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/vr/ - Retro Games


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1105985 No.1105985[DELETED]  [Reply] [Original]

The more I read about it, the more I realize the C64 was far superior to the NES except for screen resolution

>> No.1106001

>load game into c64
>okay guys now its loading
>dont make any sudden moves and breathe slowly
>5 minutes later
>dude you fucking moved the carpet now we have to load it all over again

c64 in a nutshell for me. The nes wasn't a pain in the ass at least

>> No.1106004

Never had a C64 as a kid, just a hand-me-down 2600.

What were the good games?

>> No.1106007

>>1106001
>Put cartridge into NES
>Turn it on
>Black screen
>Take out game, blow
>Re-insert
>Black screen again
>Take out, reblow, reinsert
>Black screen
>Get the alcohol I have to clean this game again

>> No.1106008

>>1106001
Aaaah the dreaded datasette :)

Gave you time to walk to the local chippy and back, though.

>> No.1106012

The great thing was, nobody I knew ever bought a game. The piracy was incredible.

>> No.1106014

>>1106001
>Not using disks
It was your own fault

>> No.1106018

>C64 was far superior to the NES
until you compare the games

>> No.1106017

>>1106014
You could even use cartridges, they just weren't as piratable.

>> No.1106019

>>1106012

in my country some public radio stations had programmes for computer geeks and they would just BROADCAST games

it was early nineties nobody gave a fuck about IP yet

that broadcasting thing was a neat idea but it hardly ever worked from what I heard

>> No.1106020

>>1106004
There are tons and tons of good games like Turrican, Pitstop ll, Katakis. It's really worth looking into.

>> No.1106025

>>1106018
Comparing games, I still think the C64 is superior.

>> No.1106031

Not sure about the number of games, but probably the musics from C64 games were better than most of consoles.

https://www.youtube.com/watch?v=KBnJA9QhijA

>> No.1106029

>>1106025
There are a few games where the NES got a better port or that Nintendo held hostage but there are also several games that got castrated for the NES and a ridiculous amount that was never ported to it.

>> No.1106037

>>1106031
NES has about 1000 games, C64 has about 9000 or 10000, but that's expected because it is a home computer with a huge following
>>1106029
Never ported to the NES or never ported to the C64? A sizable chunk of the NES library is ports from something else (even Contra and Super Dodgeball) while the C64 wasn't particularly known for ports.

>> No.1106042

>>1106019
>BROADCAST games
Hah, that's genius.
I can only imagine how ridiculous that must sound like to a 90-00's kiddo.

>> No.1106043

>>1106031
Follin's GnG soundtrack is nice, but it doesn't even compare with the original music.

>> No.1106046

>>1106025
>Comparing games, I still think the C64 is superior.
Can you please name, like, 3-5 really impressive C64 exclusives (or versions superior to all other platforms)?

>> No.1106048

>>1106037
Never ported to the NES.
The C64 has plenty of ports although it was indeed a primary platform for developers in the 80s. It had such a huge installed base that it was impossible to ignore for publishers even at a point when it was completely outclassed by Amiga and IBM.

>> No.1106052

>>1106046
Kinda hard to name exclusives since games usually made the rounds across all home computers (Including the more capable Amiga) but I'll try

Mayhem in Monsterland
Enforcer - Fullmetal Megablaster
Karateka
Ballblazer
Boulder Dash
Maniac Mansion

>> No.1106087

>>1106007

Yeah, that's totally what it was like every time you wanted to play a game on the NES.

Anyway, the NES had superior games, so who cares about the hardware? The SID chip was great, though. I still remember the awesome music from forgettable C64 games.

>> No.1106097 [DELETED] 
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1106097

>>1106087
>the NES had superior games

>> No.1106102

>>1106087
People who weren't stupid to cash out fifty bucks on a NES game cared.
Yeah we had those Chinese clones but computer piracy was far more prevalent. I find the Nintendo fans are usually North Anerican and can't look at things from the perspective of an European.

>> No.1106103

>>1106097

Do you have anything to add to >>1106052 because I'm not impressed.

>> No.1106107

>>1106102
The c64 was pretty popular in North America too but not as trendy as NES is

>> No.1106109

>>1106043

It was just an example, there're lots of games with excellent soundtracks on C64.

>> No.1106110

most c64 games where extremely primitive and had more in common with the atari 2600 then with the NES

>> No.1106113

>>1106052
>Kinda hard to name exclusives since games usually made the rounds across all home computers (Including the more capable Amiga) but I'll try
I can name a bunch of incredibly important and top-tier NES exclusives off the top of my head.

SMB, SMB3, Metroid, Castlevania 3, DuckTales 1-2, Mega Man 2, Gimmick!, Dragon Quest 3, Final Fantasy, Mother, Recca. All top games of their genres not only at the time, but even today. I don't see how anything on C64 can even remotely compare to any of those.

Homecomputerfags should stop being delusional. I wish you went and educated people on some of the rare gems those machines most likely had, instead of making unrealistic and downright silly claims of superiority over major gaming platforms that easily dwarf them.

>> No.1106119

>>1106113
Most of those games are platformers, which are the bread and butter of the NES. but if you want to play anything else? Good luck dvach. Meanwhile C64 users played a wide variety of games like SimCity, Ultima, The Sentinel, Hunter's Moon, Elite, Pitstop II, Wasteland, etc.

>>1106110
http://www.youtube.com/watch?v=61bIkuBM5h4

>> No.1106127

>>1106119
>Most of those games are platformers
You're kidding, aren't you?

>> No.1106130

>>1106119
>Meanwhile C64 users played a wide variety of games like SimCity, Ultima, The Sentinel, Hunter's Moon, Elite, Pitstop II, Wasteland, etc.
None of those are C64 exclusives. The games wer great, the platform was nothing special.

>> No.1106132

>>1106119
>Ultima
>Elite

Also on the NES. You had adventure games like Maniac Mansion, Déjà Vu, Uninvited, and Shadowgate. A bunch of RPGs. A bunch of games in pretty much any genre, relly. You're talking out of your ass.

>> No.1106131 [DELETED] 
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1106131

>>1106113
>instead of making unrealistic and downright silly claims of superiority over major gaming platforms that easily dwarf them.

>> No.1106135

>>1106130
Because Commodore didn't pressure companies into not releasing the games on other platforms.

>> No.1106138

>>1106130
>expecting exclusives on a home computer
>console mentality
>>1106127
>You're kidding, aren't you?
>SMB, SMB3, Metroid, Castlevania, DuckTales, Mega Man, Gimmick
>Not platformers
Huh.

>> No.1106139

>>1106135

Well that certainly is fucking relevant to the discussion at hand!!1

>> No.1106137

>>1106132
Ultima on the NES is a travesty.

>> No.1106145

>>1106110
The C64 covered an extremely wide spectrum. You got the arcade ports from the early 80s and extremely sophisticated multi-disk games.
It's hard to generalize when you're in the quintuple digits.

>> No.1106146

>>1106137

You also had Swords and Serpents, Wizardry, The Bard's Tale, a bunch of AD&D shit. Yes, the NES excelled at action games, but that's by no means all it had.

>> No.1106150

>>1106132
>A bunch of games in pretty much any genre, relly
Strategy
Racing
Simulation
Online MUD
Adventure (kek NES Manian Mansion)

all prominent on C64, not to be found on NES or only in very little numbers

>> No.1106152

>>1106146
Bard's Tale on the NES is also a travesty. I haven't compared the rest but I expect similar censorship and retardation.

>> No.1106153

>>1106135
How is that a factor? If the platform doens't have worthwhile exclusives for whatever reason, that's it.

You can't say someone's a great king if he was killed in infancy simply because infant murder is unfair.

>> No.1106154

>>1106138
>>console mentality
What else could be important for a gaming platform but the goddamn freaking games? Else, how can you praise a platform for it's games if it's the same games all other platforms have?

As for your filtering out the goddamn JRPGs, the shmup, and bunching action/adventure games with platforming, I think this serves to prove you don't know much about video games at all.

>> No.1106158

>>1106152

Whatever. The point is there were more than just platformers on the NES. If you want to start looking for the best version of any of these games, you won't find them on the C64 either.

>> No.1106157

>>1106145
>It's hard to generalize when you're in the quintuple digits.
iOS has more games than all platforms combined. So what? Quantity =/= quality.

>> No.1106159 [DELETED] 
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1106159

>>1106154
>What else could be important for a gaming platform but the goddamn freaking games?
>Unless games are exclusives then they aren't games
Console mentality.

>> No.1106161

>>1106158
The NES had games of all genres. I've already listed AAA-class fully exclusive platformers, action/adventure, JRPG and shmup games. Now they start claiming exclusivity is unimportant, which is the funniest thing I've ever heard.

>> No.1106160

>>1106153
If a game was worthwhile than they ported it to other platforms to increase profit.
There are a bunch of hidden gems that were only released in small numbers and overlooked by the masses.

>> No.1106162

>>1106159
Games are games. But unless they are exclusive, the platform is irrelevant.

Ultima was great, C64 was worthless.

>> No.1106165

>>1106161
But exclusivity is unimportant in the larger scheme of things. If the C64 plays a VERY large amount of good games with superior graphics and sound then it's a good platform. Very simple to understand

>> No.1106164

>>1106160
Your two sentences seem to contradict each other. What are you getting at anyway?

>> No.1106167

>>1106165
>But exclusivity is unimportant in the larger scheme of things
For the games it isn't. For platforms it's panimportant, period.

>superior graphics and sound
Which games had the superior ports? You seem to be unable to list any.

>> No.1106168

>>1106157
That's what I said. Many games on the C64 may be simple but there were a sizable number of complex games.

>> No.1106169

>>1106167
The important part for platforms it the price and the availability of games.

>> No.1106170

>>1106168
>but there were a sizable number of complex games.
How about good exclusives, though? Since there are almost none, the platform is irrelevant. The games are still great. The computer's worthless, because there were shitloads of others like it that were equal or better. Unlike NES, which was chock-full of impressive exclusives and it this a historically important piece of hardware.

>> No.1106173

>>1106167
>For the games it isn't. For platforms it's panimportant, period.
No, the importance of a platform is it's installed base period. that's the determining factor in number and quality of games

Exclusives mean shit all

>> No.1106171

>>1106150
>Strategy

Bandit Kings of Ancient China
Conflict
Defender of the Crown
Desert Commander
Gemfire
Genghis Kahn
Godzilla 2: War of the Monsters
L'Empereur
M.U.L.E.
Nobunaga's Ambition
Nobunaga's Ambition II
North and South
Overlord
Romance of the Three Kingdoms
Romance of the Three Kingdoms II
Shingen the Ruler
Wall Street Kid

I could keep doing this, but how about this instead:

http://lmgtfy.com/?q=nes+racing+games
http://lmgtfy.com/?q=nes+simulation+games
http://lmgtfy.com/?q=nes+Adventure+games

I'll give you MUDs, although I'm not sure how prominent those were on the C64.

>> No.1106178

>>1106170
Does the existence of the Amiga reduce the relevance of the C64?
The C64 was the platform that many games were originally developed for and many people played them on.

>> No.1106176

>>1106173
So, the iOS is the best gaming platform in history? Highest install base and maximum number of games.

Commodorefags are kinda... stupid. I didn't expect that, to be honest.

>> No.1106179

>>1106178
>Does the existence of the Amiga reduce the relevance of the C64?
Yes, the same was the existence of 360 reduces the importance of PS3. 360 isn't Assassin's Creed, it's Halo etc. Similarly, PS3 isn't that, it's Uncharted etc. C64 is nothing.

>> No.1106181

>>1106176
>Comparing an 80's home computer with keys whos primary function is to play games to a touchscreen cellphone whos primary function is to make calls
Boy, consolefags sure are dense

>> No.1106182

>>1106181
You're stressing the importance of the install base and sheer quantity of available games. What's the touch screen got to do with that? Get a grip.

>> No.1106184

>>1106183
>Windows has a higher install base than iOS and a larger amount of games.
Windows is one of the most important platforms in gaming history. Are you surprised?

>> No.1106183

>>1106176
Windows has a higher install base than iOS and a larger amount of games.
You've also overlooked the quality of games mentioned by >>1106173, something Windows certainly has.
Overall Windows is indeed the best gaming platform in history.

>> No.1106189

>>1106182
>You're stressing the importance of the install base and sheer quantity of available games.
Yes
>What's the touch screen got to do with that? Get a grip
You're bringing up a comparison that doesn't work. Get a grip.

>> No.1106192

>>1106189
Why doesn't it? iOS has an impressive install base and more games than most platforms. How come it doesn't and how does the touchscreen figure into it at all?

>> No.1106196
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1106196

>Console wars about NES and C64
>2013

>> No.1106197
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1106197

>>1106184
Coincidentally, a lot of those games also exist on consoles. I guess that means the importance of Windows is diminished and it's irrelevant huh?

>> No.1106202

>>1106197
A lot of games are Windows-exclusive or have superior versions ont eh platform, which makes it an important one.

Unlike C64.

Oh boy. 80s home computer people are SO getting told ITT. Im kinda sorry for you people. Does it hurt? Don't fight it, take it like men. If your'e men. Your games are good, but your platforms were all horrible.

>> No.1106203

>>1106192
Because the touchscreen completely changes the kind of games that could be played on iOS, on top of which it is a cellphone and not a home computer
>consolefags in charge of making valid comparisons

>> No.1106204

>>1106202
You can even play all the supposedly exclusive NES and C64 games on Windows.

