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/vr/ - Retro Games


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11027240 No.11027240 [Reply] [Original]

Some supposedly "old and dated" retro games still hold major presence in the gaming communitys subconscious unlike financially successful new ones
og res4 ? still talked about to this day. pre 2018 gow? loved by billions worldwide and renowned as a ps2 classic alongside gta liberty city and sa
tldr what gives? are recent games just less memorable?

>> No.11027301

It's the Lindy effect.

>> No.11027307
File: 2.82 MB, 1280x720, re4vsrere43.webm [View same] [iqdb] [saucenao] [google]
11027307

Untrue, ever since rem4ke released, normalfags collectively decided that re4 sucks ass actually and is too le outdated and clunky to enjoy anymore. Thats why they attacked crowbcat for spreading the truth about the rem4ke.

>> No.11027309

>>11027240
RE4, the old GOWs and the GTA series all received HD remasters during the 7th and 8th gens and are still readily playable on modern hardware to this day. That probably has something to do with it

>> No.11027372

A better thread would have been: What games would be endearingly remembered like for instance [insert your examples] if only their sequels had not overshadowed them?

My money is on Super Mario Kart, even though it can be the glitchiest Mario Kart at times with regard to how powerful the rubberbanding is. It's just a good game with hilariously unfair NPCs.

>> No.11027435

>>11027240
Relatively speaking, games are a new medium. By 2005ish, videogames in general were popular enough to be remembered by people today.

I do personally think /vr/ games have more "sovl" than games today, but I don't think it's an unexplainable phenomenon.

>> No.11027493

>>11027240
What's interesting to me is that gamers who were my age when I played gens 4 to 6 don't seem to have the same consensus about which games are good. It's much messier, based more on internet trends than on franchises, and good titles are more quickly forgotten.
Plus there's overlap with older games who are enjoying the same things, so I guess that influences that.

>> No.11027516

>>11027240
>>11027240
>>11027240

Because so little has actually changed that they still remain the peak of their respective genres. Why do you think some people still play Dungeon Keeper 2? Its hard to find things that play a certain way or have a particularly good gameplay loop.

>> No.11027586

"Gaming culture" was still an actual thing when all of those games came out. That's the thing.

>> No.11027592

>>11027307
What's this webm supposed to demonstrate?

>> No.11027601

>>11027592
NTA but it should be pretty obvious if you have functioning eyes and a brain

>> No.11027617

>>11027601
I have neither, would you help a poor soul out?

>> No.11028073

>>11027240
This game sucks balls, it's not even a real Resident Evil game. Just some emo dude mass shooter, murdering a Spanish speaking villagers who happen to be a cult. The only positive thing I can say is that the OG version is better than the woke remake version.

>> No.11028153

>>11027617

That anon referred to this video: https://www.youtube.com/watch?v=83BhJAZrXrc
But I don't think that clip is from it. It's the same kind of comparison as is made in the video, though.

The video seems to imply that the remake is inferior to the original game in numerous ways. (I agree with it in the great majority of the small comparisons it puts forth, and in its seeming final conclusion.) But that particular clip of HUNK breaking a neck in each version, unlike most of the ones in the YouTube video, doesn't seem to me to make clear which version handles its scene better. So yeah, I guess my eyes and brain might not be fully functional either.

>> No.11028368

>>11028153
The clip is from an other comparison video.
>>11028153
>>11027617
But anyway, the main issue with the rem4ke animation is that, as soon as it starts, the entire world turns 180 degrees for no reason. By the time it ends, your player character is in a completely different position than he started in, and the entire animation is also very slow and it takes an extra second at the end just to have H.U.N.K. spaz his hands around. Compare it to the original, where the entire course of the animation is smooth and logical, the progression of the movement is completely natural, your character actually ends up in a logical place proportional to where he starts.

>> No.11028375

>>11028368
>the entire world turns 180 degrees for no reason.

Huh I guess you're right. It'd be a lot easier to notice that during actual play of course. And yeah, the animation is slower (maybe an especially bad thing in a timed mode like that, although I guess it's conceivable that it was done for balance reasons - but I doubt that) and the magic fingers gesture is pretty weird. Thanks anon, I now agree with you.

>> No.11028384

>>11027307
Wasn't Crowbcat being a bit dishonest in his video and change it?

>> No.11028392

>>11028384
Sounds like Comrade recanted (VOLUNTARILY, OF COURSE) and you're lapping up the party line.

