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/vr/ - Retro Games


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1243008 No.1243008[DELETED]  [Reply] [Original]

I never knew about this.

I know you should know it's there, logically. But I never bothered looking from this angle. It was kinda cool, all these years and seeing this or the first time.

Small things you never knew about in games thread?

>> No.1243024

holy shit, i never thought to look that way back when i played it
on my last playthrough of MM (about a year and a half ago) in the ancient castle of ikana, on top of one of the pillars theres a little paper plane, i had never noticed when i was a kid, it kinda perplexed me

>> No.1243210

Tonight I was playing OOT and instead of fighting the Stalchildren in Hyrule field at night, I climbed the chain of the draw bridge. Walking across the draw bridge (from one chain to another) while its up gives you 3 red rupees apparently...

>> No.1243224

bump, this thread interests me.

>> No.1243243

>>1243210
I didn't know that a big Stalchild shows up when you kill enough until like last year.

>> No.1243245

>>1243243

in lon lon ranch if you kill enough guays, a huge one shows up. also happens with the leevers in the desert

>> No.1243252

I've beaten OoT around 30 times, and just last month I found a new room in Gerudo Fortress. It's the one that leads from your cell, I had no idea it was there.

>> No.1243253
File: 135 KB, 640x480, Miss01cheese2.jpg [View same] [iqdb] [saucenao] [google]
1243253

dem hidden pieces of cheese in every level of Perfect Dark. That game had a lot of weird shit like this.

>> No.1243261

>>1243252

oh yeah, also the room in ganon's castle with fairies and business scrubs. that was crazy well hidden

>> No.1243271

>>1243252

Something similar for me, the dying guard in the alley. I never thought to look back there after getting the ocarina of time.

>> No.1243276

>>1243008

I...have never seen this.

This is something that interests me a lot about video games. Designers/programmers can put shit in and people don't notice it until 15 years later.

>> No.1243295

>>1243008
My autism senses are tingling, and they tell me that the scale is fucked up compared to the outside.

Someone look into this.

>> No.1243301

>>1243295

i thought the location was strange. from the outside you'd think it'd be a lot higher in the castle, not in the first floor room

>> No.1243305
File: 496 KB, 641x479, mariop.png [View same] [iqdb] [saucenao] [google]
1243305

>> No.1243325

>>1243305
Eh, close enough.

It's been a while, but I remember it being further up from the outside.

>> No.1243389

>>1243301
wow, you're right. This is something I never noticed. cool

>> No.1243391
File: 20 KB, 97x111, g36564.jpg [View same] [iqdb] [saucenao] [google]
1243391

I actually remember seeing it back when i played it because I was always looking for secret stages and stuff. It was around the time internet was sort of becoming a thing but not everything on the game was covered yet. I loved looking for secrets and sometimes I still do in lesser played titles that are more likely to have undiscovered things.

Not retro but I i've done a lot of reading on Shdow of the Colossus stuff in hopes of finding stuff to no avail.

I also messed around a lot in Harvest Moon 64 and managed to find a few undocumented secret events that are minor but I've never seen mentioned. One involved a semi-racey but more like just friendly hot spring bath between 2 eligible girls.

I love discovering things but the internet makes it harder to discover things really worthwhile unless you are really quick. But then you have things like that secret wall in Arkham Asylum (sorry it's not retro) or the Chris Houlihan room in ALTTP that I didn't know about until the internet.

>> No.1243428
File: 552 KB, 1920x1080, trout_farm_cavedog_idx.png [View same] [iqdb] [saucenao] [google]
1243428

You can find Cavedog logos hidden in some of the Total Annihilation maps, particularly Lusch or Temblor ones. It may be limited to Core Contingency maps, this is one big example from Trout Farm.

>> No.1243436

>>1243210

Things like this are what bother me the most about games anymore, it's rare to nonexistant that games still have these kind of secrets

>> No.1243441

Reminds me of that quest in Final Fantasy IX that only got discovered in the west this year.

>> No.1243493

>>1243024
That still perplexes me. Maybe it was just to tie into the idea that the game is about growing up? Maybe I'm reading too much into an obscure easter egg though.

>> No.1243495

>>1243245
>>1243210

In Link's Awakening there's a graveyard that spawns endless ghosts and occasionally a giant ghost will appear.

>> No.1243503

>>1243391
>I love discovering things but the internet makes it harder to discover things really worthwhile unless you are really quick.

You should check out the retro styled game, Fez. There are secrets people still haven't discovered yet. There's a poster in the beginning of the NES Zelda title screen. You NEED to write notes to complete the game entirely. It was created with the purpose of having the same level fo mystery as videogames like NES Zelda before the internet. It's a shame the creator is a massive faggot and ragequit Fez II.

>> No.1243508

In Megaman X, in Armored Armadillo's stage, there's a single classic Megaman bat and it almost always drops extra lives.

>> No.1243514

Mother 2's black and white sesame seed love story subplot. And their cameo in Mother 3. Mother 3 has a bunch of rare enemies too that I never met.

>> No.1243554

>>1243495
Hm? No. The ghosts spawn when you bump into gravestones, one per stone. A couple contain giant ghosts. Nothing endless, though.

A lone grave and its surroundings spawn endless zombies, but no giant one ever appears.

>> No.1243569

>>1243428
On one of the levels in Unreal Tournament, there is a giant Infogrames logo on the ceiling. cba to find it right now but it's there.

>> No.1243584

>>1243441
Don't just leave us hanging like that.

>> No.1243597

>>1243508
Speaking of MMX, the fact that stages change depending on your boss order, my entire life was the same order over and over, mixed it up and was like "...there's actually fire in Flame Mammoth's stage?"

>> No.1243608

>>1243597
I wish other Mega Man games did that.

>> No.1243615

>>1243503
>Suck my dick, choke on it
I'l certainly keep that in mind Phil. Jesus.

>> No.1243621

>>1243584
http://www.eurogamer.net/articles/2013-05-28-final-fantasy-9-sidequest-discovered-after-13-years

>> No.1243624

>>1243615
Phil's a colossal douchenozzle, but the game is actually pretty good. Pirate it.

>> No.1243848

>>1243008

Mario 64 is an absolute goldmine for cool hidden details like that. The other day I found a warp point in Whomp's Fortress that I never knew existed.

>> No.1243882

>playing mario 64
>would let the monkey take my hat on purpose just so i could complete levels hatless
Made the younger me really happy for some reason

>> No.1243906

>>1243554
Sorry I got confused. I only played it today too.
The ghosts don't die by the sword so I kept bumping into them and I thought it was endless.

>> No.1243909

>>1243624
He's a fucking asshole because he's an artist, but that's why the game is so amazing I think. Or he's legitimate autistic, so he designed a fantastic game but failed human interaction completely. Or worse, he's an autistic artist. But yeah you should really pirate it at least.

>> No.1243919
File: 217 KB, 500x339, 1382563323998.png [View same] [iqdb] [saucenao] [google]
1243919

>>1243624
>Phil's a colossal douchenozzle

I've noticed that about programmers in general. I had a good friend from high school who got into a UC school, majored in Comp Sci and now works for the DoD (something about surveillance which freaks me out). He was kind of a dick on the phone the other day when I called him. I don't know why that is.

