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/vr/ - Retro Games


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1232581 No.1232581 [Reply] [Original]

What are /vr/'s favourite remakes?

I'm really liking this so far. Never really gotten into final fantasy, but this has gorgeous graphics, an intense and fitting soundtrack, and the gameplay is nowhere near as repetitive as I assumed.

>> No.1232607
File: 203 KB, 475x817, 7980.jpg [View same] [iqdb] [saucenao] [google]
1232607

more like an enhanced port. but it did fix everything that was wrong with the original (slow, dragging battles, frequent loadings, horrific localization, etc).
and yeah, the new soundtrack is definitely inferior in this, but I never thought it was as bad as some people said.

>> No.1232613

>>1232607
I got to the harem queen's dungeon and I couldn't keep going. I tried, but I guess I'm not used to that style of game, found it very dull. Shame as I thought some of the characters were cool.

>> No.1232614
File: 131 KB, 1024x592, BCrearmed.jpg [View same] [iqdb] [saucenao] [google]
1232614

Probably Bionic Commando Rearmed. They added so much new content and lots of secrets to the game, it's amazing.

>> No.1232618

/vr/ will disagree but

Zero Mission

>> No.1232620
File: 67 KB, 504x350, boy_and_his_blob_wii.jpg [View same] [iqdb] [saucenao] [google]
1232620

The Wii remake for A Boy and His Blob. Pity not a lot of people seemed to play it, it was a fantastic update.

>> No.1232627

>>1232620
I really wanted this when it came out. Love the graphics, really nice cartoony style.

Goes for £15 used on amazon, pretty pricey for a Wii game. probably because, as you said, not many people played it.

>> No.1232629
File: 34 KB, 400x300, final-fantasy-origins-4[1].jpg [View same] [iqdb] [saucenao] [google]
1232629

>>1232581

Not as crazy about the modern day FF remakes.

Origin had the best graphics. They were more detailed but still done in the old style as raster images, instead of the digital/vector way now.

>> No.1232630

>>1232629
Is that the same as the Dawn of Souls graphics?

>> No.1232638
File: 52 KB, 446x299, tactics-ogre[1].jpg [View same] [iqdb] [saucenao] [google]
1232638

The remake of Tactics Ogre LUCT for the PSP was really great (not a fan of what they did with the jobs, though).

>> No.1232642

>>1232638
>remake

Enhanced port. I don't think they even redrew anything. There's also a lot of grey area between "port" and "remake with no firm line between them.

>>1232630

FF1+2 first got remade for the Wonderswan handhelds. That version was ported to the GBA and PS1.

Later there was a DS and PSP version released which was a new version of the game.

>> No.1232648
File: 242 KB, 344x768, TPF.png [View same] [iqdb] [saucenao] [google]
1232648

Final Fantasy IV. Both the DS (if you want something new and challenging) and PSP versions (if you prefer a more classic approach).

I might be alone here, but I actually enjoyed TAY. I have a soft spot for those "character development" cutscenes in the last chapters.

>> No.1232649

Origin is the best only because it plays nearly the same just fixes the bugs that plagued the game (spells that don't work, int actually is a useful stat, special weapons do more damage against different enemies, ect.) but also keeps the spell charges which was nice. Never liked FF2 because of the leveling system but Origin made is palatable.
>>1232620
Own it and beat it. My boyfriend found the hug button adorable and the graphic wonderful. One of my favorite Wii game and I love a lot of my Wii games.

I really love the remakes for the GBC of Dragon Quest 1&2 and 3. If you count playing on an emulator then the SNES. Also really love the DS versions of 4-6 as well and seem like 7 for the 3DS is coming which is awesome.

>> No.1232705

Dont know if I would call it a remake, but the PSP version of Tengai Makyou the fourth Apocalypse is the definitive edition, unlike Princess Crown it uses properly the PSP aspect ratio, they obviously reformatted the animated cutscenes to match the new aspect ratio and they added a new area that wasnt part of the original Saturn version.

>> No.1232715

>>1232618
No-one really likes the original Metroid. As soon as anyone says that the introduction of the in-game map "casualised" the series, you know that the truth is not in them.

>> No.1232728

>>1232715
>No-one really likes the original Metroid.
What are you talking about? Many people, including myself, love the original Metroid, and I personally believe it is a better game than Zero Mission for many reasons, including the pacing and atmosphere. I still like ZM, though.