>> No.11028408

>>11028384
>being dishonest
Sometimes he makes indirect comparisons where the two segments are in fact not of the same part between the games. He does it with the first villager segment, for example. Of course, if he were to have done it in that case, then that would have made rem4ke look even worse.
Although what you probably meant by that was that gmanshills or whatever his name was lied about the audio being lowered for the rem4ke sections, which is false.

>> No.11028410

>>11028384
That webm is not from the crowbcat video

>> No.11028817

>>11028368
Just tried it out, the remake doesn't usually spin you around either, it's only if there's stuff in the way of the animation. Don't have the OG installed so not sure what that does? Animation in remake is definitely too long tho yeah.

>> No.11028836

>>11027372
Smash 64, definitely. Extremely solid and fun game, better gameplay than many of the later titles. It's just completely under Melee's thumb in the area of "older Smash games worth returning to".

>> No.11028852

Me when I make up things in my head to be mad at: >>11027307

>> No.11028903

>>11028817

Animation length is fine. Also it looks cool. Hunk's neck break animation was already longer than the other characters in the original and it's helpful due to its invincibility frames.

>> No.11028972

>>11028073
True. The sequels got progressively worse after RE4. The fact that you need a friend to help you beat RE5 shows how much the whole RE series has gone to shit.

>> No.11028987

>>11028073
>it's not even a real Resident Evil game.
So what? It's better than half of the "real Resident Evils".
>>11028972
The series floundered because Mikami and Kamiya both left Capcom.
The post-7 era is actually good, however.

>> No.11029023

Nobody can make a better game of its type than RE4. Dead Space was a step down, Callisto Protocol could have but great... but no. The only competition is TloU. It's still probably the most "fun" pick up and play singleplayer game ever.

>> No.11029106

>>11029023
I wonder if the problem is that everyone insists on doing move while you shoot.
I'm sure a lot of the particular pacing that makes RE4 so satisfying is rooted in the fact that you stand still, and you pick your shots. Almost roots it more in the design mentality of light gun games.

>> No.11029113

>>11028972
Yeah, I couldn't get into the newer games. I think the only people who likes the newer games are incels who could do nude mods for Ashley or Lady Dimitrescu.

>>11028987
The real Resident Evils(including the remakes) are way better than nuRE because at least it had actual zombies I could kill. Just because you suck at Tank Controls, doesn't mean that the original classic games suck nor does it mean the dog shit newer games are better.

>> No.11029124

>>11029113
>at least it had actual zombies
That's the worst reason I've ever heard

>Just because you suck at Tank Controls, doesn't mean that the original classic games suck
I didn't say the original games suck. The RE1 remake might be my favourite RE game.
RE4 is an amazing 10/10 game though. If you hate it because "it's not really RE", you are a nerd, and your opinion doesn't count.

Mikami actually directed RE4. It's his baby, through and through. It's an expression of his aesthetic sensibilities. In some ways it's more a pure follow-up to RE1 than ever 2 or 3 were.
3 in particular is just a cash-in sequel. CV is a confused mishmash of Y2K era action movie memes.

>> No.11029129

>>11027301
That was fun to learn about anon thank you. I've been thinking of the idea that media needs some time to "mature" before it can become a classic and they narrative around the game can actually enhance the experience, making it more fun to play than the day it was released.

So the longer something has been talked about and remembered, the more confident people are about the thing and ALSO the amount of insight on the thing itself has increased which makes the qualities of the thing "higher resolution" to the minds eye, so to speak

>> No.11029135

>>11029129
This is how gaming has started to feel to me, it's a stark contrast with the youthful feeling of awe and wonder, the experience has become so dry and spread out but it's still a new kind of rewarding to revisit something that was new once

>> No.11029140

>>11028368
The world has to spin and he has to wiggle his hands to make a spectacle of the ULTRA VIOLENCE that gamers demand.

>> No.11029205

>>11029106

>Almost roots it more in the design mentality of light gun games
Indeed, RE4 took a ton of mechanics from HotD, to great effect. Similar to how Goldeneye/PD was DOOM crossed with Time Crisis/Virtua Cop.

>> No.11029212

>>11029205
>Goldeneye
Am I the only one who finds this near impossible on secret agent mode?

>> No.11029753

>>11029124
>That's the worst reason I've ever heard
Better than shooting Spanish speaking villagers in a cult. Nothing scary about them.

