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/vr/ - Retro Games


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File: 377 KB, 1920x1080, retroarch.png [View same] [iqdb] [saucenao] [google]
11156456 No.11156456 [Reply] [Original]

It’s well known that RetroArch isn’t an emulator per se, but rather a suite of tools that makes playing retro games easier—once you’ve got it set up. It’s not my cup of tea, but after reading the documentation, I’ve managed to enjoy it because it offers features that not all standalone emulators have:

>On-the-fly Translation with AI:
This feature makes it easier to play retro games that haven’t been translated, such as Princess Crown.
>Shaders
All emulators (or "cores" as they’re called here) support shaders. I played Faselei! on the NGPC with a shader called "crt-royale-kurozumi,".
>DSP Plugins
RetroArch supports various DSP plugins like BassBoost, Crystalizer, Reverb, Panning, and LowPass, among many others.
>CRT SwitchRes
15KHz, 31KHz, 31KHz at 120Hz, and custom configurations in .ini files. Anyone with a CRT can make the most of their TV/monitor with these settings.
>RetroAchievements:
This is an optional feature. Some people like it, but it’s off by default.

What I really appreciate about RetroArch is its relative ease of use for emulating peripherals or controllers. For example, I use a cheap Hori steering wheel without force feedback to emulate Namco's neGcon. I’ve played Ace Combat II and WipEout 2097 with it, and it’s a lot of fun. I usually play with a Saturn controller from 8BitDo, which might be confusing since RetroArch defaults to the Xbox controller layout. However, it’s logical: C is RB, and Z is LB, with everything else being the same.

Personally, I only use RetroArch for consoles older than Dreamcast and handhelds prior to 3DS. For more recent consoles and handhelds, I prefer standalone emulators.

What about you, Anon? Do you use RetroArch? ...No, Anon... you have not a high IQ just because you use RetroArch... stop, will ya?

>> No.11156479

I mainly use it for HDR/BFI support across cores. Its hard to go back to playing older games without it.

>> No.11157060

Seems nobody gives a flying fuck about retroarch kek

>> No.11157064

>>11157060
I like Retroarch, it's what I use nowadays. I just don't find a need to discuss it here because it's mainly just a platform for shitposting and petty bickering.

>> No.11157093

>>11157060
Agreewith you, is always same shitty OP shilling shittyarch despite not being that good.
And always claiming "not an emulator is a set of tools".

>> No.11157097

>>11157093
bet he is indian, shilling retroarch and retroacheevos everytime

>> No.11157105

imagine using 20 different emulators because youre too low IQ to figure out retroarch. yeah the UI is shit but its better than 20 shitty UIs. that being said some cores are shitty and shouldnt be trusted so you cant ALWAYS rely on it (dolphin and duckstation for their respective systems is far superior)

>> No.11157146

>>11157060
I used to completely hate it because of the admittedly weird menus and shit button mapping but once things are set up properly the experience is better
I have a a 144hz G-Sync monitor and since Retroarch supports VRR monitors I've never seen NES games scroll that smoothly on an emulator (the NES refresh rate is actually a tiny bit higher than 60hz so to get perfect frame pacing you need a variable high refresh rate monitor)

>> No.11157158

>>11157146
man I actually like retroarch BECAUSE of its button mapping. maybe im just retarded but none of the standalone emulators i save let me save different configurations for different games, so I have to keep changing the buttons but on RA I just set it up once (per game, yeah Im really autistic about button mapping and like it a certain weird way thats different for different genres)

>> No.11157187

>>11157158
The turbo settings for RetroArch sucks

>> No.11157191

>>11157187
literally how? you map a fucking button to turbo and it works

>> No.11157195

>>11156456
No the point of retroarch was never really about emulators or retro games, that was just what it has been used for. Retroarch was always meant to be a platform to allow for easy cross compatibility and functionality. Make a core for retroarch, and its available for everything retroarch is available for, with all of the functionality that comes with that. I don't really like RA, but its always been misunderstood.

>> No.11157219

>>11157105
>...No, Anon... you have not a high IQ just because you use RetroArch... stop, will ya?

>...No, Anon... you have not a high IQ just because you use RetroArch... stop, will ya?

>> No.11157226

>>11157097
I bet you’re jewish and too lazy to use retroarch.

>> No.11157237

This guy tried doing it on /v/ and became a huge shitstorm. Also the dev is here again.

>> No.11157247

>>11157158
Yes man, that is why I want to have a good Dolphin core, standalone dolphin is a pain in the as for "per game" settings. Some games broke with widescreen hack on video settings others does not need them, others need a gecko code... if you want to play games with a steering wheel you need to change that manually every time you want to play said game.

But Dolphin Core, so far, is hot garbage.

>> No.11157287

>>11157237
>>>/v/685422276

>> No.11157289

>>11157247
Dolphin is generally really good but I don't know what the fuck they were thinking with per game stuff. You can actually make per game configs but that involves editing an .ini file with a text editor and I don't know if you can even have different controller profiles per game
People shit on PCSX2 because the actual emulation is not as mature as Dolphin's but they at least got the per-game stuff right

>> No.11157291

>>11157191
How can I enable and disable it on the fly? I think we cannot and that is why it sucks dude

>> No.11157296

>>11156479
Same here but also for VRR support.

>> No.11157324

>>11157289
>You can actually make per game configs but that involves editing an .ini file with a text editor and I don't know if you can even have different controller profiles per game
Boomer. I want to play some games with a "GameCube controllers" some with a "Steering wheel", some with "Wiimote + Nunchuck" or "Wiimote + Classic Controller"... I don't want to change that manually each time...

>> No.11157438
File: 2.80 MB, 640x480, Brightis_translation.webm [View same] [iqdb] [saucenao] [google]
11157438

>>11156456
>On-the-fly Translation with AI:

Literally the only reason to ever want to bother with retroarch

>> No.11157453

>>11157105
Imagine wasting 2 to 3 gb of space when you can get the same emulators on standalone using less space with less complications.
Or simply using the emulator for the sydtem you want instead of using shittyarch that has issues detecting roms because who knows.
>low IQ use retroarch.
>normal IQ use mame since can emulate everything.
>high IQ standalone emu for system, no complicatipns, no waste of space, pc isn't used for cryptomining like using RA.

>> No.11157459

>>11157324
The guy doesn't even know how shitty that is, is kinda similar to pcsx2 apologists.
With dolphin is just
>load game
>go to control tab
>change the control
>you can make settings per game with right click and choosing options
>done
This is why is called shitty arch, in several points is worse then mame (people complain of mame because of using batchs to launch whatever game either sfc, gen, gba and so on yet RA fails in similar ways).

>> No.11157473

>>11157453
Them grapes are real sour, huh sport?

>> No.11157485

>>11157473
how can you sour grapes a free emulator? lmao

>> No.11157486

>>11157485
I don't know, how can so many people here console war over emulators?

>> No.11157490

>>11156456
I'd just like to interject for a moment. What you're refering to as Retroarch, is in fact, actual emulators/Retroarch, or as I've recently taken to calling it, Emulators plus frontend.
Retroarch is not an emulator unto itself, but rather another free component of a fully functioning poorfag system made useful by the actual emulators, free contributors and the vital overkill PC that you use to run 40 year old games.

Many computer users run frontends for emulators every day, without realizing it. Through a peculiar turn of events, this frontend which is widely used today is often called Retroarch, and many of its users are not aware that it is a frontend.

There really are emulators, and these people are using them, but they are just a part of the system they use. emulators are the cores: the program in the system that allocates the machine's resources to emulate other systems so that you can run the software.
The cores are an essential part of this frontend which is useless by itself; it can only function in the context of a complete system. Retroarch is normally used in combination with actual emulators: the whole system is basically emulators with retroarch added, or Emulators/Retroarch. All the so-called Retroarch distributions are really distributions of emulators with a frontend!

>> No.11157516

>>11157473
only reason to use retroach is for the multiplayer lmao

>> No.11157518

>>11157516
I use it because I'm lazy.

>> No.11157556
File: 330 KB, 1920x1080, bullshit.png [View same] [iqdb] [saucenao] [google]
11157556

>>11157459
>>you can make settings per game with right click and choosing options
WHERE?! I want to use a steering wheel by default when I launch F-Zero GX.

>> No.11157574

>>11157556
If you can't figure things on your own i can't do more, is not that hard to do.

>> No.11157586

>>11157574
I don't think he wants to save and load configurations via profiles.

>> No.11157670

>>11157324
You’re going to have to change them manually at least once per game anyway so learn how to do it in an .ini or export it and load it via a shortcut. It’s about 30 secs work, most of which you’re doing anyway

>> No.11157674

>>11157490
Assuming this isn’t a bot post or a troll, did you just not read the first sentence?

>> No.11157703

>>11157060
I like it for what it is. I use it as my all-in-one "2D" system emulator, anything pre-PSX basically.

>> No.11157754
File: 1.02 MB, 1366x768, Retroarch developer.jpg [View same] [iqdb] [saucenao] [google]
11157754

>>11157674
It's an official statement by the developer of Retroarch, enclosed is his picture.

>> No.11157909

>>11157187
If it's core-implemented, then it's great. If it's left for frontend itself, then it's bad. However, if you have one of those modern controllers with extra buttons, you can assign one of them for toggling turbo alone. That being said, most of those controllers also have a built-in hardware turbo function, rendering software configurations unnecessary.

>> No.11157923

>>11157453
>2 to 3 gb of space
0.6GB here. And I don't even trim stuff. Are you really that desperate for less space than a CD (1982 technology) have?

>> No.11157954

>>11157556
Guy is being shitty with you, and Dolphin auto profile load really sucks balls, but it can be done. Take your time to study this: https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game , focus on the "Choosing Control Profiles per game" part.

>> No.11157984

>>11157674
>not knowing a fossil-old copypasta
New people are the majority here now, aren't they?

>> No.11157989

>>11157954
Looks tedious. Thanks for nothing asshole.

>> No.11158004

>>11157989
Stop false-flagging, you're not talented at that.

>> No.11158010

>>11158004
>NO! You can't use a steering wheel!
>if you don't like it you're falseflagging!
Whatever you say, retard.

>> No.11158106

>>11156456
i dont really like it and honestly doesn't feel that intuitive to me but maybe thats just me.
Got playnite instead and setup individual emulators and roms on their respective folders, its not perfect but feels better.

>> No.11158183

>>11157989
>>11158010
Absolute retard. Have fun with your mental illness.

>> No.11158219

Achievements for retro games are based.

>> No.11158704

>11157556
Can relate. I made my Dolphin folder portable and then copied it multiple times into the previous directory. With four Dolphin folders in total, I renamed each one to differentiate them, for example: "Dolphin Steering Wheel," "Dolphin NGC widescreen," "Dolphin NGC 4 3," "Dolphin Wiimote," and "Dolphin Rock Band," "Dolphin Classic Pro." Next, I did the same for my GameCube/Wii ISOs in the games directory. The final step was to add all of them to Steam Big Picture using Steam ROM Manager, assigning each "Dolphin" to its own "Steam collection." I don’t open Dolphin directly. Instead, if I want to play F-Zero or Mario Kart with my steering wheel, I launch them through Steam. If I want to play Rock Band 3 with my PS3 drum kit, I do the same. Each "Dolphin" folder has its own controller preset for the specific games or group of ISOs it contains.

So far, this is the easiest way I have found to do so.

>>11157574
You are full of bs

>>11157670
And you are full of bs too.

>>11157954
>Unofficial thread
>Date: 2013
Is not a surprise that almost nobody was aware of it if the source is an obscure thread.

>> No.11158854

>>11158704
>the source is an obscure thread
For outsiders, yes, you're right. However, the thread is pretty well-known within the community and it's old because everything still works. Regardless, you can still find it if you search online for how to set per-game remaps on Dolphin. I advise you to follow the method from the thread I linked you to, it's the official and easiest way to do what you want, even though it's still a hassle.

By the way, emulation is full of "you had to be there" situations, where procedures are piss easy for veterans, but very obscure for newcomers. My advice is: search and search, until you find that knowledge. Do not be lazy, and don't expect the solution to be engraved on a golden plate. Much often, it will be found in a community's official forum (be it a message board or reddit) or documentation, even if it's very old.

>> No.11158916

I am >>11157556
---
>>11158854
>I advise you to follow the method from the thread I linked you to, it's the official and easiest way to do what you want, even though it's still a hassle.
I just did, thank you very much for sharing it.

>My advice is: search and search, until you find that knowledge. Do not be lazy, and don't expect the solution to be engraved on a golden plate.

This is a great advice applicable to way more scenarios than just emulation.
Then again, thank you for sharing, I really appreciate you.

>> No.11159007

>>11158916
Glad it worked for you, anon. Despite all the shitflinging from fanboys, each emulator has its quirks and limitations. Both RetroArch and standalones have their usecases. Keep that in mind when you look for a software, avoid listening to fanboys, they blind themselves and rarely give good advice.

>> No.11159173

>>11157754
Stallman is a communist fatso

>> No.11159185

>>11157453
bro 2 or 3 GB of space? are you still using a 256 GB SSD? What year is it

>> No.11159258

>>11156456
I'm too retarded to use the CRT SwitchRes options. All the guides I find just assume I'm super tech savy and know everything about frequencies and super resolutions. I just want to get 240p and actually check if I am indeed getting that.

>> No.11159357

>>11159258
15KHz is for 320x240

>> No.11159389

>>11159357
So you just enable that while plugged to a TV and that's it? Why do people say you need an old GPU then? Why do people use Super Resolutions at all?

>> No.11159413

>>11159389
I am not quite sure, I tried it on my laptop (has a GTX 970m) and it forced the resolution to 320x240 but my laptop only has HDMI, I can't try it on a CRT Monitor.

>> No.11159487

>>11159389
>Why do people use Super Resolutions at all?
Because a CRT has no need for horizontal resolution. You can set something like 2560x240 pixels and the image will get resized to the aspect ratio of your CRT (which will be very close to 4:3).
>Then why not use the exact resolution of the game?
Because there are many different horizontal resolutions for games, like 256, 320, 384, 640, 768, 960... Setting a huge value for the x-axis encompasses them all without messing with aspect ratio. Of course, something like this isn't applicable to modern LCD screens.

>> No.11159703

>>11159487
https://www.youtube.com/watch?v=w9pePpxU58M

Thanks for sharing your knowledge with us, anon. Keep it up!