>> No.1232730

>>1232715
I enjoy mapping out Phantasy Star dungeons but Metroid was one of those games where it was a bit too much for me. I do say the NES does have a more creepy feel then Zero Mission but I personally really like Zero Mission over the NES.

>> No.1233036
File: 604 KB, 1920x1200, 1368982944435.jpg [View same] [iqdb] [saucenao] [google]
1233036

Castlevania Chronicles and Castlevania: Dracula X Chronicles were both great, in my opinion.

And the latter even has the option of playing the original Rondo Of Blood once you unlock it, so that makes it even better.

>> No.1233052

Probably Dawn of Souls, the most annoying part of FF1 for me was always the slow text speed and how you had to hammer A for 30+ seconds every time you gained a level because of all the damn stats text.

Or maybe...
Star Fox 64

>> No.1233140

>>1232614

oh fuck this

also that revamped TOTALLY NOT HITLER's death animation

>> No.1233157

Bionic Commando
Pokemon FireRed
Dragon Quest 1 for the GBC
Star Fox 64 3D (I actually prefer the original, but this one is so well done that I have to give it props)

>> No.1233156
File: 600 KB, 1280x1024, settlers2.jpg [View same] [iqdb] [saucenao] [google]
1233156

The Settlers II - 10th Anniversary. Definitely one of the best remakes out there.

>> No.1233196

I fucking loved the remakes of both Star Ocean games, The original famicom game had a pretty odd battlesystem which I felt was a little more fixed in the PSP version.

>> No.1233218

>>1232607
I thought this game had so much potential. Towards the last few hours I felt like I really started to enjoy it, but most of the game was far too much of a slog and the combat was straight-up not fun, for me at least.

Atrocious music, too.

>> No.1233223

>>1232715
I dunno about nobody but I really fucked with Zero Mission and thought the atmosphere was fantastic. But I'm a sucker for streamlined shit and I get that a lot of people like more of a challenge than I do. Good thing we have both, eh?

>> No.1233235
File: 50 KB, 640x480, residentevilarchives_09.jpg [View same] [iqdb] [saucenao] [google]
1233235

I'm playing REmake on Wii and i'm having a real great time. great game.

>> No.1233246

>>1233235
not really related, but is RE1 the game with the shortest time between the original and a remake?

>> No.1233316

>>1233246
Not at all. RE had six years whereas something like Ys had two.

>> No.1233327

>>1233316

Man, time sure seems different when you're an adult.

Because 1996 to 2002...feels longer than 6 years thinking back. It isn't, but it just feels like two far off time periods.

>> No.1233329
File: 21 KB, 372x260, ௵.jpg [View same] [iqdb] [saucenao] [google]
1233329

>>1232715
>No-one really likes the original Metroid

>> No.1233574

>>1233329
dat file name

>> No.1233584

LOL3

http://rpgmaker.net/games/1425/

>> No.1233590

>>1232614

this game was cool

>> No.1233591

>>1232648
I liked TAY too. I acknowledge that they were repetitive as fuck and getting the best equipment was beyond a pain in the ass, but the overarching story was really cool. It was nice to pick up something really familiar and experience all that new content.

>> No.1233595
File: 107 KB, 636x464, what the fuck.jpg [View same] [iqdb] [saucenao] [google]
1233595

>>1233584

The fuck?

>> No.1233616

>>1233595

it's a remake of Legend of Liberace 3....it's pretty good.

>> No.1233638

>>1233616

None of the download links on that page work.

>> No.1233672

>>1233638
hmmmm that's odd.

I'm going to pray to certain deity and see if anything changes on that front within the next half of one hour.

>> No.1233676

>>1232620
I wouldn't say it's a remake as it is a similar game to the NES game. Given it's a WayForward game, it probably makes sense because of their "remember those awesome games on the original Nintendo?" fetish.

>> No.1233683

>>1232614
Oh man, I love it when games that used to be on Nintendo platforms get remade and are exclusively not on said platforms. It's like payback for Nintendo's exclusivity rule from the 80's.

>> No.1233685

>>1232607
Tell me about it, I bought it when it was 7$ hoping it to be a good introduction in the series, but

>dat horrific acting
>no jpop

I didn't even get to a battle before dropping it, you can disable the soundtrack, right?

>> No.1233756

>>1233638

boy that's odd...the link has changed within the last few moments.

