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/vr/ - Retro Games


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1259987 No.1259987 [Reply] [Original]

Can someone explain the love of this game?
I heard amazing things about it ways back in the day and actually went out and bought a Saturn JUST to play this game.
And it's just... boring.
I mean I get the whole 'time trial' aspect of it, but the gameplay is so repetitive and just unenjoyable.

Disclaimer:
I also didn't care for any of the classic Sonic games, so take that as you will.

>> No.1259995

Sounds like you don't understand it or it doesn't interest you then. NiGHTS is extremely subtle and unique, I don't know of any other video game that brings back memories of dreams you had as a kid where you could fly. It's an experience, and it's not for everyone I guess.

>> No.1260003
File: 61 KB, 640x480, NiGHTS.jpg [View same] [iqdb] [saucenao] [google]
1260003

Not to mention, it has one of the best soundtracks of all time.
http://www.youtube.com/watch?v=P384FoKw_Uw

>> No.1260025
File: 208 KB, 1600x900, christmasnights.jpg [View same] [iqdb] [saucenao] [google]
1260025

http://www.youtube.com/watch?v=Aj7IncGK6tI

>> No.1260050

>>1259995
Once you take out the visuals and music, Nights has the complexity of a NES game.

It's the graphics and the audio and the general design that makes it what it is; the gameplay itself sucks ass.

Xmas Nights was better, at least you could unlock more content in that.

>> No.1260067

>>1260050

>complexity is what makes a game fun momma!

Fuck off.

>> No.1260072

>>1260050
And what's wrong with that? If you want a movie then go play your Xbone. I don't think you understand classic games, the point is to have a solid gameplay system as a foundation. Some of the best games ever have "the complexity of a NES game".

I think you should leave now.
>>>/v/

>> No.1260081

>>1260050
>Nights has the complexity of a NES game

I like how you're saying that as if its a bad thing on a board devoted to retro games

>> No.1260113

>>1260072

If the guy wants complexity in his games why are you pointing him to movies?

>> No.1260117

Don't be upset, OP. Saturn is still worth it easy, without Nights or with it

>> No.1260160

>>1260067
No, I'd just like for games to have more than just "press right to win". Even Sonic had actual fucking obstacles or required you to backtrack sometimes.
On Nights you just have to grab enough orbs on the way and that's it. Want a high score? Fly above the start chamber to not reset the route and grab more stuff for more points. That's it. Minimal skill involved.

The bosses can be annoying but only until you figure out their patterns, then they are piss easy.

>> No.1260171

>>1260160
Yes, and shmups are just hold A button to win. Why don't you fuck off back to /v/ with your shitty outdated trolls?

>> No.1260197

I can't beat the first boss of either campaign.

>> No.1260195

>>1260160
>The bosses can be annoying but only until you figure out their patterns, then they are piss easy.

Thats every game ever.

>> No.1260204

>>1259987
>but the gameplay is so repetitive and just unenjoyable.
>nights
>gameplay
i literally played visual novels with more gameplay. this shit doesn't even work as a techdemo. fucking clockwork knights had more 3d than this waste of analgue stick.
too bad the designs are actually good.

>> No.1260207

>>1260204
It has a whole lot more gameplay than overrated trash like Earthbound.

>> No.1260218

>>1260207
>hold analogue stick (for digital movement) to the right for 1 minute.
>hold left for one minute.
>hold right until time runs up.
>repeat the same level over and over again.
>congratualtion! you just enjoyed nights!
fucking sperglords

>> No.1260223

Is it just me or did /v/ invade this board today? There has been so many ignorant posts and memes today. I'm the last one to tell people to go to /v/ but I'm genuinely curious on what happened to the board today.

>> No.1260227

nights is fantastic, you're just mad you can't get A rank on all the stages :)))))))))

>> No.1260234

derp

>> No.1260239

>>1260223
The only meme I've seen today was the "Genesis makes fart noises" one.

Nights really is fucking trash, it sells because of the design, graphics, and music, which turn the gameplay into a MAGICAL ADVENTURE despite having less gameplay than Pacman. Fucking Mappy or Dig-Dug requires more logic to play, not to mention every other RTS, FPS, sports game, racing game, and fighting game that was available at the time.

And I say that despite the fact that I own 15 Saturns, and some 180 Saturn games which includes five copies of Nights and three copies of Xmas Nights.