>> No.11159704

>>11159173
Hence the creation of Retroarch. The state takes from the useful and combines it in a dysfunctional system whilst the elite get richer.

>> No.11159710

>>11156456
Anyone have any good gameboy specific shaders? Not looking for a crt blurry monstrosity

>> No.11159743
File: 483 KB, 1920x1080, crt-royale-kurozumi.png [View same] [iqdb] [saucenao] [google]
11159743

>>11159710
I like crt-royale-kurozumi on retro handhelds, but...

>> No.11159748
File: 188 KB, 1920x1080, retro-v2+gba-color .png [View same] [iqdb] [saucenao] [google]
11159748

>>11159710
retro-v2+gba-color looks good.

Both are located at "preset".

>> No.11159772

>>11156456
I just got retroarch setup in my modded PS3 so I can play some arcade games in my living room CRT. But I'm having a lot of trouble trying to find roms that are compatible with any of the emulatots. I reallying don't know much about arcade emulation but it seems like every other rom just hits me with an error and a bunch of missing files. I'm kind of retarded and would appreciate a TLDR on the subject, I just wanna couch coop some CPS2 games with my bros.

>> No.11159784
File: 1.48 MB, 1600x1440, Pokemon - Red Version (USA, Europe) (SGB Enhanced)-240815-033144.png [View same] [iqdb] [saucenao] [google]
11159784

>>11159710
Literally just called Gameboy in the Handheld folder, I suggest playing around with the parameters. I personally think it looks better with the second blending mode setting

>> No.11159790

>>11156456
It's just convenient

>> No.11159794
File: 822 KB, 462x641, pika.png [View same] [iqdb] [saucenao] [google]
11159794

>>11159748
this one is close but im looking for a non-black grid. Retroarch comes with hundreds of shaders I have no idea how to reasonably check them all.

>> No.11159809

>>11159784
I was trying that one but couldnt get it to do anything so I just assumed it was broken. I eventually figured it out though, thanks for the advice.

>> No.11159810
File: 1.00 MB, 1920x1080, supa mario land.png [View same] [iqdb] [saucenao] [google]
11159810

>>11159794
handheld/gameboy.slangp

>> No.11159815
File: 749 KB, 1920x1080, supa mario land.png [View same] [iqdb] [saucenao] [google]
11159815

>>11159794
/handheld/console-border/dmg.slangp

>> No.11159820

>>11159815
Not him but I wish this one didn't have that reflection/lighter part in the top right corner

>> No.11159840
File: 1.97 MB, 1920x1080, cps2.png [View same] [iqdb] [saucenao] [google]
11159840

>>11159772
Try these roms https://ia903408.us.archive.org/view_archive.php?archive=/0/items/fbneo_1003_bestset/fbneo_1_0_0_3_best.zip

I tried it with FBNeo CPS2, but on Windows... not quite sure which core are you have available on PS3.

>> No.11159882 [DELETED] 

>>11158704
>And you are full of bs too.
1. configure the controller for the game as you want it and give the profile a name (SpoodFeedMe is as good as any) and hit save. 2. Check that "SpoodFeedMe.ini" has appeared in \%APPDATA%\Roaming\Dolphin Emulator\Config\Profiles\GCPad - if it hasn't the repeat step #1
3. go to your dolphin folder [your folder structure]\dolphin\sys\GameSettings and look for your game in there - they all have unique IDs per game you can see what it is on the main Dolphin launcher or check the wiki; F-Zero for example is "GFZP01.ini" and add:

[Controls]
PadProfile1 = SpoodFeedMe

4. ???
5. Profit!

As I said: if you're going to the trouble of setting up profiles for each game then it's one extra step to add it to the preconfigered game.ini and now Dophin will load the profile every time even if it's running through Launchbox or whatever.

Retroarch is great for low end systems but the heavier disc based ones the standalones are better, dolphin expecially.

>> No.11159884

>>11158704
>>11158704
>And you are full of bs too.
1. configure the controller for the game as you want it and give the profile a name (SpoonFeedMe is as good as any) and hit save. 2. Check that "SpoonFeedMe.ini" has appeared in \%APPDATA%\Roaming\Dolphin Emulator\Config\Profiles\GCPad - if it hasn't the repeat step #1
3. go to your dolphin folder [your folder structure]\dolphin\sys\GameSettings and look for your game in there - they all have unique IDs per game you can see what it is on the main Dolphin launcher or check the wiki; F-Zero for example is "GFZP01.ini" and add:

[Controls]
PadProfile1 = SpoonFeedMe

4. ???
5. Profit!

As I said: if you're going to the trouble of setting up profiles for each game then it's one extra step to add it to the preconfigered game.ini and now Dophin will load the profile every time even if it's running through Launchbox or whatever.

Retroarch is great for low end systems but the heavier disc based ones the standalones are better, dolphin expecially.

>> No.11159920

>>11159884
you can do da same wit da video settings too dude? I doubt it

>> No.11159957
File: 85 KB, 362x498, 1704780733602828.gif [View same] [iqdb] [saucenao] [google]
11159957

Retroarch is great for up to around the Dreamcast, otherwise for stuff like the Wii/GC, PS2 and up the native emulators are best.

>> No.11159963

>>11159920
Pretty sure you can:

\AppData\Roaming\Dolphin Emulator\Config

copy the file Dolphin.ini and rename it whatever the GameID is (Fzero is GFZP01) and pop it into

AppData\Roaming\Dolphin Emulator\GameSettings

You might be able to copy the contents to the [GAME].ini I mentioned in >>11159884 but I can't be bothered finding out unless people really can't get it to work.

>> No.11159987

>AI translation on the fly
How new is this? Is it as simple as just turning it on in the options and pressing a hotkey?
What translation base does it use? DeepL?

>> No.11160056

>>11159987
>How new is this?
Almost 5 years. Just flip the switch in the settings and set a hotkey to make it work.

>Is it as simple as just turning it on in the options and pressing a hotkey?
Nah, not DeepL by default. You can use stuff like Google’s APIs (VGTranslate) or Azure (RetroArch-AI-with-IoTEdge). It’s up to you to set it up with whatever service you want.

Source: https://docs.libretro.com/guides/ai-service/

>> No.11160295
File: 412 KB, 640x480, Black_SLUS-21376_20240815162146.png [View same] [iqdb] [saucenao] [google]
11160295

Shot in the dark here but anyone managed to get mouse injector working with Black in PCSX2? It works with other games but not this one even though it's listed (same version) on their github page as compatible

>> No.11160324

>>11159840
Ugh! Sakura is so cute, bros...

>> No.11160489

>>11156456
Still has a shitty UI, still not going to use it.

>> No.11160545

>>11160489
>[...]still not going to use it.
Nobody cares.

>> No.11160552

>>11160545
The people who shill retroarch clearly do.

>> No.11160576
File: 193 KB, 320x320, file.png [View same] [iqdb] [saucenao] [google]
11160576

>>11160552
>shilling free software

>> No.11160578
File: 1.72 MB, 2448x3264, QLAP0298.jpg [View same] [iqdb] [saucenao] [google]
11160578

>>11160552
No, they don't. Go seek attention somewhere else. Talk about emulation or get out.

>> No.11160624

>>11156456
I'm using Bizhawk and its great.
Only thing that'll bring me back to tolerate Retoarch again is if the PS2 core updates.

>> No.11160627

>>11160576
>never seen a linux shill/rust shill/wayland shill/etc shill

>> No.11160730

>>11160627
You're right, I haven't.

>> No.11160743

>>11160730
Good. Stay off of /g/ and you will never need to see droves of people shill free software because they have made it their entire identity.

>> No.11160759

>>11160743
I'm convinced these people don't exist and you've simply made something up to get mad about.
Either that or you're one of those "people" who thinks liking something == shilling.

>> No.11160793

>>11159987
It's OCR shit though, so only use it if story is entirely irrelevant and you might struggle through the game slightly less than with nothing. The webms I've seen were absolutely riddled with mistakes, but I guess that doesn't really matter if you don't know anyway. Can only imagine it gets worse if you add in some conversation model AI that will just transform the entire sentence.

>> No.11160853

>>11160759
Ignorance is indeed bliss, I'll give you that.

>> No.11161018
File: 2.59 MB, 1920x1080, Redream.png [View same] [iqdb] [saucenao] [google]
11161018

>hear for years that the dreamcast has poor emulation
>load up redream out of interest
>works perfectly with every game I've tested, has the sexiest UI ever and is so easy a five year old could navigate it
typing of the dead, evil twin and maken x have all been kino and I'm surprised just how many games the dreamcast has now I'm digging around ROM dumps of its catalogue.
never even knew there were dino crisis and resident evil ports to it outside of code veronica.
it's making me want to load up mednafen and give saturn emulation a wirl to.

>> No.11161049

>>11161018
>load up mednafen and give saturn emulation a wirl
Do it. You'll also get very good results.

>> No.11161092
File: 529 KB, 1680x1050, soul.webm [View same] [iqdb] [saucenao] [google]
11161092

>> No.11161095
File: 487 KB, 200x156, Thumbs.gif [View same] [iqdb] [saucenao] [google]
11161095

>>11161049
I've only ever used mednafen for PC engine games but seeing it supports saturn does have me interested in it.
I'll take your word it does pretty good and have a go at it once i get bored of the dreamcast !

>> No.11161123

>>11160759
>one of those "people" who thinks liking something == shilling
There's a lot of these, or just mentally ill people in general
I've learned to just hide posts and move on instead of wasting my time replying to retards

>> No.11161132

>>11160576
It's more likely than you think.

>> No.11161135

>>11157105
The UI isn't even *that* shit now. I used RetroArch for a bit years ago and the UI was crap. I tried it out again this year and while still needlessly complex, the default UI is lot better.

>> No.11161152

>>11161095
Just remember: Mednafen is about the original experience, no so upscaling, AA, downsamplingnor whatever graphical enhancement there may be. The actual emulation, however, is pretty good and you should have no headaches, save for maybe some obscure titles.

>> No.11161242

>>11161152
I autistically make it a point to play in native resolutions most the time so that's no issue with me.

>> No.11161296

>>11161095
I just played some Panzer Dragoon in it. Seemed 1:1 to me!

>> No.11161342

>>11161242
Great choice. You're bound to have a pleasant experience. As mileage may vary, share your opinion here afterwards, provided the thread is still around.

>> No.11161356

>>11161152
>no so upscaling, AA, downsampling
Boomer. Downsampling is gucci. I like to upscale PSX 16 times its native res and then downscaling to native res.

>> No.11161370
File: 4 KB, 512x512, retroarch.png [View same] [iqdb] [saucenao] [google]
11161370

>>11156456
I'll never understand the hate RetroArch gets in here sometimes. I mean, if you prefer to use the classic standalone ones, do that, if you don't like RetroArch, then just don't use it, there are many alternatives to the things RetroArch offers, it's just a software for those that like having a good front end for their stuff in a single place, to use universal settings or have it feel like a console...

I love the XMB because it reminds me of my PS3, which is one of the last consoles I liked for what it was despite its flaws, and being able to switch between consoles in the same UI is comfortable.

>> No.11161381

>>11161370
I just prefer using file explorer to configure and setup emulators.
XMB is just to cluttered for me to navigate with a controller, hiding menu's within menu's within menu's.
it seems pointless to "hate" either approach though, whatever gets you where you want to go.

>> No.11161386

>>11161370
The entire hate it gets is because of the xmb. Its an incredibly inefficient way to navigate options and files. The xmb makes sense on a playstation or a chinkheld. It doesn't make sense on a computer.

>> No.11161405

>>11161381
Do you know that it has 4 different UI?

>>11161386
>The xmb makes sense on a playstation or a chinkheld. It doesn't make sense on a computer.

>Be me
>Having a 17inch Alienware, Cockpit. bigass OLED TV, and wireless gamepads such as a DualSense
>Run retroarch
>Navigate on its glorious cross media bar to run a retrogame with my DualSense
>Enjoying it on my cockpit, on my laptop or on my 60inch tv

Yeah... it makes no sense... if you have no sense.

>> No.11161440

>>11161405
>Do you know that it has 4 different UI?
yes but i haven't used it enough to figure out one i liked.
I just don't like using my controller to mess with config and settings.
I understand the ease of use once you become familiar with it but it's a big timesink when i can already navigate any of the emulators i currently use in a few seconds using my mouse and keyboard.

>> No.11161442

Its uh... *checks notes*... good, but like, uh, the codebase... listen, just rebuild the whole stack. It's become bloated and too heavy.

>> No.11161465
File: 99 KB, 941x900, FvULYqZaAAAcPV6.jpg [View same] [iqdb] [saucenao] [google]
11161465

I've been playing Wario land 2 on and off on my chinkheld.
want to 100% this game someday

>> No.11161560

>>11161095
Not him but I've beat Megaman X4 and Resident Evil on Beetle Saturn (the Mednafen Saturn core in Retroarch) and both games emulated perfectly

>> No.11161842

>>11161465
That sounds cozy. Good for you, anon! I hope you pull off that 100% run.

>> No.11161852
File: 86 KB, 1356x838, desktop menu.png [View same] [iqdb] [saucenao] [google]
11161852

>>11161440

>> No.11161858

>>11161405
Or you could just use a mouse and keyboard and not waste your time.

>> No.11161861

>>11157438
There's also Sugoi Toolkit you can use with games, also works with manga and novels too.

>> No.11161869

>>11161858
DualSense and DualShocks have... a trackpad, anon... which you can use... as a trackpad... on your PC... and if you have Steam open... you can press L3 and have a virtual keyboard on the fly...

The more you know.

Read the manual and/or handybooks of the software that you use if you want to take the most of it. Is not 1995 anymore, man.

>> No.11161870

>>11161869
>virtual keyboard
gross

>> No.11161876

>>11161852
Why isn't that the default?

>> No.11161891

>>11161876
To be honest, I'm not sure.

I hope the RA developer who likes to brag about his IQ will let us know if he stops by as usual. kek

>>11161870
You just want to complain, anon. Go play Virtua Cop with your keyboard, enjoy.

>> No.11161894

>>11161891
>Go play Virtua Cop with your keyboard, enjoy.
I wont but I WILL navigate to it in a menu using a mouse.

>> No.11161902

>>11157097
He’s probably a cat too or a dog maybe even an illiterate macaw that only pulled out all the feathers on only its left side because that’s the side of his cage the burglars stole him from he could even be from Spain

>> No.11161918

>>11161894
obstinate mofo kek

>> No.11161921

>>11159185
My solid state hard disc drive is 128GiB

>> No.11162201

>>11161921
Sad to hear.