>> No.1243921

>>1243608
Mega Man X6...sort of

>> No.1243937
File: 794 KB, 329x232, 1372174972690.gif [View same] [iqdb] [saucenao] [google]
1243937

>>1243882
>>playing mario 64
>>would let the monkey take my hat on purpose just so i could complete levels hatless
>Made the younger me really happy for some reason

That freaked me out. Really messed with my OCD for some reason. If I lost the hat, my immediate thought was "oh god, I need to get that hat before I do anything else or I'm going to have a heart attack."

>> No.1243939

>>1243919
Honestly I think people attracted to that kind of work tend to have autism. I'm not trying to be a dick or make a joke it's just been the case for every single one I've known.

>> No.1244216

>>1243008

This thing.

I knew of this thing. You wanna know why? Because for about TWO YEARS, I couldn't find that god-forsaken 120th star. I explored every fucking inch of the enitre castle. Probably discovered more glitches that anyone in the story of ever.

When the location of the 120th star came to me in a Nintendo magazine, I was fucking crying tears of joy. All of my family gathered. They saw me enter the cannon. Meeting a polygonal Yoshi. Getting 100 lives. And, more importantly, ending a complete age in my life that will never come back.

Try to guess what star that was.

>> No.1244315

>>1244216
Do you mean that star from some random toad? It took me several years to figure that one out. Now I need to get 100 coins at that fucking clock level.

>> No.1244361

>>1244216
blast away the wall, whomps fortress. I know that feel bro...

>> No.1244364

>>1244216
Gotta be the Princess Secret Slide.

>> No.1244398

>>1243024
I would discover something new in MM every time I played it right up to last year, simply because if you happen to be in the right place and the right time there's extra small things to see, even if its just NPC going from X place to another and they have some new speech only in that instance. Can't actually remember any of them now though saying that.

The only thing that jumps to mind that really blew my mind at the time was the dying soldier in OoTs Market town after Ganondorf attacked. I was so surprised when I found that one out.

>> No.1244397

>>1244361
Really? Blast away the wall was that hard to find? You can get it accidentally by falling hear there. And doesn't the cannon point you in the general direction of the wall anyway?

>> No.1244401

There was this old Forgotten Realms game, Stone Prophet. Without getting too spoilery, you get trapped in this area, caught between two feuding mummy lords. You eventually have to lure one of them into the tomb of the second one, and escape while they fight each other.


The problem is, the one you can let loose is invincible to all attacks, and hits for about 1000 a swipe, which will easily splatter your characters. You have to play this cat and mouse game of keeping in his sight so he chases you, surviving the occasional spell he throws, but staying out of melee range.


Anyway, my kid got into my retro stash, and was playing. And one of his characters was a pure cleric. After getting dusted just trying to kill the guy, I told him that you should just try to stay ahead of the baddie.

Dave had his cleric use Turn undead, to try to keep a little distance when he got too close, and whaddaya know, Ankhtepot was dust. Gives you an alternate ending too.

>> No.1244403
File: 142 KB, 220x261, stone prophet.png [View same] [iqdb] [saucenao] [google]
1244403

>>1244401

forgot pic

>> No.1245357

I found out there's a glitch in Link's Awakening DX that changes the color of your suit. Kill 89 enemies in the field in a row (without entering houses or anything) and then kill one more. The 90th enemy you kill will change your suit to blue or red, and they come with their respective properties, too (2x damage, 2x defense.) Killing two enemies for your 90th will result in you having the damaged link sprite (red all over) as well as a 2x damage boost, without sending enemies flying. You can also get a dark blue suit, but I don't know how, and I read it also doesn't have any special properties.
All changes to your suit are permanent, unless you do the glitch again or see the fairy in the color dungeon.

>> No.1245391

>>1244403
oh lawd, that game...

Those first person SSI games always gave me a headache.

>> No.1245395

>>1243919
Phil's not the programmer, tho. He's just the artist/designer.

>> No.1245402

In the spirit temple in Ocarina of Time you can longshot to where the nipple would be on the breasts of that statue in the one room, it doesn't work anywhere else on the statue though.

>> No.1245405

>>1244403
That's not a forgotten realms game yo. That's Ravenloft.

>> No.1245426 [DELETED] 

>>1245405

Strahd's possession teleports you to raveloft in the first 5 minutes, but technically, they're both FR games. If you remember the beginning, someone stole a symbol of Helm from the duke of Elturel, and Elturel is in Faerun.

http://forgottenrealms.wikia.com/wiki/Elturel

>> No.1245454

>>1245405

Strahd's possession teleports you to Ravenloft in the first 5 minutes, but technically, they're both FR games. If you remember the beginning, someone stole a symbol of Helm (FR god) from the duke of Elturel, and Elturel is in Faerun.

http://forgottenrealms.wikia.com/wiki/Elturel


Minor edits to remove typos and stuff.

>> No.1245460

>>1243261
...where is that?

>> No.1245550

>>1245402

I wonder if that works in the 3DS version?

>> No.1245583

>>1244315
100 coins on tick tock clock was my last star as a kid

>> No.1245612

the 'M' on mairos hat is for "Mario"

>> No.1245619

>>1244216
>finally get the 120th star to appear
>brain goes haywire and you have to be as careful as possible to avoid fucking up getting it

I don't know why, but I would compulsively fuck up as a kid. Any other star, I could do a triple jump in to a somersault and a diving butt stomp from 400 feet up on to a platform the size of a dinner plate. But my 120th star that fucking clock level? I fucking CRAWLED over to it as gingerly as possible because I could feel myself about to fuck up and die if I did anything else.

>> No.1245623

>>1245357
>trust me my dad works for nintendo

>> No.1245626

This is just me being retarded, but I always thought that pic related was just a frenzied dog with bloodshot eyes, and it turns out it's actually three of the mutants you fight on that particular episode of Wolfenstein 3D.

>> No.1245629
File: 757 B, 192x96, Episode 2.png [View same] [iqdb] [saucenao] [google]
1245629

>>1245626
My retardation is augmented, forgot pic.

>> No.1245653

>>1245612
>M
could Mozart still be alive?

>> No.1245665
File: 15 KB, 695x501, hitler.png [View same] [iqdb] [saucenao] [google]
1245665

>>1245629
Hm... It's hard, but I can KINDA see the dog, if I cover up the mouths of the mutants.

When I first played Wolfenstein, I thought the Die Fuhrer Die icon was the hero gritting his teeth.

I was about eight years old and only had a vague idea of who the Nazis and Hitler were, so my mind didn't really make the connection. And of course the "Die Fuhrer" pun was completely lost on me.

>> No.1245670

I actually just discovered that the other today, as well, OP. It's kinda neat.

>> No.1245686

>>1243848
huh? Do share.

>> No.1245691

>>1244216
Beat target time in the slide?

>> No.1245696

>>1245665
Dog guy here, can kiiinda see the teeth if I manage to ignore Hitler's lips.

Now that I think of it, when I was a kid I also had troubles with figuring out that it's a face. That one looked to me like some sort of a mutated potato.

>> No.1245902
File: 118 KB, 640x450, WhompsFortWarp.jpg [View same] [iqdb] [saucenao] [google]
1245902

>>1245686
Stand in the red circle.

>> No.1245959

>>1245460

https://www.youtube.com/watch?v=9GDeVFnMyvY

Video is for the 3DS version, but it's in exactly the same place on the N64.

>> No.1245963

>>1244364
It was funny cause when I got the DS version of that game I got 149 and I just decided to do that slide on a whim. I accidentally did it fast and fucking got that star. Holy shit was I pumped.