>> No.1260241

>>1260218
>>1260239
Eat a fucking dick. Some people like NiGHTS because it's a work of art as much as it is a game. If you don't then keep your shit opinions that no one asked for to yourself or go back to trolling /v/.

>> No.1260251

>>1260223
One of my other boards seems to be going through the same thing, but I think it's a /b/ invade. Damn. Oh well.

>> No.1260252

>>1260218
Mario
>hold right for 1 minute
>congratualtion! you just enjoyed mario!

>sperglord

Fuck off back to /v/ you piece of utter shit.

>> No.1260257

>>1260252
and mario is a NES game
I believe you just proved his point.

>> No.1260258
File: 34 KB, 550x400, hotdogkitty.jpg [View same] [iqdb] [saucenao] [google]
1260258

>>1260197

Same, except I could only beat the boy's first boss.

I still hear great stuff about this game, but I didn't get it. Maybe I'll give it another shot with a more open mind to the appeal of the visuals and audio.

>> No.1260261

>>1260257
It's also widely considered to be one of the best video games in existence. And you "his" point you mean yours. Fuck off back to /b/ you little shit, /vr/ is for big boys.

>> No.1260265

>>1260239
>five copies of Nights and three copies of Xmas Nights.

Nevermind that, only have three of each, just have an extra booklet for one of them (and confused it with the shit load of Virtua Fighters on my shelf).

>>1260241
It may nice as a work of art but if I wanted to see works of art I'd take a trip to the museum. If I wanted to listen to good music, I'd do that.
What I wanted was a video game and Nights is total fucking bullshit when it comes to that. It's a shallow, weak game, dressed up prettily.

Xmas Nights is better. You still have to do the same boring shit over and over, but you actually get rewards for it. If they had all the unlockables built into the normal game, then I'd have no real problems.

>>1260251
For what it's worth I'm a /vr/ regular.

>> No.1260269

>>1260257
Saying that like its a bad thing on a board devoted to retro games just makes you look like a retard. Try harder, you're embarrassing yourself

>> No.1260273

>>1260261
I'm a completely different person and wasn't even implying anything, but when he's saying it plays like a NES game and you go "yeah just like mario", which is an NES game, you really are proving his point, dimwit.
>>1260269
same goes for you. jesus, autists, all of you.

>> No.1260275

>>1260265
It has a solid scoring system similar to many arcade games in that regard. The "reward" is experiencing the beautiful, surreal environments and experiencing the sensation of flight through a video game. Despite all your dick-waving about owning 50 Saturns and every game ever you fail to understand the most basic thing about the game. It sounds like you'd be happier trading those Saturns in for PS3's and 360's and showing everyone online how much of a leet gamer you are with your unlockable reward trophies. The gameplay itself is the reward, sorry you're too ADD to understand that.

>> No.1260281

>>1260273
If you've played it instead of looking for things to troll you know nothing about then you'd know there is absolutely 0 similarity between NiGHTS and a NES game as far as gameplay goes. Fuck off back to /v/ you braindead retard.

>> No.1260289

>>1260281
>can't into basic reading comprehension
>i'm the braindead retard
okay man. I'm still not the original guy, you really should tone down that autism.

and no, I have never played NiGHTS. hence why I'm not saying anything about it, I'm just saying you proved his point.

But hey, continue throwing a shitfit.

>> No.1260295

>>1260289
>spew a few memes and act like a cool internet tough guy
>"lol hurr stay mad kid keep throwing your shitfit"

You just admitted you are shit talking a game you've never played. You have absolutely no reason to be in this thread. I'm going to tell you once more before completely ignoring and reporting anything you further post, fuck off back to /v/ you shitposting retard.

>> No.1260298
File: 48 KB, 320x218, shot4.jpg [View same] [iqdb] [saucenao] [google]
1260298

Nights is pure fun arcade gameplay. No more, no less. The fun is there if you're willing to get good.
In addition, there is the AI aspect of it with the nightopians (some sort of proto-Chao if you will), and remember that back when it was released in 1996, it was one of the most fantastic games available, playing nights for the first time felt magical... the controls, the trippy visuals, and music, it was certainly not a Sonic game, but in my opinion it was something better: an orignal and unique game that was also fun to play.