The Spirit of Liberace must be present in all our hearts tonight....

https://dl.dropboxusercontent.com/u/48491901/LOL3legend.rar

>> No.1236269
File: 1.81 MB, 1412x900, 1385862379043.png [View same] [iqdb] [saucenao] [google]
1236269

>>1232581

FF5 IOS/Android

BAD remake. Ugly as sin.

>> No.1236271

>>1233036
>Castlevania: Dracula X Chronicles

That game is an abomination. It takes one of the prettiest 2D games ever, and makes it one of the ugliest 3D games ever.

>> No.1236346
File: 970 KB, 587x837, tosubasamasao.png [View same] [iqdb] [saucenao] [google]
1236346

>>1232642
>I don't think they even redrew anything.

It's still an enhanced port though, just an amazing one. A revised script, an additional approach to the main scenario (time-traveling to branching story decisions), a new class/leveling system redesigned from the ground up, readjusted combat difficulty built around in-combat time looping, and your usual extra content stuff that at least triples total playtime.

If it wasn't for the same sprite-work and near identical mission layouts (enemy placement etc.), it'd be a full blown remake.

>> No.1236648

>>1236269
>Bartz
>Not using Butz
FFV is my favorite Final Fantasy but man that does look fucking ugly. At least it's not fucked up as the iOS of Dragon Quest.

>> No.1236682
File: 1.55 MB, 1088x866, DQ1iOS.png [View same] [iqdb] [saucenao] [google]
1236682

>>1236648
Oh yeah, I saved that thing.

>> No.1236687

>>1236682
Looks fine to me. It's just a little stretched out. Much better than FFV's iOS port.

>> No.1236694
File: 197 KB, 640x642, 1385871790487.jpg [View same] [iqdb] [saucenao] [google]
1236694

Hands down my favorite GBA game. This game was pretty much designed around sequence breaking too, which is even better.

>> No.1236709

Banjo Kazooie for XBLA is basically a port with better draw distance, a shame they didn't go the same lengths for Tooie.
One potential downside is that notes are collected for good even when you leave the world so you can't go back and recollect them.

>> No.1236710

>>1236709
>a shame they didn't go the same lengths for Tooie.

They got the game to perform at a decent framerate for once. That's more than enough for me.

>> No.1238273

>>1232715
>people don't like the original metroid
And I thought I was alone on this.

>> No.1238282

The Final Fantasy 1 remake that made grinding take about 1/6th the time. I loved it on NES, would play it for hours, but I'm spoiled now - I can't spend two hours grinding and resting for a measly two levels, I should be getting 5 or 6 at least.

>> No.1238289

>>1238282
My problem wasn't the grinding. The bugs however I couldn't stand. Half the spells didn't work, Int stat was useless, special weapons were pointless, and the list keeps going.

>> No.1238292

>>1232642
>Later there was a DS and PSP version released which was a new version of the game.

I think you mean WERE new VERSIONS of the GAMES. Because you're obviously an ignorant fucking idiot who isn't aware that the DS and PSP versions are not the same in the slightest.

>> No.1238295

>>1238289
Was this the original or the remake we're talking about here? Criticizing the original is a bit like shooting fish in a barrel, here.

>> No.1238320

>>1238295
I was just saying why I can't play the NES version. Not because of grinding but because it's buggy as fuck. And the shocking thing is that they never really learned it seem since it seem like every Final Fantasy had some stupid obvious bug.
1: Already listed some of them
2: How you "level up" is almost a bug in of itself
3: You can upgrade items really easily
4: You can skip whole cut scenes if you happen to cast warp at the right time
5: If you happen to land your airship on the entrance of a cave you can never get it back and you basically can never beat the game
6: I love 6 but it might be even more buggy then FF1
7: It has a few glitches one being Magic Defense isn't calculated
8: Can't really think of one
9: If you happen to get the Golden Chocobo major scenes can be skipped
The rest don't have many if any glitches that are that game breaking.

>> No.1238385

This thread sure went a long time without anyone mentioning Ys: The Oath In Felghana.

If you haven't played it yet, PLAY IT.

>> No.1238414

>>1236346
>>1232638
my god this game looks amazing

why do I have to be so shit at srpgs

>> No.1238470

>>1232715
My first metroid was zero mision, and i got so used to map, that it is really strange for me to play without it.

Original still have some kind of interesing atmospherewhich still cant beat zero.

