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/vr/ - Retro Games


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File: 612 KB, 1280x960, 2013-10-03 12.52.51.jpg [View same] [iqdb] [saucenao] [google]
1114908 No.1114908[DELETED]  [Reply] [Original]

I Don't have a crt tv at my disposal, is there something I can to make old games look a little bit better on a hd tv?

>> No.1114927

Not really, they are gonna look bad no matter what.

Try to use the lowest quality cables. instead of component use composite, instead of composite use rf, etc.

>> No.1114926

Sit farther away from the TV.

>> No.1114940

>>1114927
I'm already using a composite cable.

I played around in the setting and it does look a bit better forcing a zoom and fixing the colors.

>> No.1114957

>>1114927
>Use lower quality calbes.

Nigga wat.
This is probably more of a "preference" thing, but I'd say higher quality cables are better in any situation.

>>1114908
Sit father away. Take a look in your TVs settings and diable all unnecessary shit.

>> No.1115252

>>1114908
Are you emulating, or are you using an actual device?

If you're emulating, check the settings & or getting a different emulator. Some emulators have the capability of rendering the video as simulated scan lines.

If you're using a real device, check the upscaling settings on your TV. You want it to not do smoothing, and do simple line doubling. If you can't or it still doesn't look right, you can get an active filter to put between the device & the tv, and that will introduce scanlines. YMMV, I've never played with one of those.

>> No.1115267

4:3 picture mode

>> No.1115285

>>1115267
this, fix your damn aspect ratio
make sure you're using a "Game" preset in your TV's settings if it has one, usually turns off some of the post processing bullshit that causes lag

>> No.1115418

>>1114908
If you're willing to pay a pretty penny you can buy a scaler like xrgb.

>> No.1115427

>>1115418
If he had a pretty penny he should have just bought a fucking CRT

>> No.1115458

>>1114927
>Try to use the lowest quality cables. instead of component use composite, instead of composite use rf, etc.

This is the exact opposite of what you should do....

>> No.1115476

>>1115427
>hauling a fuckhuge CRT to your living room everytime you want to play
Or even better
>keep 2 huge television in your room and clog space

>> No.1115483

>>1114927
I seriously hope this is a troll

>> No.1115486

>>1115267
>>1115285
you people are morons, that's a PS2 game in that image

>> No.1115519

Using better cables can go a long way. I usually play my old games on my CRT, but I have played them on my HD TV with RGB SCART cables in the past with no problems.(no upscalers, my TV has SCART inputs)

General rule of thumb concerning output quality:
Component/RGB>S-Video>Composite>RF/Coaxial

Of course, not every console supports all of these.

>> No.1115531

>>1115519
>no upscalers, my TV has SCART inputs

Your HDTV has to de-interlace and upscale SDTV video internally

>> No.1115546

If you want better graphics, play new gen consuls. Part of the glory that is old gen gaming is the lack of quality. You're wanting to put NOS on a Model-T. Enjoy the classics for what they are or go buy a PS4

>> No.1115568

>>1114927
This may have just been an issue with a specific TV, but I tried playing a SNES on an HD set with both composite and RF cables, and the most noticeable difference was that using the RF cable, the TV introduced like a full second of lag where the composite cable didn't have any noticeable lag.

RF is pretty much reserved for full-on nostalgia mode with a CRT. Lowest res, wavy screen, snowy/crackly signal interference, and mono sound. I love to play with the RF cables when I can, but I totally understand why a person would never use them.

Has anyone made an RF shader that introduces wavy screen and snow? That would make me giddy.

>> No.1115570
File: 15 KB, 183x220, 1360844569945.jpg [View same] [iqdb] [saucenao] [google]
1115570

The worst thing for retro gaming on modern tv is to play on forced 16:9 stretch

>> No.1115571

>>1115568
https://github.com/libretro/common-shaders/tree/master/ntsc

I recall this one looking really, really RFy, but it's seen a lot of changes lately, it appears, so no idea if any of the variants there still look like that.

>> No.1115576

>>1115267
>>1115285
>>1115570
Forget my CRT fetish, if I could just convince people to display things in their proper aspect ratio I would be a happy man. If I'm lucky they don't mind me changing it, if not they want to change it back because they "don't like the black bars" (they say, as they watch a screen surrounded by a black bezel

>> No.1115609

>Rule of Rose
Use fucking component cables, Fool - and get your aspect ratio right, too.

Shit aint even retro.