Maybe if you play it nowdays for the first time, it won't mean much because you're spoilered with pretty graphics (well, not so often, but a game like Nights can easily be replicated today, at least in terms of graphics), but back then it WAS a big deal.
I still replay it every now and then, trying to beat my records, it never gets old, it's a classic.

>> No.1260304 [DELETED] 

>>1260295
I didn't even once shit talk it... I just said it, right there, that I didn't say anything about the game BECAUSE I haven't played it. Did you even finish elementary school? That reading comprehension is seriously awful

I was interested in the thread because I was thinking of picking up a Saturn, but considering it's praised by autists such as yourself, no thanks.

>> No.1260310
File: 100 KB, 500x805, the trouble with nostalgiafags.jpg [View same] [iqdb] [saucenao] [google]
1260310

>>1260241
some people like to pay a dominatrix to shit on their face, doesn't mean you can trick innocent lurkers into wasting bandwidth on nights

>>1260252
shit man, at least mario has some pacing, some running and jumping, some extras, some obstacles, some CHANGE in environment.
fuck super mario land for gameboy had more routes and level depth than your christmas shit.
>Fuck off back to /v/ you piece of utter shit.
if i wanted to wank on lightning pictures i would go to /v/, but i descended to /vr/ to tell you gays exactly why you are wrong with your opinions, and why it is better to share my, far better, point of view

>> No.1260312

>>1260304
>autists
Global Rule 3
Do not post the following outside of /b/: Trolls, flames, racism, off-topic replies, uncalled for catchphrases, macro image replies, indecipherable text (example: "lol u tk him 2da bar|?"), anthropomorphic ("furry"), grotesque ("guro"), post number GETs ("dubs"), or loli/shota pornography. Keep /pol/ in /pol/. In essence: Don't shitpost.

>> No.1260316

It's simple and fast paced; the score/time adds some competitively to it. Aside from that it's the epitome is whimsical when it comes to games; even the 3D controller seemed like something from Alice in Wonderland.

>> No.1260317

>>1260310
>A full length full price game has more content than a free demo
No shit, you fucking idiot. NiGHTS has every environment you could think of, it's obvious at this point you haven't played it. I suggest getting out of your parents basement and going back to school, your grammar is atrocious.

>> No.1260318

>>1260275
>It has a solid scoring system similar to many arcade games in that regard.

Except that the best way to get higher scores is to fly past the checkpoints as long as your time allows to grab more points! You are literally grinding for score, and the only skill involved is minimum knowledge of where things are on the level.

> The "reward" is experiencing the beautiful, surreal environments

This would be a valid point but the gameplay is just isn't there. Might as well play fucking Myst then.

>and experiencing the sensation of flight through a video game.

The sensation goes away very fast the second you realize that you are on a fixed 2d path with the occasional scripted event (which gives you even less freedom). Panzer Dragoon gave you a better sensation of flight and all you could do in that was dodge while the game moved on its own in a fixed path.

The most basic thing I understand about games is that they should play well. Nights looks well, sounds well, has a very nice design... and has fuck all gameplay, so as a game, it fucking fails. All the little extras that game has, like the alt music, the nightopians, etc, are so damn subtle that they might as well not even be there at all.

>> No.1260321

>>1260318
>all this garbage
That's your opinion. Just realize it's a bad one. You sound like you'd be happier playing Call of Duty and Gone Home, there's a board that's perfect for you.
>>>/v/

>> No.1260323

>>1260312
I like how you ignored everything else about my post.

Continue throwing a tantrum. It's hilarious.

>> No.1260326

>>1260323
The only hilarious thing is watching retards leak over from /v/ and attempt to ply their shitty trolls here. Too bad the average age of /vr/ is a bit higher than /v/, we've seen it all before kid. Keep being a dumb, ignorant faggot.

>> No.1260336

>>1260326
I'm dumb and ignorant for pointing out that you proved someone elses point?

Sure, bud. If you say so. I don't even brwose /v/, and the most modern game I have played is Diablo 2.

>> No.1260335

>>1260321
Actually I'm happier playing Ikaruga or Panzer Dragoon Zwei or Garou MOTW, and the closest I got to playing Call of Duty was when my dad (who hates videogames) saw it on a x360 kiosk and got really impressed by how realistic it was.