>> No.1106207
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1106207

>>1106202
>A lot of games are Windows-exclusive or have superior versions ont eh platform, which makes it an important one.
>Unlike C64.
>implying C64 didn't have the best version of games among all home computers

>Oh boy. 80s home computer people are SO getting told ITT.
>mfw

>> No.1106206

>>1106203
But we're taling about the availability of games and install bases of platforms, not control methods. Grasping at straws much?

>> No.1106212

>>1106207
Amiga typically got better versions some Japanese computers also got high quality ports but obviously nobody in the USA got their hands on them back in the day.

>> No.1106213

>>1106204
Most were never ported or had inferior ports.

>> No.1106217

>>1106213
You don't need ports when you got an emulator.

>> No.1106216

>>1106212
He's a reaction-image poster. Arguments and logic don't work on him.

>> No.1106218

>>1106206
We're also specifically talking about retro home computers/consoles and not mobile cellphones. If you were actually making a valid comparison you'd see more similarities with the C64 and PS2 when it comes to install base and games
>Grasping at straws much?
Yeah with your anal retentiveness about exclusives I'd say you are.

>> No.1106219
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1106219

>>1106207
>implying C64 DID have the best version of games among all home computers

>> No.1106223

The problem I had with C64 was that there weren't really any "killer apps" behind it, nothing Iconic.

NES has Mario, Zelda, Donkey Kong
C64 has... Giana Sisters, I guess?

>> No.1106224
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1106224

Perma ulitmate virgin assblasted side A fags thinking they even stand a chance against glorious master fact side B.

>> No.1106221

>>1106217
Except emulators aren't games. It's software.

>> No.1106225

>>1106221
Windows isn't games, it's software.

>> No.1106228

>>1106225
Dicks you are sucking aren't the epitom of faggotry, it's just meat.

>> No.1106226

>>1106218
>We're also specifically talking about retro home computers/consoles and not mobile cellphones.
We're talking about gaming platforms, dimwit. Otherwise, C64 and the NES are in entirely different categories altogether, incomparable according to your "logic".

>> No.1106227

>>1106219
>Irrelevant Atarifag detected

>> No.1106230

>>1106225
Windows is a platform, dimwit.

>> No.1106234

>>1106223
Giana Sisters is a Mario clone and the C64 had a Donkey Kong port. Thinking in terms of killer apps is wrong.
The killer app for IBM PCs was Lotus 1-2-3 but it's the most dominant platform for games ever.

>> No.1106236

>>1106226
>Ignore entire second part
Truly the crux of every consolefag argument so far. Let's go by your "logic', The Jaguar was nearly all exclusives, must be the greatest system in the world then huh?
>>1106230
>Windows
>Not software that runs on x86 processors

>> No.1106237

c64 was basically the platform where companies unloaded their shovelware, while NES had the seal of quality that insured good games

>> No.1106238

>my 'puter's a grea gaming platform
>cool, what exclusives does it have?
>EXCLUSEVS ARE CONSOLE KIDDIE SHIT FUG BITCH EVERYONE HAD THE C64 SO IT'S GOOD SHUT UP SHUT UP SHUT UP
Well, too bad.

>> No.1106235
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1106235

>What if /v/ existed in the 80'

>> No.1106241

>>1106227

Oh, so you know you are wrong? Good, saves me the trouble of pointing out why you are wrong.

>> No.1106242

>>1106236
>The Jaguar was nearly all exclusives, must be the greatest system in the world then huh?
If those exclusives were good games, it would have been, yes.

>> No.1106245

>>1106242
You never mentioned good, just exclusive

Jaguar confirmed for greatest system in the world.

>> No.1106246

>>1106245
Yes, because I was explaining how your argument (high isntall base and number of games are more important that quality exclusives) was flawed. Good that you understand.

Now stand aside as I go date your daughter in my car, pops.

>> No.1106249
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1106249

>>1106245
>being this deliberately obtuse

>> No.1106248
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1106248

>>1106237
>NES had the seal of quality that insured good games
>NES had the seal of quality than insured companies paid an exorbitant royalty fee and made sure the game had an ending
ftfy

>> No.1106250

>>1106245
pre order activated.

>> No.1106253
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1106253

OP here,
I tricked all of you.

>> No.1106256

>>1106246
>Yes, because I was explaining how your argument (high isntall base and number of games are more important that quality exclusives) was flawed.
But it's not dvach, as I have been telling you actually having games is more important than having exclusives. The idea behind exclusives is to get people to buy YOUR product instead of the other guy's in order to build a huge instal base (key) which doesn't apply to home computers since it boils down to who's got the better specs, which for a while was the C64. That is the reason exclusives aren't a factor here. On top of which you're forgetting the only reason NES even had exclusives to begin with is because of their stanglehold policies on developers.

Now stand aside as I go fuck your mother in my car, son.

>> No.1106254

>>1106236
C64 had far more exclusives than the Jaguar. Just consider all those tape games in the UK and games some guy programmed in his basement and shared with his friends.

>> No.1106257

>>1106253

Fuck off, we're having an important discussion here.

>> No.1106258

>Having one good exclusive game is better than having 100 good games that aren't exclusive.
>Because it's exclusive.

>> No.1106259

>>1106256
>But it's not dvach
Да пошел ты в жопу. Я даже дочитывать не буду.

>> No.1106261

>>1106256
>The idea behind exclusives is to get people to buy YOUR product
Thanks for telling me that, dear idiot. The reasons for maintaining exclusivity is exactly to make one platform superior to the other. Without exclusivity, only hardware specs only matter. C64 was no paragon of either exclusive content or hardware, though, so either way it's shit.

>> No.1106260
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1106260

>>1106253
>mfw I'm the real OP
>tfw consolefag desperation
>>1106258
If only I had that picture where the guy is eating all exclusive shit.

>> No.1106263

So from this thread, we can sum up that my phone is one of the best gaming platforms, since it can emulate most any software there is.

>> No.1106264

>>1106258
100 good games are a 100 good games a not a single good platform. 1 good exclusive is 1 good game and 1 good paltform.

>> No.1106265

>>1106263
>So from this thread, we can sum up that my phone is one of the best gaming platforms
Either that, or that both your phone and the C64 were irrelevant pieces of garbage that drowned in shovelware.

>> No.1106273

The bottom line is: the NES had tons of good exclusives, the C64 had mostly inferior ports.

>> No.1106278
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1106278

>>1106260

>> No.1106279

>>1106261
>Thanks for telling me that, dear idiot
Seems you were oblivious, my invalid friend
>The reasons for maintaining exclusivity is exactly to make one platform superior to the other.
The reasons for maintaining exclusivity is to defeat other competitors to make sure YOUR system gets all the games (which the c64 didn't have to do), it doesn't bear any weight on the platform itself. If exclusivity is so important than I guess the NES console itself is irrelevant shit by now on the virtue that it's games can be played on anything huh?

>> No.1106276

>>1106261
Hardware under what comparison? From a modern perspective it's all the same shit but in 1982 the C64 was pretty decent and some parts like the SID were groundbreaking and the system was offered for a price that allowed it to compete with consoles.

>> No.1106280

>>1106273
It's not a port if it's the platform it was originally made on.

>> No.1106283

>>1106279
You seem to have missed an important part of my post.
>Without exclusivity, only hardware specs matter. C64 was no paragon of either exclusive content or hardware, though, so either way it's shit.
Oh boy, it's the one that proves you're an idiot. Makes sense you skipped it, huh.

>> No.1106282

>>1106264
Good.
So, I'd rather having console B, C, D, E, F, G that all have one good exclusive, than just console A, which had all the games, except the few exclusive from the others.

>> No.1106286

>>1106282
C64 had inferior version of "all the games" and no exclusives. Hence, it's a shit platform.

>> No.1106290

>>1106286
It had the best home ports for some old arcade games and actually a large number of obscure exclusives.

>> No.1106291

>>1106283
>Oh boy, it's the one that proves you're an idiot. Makes sense you skipped it, huh.
Except you're wrong, because the C64 was a paragon of exclusive hardware which is why it became the dominant platform. You really can't critically think for a second can you?

>> No.1106294
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1106294

>> No.1106296

>>1106290
Like..?

>> No.1106297

>>1106290
Unless you can name games that ONLY exist on C64 ONLY that he specifically likes then it doesn't count, retard.

>> No.1106301

>>1106291
>C64 was a paragon of exclusive hardware
You've finally lost it, you have.

>>1106297
He can't name any exclusives at all. All he's got are inferior ports and O.K. ports.

>> No.1106302
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1106302

>>1106294

>> No.1106304

>>1106301
>You've finally lost it, you have.
Yeah, I forgot every home computer in the 80's had Commodore Basic and an SID chip. How could I have been so stupid?

>> No.1106308

>>1106304
Every computer had BASIC. The C64 had BASIC 2.0, the C128 had BASIC 7.0.
The C128 is better than the C64 in all aspect and will play almost any C64 game.

>> No.1106307
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1106307

>>1106286
>No exclusives
>10,000 games
>No exclusives
I know you're rusing me now, but surely you don't actually believe this?

>> No.1106309

>>1106304
Which it bought from MS.

>>1106307
List some important exclusives. I've already listed the ones for the NES, while your reluctance to do the same means you probably can't.

>> No.1106312

>>1106301
What's the point of naming exclusives if you never even heard of them?
For instance Dungeon of Mugoolie to name a game I recently played and that was never ported to another platform.

>> No.1106314

>>1106312
>What's the point of naming exclusives if you never even heard of them?
Neither did you, because C64 did not have truly important exclusives at all. All it had was what everything else at the time had. I.e., C64 was unimportant, unlike the NES.

>> No.1106316

>>1106307

I'm sure he wanted you to list some GOOD exclusives. But you can't. We've already talked about how the C64 was drowning in shovelware.

>> No.1106319

>>1106304

Tons of computers had BASIC. And what kid chose his gaming platform based on the sound hardware?

>> No.1106320

>>1106309
If a game was important it wouldn't have stayed exclusive. Nintendo was holding hostages, Commodore was not.
That doesn't mean there aren't worthwhile exclusive games but they aren't big names you are asking for.

>> No.1106321

>>1106309
>List some important exclusives. I've already listed the ones for the NES, while your reluctance to do the same means you probably can't.
Or maybe the fact that there is so many games that I probably haven't gotten around to actually playing those C64 only only games? How about you go look at Lemon64 if you want to see some exclusives, this isn't a platform where you can have a laundry list of recommended games at hand

>> No.1106325

>>1106314
Your mom's vagina wasn't exclusive at all, but boy, if it generated one really exclusive boy!

>> No.1106327

>>1106312

There's a good reason nobody has ever heard of these games.

>> No.1106328

>>1106320
>If a game was important it wouldn't have stayed exclusive. Nintendo was holding hostages, Commodore was not.
Which made C64 unimportant, while NES became a historic milestone.

It's like saying that the Roman empire was unimportant since they jus dun conquered everyone instead of making friends.

>> No.1106329

>>1106316
How is having large amounts of shovelware a bad thing? It's not like it's all the system had.

>> No.1106332

>>1106329

Right. We've also already talked about the inferior ports (or games that got superior ports on other platforms).

>> No.1106331

>>1106321
>this isn't a platform where you can have a laundry list of recommended games at hand
Because there aren't any games to recommend. Everything you name has a better version on a better platform.

>> No.1106334

>>1106331
see >>1106282

>> No.1106335
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106335

>>1106309
>BASIC
>SID
>Bought from Microsoft
A-are you being fucking serious.
>>1106319
Well there was also the superior graphics chip, and the sound hardware did play a huge factor in home computers back then, you didn't want to be stuck with the bleep bloops of the IBM or the fart noises of the 48k

>> No.1106336

>>1106328
The C64 was important because it was more affordable than most other computers and you could easily share games with friends. Many developers started out with a C64 or Atari 8 bit.

>> No.1106337

>>1106329
But when shovelware, ports and ports of shovelware is all a platform has, THEN it's a bad thing. Which is the case with C64.

>> No.1106340

>>1106335
>A-are you being fucking serious.
Learn some video game history.

>> No.1106343

>>1106337
That wasn't the case. The C64 had so many great originals that tt's futile to list them.

>> No.1106341

Was the Atari 2600 a good console or no ?

>> No.1106342

>>1106328
>Which made C64 unimportant, while NES became a historic milestone.
>Implying the C64 isn't a historic milestone in the realm of microcomputers and European video game history

>> No.1106346

>>1106341
It was good for its initial time but the Apple II was better.

>> No.1106347 [DELETED] 
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106347

>>1106340
>BASIC
>Microsoft
Learn some history history,
>>1106331
>Because there aren't any games to recommend.
There are actually lots but they will get disregarded because it exists on another computer platform.

>> No.1106348

>>1106343
>The C64 had so many great originals that tt's futile to list them.
Ha ha ha

>> No.1106352

>>1106308
>The C128 is better than the C64 in all aspect and will play almost any C64 game.
It's not really an argument about why the C128 is superior since software support was still heavily in favor towards the C64, although it must have been good for productivity use.

>> No.1106349

>>1106343

Nobody's asking you to list them all, just a couple.

>> No.1106351

>>1106347
Again, go read up on where the company got the BASIC license before you embarass yourself even further.

>> No.1106354

>>1106347
>There are actually lots but they will get disregarded because it exists on another computer platform.
So, no exclusives that you know of? I see.

