Android game

>> No.1361069

>>1360964
>Do they change the gameplay at all?
They lowered the need to grind at the end of the game, whatever that means.

I'm about halfway through world of ruin and haven't noticed any changes. Autobattle is pretty fresh too, if you keep the curson on memory.

>> No.1361070

>>1360964
Rebalanced towards the end.
Cyan's charge is changed
D-Pad specis may be easier to use on a touchscrwen.

Otherwise nothing's changed from GBA.

>> No.1361547

>>1360513

Lulz. And you let yourself get ripped off with shitty ports that Square themselves barely spent $0.25 on - per hour that is.

Good Job Dave Man. If you like throwing away your money that much, I'd advise throwing some to the Salvation Army as well. They actually need it.

>> No.1362474

>>1361547
>Lulz. And you let yourself get ripped off with shitty ports that Square themselves barely spent $0.25 on - per hour that is.

I fail to see how I got "ripped off" when I paid 16$ for a game I've already put 40 hours into and haven't even beaten.

But hey, stay jaded and hateful towards all things new.

>> No.1363785

>>1342185
Looks fine to me.

You neckbeards really need to relax already.

>> No.1363787

>>1362474
FFVI isn't new, it came out 20 years ago.

>> No.1365396

>>1363787

This version of it is new you retard.