>> No.11162678

>>11161370
rgui > everything else
If rgui was the default there would be no hate.

>> No.11163169

>>11157703
even for Arcade?

>> No.11163182

>>11163169
The MAME port isn't great but it does the job.

>> No.11163184
File: 1.40 MB, 788x1050, futaribl-240129-010511.png [View same] [iqdb] [saucenao] [google]
11163184

>> No.11163820

>>11163169
For 2D arcade boards, FBNeo does an excellent job, but doesn't have the same coverage as MAME.

>> No.11165403

>>11156456
>It’s well known that RetroArch isn’t an emulator per se, but rather a suite of tools that makes playing retro games easier
This is very debatable.
Literally only use Retroarch for crt filters on old games. It does nothing but complicate the process.

>> No.11165426

/vr/ is there a translation patch for Boku No Natsuyasumi 1?

>> No.11166058

>>11165426
Did you check CDRomance?

>> No.11166075

>>11165426
If it exists, then it's private. I've never seen any public news for it. I know there's something for the sequel.

>> No.11166501

>>11166058
First place I checked.

>> No.11166664
File: 47 KB, 1238x554, whatthefuckisthisshit.png [View same] [iqdb] [saucenao] [google]
11166664

>>11156456

Why does retroarch need to overly complicate some things? I want to enable turbo fire/ rapid fire for some games, but doing so seems more complicated than it should be. Most stand-alone emulators have rapid fire as some easy to use button assignment. But for Retroarch, I just look at the turbo fire menu and wonder what I am suppose to actually do to enable it.

>> No.11166681

>>11166664
Turbo fire is by far the shittiest feature as far as common use-cases go. Even as a RA shill I hate dealing with this shit. There's a good video guide on YouTube, I think a /vr/ anon made it https://www.youtube.com/watch?v=ZYr8bu6niSA

>> No.11166936

Turbo in RetroArch is actually easy to set, once you learn how, but it's not practical, and that's the problem. They also do not tell new users that you need to set a turbo activation hotkey. However, a few cores do have a built-in turbo solution that is both easy to set up *and* practical to use. Otherwise, you'd better get a controller with a turbo function, which is indeed the best approach, regardless of emulator.

>> No.11167145

>>11157954
>>11158854
How do I make GOG games portable? The only thread I ever found was a go to guide in making a specific category portable for a USB but that isn't quite what I was looking for.

>> No.11167153

>>11156456
How good is the AI translation? Could I play stuff like Tokyo Dungeon and Kowloon Gate on the PS1?

>> No.11167157

>>11167145
GOG games? From "Good Old Games"? That's not emulation-related. Perhaps asking in another thread (or even in >>>/g/) may net you a satisfiable answer.

>> No.11167174

>>11167157
>That's not emulation-related.
Neither is /vr/ but it didn't stop the OP from taking a dumpo on the place, and desu gog is /vr/ anyway.

>> No.11167185

>>11167157
Thank for the advice. It is worthless though but thanks anyways.

>> No.11167326

been trying to setup the NSO 64 controller and for some reason the C buttons can't be remapped. Has anyone gotten this to work with rumble?

>> No.11167354

>>11161891
>RA developer who likes to brag about his IQ
Who dat?

>> No.11167686
File: 1.35 MB, 1920x1440, 1000036149.jpg [View same] [iqdb] [saucenao] [google]
11167686

>>11156456
I got used to RA therefore I love it. If I had to start all over again I'd probably use desktop version instead of Steam one. Standalone emulators are cool but I can imagine all the hassle they might cause for me.

That said, what shader do you use for arcade games? This one is one of the main presets of Mega Bezel pack. It's okay, in not a huge fan of GLASS-effect or curvature but it's better than having this awkward "meta-crt" frame of an old TV or cabinet. Maybe there are cooler shaders?

>> No.11168018

>>11166664
Looks pretty self explanatory to me.

>> No.11168095

I played Sonic Adventure 2 Battle as a kid on GC. Is it a better experience to just buy SA2 on Steam and get the Battle DLC? I know there's a bunch of discrepancies between the port and original, so I'm open to playing the "right" version but I'm not sure if that means emulating or buying on Steam and modding it.

>> No.11168104

>>11168095
There's no right version. There's only the original and rereleases. Start with the original, to give you a basis, then try the newer ones and see which you prefer.

>> No.11168126

>>11168104
I guess I don't have the time or patience to play both versions and evaluate them. By "right" I generally mean "as the developer intended" which I know they made some compromises on the port, but also made some improvements. I guess they're just different and I'll go with the one with the greater nostalgia factor.

>> No.11168153

So I found out how to hook my wii remotes up to my PC and get the pointer function working recently.
Been playing some of the wii lightgun shooter ports on dolphin, but I'm wondering: what's the best way to set up the wii remote as a lightgun for other emulators?
I'm particularly interested in getting it to work for PS1 emu.

>> No.11168176

>>11168095
Its up to you, but on the steam route the battle mode dlc is sort of expected cause it locks stuff that was included in the gamecube release like the chao karate.
You can slap a widescreen gecko code for SA2B on dolphin for the same experience, it's actually what I'm doing on my odin mini. If you want a mod manager and do things like restore cutscene visuals then you will want the steam port.

>> No.11168181

>>11168176
Oh yeah widescreen would be interesting, forgot it's 4:3. Trying to install Dolphin for Linux but getting stuck. I'll ask /flg/

>> No.11168198

>to play retro games

You mean old?

>> No.11168223

>>11168126
Strictly about retro games, developers had much more freedom and decision power back then. So, if you're looking for "as the developer intended", rule of thumb is going for the first releases. As with every rule, there are a few exceptions, but that knowledge alone is usually enough to guide you towards something you'd like.

>> No.11168234
File: 837 KB, 1408x655, sa2bcomparison.png [View same] [iqdb] [saucenao] [google]
11168234

>>11168223
the developer in this case 'intended' for the dreamcast to not die a fiery death.
SA2B is unique in that its a port with cut content that outsold the original release by alot. The developers introduced regressions as well but most people who played this game view the regressions as intended

>> No.11168245

>>11168234
As a kid I remember odd things like Amy looking retarded in cutscenes and odd lighting. I wish to return to games as art and not money printers.

>> No.11168260

>>11168245
>Amy looking retarded
It's intentional

>> No.11168268

>>11168260
More than normal I mean. In Battle she was crosseyed in cutscenes.

>> No.11168303
File: 507 KB, 1951x1016, Screenshot from 2024-08-18 12-09-32.png [View same] [iqdb] [saucenao] [google]
11168303

Now I'm having an issue where Dolphin seems to recognize my controller input, like I can calibrate and test it, but the actual SA2B game ignores all input. Any suggestions?

>> No.11168325

>>11168303
Solved, just needed to enable "Background Input"

>> No.11168359

>>11157296
I've never had an issue with this on any other emulator.

>> No.11168370

>>11161370
Retroarch isn't that bad. It's just not that great, either. It gets shilled hard by it's lead developer on a lot of online forums to the point where people have become ambivalent to it, or outright hostile in response to his behavior. It's a good program, but it's proponents are some of the biggest piles of shit on the internet.

>> No.11168483

>>11168303
>evdev
If possible, always use the SDL option. Not all controllers have udev rules for it though. A quick way to improve controller compatibility is to install the steam-devices package (even if you don't use or want to install Steam) and reboot your computer.

>> No.11168568

>>11168370
>Retroarch isn't that bad. It's just not that great, either.
And that's it. Sane post. If someone else is wondering why the RetroArch maintainer spends so much time doing that, it's because he can't code, and having him doing no development at all is actually good for RetroArch, for he usually breaks something within the app.

>> No.11168607

It would be good if the devs finally accept their UI is unintuitive trash and needs a proper overhaul.

>> No.11168703

>>11168568
So he basically just goes around the internet creating needless drama with everyone including emu devs from other projects?

>> No.11168773

>>11168703
Mostly yes. In the beginning, he made simple, but useful contributions. Perhaps he got too cocky, or perhaps he reached the limit of his skills, but his contributions started getting worse. His vocal rants, however, did not fizzle out a single bit, so a long streak of drama ensued. Many times, he was the villain; in other ocasions, he was the victim (though a hard one to sympathize with). After a whole decade, he surprisingly calmed down a little, reserving his rants for private (or anonymous) places only. Better late than never, but there's already too much damage done.

>> No.11168780

>>11168773
I guess he's the guy that keeps coming here posting the "Why Retroarch is superior" copypasta, and calling everyone a nigger and/or zoomer for not being in love with RA.

>> No.11168798

>>11168607
Would be nice, but making an actual good UI is very hard so...

>> No.11168971

>>11168798
Why not just use a regular windowed layout

>> No.11168976

>>11156456
retroarch is fine. people get pissy about it for the dumbest reasons. my favorite was a developer saying retroarch "stole their code" when it was open source and all retroarch did was tell them that SOMEONE ELSE was stealing their code and was trying to start some kind of weird deal with retroarch.

>> No.11168979

>>11168234
>cut content
Is there a list of the cut content? The only things I can think of is the Big cameos and how they massacred the hero garden and especially the dark garden by removing the mountain and the cool cave
I know SA2B also breaks tons of effects and visuals but I wouldn't really call that cut content

>> No.11169007

>>11168976
No, Retroarch is a complete mess.

>> No.11169027

>>11168976
I saw some special boy here on /vr/ claim Retroarch was a bitcoin miner.

>> No.11169075

No rational person would jump to the defense of this mess unless they were somehow involved with it personally.

>> No.11169084

>>11169075
I'm only jumping to their defense because they keep getting accused of a lot of shit they didn't do.

>> No.11169839
File: 210 KB, 404x436, 1704933237547319.png [View same] [iqdb] [saucenao] [google]
11169839

>>11156456
I'll never get the XMB hate, it's so easy to navigate and find things, are you guys brainlets?

Imagine getting filtered by the PS3 UI.

>> No.11169913

>>11159810
looks very accurate but why would you intentionally make it so shitty if you dont have to. we had super game boy back in the day to show us how much better the games could look, theres no reason to go back to shitty pea green

>> No.11170010

>>11169084
Unless you've got receipts, then fuck off, shill.

>> No.11170072

>>11168971
>regular windowed layout
Like what?

>> No.11170076

>>11161370
I wouldn't say I hate it, I just don't care for its extra features enough to bother. Outside of that it is bad for computers (just more busywork than a standalone in a less organized way and actually very little support outside of the basic systems), bad for new systems and quite bad for obscure systems in general as there is little interest for an updated core (or any at all) when it does happen. This leaves me without a real reason to use it or even recommend it.

MAME on the other hand has a retarded amount of systems (at times more functional than they claim, likely because of happenstance driver updates), but I run into some strange bugs/peculiarities at times. Still I have fullsets set-up anyway, just like I have Retroarch installed in the rare case that some core is my only or significantly better option, but I treat it as just a front-end that I never use.

>> No.11170172

>>11170076
Couldn't agree more. It's a tool, among many, many others, in my toolbox. However it is just a tool, and nothing more. It's a means to an ends, not the end-all, be-all.

>> No.11170437

Emulating the saturn using beetle saturn. keep the 4mb ram cart enabled for all games, or toggle as needed?

>> No.11170510

Memes aside it's currently the best way to play N64 games despite controller mapping being a pain. It also seems that RA won't allow you to config the graphics backend per game (ParaLLEl vs GLideN64) so you have to switch it every time you want to switch to a game that looks better on one or the other, which means changing the setting and then reopening RetroArch. Hooray!

ParaLLEl wins almost every time but games that require an extreme overclock to get 60 FPS won't like it, and strangely there are some scenes in some games that tank preformance no matter what you do. Conker's Bad Fur Day is an example of both. You can use overclocking and a couple of codes to get 60 FPS. It works somewhat okay in ParaLLEl but there are obviously dips in intense scenes. As well, scenes with lots of particles (rain, vomit, etc) tank FPS even if you're not playing with the 60 FPS hack. Sucks because the game's shadows have nice soft penumbras that don't render correctly in GLideN64.

>> No.11170610

>>11170437
It's easier to keep it enabled. Most unsupported games work fine with it.

>> No.11170619
File: 18 KB, 579x403, a window.png [View same] [iqdb] [saucenao] [google]
11170619

>>11170072
like a standard window
like Dolphin or Duckstation or PCSX2, or any other program
the standard layout for programs since ... idk at least '98
this hasn't changed in decades for a reason

>inb4 "b-but you actually can set Retroarch to w-windowed mode!"
It's not the default, and it's just as unintuitive when you actually do get it windowed, since nothing is organized well.

>> No.11170620
File: 3.52 MB, 1920x1080, 20240728124341.png [View same] [iqdb] [saucenao] [google]
11170620

>>11156456
What is the general consensus for legal emulation?

>> No.11170692

So I finally upgraded to windows 10 (this is the retro board, fuck you) which means I can finally try Duckstation and man, the perspective correction does wonders. Silent Hill and Duke Nukem Time to Kill are so much more readable this way it's insane.

>> No.11170713

>>11156456
I mainly use it to play arcade games with run ahead for low input lag

>> No.11170837

>>11170619
RetroArch is supposed to be fully controlled by a controller or keyboard. Can't you understand different uses? Do you also whine because fishes don't have legs?
>noooooo!!! why they swim? walking is like standard for like... THOUSANDS of years!!!

>> No.11170846

>>11170620
They're fine if it's all you have, but considering official emulation has the funds, manpower and inside knowledge, it's embarrassing they often get inferior results than a few dudes that code for free in their bedroom.

>> No.11170876

>>11170510
>RA won't allow you to config the graphics backend per game (ParaLLEl vs GLideN64) so you have to switch it every time
start game, core options, manage core options, save game options

>> No.11170945

>>11170837
>why they swim? walking is like standard for like... THOUSANDS of years!!!
this but unironically. Stupid fucking fishes.

>> No.11171001

>>11170837
>retroach shill compares his favorite bloated UI to a lesser evolved species

>> No.11171049

>>11170945
Based. Fishes are cowards and attack while hiding.
>>11171001
Cringe. Can't comprehend usability and is proud to unintentionally annouce he's a retard.

>> No.11171064

>>11171049
>Can't comprehend usability
Your piece of shit software is less intuitive and useful than using a standalone emulator, and far less usable than ANY console UI.