>> No.1106357
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106357

>>1106354
Mayhem in Monsterland is one of the ~500 games I have that I can be sure exists only on C64

It's bretty gud

>> No.1106359

>>1106357

One pretty good platformer, you say? Yeah, I'm not sure the NES has anything that can compete with that...

>> No.1106362

>>1106352
There were a couple of C128 games and C64 games that needed the additional RAM to fully work.
You also had access to CP/M but I'm not sure if there were any interesting CP/M games. RGBi out was also a plus.

>> No.1106364
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106364

>>1106359
Unless you really want me to go through and check if all those games have ever existed on another platform even though I can reasonably be sure that the version I have is superior
>>1106264
>100 good games are a 100 good games a not a single good platform
>Even if I play these 100 good games on 1 platform it still sucks because they exist somewhere else probably
>Consoletard logic

>> No.1106367

>>1106349
http://www.lemon64.com/games/votes_list.php
I think about a third of this list was originally made on the C64 and later ported to other platforms. There may even be a true exclusive on it but I don't want to look up every single game.

>> No.1106372

>>1106367
>Skate or Die
Huh, I never knew that was for C64!

>> No.1106385

Looking through the archives, I see several threads about NES games, like Mario, Metroid, Zelda, Kirby, Mega Man, Ninja Gaiden, Castlevania, Gargoyle's Quest, Final Fantasy, Dragon Quest...

How many threads about any C64 game? Zero.

>> No.1106390

>>1106385
>being this asshurt at the fact that c64 is better than nes
its ok it takes time

>> No.1106393

>>1106390

>being this unable to admit you're wrong.

>> No.1106395
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106395

>>1106385
>Front page
>See a lot of threads about Sega systems and PC stuff
>Only thing that might be NES related is the Hama Beads thread

>Asking why a board mostly frequented by Americans would talk about systems popular with Americans.
>Implying those series are exclusive to the NES.

>> No.1106405

>>1106393
>being this told

>> No.1106407

>>1106395
>Asking why a board mostly frequented by Americans would talk about systems popular with Americans.

I asked no such thing. But even when America is sleeping, and there are more Europeans on here, you don't see an sudden influx of C64 threads.

>Implying those series are exclusive to the NES.

As far as I know, they all started out on the NES, and a lot of them became popular franchises. I'm sure some of them may have gotten shitty C64 ports or whatever, but nobody really care about those.

>> No.1106412

>>1106405

I know you are, but what am I? Seriusly, I think this thread speaks for itself, and I think only a deluded C64 fanboy could come away from it thinking it proves the C64 was a better gaming platform than the NES.

>> No.1106413
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106413

>>1106407
>and there are more Europeans on here, you don't see an sudden influx of C64 threads.
No, you instead see a whole lot of Sega and Amiga threads, what point are you trying to make here?

>> No.1106420

>>1106412
>only argument was "muh exclusives"
I think only a deluded nes fanboy could come away from it thinking it proves the nes was a better gaming platform than the c64.

>> No.1106424
File: 152 KB, 400x340, commodore 1072 monitor.png [View same] [iqdb] [saucenao] [google]
1106424

I think we can all agree even if you prefer one system over the other

You should still be playing both on this monitor

>> No.1106425

>>1106413

My point is that the NES was a better gaming platform then the C64, i.e. it had better games. This can be seen in the fact that the NES library contains a huge number of great classics that lots of people remember fondly to this day. The C64 is largely forgotten. That is because, although it had a massive amount of games, they were mostly shovelware and inferior ports.

>> No.1106427

>>1106420

You on the other hand don't have any actual arguments at all, so instead you argue like a three year old.

>> No.1106430

C64 master race ruse everyone once again.

>> No.1106434

>>1106385
Final nail on the PSP coffin.

>> No.1106435

>>1106407
Ninja Gaiden, Ghost n Goblins and Mario started as arcade games and were indeed ported to the C64 among other platforms.

>> No.1106436
File: 166 KB, 500x830, 1320336388.jpg [View same] [iqdb] [saucenao] [google]
1106436

>>1106430

>> No.1106437
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106437

>>1106425
>My point is that the NES was a better gaming platform then the C64, i.e. it had better games.
>He actually believes this
>This can be seen in the fact that the NES library contains a huge number of great classics that lots of people remember fondly to this day.
>Implying people don't fondly remember C64, implying /vr/ doesn't regularly remember Turrican, implying those games didn't stay relevant because they became established series from prominent companies with more relevant recent installments which are more talked about than their progenitors (furthermore implying that /vr/ pays anymore lipservice to particularly good obscure NES games than they do to any particularly good obscure game on any system, home computers included), implying the NES didn't become a trendy fashionable thing due to a number of factors and people don't bandwagon it to be cool, implying all over the place
>although it had a massive amount of games, they were mostly shovelware and inferior ports.
>can't imply harder than this

>> No.1106439

>>1106427
>meanwhile, "muh exclusives" is a perfectly legitimate and infallible argument
nes fanboys
yes

>> No.1106440
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106440

>>1106430
>Implying it isn't NES ruseman race rusing like mad

>> No.1106442
File: 2.85 MB, 312x234, 1363557276031.gif [View same] [iqdb] [saucenao] [google]
1106442

>Ports and shovelware are what makes a platform great
>Exclusives are worthless
I don't get it, is this guy serious?

>> No.1106443

>>1106442
>Games are what makes a platform great
>A few exclusives mean jackshit.

>> No.1106447
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106447

>>1106442
>There are a lot of good games
>Good games are what makes a platform great
>NUH-UH ONLY EXCLUSIVES GOOD GAMES ARE WORTHLESS IF THEY DON'T EXIST ON YOUR SYSTEM ONLY SHOVELWARE PORTS LALALA
I don't get it, is this guy serious?

>> No.1106448

>>1106442
Considering how much you could get for little money, it was great.
And it was useful for more than just playing games.

>> No.1106449

>>1106447
Multiplatform games count towards the generation, but not any particular platform. Only exclusives count towards any specific platform.

>> No.1106451

>>1106448
Yes, it was a nice home computer. As a gaming platform, it is no competition for dedicated gaming platforms like the NES.

>> No.1106452
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106452

>>1106448
Don't bother, he won't have any of it and will resort to "muh exclusives muffuka" when confronted with logic and reason

>> No.1106454

>>1106452
>Multiplatform games count towards the generation, but not any particular platform. Only exclusives count towards any specific platform.

>> No.1106453

>>1106449
Generations are an invention for consoles around 1990.

>> No.1106457
File: 106 KB, 848x649, 1250855873932.jpg [View same] [iqdb] [saucenao] [google]
1106457

>>1106453
Ha ha, that's wrong. Thank you.

>> No.1106456

>>1106449
Why not count them toward every system they're on? For example, if a game is on SNES and Genesis but not Playstation, it should absolutely count toward SNES and Genesis, but not Playstation.

>> No.1106459

>>1106451
Why? Because of a bunch of exclusives? You can't even play many games on a NES because it lacks keyboard support and save features took a while until they were available.

>> No.1106460

>>1106456
>Why not count them toward every system they're on? For example, if a game is on SNES and Genesis but not Playstation, it should absolutely count toward SNES and Genesis, but not Playstation.
"SNES and Genesis but not PlayStation" is 4th generation. Multiplat 4th gen games count towards 4th gen. 5th gen multiplats (like Resident Evil) count towards 5th gen. DKC counts towards SNES, because it's exclusive. Final Fantasy VII counts towards PS1, because it's the highly superior version.

>> No.1106469

>>1106437
>He actually believes this

Everyone here KNOWS this. These games became establishes series because they were popular. You have no arguments. You can't mention any of these supposedly superior C64 games. You've got nothing. You're grasping at straws.

>> No.1106467

>>1106451
>As a gaming platform, it is no competition for dedicated gaming platforms like the NES.
>Tenfold more games
>MUDs
>Cracks spread around like crazy, wider access to huge variety of games than NES
Yeah, no.

>> No.1106468

>>1106459
>Why? Because of a bunch of exclusives?
Exactly. That's what makes a gaming platform worthwhile or worthless: games that are good that can't be played on other platforms of that generation.

>> No.1106471

>>1106457
How much sense does it make to you that the Atari 2600 and the 5200 are considered to be part of the same generation? People didn't think in generations until Sega based their advertising on it.

>> No.1106470

>>1106467
>>Tenfold more games
Shovelware.
>>MUDs
S H O V E L W A R E .

>> No.1106472

>>1106460
But your rationale is idiotic. I chose three systems from the same generation to make the point that, if you want that game, you can get it for SNES or Genesis, but not PlayStation. That makes it something that Super Nintendo and Sega Genesis have over PlayStation.

If you're trying to decide, for example, what old system to start collecting for, it could matter to you that PS doesn't have Aladdin just as easily and as much as it could matter to you that only the SNES has Secret of Mana.

>> No.1106476

>>1106448
>>1106452

That shit is not relevant to the discussion, which is about the quality of the games.

>> No.1106475

>>1106467
You may try arguing that 80s PC games were better or worse than 3rd gen console games. Multiplats and ports would all count. But C64 vs. the NES is a battle of exclusives and nothing else, because only exclusives are descriptive of a particular platform.

Now you should stop psoting.

>> No.1106479

>>1106470
>I'll call whatever I don't like shovelware!
Moving the goal posts/10, stay desperate pleb

>> No.1106483
File: 34 KB, 535x505, 1350686332412.png [View same] [iqdb] [saucenao] [google]
1106483

>> No.1106481

>>1106472
>I chose three systems from the same generation to make the point
Wow.

SNES and MegaDrive are 4th gen, PlayStation is 5th gen. Holy cocks, you're stupid.

>> No.1106484
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1106484

>>1106472
>three systems from the same generation to make the point
>SNES, Genesis, Playstation

>> No.1106485

so what are the c64 best games?

>> No.1106491

>>1106479
You haven't named a single game yet, while the NES people gave numerous lists of historically important, highly revered games exclusive to that platform.

>> No.1106495

>>1106485
He only has to name a few, but he can't: they're ports or bad games. So he's arguing against the very notion of software exclusivity being important in differentiation a platform.

>> No.1106502
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106502

>>1106475
It's a battle of which platform is better, and the c64 wins by a longshot because of the various reasons given in the thread, which include huge variety of games, online games, good games, games games games

Several were listed in the thread, you were even linked to the largest category of c64 games around, Lemon64. You cannot say we didn't show you games. And even though they're not "exclusive" a vast majority still don't exist on the NES or any console and therefore should be counted towards C64 since you can't play them on your allegedly superior platform (Much in the same way a game that exists on 360 and PC still counts as 360 exclusive to some people such as yourself). Basing your entire reasoning on "exclusivity" reeks of nothing but desperation honestly.

>> No.1106508

>>1106481
>>1106483
Sorry, anon. I got a Super Nintendo fairly late in its life, after I'd already heard a friend mention his PlayStation a few times.

Disregard that mistake, please, and address the actual point.

Three systems, one generation. Two of them have the same game and one doesn't. If you're trying to decide what system to start collecting for, the lack of that game on the one system matters.

>> No.1106512

>>1106502
>And even though they're not "exclusive"
Your punctuation is uncalled for. They're not exclusive, literally, period. I.e., they are not C64 games. They're home computer games from the 80s. They do not count towards C64's credentials as a platform, because every other platform had the same games, and many had better versions due to better hardware.

>Much in the same way a game that exists on 360 and PC still counts as 360 exclusive
What? No, PC is a seperate platform. Games that are also ported to PC in the span of a console's generation are not exclusive.

>> No.1106514
File: 704 KB, 1122x1243, 1376148477174.jpg [View same] [iqdb] [saucenao] [google]
1106514

>>1106502
>Basing your entire reasoning on "exclusivity" reeks of nothing but desperation honestly.
Yes, NES advocates are desperate because their platform has too many exclusives. Yeeeeeah.

>> No.1106513

>>1106481
It's the opposite.

>> No.1106516

>>1106513
Stop trying to be purposefully retarded. You're already stupid enough as is.

>> No.1106518

Okay, here's the deal.

NES had more exclusives. This matters, but isn't the only thing that matters.

When you look at games that were available for both systems, the versions on C64 tend to be better.

The one you like better is better.

>> No.1106523

>>1106516
Please ignore >>1106513 since that wasn't me, and respond to >>1106508 since it was.

>> No.1106525

>>1106502

Looked through the list on Lemon64, 7 out of the top 10 games on the list are also on the NES.

>> No.1106528

>>1106525
If the C64 version is far superior, that matters.

>> No.1106530
File: 84 KB, 640x480, 1377634062526.jpg [View same] [iqdb] [saucenao] [google]
1106530

>>1106518

No, the one you DON'T like better is better.

>> No.1106531

>>1106528

Sure. Are they, though? I don't know. But what matters even more are all those great games that are on the NES, but not on the C64.