>> No.1238552

>>1238385
I'm playing it,never played the original, and holy shit
>dat combat
>them bosses
>dat magic
>dat music

Ys I & II chonicles is very good too. They let you select between original, complete and chronicles soundtracks

>> No.1238563

>>1238292
>Because you're obviously an ignorant fucking idiot who isn't aware that the DS and PSP versions are not the same in the slightest.

VIDEO GAMES ARE SERIOUS BUSINESS

>> No.1238693

>>1236269
Jesus fucking christ that looks like an RPGmaker game

>> No.1239579
File: 44 KB, 520x468, 270510-final_fantasy_iii_ds.jpg [View same] [iqdb] [saucenao] [google]
1239579

I loved this one

>> No.1239642

>>1239579
I wasn't a fan of that remake. They had to limit the enemies to only 3 in battle they had to change the damage calculation. So magic (both black and white) was made weaker to balance it. It's not a bad remake I just feel the rebalance actually hurts it more then helps.

>> No.1239651

>>1239642

I keep forgetting they did this. That detail escapes me whenever I play through the game.

>> No.1239661

>>1239579
>played the original and liked it
>fire this up
>ha ha, time for job system
>you don't unlock the jobs for like an hour
>when you finally do, you only have the white mage job

FOR WHAT PURPOSE

>> No.1239664

>>1239651
You would really only notice if you play the NES also. And I played it before the DS even came out. It's 100% playable and I enjoyed it but they really fucked up the balance in my eyes.

>> No.1239673

>>1239661
I think they wanted to give people time and try to give the characters more of a personality before getting the classes. I didn't really feel it was that bad but I did feel it was annoying finding your teammates over you are all together at the start.

>> No.1239676 [DELETED] 

>>1236710
Wait banjo tooie and kazooie plays at 60fps in the 360

if yes i'm going to buy that right now

>> No.1239694

>>1236710
Wait banjo tooie and kazooie plays at 60fps in the 360?


if yes i'm going to buy that right now

>> No.1239729
File: 241 KB, 399x487, PD comparison.png [View same] [iqdb] [saucenao] [google]
1239729

Not completely a remake, but I feel the XBLA version of Perfect Dark is definitely worth mentioning.

This is the best version of Perfect Dark. Silky smooth frame rate, updated textures, online multiplayer. It's fucking glorious.

>> No.1239741

>>1239729
All the Rare ports on XBLA are fantastic. It's a shame Microsoft will never put them on PC.

I really wonder if the Killer Instinct port on the Xbox One is any good. Probably emulated but I would love to see KI get the same treatment Banjo and PD got, especially when it comes to the original mixes of the music
What the compressed game sounds like:
http://www.youtube.com/watch?v=fextqBu2jRw
What the original sounds like without the compression:
http://www.youtube.com/watch?v=ueRWF9O-TEg

>> No.1239852

>>1239694
pls respond

>> No.1239864

>>1239741
>you will never play banjo or perfect dark at 60fps 1080p and maybe some mods

Is like microsoft don't want my money

>> No.1239887

>>1239864
The real kicker is that PD's online on the 360 died as quickly as it came. Maybe lasted for a week or two until people just stopped playing.

>> No.1241717

I just want to ask a semi-related question:
Is the Steam version of FF7 on the PC good or should I just go with a PSX emulator or something?
I never got to play FF7, you see...

>> No.1241734
File: 109 KB, 1264x587, OHGODWHY.jpg [View same] [iqdb] [saucenao] [google]
1241734

>>1239887
its because it was a terrible port. it had both saving/achievement issues, and also shit controls. by the time they patched in extra control options the game was already dead. and they still didn't tie horizontal/vertical aiming together to imitate current fpses.
the best way to play perfect dark now is pj64 with the mouse injection hack.

>> No.1241737

>>1241717
Its fine. Its just the PC version of the game, with the hassle of installing and getting it to run out of the way, and the midi music brought up to the level of the PSX version.

The problem with FF7 really is that the backdrops are going to be horribly pixelated and ugly no matter what on a monitor or HD display.

>> No.1241738

>>1241717
Go with PSX if you don't want to mod the hell out of the PC so it can have everything the PSX version had. Also, you save a lot of hard drive space. FF7 on Steam is 11GB and I think all the ISOs for FF7 is around 2GB.