>I didn't say the original games suck. The RE1 remake might be my favourite RE game.
>So what? It's better than half of the "real Resident Evils".
Your earlier comment contradicts that. Fact of the matter is that RE4 is not a real RE game, it's just a reskin of a Devil May Cry game. Plus RE4 lacks zombies and it plays more like an action arcade shooter than actual survival horror. The fact that you don't see the huge difference between the earlier games with RE4, means you haven't played the original games. It's like calling nuLara as the real Lara Croft despite the fact that the nuLara is nothing like the classic Lara.

Also RE4 plays more like an action movie than CV does.

>> No.11029774

>>11029753
>Better than shooting Spanish speaking villagers in a cult. Nothing scary about them.
Firstly, I don't think RE is really meant to be "scary" as much as a fun tribute to the horror genre and American action movies.
Secondly, I don't even agree. Zombies are not scary in the original RE's. They're obstacles. Being hounded by the villagers in RE4 can actually be very tense.

>Your earlier comment contradicts that.
No it doesn't. I said RE4 is better than "half of the original RE's, which is correct. I didn't say I disliked the original RE's.

>RE4 is not a real RE game,
I don't care.
>it's just a reskin of a Devil May Cry game
That's the opposite of what happened.
>Plus RE4 lacks zombies and it plays more like an action arcade shooter than actual survival horror.
Doesn't matter. It's an amazing game, and it has that Shinji Mikami feel throughout.
RE5 did not, incidentally. RE5 Was stylistically flat and boring.

RE4 is one of THE best games to carry the Resident Evil name. This isn't really debatable, unless you're a complete Melvin. It's the truth.

>> No.11029775

>>11027435
>2005
Hey there, Zoomie! So, you know how you have your favorite gaming consoles and memories of playing Fortnite or Minecraft with your friends? Well, for people who grew up in the 80s and 90s, the Nintendo Entertainment System (NES) is like that, but way better. Think of it like this: just as you have fond memories of playing games with your friends online, people who grew up with the NES have super fond memories of playing classic games like Super Mario Bros., The Legend of Zelda, and Contra with their friends and siblings. The NES was like, the ultimate gaming console back in the day. It was released in the mid-80s and became a cultural phenomenon. Almost every kid who grew up in that era had an NES in their home, and it was a big part of their childhood. Imagine having sleepovers at your friend's house, and staying up late playing NES games, taking turns, and competing with each other to see who could get the farthest in a game. That's what it was like for many people who grew up with the NES. Those iconic games and characters, like Mario and Link, are still beloved today, and many people look back on that time and want to kill themselves because the present is terrible. It's like, even though we have way more advanced gaming consoles now, the NES holds a special place in people's hearts. In fact, the NES was so popular that it helped establish Nintendo as a major player in the gaming industry, and it paved the way for future consoles like the SNES, N64, and Wii. So, when you see people talking about the NES on social media or in retro gaming communities, it's because it holds a special place in their hearts. It's like, a common shared experience that brings people together, even across different generations. I hope that helps you understand why the NES is such a big deal for so many people!

>> No.11030105

>>11029774
False.
1) You've obviously never played the original games, there were plenty of jump scares.
2) Zombies and survival horror are the appeal of the RE games, it's what makes it a real RE game. Without them you get a generic action arcade shooter(RE4).
3) The only thing RE4 is good at is arcade-like action. Something nuREfags are used to, they're not used to struggling and trying all over again to survive. They're not used to finding weapons, health items or keys at various places thoughout the game.
4) Funny that you brought up RE5, it's an evolution of what RE4 is and it sucks balls.
5) The fact that you're triggered over my opinion of RE4 makes you the "nerd" or "Melvin".

>> No.11030115

>>11030105
Jump scares are funny. That's not "actual horror". That's "ha, ya got me!" horror. Actual horror is unsettling and gets under your skin.
7 is the most "real horror" the series ever got, and even that's bordering on camp.

>> No.11030309
File: 12 KB, 250x188, 250px-Colosseumtr1.jpg [View same] [iqdb] [saucenao] [google]
11030309

>>11028153
>>11028368
This is quite interesting. I have no intention of replaying RE4 but looking at the webm it makes things look cinematic. I wonder how this remake will be seen a few years down the line. Going thr the Tomb Raider remaster I tried the modern controls and found the game unplayable because I was so used to how in my mind it's supposed to be. But asking around it seems almost everyone new to it uses the new control scheme. I don't care either way but it's interesting to muse whether the same thing will happen here.