>> No.1106535
File: 137 KB, 640x360, 2012-07-08 00-04-21.831.jpg [View same] [iqdb] [saucenao] [google]
1106535

>>1106424
but i like my Amdek color-I

>> No.1106534
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106534

>>1106485
Katakis
Turrican
Mayhem in Monsterland
Elite
Head over Heels
Pitstop ll
Maniac Mansion
Marble Madness
Gauntlet III
Iridium II
Cybernoid
Bubble Bobble
Great Giana Sisters
Karateka
Lode Runner
Defender of the Crown
The Last Ninja
Project Firestart

Off the top of my head
>>1106512
>Your punctuation is uncalled for. They're not exclusive, literally, period. I.e., they are not C64 games. They're home computer games from the 80s.
Wow, you're really going to do mental gymnastics for this, where do I even begin
>they are not C64 games
Stop. They are C64 games. They are also on occasionally Spectrum, Amstrad, Atari and Amiga games. Is Super Mario Bros no longer an NES game on the virtue of having a better port on SNES and a remake on Wii? You're grasping so hard now.
>They do not count towards C64's credentials as a platform
>These games which were specifically written for the C64 no longer count as C64 games
>Grasping
>So hard
>because every other platform had the same games, and many had better versions due to better hardware.
Not really, Amiga doesn't come out until 6 years later and the Amstrad ports didn't normally hold up to the C64 version because of the time spent writing the C64 versions of games

>> No.1106536

>>1106518
NES has impressive exclusives. Windows has impressive exclusives. DOS has impressive exclusives. C64 doesn't.

>> No.1106538

>>1106534
All of these are available on other platforms. C64 is shit, case closed.

>> No.1106542

>>1106534
Exclusivity on persists inside the same generation. Ports and remakes between generations don't amount to loss of platform exclusivity.

>> No.1106543
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106543

>>1106514
>Desperately discrediting a platform that far more varied and interesting games on the basis that it doesn't have as many exclusives as the NES
>The same system that had trust practices in place to stranglehold those games and make sure they never appear on anything else
Yeah, sounds pretty desperate to me dvach.

>> No.1106545

>>1106534
>Great Giana Sisters

I have no idea how anyone thinks this is even remotely good. Have you people not played Mario?

>> No.1106548

>>1106543
>far more varied and interesting games
Than the NES? How come? That's bullshit.

When you said NES only had platformers, you weren't serious, were you?

>> No.1106551

>>1106542
>Exclusivity on persists inside the same generation. Ports and remakes between generations don't amount to loss of platform exclusivity.
[desperation intensifies]

Allow me to remind you the C64 has persisted for longer than a 'generation'

>> No.1106552

>>1106543
Reasons for platform exclusivity are irrelevant. The only thing that matters in comparison of particular paltforms is the quality of exclusive content.

The multiplatform stuff does not count to any particular platform, because it isn't unique to it. Sheer numbers are irrelevant, unless all or most of those games are great, which isn't the case with C64.

>> No.1106554

>>1106545
He clearly hasn't played anything much. He just said SNES and PlayStation were same gen, adn that the NES only had platformers. I shit you not, look up in the thread.

>> No.1106556

>comparing a computer to a console

I don't mean this in some fedora-wearing /v/irgin manner, but really, 99% of the time, a computer is going to be better than a console. Same deal if you compared the NES to the PC88, or the NES to the MSX. A computer is far more versatile in every way possible, and generally tend to stay on the market a lot longer than most consoles, allowing them to develop a larger library...in fact this very reasoning was partly why the console market died over in the west to begin with. It's equivalent to comparing the iOS brand to the DS and going "hurr hurr my touchphone is WAY better than that stupid nintendokiddie bullshit!" And I think OP realizes this is and is just trying to get a ruse out of easily angered babbies.

>> No.1106559

The NES became a culture because of a huge marketing machinery, the unwillingness of Nintendo to port their games and strict licensing deals.

The same kids who played NES were probably to stupid to use any 80s computer, otherwise they'd be legendary by now and many of their games hailed as innovative classics in the industry.

Winners get to write history. Many people like to believe that NES won simply because other systems didn't have good games. That's bullshit.

>> No.1106560

>>1106551
All platforms survive a few years into the next generation. That doesn't make them a part of the new generation.

>> No.1106557

>>1106543

How is that desperate? The NES had better games. That's all that matters to a kid who want's to play good games. You're the one coming off as desperate, when you have to start criticizing Nintendo's business practices.

>> No.1106563

>>1106556
OP doesn't realize anything. He really is stupid enough to compare C64 to the NES.

The fucnny part is, C64 is no Apple II, DOS or Windows. It barely has any exclusive content at all. And OP's actually arguing that exclusive software is irrelevant when comparing platforms.

>> No.1106565

>>1106559
Many 80s computer games are hailed as innovative classics. But not the paltforms. Platforms were unimportant.

Yes, Nintendo made the NES artificially important. So? It has exclusives and the computers don't, so you can group NES games around a single platform and praise it, while you can't do the same for home computer games.

I.e., SMB is NES. Elite isn't C64.

>> No.1106569
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106569

>>1106548
>Than the NES? How come? That's bullshit.
Lemon64, search up any genre save for platformer, compare and contrast with wikipedia listings of NES games of the same genre.

Go ahead, I'll wait. Remember that cracks were widely available at the time while it's very unlikely you played "Recca" in 1992,
>>1106552
>The only thing that matters in comparison of particular paltforms is the quality of exclusive content.
Well then the C64 games on that aren't on NES should count towards the C64 if you're going to be so narrow-minded unless you're also cheering for every other microcomputer that isn't the C64 when you say "that's not exclusive"
>>1106554
>He just said SNES and PlayStation were same gen, adn that the NES only had platformers
>Passing off your utterly retarded statement as mine
Desperation maximum, if he looked it up then he'd realize the people who said those two things have opposing opinions

>> No.1106572
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1106572

OP's mistake #1 is that he decided to call Home Computer games "C64 games". It's like calling 7th gen games "XBOX360 games". He could have tried arguing (for whatever reason) that early 80s crash-era Home Computer games were superior to early 80s home console games. He could have won the argument.

But he names particular pieces of hardware in both generations, and one of those peices of hardware actually has a whole load of it's own exclusive software, while the other doesn't.

OP, you are a silly, silly fuck that doesn't know when to quit.

>> No.1106571

>>1106563
>The fucnny part is, C64 is no Apple II, DOS or Windows
>DOS doesn't share a fuckton of games with Amiga
>Later DOS games don't share a fuckton of games with Windows
>Apple ll games don't share a fuckton of games with IBM PC
You really don't know shit about microcomputers, you should just stop.

>> No.1106573

>>1106565
But the perspective you're using here is pretty stupid.
Okay, you could play SMB only on the NES, same for other first-party Nintendo stuff. So what?

The way we need to look at this is: You're a gamer in the 80s, you can only have one of these systems, which one was better to own?

The pros on the C64's side are a huge library of games in various genres and the ease to share and copy them. Let's not forget one huge argument: If you were in PAL territory, having a NES would be a miserable experience, since so many of the games ran in slower speeds. Just look at how something like Castlevania plays on PAL and tell me that it doesn't invalidate the greatness of a lot of the games.

>> No.1106574

>>1106569
>Remember that cracks were widely available at the time while it's very unlikely you played "Recca" in 1992,
Believe it or not, I actually have. A Chinese repro on my famiclone.

>> No.1106575

>>1106559
Or, you know, most people back then just didn't have a computer. Nintendo had nothing to do with that part. Their practices really only affected other home consoles like the Master System. Plus, a lot of 80s computer games are viewed as classics, like Ultima.

>> No.1106576
File: 10 KB, 324x371, 1350686448730.png [View same] [iqdb] [saucenao] [google]
1106576

>> No.1106580

>>1106575
>Or, you know, most people back then just didn't have a computer.
Lots of people even in America had c64's, but only the yurps really got into it while most Americans played only a few games before leaving it in an Attic somewhere. IBM PC is what we used more

>> No.1106581
File: 20 KB, 410x260, asshole-friend.jpg [View same] [iqdb] [saucenao] [google]
1106581

>>1106573
>Okay, you could play SMB only on the NES, same for other first-party Nintendo stuff. So what?
What do you fucking think?

Shit. Fuck.

>> No.1106584

>>1106580
>IBM PC is what we used more
IBM PC is what we used more, too. And the NES. Only OP claims C64 is important even despite the lack of original content.

>> No.1106585

>>1106573
If you judge a system by that perspective, then as was said, a computer will win every time because computers can do way more things than a console, besides just playing games. That'd not only be the case for the C64 vs NES but also for PC88 vs NES, etc.

>>1106580
Only about 20% of Americans had a home computer in the late 80s. You are correct that the yurops were more fond of it, and hey, what do you know? The NES wasn't as much as a cultural icon over there as a result. The poster was speaking from a murrican perspective hence my murrican perspective post.

>> No.1106586

>>1106581
This is me personally, but if I had a system back then I would have definitely cared more for quantity. People like to hail these games to no end, but not everyone has to like them. I'd rather have a huge library of games that are easy to get than 5 masterpieces that I can finish pretty quickly.
I'm not saying the C64 is a superior platform, perhaps I should clarify. I never owned it and I don't have enough knowledge to make such assumptions, but I do think the guy has a point.
The fact that many of C64 games are available in other platforms doesn't make those games a moot point, because you should look at the system as it is, without relating it to others.

>> No.1106593
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106593

>>1106572
>OP's mistake #1 is that he decided to call Home Computer games "C64 games".
They exist on C64, they're C64 games. And I'm not making an argument about 80's PC games versus 80's Console games, I'm outright stating this was a far better gaming platform than NES in every sense of the word except for screen resolution. You can keep with your little "durr no exclusives literally EEVERYTHING ELSE IS BETTER LOL FUCK C64" (which actually reeks of desperation that they're willing to champion things that aren't the NES just to win) but at the end of the day NES just doesn't stack up.

>> No.1106594

>>1106586
>I never owned it and I don't have enough knowledge to make such assumptions
The fact is, there aren't "C64 games" in existence. There are "NES games", but there aren't C64 ones. Because it was a home computer that barely had any exclusive content, none of which was good.

>> No.1106598

>>1106593
But most of the games on C64 are inferior ports from other platforms, also the color palette of the C64 is absolutely terrible and no game looks good.

>> No.1106601

>>1106593
>They exist on C64, they're C64 games.
You are wrong. Only games exclusive to N inside it's generation (or a span of about 5 years for customizable hardware) are historically "N games".

>> No.1106603 [DELETED] 
File: 16 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106603

>>1106594
>Because it was a home computer that barely had any exclusive content, none of which was good.
This asspain is glorious, brb more Turrican and Mayhem

>> No.1106604

>>1106007
>take out game, blow

you deserve all the problems you experienced.

>> No.1106605

>>1106534

If we remove the games that got an NES release, we're left with:

>Katakis
Looks like an R-type ripoff.

>Mayhem in Monsterland
Mediocre platformer.

>Head over Heels
Actually really good. Haven't played C64 version, though.

>Pitstop ll
Generic racing game.

>Gauntlet III
>Iridium II

>Great Giana Sisters
Shitty platformer.

>Project Firestart
Not familiar with it. Looks pretty good.

Not a very impressive, especially next to the long list of NES classics.

>> No.1106606

>>1106598
Who cares, there are thousands of them. According to OP and his dog spam, it's more important than quality or exclusivity, we should all accept it.

>> No.1106609

>>1106585
>The NES wasn't as much as a cultural icon over there as a result. The poster was speaking from a murrican perspective hence my murrican perspective post.

Yeah, and SNES and N64 were even less so, I don't know a single person who owned an N64, to my knowledge it wasn't available here without import. This is why coming to this board was a bit weird to me at first, since it seems like Nintendo is claimed the sole victor in the vidya wars. If you started talking about retro shit from where I come from, you'd talk about DOS and Genesis most likely. It's just another perspective.

>> No.1106610

>>1106605
They arne't even C64 games. They were ported and/or have multiplat versions there at best.

>> No.1106618

>>1106598
>also the color palette of the C64 is absolutely terrible
It's way better than the NES

>> No.1106617
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106617

>>1106598
>But most of the games on C64 are inferior ports from other platforms
Larger install base, more time spent on that port. Even the Amiga versions of games could be vastly inferior to the C64 because of the amount of time spent on each version. Rest assured the C64 usually had the best of each.
>also the color palette of the C64 is absolutely terrible and no game looks good.
>This is infallible fact
The NES color palliate is pretty shit too.
>>1106601
>You are wrong. Only games exclusive to N inside it's generation (or a span of about 5 years for customizable hardware) are historically "N games"
>Only games that conform to my extremely specific conditions count at belonging to that platform

>> No.1106624

>>1106605
>Defender of the Crown
>NES port
!??!

>> No.1106626

>>1106624

... yes?

>> No.1106627

>Dreamcast games get ported all over the place
>Dreamcast is shit now.

>> No.1106629

>>1106598
One to two thirds of the games should be C64 original. The stuff that was ported from Apple II and Atari 8 bit computers is on part or superior to those. Arcade ports were also better on the C64 than on any older home platform and depending on the game on par with the arcade version.
The only issue is that the Amiga was a powerhouse and got even better ports. PC EGA versions very, depending on the implementation of sound and dependence on HDD.

>> No.1106631

>>1106629
>Amiga was a powerhouse and got even better ports
Come on Anon, you and I both know arcade Amiga ports were usually vastly fucked up

>> No.1106635

>>1106468
So how does that reflect on the Amiga or IBM PC? They weren't dedicated gaming machines yet they are more than mere competition to NES and friends.

>> No.1106637

ITT: Console babbies can't into computers and consider them inferior

>> No.1106638

>>1106631
It all depends on the programmers. It's not the platform's fault when a game is buggy.

>> No.1106641
File: 149 KB, 538x690, comparison.png [View same] [iqdb] [saucenao] [google]
1106641

>>1106617
>Rest assured the C64 usually had the best of each
Sure thing, buddy

>> No.1106642

>>1106469
>You can't mention any of these supposedly superior C64 games.
But they were mentioned. Over and over. Even linked to a website full of them

This is some serious doublethink going on ITT.