>> No.11171065

>>11171001
>lesser evolved species
Not entirely. As it looks, a fish seems smarter than you.

>> No.11171072

>>11171065
>lol you're not High IQ enough to use shitware

>> No.11171090

>>11171072
>Can't use anything other than a mouse
pebkac

>> No.11171094
File: 271 KB, 1267x713, ra.png [View same] [iqdb] [saucenao] [google]
11171094

Is there a way to display a video of gameplay in place of the thumbnail? If not, would it be something easy to implement (ignoring storage requirements)?

If so, I think it would be possible to, instead of loading an image or video, load up the game's core and display it in that window (circled in pic), then load a save state and play back a set of pre-recorded inputs, much like a TAS.
It takes literally less than 2 seconds for my shitty laptop to load up a core and game. Also, in theory, it would be extremely easy to record inputs and it would take up a fraction of the space compared to video.

>> No.11171116
File: 86 KB, 750x500, Patrick-Bateman-min.jpg [View same] [iqdb] [saucenao] [google]
11171116

>>11171090
When setting up emulation, mouse and keyboard is objectively superior to using a d-pad. Of course I can use a controller. I use one to play the games I set up.
Since you're on the defensive I can take this opportunity.
Looking at something like Dolphin or PCSX2, I find myself having to adjust settings for different games. Certain games require different renderers, complex settings, or hacks, like Ace Combat 4 ... I've had to adjust to different settings for the Metroid Prime games ... certain PS2 games with FMV cutscenes require different custom settings....
There is no case in which getting all that stuff ready to run would have been preferable to do with a d-pad.

I can get wanting to have a nice frontend and a console style UI, but trying to combine all the menus necessary to set up emulation with a breezy console style UI menu ends up being far worse than both.
You get none of the simplicity of console menus, and none of the precision of a program window/mouse.

Its such garbage.

>> No.11171139

>>11171116
NTA, sorry for barging into your argument, but I actually dislike constantly changing between controller and keyboard or mouse. I even set up AntimicroX, so I can use my controller to navigate on other emulators. It helps me a lot, so I also have no problem with RetroArch. I'm glad emulators like PPSSPP and PCSX2 are receptable to a big picture interface.

>> No.11171157

>>11170876
Nope, it's bugged for the N64 graphics plugin specifically. :(

>> No.11171178
File: 65 KB, 749x780, 1571856067515.jpg [View same] [iqdb] [saucenao] [google]
11171178

>>11171139
Dear Retroarch shill,
It takes 2 clicks of a mouse to run a game on Duckstation.
1 to boot the program, and 1 to boot the game.
With Retroarch it just took me 1 mouse click and 15 button presses on my controller.
1 mouse click to boot the program, 13 dpad clicks to navigate to the nearest menu from which I can boot a game, and 2 button clicks to confirm my selection.
Something else to consider: it takes half a second to scroll through your UI because of the animation.

I timed the difference and it was a difference of 1 and 1/2 second versus 6 seconds.
And this was just to boot up a game.
Now consider that I have to use your favorite shitware to set up emulation for games, requiring in depth use of menus and custom configurations.
All that time spent in menus adds up and keeps me from playing videogames.

"UI design is my passion" - Retroarch

>> No.11171187

>>11171157
that's odd.. try removing any core overrides maybe?
I just tested this and it's no problem.

>> No.11171248

>>11171178
I'm not a shill, I'm just sharing my opinion, you paranoid cocksucker.

>> No.11171251

>>11171248
You don't have to be paid to be a shill.

>> No.11171253

>>11171157
I know GLideN64 is gl/glcore exclusive, and ParaLLEl is vulkan-only. Your device needs to support both, and the option "Allow Cores to Change Video Driver" must be enabled, inside of configuration > core.

>> No.11171257

>>11171178
>Duckstation
kek
he shows himself

>> No.11171276

>>11171257
What's wrong with Duckstation?
Same is true with Dolphin. 2 clicks.

>> No.11171285

Is Touchmote a trustworthy program?
It's a program for turning Wii remote pointer input into mouse input.
Threw up a security flag when I went to install it, so I backed out.

>> No.11171304

>>11171285
Don't know, but as it must have access and control of your mouse inputs, then it will always raise security issues. Those alerts aren't to tell something *is* harmful, but that it *can* be harmful. Depends on the developers intentions and ethics.

>> No.11171308

>>11171276
Ladies and gentlemen, we have a Duckstation and Dolphin shill here.

>> No.11171312

>>11171304
Right. I'm just wondering if anyone itt thread has experience with it.

>> No.11171330

>>11171308
Oh shit well let me shill for ePsxe, 1964, VisualBoyAdvance, DSEMU, Vita3K, PPSSPP, PCSX2, Mesen, Project 64, Snes9x, and every other emulator I've ever touched

They all run games faster and with less hassle than using Retroarch.

>> No.11171356

>>11171330
Oops, do you like all those? Naughty boy, you're a shill!

Don't be offended, I'm just pretending to have a retarded logical thinking like yours. Not that anyone could sink so low.

>> No.11171446

>>11171356
>assmad Retroach shill thinks he can offend me
Anon I just owned that I'll shill for emulators that actually work.

>> No.11171518

>>11171248
>I'm not the shill!
No, you're just the same overly defensive, and aggressive faggot in every single thread that makes the same fucking arguments every single time. With the same responses. Every. Single. Fucking. Time.

>> No.11171578

>>11170010
you're the one who needs receipts since YOU'RE the one accusing them of things.

>> No.11171590

>>11171578
womp womp fuck off RA shill
>them

>> No.11171790

brothers i require aid. i'm using dolphin emu to play some old games, but the analog sticks seem extraordinarily sensitive. like 2% travel distance of the stick pointing, behaves with the sensitivity of like 100%.
how fix? deadzone doesn't seem to help.

>> No.11172080

>>11171330
>ePsxe
>less hassle than using Retroarch
Have you completely forgot the plugin hell of epsxe? There's a reason why Duckstation was a godsend for those who don't want to use Retroarch
epsxe is absolutely not less hassle than using any of the PS1 cores in RA

>> No.11172084

>>11171790
Have you tried the calibrate option?

>> No.11172220

>>11172080
I've never had as much trouble with ePsxe as I've had with retroarch

>> No.11172296

>>11172084
yeah man i calibrated it a few times, fully and slowly. messed with the deadzone ranges from like 5-25%.
i have multiple controllers, same results on them. unsure what the issue is :|

>> No.11172736
File: 200 KB, 322x395, 1430828018593.png [View same] [iqdb] [saucenao] [google]
11172736

>>11172220
...how? I swear you people are genuinely brainlets, I stayed away from RetroArch for years because faggots kept talking about what a pain it was, only to eventually give it a try and figure it out in seconds because it's easy and intuitive, you guys are just contrarians that love to hate on what's currently widespread and popular, it's an excellent software, you just want to hate it.

>> No.11172964

>>11172736
Shill, I just popped that shitty software open earlier today and the interface was gawd awful. It's a fucking mess. There's nothing easy or intuitive about it.

>> No.11173237

>>11171790
Just by a change... are you running it on Linux? which gamepad is?

>> No.11173239

>>11173237
NTA but I'm running it on Linux with a PS4 gamepad and it just works
Other issue though, trying to resize the window while emulating just instafreezes it

>> No.11173264

>>11173239
I had a similar problem few years ago with Artix. Nowdays I daily drive Bazzite and I have no issue with any gamepad.

I do play retro with a DualShock 4, it is great to emulate the WiiMote on Dolphin.

>> No.11173454

>>11173237
>Just by a change... are you running it on Linux? which gamepad is?
nah, just windows 10 and some ps2 controllers.

>> No.11173472

>>11171253
I'll give that a try this weekend, thanks anon. :D

>> No.11173482
File: 1.11 MB, 1280x720, dualshock.png [View same] [iqdb] [saucenao] [google]
11173482

>>11173454
>DualShock 2 on Windows

>Do you have the same issue with any other piece of software?
>Which adapter are you using?
>Which driver?
>How are both analog stick sleeve/shaft condition, does it look like this picture?
>Which version of Dolphin are you using?
>On Controllers > Port 1 Configure > Device, how does your DualShock 2 appear as? dinput/, xinput/, dwinput?

>> No.11173576

>>11173482
>Do you have the same issue with any other piece of software?
same thing on pcsx2, yeah.
>Which adapter are you using?
https://www.amazon.com/PlayStation-Controller-Converter-Controllers-compatible-2/dp/B000NJBD90/
>Which driver?
PS2toPS3&PC Controller Convertor Driver.exe, came with purchase.
>How are both analog stick sleeve/shaft condition, does it look like this picture?
I have multiple controllers, and some indeed were in bad shape, but 2 are in good condition physically and the issue isn't present on the PS2 itself.
>Which version of Dolphin are you using?
5.0-21460
>>On Controllers > Port 1 Configure > Device, how does your DualShock 2 appear as? dinput/, xinput/, dwinput?
SDL/0/USB Vibration Joystick (BM)

>> No.11173757
File: 842 KB, 1451x757, Screenshot 2024-08-20 082011.png [View same] [iqdb] [saucenao] [google]
11173757

>>11173576
According to Amazon, this adapter is shit. I read a reddit post an some nigger said updating the driver fix it, but a few 3-star reviews at Amazon recommend this two drivers:

https://oemdrivers.com/hid-playstation-1-2-to-usb-pc-adapter-drivers

https://github.com/aitte2/dualshock_driver/blob/master/VID_0810%26PID_0001%20Twin%20USB%20Gamepad%2064Bit%20Setup.rar
>Click on "download raw file".

If any of those work, you can savage it and use an arduino to improve it as this guy Trevor did.

>> No.11173853

>>11172964
I'm not a shill, I'm just someone that installed this thing and easily used the UI, I guess I'm a genius or something, because it's so difficult to do it.

RetroArch's great and better than standalone for pretty much everything up until PS2, crying isn't going to change that, it's the standard for most.

>> No.11174120

>>11169839
It's annoying how things keep moving all over the place when navigating. For that reason rgui is the patrician's choose.

>> No.11174132

>>11171157
It's possible the GLideN64 settings are not using the general configuration infrastructure and that's why it doesn't work.

>> No.11174136

>>11171094
Everything is possible if you write the code.

>> No.11174138

>>11173757
big thanks fren. will try this later tonight.

>> No.11174146

>>11172080
>plugin hell of epsxe
I don't use epsxe any more but you just extract a couple of dlls and that's it. It's not that hard.

>> No.11174151

>>11173853
Shill.

>> No.11174153

>>11174146
>but you just extract a couple of dlls and that's it. It's not that hard.

Hands down RetroArch is way easier than that, grandpa.

>> No.11174156

>>11174153
If that's what you consider a big step up in difficulty then your skill ceiling must be very low.

>> No.11174184

>>11174156
Even on a scale of 0-100, the jump from 0 to 1 is still infinitely large.

>> No.11174235

>>11174153
>Hands down RetroArch is way easier than that, grandpa.
Retroarch takes 10x the setup time than ePSXe.

>> No.11174240

>>11174156
>>11174235

You guys should be joking if both of you believe that ePSXe is easier to setup and/or have a friendly UI than RetroArch.

>> No.11174245

>>11174240
I didn't say it's easier just that dropping a couple of dlls into a folder is not "hell".

>> No.11174349

>>11174245
Just drop them? How do you know which .dll do you need? You just read an anon saying so, so you did it without confidence of what are you doing? If that is the case, which piece of document; manual or handybook have you read to achieve that knowledge? How much time did you spend to find said answer and to understand it too?

There is a process behind that "just drop some random .dll files and it will work lol".

If you have no idea about it and you just drag and drop those .dll because someone on a video or on a forum told you, then you can drop a custom "retroarch.cfg" and have everything working for your needs.

You guys are way too lazy.

>> No.11174352

>>11171178
Holy fuck, is this schizo hanging out on this board as well? LOL

>> No.11174356

>spend 10 minutes setting up RA
>every game is 3 clicks away at most
Wow. That was hard. Let me instead set up 30 different emulators.

>> No.11174362

>>11174349
I didn’t need to read anything about ePSXe. I just downloaded it from a drive and it worked. Keep shilling retroarch kek

>> No.11174379

>>11174240
ePSXe is easier to setup than Retroarch and I'm not kidding.

>> No.11174472
File: 457 KB, 476x498, whatever.gif [View same] [iqdb] [saucenao] [google]
11174472

>>11174362
>>11174379

>> No.11174539

>>11174151
Chill.

>> No.11174928 [DELETED] 

>>11174472
I accept your concession.

>> No.11175090

>>11174356
Set up what? Aside from shaders, everything just werks.

>> No.11175328
File: 2.45 MB, 1920x1080, Final Fantasy IV.png [View same] [iqdb] [saucenao] [google]
11175328

crt-royale-kurozumi on 2D PSP games is comfy af

>> No.11175957

>>11175328
It reminds me those PSP3000's scanlines.

>> No.11176185

Can the Playstation 2 reliably emulate Sega Genesis and SNES games? I've been thinking about adding RetroArch to my PS2s hard drive.

>> No.11176205

>>11176185
>emulate Sega Genesis and SNES games
Yes.
>reliably
No.

>> No.11176651

>>11161018
>hear for years that the dreamcast has poor emulation
You can't trust anyone about emulation, you have to test it yourself. At least half the time someone is bitching about an emulator is due to their own profound retardation.

>> No.11176654

>>11174356
>have to download every core
>have to set cores to associate with every single game
>have to scan your roms manually
>also teehee half the roms wont be scanned
>have to configure the settings every time you open a game
Fuck off shill.

>> No.11176665

>>11176654
Don't forget the absolute clusterfuck that is setting up shaders. Fuck RA

>> No.11176737

>>11176654
>have to download every core
No, you don't? Unless you want it.
>have to set cores to associate with every single game
Why would you do that? Set them on-the-fly or one for an entire playlist.
>have to scan your roms manually
Optional. You can load them directly.
>also teehee half the roms wont be scanned
Use the "manual scan" option.
>have to configure the settings every time you open a game
Why don't you save your settings? Do you also refuse to save your games?

>> No.11176997

>>11176737
ePSXe is easier.

>> No.11177032

I don't get why they can't make the UI more intuitive. Last time I set it up there wasn't even a way to uninstall a core without completely uninstalling RetroArch. There was also a problem where you could press "Save Config," but it didn't actually save unless you enabled a config saving option in a completely different menu. Why the hell is that even a thing?