>> No.1241741

>>1241717
If you're interested in cheating, Steam is fine. If you're interested in not being a faggot, emulate or buy it for ps3.

>> No.1241742

>>1241738
lolwut? The PC version has everything the PSX version does plus a slightly better translation. Source: I have the fucking boxed version.

>> No.1242025

>>1241742
This guy are sick.

>> No.1242084

>>1232629

>Cloud
>Sabin
>Rosa
>Vivi

Made me smile.

>> No.1243602

The Romancing SaGa remake is excellent. Easily among my favorite games.

>> No.1243612

>>1242084
FFI on my phone did that. It randomized names for your party. It had like...every fucking game in there.

>> No.1243774

>>1232638
I played several hours of the PSP version, and the one thing that made me bored with it, is the job/abilities system. I hate how every job has mostly the same useless abilities everywhere. it's especially bad when compared to FFT. I loved how you got all different abilities in every job in that one.
never played the original version of LUCT. what was the job/abilities system like in that one?

>> No.1243795

>>1243774
The original had no ability system what-so-ever.
You bought magic, and some jobs had "unique skills" (Ozma had DarkRose, for example), and that's it.

>> No.1243804

>>1238414

>why do I have to be so shit at srpgs

I know that feel

>> No.1243886

>>1241742
Key word SLIGHTLY. It still fails hard as a localized game. Also the steam version fixes the whole Magic Defense bug.

>> No.1243938

>>1236269
final fantasy tactics on ios looks so beautiful. well worth the 16 bucks.

>> No.1243961

>>1238552
>dat music
No. Any version of Ys III that isn't the PCE/TG16 version has an inferior soundtrack.

>> No.1243965

>>1242084
Cloud doesn't deserve to be in a party with three of the series's A-Listers.

>> No.1243992

>>1233685
>no jpop
Did you not even get to where you walk around the school? That song is jpop-y. Plus the battlr themes are

>> No.1244228

>>1239852
After playing Tooie on 360 I can't go back to the N64 version with its constant slowdown

>> No.1244267

>>1236269
>using Amano portraits with the sprites
>NONE OF THE COLORS FUCKING MATCH UP AT ALL
jesus fuck all my hate
and that's not even mentioning the fact that the sprites look like that shitty blurry ZSNES filter

>> No.1245826
File: 32 KB, 328x311, 1386143661579.jpg [View same] [iqdb] [saucenao] [google]
1245826

>Ctrl + F
>No Mega Man Powered Up

At the very least it has a lot of replay value in it, which isn't something that a lot of Mega Man games have.

>> No.1246535
File: 680 KB, 600x802, FF6IOS.png [View same] [iqdb] [saucenao] [google]
1246535

Guess what.

>> No.1246539

>>1245826
I guess the PSP was a bit too esoteric.

>> No.1246572

>>1246535
oh for fucks sake.
god damn it.
fucking niggers.

>> No.1246597
File: 112 KB, 1280x800, 1386182445548.jpg [View same] [iqdb] [saucenao] [google]
1246597

>>1246539
Lois, the PSP is not a food.

>> No.1246604

>>1246535
any signifcant difference with the other versions? (besides those awful graphics)

are the bonuses and fixes from the gba version in?

>> No.1246616
File: 354 KB, 1280x1440, goldeneye-mockup.jpg [View same] [iqdb] [saucenao] [google]
1246616

>>1239729
This is exactly what I came into say, Perfect Dark XBLA was a work of love and it shows. I've never understood these arguments >>1241734 as I've always found the controls great. The graphics I can understand somewhat, but I still much prefer everything in the remake.

In the same vein, and I know it wasn't actually released, but Goldneye XBLA. It was built up in a similar way and even extra features on top of it, the ability to switch graphic mode at any point, better character models instead of just reskinned textures. What I would give to play that game, it'd stop Goldeneye being close to unplayable now as I want to love it again so much.

>> No.1246628

The Final Fantasy III remake is pretty good on the DS. I still prefer the Famicom version, but there are definitely reasons to play the remake.

>The music is wonderful
>Rebalanced gameplay. Ninja and Sage aren't as broken, other classes are considerably more useful than before with new unique abilities
>Arguably even more difficult than the original

I hate how to try to force more plot into it though. They give the formerly nameless characters names and genders and certain looks and TRY to give them personalities, but they give up on the characterization about an hour into the game. I'd rather they just be nameless orphans that you can project onto.