>> No.1106645

>>1106627
Dreamcast/Naomi only got ported when the console was discontinued. It had a lot of incredible exclusives during it's diminished span, whichw as exactly what made the DC such a great platform.

According to OP, though, it was apparently Quake 3 and Soul Reaver first and foremostor something.

>> No.1106646

>>1106641
#rekt

>> No.1106648
File: 49 KB, 500x129, ice-burn.gif [View same] [iqdb] [saucenao] [google]
1106648

>>1106641

>> No.1106650

>>1106605

>>Great Giana Sisters
>Shitty platformer.
It's basically a superior version of SMB. Do you even know what you're talking about?

There were not as many exclusive games because the developers were allowed to do whatever they wanted. There were many different home computers, and the developers wanted to sell their games, so they were often ported.

>> No.1106652
File: 16 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106652

>>1106641
I was talking about other home computers buddy, I already said the NES has a higher resolution so of course there would be more detail.
>>1106646
>Samefagging

>> No.1106653

>>1106650
>It's basically a superior version of SMB.
My god, no, no it isn't. It's a hideous knockoff that would have been laughed out of the Appstore, let alone a real gaming platform. That kind of stuff was only possible on the lieks of C64, where anything went ("huge variety").

>> No.1106654

>>1106637

I grew up with a ZX Spectrum, and I learned programming on the thing, which has been useful for me, but I still admit that the NES had better games, because I'm not a delusional fanboy.

>> No.1106656

>>1106641
Are you actually comparing Wonder Boy and Adventure Island?
Add some SMS for comparison while you're at it.

>> No.1106657

>>1106652
Higher resolution, more colours, better overall hardware, a dedicated controller and much more high quality exclusives.

Apart from that, C64 is greater than the NES, yeah. It's all unimportant. What's important are the Apple II ports, which the NES also had, but but BUT BUT BUT

>> No.1106658

>>1106653
Despite being a ripoff of SMB, it's mechanics and level design are entirely different and feel more like a floaty Super Mario Land

>> No.1106662

What C64 emulator should I use? I want to try some of these games for myself.

>> No.1106661

>>1106650
>superior version of SMB.

Are you even trying? 0/10

>> No.1106663

>>1106662
>What C64 emulator should I use?
Try Apple II or Amiga.

>> No.1106665
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106665

>>1106657
>more colours, better overall hardware
Yeah, no. more colors are useless if you're stuck using 4 at a time
>What's important are the Apple II ports, which the NES also had
>Actually championing the Apple II
Enjoy your green nondemocratic Oregon Trail and nothing else.
>>1106654
>but I still admit that the NES had better games, because I'm not a delusional fanboy.
That's because the ZX Spectrum is a huge piece of shit. It'd be retarded to claim the Spectrum was anything but.

>> No.1106667

>>1106657
>a dedicated controller
What does that mean? The C64 had the obvious keyboard and the Competition as a joystick.
How is the hardware even better?
Should a game that's available on the C64 but not the NES count as exclusive for the C64 in the purpose of comparing the two?

>> No.1106670

>>1106663
>Being this legitimately upset
It's okay, maybe someday you'll throw out your NES for a C64 and play some real games.
>>1106662
Try WinVice, although it might be tricky getting used to. Games usually come in .tap files so they'll have to load first, after they're done loading make sure to make a snapshot so you don't repeat the process

>> No.1106671
File: 3 KB, 320x200, Magic_of_Endoria_(English).png [View same] [iqdb] [saucenao] [google]
1106671

Is Magic of Endoria a C64 exclusive? It's a completely different game than the DOS version.
It's a great game in my eyes.

>> No.1106672
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106672

>>1106665
>nondemocratic
kek, meant to write "monochromatic"
>>1106663
>Apple ll
>games
>Amiga
>Anything that's not adventure game and sensi

>> No.1106674

>>1106671
Too similar for the sperglords, not exclusive.

>> No.1106675

How about amiga vs snes? Or PC vs snes?

>> No.1106678
File: 22 KB, 640x400, 3705.png [View same] [iqdb] [saucenao] [google]
1106678

>>1106674
For starters, it's turn based on the C64 and real time on DOS.

>> No.1106679

>>1106658

Played it recently on my friend's DTV64, and couldn't believe how terrible it was. This is the game people think is one of the best on the C64? This is what actually got a sequel through Kickstarter. Mindboggling.

>> No.1106680

>>1106675
>amiga vs snes
Amiga doesn't even stand up to Genesis
>PC vs snes?
Er, not quite either until after the release of Doom.and Comanche

>> No.1106681

DOS is the greatest platform both in the 80s and the 90s.

>> No.1106684

>>1106670
But I can get those real CS64 games on my NES. Because CS64 doesn't have any exclusives.

Except shitty ripoffs of other games.

>> No.1106686

>>1106681
>in the 80s
Amiga and C64 say no.
>and the 90s
Windows 95 says no. DOS was some serious shit though between 92-96

>> No.1106687

>>1106680
>Amiga doesn't even stand up to Genesis
troll/10

>> No.1106689 [DELETED] 

This is the 300th post, the conclusion is that C64 was shit.

>> No.1106693

>>1106689
I'm on the NES side, but I don't think the CS64 was shit. Just not -as- good.

>> No.1106694

>>1106684
I don't get it, was I supposed to be rused?

Enjoy playing Elite, Enforcer Fullmetal Megablaster and Stuntcar Racer on your NES I suppose.

>> No.1106695

>>1106694
Typo'd "many" as "any." But the general point remains.

>> No.1106696

>>1106689
Actually general consensus is that NES doesn't stand up on the count of being a console

Anyone with 2 braincells would come to this conclusion

>> No.1106698

>>1106687
>Genesis 64 colors
>Amiga 16 colors
>Two button controller versus three or six button controller
>Excessive disk swapping versus Cartridge

>> No.1106704

>>1106681
The initial IBM PC with CGA graphics and no sound card were terrible for games. EGA was mediocre.
VGA is were the family really kicked off and put everyone else to shame.

>> No.1106703

>>1106642

Bullshit. All the games that have been mentioned have been addressed. A lot of the games that are considered the best on the C64 are also on the NES. The ones that are not mostly don't measure up to the best of the NES. The NES has better exclusives. It's not even fucking close. Seriously, what's next, an Atari 2600 vs NES thread?

>> No.1106707

>>1106693

I love the C64. I'v even gone to the X demo party several times. And I'm still on the NES side.

>> No.1106713
File: 16 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1106713

>>1106703
>Bullshit. All the games that have been mentioned have been addressed
>THIS GAME EXISTS ON NES THEREFORE IT NEVER EXISTED ON C64
>HERE'S WHY THE GAME IS BAD: IT SUCKS AND I HATE IT
I wouldn't call that addressing.
>A lot of the games that are considered the best on the C64 are also on the NES.
Yeah, no. You're missing a fuckton m8.
>The ones that are not mostly don't measure up to the best of the NES
>IT SUCKS
>AND I HATE IT
>The NES has better exclusives.
>"Muh exclusives" count: 37453.
>It's not even fucking close
You're right, it was stupid to think that the NES could ever be on the same level as C64, it's just so inferior.
>Seriously, what's next, an Atari 2600 vs NES thread?
Yeah, you should go make one, you'd actually win that time and maybe you'd even finally feel superior to something.

>> No.1106717

>>1106698
>Amiga 16 colors
Or 32. Or 64. Or 4096.
Also let's not forget that the music was usually better, you could install a HDD and also had a full keyboard.

>> No.1106715

>>1106698
Which Amiga model are you talking about?
You can always get CD and hard disk drive. Additionally to the joystick the Amiga has mouse and keyboard.

>> No.1106716

>>1106665
Uh, what? Way more than that. Up to 24 colors at a time.

>> No.1106721

>>1106713
Most of the C64 ports are inferior compared to the NES versions.

>> No.1106723

>>1106717
>Or 32. Or 64. Or 4096.
Don't kid yourself, high color modes screwed the game over too much so they always opted for lower color depth, I was wrong about it being 16 though >>1106716 is right it is 24.

>> No.1106728

>>1106721
>Unsubstantiated claim
>Muh resolution
okay.

>> No.1106732

CGA games are interesting.

https://www.youtube.com/watch?v=Z1isu8oMxTw

>> No.1106742

>>1106713

I addressed the games you posted:

>Katakis
Looks like an R-type ripoff.

>Mayhem in Monsterland
Mediocre platformer.

>Head over Heels
Actually really good. Haven't played C64 version, though.

>Pitstop ll
Generic racing game.

>Gauntlet III
>Iridium II

>Great Giana Sisters
Shitty platformer.

>Project Firestart
Not familiar with it. Looks pretty good.

How about you explain why Katakis is better something like Gradius or Salamander, how Giana Sisters is better than Super Mario, etc.

>> No.1106748

>>1106742
>Continue to ignore games with ports
>Hurf durr it doesn't exist for c64 it doesn't exist
Go look up games for yourself, the website is set up so you can find things really easily.

>> No.1106752
File: 5 KB, 285x436, colors.png [View same] [iqdb] [saucenao] [google]
1106752

>>1106728
The low resolution really limited how everything was designed, most of the games looked like a hybrid version between the 2600 and the NES.

The color palette wasn't very good, colors where very desaturated and most of the games looked like a weird pastiche of brown, gray and bluish colors.

See >>1106641 for reference, unless you are daltonic you can't seriously prefer the C64 color palette.

>> No.1106754

>>1106748

I'm not ignoring shit, feel free to talk about ports. All I've seen in this thread are lists of games, or worse, links to sites with lists of games. Now please describe how these games are better than anything you'll find on the nes.

>> No.1106758

>>1106752

Like this guy will ever admit to being wrong about anything.

>> No.1106762

>>1106752
>the games looked like a weird pastiche of brown, gray and bluish colors
C64 confirmed for creating the modern gaming colors.

>> No.1106765

>>1106162
C64 was a home computer, home computer was the platform not C64, C64 was an appliance. That is like complaining that Kenmore is irreverent to cold food storage because you can keep food cold in an Igloo cooler

>> No.1106768
File: 8 KB, 500x500, 1350686452210.png [View same] [iqdb] [saucenao] [google]
1106768

>316 posts and 54 image replies omitted.

>> No.1106769

>>1106765
By that logic, you could say "NES was a home console, home console was the platform not NES, NES was an appliance."

>> No.1106772

>>1106768

This thread is moving blazingly fast for /vr/ standards, too. Normally, threads can go on for days before breaking 100 posts, but not this one.

>> No.1106783

>>1106769
>Nes
>Not the Famicom
>Family Computer
>Computer
See ?

>> No.1106781

>>1106752
C64 was better because the low resolution and limited colors make your brain work more because you have to use more imagination to comprehend what is happening.
Kids that used the C64 are more intelligent and have better imagination than NES childs

>> No.1106784

>>1106783
Everything is a computer. C64, NES, Amiga, MSX, even my dog are computers

>> No.1106785

>>1106675
Amiga should be compared to the NES. Both came out in North America in 85. When the SNES came out the Amiga was already dying.
PC needs to be narrowed down.

>> No.1106787
File: 38 KB, 603x421, Commodore_64_Box.jpg [View same] [iqdb] [saucenao] [google]
1106787

>>1106784
The C64 is a PC. It says so on the tin.

>> No.1106794
File: 837 KB, 1920x1080, Project64 2013-09-29 18-18-57-19.png [View same] [iqdb] [saucenao] [google]
1106794

>>1106783
Computer master race win again.

>> No.1106805

>>1106732
They actually don't looked like that with a proper monitor. CGA graphic was actually better than the Apple II.

>> No.1106808

>>1105985
Except fot the fact that it had only like 4 games.

>> No.1106823

>>1106787
The NES is a Computer.
The C64 is a PC.
The IBM PC is an IBM PC.

>> No.1106828

>>1106823
Is the Tandy an IBM PC?
Is the C128 a C64?

>> No.1106830

POSTAN IN EPIC BREAD

>> No.1106838

The C64GS is clearly worse than the NES. The advantage of the C64 lies in the abilities the GS lacks.

>> No.1106843

>>1106823
If the NES is mine and I'm its only user it would be a PC

>> No.1106846
File: 2.83 MB, 3840x1500, C64GS-Console-Set.png [View same] [iqdb] [saucenao] [google]
1106846

>>1106838

>> No.1106859

>>1106518
>When you look at games that were available for both systems, the versions on C64 tend to be better.

Oh wow

http://www.youtube.com/watch?v=kGCGfOigutA

http://www.youtube.com/watch?v=45j9a6_FiyM

>> No.1106867

>>1106846
>No D-Pad
That's some godawful controller you've got there.

>> No.1106873

>>1106867
https://www.youtube.com/watch?v=GbQajuuX6mM

>> No.1106875

>>1106859
NO YOU DON'T UNDERSTAND! C64 IS BETTER

>> No.1106897

>>1106846
>CHEETAH ANNIHILATOR
my sides

>> No.1106917
File: 758 KB, 733x846, 軍艦仮面とキレンジャー.jpg [View same] [iqdb] [saucenao] [google]
1106917

Oh boy.The C64 enthusiast sure is getting reKKKKt. Shouldn't have fucked with Nintendo.

NintenDO - NintenSTRONG.