>> No.11030345

resident evil 4
a horse with no name

>> No.11030910

>>11029775
Couch co-op gaming was a staple all the way up through the 360/PS3 days.

>> No.11030912

>>11030115
>7 is the most "real horror" the series ever go
Getting chased by sexy female vampires isn't real horror. REmake 1 was real horror.

>> No.11031036

>>11029106
What I find strange about RE4 is that it doesn't use the analog control for movement.
As in Leons movement doesn't speed up or slow down (or rotate faster or slower) depending on how much the stick is depressed. Leon's movement is binary.
He either moves at the exact same rate at all times or not at all. The only modifier being the run button, which most players will be pressing for nearly the entire game since Leon's walk is so slow.
Shadows of the Empire on N64 has tank controls with actual analog movement and it actually feels pretty good to have that more subtle control over tank controls.
I just have to assume it's a Mikami quirk because REmake doesn't have it and I don't think Godhand does either.
Even Mikami's very first non-tank control game, Vanquish, in 2010 has binary movement.

>> No.11031056

>>11027240
Every formula is most memorable the first time you play it. RE4 was the first game with the RE4 formula, it was always be remembered. We barely have any new formulas in games now, Demon Souls was the last big one in single player games and that was over a decade ago. Maybe BotW too I guess. Other than that it's just old formulas recycled

>> No.11031590

>>11031056
>We barely have any new formulas in games now
Roguelites, survival/crafting, deck builders, auto-battlers. It's grim.

>> No.11031602

>>11028987
RE7 sucks, I was never a fan of FPS games.

>> No.11031712

>>11029774
>>11031036
>Mikami
Doesn't matter whose name is behind the games, not every game is gonna be liked by everyone. For example I don't like MGS4 and MGS5, the series peaked at MGS3. Hideo Kojima was behind all the MGS games, but even he can fuck up. The RE series is no different, RE fans seem divided on RE4. Some loving it, some hating it. Point being that not every game is going to be a hit with the fans no matter who is behind it.

>> No.11031748

Gaming stopped to be good before RE4 came out, you cannot name a good game made past 2004

>> No.11031816

>>11031748
Tom Clancy's Splinter Cell: Chaos Theory(2005)

>> No.11031818

>>11031748
Also there are plenty of good games before RE4 such as GTA3, Sonic Adventure, Silent Hill 2 and so many other games.

>> No.11031890

>>11031748
Demon's Souls, ez

>> No.11031915

>>11029023
How is non vr dead space less fun than re4? I really enjoyed both and hold them in high regard.

>> No.11032007

>>11031818
>the holy trinity of overhyped mediocrity

>> No.11032013

>>11029124
RE4 is S tier resident evil with RE2 ps1 and ReMake. If you can't enjoy these games I don't know why you are playing any resident evil games

>> No.11032014

>>11031712
I'd consider myself a bigger fan of Mikami and Kamiya, than I am of Resident Evil in general.
They made the great ones, and they went on to make further great games like Viewtiful Joe, God Hand, Bayonetta and Vanquish.

I respect artists, and you respect brands. That's the difference between us.
You care if Resident Evil is "on-brand" whereas I care whether a genius gets to express himself through the medium of video games.

>> No.11032018

>>11030912
That was RE8, you genius. Try playing the games you shit talk.

>> No.11032019

>>11032014
Nta but a video game is as much a work of art as a nickelback song

>> No.11032024

>>11030912
First that's RE8 not 7, both are horror games and I don't think you've played either

>> No.11032025

>>11032019
>uh, I hate creative freedom, actually!
Okay. You're a corpo drone. Your opinions are worthless.

>> No.11032029

>>11032025
Video games are products, not deep artistic expressions pseud. That goes doubly for a charter IPs 4th installment lol

>> No.11032043

>>11032029
Literally where did I use the term "deep"?
It's still art. A cartoon is art, and there's a big difference between a cartoon by a great cartoonist, and soulless corpo-slop(which you like).
There's a big difference between The Simpsons when it was good, and The Simpsons after all of the talented artists quit.

>> No.11032050

When we were in the mid-2000s online commentators constantly creamed themselves over the 2D classics of the SNES and Genesis era. Nothing has changed.

>> No.11032052

>>11032050
Those are still great.

>> No.11032068

>>11032043
>when did I use the term deep
So you follow shallow pandering art?