>> No.11177068

>>11177032
>There was also a problem where you could press "Save Config," but it didn't actually save unless you enabled a config saving option in a completely different menu.
I ran into this exact same problem. Then it started to erase the settings for all my other cores. It was like chasing down a cascade failure to get it to stop.

>> No.11177074

>>11161018
>hear for years that the dreamcast has poor emulation
Don't listen to what retards keep parroting here. According to them N64 emulation is also in the same state it was 15 years ago

>> No.11177121

>>11176654
>also teehee half the roms won't be scanned

This makes me irrationally upset.
Why even have the feature?

>> No.11177150

>>11177032
>Last time I set it up there wasn't even a way to uninstall a core without completely uninstalling RetroArch

Settings > Core > Manage Core > "Select a core" > Delete.

Yeah, so complicated I need to delete RetroArch... not that I could DELETE said core on RetroArch directory in case that I couldn't find how to do it over its UI.

Sigh...

>> No.11177151

>>11177032
Trying to help:
>Deleting cores
Go to settings > core > manage cores. There, you can delete each core you want, or see their information, rollback backups, etc.
>About configuration saving
Fortunately, defaults have been much better for a long time. Whatever you change is automatically saved when you exit the software (you can still manually save it if you want). Pay attention to a thing called "overrides" though, they can mess your configuration if you use them without the proper knowledge; in that case, they'd better be disabled (unfortunately, they're enabled by default).
However, I've heard things are (or were, I don't follow) actually rougher on mobile, as RetroArch could have trouble manually saving the configuration file unless properly exiting the app. If that's from where you come, then I understand your anger.

>> No.11177338

>>11161092
Based rgui user. Fresh-out-of-the-install xmb and ozone fags will never know, and should stay not knowing.

>> No.11177424

>>11177338
>should stay not knowing
WRONG! I'll tell everyone! And when I say everyone, I mean EVERYONE! Tonight I'll go to my local graveyard, dig out ALL the corpses and scream in their ears about rgui. Even the dead shall know. Things will NOT go as YOU want.

>> No.11177439

>>11177424
>Cringe

>> No.11177443

>>11177439
Is this ALL you have to say to me, fucker? You're already dead to me. Don't reply until you've got something better to say.

>> No.11177581

>>11177443
>Cringe^2

>> No.11177612

>>11177581
WORST reply! Do you want me to suffer? Just kill yourself. It can even be a quick and painless death.

LOL who am I kidding? It CAN'T be a painless death. You need to suffer. But suffering is nothing if you don't ask for forgiveness, so DON'T kill yourself. First, CRY. Rivers, preferably. Every single day. I want you to beg, but I won't forgive you. This will keep going... for decades, I think. One day, I'll wake up and I will be the one crying. "What have I done until now? Of course I forgive him!". Well, too late now. You judge yourself unworthy of forgiveness, and jump from the highest mountain you can find (DON'T jump from buildings, I HATE them). Your fall will take sometime, and your soul will leave your body before the impact. As body and soul separate, you feel free from this harsh reality, now you're full of love and ready to accept forgiveness.

It's beautiful and I'm MOVED, you shitty person. Now, die.

>> No.11177627

>>11177612
>Cringe pasta

>> No.11177660

>>11177627
NO, NO, NO! I was SURE you would reply "Cringe^3"! I'm so fucking EMBARASSED! And mad. God, you fucking make me MAD! Nothing gets me more mad than being embarrassed. If you just KILLED yourself, then all this would be swept under the rug and I'd be based (and redpill) as usual. For the first time ever in my life I feel THREATENED! And by a teenager of all people.

Have you ever been so ANGRY you're shaking? Look! My hand. I said my HAND, you DENSE mouthbreather! Look at it! It's SHAKING! It's pure HATE, my hate for you. What wouldn't I give to KILL you? But you don't believe in my hate, it's all games to you.

>> No.11177682

>>11177660
you is cringe man damn s mh

>> No.11177707

>>11177682
SHUSH! Enough. You neither follow the rules, nor you are creative. I won't reply to you anymore, you're boring and I'm bored. GOD! All I wanted was for you to NOT suck. You're neither friend, nor enemy. Waste. Of time, of everything. You should be ASHAMED of being like that.

>> No.11178120

>>11176654
>have to download every core
Wrong. You're tech illiterate. You can just download the entire core archive and drop it in the folder before even launching the software.
>have to set cores to associate with every single game
Wrong.
>have to configure the settings every time you open a game
Wrong.
>MUH SHILL
Bro, take your meds.

>> No.11178130

>>11178120
ePSXe is easier anyway.

>> No.11178228

>>11178130
>t. 70yo gramps

Yeah man, and Windows 2000 Professional is where is at too.

>> No.11178230

>>11178228
It was significantly faster, stable, and more reliable than any Windows that came after it. Did you think that would actually be an insult?
You have to be over the age of 18 to post here, you know.

>> No.11178239

>>11178230
Yes, yes, grandpa. It's time for your medication.

>> No.11178249

>>11178239
Okay, Zoomer.

>> No.11178271

>>11178230
>Did you think that would actually be an insult?
No, I do respect the elders, I know Windows 2000 Professional was the best version, that is why I specific mentioned it.

At the end of the day, Gramps, what it matters is that all of us enjoy this hobby, does not matter if you believe that RetroArch is more complicated that ePSXe, meanwhile we enjoy retrogames with emulation... it will not matter which piece of software we feel more comfortable with.

Keep rocking, old man. I hope you have a blast playing some PSX on your Windows 2000 Professional PC running ePSXe. Don't forget to take your meds, nobody likes grumpy gramps.

>> No.11178291

>>11178271
I'm probably the same age as you.

>> No.11178369

>blasting epsxe on windows 2000
Classic /vr/.

>> No.11178415

>>11156456
I've only tried RetroArch on my phone, since there's few options on F-droid. Didn't really like it.

Does RetroArch support classic Mac games (68k or PowerPC)? I don't think it did back when I tried it. Or maybe I just didn't figure out how to. It's funny how it supports MAME and ScummVM though. Like a swiss army knife having another smaller swiss army knife as one of its blades.

>> No.11178426

>>11176654
>have to download every core
Oh no, that could take MINUTES!

>>11162678
rgui seems pretty cool. I like the simplicity. I'm not a tinkerer, too busy actually playing the games.

>> No.11178437
File: 95 KB, 1440x1080, retroarch_jIFrU63xU2.png [View same] [iqdb] [saucenao] [google]
11178437

>>11177121
It goes based off file hashes from No-Into and the like. So if you have some random "Super Mario World.smc" from long ago that likely isn't a No-Intro verified copy and wouldn't be scanned in, same goes for anything that's a romhack or fan translation. You can also make use of the "Manual Scan" feature as well to take care of those.

>> No.11178439

>>11178415
https://docs.libretro.com/library/minivmac/

>> No.11178447

Just want to shill Launchbox again. New feature downloads Retroarch + cores automatically and notifies you about missing dependencies like bios. Also, drag and drop to console folders and it automatically scans.

So easy even the anti-retroarch fags can use it.

>> No.11178467

>>11156456
>What I really appreciate about RetroArch is its relative ease of use for emulating peripherals or controllers

Bullshit, I fucking hate their controller support, the shit never works, AT BEST I still have to switch which controller it thinks I'm using because I often times have my dualshock 3 and an 8bitdo controller hooked up for older games, and it never defaults to the right one, sometimes it choose neither controller and uses my keyboard.

I like retroarch the most on those cheap chinese handhelds mostly because they have their dedicated controls which makes it easy to setup defaults.

>> No.11178493

>>11178467
skill issue

>> No.11178495

>>11178447
>So easy even the anti-retroarch fags can use it.
Because it gets rid of the dogshit retarded UI??

>> No.11178507

>>11178439
Thanks! Is it easy to set up and use? I'm guessing that covers 68k games then. If it only had a PPC emulator too I'd actually might want to start using retroarch again (I have basilisk set up for 68k games but it wasn't very straightforward, so I never even bothered with PPC emulators).

>> No.11178538
File: 34 KB, 500x375, you-are-a-fggt.jpg [View same] [iqdb] [saucenao] [google]
11178538

>>11178493

>> No.11178586
File: 3.39 MB, 2560x1440, 1702382236653278.png [View same] [iqdb] [saucenao] [google]
11178586

>> No.11178672

>>11178467
Controller autoconfiguration may be easy, but, yeah, port detection may not work as you intended. To manually choose which controller goes into each port, go to settings > input > retropad binds > port number you want > then select the device for that port. If your configuration was saved, then, each time you open RetroArch, given controller will always be mapped to your chosen port.

Just be careful, if you set controller A to port 1 and controller B to port 2, you won't be able to be player 1 with the latter even if the former is disconnected. Like a real console, you'd need to switch ports again. That's because you opted to control it manually, instead of automatically.

>> No.11178883

>>11178672
Why don't all the controllers work for port 1 unless you edit them? That's how 90% of people would probably prefer it to work.

>> No.11178923
File: 37 KB, 314x318, Vanark_cover.jpg [View same] [iqdb] [saucenao] [google]
11178923

I can't emulate Vanark on Duckstation.
The game always crashes on the first mission.
Can anyone help me?

>> No.11178972

>>11178923
Try changing the disk read setting to be slower, and look for graphics options that say something like "slow but more accurate"

>> No.11179002

>>11178883
Could explain it better? Do you mean having N controllers simultaneously pluggin in and all of them working for player 1 at the same time? Or only for the GUI?

>> No.11179093

Anyone here successfully emulated Sakura Taisen on the Saturn? The game crashes after the first fight on Retroarch.

>> No.11179118

I keep having issues in RA where no matter the input mappings (core or global) analog stick movement keeps registering as d-pad input. It's driving me insane. Even deleting the config file doesn't fix it.

>> No.11179169

>>11178230
Can confirm that 2000 (and maybe later 2003) were peak Windows.

>> No.11179171

>>11179118
1. In general, make sure the "analag to digital" isn't set to a "forced" type.

2. Specifically, make sure the core is emulating an analog-compatible controller. For example: a PSX core must be itd controller configured as DualShock, not the regular pad. Same for every core belonging to a console which had both digital and analog official controllers.

>> No.11179193

>>11179171
Thanks, but those were all the things I checked first. The behavior is really weird because I would suddenly get just one of the four directions doubling as d-pad input regardless of mapping. But I looked it up and it seems to be a known bug: https://github.com/libretro/RetroArch/issues/14063

>> No.11179292

>>11179193
Really weird. I've read through the issue from your link and it's a bit hard to pinpoint what's wrong. From what I could gather, there's some suspicion regarding autoconfiguration on controllers with analog triggers. Some people, however, had luck after updating to the latest version and running RetroArch as administrator. Have you tried that?

>> No.11179356

>>11161092
I love this, so cozy.

>> No.11179447

>>11178972
didn't work

>> No.11179769
File: 69 KB, 300x362, 300px-Flycast_logo.png [View same] [iqdb] [saucenao] [google]
11179769

>>11161018
I'm using Flycast for years.
It just works.

>> No.11179848
File: 1.24 MB, 960x1440, Dead or Alive 2 (Japan) (Shokai Genteiban)-240822-221521.png [View same] [iqdb] [saucenao] [google]
11179848

>>11179769
Protip: Set Alpha Sorting to Per-Pixel in the video settings
It should be the default considering some game have broken graphics with the default setting
Pic related, top is with the default "Per-Triangle", and bottom is "Per-Pixel"

>> No.11180202

>>11178447
>Launchbox

I am trying it right now, I like that I can add Model 3 games too. Seems there is a paywall but I haven't encounter anything necessary behind it.

>> No.11180248
File: 1.06 MB, 1545x1074, file.png [View same] [iqdb] [saucenao] [google]
11180248

>>11180202
Only thing missing behind paywall is Big Box mode which is similar to Emulation Station or other controller-centric layouts. I paid for Launchbox because I do appreciate the developer and I thought it was worth the money but besides Big Box everything else is free. Also, next week there's going to be a sale if it does interest you but yeah you don't really need it.

>> No.11180290

>>11179848
It's really insane to me how many emulators default to settings that break tons of games or just make them look bad. Dolphin does this too across several settings and it's infuriating. This is most likely why a lot of people think emulation for certain systems, or even just in general, sucks. Just have the most hardware accurate configuration enabled by default and then let people downgrade from there if their systems cant handle it.

>> No.11180303

>>11180290
I feel like it's so idiots don't cry when it doesn't run at full speed on their $100 chink emulation handheld
Mupen on Retroarch also doesn't use paraLLEl by default so it can run on chinkshit or ancient PCs that don't support Vulkan

>> No.11180476

>>11157097
retrocheevos are cool, retroarch is for people who play old games for 5 minutes and get bored.

>> No.11180601

>>11180303
>doesn't use paraLLEl by default so it can run on chinkshit
But a lot of modern-day ewaste supports Vulkan. TSP, for instance, can often be found for around $45 during sales, and it runs Vulkan on CrossMix. But it has to be manually configured, since the default driver is the same old legacy GL.

>> No.11180616

>>11180476
retrocheevos is for brown people and zoomers

>>11180303
I found an Optiplex 755 at a garbage container, it has an E8500 and a GT 710 and guess what? It does support vulkan.

You gotta be so fucked up if your machine can't handle vulkan.

>> No.11180640

>>11180616
>retrocheevos are ad hominem cuz I'm fat reee
lol, ur fat

>> No.11180645

>>11180640
I can get fit, but you will die brown. Enjoy Retrocheevos, Pajeet.

>> No.11180868
File: 3.06 MB, 2560x1440, 1702603546188518.jpg [View same] [iqdb] [saucenao] [google]
11180868

>>11178586
That was some good emulation, but holy fuck what a shit game. Anyone who says Zelda 1 and 2 are worth playing are total faggots.

>> No.11180975
File: 100 KB, 1500x1500, 71FXjI4EyIL._AC_SL1500_.jpg [View same] [iqdb] [saucenao] [google]
11180975

>>11173482
>>DualShock 2 on Windows
been using playstation controllers with windows since 9x, tho back then it was done with the printer port

>>Do you have the same issue with any other piece of software?
not really, only issue I've even had was caused by trash releases that did not support controllers via directx

>>Which adapter are you using?
been using a mayflash super joybox 5 pro since xp. with all that said, I do not know how good the poling and lag actually is. supports 4 controllers and always worked fine for me.