>> No.1106921

>>1106846
>CHEETAH ANNIHILATOR

>> No.1106929

>>1106138
>Legend of Zelda, three Final Fantasies, however many Dragon Warrior/Quest games there were for the NES, piles of sports games, Metal Gear and Snake's Revenge, Life Force, Gradius, Xevious, ExciteBike, Duck Hunt, Double Dragon 1 thru 3

>> No.1106931

>>1106165

I would love to see a C64 game that had superior graphics and sound to the NES version. Somebody please name one.

>> No.1106932

>>1106867
You can use SMS, Genesis or whatever pad that uses the same connector.

>> No.1106934

Were there any C64 games with horizontal scrolling?

>> No.1106936

>>1106934
Why would you even ask that? There are Atari 2600 games with horizontal scrolling.

>> No.1106939

>>1106931

Quite a few of them probably had better music. Commando and The Last Ninja come to mind.

>> No.1106942

Can somebody list NES exclusive games that were not later ported to other systems?

>> No.1106946

>>1106942
The discussion was how the systems compared to each other at the time, so listing what got ported 10 years later would be pointless.

>> No.1106947
File: 93 KB, 392x300, 1350686811829.jpg [View same] [iqdb] [saucenao] [google]
1106947

>347 posts and 60 image replies omitted

>> No.1106953

>>1106947

Yes, 4chan abbreviates threads when browsing the board so that the page isn't too long. Very astute observation.

>> No.1106954

>>1106946
But both NES and C64 were long lived systems. Where should we draw the line?

>> No.1106959

>>1106954
Among their own generation. NES games that were not ported to another 3rd generation system is a NES exclusive.

>> No.1106962

>>1106947
>60 image replies
It's mostly that dumb goon avatarfagging.

>> No.1106965

>>1106959
What is the generation of the C64?

>> No.1106967
File: 122 KB, 1377x1000, e3_2010.jpg [View same] [iqdb] [saucenao] [google]
1106967

OP picked the wrong fight. Poor bastard.

>> No.1106970

>>1106965
It's a home computer equivalent of the second generation.

>> No.1106976

>>1106970
Wouldn't that make the C64 top of the class? What other platform from the second generation had such capabilities for graphics and sound?

>> No.1106978

>>1106976
Equivalent (not downgraded) ports to previous gen consoles count as multiplats, yes.

>> No.1106980

>>1106976
>What other platform from the second generation had such capabilities for graphics and sound?
Other home computers.

But hardware capabilities is not what makes or breaks a video game platform. Exclusive software's what makes the difference.

>> No.1106987
File: 1.24 MB, 320x240, 1379979169599.gif [View same] [iqdb] [saucenao] [google]
1106987

>>1105985
>C64 was far superior to the NES

You a PALfag ain't cha?

This is probably coming from my own bias, but I never thought the C64 was all that great, and I really tried to understand the appeal.

>one-button joystick, even the based MSX had two
>cassette games were more common compared to carts and even disks and that meant you had to wait an eternity for a game to load
>many of the games that mattered were only available on cassettes
>action games are mediocre to god-awful compared to their NES & MSX contemporaries
>euroshmups, euroshmups everywhere
>overrated SID chip; doesn't sound as good as the TI chips made around the same time
>any arcade ports of games made after the mid-80's were fucking atrocities. console ports tend to suck too.
>awful color palette

I'll admit it's been a while since I've emulated the thing but outside of a handful of gems like Realm of Impossibility, Impossible Mission, and Mayhem in Monsterland, I just found myself highly dissapointed with it, and just start laughing when I read posts of nostalgia-blinded palfags claiming that thing was superior to the NES & Master System.

I don't completely hate it, and I'd like to give it another chance. Can anyone here recommend me some good (preferably exclusive) games for this thing?

>> No.1106985

>>1106954
Probably by 1991 or around that, as that's when the NES stopped being relevant and got replaced by its successor.

>> No.1106992

>>1106980
None of them were as good as the C64 unless you wanted to do office work on the IBM PC with Lotus 123.
The C64 scored with its low price, not with elusive games or software.

>> No.1106995

>>1106985
NES still had a ton of games come out post-SNES. Only a handful of games came out for say Gamecube after Wii was released, but there were probably in the realm of 200 NES titles released after SNES came out, including some major classics like Kirby's Adventure.

>> No.1107002

>>1106992
>The C64 scored with its low price, not with elusive games or software.
So, it was a good choice at the time, but has no importance or relevance in video game history. O.k. You may want to take this to /g/.

>> No.1107005

C64 can't scroll

>> No.1107019

>>1106987
>cassette games were more common compared to carts and even disks and that meant you had to wait an eternity for a game to load
>many of the games that mattered were only available on cassettes
You could even copy from cassette to diskette. Most of Europe upgraded to disk drives, only Britfags clung to tapes.

The SMS is superior for most part, I'll give you that.

>> No.1107024
File: 732 KB, 2560x1920, Battlestation thread.jpg [View same] [iqdb] [saucenao] [google]
1107024

Guys, it's simple.

If you lived in the USA, NES was better.
If you lived in Japan, Famicom and MSX was better.
If you lived in Europe, C64 was better and Nintendo did not exist.
If you lived in Britain, C64 was better on Mondays, Wednesdays and Fridays, and ZX Spectrum was better on Tuesdays, Thursdays and Saturdays. On Sundays, Atari was better. Except if you worked for a gaming magazine, in which case the best machine was whatever the mag wrote articles for and everything else was gutter trash, even if the same person wrote articles for different machines two pages apart.

>> No.1107027

>>1107002
It's relevant because many gamers and developers started out with it.
Otherwise the Apple ][ or the Atari 8 bit wouldn't be important either.

>> No.1107028

>>1106004

International Karate Championship+ and Ghostbusters were my favorites. You'll need to Google the PDF for the manual for GB.

>> No.1107030

>>1107024
You forgot "If you lived in Brazil, Master System was better."

>> No.1107035

>>1107030
>You forgot "If you live in Brazil, Master System is better."

Fixed.

>> No.1107040
File: 115 KB, 1000x800, 423635745654.jpg [View same] [iqdb] [saucenao] [google]
1107040

>>1107035

>> No.1107042

>>1107024
If you lived in Soviet Russia, better was Dendy

>> No.1107049

>>1107042
>soviet russia
>means soviet union
>disbanded in 1991
>dendy console for retail in 1992
so much fail in this post.

>> No.1107052

>>1107049
I just wanted to be like Yakov Smirnov.

>> No.1107065

>>1107049
>so much fail in this post.
>doesn't know Yakov Smirnov

No, John. You are the fails.

>> No.1107072

>>1106931

I loved my Commodore 64 but I'll admit the NES had way better games. There were some real treasures on the C64 and I had a blast with it, but the NES was just a better system with better games.

THIS however, just...no. The Commodore 64 was capable of amazing music. Anything composed by Chris Huelsbeck destroyed anything the NES could muster musically.

>> No.1107073

>>1106995
SFC also got releases after the N64, primarily in digital distribution via Satellavision or the Nintendo Power flash cartridge system but also as ordinary ROM cartridge releases.
They didn't make it to the USA though.

>> No.1107074
File: 315 KB, 465x524, 1379674890095.png [View same] [iqdb] [saucenao] [google]
1107074

>>1106237
>while NES had the seal of quality that insured good games

The Seal of Quality meant that the publishers paid Nintendo the high-ass license fees, they approved of the game's content, and that the game was actually playable. that's all, it had nothing to do with the quality of the actual games.

>>1106367
>http://www.lemon64.com/games/votes_list.php

I'd take this with a grain of salt. C64fags rate games largely out of nostalgia and I've seen people praise some shitty games on that thing.

>>1106534
>Katakis

A shitty R-Type inspired euroshmup. Even the C64 port of R-Type is better

>>1107024
/Thread

>> No.1107079

>>1107074
source?

>> No.1107078

>>1107072

The C64 had good music, but the NES was certainly not bad either.

http://www.youtube.com/watch?v=ypNPxwnppU0

>> No.1107085

>>1107078
I'm not saying the NES wasn't capable of good music. I loved a lot of NES tracks. Most of the tracks on Ninja Gaiden were amazing, for instance. But the C64 was definitely capable of more.

That's really the only place the C64 trumps the NES, though...

>> No.1107089
File: 6 KB, 236x285, HEY PAUL.jpg [View same] [iqdb] [saucenao] [google]
1107089

>>1106650
>It's basically a superior version of SMB.
>mfw

My sides! I knew Commodore fanboys were delusional nostalgiafags, but holy shit!

>> No.1107091

its more fair to compare the c64 to the ZXspectrum, MXS, BBC Micro and PC-88

>> No.1107093
File: 779 KB, 269x199, 1378988858450.gif [View same] [iqdb] [saucenao] [google]
1107093

>>1107079
https://e621.net/post/index?tags=sindoll

Enjoy.

>> No.1107096

>>1107052
>>1107065
>implying russian humor isn't worst humor

>> No.1107101

>>1107096
>implying Yakov Smirnoff is Russian
He's actually Ukranian.

>> No.1107102

>>1106650

>It's basically a superior version of SMB

Blatant copy with shittier physics is closer to home.

>> No.1107104

>>1107101
its still russian humor, you stupid faggot.

>> No.1107117

NES had great games but C64 games had more appeal, just think about Barbarians I and II, Turrican I and II, Creatures I and II, Cauldron I and II, Myth, Elite, Zak McKraken, Maniac Mansion, Shadow of The Beast, and these are just few, NES and C64 shared some games, but they came out first for the C64, some arcade ports were better on NES, but C64 players really don't cared too much.

>> No.1107172

>>1107117
Elite should be counted as BBC Micro.
Creatures 2 is a C64 exclusive

>> No.1107447
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107447

OP here, back from my nap
>>1106987
>I'll admit it's been a while since I've emulated the thing but outside of a handful of gems like Realm of Impossibility, Impossible Mission, and Mayhem in Monsterland
Of course systems you don't spend a lot of time with feel worse than systems you do, I used to think the Genesis was all Sonic and Gunstar Heroes until I took a good long look at the library and realized it had some truly amazing games

In fact, this entire thread is NES fanboys hurriedly disregarding the C64 because of baseless assumptions. Also I'm American
>>1106752
>The color palette wasn't very good, colors where very desaturated and most of the games looked like a weird pastiche of brown, gray and bluish colors.
The color palette did consist of somewhat muted blues and browns but that's preferable to NES's orange, blue and green. Not to mention C64 doesn't have the aforementioned 4 color limit per sprite
>>1106758
>Like this guy will ever admit to being wrong about anything.
Yeah,. NES fanboys sure won't let up
>>1106808
>Except fot the fact that it had only like 4 games.
>10,000 games
>Only 4 games
>>1106917
I'm not seeing any #rektifying going on here, just a bunch of hot air from NESises.
>>1106929
>Metal Gear
>NES Exclusive
>Implying the C64 doesn't have loads of sports, shmups and RPGs either
>>1106931
>game that had superior graphics and sound
Graphics are limited because of the resolution (unless you want me to compare demoscene stuff to games) but sound was usually far better on the c64
>>1106934
This guy
>>1107002
>So, it was a good choice at the time, but has no importance or relevance in video game history
>Blatantly denying that the C64 is historically significant because of asspain
Isn't the C64 in some video game hall of fame somewhere too? In any case you're just being delusional if you're seriously trying to imply it has no historical significance
>>1107019
SMS superior to what?

>> No.1107454
File: 16 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107454

>>1107091
BBC Micro and ZX Spectrum don't hold a candle to c64, MSX and PC-88 could make for an interesting topic
>>1107074
>C64fags rate games largely out of nostalgia and I've seen people praise some shitty games on that thing.
And people continue to praise the original legend of zelda even though it's a relatively simple action RPG, there are shitty games to be liked out of nostalgia for everything.

>> No.1107459

>>1107447
SMS has better graphics than NES or C64. Of course the library is smaller and it lacks accessories for certain games but for cross platform it's the better choice for most part.
It's not entirely surprising considering it came out several years later.

>> No.1107476
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107476

>>1106980
>Exclusive software's what makes the difference.
On home computers this would be productivity stuff, really I don't get why NEStards can't handle this idea that home computers rarely had exclusives. You keep saying literally everything else has exclusives even though that's utterly and plainly wrong. People fondly remember Jet Set Willy and Manic Minder on the Spectrum, which also exsit on Amstrad and Spectrum too. Atari ST is practically defined by faceball, and that exists on other systems too.

It's not a new thing, the determining factor in who's the best platform relies on which computer has the MOST high quality games which was obviously the C64. Exclusives only count towards closed systems with limited lifespans. For example, Prince of Persia was only recently ported to the C64, it is now a C64 game that I can enjoy amongst the hundreds of other good games I have for the system and overall contribute to the worth of the platform.

>> No.1107490

This fucking dog.

>> No.1107491

While I enjoyed both NES/C64 - If I were forced to choose between the two, I'd take a C64 any day of the week. Platformers were generally better on the NES, as the Japs put more thought into gaming mechanics there and it was simply more arcade-like. On the C64 they tend to be rigid and clunky. C64 had less capable sprite hardware and it showed. But it did have it's gems like Turrican and the breadth of RPGs from the SSI games to Ultimas to Questron to Bard's Tale were much better on the C64. The variety was much larger on C64 and there were tons of odd and cool games like Master of Magic (no, not that one), Creatures, Staff of Karnath and a truckload of others. The C64's SID audio lent itself to much better music and effects by far, and Hubbard, Huelsbeck, Follins, Galway, Daglish, and many others made some unforgettable tunes. Not to mention aside from gaming, we could learn to code and create graphics too. Taught myself 6510 (fairly close to 6502 in NES too) on it. It was a great computer for its time.