It wasn't the first time I played SM64, but it was the first time I tried to go for all the stars.

>> No.1246437
File: 5 KB, 160x144, What.png [View same] [iqdb] [saucenao] [google]
1246437

This is an odd glitch only found in the 1.0 version of Link's Awakening DX

You can lift the corners in the woods to reveal this odd tile.

As a kid my brother thought it was supposed to be the wood Link was clinging to, as a hint it was a dream.

Pardon the Level 0 power bracelet, I wanted to just get the picture

>> No.1246451

>>1245550
it does

>> No.1246487

>>1243008
So, um, could someone tell me what OP's big discovery was?

>> No.1246494

>>1243024
>paper plane
Paper Mario confirmed!

>> No.1246498

>>1243008
In the same vein, there's a Boo picture on the wall if you turn around in the main hall of Big Boo's Haunt and look up, above the entrance.

>> No.1246854

I discovered a trick to use the Star Spinner in Witchyworld, lob a grenade egg at the exposed circuit panel in the area. Turns out it's commonly known.

>> No.1246926

I didn't know that you loose when you run out of tickets

>> No.1246948

>>1245959
Man, I really liked that remake. It was good.

>> No.1246987 [DELETED] 
File: 50 KB, 153x187, good morning princess.png [View same] [iqdb] [saucenao] [google]
1246987

If /vr/ had a videogame character as a mascot, who would it be?

>> No.1247305

>>1246948
Same. Can't wait for that MM remake.

>> No.1247325

>>1246487
The stain glass over the door is visible from the inside out.

>> No.1247447

>>1245623

I don't blame you for being skeptical of my post (>>1245357), it completely sounds like a "that kid" type of glitch. However, here's a video showing it performed.

http://www.youtube.com/watch?v=eBZ1a6WP1Bk

It has something to do with the enemy index numbers.
Also, to get the Dark Blue Link, that guy has another video.

http://www.youtube.com/watch?v=mhCmfooCBmU

>> No.1247565

I discovered the 1,000th Lum in Rayman 2 for the first time a few months ago, thanks to the power of the internet.. That was a shocker.

>>1243024
Shit, thats weird. Probably just leftover from development. Yes, lets go with that.

>>1244216
Most likely >>1244361, I cant think of any other more secret stars than that.

>> No.1247572

>>1247565
How is the star secret?
The title when you enter the level tells you where it is.

>> No.1247592

>>1247572
Yeah, it has to be a castle secret star. Otherwise the guy wouldn't be searching "every inch of the castle". Not likely to be a red coin one, so it's gotta be an overlooked Toad or Princess secret slide #2.

>> No.1247597

>>1247572
My bad, I just remembered that. Havent played the game in years.

>> No.1247618

>>1246437
it's amazing how glitchy this game is

>> No.1247643

>>1247618
http://www.youtube.com/watch?v=-ZN6x-eF17A

>> No.1248034

>>1243008
i can't figure out what anyone is talking about
what is int hsi screenshot that's vexed people so?

>> No.1248104

>>1244361
Holy shit. That was the last star I needed too. That one was so cryptic, but so easy. My little brother, much more reckless of course, found it by just fucking around and then he told me about it

>> No.1248813

>>1243608

X3 did to an extent but the changes are so minor most people just never notice.

>> No.1248826

>>1247618
>>1247643
It's a lot less glitchy than the Gameboy (not colour) version of the game. If you press start when you move from screen to screen you can royally fuck up the game. There have to be guides and videos of it out there. I remember seeing people accidentally replace the enemy sprites with those old broom wielding women.

>> No.1248963
File: 876 KB, 335x288, 1383331791176.gif [View same] [iqdb] [saucenao] [google]
1248963

hey /vr/, first time here. You guys are pretty cool.

>> No.1249001

Anyone ever play the first Zelda and I think you have to beat the game once but if you name your character "Zelda" then you get to play as a blue link and maybe something else is changed but I can't remember. Anyone else know what I'm talking about?

>> No.1249016

>>1249001
This sort of stuff actually works for every Zelda game.

>> No.1249296

You guys will know of this but I'll tell you the story:

>Recently repurchased metal gear solid.
>Played it last weekend with a good friend and his brother who were really into it when it came out.
>We're all over 30 now, but smoked a bunch of weed and stayed up for two days nostalgia tripping.
>They keep telling me all the secrets like I don't remember them; meryl working out in underwear, catch meryl when she runs to the bathroom to see underwear, punch meryl and switch to box to get dogs to pee on it, etc.
>Get to torture section.
>"Anon use cold medicine or hide under bed."
>Nope. Survive second torture section.
>"Anon, use the ketchup or get under bed!"
>lol, nope, I'm too fucking good at button mashing to quit now.
>After forth torture session they are raging at me to stop saying I'm going to get a gameover or purposely choose bad ending.
>Fifth torture session almost gets me, friends are screaming, beat it by a hair.
>"Ok you proved yourself now get under the bed."
>I look right at them and say, "don't have to, bitch."
>Ninja kills guard. Bricks were shat.

>> No.1250452

>>1249296
Wow I didn't know this, and this one of my all time classics

>> No.1250475

Took me watching a speed run but during the first gen Pokemon games (and most likely the 2nd gen as well) during battle by pushing select you can move your moves around.

This fucking blew my mind and actually got me back to playing the 1st gen games again.

>> No.1252514

>>1244364
>>1245691

Bingo. Everything else was pretty much laid to you and not hidden, although I had trouble with Blast The Wall and Snowman's Head.

But the secret slide? There is absolutely NOT any indication of it's existence on the game. Except for the message "if you go real fast, you can earn an Star". I (and literally everybody else) thought that it meant the first star in there.

I kinda wonder how the little kids who grew up with Sunshine and had no Internet fared up in that time. So maany random shit in that game.

>> No.1252593
File: 308 KB, 2500x1977, ice-cave.png [View same] [iqdb] [saucenao] [google]
1252593

it was years before i found out there was a secret dungeon under the lamia shrine in dw3 for GBC.

>> No.1255163

>>1245902
How did you not know of that one?

>> No.1255169

>>1247592
Mmhm, probably the secret toad right outside the portal to the Hazy Maze Cave level.

>> No.1255180 [DELETED] 

Somewhat related, but to this day I still don't really understand the Sinking Lure and Hylian Loach in OoT.

Do they only show up in certain locations? Are they always in there or is it random if they appear at all? I quite like not knowing the answers to these though, still provides a little bit of mystery for me in the game after all these years.

>> No.1255221
File: 1016 KB, 450x345, 1365487443180.gif [View same] [iqdb] [saucenao] [google]
1255221

>get Gogo in my party in FFVI
>"oh cool, he just mimics people. that's alright I guess"
>never use him after that
>find out years later about the hidden menu on his stat page
>mfw

>> No.1255248
File: 33 KB, 1376x1824, SuperMarioBros3Map5Tower.png [View same] [iqdb] [saucenao] [google]
1255248

>those 3 1-ups in the sky tower level

as far as i know, the only way to get them is to take a p-wing all the way through, which is fairly challenging and just a weird thing to try in that level.

>> No.1255325

>>1255169
Holy shit I remember that. Whose bright fucking idea was it to have one of the stars be on a random NPC, hours after you've already decided talking to the toads was as pointless as townspeople in an RPG.