>> No.1246629

>>1245826
I thought it was just Mega Man /w funky characters.
What's so different about it?

>> No.1246639

>>1246629

There are definite gameplay and level design differences.

There's also two additional robot masters and you can play through the game as Proto Man, Roll, or ANY of the Robot Masters themselves.

It's worth looking into as a game on its own. Very, very different from Mega Man 1.

>> No.1246646

>>1239694
I've no idea, but Kazooie is a nice improvement, the only downside being Notes stay collected forever when you leave a level which some people love and one slight widescreen clash in the stairway cutscenes at the beginning and end of the game. Nothing to lose points on though.

Tooie's downsides slightly more apparent, the lightning is a bit off and dark places are horrendously dark for some reason. The music is very out of sync in the opening cutscene as it's paced for loading transitions which the Xbox doesn't have. Some of Jamjars rhymes no longer rhyme because the control scheme has changed and first person controls are a little sensitive.

That's all I can remember of the top of my head but they're all excellent value for money Kazooie, Tooie and Perfect Dark

>> No.1246660

Controversial Opinion Time

Metal Gear Solid: Twin Snakes
I only played MGS once as a kid borrowing it from a friend so a lot of the 'downsides' such as different accents I don't miss. I think the graphical update itself makes this worth it. All the extra MGS2 features that make it easier you don't have to use, it doesn't matter. The extended cutscenes are a bit silly yes, but it's not worth crying about. The graphics alone make it hugely worth it in my opinion, brilliant game.

>> No.1246695
File: 924 KB, 1200x1332, stopnswopflow.png [View same] [iqdb] [saucenao] [google]
1246695

>>1246646
On the plus side, Stop n Swop works.

>> No.1246701

>>1246604
If earlier ports are anything to go by, that's just the most recent version of the game (in this case, GBA), with...uh..."enhanced" graphics.
There's nothing out there other than those two screens.

>> No.1249430
File: 193 KB, 919x634, 1386278258945.png [View same] [iqdb] [saucenao] [google]
1249430

>> No.1249462

>>1239729
the sight was a bit too sensitive, but it was pretty well made otherwise

>> No.1249605
File: 29 KB, 256x251, 1lDiV[1].jpg [View same] [iqdb] [saucenao] [google]
1249605

Everything minus the music which was awful

>> No.1250251

>>1245826
Honestly, I think MMPU is poorly designed. Everything is so cramped, kinda like MM7. Everything is so scrunched up you can't even dodge shit sometimes. Plus they thought it was a good idea to put those shitty random propeller platform enemies from Ice Man's stage in even MORE of the levels.

Being able to play as other Robot Masters was mostly fun though (except when you had to fight the one you were weak against), and the new moves bosses had were cool too.

>> No.1250264

>>1243961
Genesis > PCE

>> No.1250280

>>1246535
>>1236269
Crimes against humanity. Jesus christ those are ugly.

>> No.1250283

>>1246535
This should be illegal.

>> No.1250291
File: 23 KB, 640x432, its so painful.jpg [View same] [iqdb] [saucenao] [google]
1250291

>>1246535
>>1246535
>>1246535

>>1236269
>>1236269
>>1236269

>> No.1250330

>>1246572 >>1246604
>>1250280 >>1250283
>>1250291 >>1246535
Looks fine to me, and probably closer to the artists' and designers' original vision. If it's ávailable in Chinese or Spanish I'll gladly pay up.

>> No.1253130

deserves a bumpueru

>> No.1253140
File: 284 KB, 493x737, 1359871382214.jpg [View same] [iqdb] [saucenao] [google]
1253140

>>1250330
>lifeless fucking vectors
>anything a halfway decent artist would ever wish for

Stop defending this shitty fucking revisionism.

>> No.1253147
File: 117 KB, 762x462, 20100604142657!FFV_Amano_art.jpg [View same] [iqdb] [saucenao] [google]
1253147

>>1250330
>probably closer to the artists' and designers' original vision.
Are you fucking retarded? Have you ever seen Amano's work? Ever?

>> No.1253151

>>1253140
>>1253147

People whose souls are empty and love shitty filters always say 'it's what the artists originally intended'.

>> No.1253164
File: 16 KB, 166x160, 1326254549008.png [View same] [iqdb] [saucenao] [google]
1253164

>>1232649
>my boyfriend

>> No.1253240

>>1246535
i wish enix would die and leave squares corpse alone

>> No.1253246

>>1253240

Why should Enix die exactly? They aren't doing anything foul.