It might now have been Call of Duty, but some other shooter, maybe even a WW2 era one. All I remember that a bale of hay looked like a golden brick with exceptional metallic reflections.

>> No.1260338

>>1260321
not him, but you obviously didn't read a single letter in his post and just read something in your head, some weird expectation.
just because his post isn't congruent with your exact thoughts, doesn't mean you can project your false perception onto it

>>1260317
>free demo

>> No.1260345

>>1260336
Oh, you're the 13 year old Youtube kid who thinks modern video games are garbage and Led Zeppelin is the best. Figures you'd have such a shit opinion.

>> No.1260350

>>1260345
I listen exclusively to 90s techno and acid house, with some jungle DnB occassionally. Continue projecting, though.

>> No.1260348

>>1260336
>>1260335
>having to prove they don't touch newish games as if it was a bad thing
it's like the spanish inquisition mixed with some hitler and the taste of american cold war fears

>> No.1260351

>>1260338
Christmas Nights is a Christmas-themed two-level game of Nights into Dreams that was released in December 1996. In Japan, it was part of a Christmas Saturn bundle. Elsewhere it was given away with the purchase of select Saturn games such as Daytona USA Championship Circuit Edition, and was bundled in with issues of Sega Saturn Magazine, Game Players and Next Generation Magazine.

Keep being an underage shitposter who goes into threads you know nothing about.

>> No.1260352

>>1259987
I remember seeing ads for this in old Archie's Digest comic collections and never knew what it was about.

>> No.1260356

>>1260348
Just Youtube kids going into damage control mode.
>>1260350
>projecting
>Look everyone I just learned the new /v/ buzzword watch me use it incorrectly because I haven't yet figured out it's proper usage

>> No.1260361

>>1260356
I know perfectly well what it means. You're the 13 year old kid on youtube who thinks everything modern is bad and listens exclusively to Led Zeppelin or whatever, and therefore assume everyone else is that kid, too.

>> No.1260362

>>1260361
>I know you are but what am I?

Holy shit kid, go back to /v/. You're making a complete ass of yourself.

>> No.1260369

>>1260362
I am? You're the one throwing a shitfit because I insulted your shitty game (which I didn't actually but everything you believe is law apparently).

>> No.1260371

>>1260318
Off-topic, but does anyone know if the 10th Anniversary for Myst contains the shitty 3D remake?

>> No.1260373

>>1260369
You sound upset. It's time to stop posting.

>> No.1260374

>>1260348
>having to prove they don't touch newish games as if it was a bad thing

Way to fucking project. Just because I said I don't play Call of Duty, I must not touch no newish game at all. Incredible logic!

>> No.1260378

>all these buzzword spouters and Call of Duty kids in denial
>>>/v/

>> No.1260379
File: 51 KB, 851x468, gumballfrown.jpg [View same] [iqdb] [saucenao] [google]
1260379

>this entire thread

Have we become the cancer, /vr/?


Anyway, I haven't played NiGHTS, but it looks very interesting to me. While it is true that I prefer playing games for gameplay, a game designed to show off aesthetics isn't a bad thing, just different, and if I wasn't typing this on a potato I'd probably have tried it on an emulator by now.

>> No.1260381

>>1260379
Don't write it off before playing it. The gameplay is solid, people seem to have trouble figuring it out though as there is no real tutorial, which has probably lead to the /v/ shitposters in this thread.

>> No.1260392

>>1260351
Was it ever released outside of japan? I only know original nights and the ps2 remake

>> No.1260394

>>1260392
Yep, it was given away in magazines. Go play it if you haven't, 'tis the season!

>> No.1260398

>>1260371
Just when the thread derailed, thomeone brought the videogamediscussion back! Never played must, is it any good?

>> No.1260408

>>1260381
I share your opinion and recommendation, but i think the nights defense force were more likely guilty of shitposting in this thread.

>> No.1260412
File: 629 KB, 1600x1200, 1386631583703.jpg [View same] [iqdb] [saucenao] [google]
1260412

>>1260408
I disagree.

>> No.1260430

>>1260408
>i think the nights defense force were more likely guilty of shitposting in this thread.

The worst is that when I pointed where the game performs poorly, all I got was "GO BACK TO PLAYING CAWWADOOTY, YOUTUBE KID".