>> No.1255327

>>1255248
I had a buddy who liked Mario 3 as much as I did who knew nothing about the coin ship. He was FLOORED when I showed him.

>> No.1255374

>>1255221
Dude I learned that quickly in FF games. You have to check EVERYTHING while playing FF.

>> No.1255416
File: 133 KB, 473x496, Prog.jpg [View same] [iqdb] [saucenao] [google]
1255416

>>1243919
>I've noticed that about programmers in general

It's just that after having to struggle all day against these stupid machines we can be a bit twitchy.

Pic related

>> No.1255462

>>1245619
I did exactly the same thing, but I was at the very top of Tick Tock Clock, so there was a legit threat of me spazzing out and fucking it all up.

>> No.1255472
File: 27 KB, 330x242, 1386476095549.jpg [View same] [iqdb] [saucenao] [google]
1255472

There is a code to fly a Naboo Starfighter in the original Rogue Squadron for N64. The game came out a year before The Phantom Menace, and the code wasn't known for several years after, well into the PS2 era.

>> No.1255476

>>1243909
>>1243624

Man, I like /vr/.

Fez isn't retro, but you people are actually judging the game by its merits instead of focusing on the creator. I appreciate that on the internet. I never, ever see anyone talking about Fez without turning it into a Phil Fish shitstorm.

I think he's an asshole, too, but the games are what matter. If Miyamoto was revealed to have a bunch of dead little girls in his basement, I would still appreciate his contributions to gaming.

>> No.1255521

>not having every little detail of Mario 64 memorized.

You do not get to video games.

>> No.1255528

>>1255521

To be honest, I was a Playstation kid. Never had an N64. I've gone back and finished OoT and Majoras Mask, but I still haven't touched SMB64.

>> No.1255538

The search for the last Colossi in Shadow of the Colossus reminds me very much of the search for the Triforce in OoT. The beta quest, the unicorn fountain...

>> No.1255537

>>1255476
This. Fez was one of my favorite games of this generation. The fact that people can't appreciate what it did just because one guy on the team said some shit online is just sad and juvenile.

>> No.1255553

In Street Fighter II: Champion Edition, if you fight a Chun-li vs Chun-li match she will have a hidden win quote sometimes. It's quite long, and it's the only character specific win quote I know of in the game.

>> No.1255563
File: 366 KB, 1122x1122, Sonic_232.jpg [View same] [iqdb] [saucenao] [google]
1255563

If you wait on the save/select game screen of Sonic 3 for 47 minutes, the music will change.

This is not present in Sonic 3 & Knuckles.

>> No.1255568

>>1255553

That reminds me. I don't know if it's in any other version, but in the Genesis version of Super Street Fighter II: The New Challengers, you get to make a choice during Chun-Li's ending. You can either chose her "party girl" ending or her "cop" ending.

I only learned about this earlier this year on a playthrough.

>> No.1255582

>>1255563
Wasn't there something in Sonic 2 that is similar to that as well?
Lemme do some research.

>> No.1255583

>>1255521
I play games for fun, not to memorize every wall texture.


It's the consoles themselves that I study

>> No.1255667

>>1246437
I don't think that's a glitch. You can do that in the original version too. That's how I'd take out the slime enemies as a kid.

>> No.1255676

>>1255472
Are you sure? I am positive I remember seeing that code in Nintendo Power. In fact, I remember using that code when I rented the game.

>> No.1255682

>>1255676

His story is a little off.

The code was not known until like a year after release, when the Phantom Menace actually came out. It wasn't "several years", it was more like "a year".

It's still an impressive amount of time to keep a code secret.

>> No.1255724

>>1255682
See, that makes more sense. These were the days before games were dumped and had the code scoured over the day it was released. If that late.

How did people find these secret codes if not for being released in publications?

>> No.1255740

>>1255724

Dunno if this applies to any other games, particularly /vr/ ones, but this all reminds me about San Andreas for the PS2. You know how those cheats were found? Some guy had some hardware hooked up to his PS2 that made and recorded inputs to find codes. Rockstar never released any codes for SA, so all the codes you see on the internet are a result of fans (I don't know if anyone besides this one guy did it) trying shit out.

It's kind of amazing, really. I don't know if this was the case for any older cheat codes.

>> No.1255949

>>1255563

If you wait on the map of the special world in Super Mario World, eventually the music will change to the Super Mario Bros. theme.

>> No.1255990

>>1255949
If you wait for about fifty minutes in the results screen in Mario Kart a different loop plays for about a minute and a half then goes back to normal.
http://nintendoeverything.com/hidden-music-in-mario-kart-64/

>> No.1256027

>>1243939
I have Autsim and I'm in Comp Sci.

I don't even like this fucking major but I'm too addicted to novelty to be trusted to find a new one so I guess I'll stick with it.

>> No.1256073

>>1252514
I accidentally found the star by going to a new save (after my game erased for some reason) and going fast. I was shocked because I had a choice of choosing two different stars. I thought most people found it easily. But I guess no one made more than one playthrough. Which is understandable because you don't need to. Since you can replay all the stars anyway.

>> No.1256130

>>1255553
"What a wimpy woman! I wonder if there is a much stronger opponent?"

>> No.1256442

>>1255740
Well that's impressive. I know a lot (or all) of Rare's N64 codes came from fans, specifically two or three people. Banjo-Kazooie's and Goldeneye's were never officially released, and a bunch of codes were only found a few years back for each. Everything secret in those games including Stop N Swop was found by these people and spread like wildfire.

My favourite, although not retro, story of this is Arkham Asylum. There is a hidden room in the game in the Ward Manager's office that doesn't show up in Detective vision, but if you blow up this wall you can access it. No one had any idea it was there until a year or so later when the developers revealed it, thinking someone would have found it by now. Think that's the only example in modern games I know of.

>> No.1256449

Just reminded from another thread, but until last year I didn't know you could play as Tails only or Sonic only in Sonic 2 just through the options menu. I spent enough time in those options opening the level select, but how I missed that I'll never know.

>> No.1256561
File: 10 KB, 240x160, Final Fantasy V Advance.png [View same] [iqdb] [saucenao] [google]
1256561

>tfw Bartz was looking up ass in the library of the ancients in ff5

>> No.1256589
File: 6 KB, 256x224, 1374865875874.png [View same] [iqdb] [saucenao] [google]
1256589

The Carrot Key is an item in EarthBound. It is a key, which when used on rabbit statues in Dalaam, will cause the statues to dematerialize, along with the Carrot Key. Normally this item doesn't result in any reaction from NPCs but if used on the cow in Happy Happy Village, the cow will respond saying, "Cows and carrots? That's a nutty combination!"

>> No.1256596
File: 16 KB, 800x720, 1386179029990.png [View same] [iqdb] [saucenao] [google]
1256596

>>1246437
Here's a larger version of that image.

>> No.1256602

>>1255248
Oh shit that's amazing. Wouldn't it be possible to crush every single block as raccoon Mario, then jump do and catch all 3 lives while falling? I mean, you'd loose a life but considering you can win 4 just in that place it's a fair trade.

Not that I need it anyway, I use the "jump on enemies that are infinitly spawning" technique in world 1-2 to get tons of lives anyway.