>>Which driver?
mayflash software for xp, windows default automatically detected and installed for 11 - mayflash software allowed you remap buttons and to configure buttons as rapidfire

> Device, how does your DualShock 2 appear as
directx

>> No.11181060
File: 81 KB, 736x551, 1656782471492.jpg [View same] [iqdb] [saucenao] [google]
11181060

>>11180868
>Anyone who says Zelda 1 and 2 are worth playing are total faggots.
What did you dislike about them, anon?

>> No.11181367

>>11180868
I get your point, like many NES titles, it's a rough game. But that's your fault for going until the end. If you're playing something new and dislike it, then just drop it.

>> No.11181684

>>11180640
It's not even ad hominem. Half the posts on the retroacheevo site are in Portuguese. I actually feel like a minority on there.

>> No.11181697
File: 680 KB, 1440x1080, 1507508784904.png [View same] [iqdb] [saucenao] [google]
11181697

>>11156456
I'm struggling to emulate SpongeBob: SuperSponge on PS1. Everything works fine... except saving, it says that it's saving, but then when I load up the ROM my save isn't there. I've tried it on RetroArch, standalone emulators, the USA ROM, the European ROM, a bunch of stuff... it doesn't save my progress.

What do I do?

>> No.11182094

>>11181697
Which core are you using?

>> No.11182114

>>11182094
Problem solved, see >>11182112

>> No.11182116

>>11182114
What a zoomer. Enjoy it

>> No.11182152

>>11178923
Are you using an old version or the newest one?

>> No.11182181
File: 40 KB, 782x682, Untitled.png [View same] [iqdb] [saucenao] [google]
11182181

>>11179447
>didn't work
Software mode does work, I just tried it

>> No.11182187

>>11178586
>he played with the hack that adds arrow ammuniton
lame-o.

>> No.11182227

>>11182187
Look at the keys, it has an infinite amount of.

>> No.11182231

>>11182227
Infinite keys can happen in vanilla Zelda 1 with the magical key. I'm pointing out he's playing with the ROM hack that adds a separate arrow ammuniton pool instead of using rupees. Which is lame. I bet he played with sword slashes too.

>> No.11182279

>>11182114
Thanks!

>> No.11182732

>>11182231
Cannot recall anything about that magical key, haven't play Zelda since 2009 on Wii.

>> No.11182742

>>11182732
Maybe it's time for another rampage through Hyrule then. It's an item you get in level 8. Which under a normal playthrough doesn't mean too much, but if you're crazy enough to dive into that place sooner, then that changes up stuff considerably.

>> No.11182752

>>11182231
Highly illogical thing to get upset about considering adding expendable arrows makes the game harder, not easier. You can have 255 rupees and they drop constantly. Arrows you have to buy to get a full stack or rarely get 5 from a kill. Anything else you'd like to complain about?

>> No.11182761

>>11182752
Oh it's not about difficulty. I just think money doubling as ammo is a more interesting design choice, streamlining the whole process and keeping you focused on wandering the dungeons and fighting shit. Keeps money relevant throughout the entire game too.

I think taking away that unique oddity from Zelda 1 is just a shame. Sword slashes on the other hand WOULD be about difficulty: a straight up OP addition to the game, though I have no idea if that guy used that hack or not.

>> No.11183087

I am playing Koudeika and if I press select+start it softresets but any other PSX games acts like this, I reset it by mistake trying to bring xmb screen shit

The game is like this or whatsup? swanstation

>> No.11183134
File: 567 KB, 1920x921, Vanark (USA) 2024-08-24-12-11-31.jpg [View same] [iqdb] [saucenao] [google]
11183134

>>11182181
I already tried that.
I can do the two tutorial missions but when I go to the first real mission the game freezes on a black screen.
I tried on another computer without success.
Checking Google for answers without success, just a guy on reddit asking why the game wouldn't run if it was in a zipped file. I only found one YouTube video of someone playing this game on an emulator (the others are on real hardware) and the guy and others in the comments report the same problem as me.
Here the video:
https://youtu.be/dyyi5Su2DvY

I'm starting to suspect that the original files for this game are corrupt.
It's a little known game so I wouldn't be surprised if the original game wasn't correctly ripped.

pic related it's the last screen before the game freezes.

>> No.11183315

>>11182761
It's a completely pointless thing to have a hissy fit about. You have to buy arrows if you're out, which is overall more expensive than using rupees. The bow is just a gimmick for a few enemies. The game is also shit.

>> No.11183349

>>11183087
Yes, Koudelka has a soft reset like that. Use the L3 + R3 combo for the menu instead.

>> No.11183384
File: 247 KB, 1316x1080, 361139805-1f38edc7-f634-441b-b485-9bdd606787d4.png [View same] [iqdb] [saucenao] [google]
11183384

MiSTer FPGA Sega Saturn core has surpassed Mednafen in audio emulation accuracy.

>> No.11183387
File: 27 KB, 905x746, SCSPTest_Mednafen.png [View same] [iqdb] [saucenao] [google]
11183387

>>11183384
Mednafen is almost there though.

>> No.11184065
File: 3.89 MB, 1320x680, Vanark.webm [View same] [iqdb] [saucenao] [google]
11184065

>>11183134
I don't know what to say Anon. It works for me
Just in case you want to know I get my games from Myrient

>> No.11184160
File: 1.03 MB, 850x878, 1700491245075948.gif [View same] [iqdb] [saucenao] [google]
11184160

>try to play a genesis game with a friend through internet with relay server
>retroarch gave him a dark screen when he tried to join
>retroarch just froze on my end when he set up the host and I tried to join

>> No.11184532

>>11183349
Thanks man

>> No.11184536

>>11184160
I bet you didn't read the documentation about how to play online, don't you?

>> No.11184626

>>11183087
Depending on the controller you're using as well, you might be able to use a "home" button, like I know with the 8bitdo ones that work on Switch you can use the home button to be RA's menu button, same with Xbox controllers. Can also just use it as a "hotkey enable" button too.

>> No.11184630

>>11184626
I have a Ultimate C Wired, the problem is that if I have steam running, if I press home I bring the big picture overlay, that is why I use select+start.

>> No.11184670
File: 41 KB, 639x443, steam settings.png [View same] [iqdb] [saucenao] [google]
11184670

>>11184630
Ah, forgot about that setting, you can disable it so it no longer switches to Steam. The function will work if you have Steam as the active window, just won't work system-wide.

>> No.11184747
File: 25 KB, 474x355, OIP.jpg [View same] [iqdb] [saucenao] [google]
11184747

>>11184670

>> No.11184990
File: 3.63 MB, 295x222, 1724397021659978.gif [View same] [iqdb] [saucenao] [google]
11184990

>>11184536
Only Retroshit needs added documentation to do something that Zsnes and GGPO can do without one.

>> No.11185037

>>11181684
>Half the posts on the retroacheevo site are in Portuguese.
Irrelevant, those are people discussing retroachievements, it's not representative of the people using them. It's strictly ad-hominem. Also you're underestimating the level of popularity sega consoles enjoyed in Brasil.

>> No.11185261

>>11185037
>squarepusher so desperate for supporters he's resorting to macacos
UMA DELICIA

>> No.11185287
File: 20 KB, 706x262, retroautistic.png [View same] [iqdb] [saucenao] [google]
11185287

>>11185037
https://retroachievements.org/game/8489

>> No.11185298

>>11185261
No idea what you're on about, good luck.
>>11185287
Relevance?

>> No.11185303

>>11185298
Retrocheevos is for autistic and brown people. Nobody should give a flying fuck about it

>> No.11185312

>>11185303
You mean they're not for you. That's what you mean, you shortbus menace. I think they're pretty cool.

>> No.11185316

>>11185312
>You mean they're not for you
Sort of, I am not autistic nor brown so yeah, is not for me, fuck it.

>> No.11185321

>>11185316
No, you are autistic, maybe just undiagnosed. You think everything is about you.

>> No.11185381

>>11185321
Nigga you are the one defending brown people on Retrocheevos

>> No.11185397

>>11185381
No that's the strawman you concocted in that troubled little head of yours.

>> No.11185475

>>11184065
thanks, anon.
I'll keep messing with the settings to find out what's going on.
This was the only PSX game that I couldn't emulate.

>> No.11185480
File: 278 KB, 680x935, are you.jpg [View same] [iqdb] [saucenao] [google]
11185480

>>11185397

>> No.11185531

>>11185381
What's to defend, retard? The existence of "brown people"? Lmao.

>> No.11185570

>>11185303
>Retrocheevos is for autistic and brown people
Prove it.

>> No.11185589

Emulation Thread - Cheevos edition

>> No.11185617

>>11185570
It's all brazilians

>> No.11185629
File: 237 KB, 998x1300, 1719339193792315.jpg [View same] [iqdb] [saucenao] [google]
11185629

I am trying to emulate Perfect Dark and Killer Instinct Gold on my 10yo Alienware laptop. I have an i7 6700HQ, 32GBs DDR4 RAM, NVMe M.2 1TB and a GTX 970 3GB.

I tried it on RetroArch using Mupen64, first I tried with Glide and it looked like SHIT, then I tried with Parallel and the performance was no bueno on Perfect Dark if I tried to downscale it but if I play at native resolution it run decently but with some audio and video stuttering which is horrible to play with, and finally I tried Angrylion and the performance was as same as Parallel but on Angry Lion it ran as shit, slow af.

I read you mofos and everybody is bitching about RetroArch and that MAME dev opinion calling RA "a parasite project" so I tried Simple64 but the performance was shittier and looked worst.

I do not think is my hardware, I mean, I can emulate PS3 and Switch, even fucking Sega Saturn.

Is Nintendo 64 emulation that fucked up or what am I missing here?

>> No.11185657

I don't use RetroAchievements. I just enable the hardcore mode that disables save states and cheats.

>> No.11185694

>>11157438
You can learn Japanese faster than playing with this.

>> No.11185712

>>11161386
>The xmb makes sense on a playstation or a chinkheld.
isn't XMB made for 16:9? i gotta see how it works on my rgb30

>> No.11185715

>>11161386
XMB hasn't been the default UI in RA in a long time. Do people really use software that's been outdated for like 5 years?

>> No.11185721

>>11185712
ozone and xmb looks about the same for horizontal space, rgui gives items the entire width

>> No.11186005

>>11185629
Yes, it's your hardware; specifically, your CPU. I know you don't believe, but *accurate* N64 emulation is hell on CPUs (yes, worse than the not-accuracy-oriented RPCS3). Late Rareware games, which pushed the system to its limits, are among the worst, and you picked the heaviest among them, Perfect Dark. Remember that the N64 had a very unusual architecture, and, if you accurately follow it, expect to expend lots and lots of CPU cycles trying to replicate it. However, that's really not a big problem with modern CPUs, even if they're not top tier, although mobile ones tend to suffer. Your only option is to stick to less-accurate alternatives, like the HLE provided by GLideN64, for example. Change some options and see if the game looks more appealing to you.

>> No.11186017

>>11186005
An Alienware 17 R3 CANNOT emulate fucking N64? LMAO

>> No.11186260

>>11186017
If you actually tried to educate yourself about components, which they are, what they do and how they work, then you wouldn't have to be embarrassed for being deceived by meme brands.

>> No.11186271

>>11186260
A high end laptop from 2015 can't emulate a fucking game console from 1995... This is fucked up in so many levels. A big failure for the whole human race.

>> No.11186358

>>11186271
Sucks to be you, go get a new Alienslop for 1000 bucks, anon, maybe it can run Project64 KEK

>> No.11186437

>>11186271
>he thinks emulation has no overhead

>> No.11186565

>>11156456
Anyone playing games on their S24? Specifically the one with Snapdragon 8 Gen 3. I'm tempted to buy one because I don't own a phone yet, and I want to emulate GCN.

>> No.11186598
File: 2.68 MB, 2560x1440, 1698649618694469.jpg [View same] [iqdb] [saucenao] [google]
11186598

>>11180868
That was some more good emulation. I've probably finished 300 games on RA over the years and have never had an issue, yet every time someone mentions RA on this site, the schizos have a collective aneurysm and start listing their insane headcanon.

>> No.11186819

>>11186598
What shader/overlay combo is that?

>> No.11186906

>>11186819
Mega Bezel
https://github.com/HyperspaceMadness/Mega_Bezel/releases

>> No.11186967

>>11186598
>the schizos have a collective aneurysm and start listing their insane headcanon
>headcanon
More like you pretending RA is anything more than a taped together mess is headcanon.

>> No.11186974

>>11186967
Works on my machine. Sounds like the problem might be you.

>> No.11186998

>>11186967
See, here they come.

>> No.11187025

Standalones > RA.
That is all.

>> No.11187026

>>11187025
Didn't ask.

>> No.11187028

>>11187026
Didn't ask.

>> No.11187090

>>11186974
Clearly not. You can search any site for issues with RA and find thousands of complaints.
>>11186998
Yeah, you brought it on yourself by shilling it. What did you expect?

>> No.11187136

>>11187090
thousand of low iq complains

>> No.11187339

>tfw retroarch is hated because of its menu and the skill issue of tech illiterate retards, as evident on this thread
lmao you can't make this shit up

>> No.11187395

>>11187090
And yet it works on my machine.
Curious.

>> No.11187407

While I do like using real hardware, what are some games you think are better emulated, for whatever reason? I switched to emulating Shining Forge EXA because of its bullshit difficulty at times, plus the MASSIVE framerate drops whenever there were too many enemies on the screen.
Also emulated Drakengard to speed up the gameplay, and Arc Rise Fantasia because I thought the game was too pretty to play on a Wii at a lower resolution.

>> No.11187518

>>11187407
Every single JRPG because of fast-forward

>> No.11187524

tech illiterate retard here. can anyone explain why my mupen core on android crashes every single time I try to save state? I can just use parrallel core to get around this but mupen has better options, Id rather use mupen. someone halp

>> No.11187660

>>11185629
I have some hacked project64 version that is the ONLY emulator/core that plays pilotwings 64 without shadow issues at a constant frame rate on my integrated gfx i5. It has a mouse injector that allowed me to play Duck Kickem Zero hour as a neat little shooter, trivialising the difficulty completely but was a fun time. I can upload it for you if you want? Keep in mind I run everything at 800x600 with reshade filters on a 4:3 monitor because I won’t leave the 1990s and no one can make me.