>> No.1253323
File: 9 KB, 299x168, imnumberonemotherfucker.jpg [View same] [iqdb] [saucenao] [google]
1253323

Tecmo Super Bowl currently has a remake on PSN and XBox Live I think. Anyone played it?

>> No.1253437

How is Speedball 2 HD ?

>> No.1253467
File: 66 KB, 452x849, based GRIN.jpg [View same] [iqdb] [saucenao] [google]
1253467

>>1232614
The original game had lots of great ideas, but they weren't excuted very well.
Rearmed kept pretty much everything intact, but fixed all of the original's problem's (mostly the weapon balance, inventory system, boss fights) and added shittons of new content which makes it easily the best remake of all years.

>> No.1253541

>>1236269
>someone says hold on
>no one in the party looks like the character.

>> No.1253543

>>1253140
>complaining about vectors
Do you also bitch and whine about pixels and pen strokes?

>> No.1253546

>>1253164
Yeah my boyfriend thought A Boy and his Blob was cute and fun. Have you played it? It's fun and enjoyable. It was a nice game that I was happy to play.
>>1253467
And kept that fantastic ending.
>>1253240
All Enix seem to be doing is transferring Dragon Quest to iOS and not bring over Dragon Quest 7 and Monster on the 3DS right now.

>> No.1253547

>>1232648
Am I the only one who thought the DS remake was actually easy? I keep hearing about how they made it harder but except for the new bosses I breezed through this compared to the original

>> No.1254241
File: 23 KB, 256x224, 1386442968073.png [View same] [iqdb] [saucenao] [google]
1254241

>>1253140
>>1253151
I don't care for filters and I enjoy the original look just fine, but I don't see how this is any better than the equivalent capture in >>1246535 or in some obvious way more in the spirit of Amano et al.'s vision.

Nor did I say that the new project is precisely what the artists originally intended. I said it's probably closer, in the understanding that Kazuko Shibuya was involved in the recent FFV remake, so presumably she thought OK of it, and on the hunch that many people, whose souls are perfectly happy and full, will find the new graphics easier to make out and enjoy.

>> No.1254447

>>1246535
The screenshots are a bit misleading; on an actual phone, the image looks more like >>1254241.

>> No.1254669

Tried the Blood Bowl remake. Nice graphics, decent AI, but you can't read a thing the screen says if you're not using a high def screen. Sometimes CRT sucks.

I do recommend the "Gain Ground" remake on "Sonic's Ultimate Genesis Collection" though! The one on xbox 360 is the better of the two. The controls are finally fluid, shooting is nice and smooth and the graphics are crystal clear! It really is the best way to play Gain Ground.

Here's a video: http://youtu.be/8HQdMHBHzcI

>> No.1255341

>>1241717
PS1 if you care about sound, because the PC port uses motherfucking MID music.

>>1239579
Seen a bit of this, didn't like it.

>>1232715
The problem with the original isn't the lack of an automap, but blatant copy-pasting of rooms and the fact that all items besides Morph Ball, Ice Beam are not a part of the sequence and only serve to make combat easier.
Also, fucking 30 energy whenever you load the game. Whose idea was that?
And don't forget that two thirds of the world might as well not exist because there's absolutely fucking nothing in there and it's all copypasted.
Don't pull the NES limitations card here because Metroid II felt much better despite being on inferior hardware and more linear.

>> No.1255707
File: 540 KB, 799x797, 1386481765385.png [View same] [iqdb] [saucenao] [google]
1255707

>>1236694
>poor friend bought the NES port of Metroid 1 for the GBA
>Never have the heart to tell him ZM includes the NES original

>> No.1255879

>>1250330
What is it like being shit?

>> No.1255892

>>1255707
>>Never have the heart to tell him ZM includes the NES original

ZM includes GBA port, not the original.

>> No.1255897

>>1255341

>game can be played through in a variety of ways
>don't even necessarily need to get all the items to finish the game
>somehow this is a bad thing

>> No.1255920

>>1254447
>>1254241

Square-Enix shills plz go. Your games have shitty new cheaply done graphics.

>> No.1255925

>>1255892
Yes, the same port of the original that's on the Classic NES Series cartridge. And with a save feature to boot!