>> No.1256607

>>1255724

A few years ago I played the first Spectrobes game, which let you unlock items and Spectrobes by using trading cards with holes punched in them. I went on Gamefaqs, saw that it was a grid system you could do freehand from descriptions of codes, and worked out that there were 5280 possible permutations. Since I had the internet and a bunch of kids to use as free labour, I just posted a list of 48 groups of 110 codes for people to brute force it piecemeal, but someone more autistic than me could have done it themselves without the Interweb, so any codes in a password input screen are going to get found eventually.
We scoured the whole thing within a week of release and felt a bit silly when the hidden Mons we were looking for turned out to be WiFi downloads. IIRC, the sequel changed to a more secure system.

>> No.1256608

Also in small things..

Resident Evil :
- In the PC version (and ONLY in the PC version) you can find a Beretta clip in the lab where you fight the Tyrant at the end. Probably a hint from the developers to tell the players that you can actually kill the Tyrant in less than 15 Beretta bullets (that's right, you were saving all that Magnum ammo for nothing all along)
- After Wesker triggers the auto destruct alarm, you can see his dead corpse lying near it in the machinery room with a monster running about.
- You don't have to kill the giant black spider boss in the undergrounds. You can just knife the webs covering the exit and leave, even better, you can get the spider to spit on its own webs and it will destroy them (stand in front of the exit door, let it spit in your direction, move away, the spit will destroy a web, repeat)

>> No.1256612

>>1245583
Mine too!

>> No.1256640

I started playing Symphony Of The Night today, and I noticed that the sound the Wargs make when they die is similar, if not identical, to the sound of the Cerberus you can hear when you're in the courtyard in Resident Evil.

>6.53 http://www.youtube.com/watch?v=d2JsYKbWubY

>http://www.youtube.com/watch?v=IQJm6GpnQGM

>> No.1256667

>>1250452
Every MGS gives you a free pass after you do enough torture sessions

>> No.1256685

>>1255476
Really the only reason I brought it up was because I love Fez, and he canceled Fez II. I only found out about him after I was playing through Fez after I got it on a humble bundle sale.

Incidentally I remember the guy who created Telefang ended up soliciting sex from a little girl.

>> No.1256686

>>1255990
If I had to guess why they hid that I would say they wanted to award people who appreciated their music.

>>1249001
I love how they award you for thinking the main character is Zelda. In Link's Awakening if you do it you get an amazing remix of the themesong.

>> No.1256689

>>1256027
I think it's kind of like how extroverted people tend to get into fields that involve people. People with autism generally enjoy repetitive tasks and logic so it makes sense. It's probably the same as why people get into anything else.

>> No.1256916

>>1243391
>Arkham Asylum
That whole thing was added to the game in a patch right before Arkham City came out as a form of viral advertising. That room simply DID NOT EXIST until it was "Discovered".

>> No.1256946

>>1243436

Most Mario/Zelda games still have stuff like this. just little hidden secrets with practically useless rewards. Nintendo is like the only company that still does this with their games

>> No.1256956

>>1247618
It helps the soruce code was lost. Capcom actually made DX by disassembling a ROM of LA.

>> No.1256973

>>1255724
There's a Spectrum ZX emulator, complete with ROMs, in Goldeneye 64 that took FIFTEEN YEARS to find.

>> No.1257003

In FFVIII you can actually use the Directory in Garden to get around. Select dorms or whatever and you get moved there. For some reason this only works at the very beginning of the game.

>> No.1257019

The name entry glitch in SSBM that let you play as Master Hand. Completely undiscovered until 2008.

>> No.1257023

>>1257003
Didn't think that was a secret as it's obviously stated if you decide to show Selphie around

>> No.1257036

>>1257023
No not secret but I never knew, even though I showed Selphie around. I just didn't think of it I guess, and you can't even access it later if I remember right.

>> No.1257054

>>1257036
Yeah you can't access it later on in the game, however to compensate for that they actually shortened the path. Every of the straightfoward corridor from the main hub to each section was cut. You access directly the section without having to go through the corridor.

>> No.1257065

>>1257054
Huh, never thought of that! Is that after the whole NORG thing? I remember you have to fight a monster in each corridor then.

>> No.1257081
File: 5 KB, 222x166, VanillaDome.gif [View same] [iqdb] [saucenao] [google]
1257081

the big circles mean you have 400 seconds to complete the level instead of 300

>> No.1257083

>>1257081

SON of a BITCH.

>> No.1257084

>>1257065
Yeah, but after that you won't see the corridors again. At least as soon as the Garden is moving.

>> No.1257089

>>1257081
damn, thanks man.
Red ones mean multiple exits

>> No.1257095

>>1257081
And red dots mean multiple exits.

>> No.1257180

>>1257081

holy crap

>> No.1257757
File: 669 KB, 1378x574, boxstand.png [View same] [iqdb] [saucenao] [google]
1257757

Majora's Mask: the old hag in the potions shop is standing on a box.

>> No.1258027
File: 35 KB, 300x373, sw1999.jpg [View same] [iqdb] [saucenao] [google]
1258027

On Earthbound Central today they discovered that images from the canceled Mother 64 appear in Super Smash Bros. Melee. The first picture in this magazine scan is used for reflection textures. It's Osohe castle for anyone who hasn't played the GBA Mother 3.

http://earthboundcentral.com/

>> No.1258101

>>1243428
god I loved TA

>> No.1258108

I saw Donkey Kongs face in the mountains in the first level of Golden Eye

>> No.1258152

>>1256602
>Wouldn't it be possible to crush every single block as raccoon Mario, then jump do and catch all 3 lives while falling?
it's been a while since i've played that level, but i think the blocks you'd have to break through are too high to dig through them terraria-style. still, worth a try.

it's pretty neat with the p-wing though. if you just fly straight up through the wall, you eventually reach a point where blocks are exploding out of the bottom of the screen.

>> No.1258172
File: 126 KB, 1400x787, 34143.jpg [View same] [iqdb] [saucenao] [google]
1258172

>>1256685
>I love Fez
Same here, bro. Funny how on /v/, saying that would ignite a shitstorm. Just proves my theory that most people who don't like Fez don't understand it.

>> No.1258185

>>1257081

holy fucking hell

>> No.1258191

>>1257081
Wait. What? WHAT?A?TA?TSLKJTGSFLGIKHdfb

>> No.1258195

>>1243271
That guy are sick.

>> No.1258215

>>1243253

Wasn't there pieces of cheese in the toilets as well? Rare devs had a weird sense of humor...

>> No.1258218

>>1245612
HOLY FUCKING GODDAMN SHIT ON A HORSESHOE I NEVER FUCKING CONSIDERED THAT WOWWWWW

>> No.1258252

>>1257081
No. No it does not. Look at Forest of Illusion 1, Sunken Ghost Ship, etc.

>> No.1258264

>>1245612
Water is wet.

>> No.1258280

There are 21 red coins in special level 3, in Yoshi's Island.

>> No.1258295
File: 228 KB, 1024x768, here.jpg [View same] [iqdb] [saucenao] [google]
1258295

just a dumb glitch, but i lost my shit when i found it.
>get 120 stars
>get wing cap from roof
>fly into cannon
>use cannon to reach pic related
>run around the tower one time
>turn and run directly into the front face of the tower
it might take a couple tries, but you'll usually fall through the castle, lose about a quarter of your health, and wind up in the black area behind the door. then you can go through the door, which will put you in the area behind the other door. try it. it's neat.

>> No.1258301

>>1257757
that's funny

>> No.1258312

>>1258295
Pffff everybody knows about that.