>> No.1260439

>>1260430
You're using hyperbole to make the games weakest spot (which isn't saying much) appear like some kind of huge game-breaking flaw. The scoring system is tight and well thought-out. Your opinion doesn't give you the right to shit all over it and say it "fails as a game". If you think it does then you need to reevaluate your perception of the etiquette of /vr/ or go back to /v/.

>> No.1260490

>>1260398
It's a special kind of masochism. They all are.
They're good for what they are though.

>> No.1260949

Nights is all about feels and an unique experience. Plus that soundtrack is glorious. I had the luck to play this on x-mas night at 96 so yeah, it was a great feeling to me that I will never forget as DAT ending theme.
>>1260298
>there is the AI aspect of it with the nightopians (some sort of proto-Chao if you will), and remember that back when it was released in 1996
If you walked around as one the kids the stage felt alive because of nightopians.
>I still replay it every now and then, trying to beat my records, it never gets old, it's a classic.
Shame my saturn's clock is dead, still I replay nights once in awhile. I love to do tricks on Soft Museum while bouncing around in the mirror area.

>> No.1261696

Nights to me seems like one of those games that you had to experience back in the day to find any joy in.
Other games from the same era and even on the same platform are much better gameplay wise (Mr. Bones for example).

Nights just seems like a proto 'infinite runner'.

>> No.1261756

>>1259995
Pretty much this.

>>1259987
>Disclaimer:
I also didn't care for any of the classic Sonic games, so take that as you will.
What kind of reason is that? Just because the creator is the same? It's like saying "I don't like Super Mario, therefore I won't like Zelda".

>> No.1261786

Your every day console gamer who plays it way after the fact is always confused on why Nights is popular. It is one of those super misunderstood arcade-game-that-actually-wasnt with art, and style, and an interesting atmosphere. Everyday console gamer expects there to be a grand epic story with tons of unlockables and bells and whistles. Nights, however, is subtle and you can't really get away with subtlety in games due to the target audience.

>> No.1261803

>>1259987
>I actually went out and bought a Saturn JUST to play this game.

I love my Saturn, but this seems pretty stupid; why didn't you try the XBLA game first or emulate it?

>> No.1261812

>>1261786
There were always two trains of thought on Nights: the pretentious one (you), and the practical one (everybody else)

Consider the game was marketed directly against Super Mario 64, as was Crash Bandicoot and obviously in that context Sega and Sony's games appeared to lack scope. The magazines played up the comparisons and Toys R Us even had special demo kiosks with all three games side by side. I bought all three and enjoyed Nights but played it the least of the bunch. The game has a subtle beauty but the fact is it was light on content then and now.

>> No.1261814

>>1260050
>Nights has the complexity of a NES game.

Well there is your mistake. Sega usually focused on arcade like games with fast paced score focused gameplay because that's what they were best at. They very rarely made games you could consider a full blown console experience until they finally left the console market. NiGHTS is a fantastic game but I won't try to hide that it wasn't super complex and lacking on the content side.

>> No.1261825

I wonder if the people who don't get it are reading the instruction manual? The game was treated like a killer app for Sega, and as such it was designed to be easy to pick up and play... However, knowing what an ideya capsule is, and what the colored orbs represent, and who the antagonists are does add to the enjoyment of the game. You can also search the internet for extras which aren't in the instructions, like the whole nightopian breeding mechanic. The game may be light on content compared to the other systems' killer apps, but there are many ways to enjoy what's there.

Here's a tip: When you get control, don't walk straight ahead and start flying. Instead, wander off and explore the levels on foot.

>> No.1261828

>>1261812

>call a game subtle and arcadey
>get called pretentious

Was it something I said?

On the real though, everything you said just strengthened my argument that gamers that play it with the mentality of needing loads and loads of "content" are completely missing the point of Nights and... games in general. Who gives a shit about bloated, unfinished, and mostly afterthought "content".

Also, that is how it was marketed in the US where they absolutely had to pit something against those system sellers. They didn't have sonic so they thrust Nights into that ill fitting role.

>> No.1261837

>>1261803
Perhaps he did so way back before it was out on XBLA.

>> No.1261895

https://www.youtube.com/watch?v=bJL0oSw8ZMs

Looks like a slightly better Superman 64 to me

>> No.1261906

I was not impressed by this game when my friend brought his Saturn over. I think I had seen Mario 64 at this point. My dad really enjoyed the 3D racing game my friend had for the saturn, and the toy story game for it was trash. If it wasn't toy story, it was something that reminded me of a toy jumping across a bedroom.