>> No.1115613

>>1115576
Have you tried turning off smoothing and auto-white-balance and auto-contrast and all that shit on their TVs to get rid of lag? I bet they start sweating and you can hear their heart beating.

>> No.1115643
File: 8 KB, 200x200, img97159_real[1].jpg [View same] [iqdb] [saucenao] [google]
1115643

I have a relatively recent small, flatscreen CRT my parents are offering me. About how good would it be to play on?

For specifics, it's a CR202EM8.

>> No.1115654

>>1115643
It's no Sony WEGA from the looks of it, but as long as it's in good condition and it isn't suffering from noticeable convergence or focus issues, it should be pretty good for older consoles. No component ports unfortunately, but S-video is still very nice, so get S-video leads for any systems you have that support it.

>> No.1115709

>>1115486
Most PS2 games do NOT have a widescreen mode.

>> No.1115741

>>1115654
>>1115643

Those more recent "slimline" CRTs all seem to have shitty convergence and geometry around the corners.

>> No.1115752

>>1115476
>keep 2 huge television in your room and clog space
i'm doing this right now, 2 32" tv's, one crt, and one flatscreen hdtv.
totally worth it.

>> No.1116023
File: 59 KB, 600x450, 1353934147871.jpg [View same] [iqdb] [saucenao] [google]
1116023

>>1115476
>Not keeping a CRT in your bedroom or dedicated classic game room.

>> No.1116526

Does anyone happen to know if the Crescendo Systems TC1600's VGA>YpBpPr conversions preserves the RGB colorspace from an RGB source?
I understand that it explicitly says "YpBpPr", but posts on other forums seem to suggest just a conversion from the VGA interface to the YpBpPr interface, and not the colorspaces, so that displays without BNC RGB inputs can accept an RGB signal through its YpBpPR compnent inputs, and their authors claim to be getting RGB this way on these sets.
But then again, the developer's site says its a colorspace conversion. It's confusing

I'm looking to get RGB on a Sony kv-27fs120 here

>> No.1117894

Since this is the current TV thread, I was wanting to ask everyone here about a deal I stumbled on earlier today. A Sony Wega Triniton KV-32FS120 for $20. Main thing that caught my eye is that it had RGB in. Worth it or not worth it?

>> No.1118012

>>1117894
That's a hell of a deal. I'd take it. But I'm curious as to how this model has any RGB inputs. I don't think WEGAs can accept an RGB signal

>> No.1118032

same guy as here
>>1118012
and
>>1116526
here

I have the choice between a Sony WEGA kv-27fs120 and Sony PVM-1340. The WEGA is $75, can probably lowball to $50, and the PVM is $35. In the case that I can get an RGB signal onto the WEGA with the TC1600, Which TV should I get?

>> No.1118881

So, I am looking to get an NTSC SNES to use with my PAL CRT TV (The TV works with NTSC signals fine, as far as I know, so this is a non-issue). However, the TV only accepts component and composite video in. So obviously, I want to use component. What would be the best way to do this?

I hear that older SNESes with a S-ENC chip can be modified to output good component video, however I don't want to spend lots of money on a SNES (postage from North America to where I live is painfully expensive) only to find it has a different chip.

The TV in question is a Philips flatscreen SDTV.

>> No.1118886

Here's an alternative cheaper scaler (relatively speaking) if you can't afford an XRGB. The quality isn't nearly as good though. If you assemble one of these yourself it's way cheaper than a prebuilt one like here.

http://arcadeforge.net/SLG-in-a-Box/SLG-in-a-Box::71.html

If you don't live in EU you can take a 15% discount off this price cause it includes VAC.

>> No.1118956

>>1118012
Oh, I should've remembered to mention what it'd be replacing, a Samsung TX-S2783. I think I've asked how my Samsung holds up before, but never really got a response about it. There was also how it was missing the remote to consider, too...

>> No.1120417
File: 87 KB, 500x355, $T2eC16d,!)kE9s4,BL)rBRwQ,JKrgw~~60_12.jpg [View same] [iqdb] [saucenao] [google]
1120417

>>1118881
Replying to my own post.

So, after doing some research, I decided upon the following setup:

SNES "Mini" (w/ RGB mod) => Multi-Out SCART cable => SCART to component converter => component cable => TV

SCART to component converter will be something like what is shown on this post's image, with modifications for audio output.

>> No.1120439

There is nothing wrong with playing it on a widescreen flat panel. Just try and [\spoiler]enjoy it

>> No.1120850

I like to play GBA games with a TV filter and pretend they're SNES games from the 00s.