>> No.1107508
File: 66 KB, 450x329, 72.jpg [View same] [iqdb] [saucenao] [google]
1107508

>>1107454
>And people continue to praise the original legend of zelda even though it's a relatively simple action RPG, there are shitty games to be liked out of nostalgia for everything.

>> No.1107510

>>1105985
Technically, maybe.

Quality of games? No. C64 had great games, NES had legendary.

>> No.1107538

>>1105985

The system exclusives for each are quite different in genre.

Some C64 games are interesting and quirky, but the best NES games are timeless.

Tell me any C64 game that compares to Super Mario Bros.

>> No.1107554

>>1107476
>relatively simple
and that's supposed to be bad?
Tetris is simpler than Borderlands

>> No.1107567

>>1107538
Giana Sisters

>> No.1107579

>>1107567
might as well play a korean famiclone

>> No.1107583

>>1107538
>Tell me any C64 game that compares to Super Mario Bros.

Pointless request. Even if we rattled off a list of games, you would disagree, just as I never cared for the Mario series.

>> No.1107585
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107585

>>1107510
Valued opinion
>>1107538
Giana Sisters compared to SMB (kek) in reality, Mayhem in Monsterland is a pretty good game and probably the only serious C64 platformer contender. It's not a system of platformers although I honestly don't know many anyways. Seems like home computer platformers were more about screen by screen exploration like Mappy.
>>1107554
original NES Zelda is nothing compared to games like Ultima.

>> No.1107591

>>1107585
Ultima is in a completely different genre from Zelda, and the first few Ultimas were shit

>> No.1107594

>>1107579
How does that stop Giana Sisters from being the closest thing to SMB? It was made as a direct answer because Nintendo refused to port it.

>> No.1107596
File: 16 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107596

>>1107579
But a korean famiclone would play NES games.
>>1107591
Action RPG?

>> No.1107597

>>1107591
Ultima 2 is shit but 1 and 3 are decent games for their time and important marks in the history of gaming.

>> No.1107612 [DELETED] 

>>1107596
Ultima isn't action aside from 8, 9 and the two Underworld games.

>> No.1107618

>>1107596
Ultima isn't action aside from 8, 9 and the two Underworld games. The first six are turn based.

>> No.1107616

>>1107594
Giana Sisters 2 I heard was pretty good, but I can't seem to find it anywhere

>> No.1107649

Hey /vr/, is there an emulator out there that lets me get rid of the artifact border?

>> No.1107659

>>1107649
You could zoom in but the border it part of the systems and is used by games for various effects.

>> No.1107671

>>1106934
>Were there any C64 games with horizontal scrolling?
http://www.youtube.com/watch?v=idm1_QLndBg

>> No.1107669

>>1106534
I find it funny that they ported Turrican II to the Genesis and renamed it Universal Soldier, after that crappy 1992 Terminator clone movie. They even gave it the Universal Soldier intro.

>> No.1107684 [DELETED] 
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107684

>>1107669
>they ported Turrican II to the Genesis and renamed it Universal Soldier, after that crappy 1992 Terminator clone movie.
Who knows why the fuck they did that, they even casualized the game in the process too.

>> No.1107694 [DELETED] 
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107694

>>1107671
>mfw Iridis
Holy fug

>> No.1107701

>>1107671
#rektangle

>> No.1107713

>>1107659
You sure there are actual games that use it and not just demos?

>> No.1107719

>>1107713
Yes. It will blink or flicker to get your attention or emphasize an event.

>> No.1107751

>420 posts and 74 image replies omitted. Click here to view.

>> No.1107776

While I personally agree with most of what you are saying, I will say that C64 music is god tier
>http://www.youtube.com/watch?v=16VszMck0rw

>> No.1107781

>>1107751
This is what happens when you imply Nintendo isn't perfect on /vr/; the fanboys come out of the woodwork and try to wash you away in a sea of their collective tears instead of forming a coherant argument or, god forbid, expand their horizons by playing outside their comfort zone.

>> No.1107791 [DELETED] 
File: 16 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107791

>>1107781
Truly a man before my own heart.

>> No.1107795

>>1105985
>C64
>superior to the NES in any conceivable way

Even the SID chip suffered in the end because the main CPU took all it's resources and made it sound like shit, only sounded good with extensive usage of samples, and not to mention

>music or sound effects
>never both

>> No.1107819

>>1107447
>The color palette did consist of somewhat muted blues and browns but that's preferable to NES's orange, blue and green. Not to mention C64 doesn't have the aforementioned 4 color limit per sprite

Uh, what? The NES palette was pretty damn colorful. The 4 colors per sprite could be overcome with clever programming, and on average, NES games looked far more colorful than C64 games.

>Metal Gear
>NES Exclusive
The Metal Gear on NES was actually an entirely different game than the MSX version, iirc.

>>1106931
Graphics are limited not only because of the resolution but also because the color palette was worse.

>>1107454
>>1107585
Zelda 1 isn't even in the same genre as Ultima. One's action-adventure, the other is a turn-based RPG.

>>1107476
I actually do agree. This whole "exclusives are what matter" concept really only applies to home consoles, not computers. Which is another reason why comparing the two are bad ideas. >>1107091 basically has it right.

>> No.1107831
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107831

>>1107795
>Even the SID chip suffered in the end because the main CPU took all it's resources and made it sound like shit
Can't remember the last time SID sounded like shit. Although you are right that sound effects were usually eschewed in favor for god-tier music

>> No.1107845

>>1107831
>sound effects were usually eschewed in favor for god-tier music
It must've been quite the balancing act for devs back in the day:
>have sound effects and lose part of the music
>have no sound effects, but have the music untouched
Then there's those crappy early Famicom games:
>save one of the pulse waves for sound effects and have cheap sounding music.

>> No.1107849

>>1106097
>>1106131
>>1106159
>>1106197
>>1106207
>>1106260
>>1106307
>>1106335
>>1106347
>>1106357
>>1106364
>>1106395
>>1106413
>>1106437
>>1106440
>>1106447
>>1106452
>>1106502
>>1106534
>>1106543
>>1106569
>>1106593
>>1106603
>>1106617
>>1106652
>>1106665
>>1106672
>>1106713
>>1107447
>>1107454
>>1107476
>>1107585
>>1107596
>>1107684
>>1107694
>>1107791
>>1107831

Doge should be a bannable offense. This is too damn much.

As for the SID "sounding like shit", it'd be because Commodore's brilliant engineers decided to have the CPU be a power hog and sap power from the SID. SID demos sound far better than they do in game for the exact same reason.

>god tier music

Sure, if you don't mind hearing nothing but arpeggios for every single game ever made.

Brbrbrbrbrbrbrr wuwuwuwuwuwuwu wauawauawauaw

>> No.1107853
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107853

>>1107845
>>have sound effects and lose part of the music
>>have no sound effects, but have the music untouched
Story of the Sega Genesis. You're also forgetting
>Music only on the title screen, game is entirely sound effects

>> No.1107867

>>1107819
Average out of 2000/10000 means relatively little. I can't help but dislike the NES palette. It just doesn't feel harmonic.
Metal Gear was also ported to C64 and DOS.

>> No.1107870

>>1107849
FUCK I hate commodore music for that exact reason, everything has this fluttery sound that sounds like its coming from a fat mans ass. I know the SID could make good music but FUCK why do they all have Ocean tier SHIT FLUTTER MUSIC

>> No.1107879

>>1107870
It was done to hide the fact the C64 only had 3 sound channels. Technically it was 4, but the digitized sample channel was done due to hardware exploits. Meanwhile the NES has 5 sound channels, but aren't as "flexible" as the C64's. The first three channels of the C64 could be any of square waves, triangle waves, sawtooth waves, and noise. The NES had two square waves, a triangle wave whose volume and other functions couldn't be adjusted, a noise channel, and a reliable sampling channel. Rob Hubbard, renowned C64 composer, also managed to squeeze the shit out of the NES' sound. He even did a pseudo recreation of the C64 Skate or Die.

http://www.youtube.com/watch?v=X8TmIxHSBcU

>> No.1107884
File: 1.47 MB, 3108x795, Minimoog_panel[1].jpg [View same] [iqdb] [saucenao] [google]
1107884

>>1107849
It's interesting to note a lot of the SID's features were pretty similar to analogue synths of the early '70s compared to other sound chips of the time.

Lots of C64 games had incredible music, but I doubt most game companies "sound guy"s knew how to use a lot of its features correctly.

Just look at this shit. And this is for something less complicated than a SID, mind you.

>> No.1107894

>>1107884
That's because the SID was basically a primitive synthesizer.

>> No.1107898
File: 66 KB, 600x202, 1380086116766.png [View same] [iqdb] [saucenao] [google]
1107898

>>1107884
>Modifiers

Thanks doc.

>> No.1107909
File: 99 KB, 735x594, 1330329843095.jpg [View same] [iqdb] [saucenao] [google]
1107909

I like the NES but never played the C64. Randomly Youtubing some C64 songs and wow, I have to admit that the C64 blows the NES out of the water when it comes to sound.

>dat skate or die theme

>> No.1107912

>>1107879
oh thats pretty interesting actually. Everything was done in waves because you cuoldnt have channels hitting a bunch of different notes all at once correct?

>> No.1107919

>>1107912
Well, the arpeggio gave the impression that there was more than two waves doing that sound. Nothing to do with that, really.

>>1107909
While the C64 version sounds rawer due to the hard samples, the NES version just sounds much cleaner in the end.

>> No.1107921

>>1107894
>Primitive synthesizer
>More complicated than the synth pictured

>> No.1107923

>>1107909
It's more to do with composer's skills rather than the sound hardware.

>> No.1107928

Castle Wolfenstein and Beyond Wolfenstein were not on the NES, Commodore had the best versions of those games too imo.

>> No.1107926

>>1107921
>this stone wheel is more complicated than that square wheel
>therefore it isn't primitive

>> No.1107927

is this /v/?
also
this is the only good C64 soundtrack
https://www.youtube.com/watch?v=4EcgruWlXnQ

>> No.1107929

>>1107926
>Any 80's soundchip
>Not just "a primitive synthesizer"
You're not the sharpest tool in the box are you?

>> No.1107949
File: 26 KB, 800x592, goat.png [View same] [iqdb] [saucenao] [google]
1107949

>>1107884
Having knobs and buttons would have made SID programming a piece of cake. Hell, even trackers would have been easier than what the developers had to use at the time.
The most admirable thing about Rob Hubbard was that he wrote his stuff from scratch using assembly language and discovered SID's possibilities (like the sample playback by modulating main volume) by messing blindly with all the parameters.

SID is versatile as fuck and when it comes to music, it's way better than any of its competitors back then and one of the reasons why the demoscene has survived so long.

>> No.1107956

>>1107949
>Cromartie OP on SID chip
10/10

>> No.1107998
File: 17 KB, 264x264, 264px-Doge_(1).jpg [View same] [iqdb] [saucenao] [google]
1107998

>>1106784
>even my dog are computers
Dog confirmed for superior system than NES

>> No.1108008

pretty okay thread, 6/10

....needs moar doge though.

>> No.1108007
File: 73 KB, 906x987, aibo.jpg [View same] [iqdb] [saucenao] [google]
1108007

>>1107998
>Dog confirmed for superior system than NES

Well, yeah, that's not exactly news.

>> No.1108023

>>1108008
Needs more based SID music.

>> No.1108041

>>1107923
The sound hardware also mattered. Consoles and computers at that point had nothing but bleeps and bloops. The C64 was the first machine that changed that.

Also, check out Flimbo's Quest. It's a cute little platformer on the C64 that beats the shit out of 99% of the NES library, basically better than all but the AAA titles like Mario or Megaman. It was released on the Amiga too, but it was an average title on that, while the C64 version had wizard level coding: multiple parallax scrolling backgrounds, very nice animations and huge sprites (one hidden enemy is like quarter of the entire screen big), music+sfx playing at the same time, and both the music and sfx are very unique and not generic instruments.

Shit, the sound that it plays when you die is the scariest death scream I've heard in any computer game since I first played it 21 years ago.

It even does smart stuff like load the next stage in the background as it counts your score, to make level transitions smoother.

>> No.1108073
File: 30 KB, 384x474, ur2l.jpg [View same] [iqdb] [saucenao] [google]
1108073

>>1108041
>Flimbo's Quest
>http://www.youtube.com/watch?v=AtdUBPYVKmk
HOLY

SHIT

>> No.1108084

/vr/ needs to have more home computer threads often

>> No.1108097

>>1108073
>rips ass everytime he jumps

>> No.1108117

I know there might be people who disagree, but there are actually people who think C64 has no games? toppest kek

>> No.1108137

>>1108073
That video is pretty shit, guy uses cheats to jump through the entire game.
Try these one:
http://www.youtube.com/watch?v=eFyWrmCCStQ
http://www.youtube.com/watch?v=KWZw8r-p3xo

They are blurrier but that actually helps to make the game detailed, since the game uses dithering to fake more colours.

>> No.1108138

>Some games need joystick port 1
>Some games need joystick port 2
Goddamn it.