>> No.1261932

>Come into thread expecting a decent conversation
>/v/ shit and petty name calling going on

Maybe some people just don't get the game.
Its a happy game and some people are miserable sods that have had no joy in life.

Ok the visuals aren't up to much these days, but then theres always the 360/PC/PSN versions or PS2 if you can play Japanese games on it.
Id recommend the PS2 version over the others as its a game with a lot going on and the HDness (?) of it makes it hard to see at times

>> No.1261950

>>1261803
To be fair, Saturn emulation is pretty shit and they're all glitchy as fuck.

>> No.1261957
File: 61 KB, 506x506, 1386122375585.jpg [View same] [iqdb] [saucenao] [google]
1261957

How much of a joyless asshole do you have to be to not like NiGHTS.

That being said everybody on both sides of the argument in this thread needs to die, holy shit this is some sub /v/ level shit right here.

>> No.1261989

>>1260241
This is a discussion board.
By it's very nature of being a board for discussing games his shit opinion is implicitly asked for. This isn't a circlejerk board where only opinions that align with yours are worth posting or only people saying good things about games no matter how bad they may be are allowed.

So when he kicks down the door to your house or you're having a private conversation then no one asked him. Until then fuck off yourself troll.

>> No.1262026
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1262026

>>1261957
>you're a joyless asshole if you don't like flying through circles in a 2.5D game

>> No.1262036
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1262036

>> No.1262037
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1262037

>>1261957
Man that's harsh. I didn't even insult anyone or claim the game was deep art in my post. Thanks for hurting my feelings you big jerk.

>> No.1262094
File: 780 KB, 325x203, only_dreams_now.gif [View same] [iqdb] [saucenao] [google]
1262094

>>1262026
Yes. Yes you are.

This lawnmower isn't even 2.5D nor is it flying through circles yet look how happy this gorilla is just watching it take off.

>> No.1262105

>>1262094
>a flying lawnmower looks more fun than Nights

>> No.1262313

>>1262105

That's not fair, a flying lawnmower sounds like unbelievable fun.

>> No.1262346

I found Nights to be really "whimsical" when I played it as a kid. The 3D was really cool for a time.

OP is clearly young and just doesn't have that sense of Nostalgia. I played it again the other day and didn't find it that interesting myself.

>> No.1262367

>>1262313
Unless it's flying towards you.

>> No.1262386

>>1260241
>discussion board
>op created the thread with criticism of the topic
>asks for opinions and advice
>people point out the good and bad parts of the topic in the general 4chan manner
>you criticise people not praising the topic
Srsly, go back to bioware forums, pisslips. I bet you even believe the critics on this board feel only ignorant hate for the game, and the praisers masturbate on their crts while shoving the saturn analogue stick up their ass

>> No.1262442
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1262442

>people itt hating NES games
What? I-is this /v/ now?

>> No.1262478

>>1259987
I don't get it either.

I don't outright hate it, it's a decent "comfy" game to play for winter, but I don't know how this was supposed to challenge anything.

So many production values so that you can fly around in a circle over and over. I saw all the artwork, got really hype to play, listened to the music, bought it and... nothing.

It's fucking nothing. It's a 2D "flying" game where you do fucking nothing. I will say that I liked the boss-fights but those boss fights should have been the whole game. EVEN if they could not find a way to make it 3D it still could have been more than just flying around in circles over and over. Wasted potential.

>> No.1262551
File: 599 KB, 710x947, Nights_stuff.jpg [View same] [iqdb] [saucenao] [google]
1262551

I'm sorry but
>>1260318
>You are literally grinding for score

I can't stop laughing. I mean, really? This is a thing in your head that actually made sense? Seriously OP, if you don't like it that's fine, but you seem to come off a bit much. Don't like it? Fine. But what do you want to accomplish by rubbishing the Saturns arguably best game which, when released, flew in the face of more serious games that turned their backs on the arcade score-attack mentality? A lot of people loved it when it was released and won't understand your point of view. I especially did. Have a picture of my collection and calm yourself friend. Also, nice to see some Nights-bros in this thread.