>> No.1255959

>>1255925
>dat squished vertical resolution

no thanks. I'll stick with NES and my passwords (not that I ever need or use them in Metroid)

>> No.1256021

>>1239579
God no, that thing was shit.
>enemies get all sorts of bullshit to compensate for the smaller encounter sizes (extra moves being the nastiest and most common)
>as a side effect, black magic (which was designed pretty much entirely for crowd-control) is utter garbage unless you're either using staffs or casting max-level spells
>shitty, shitty retranslation
>fucks with the HP equation, making a black mage have almost exactly the same health as a monk
>new class system punishes experimentation, which was the whole point of having a class-change mechanic in the first place
>you're even forced to stick with a single weapon, because your number of attacks is determined via a hidden "weapon skill" stat that resets to zero if you switch weapons

>> No.1256062
File: 53 KB, 300x401, 1386181389566.png [View same] [iqdb] [saucenao] [google]
1256062

>>1255920
No, it's absolutely correct. On an actual phone screen, the image would look something like this. The colors are far too bright and the backgrounds are clearly tiled, but it at least doesn't look obviously vectorized like in the first picture.

>> No.1256109
File: 203 KB, 560x579, my nigbot.png [View same] [iqdb] [saucenao] [google]
1256109

>>1246629
>Somewhat different movement mechanics and a few pain in the ass jumps
>Playable robot masters, if you beat them with only the Mega Buster
>Two new robot masters, Time Man and Oil Man, who fuck up the weakness circle
>Unlockable variations of Mega Man with sliding, sliding + charging, and another without any weapons or armor
>Playable Roll with a metric fuckton of outfits
>Motherfucking Proto Man to light up the night if you beat all challenges or download him earlier for free
>Stage builder, and a whole bunch of stuff to unlock parts for it scattered along the levels
>Purist mode
>Voice acting that's only really relevant if you play with or against a robot master, but nowhere as annoying as Maverick Hunter X
>You have to beat the Yellow Devil for real

>> No.1256135
File: 44 KB, 471x465, Ys_Book_1_&_2.jpg [View same] [iqdb] [saucenao] [google]
1256135

Might be cheating because the remake itself is so old(1989/1990) but it's still a remake nonetheless.

Ys Book I&II still blows me away to this day with that amazing CD soundtrack and professional voice acting. Most people did not own a TG-CD(and for good reason, it was fucking expensive) but for those who did it was one of the few truly great titles on the system.(not including only in Japan games like Rondo)

http://www.youtube.com/watch?v=pp4NNv8LTmU
http://www.youtube.com/watch?v=LdMU0rZjOog
http://www.youtube.com/watch?v=KT-y7bZlpJM

Fun fact: the intro in the last video is narrated by the guy who voiced Skeletor

>> No.1256142

>>1232618
Oh please, Zero Mission is the perfect remake. The only downside is it's stupidly easy.

>> No.1256312

>>1256021
That "weapon skill" is based on your job level. When

>> No.1256378

>>1255959
That's not the point. The point is that some guy bought the NES Classics series Metroid, which is pointless because Zero Mission has the exact same thing but better already on it.

>> No.1256413
File: 18 KB, 200x280, 200px-RRev_PS2EUcov.jpg [View same] [iqdb] [saucenao] [google]
1256413

Rayman Revolution.

Rayman 2 is a fairly run of a mill 3D Platformer but it has something that makes it feel amazing. Each port does change things slightly but this one adds stuff like a hub world and upgrades.

>> No.1256432

>>1255959
Not only does that miss the point, but the graphics for zero mission were adjusted to properly fit the GBA screen.

All this guy was saying is a friend bought the "NES CLASSICS" version of metroid. That same game with better graphics was released with the title "zero mission". Unless you want some nostalgic moment with the original graphics zero mission is overall a better game because its like playing super metroid with the story of the first game.

>> No.1257028

>>1256378

yeah I get that, I was just pointing out that the NES Classics version (which is the one included with ZM) was inferior to the actual NES version.


>>1256432

um no. we weren't talking about ZM or ZM's graphics, we are talking about the port of Metroid that's included with ZM. he was saying it was a port of the NES original, when in fact it's just a port of the GBA NES Classics Metroid, which is an inferior port of the original NES game due to the squished vertical resolution which plagues many GBA NES Classic ports.

>> No.1257049

>>1236269
Oh my god that tiling is awful