>> No.11187670
File: 2.65 MB, 1680x1050, Perfect Dark (USA)-240728-010112.png [View same] [iqdb] [saucenao] [google]
11187670

>>11185629
>first I tried with Glide and it looked like SHIT
Looks fine to me.

>> No.11187682
File: 89 KB, 723x677, 1677801804380027.png [View same] [iqdb] [saucenao] [google]
11187682

>>11185629
>>11187670
>emulate Perfect Dark
Literally no reason to emulate it now that the native PC port exists:
https://github.com/fgsfdsfgs/perfect_dark

>> No.11187689

>>11187407
Every 3D game is better emulated because of resolution except maybe those 2D/3D hybrids but even then downsampling gives superior ("models blend in") results.

>> No.11187713

>>11187689
>because of resolution
But I like the wonky ps1 low-res.

>> No.11187718

>>11187713
That's fine. I have no nostalgia for ugly technical limitations of the tame (same with VHS, music tapes, etc.) but I understand that others do and that's ok.

>> No.11187720

>>11187670
Is that Mupen64? Don't you mind to share your settings with us?

>>11187682
My nigga, thank you for the heads up man!!

>> No.11187724

>>11187713
I like the wonkiness too but I feel like native res needs shaders/scanlines to look right, and I can never get them right so I just upscale and downsample and call it a day. some ps1 games with hd resolutions look incredibly good

>> No.11187727
File: 559 KB, 1440x3088, Screenshot_20240826_054733_RetroArch.jpg [View same] [iqdb] [saucenao] [google]
11187727

>>11187720
Yeah, mupen64. Thanks anon will post all my settings in 2 screenshots

>> No.11187728

>>11186565
I don't own nor use an smartphone, but as far as I know those chinkhelds are a thing because smartphones are not meant to be gaming devices; you may experience thermal throttling and shit.

Lets see if an experience anon mind to share its opinions with us.

>> No.11187730
File: 317 KB, 1440x3088, Screenshot_20240826_054755_RetroArch.jpg [View same] [iqdb] [saucenao] [google]
11187730

>>11187727

>> No.11187732
File: 728 KB, 879x1440, 1719279916559.png [View same] [iqdb] [saucenao] [google]
11187732

>>11187689
>downsampling gives superior ("models blend in") results
Yep

>> No.11187735

>>11187728
I play GCN, ps2 wii and DC games all the time on my s23 ultra, usuallt for 2/3 hours at a time and it literally never overheats. Funny enough the one and only time I experienced this was dragon quest IX on DS, and I could still play for a couple hours before it got noticeably hot. Muh thermal throttling is 100% an overblown complaint on my machine at least.

>> No.11187736
File: 25 KB, 680x447, My nigga.jpg [View same] [iqdb] [saucenao] [google]
11187736

>>11187727
>>11187730
I do very appreciate you, thanks a lot!!

>> No.11187739
File: 1.70 MB, 1400x1050, Ace Combat 3 - Electrosphere (Japan) (Disc 1) [patched]-240826-125417.png [View same] [iqdb] [saucenao] [google]
11187739

>>11187720
It's the Mupen64Plus-Next core in RA using mostly default settings except 3x upscale and with widescreen hacks (also crt-consumer with 3x scanline downscaling for a fake 240p look). If it doesn't work for you try deleting the settings in retroarch/config/Mupen64Plus-Next/Mupen64Plus-Next.opt.
>>11187724
A lot of PSX games have lots of detail and are beautiful in ways you just never see properly because the resolution is so crappy. For scanlines I use crt-consumer which allows to "downscale" the scanlines so it looks like it's lower resolution. It doesn't actually downsample the image, it just creates a fake 240p look.

>> No.11187740
File: 1.81 MB, 1680x1050, Ace Combat 3 - Electrosphere (Japan) (Disc 1) [patched]-240128-040124.png [View same] [iqdb] [saucenao] [google]
11187740

And here similar shot with no upscaling. The city looks like shit.
>>11187732
Should be obvious since the backgrounds are super sampled as well.

>> No.11187753

>>11187736
my mistake I thought you were responding to my tech help question. see above anon for actual assistance.

>> No.11187786

>>11187339
If I need to read a novel to play Super Mario Bros. then I'm wasting my time more than I already was.

>> No.11187871

>>11187786
>t. common core child / GED zoomer

>> No.11187903

>>11187871
>t.my time is worthless NEET

>> No.11188019

>>11187090
>Yeah, you brought it on yourself by shilling it.
>posting a screenshot of a game that's been played to completion without issue followed by a factual statement of this being of hundreds
>shilling
To me it sound more like you're incredibly insecure and seek out things to get upset about.

>> No.11188270

>>11187903
damn nice roast got me good senpai

>> No.11189538

Before this thread dies, I would like to remind you once more that ePSXe is less complicated than Retroarch.

>> No.11189721
File: 22 KB, 320x240, 1467154602368.jpg [View same] [iqdb] [saucenao] [google]
11189721

is popstarter on a ps2 going to give you the same framerate as a ps1? Would spinning the disc be better? I'm playing colin mcrae 2.0 but I don't have a physical copy for the playstation and i want to make sure I'm not missing anything

>> No.11190535

>>11189721
I don't know how accurate the emulator is (my guess is not very) but in terms of data transfer all possible data sources (HDD, USB even v1, network) are orders of magnitude faster than the shitty 2X CDROM in the PSX.

>> No.11190694

>>11177074
>According to them N64 emulation is also in the same state it was 15 years ago
Last time I tried it around a year ago it honestly was

>> No.11190745

>>11190694
It won't get better if you use the same setup from 15 years ago.

>> No.11190764
File: 42 KB, 640x432, 1677542499679298.jpg [View same] [iqdb] [saucenao] [google]
11190764

>>11189721
>that image
It was a better time.

>> No.11190835

>>11157060
>>11156456
My experience with retroarch is that it introduces input lag into whatever I emulated. Emulator standalone? No lag. Same emulator through retroarch? Up to as much as a half second of input lag. Mind, this was a while ago.

>> No.11190836

>>11177074
>According to them N64 emulation is also in the same state it was 15 years ago
Nigga I can't fucking emulate Perfect Dark fullspeed on a motherfucking Alienware 17R3 GTX970M/i7-6800HQ.

Fuck off.

>> No.11190864

>>11190836
Sounds like a personal problem.

>> No.11190881
File: 288 KB, 960x893, 308553912_3189825601331245_3761392244339122565_n.jpg [View same] [iqdb] [saucenao] [google]
11190881

>>11190864
>Sounds like a personal problem.

You wrong as usual, negrumps:
>Option 1: Fuck you, Angrylion and Parallel ain't gonna work on Perfect Dark and Killer Instinct Gold
>Option 2: Cope hard using Glide
>Option 3: Don't emulate N64; play Perfect Dark PC Port and emulate Killer Instinct 2 on MAME.

I chose option 3. N64 emulation is dogshit.

>> No.11190886

>>11190835
Yeah, same, and I tried it months ago. It's shit.

>> No.11190891

>>11189538
>ePSXe

Hey, let's be real: Do you currently use a Windows 2000 Professional computer? If that is the case... Do you emulate PSX on it with ePSXe? which specs does your said computer have?

>> No.11190953

>>11190835
Get a better computer. Or maybe a better controller. Dunno what else to tell you. Never had noticeable input lag on my system (I have a shitty meme gaymer laptop and 8bitdo controller)

>> No.11190975

>>11190881
Well I offered:
>>11187660

>> No.11190980

>>11189538
Retroarch isn't very complicated at all.
Install Retroarch. Run Retroarch. Then download the emulator core(s) for whatever console(s) you're trying to emulate. That's the setup and it takes like five minutes and you only have to do this once. How is that complicated?

>> No.11191046

>>11190975
I did not read that post, I beg your pardon, anon.

>> No.11191113

>>11190980
I was able to get Retroarch to successfully scan my folder for ROMs and create playlists out of them one time.

Every time I’ve tried since then it just hasn’t worked. I have to “load content” every time I want to play a game.
Id rather just use standalone emulators than spend any more time than I already have trying to figure it out.

>> No.11191115

>>11191113
>I have to “load content” every time I want to play a game
oooh nooo that's like two whole button presses

good thing you don't have to "load content" in your standalone emulators, right? oh wait

>> No.11191142

>>11191115
Do you even use RA?
You have to browse all the way through your folders starting with C:, using their shitty controller based UI.

It’s literally more like 20 button presses, plus a lot of scrolling.

Not to mention the key fact that the playlist function SHOULD work but consistently doesn’t. This is a broken feature.

>> No.11191148

>>11190835
It's the other way around for me. RetroArch is among the most responsive, whilst a few other standalones (but not all) have noticeable input lag, which I have to fix. In my case, I use the vulkan video driver and I'm on Linux, no wireless controllers.

>> No.11191158

>>11156456

My only experience with RetroArch has been via EmuDeck, which I think uses it as a base.

It's been totally fine for me so far, but it less intuitive if you want to add one game rather than a whole folder.

It also works well because of the Steam Deck interface it interacts with, so I've never had to put up with playlists, or whatever this thing is that's being talked about.

When I go via my PC though - I much prefer to pick and use the emulators I want to use.

>> No.11191159

>>11190881
>WHY CAN'T I RUN CURRENT DEMANDING CODE ON MY TEN-YEAR-OLD SNAKE-OIL JUNK HARDWARE? I'M SO MAD! WHO'S WITH ME AMIRITE?

>> No.11191178

>>11191142
>Do you even use RA?
Yes.

>You have to browse all the way through your folders starting with C:
PEBCAK. You didn't config your directories, and that's probably also related to why playlists don't work properly in your setup.

>> No.11191181
File: 2.65 MB, 1680x1050, Perfect Dark (USA)-240728-010115.png [View same] [iqdb] [saucenao] [google]
11191181

>>11190881
It's just fine you sperglord, but for Perfect Dark you're probably better off with the port though I haven't tried it myself.

>> No.11191197

>>11191113
I use the history because I play the same few games way more often than I add a new game.

>> No.11191209

>>11191197
Also, this. Really Retroarch offers so many options for user interface and how to actually load the games, that any complaints really just come down to a skill issue.

>> No.11191257

>>11191159
I use this Alienware to layout, design, write, and publish a magazine, plus for recording and editing audio. I also work in Unreal Engine 5.4 with this same AW and I even finished Panzer Dragoon, Zwei and Saga without a hitch.

I can do all this... except emulate fucking Perfect Dark.

It is a high end laptop from 2016, you can't tell us:
>"Don't listen to what retards keep parroting here [...] according to them N64 emulation is also in the same state it was 15 years ago".

When is not possible to emulate a fucking Perfect Dark or Killer Instinct Gold on a fucking 6th generation Intel Core i7 / Nvidia Maxwell architecture.

It is a 7yo, almost 8yo high end fucking laptop and N64 emulation is so dogwater that is not possible to emulate fucking Perfect Dark or Killer Instinct with Angrylion/Parallel unless you have a fucking desktop 8-core processor and a fucking Nvidia 2000 series.

Nintendo 64 emulation is so fucking awful, so awful fucking decompilation projects exist. (You) are as retarded as that RA dev that shills fucking retroarch and brags about his "high IQ".

Hang yourself, will you?

>> No.11191264
File: 2.08 MB, 622x423, 1658778955270175.gif [View same] [iqdb] [saucenao] [google]
11191264

>>11191257
Low level emulation is expensive, deal with it.

>> No.11191308

>>11191264
Beetle Saturn is LLE too and I beat Panzer Dragoon Trilogy on this same AW; native res, no stuttering no bullshit.

Nowdays Nintendo 64 is way more difficult to be emulated than Sega Saturn?

>> No.11191321

>>11191308
The N64 is a much more powerful system with its own unique quirks like the RSP which runs its own programmable firmware.

>> No.11191332
File: 124 KB, 653x523, 1720673412773218.jpg [View same] [iqdb] [saucenao] [google]
11191332

>>11191321
We came from:
>"Don't listen to what retards keep parroting here [...] according to them N64 emulation is also in the same state it was 15 years ago".

to here:
>"The N64 is a much more powerful system—Compared to Sega Saturn—with its own unique quirks like the RSP which runs its own programmable firmware".

Hmm...

>> No.11191343

>>11191332
Those statements are not mutually exclusive.

>> No.11191372

>>11191343
What's easier to emulate? A complex platform or a less complex but more 'powerful' platform?

>> No.11191479

>>11191257
>I do X, why can't I also do Y?
You don't know much about computers, do you?

>> No.11191485

>>11191479
What's easier to emulate? A complex platform or a less complex but more 'powerful' platform?

>> No.11191515

>>11191372
N64 is half a generation ahead of the Saturn. Your 10 year old laptop doesn't cut it. Learn to live within your means.

>> No.11191517

>>11191372
>>11191485
Most likely the less complex, more powerful platform. To emulate is to behave in a different way than you usually do. The more you have to differentiate your hardware, the more overhead you have (even up to exponential levels). Both architecture complexity and computational power make perfect emulation harder to achieve, but the former has way more weight in this equation than the latter.

Finally, you can add even more weight if you go with the low-level route, which is what ParaLLEl (look at the freaking name) and Angrylion do, but you refuse to both understand this fact and accept high-level emulation, which would be faster for your not-so-powerful-as-you-think machine (sorry if you got scammed into thinking an Alienware was a good purchase). Emulation isn't actually hard, but requires at least minimum thought. If you're too lazy for this, just stick with using InDesign for whatever stuff you publish. It might be easier to understand.

>> No.11191586

>>11190953
>use expensive solution vs not using retroarch
Holy shit, Daniel. Get help.

>> No.11191590

>>11190891
No. Doesn't detract from the fact that ePSXe is still easier to setup than Retroarch.

>> No.11191592

im sure its good, but when the pcsx2 package on linux was replaced with retroarch i couldnt understand how to load my games and so i downloaded the appimage instead

its full of a bunch of settings that i had no idea what they did while pcsx2 is fairly straightforward

>> No.11191650

>>11191517
>Most likely the less complex, more powerful platform
According to you: Is Saturn easier to emulate compared to N64?

>> No.11191674

What this thread written by ChatGPT?

I don't understand this idea of people wanting to emulate all consoles. You can't play all consoles at the same time, so what's the point. If it's one of those things where you everything in one package (including roms) then sure. Otherwise, why not just have the individual emulators. That way you have more control and it's how they're supposed to look to the user.