>> No.1258315

>>1258252
Then... what does it really mean?!?!?!

>> No.1258651

>>1258295
A Mario 64 glitch I use for fun is jumping through the ceiling in the Mezzanine-2nd Floor stair to reach the top of the staircase a little quicker.

>> No.1259279
File: 304 KB, 692x446, amarec20131209-141902.png [View same] [iqdb] [saucenao] [google]
1259279

Fucking emulator plebs.
Learn to actually retro.

>> No.1259285
File: 241 KB, 692x446, amarec20131209-142820.png [View same] [iqdb] [saucenao] [google]
1259285

>>1258295
Hard mode:
Do it without any stars

>> No.1259298
File: 2.96 MB, 300x188, amarec(20131209-1433)[001].gif [View same] [iqdb] [saucenao] [google]
1259298

>>1258295
You can also do it from inside the castle.

>> No.1259314

>>1255476
>>1256685
Don't

Please don't

>> No.1259321
File: 18 KB, 504x332, beehive.png [View same] [iqdb] [saucenao] [google]
1259321

I always thought that this level in Commander Keen 4 was some kind of a cabin. Only a few years ago I realised that it was obviously a pit, since the name and the level itself are a pit.

>> No.1259339

The first time I played Spyro 2 after 100%ing it (after you get the permanent Super Flame ability), I deleted the 100% file and started a new game on the same file slot. Surprisingly, the Super Flame carried over into the new file, which made the second playthrough much quicker.

I've had no luck finding a video that documents it, so kudos to anyone who does. For all I know, it could be something unique to the PAL version.

>> No.1259743

>>1259339
It's in the NTSC version as well.

>> No.1259967

DYDDY in DKC. I just found out about it yesterday. That would have been helpful 18 years ago.

>> No.1259985

>>1259967
i just found that out just now by reading your post.....

>> No.1260041
File: 789 KB, 841x617, trophy.png [View same] [iqdb] [saucenao] [google]
1260041

that cranky trophy in donkey kong country 3.

>> No.1260168
File: 4 KB, 220x200, 1375333247692.jpg [View same] [iqdb] [saucenao] [google]
1260168

Are there any cool things like this in Kirby games?

I mean they are nintendo games and I know most nintendo games have cool secrets in them

>> No.1260221

In Metroid II you can crawl inside the stomach of the Queen Metroid and bomb her insides. lol.

https://www.youtube.com/watch?v=M9M92rO6WmQ

>> No.1260365

>>1260168
I remember the NES Kirby had a secret room that had the words HAL written in blocks but I forget where and how to get there. There's also all the cameos in the treasure hunt SNES game, including a Mr. Saturn and a bunch of others.

>> No.1260368

>>1260365
>>1260168

The winter level in Kirby 64 is post apocalyptic Earth.

>> No.1260415

>>1258027
>that hidden riceball in melee and the hidden mr saturn in brawl.

Damn, Nintendo

>> No.1260419

>>1256916
so if you unpatch your game, you won't be able to get to the room?

>> No.1260425

In dragon warrior on the nes the first 4 letters of your name influence your starting stats and your stat growth at level up.

>> No.1260436

>>1259967
what? Which DKC?

>> No.1260447

>>1260436

The first.

>Get a game over in a level you've completed
>Press Start on the Game Over screens
>When Cranky appears press down, Y, down, down, Y
>You will appear in a secret cave. I'm sure you can figure out what to do.
> When you have all the lives you want, press start and select, you'll be back at the level you game overed at.

>> No.1260460
File: 227 KB, 500x500, 1386211310479.png [View same] [iqdb] [saucenao] [google]
1260460

>>1260447
That is some shit. Thanks! It was also only recently that I discovered that a lot of the early levels have skips. Thanks speedrunning community!

>> No.1260482

>>1260168

Naked lady in Kirby Dream Land 2.

>> No.1260485
File: 54 KB, 640x360, 1.jpg [View same] [iqdb] [saucenao] [google]
1260485

>>1260482

Forgot pic.

>> No.1260489

>>1260460

>It was also only recently that I discovered that a lot of the early levels have skips.

No shit? I'll have to look that up. The only ones in the game that I know of are in Mine Kart Madness and Stop N' Go Station.

>> No.1260520

>>1260489
whoops. Meant to say DKC3 has a lot of skips in the early levels.
> The only ones in the game that I know of are in Mine Kart Madness and Stop N' Go Station.
There is one in millstone mayhem.
http://youtu.be/3qsAMzOWG78?t=6m21s

>> No.1260539

>>1260520

Oh wow, I don't think I ever knew about that one.

>> No.1260592
File: 6 KB, 174x152, 1375062548435.png [View same] [iqdb] [saucenao] [google]
1260592

>>1260485
>>1260365
I knew about Mr.Satarn, and the Naked lady.

I just wish Kirby was bigger than he is. He is so over shadowed by Zelda and Mario.
At least Kirby is still being made. Wish I could say the same for metriod

>> No.1260929
File: 567 KB, 342x313, SM64.gif [View same] [iqdb] [saucenao] [google]
1260929

>>1258295
>>1259285
>>1259298
nigga please

>> No.1260974
File: 681 KB, 331x256, 1234.gif [View same] [iqdb] [saucenao] [google]
1260974

>>1260929
better looping gif

>> No.1261086

>>1256442
Now that about Rare is interesting. My seven year old self always knew that there was something yet to discover in those games.

http://banjokazooie.wikia.com/wiki/Cheat_Codes

>> No.1261103

>>1260592
>wish I could say the same for metroid
>implying nintendo would let metroid die
also, they recently said that metroid is still being made, I don't remember the sauce exactly, but iirc it was during the VGX

>> No.1261121

>>1261103
I watched. When they were showing off the new donkey kong, Reggie had a metriod pin on his suite, That was it.

>> No.1261167

>>1258172
>don't understand it
proof that it's pretentious if nothing else

>> No.1265061
File: 72 KB, 602x367, s3.jpg [View same] [iqdb] [saucenao] [google]
1265061

>> No.1265473

>>1265061
holy fuck! Why would there be statues of him in that level???

>> No.1266439
File: 12 KB, 503x417, Blaze.png [View same] [iqdb] [saucenao] [google]
1266439

In Chrono Trigger you can press 'X' during the battle to automatically attack.

So like if you're in the tech menu, but want to attack instead of using the tech you just press 'X'.
Blew my mind when I discovered this.

>> No.1266445

>>1265473
Why would the mosaic depict Super Sonic vs Robotnik?

>> No.1266539
File: 192 KB, 409x409, Comfy.png [View same] [iqdb] [saucenao] [google]
1266539

>>1260041
>mfw if you used any cheat code you'd be a cheating chum
No taking the easy way out, cheaters.

>> No.1266553

>>1243210
I knew about this when I was little, but in a different way. I ran up the chains to see if you could, got a red rupee. Found out about the one in the middle by jumping, but would land "in" the town to avoid fall damage. A few days later my brother pointed out I could walk across the draw bridge if it was night time, felt dumb for not figuring that out before.

>> No.1266569
File: 27 KB, 300x268, ScanPad.jpg [View same] [iqdb] [saucenao] [google]
1266569

>>1255740
>>1256442
here's that guy's brute force setup

>> No.1266582

>>1256561
On the SNES it was playboy.

>> No.1266590

>>1257081
bullshit nigga
The small red levels have an exit with a key, well the big red dots have two goal tapes

okay i honestly don't know, that was a guess.
what about the only big yellow level in the game? in vanilla dome?