>> No.1262794
File: 35 KB, 452x568, rzone-head-gear.jpg [View same] [iqdb] [saucenao] [google]
1262794

>>1262551
Pfft... newb.
You don't even have R-zone nights.

>> No.1262863

>>1262551
>I can't stop laughing. I mean, really? This is a thing in your head that actually made sense?

The point is that the game rewards persistence over skill, which in practice is grinding.

I've tried to find the actual gameplay in Nights multiple times, always thinking that I was missing something because I just didn't get why it was considered good. I gave up when I saw superplay videos of the game that basically just completed routes multiple times instead of finishing them outright.

It's a good game and I do re play it every once in a while, but it takes an hour or two to finish it completely which is laughable.

>> No.1262878

>>1262863
>but it takes an hour or two to finish it completely which is laughable.

Some of the best games ever made are barely over a half hour long. Have you never played arcade games?

>> No.1262881

>>1261989
>>1262386
Go fuck yourself faggots, I responded to bait with bait. A well thought out response was not required for retarded trolls who are trying to compare it to a NES game or calling people sperglords for liking NiGHTS. Either read the entire fucking thread or stop hopping on bandwagons you fucking retards.

>> No.1262896

>>1262878
The difference is other games are actually enjoyable to play.
Given the choice between playing even another repetitive game like Crazy Taxi or playing nights. Crazy taxi would win, because it's just more fun.

>> No.1262965

Dropped into this thread to explain why NiGHTS is so good. It's a complete deconstruction of the 2D platform game. Sonic Team took a platformer and took away the platforms and jumping. What was left? Your character can just... fly. The analogue controls were amazing - pulling off rolls and flips somehow FELT right, like the sensation of flying in a dream.

The game was piss easy to complete and sorely lacking in content. In many ways it was incomplete. The only reasons to keep playing it were 1) the glorious music/atmosphere/joy of flight and 2) beating your previous high score. But those are pretty good reasons.

>> No.1263493

The game was basically a way to sell the 3d controller, but it still has enough fun in it despite that.

It could have done with a free-roam mode though. I would have liked to interact with the NPCs and the world more without having to fear for my life due to those damn alarm clocks.

>> No.1263496

>>1263493
>without having to fear for my life due to those damn alarm clocks.

Honestly the alarm clocks are so slow I never even had an issue with them.

>> No.1263512

>>1263496
I was 12 at the time, those things were scary.

>> No.1263636

>>1262881
A well thought out response is not required for dealing with trolls.
Being a troll yourself and making idiotic second grader comments like "no one asked you."

You don't walk into a restaurant and when someone orders a meal you say "no one asked you what you ordered." Because the fucking point of a restaurant is to fucking order food to eat. That's what this place, it's a place to order fucking opinions and discussion on games and regardless whether you disagree with his opinion making shitastically retarded statements like yours adds nothing to the conversation except to demonstrate you're an asshole. If you think he's trolling filter him, tell him to fuck himself, rebut him, but what you don't do is tell people they need to be invited to a discussion in a public forum because no one fucking asked you either but you still feel free post your shit for brains opinions on internet etiquette.

>> No.1263667

If it was on a nintendo console, it would get its dick sucked all day
meanwhile there's a thread sucking off jet force which was shit tier (I had n64)
couldnt afford the saturn but that controller that came with nights
>that feel

>> No.1263792

>>1263667
jet force is so shit tier but let the plebs have their rareware on their blurry textures baby box. They are all the types of kids who only had one game growing up though so jetforce is all they know. I cant think of any other excuse to play it?

>> No.1263809
File: 2.05 MB, 1280x960, SSF 2013-12-10 23-19-25-47.png [View same] [iqdb] [saucenao] [google]
1263809

>>1262036
Hahahaha.

Also, not sure if the game has slowdown or my machine has trouble emulating it for some reason. The blending doesn't seem to work so well though.

>> No.1263812

>>1263809
Dude, just play the Steam version

>> No.1263816
File: 1.53 MB, 1280x960, SSF 2013-12-10 23-44-20-29.png [View same] [iqdb] [saucenao] [google]
1263816

>>1263812
>2013
>steam

Regardless, steam version doesn't give me this

>> No.1263832

>>1263816
Ooh, that's from retroarch, right? I didn't know it supported SSF.

>> No.1263829

>>1263816
Detestable as Valve may be, it still runs without any issues and has high resolution support to boot. For a $10 rental it's really worth it.