>> No.11032395

>>11029106
>>11029205
Having to stop to shoot and the total lack of cover is definitely a big part of it. The player must decisively pick whether he want to destroy, delay or flee. Enemies are there in enough numbers to feel threatening but not enough to get out of scale for a single person to engage (eg 4-10 on screen at a time) and their cattle like pacing allows better interaction with and recognition of enemy attack patterns. Stopping allows the player to dedicate brain power to analyzing their spacing and animations so the are able to roll out a satisfying panoply of offensive (dps shots, grenades, melee) and defensive choices (stun shots, knife, blocking shots, I frames). The ganado has short (grab), medium short (melee), medium long (plaga swipe, scythe/pitchfork) and long range attacks (blockable, exploitable). So even the basic enemies are varied in their engagement and allows the player to creatively explore the varied tool box they posses.

>> No.11032397

>>11029212
No it's a hard game

>> No.11032663

>>11032014
Uh no doc. This is how I view it...

Classic RE games = Tim Burton's Batman movies
RE4 and beyond = Joel Schumacher Batman movies

Or if we were to comparecthe games to a TV show...
MGS 1, 2, 3 = Sliders seasons 1 & 2
MGS 4, 5 = Sliders seasons 3, 4 & 5

See unlike you, I prefer the original vision. You prefer the tainted garbage that strays from the original vision drastically. If you keep accepting garbage, you end up with games like Silent Hill 4, which was the downfall of the series. Or in Metal Gear's case "Metal Gear Survive"! Resident Evil 5 was a very bad game and that's because of RE4.

>> No.11032761

>>11032018
>>11032024
It could be RE9 for all I care and it would still suck because they're FPS garbage.

>> No.11032825

>>11032007
Not really. Those games are instant classics.

>> No.11033843

>>11032761
>I haven't played the games
>here is why they are bad
Lmfao

>> No.11033848

>>11027240
>ps2 classic
LMAOOOOO

>> No.11033854

>>11033843
>getting this triggered over someone not liking shitty FPS games
Touch grass bruh.

>> No.11033873

>>11033854
I'm not triggered you know nothing buzzword parotting faggot. It's stupid to hate on a game you've never played, but you're stupid so I doubt you can make the connection.

>> No.11033976

>>11033873
>I'm not triggered
>stupid
>faggot
Chill bruh. Kek

>> No.11034016

My mind blew when I realized this wasn't a 3D render but a Shinkiro drawing.

>> No.11034223

>>11033976
Stop sucking cock faggot jeez

>> No.11034225

>>11032761
>it's not a horror game, and I know because I didn't play it, because it's first person
And for what it's worth, you can play 8 in third person.

>> No.11034661

>>11031712
>Mikami
>Kojima
I never liked these name drops. It's as if they put more focus on the creator than the game itself, like someone brainwashed faggots.

>> No.11034672

Everyone is still obsessed over and talking about the same games from 20 years ago. Not even just retro enthusiasts old people
Modern games just failed.

>> No.11034693

>>11034672
Where would I even discuss new games that I like? I can easily discuss classics with like minded people.

>> No.11034729

>>11034693
I actually do like a lot of new games. Seems like discussion is fucked though. There's nowhere you can go on the internet to just be a fan. You can either engage with overly corporate social media bullshit that basically amounts to advertising, or you can engage with dickheads who have turned all of gaming into a political battlefield.
Whereas in the 90's or the 00's you would literally just go to some guy's forum he made, because he had enthusiasm for a particular game. That's what allowed communities to form.

>> No.11034819

>>11031748
The increasing sales of video games shows that the overwhelming majority disagrees with you. The gaming market was microscopic in 2004 compared to today.

>> No.11034823

>>11032050
>tfw still creaming myself

>> No.11035519

>>11027307
rem4ke is so fucking forgettable, one of those games that you play once and never do again because its so painfully generic, hell half of the gameplay "additions" to it were pilfered from that garbage the last of us, meanwhile the original got replayed and re-released for 15 years in a row

>> No.11035527

>>11031748
god hand (2006)

>> No.11035537

>>11034729
I like new games too but it's way more scattered and harder to talk about
Its like one off indie games that you can hardly talk about

>> No.11036089

>>11028384
Nope, Capcom shills on Twitter claimed he intentionally fucked with the audio in the remake to make it sound worse, but they were lying.

>> No.11036170
File: 16 KB, 225x225, IMG_4604.jpg [View same] [iqdb] [saucenao] [google]
11036170

>>11031748
God Hand
Team Fortress 2
Kingdome Come Deliverance
Can't think of any others.