>> No.1269153

>>1255563
Worth noting people are still in doubt as to whether this is an easter egg or a bug.

>> No.1269158

>>1260425
More details please!!!

>> No.1269164

>>1243937
second

>> No.1269173

>>1269153
sounds like some frame counter overload

but

47 minutes is 2820 seconds, which is 169200, or, 0x294F0 in hex. I'd understand if it was like 291 minutes which is 0xFFFFF frames.

>> No.1269181

>>1269158

Dunno where I read it, but Gamefaqs or SpeedDemosArchive might have something on it.

>> No.1269203

I had a secondhand master system, and didn't know Alex kid existed. Never played it. Yup I'm a retard

>> No.1269204

>>1244216
My aunt still to this day thinks there are only 118 stars and that everyone who says otherwise is just fucking with her because she can't make the rabbit appear no matter how hard she tries.

She has all four files with 118 stars and completely different playtimes.

>> No.1269209

>>1269204
Why don't you just go get her last two stars in front of her?

>> No.1269213

>>1269209
I never had Mario 64 as a kid and I've never 100%'d it either.

I don't know how to make the rabbit appear or what makes it appear either, I just know that's the stars she's missing because I looked it up.

>> No.1269227
File: 9 KB, 299x293, 1385988921170.jpg [View same] [iqdb] [saucenao] [google]
1269227

>>1252514
>But the secret slide? There is absolutely NOT any indication of it's existence on the game.

Other than the fact that it's a dedicated room off to the side with three suspicious windows dying to be investigated? I mean come on man, not one room in Mario 64 is absolutely pointless. Everything has a purpose in that game.

>> No.1269262

>>1243937
>>1243882
Actually, you take more damage by being hatless.
I found out that a couple of weeks ago

>> No.1269264

>>1243305
Consider the location of that window, to the inside view of it and then think about the second and "third" floor

>> No.1269289

In my last playthrough of OOT I found a hidden cave in the lost woods full of unique deku scrubs that attack you unless you're wearing a certain mask. If you wear the mask they increase how many deku sticks you can hold.

>>1269227
He was talking about the second star you can find in that level, not the level itself.

>> No.1269303

Mario Party 1's soundtrack is made up of remixes of older Mario games.

Mario's Rainbow Castle theme is a REALLY slowed down version of the starman invincibility theme.
The theme that plays in Pedal Power and other boo minigames is the ice world map theme from SMB3.
Skateboard Scamper theme is Bowser's Castle from SMB1.
There are others but I forget.

Koopa bros boss theme from Paper Mario is a remix of the Hammer Bros theme from SMB3.

Not retro, but Zelda WW has some of this as well.
Outset Island theme = Kokiri Forest remix
Windfall = Kakariko Village remix

This wouldn't have surprised me if I hadn't spent my childhood not realizing these were the same songs.

>> No.1269328

>>1269158
http://www.gamefaqs.com/nes/563408-dragon-warrior/faqs/18342
The best combination of starting stats and stat growth is remainder 15 in my opinion. Good starting hp and mp and highest str and agi gain

>> No.1270563

>>1258252
FoI 1 had 400,Sgs didnt

>> No.1270593
File: 109 KB, 640x480, 1386984575283.png [View same] [iqdb] [saucenao] [google]
1270593

This is something only a hardcore Doom fan would ever notice or pay any mind to, but:

In the second level of Doom, you can see a computer screen that says TEI TENGA on it. Tei Tenga is the fictional world Doom was originally supposed to take place on, before they decided to set it on Mars instead.

>> No.1270617

I never noticed that in Diddly Kong Racing, that in adventure two, the tracks are mirrored, and all the balloons are disco balls, which are made out of mirrors.

I made a thread about this earlier, but it died early. It seems it was less obvious than I expected. I realized it only this month and figured it was old news.

>> No.1270642

>>1260592

Kirby doesn't get much attention because they are beginner games.

>> No.1271183

>>1258172
>>1256685
>>1255476
>>1243503

http://youtube.com/watch?v=K8Ifue2xGFY
You should really watch the entire thing.

>> No.1271252
File: 2.73 MB, 240x135, 1336368491044.gif [View same] [iqdb] [saucenao] [google]
1271252

>>1255221
WHAT THE FUCK

>> No.1271491

>>1271183
What was the point of this post? I actually dislike the video because so many people just direct others to this when they haven't played the game themselves. The posters you replied to said they liked the game regardless of Phil shenanigans. RockCock64 obviously had an axe to grind with Fish at the time of the review.

Not /vr/ anyway. This is also not very /vr/, but in Wario Land 4, I always thought the CD's you collected looped after like 30 secs. Not that it stopped me from going after them all.

>tfw listening to them at night

>> No.1271550
File: 10 KB, 512x224, 1387004129698.png [View same] [iqdb] [saucenao] [google]
1271550

>>1270563

>> No.1271672
File: 79 KB, 640x480, smash-tv-02.png [View same] [iqdb] [saucenao] [google]
1271672

Seriously, nobody i know played both smash tv and mortal kombat, and i only realized this a few years ago, but reptile's friendship with the jack in a box?

Are these fucking snakes from smash tv

>> No.1271676
File: 18 KB, 480x269, 1387006658287.jpg [View same] [iqdb] [saucenao] [google]
1271676

>>1271672
srs guiz

>> No.1271784

Everyone probably knows this, but if you manage to hit a shell (Buzzy or Koopa) in midair in Super Mario Bros, you'll get 8000 points.

I just discovered that a couple months ago, even though I know that game better than virtually any other 2D platformer.

http://youtu.be/bAJvln7kAYA (All star version, but the NES version is how I discovered it).

>> No.1271803

>>1266582
What was it with SNES RPGs and porn mags, anyway?

You could find one in FF6 in Cyan's hideout, Bahamut Lagoon had it as consumable item, Tales of Phantasia had one as weapon, Star Ocean had a hentai mag that did nothing, etc.

>> No.1271838

The Quad Damage powerup in Quake 3 doesn't actually quadruple your damage. It triples it.

>> No.1271843

>>1256916
Not true. I tested this rumor on an xbox copy that never touched the internet.

>> No.1271889

>>1271838

Well ain't that some shit. Final Fantasy Tactics is full of this kind of bs. Some moves even do literally nothing when they say they do this or that. I can't remember any specifics but I know there were a lot of moves that were miscalculated.

>> No.1271897

>>1271889
Square seems to have problems with their programming. I know that FF1 had tons of spells that didn't work.

Not square, but the original Pokemon also

>> No.1271898

>>1271897
*has this problem. Dunno what happened there.

>> No.1271903

>>1271897
>>1271898
you talking about the move that was suppose to increase your crit chance in Pok?mon red/blue?

>> No.1271905

>>1266439
I AM ALWAYS LEARNING NEW THINGS ABOUT THIS GAME

>> No.1271910

>>1255476
N... nah dude. Dead little children? Of all the possible hyperbole - just no.

But yeah, Fez is pretty cool and is the work of more than just one person.

>> No.1271919

>>1271903
There's a lot of stuff. Bulbapedia's list of glitches article is quite lengthy and a fun read.

>> No.1271932

>>1247447
ya bastard, wording it like a playground story.