>> No.1263831

>>1263636
>being this upset
He was being a faggot troll, just like you are. If you're not trolling right now then go back to reddit, no one is going to read your wall of text bitching about shit no one cares about.

>> No.1263841

I think the first time I ever played NiGHTS was the most memorable.
Shit was REALLY confusing and trippy. I still love the way the game rules were designed, feels like something out of an 80s arcade.

>> No.1263867

>>1262478
Score attack mechanics. When you actually play for a high score, shit gets real.

>> No.1263870

>>1263867
You're pretty much forced to get at least a B Rank if you want to unlock the final stage, right?
Also there's that digital pet thing that I never used, which is kind of an actual grind.

>> No.1263871

>>1263832
No it's from SSF.

>> No.1263880

>>1263870
You can ignore the A-life stuff. but yeah.

Just keep doing laps until time runs out while scoring points and trying to find an optimized run and you should get Bs in no time. It actually gets pretty intense because you're balancing scoring points against time management. If you just go from course to course in the stage you're doing it wrong.

>> No.1263883

>>1263880
Also, nights isn't exactly hard, but scoring well does take some real skill.

>> No.1263965
File: 225 KB, 600x600, 1353071115023.png [View same] [iqdb] [saucenao] [google]
1263965

>>1263667
>>1263792

90s idort here, I loved both NiGHTS and JFG. Eat dicks, plebs.

>> No.1263973

NiGHTS is one of those games I can go back to over and over again without getting bored. It's just good, pure fun.

Also, best level
http://www.youtube.com/watch?v=uHdPy0Sy-2g

>>1263965
Also, fuck you, I was just about to post that image

>> No.1263978

>>1263965
Just cause you had fun emulating nights yesterday doesnt mean JFG was fun 10 years ago.

>> No.1263980

>>1263978

>emulating

lol, what? I played NiGHTS back in 1996 on my Saturn, JFG in 1999 on the N64 (more than 10 years ago). Both are great games, I'm sorry you had a shitty childhood, anon.

>> No.1263984

I really don't see what relevance JFG has to NiGHTS. I played them both when they came out (Though JFG was only a few rentals here and there) and never really cared for JFG. Might've been a great game if not for the Gremlin collectathon tossed in. Music was good, though.

>> No.1263986

>>1263978
>>1263980
Please, make another thread to discuss that.

>> No.1263990

>>1263980
One of them is pretty mediocre. Good games don't have clunky controls and poor aiming. It's not bad but its just stupid how it can get its own thread while games that are way better get ignored. JFG isn't top 10 for n64 its okay but its not great lol

>> No.1263997

>>1263990
>Good games don't have clunky controls and poor aiming

Someone didn't try the Expert control scheme! You probably also emulated it instead of playing with an actual N64 controller, no wonder you couldn't aim shit.

Also, no, JFG is not on my top 10 N64 games for sure, but it's pretty good.

>>1263986
>>1263984
It's really pointless, but you see, some stubborn kids here get mad that some other stubborn kids didn't enjoy their favorite game, so they need to attack another completely unrelated game to feel better about themselves.

>> No.1265857

>>1260160
The point of Nights is not simply to just complete it, and getting more points isn't simply about "fly above the start chamber." Understanding the design of the levels and how there are optimal paths in order to get the largest chains possible, combined with the twitch gaming aspect necessary to actually do that, is really what it's about.

Yes, any idiot can "press right to win" but that's not where the skill involved in the game is. It's about learning to play Nights elegantly, beautifully. It's a highly nuanced gaming experience.

The game itself challenges you to become better at it, even though you don't have to, and does it all in terms of set-in-stone designs and patterns; the world is the same each time, and reacts the same way each time, so it's only up to you to get better at it. This is one of the major paradigms of "classic" gaming, and Nights is, if not the pinnacle, very near the top of it.

>> No.1265934

>>1265857
>>1265857
>Understanding the design of the levels and how there are optimal paths in order to get the largest chains possible,

That's what I thought too, then I saw a Japanese superplay video and all they did was blast through levels as fast as possible, getting only the essential links, and then re-doing the routes as long as time allowed for it.

>> No.1265937

I feel like Nights is a game that you'll really only like if you were there when it came out. Not to say that's the case 100% of the time, but it's just the sense I get.