>> No.1108179

>50 more posts until bump limit
Jesus christ, in one day too

>> No.1108230

http://www.youtube.com/watch?v=KMgjmIW8fd8
>NES
>Doing vector
yeah okay.

>> No.1108234

C64 had Simpsons arcade and Final Fight

C64 - 9001
Nesfags - buttrekt

>> No.1108247
File: 4 KB, 174x54, Doge Eyes.jpg [View same] [iqdb] [saucenao] [google]
1108247

>>1108234
#ShotsFired
#ItsOver

>> No.1108304

I don't get it, so I can play those games on an NTSC C64 if I went to go pick one up or what? If it's an American machine why are all the games from Europe?

>> No.1108324

>>1108304
>so I can play those games on an NTSC C64 if I went to go pick one up or what?
The timing will be screwed up, although cracks usually added NTSC support
> If it's an American machine why are all the games from Europe?
Because it was far more popular there and most games were written by Europeans

>> No.1108362

http://www.youtube.com/watch?v=SrXdSqdfDGQ
http://www.youtube.com/watch?v=9sr12hs1kzA
http://www.youtube.com/watch?v=tfrvw4f2Z6Q

All these childhood memories. Also zoids for best soundtrack of the 8bit era.

>> No.1108380

>>1108234

>>1108247

The NES had Mighty Final Fight though, and an impressive pirated port of Final Fight 3 on it.

>> No.1108389

Should I be playing C64 games on a CRT or is LCD fine too?

>> No.1108409
File: 111 KB, 1277x1016, 1081_1_big.jpg [View same] [iqdb] [saucenao] [google]
1108409

>>1108389
>LCD
Where do you think we are? Commodore screen or die

>> No.1108418

Enforcer
Nebulous
Batman The Movie
Time Machine
Monty on the run
Katakis
International Karate
Pitstop II
Ultima IV
Buggy Boy
Turbo Charge
James Bond The Living Daylights
International Tennis
Boulder Dash
Wolfenstein
Microprose Soccer
Keith Van Eron's Pro Soccer
The Great Giana Sisters
Last Ninja series
Rimrunner
Stormlord
Alter Ego
Uridium
Wasteland
Blinky's Scary School
Mind roll
Wiz Ball
Zak McKracken
Maniac Mansion
Turrican
Paradroid
Stunt Track Racer
Defender of the Crown
Zoids
Terminator 2 (very different to console and arcade releases)
Asterix
Creatures I and II
Mayhem in Monsterland
The Simpsons
Barbarian I and II

>> No.1108423

>>1108041
>>1108073
Quite impressive, it seems like it does the opposite of what NES games with "parallax scrolling" do; the playfield consists of simpler shapes while the background is more detailed. Most NES games (like Battletoads' Ice Level or Metal Storm) have simple "backgrounds" while the playfield is much more detailed. All in all, it appears to be achieved with very good rewrites and timing, as well as simplifying graphics when need be. The NES could -probably- pull it off, but it wasn't graced with the black magic those English programmers could pull off.

>> No.1108452

>>1108418
>Zoids
>Terminator 2
>Stormlord
10/10 impeccable taste

>> No.1108504
File: 68 KB, 388x462, 1350686915445.jpg [View same] [iqdb] [saucenao] [google]
1108504

>This thread is still here.

>> No.1108568

>>1107819
>This whole "exclusives are what matter" concept really only applies to home consoles, not computers.
It's not an intrinsic trait of consoles compared to computers. Computers are usually open platforms so licensing and lockout weren't common practices until the modern days of App stores. Consoles don't require them either, it's just done by all big manufacturers.
Computer manufactures could have forced exclusivity from some developers but practically no one did. Even Microsoft would port their games to rival platforms like Macintosh.

Commodore advertised their computers as an alternative to consoles, the C64 could be used in a way similar to consoles, it had an ill conceived console offshoot and had some unusual aspects that set it apart from other popular computers: All games came out for the original base model. The C128 was supposed to be the upgraded model but unlike other computer lines it never caught on and Commodore didn't produce further upgrades and focused on cost cutting measures instead. There were upgrade modules for expanded RAM but they were never widespread and poorly supported.

>> No.1108578

>>1108504
>>This thread is still here.
Fucksake.

>> No.1108590

>>1107819
>This whole "exclusives are what matter" concept really only applies to home consoles, not computers
When most hardware supports most software, no particular piece of hardware can be argued to be a seperate video game platform. You can not argue for or against "C64 games" if there's no such thing. "Early 80s home computer games" is what it is.

"Early 80s home computer" games are indeed better than "early 80s home console" games. C64 games can't be argued for or against, because there's no such thing outside of C64 exclusives (and only truly irrelevant software stayed exclusive).

I.e., OP is a retard.

>> No.1108649

>>1108590
Software was made with a specific hardware in mind. You can't run a C64 version on an Atari 400 even when there is a port to that family just like you can't run a Colecovision game on an Atari 5200.
The C64 stayed relevant for far beyond the early 80s.

>> No.1108650

>>1107567
looks kinda slow paced

>> No.1108652

>>1107583
I probably would, because if C64 had any comparable game I would have already known about it.

I don't have a horse in this race. I have no loyalty to Nintendo, I've just played a lot of games.

>> No.1108653

>>1108409
Those make great monitors for other things too.

>> No.1108660

>>1107583
>I never cared for the Mario series
What? Why? They're some of the most inspired, most lovingly crafted games in video game history.

>> No.1108664

>>1108649
>Software was made with a specific hardware in mind. You can't run a C64 version on an Atari 400 even when there is a port to that family just like you can't run a Colecovision game on an Atari 5200.
And? What are you getting at? That C64 games aren't all multiplats due to that or something?

>> No.1108667

>>1108664
That a C64 version is distinct from other home computer or console versions.

>> No.1108665

>LOVE the C64, it's better then the goddamn NES
>what's good about it? does it have any special content that puts it above other platforms?
>no why must it have special content to be better it has what everything else had and it's the best because it was the cheapest so everyone had a C64 in some parts of the world at some point in time
This thread is still going, because OP is retarded.

>> No.1108669

>>1108667
Well, yeah, about that... >>1106641

>> No.1108672

>>1108669
Colours, graphics, sound and controls are just as unimportant as exclusives. Nintendo fanboys are graphics, sound and gameplay whores, is what they are.

C64 FOREVER

>> No.1108679

>>1107567
Giana Sisters was an extremely cheap knock off with really bad ass title music.

That being said, I played the C64 more than the NES and not just because I had a couple hundred more games. But because mostly there were decent games. They didn't just didn't do the same things as the NES. You had RPGs or arcadish titles. It had a bit more diversity in unique titles doing their own thing. The NES typically had better scrolling though. C64 had a lot of still one screen or screen by screen games.

>> No.1108686

>>1108679
Also simulators were were better on the C64 and such. ATF pretty much shit on flight games.
Infiltrator a few things going for it that were better than the NES version.
C64 games often had better looking graphics but typically less smooth/animated graphics in comparison. Or exchanged graphics for scale as well. Also using the keyboard for RPGs and such was less clunkier. Things like Ultima on the NES were pretty bad for doing shit in comparison. Also relaxed standards made things like Maniac Mansion better on the C64 vs the NES.

C64 was in most ways technically superior. The NES library implemented in games in a way that played to it's strengths and did it well.

Also the complexity of controls and lack of well proper keyboard interface also makes it more of a pain in the ass to emulate and enjoy.

>> No.1108685

>>1108679
>But because mostly there were decent games. They didn't just didn't do the same things as the NES.
You're at it again? Do you honestly believe that? That the NES lacked in variety of all things? Do you honestly, seriously believe that?

>> No.1108689

>>1108423
Danish programmers.

And it does parallax scrolling by having 2 layers, both scrolled in hardware, but adding a +1 to the offset of the other background to make it scroll faster. From what I remember, anyway.

And the playfield is as detailed as the backgrounds, easily. Lots of big, well animated sprites roaming around at the same time, and the game is pretty fast too.

Still, I'm most impressed by the music+sfc.

>> No.1108691

>>1108685
>You're at it again?
You mean at it for once.

> Do you honestly believe that?
Which part, that the C64 had decent games (which it did) or that they didn't do the same things as the NES (which it didn't)?

>That the NES lacked in variety of all things?

More so than the C64, definitely. A healthy percentage of NES games were platformers that didn't have much variety.

>> No.1108695

>C64 has bad scrolling

lel
http://www.youtube.com/watch?v=3upIiioeVjM

>> No.1108701 [DELETED] 
File: 40 KB, 493x457, 1350691969177.jpg [View same] [iqdb] [saucenao] [google]
1108701

>> No.1108712

The best games on the NES were better than the best games on the 64 for the most part, but aside from that, the 64 was superior.

NES= games
64= everything else + some games

>> No.1108721

C64 had better music, NES had better everything else.

>> No.1108736

>the best known 8-bit computing platform ever designed
>dominated the low-end computer market for years, outselling its competitors and received a steady stream of software and peripheral support that lasted for over a decade
>sold millions of units worldwide
>recognized by the Guinness book of World Records as the greatest selling single computer of all time
>over 10,000 commercial programs released in its lifetime

So tell me again how the C64 has no importance or relevance in video game history?

>> No.1108769

>>1108736
Because NO MAREO.

>> No.1108784

>>1108736
>the best known 8-bit computing platform ever designed

pretty sure that's not true even if you disregard it's successor the 128.

But it was popular, it did sell a shit ton, it wasn't bad and it was typically priced well.

>> No.1108787

Doge sure is le epic maymay

>> No.1108794
File: 78 KB, 750x600, c64_portable.jpg [View same] [iqdb] [saucenao] [google]
1108794

C64: Best Soundchip of the 80's - check out High Voltage SID Collection with 40000+ Tunes and counting.
I neverever needed to pay any Money for Games - bought 2 or 3 Games i think.
Also, there are still People that develop Games for the C64! ->>>> MINECRAFT >>>>
https://www.youtube.com/watch?v=uHSZ-r_vB6I

I like my C64 more, sorry Nintendopeople

>> No.1108801

>>1108784
How was the C128 better known than the C64?
You could claim the IBM PC was an 8 bit computing platform but that's only true for the earliest stages.

>> No.1108847

>>1108794
>https://www.youtube.com/watch?v=uHSZ-r_vB6I
he's just streaming a video over a com port

>> No.1109103

>>1108041
>Consoles and computers at that point had nothing but bleeps and bloops. The C64 was the first machine that changed that.

And the NES (or Famicom) came a year or so after the C64. I don't even think there's any game on the NES that has that bleep and bloop sound for music that all those chip tune artists seem fond of.

>>1108689
>And the playfield is as detailed as the backgrounds, easily.

By that I meant, notice how the playing area has a bunch of simple, squarish objects acting as platforms. And unless the C64 had support for 2 independently scrolling backgrounds, most 8-bit consoles feigned parallax by having graphics redrawn at a timed manner. A homebrew NES game does this as well:

http://www.youtube.com/watch?v=q6jlek8P4Mk

>> No.1109216

>>1108794
How easy is C64 development, by any chance? Considering it also uses a 6502 like the NES, would it be as easy, or easier? Or would it be harder?

>> No.1109313

>>1106846
ah memries, I remember the day I got my C64GS & boy am I glad I never wanted to get T2 for it, fellow old gits will recall it was a cart with 2 things on it T2 & some basic art thing (I think it was) but failed as you had to press a key to select the game

>> No.1109410

>>1108847
>1108794 here,
yes that is true, maybe you got the wrong impression....i mainly wanted to point out that there still are people that do amazing things on the commodore 64, i.e. go on the internet:
http://www.youtube.com/watch?annotation_id=annotation_870233&feature=iv&src_vid=UDX6sUf7LK8&v=eA6unCEjS5E

>> No.1109415

>>1109216
You can use either use assembler or simply write in BASIC.

>> No.1109431

OP here, reached bump limit did we?. glad we're all in agreement that the c64 is superior

>> No.1109452

>>1109431
All Europeans here are in agreement, except for the British.

>> No.1109607

>>1109452
>British
>Relevant

>> No.1109652

>>1109607
That was my point too.

Zx Spectrum was a joke btw.

>> No.1110375

>>1107491
>C64 had less capable sprite hardware and it showed.

This right here. I am a serious C64fag but the NES wins here and it makes a big difference. Add in the extra hardware you can stick on a cart and you have your winner.

>> No.1110476
File: 2.68 MB, 422x238, 1377751826849.gif [View same] [iqdb] [saucenao] [google]
1110476

Can anyone give me some c64 music that sounds more like it's Japanese contemporaries on the MSX & NES? C64/Euro chiptunes can sound good, but the arpeggio-abuse can get fucking old and I personally prefer the melodic-types of tunes in Japanese vidya.

Also, what's the fucking deal with most retro western pc vidya having good music in title/menu screens, but no music during gameplay? (or sometimes music but no sound effects)

>> No.1110519

>>1110375
>Add in the extra hardware you can stick on a cart and you have your winner.
But the C64 was expandable as well.

>> No.1111028

C64:

http://www.pouet.net/prodlist.php?order=views&platform%5B0%5D=NES%2FFamicom&page=1

NES:

http://www.pouet.net/prodlist.php?order=views&platform%5B%5D=Commodore+64&page=1

Decide for yourself!

>> No.1111042
File: 10 KB, 256x160, usagi1.jpg [View same] [iqdb] [saucenao] [google]
1111042

>>1110476
http://www.youtube.com/watch?v=h8W5TBwkadQ

0:40 dat bassline