>> No.1271936

>>1271803
Also, Wise Old Man in Goemon 64 was an avid "car" magazines reader

>> No.1271958

>>1271897
My favorite one of these is anti mute

because nobody in the game can mute you so the spell is pointless even if it does work properly

>> No.1271970

>>1249296

wait, isn't that guard Johnny Sasaki? how could Grey Fox kill him!? TIME PARADOX

I'm just a huge MGS buff and didn't know that one and you freaked me out.

>> No.1271981

my room mate was playing some Cowadoody game a few years back. I forget which one. anyway the game's main menu has you (the PC) strapped to a chair, and all you can do is tilt your head to look at different options on a screen and launch the game.

another friend came over and showed us that you could mash the triggers and break free of the restraints on your chair chair, then walk around the room and mess with shit. there was even a computer that let you play motherfucking Zork 1. In a Call of Duty game, in like 2011. Zork 1. I was the only one in the room who knew what Zork was. I thought it was cool that they included that.

>> No.1271995

>>1270617
Well I've never known that, but I've also never managed to get to Adventure 2. Could never beat the final Wizpig and still can't, that fucker.

>> No.1272060

>>1271995
Release A when going on boosters.
Game will become piss easy.

>> No.1272193

>>1269289
The Forest Stage is the only place in OoT where you will find a PMI (permanently missable item). Skull Mask gives you a Deku Stick upgrade, while the Mask of Truth gives you Deku Nuts upgrade.

However if you travel to the future and back after attaining the Poacher's Saw in the Biggoron's Sword quest, you will find the latter inaccessible. This is because trading Fado triggers an event flag intended for when you give the Skull Mask to Skull Kid which when you lose takes priority over the Mask of Truth (presumably because the Deku Scrub's reactions vary when they've been shown a mask already) and overwrites the Deku Nuts as obtained. There is evidence that the designers caught this, but it was never corrected in time in any release of OoT.

>> No.1272349

>>1259321
HOLY FUCK I DIDN'T EVEN REALISE THAT!

>> No.1272824

>>1269213

But the rabbit is downstairs.

>> No.1272836

>>1271970
Making it through all the torture scenes in MGS 1 creates an alternate-reality story path where you rescue Meryl and leave Otacon behind, so having Sasaki die is an easy possibility.

>> No.1272847

>>1272836
>canon ending
>alternate reality

>> No.1272858

>there is a secret sinking lure in the fishing pond in OoT
>With it you can catch a huge fish
My friend told me this this summer.
http://www.youtube.com/watch?v=w-HrDoOfVX0

>> No.1272868

>>1271672
Oh, cool. I could never get that far in STV. Shit's hard.

>> No.1272870
File: 507 KB, 528x516, 1356313179656.png [View same] [iqdb] [saucenao] [google]
1272870

>>1272858
mfw

>> No.1273018

>>1269213
He appears after... 20 stars? And again after 50 stars. He will always be in the basement. Usually standing in front of Lethal Lava Land.

>> No.1273225

>>1269204
>All four files with 118 Stars
>Missed the 2 Rabbit Stars cuz she couldnt find the Rabbit
Your aunt is blind dude, if she has 118 stars, then she surely has been in the basement, and the rabbit is fucking there, you see it jumping around while you move, you can even hear it moving through water...it's basically impossible to not see it.

>> No.1273473

I think what you guys arguing about Sm64 fail to get is that Peach's Secret Slide and the rabbit are the only two places in the entire game where you get a second star for doing the same thing twice. Albeit, the slide you must do faster, but you can do that on your first run giving you that star. And the rabbit is hard as heck to catch the second time. So the guy with the aunt could be telling the truth but getting it mixed up and she isn't getting one of each because every time she plays through the game she supers through the slide getting doubles of the same star or she's never gotten that secret star period. Or any combination of that and waiting until the 50th star to catch the rabbit. So when it shows up again, there's no cue in the game to know you need to nab it again.

>> No.1273486

>>1271981

Just speaking from memory I'm almost certain that is Call of Duty 4:Modern Warfare. That shit blew my mind, too. The CoD series actually always has some awesome Easter eggs.

>> No.1273502

>>1243271
My ex loved proclaiming she was one of the few to know about that back in the day.
>>1245959
Holy shit, I did not know about this. I have yet to get around to playing the 3ds version, and I know the lighting is controversial but I have to say I still like how this looks.

>> No.1273546
File: 167 KB, 550x700, 523543553.jpg [View same] [iqdb] [saucenao] [google]
1273546

>>1249296
Not that anon.

Also this damn thing on Metal Gear Solid, just blown my mind when i saw this on internet. Just want the chance to get my psone working to see it for myself.

Pic related, it's the damn thing i was talking about.

>> No.1274636

>>1272858
I knew about the Loach but this sinking lure is news to me

>> No.1274867

>>1271672
Those snakes are quite different.

>> No.1274869

>>1272858
The sinking lure was in Nintendo Power but I never knew about the hat, that's pretty funny.

>> No.1274932
File: 420 KB, 1280x937, 1387118972682.jpg [View same] [iqdb] [saucenao] [google]
1274932

>>1255248
Speaking of that tower

>> No.1274938

>>1266445
Going into autism territory, but I love the theory that Gerald Robotnik saw this and based Shadow on it to fulfil the prophecy, which is why the "ultimate lifeform" is a hedgehog and his quills are the same shape as super Sonic's

>> No.1274991
File: 47 KB, 399x391, 1387121564421.jpg [View same] [iqdb] [saucenao] [google]
1274991

>>1274932

>> No.1275064

>>1273486
it's Black Ops. I didn't play it any further.

>> No.1275091

>>1269264
You aren't thinking straight. It's obvious that there is a room between those two windows. That room is where Peach is being held captive.

>> No.1275157

>>1271981
Dude, they had a prompt for you to hit the triggers.

>> No.1275310

>>1249296

Wait, I thought Gray Fox just slashes the lock off or something. He comes and kills Johnny?

>> No.1275347

>>1244364
Bingo. I never knew about the second star there and thus I had to wait over 10 years before I could finally get all 120 and meet Yoshi at the top of the castle.

Just found it one day by accident trying to check all the secret stars again on a seperate playthrough.

>> No.1275548

>>1275310

Nah that guy is confused. He just slashes the door.

>> No.1275684

>>1275347
You know I swear the time target is mentioned somewhere in the game. That's how I remember it anyways. I'd always be a few tenths of a second off and would get angry.

>> No.1275846

>>1271183
thebestgamers are cool but the dude admitted he never actually played the game, he just got the stuff verbatim from his friend. and also why would a review change how i feel about a game ive already played?

not retro, please go back to /v/.

>> No.1276230

>>1255248

Awww shit, I only knew about the first 1up and that I only heard about recently. Never would have guessed two more were out there.

>> No.1276276

>>1256596

>As a kid my brother thought it was supposed to be the wood Link was clinging to, as a hint it was a dream.

That's unsettling as all hell to think about it that way. Especially to accidentally find that and wonder what you're looking at, and if you know the ending it's doubly bizarre to look at.

>> No.1276287

>>1243569
Really? I played the hell put of that game. Mapped for it and everything, never noticed that.

Spose I should boot it back up and check around for that...

>> No.1276297

>>1255325
I talk to ever towns person all the time on RPGs. Its a shame so many of them are generic. There's a more interesting NPC mod for morrowind that helps with that though...

>> No.1276297,1 [INTERNAL] 

https://youtu.be/EtGIneoxaDY?t=2s