I mean when designing a gui the emulator author highlights certain options that would be useful, that would make sense for that emulator right? Making them easier to get to, there might even be quick notes about the on the emulator. If you just use Retroarch you're just saying screw all that. It doesn't take a long time to install a system's emulator and you only have to do it once. So I don't get it.

>> No.11191676

>>11191674
>It doesn't take a long time to install a system's emulator and you only have to do it once.
It takes a little longer and you have to do it once per console. I like just being able to open a single program and load any rom I want, controller already set up and fast forward/state save/reverse hot keys all set. It's just convenient.

>> No.11191692

>>11191650
Yes. You overestimate Saturn's complexity and underestimate the N64's. The former isn't overly complex, but developers had to deal with two CPUs in a time many years before than even a simple multithreading became the norm. It took some time for emulation to account for that. That's it. Nowadays, it's nothing you have already seen much worse in your average modern game.

The N64, on the other hand, had a somewhat closer architecture to what you'd see in later PCs, which helped a lot during HLE development and gave it a huge jumpstart. When people wanted more than just the most popular games booting and a less bug-ridden experience, things started to sour, as replicating the differences of a primitive and nonstandardized CPU-GPU workload (with a very peculiar graphical pipeline) in a current machine proved to be much more daunting than expected, unless higher computational power was employed.

Now, stop with your "gotcha" attempts and either take the L and go away, or just behave and stop whining. Upgrade your shitty box, by the way. I can run ParaLLEl fullspeed with a $200 off-the-shelf machine. Alienware lmao.

>> No.11191704

>>11191676
Good for you, Squarepusher. The rest of us know that's all just hyperbole.

>> No.11191706

>>11191704
Guy just asked why anyone would use retroarch and I told him why I used it. It's called a discussion. I don't think it's wrong to use individual emulators. Unless you're talking about the electronic musician I literally don't even know who Squarepusher is.

>> No.11191713

>>11191706
he was talking about me. I'm Squarepusher (not the musician btw).

>> No.11191728

>>11191692
>Yes
You are full of bullshit.

>> No.11191743

>>11191728
I'm left destroyed by your technical dissertation. Anyway, don't forget to upgrade.

>> No.11191756

>>11191674
>why not just have the individual emulators
Why not? Here's why not. I have rom folders for NES, SNES, N64, Playstation, Genesis, Sega CD, Game Gear, Master System, Game Boy, Game Boy Color, Game Boy Advance, NeoGeo Pocket, Virtual Boy, and Atari 2600. And probably a few other systems I can't remember off the top of my head. Imagine if I had to set up a stand-alone emulator for every one of those? And set up controls and tweak the graphics settings etc. for each one? It would probably take hours. You'll never convince me that stand-alone emulators are "less hassle." That makes absolutely zero sense, unless you literally only play like, one or two consoles. Which, if you aren't that much of a retro game then fine, but if you're serious about this hobby, then, well... Retroarch takes like 20 minutes tops to set up and I can just plug my laptop into my TV and sit on my couch and play vidya, it just werks.

>> No.11191787
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11191787

>>11191743
You've been saying that the Nintendo 64 is harder to emulate than the Sega Saturn because the former is a more powerful console, but that's not true at all.

You claim my Alienware is outdated because I can emulate Perfect Dark and Killer Instinct Gold with Angrylion/Parallel, even though it can handle Sega Saturn—LLE too, a more complex platform that "until recently" was known to be the hardest console to emulate from its generation. Instead of accepting the truth—that N64 emulation is stagnant and a mess, to the point where the community is focused on recompiling and porting N64 games—you insist on these nonsense arguments.

You’re either just being contrary or, worse, you’re an insecure kind of human being who thinks you’re always right.

I’ve already wasted too much time on this.

>> No.11191805

>>11191674
There are people and people. Some are autistic and want everything just because (they often abandon anything once they achieve it). Others just want options. Personally, I use both RetroArch and standalones. There's convenience in each one, they're tools for a job, and you can't have a single tool for all situations. If all your needs are completely fulfilled by just standalones, there's no need for RetroArch; otherwise, there is. Simple as that.

>> No.11191832

>>11191787
>because the former is a more powerful console
For fuck's sake, it's because of the COMPLEXITY, not (only) computational power, you dunce. Why can't you understand that?

Your Alienware sucks because it sports an ancient i7-6700HQ with a humongous 45W TDP, which will be a portable heater, throttle the entire machine. Even at cold boot, it's still worse than a measly Ryzen 5500U which can be found in many throwaway laptops.

People decompile N64 games (or any retro title really) exactly to overcome complexity and limitations, providing a *native* port with higher compatibility, stability and modern enhancements not provided by any emulator from any system.

Finally, it's not about me being right, it's about you being absurdly wrong and yet refusing to learn, alien boy. You could at least read my posts right.

>> No.11191859
File: 440 KB, 1600x1548, Works on my machine.png [View same] [iqdb] [saucenao] [google]
11191859

>>11190836
>I can't fucking emulate Perfect Dark fullspeed
Works perfectly on my machine with Mupen64Plus-Next and the ParaLLEl RDP and RSP plugins
Sounds like a (You) problem

>> No.11191950

>>11191832
>Bullshit about i7 67000HQ
Mine is below 60C while working because my AW has a great cooling system.

>More bullshit
Yeah man, N64 emulation is so good that I need a desktop 8-core Ryzen processor just to emulate Perfect Dark.

I can emulate MGS4 720@30 but I can't emulate Perfect Dark. N64 emulation is where is at, is great; it is even more complex than Saturn emulation.

Do us a favor an hang yourself, nobody loves you.

>> No.11191998

>>11191046
I still can but by the time I get a response the thread will have died. Some of us are happy to try and help but get drowned out by the ultra negative shit flinging from all sides. We’re supposed to be collectively enjoying this shitty third rate wannabe art firm

>> No.11192031

>>11191950
>thinking throttle didn't happen because lower temps
>ryzen 5500U is now an 8-core desktop processor
>hle, inaccurate, speed-hack based emulator running a game at modest settings means my cpu is fine
Holy kek! Are trying to impress us with how little do you know about tech? Would it kill you to study, test and learn a little? Are you angry because I'm pointing out flaws you blatantly and willingly show? Is this a self-esteem problem? So many questions...

>> No.11192091

>>11191756
>If you're a serious retro game player like me you emulate everything and are playing 25 consoles at the same time.
Okay, that's enough /vr/ for today.

>> No.11192706

>>11192031
nta but you are straight up lying. He made that hyperbole about a 8-core desktop processor to make fun of current N64 emulation, and that anon mention it way earlier than you even mentioned that 5500U. Is well known that Sega Saturn is more complicated to be emulated at low level than Nintendo 64. Everything you have said is bullshit and everybody that have read you is aware of it.

Stop being too cocky, you look idiotic and obnoxious.

>> No.11192905

>>11192706
>nta
Oh, really?
>you are straight up lying
And you proved me wrong with... no arguments, again.
>hyperbole
lmao! Are you going for that excuse? For mistaking a mobile processor for a desktop one? Could've just save face by saying "oh I misread your post".

About the rest of your post, almost all of Saturn emulation is already at low-level, and even your shitty Alienware seems to handle it fine. You'd know if you followed emulation instead of autiscally saying "bullshit" because you cannot go beyond whatever headcanon you've made up. Is Saturn being less complex than the N64 supposed to be a shock for you? As Luke Skywalker screaming "nooooo" because he couldn't believe Darth Vader was his father? Why do you even overreact to this trivial fact? Nah, forget it. There's no understanding your crazy mind.

>> No.11192941

>>11192905
Timmy. The time to stop was a long time ago.

>> No.11193384

>>11192905
>Thinks every reply is written by the same anon.
Cringe.

>> No.11193492

>>11192941
Sure, I can stop. It's not like what I said was even remotely challenged. I'll accept this concession. Have a good day.

>> No.11193507

>>11193384
>coming to the rescue of his boyfriend
Faggot.

>> No.11193631

>>11185629
>Perfect Dark with Angrylion/Parallel
I just tried it on an i5-10400 GTX 1060ti and I have stuttering here and there too.

>>11191159
That Anon's laptop is not even 10 years old and my 10th gen Core i5 is not even 5.

>>11191321
If what you say is true, the performance emulating KI2 should be worse than emulating Killer Instinct Gold, but this is not the case. I have tested on my computer and I also suffer from slowdowns and stuttering in Killer Instinct Gold, but emulating Killer Instinct 2 on MAME I have not suffered from any problem.

>>11191517
>Most likely the less complex, more powerful platform
This is a lie. GameCube, as a platform, is less complex and more powerful, PS2, as a platform, is more complex and less powerful. If what you are saying is truth (it is not) PS2 emulation should have been in a more mature and stable state than GameCube's.

>To emulate is to behave in a different way than you usually do.
No, emulation is to mimic a function and/or an action.

>Both architecture complexity and computational power make perfect emulation harder to achieve
This is a contradiction to your previous answer.

>but you refuse to both understand this fact and accept high-level emulation, which would be faster for your not-so-powerful-as-you-think machine (sorry if you got scammed into thinking an Alienware was a good purchase).
A 8yo cisc quad core processor should be more than enough for low level N64 (96, 5th gen console) emulation.

If the problem is our hardware, we should had this issues with any game not only with KI:G and PD. Parallel is not that mature yet; the problem is its current state.

>If you're too lazy for this, just stick with using InDesign for whatever stuff you publish. It might be easier to understand.
That Anon said he work with Unreal and he mention that he works with audio too. He sound like an indie game development shitposting about current N64 emulation.

>>11193492
No one took you seriously.

>> No.11193657

>>11193631
>GameCube, as a platform, is less complex and more powerful, PS2, as a platform, is more complex and less powerful. If what you are saying is truth (it is not) PS2 emulation should have been in a more mature and stable state than GameCube's.
That's what I said. If you have a more complex platform, it will be harder to emulate. That's why Gamecube is easier than the PS2, regarding emulation. Learn how to properly interpretate texts.
>No one took you seriously.
Given how dumb people like you are, I'm not surprised.

>> No.11193667

Saturn can't even do textures right. Doing them with correct perspective and texture filtering is computationally expensive which is why the Saturn doesn't even try doing it in hardware.

>> No.11193683

>>11193657
>That's what I said.
No, you didn't.

>Given how dumb people like you are, I'm not surprised.
You are the idiot who is saying that: "To emulate is to behave in a different way than you usually do". Which is the most stupid bullshit you can read ITT.

>> No.11193746

>>11193683
>No, you didn't
See: >>11191517
Perhaps you're too dumb to realize "architecture complexity" and "computational power" are different concepts, but they are. Don't mistake one for the other.

>To emulate is to behave in a different way than you usually do
Yes, it's this. You can't emulate a different machine by having the exactly same set of instructions and calls that your current one. Do you think that all systems are identical? You probably do, I forgot you're stupid.

>> No.11193807

>>11193746
I am running out of patience, buddy.

Your definition of emulation is wrong. As I said (and you ignored, as you have been ignoring everything that you don't like) emulation is to mimic a function and/or an action; not to "behave in a different way than you usually do", you have a wrong definition and idea of what emulation is, that is why you keep posting nonsense just to justify how poor current N64 emulation is. You are ignoring everything that does not align with your bullshit; this is not a discussion but a waste of time for everybody because your lack of dialectic and your obnoxious need to prove you are right, even if that requires you to insult and lie to us.

Indeed, that Anon was right. You are the type of person who thinks is always right. Are you a neet looking for validation? Because you have spent almost 24hrs posting bullshit in this thread. Sick some help or take your meds.

>> No.11193827

>>11193807
To mimic what you don't have is to behave differently. You're arguing semantics, and you don't even understand them. I don't seek validation, I just get offended by your stupidity. There are tons of my posts here helping many people, until the thread got derailed by a kid whining because his shitty snake-oil hardware can't run a low-level accurate emulator (despite having fine, lighter alternatives), then his boyfriend came along to his rescue.

>> No.11193919

>>11193827
>I don't seek validation
>>11193492
>>two hours ago
>Sure, I can stop. It's not like what I said was even remotely challenged. I'll accept this concession. Have a good day.

Do you even lie to yourself? Are you that mentally ill?

>There are tons of my posts here helping many people

Ego speaking.

>kid whining because his shitty snake-oil hardware can't run a low-level accurate emulator

That Anon said he had said performance issue only with Perfect Dark and Killer Instinct Gold, he did not said he is having said performance with every game but only those two mentioned. Then again: He said he has this issue with just two games: Perfect Dark and Killer Instinct Gold. Not the whole library, just PD and KI:G.

I tried them both on my PC (I casually play StarFox 64 with Angrylion/Parallel) and I had same issues with both games that said anon has mentioned. With that being said: If you need a high end 2023 CISC octa core CPU for N64 low level emulation it means that N64 emulation is in a bad state. That Anon's Alienware has a 2015 high end CISC quad-core CPU and a Nvidia GTX 970M GPU. My desktop has a 2020 mid end desktop CISC hexa-core CPU and a Nvidia GTX 1060TI and I am having the same issues as that Anon.

Now: you have been talking shit about how his laptop is obsolete (the same laptop that Anon said he uses for publishing, audio editing and Unreal) because it cannot run Perfect Dark with Angrylion and Parallel, by extension you are claiming my i5 10400 and my GTX 1060TI are obsolete too? I mentioned this earlier and you ignored it, I wonder why.

>the thread got derailed by a kid whining
No, this threat got derailed by a mentally ill obnoxious neet looking for validation (you). The one who a couple of hours ago “accept that concession” but still goes on about it, because he can't help but seek validation on here like the mentally ill person he is.

>"Timmy. The time to stop was a long time ago".

>> No.11193942

>>11193919
>Do you even lie to yourself?
I don't. Repeating myself: I dislike your stupidity. As long as I can tear down your stupidity, I'll continue. You stop being stupid, then I go back helping people.
>Ego speaking.
No, it's the first half of the thread speaking.

About the rest: you DON'T need a 2023 processor, you tech illiterate. Much less an octa-core, which would be meaningless because older consoles emulation benefit much more from single-thread performance than number of cores. Go emulate your PS3, if you lack so much in knowledge. Every post of yours contains a factual error, and you want me to not get pissed? Third time: your stupidity (and your boyfriend's) fuels my posts.

>> No.11193958

Using the final bump to remind people that ePSXe is easier to setup than Retroarch.

>> No.11194083

>>11193958
You're mentally handicapped.

>> No.11194104

Hmmm...