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/vr/ - Retro Games


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File: 44 KB, 360x360, barrel.gif [View same] [iqdb] [saucenao] [google]
11018663 No.11018663[DELETED]  [Reply] [Original]

*blocks your path*
https://www.youtube.com/watch?v=BJzYJtqpGKQ

>> No.11018673

^
v
^
v
^
v
A

>> No.11018692
File: 49 KB, 749x199, 1678408754114350.png [View same] [iqdb] [saucenao] [google]
11018692

>>11018663

>> No.11018704

>>11018692
to go up and down you press up and down. The game has a focus on physics so you will likely try to use those physics to surpass then as soon as you realise its not working what is literally the ONLY logical buttons/actions you can take. Retards who jump on it for 10 straight minutes are psychotic

>> No.11018710

>>11018663
Tired meme, literally nobody was stupid enough to get stuck here and only LARPing zoomers pretend they did

>> No.11018719

>>11018710
hmmmm sweaty did you know no one actually beat Sonic 3 before hackers datamined the solution to this impossible puzzle????

>> No.11018729

>>11018704
Why does the barrel react to your jumps at all? Earlier barrels are "solvable" by jumping with a proper cadence. That's what messes people up here. It looks like you ran into a 'git gud' scenario. Not only can you juuuust barely reach the gap, I'm pretty sure if you have Tails with you he can slip past it. So the game feeds you bad information, suggesting you're doing the right thing but aren't doing it well enough and need practice. Someone who gets frustrated and bangs on the controller like an orangutan will ironically "solve" it faster.

>> No.11018736

>>11018704
>The game has a focus on physics
>the actual solution is in complete contradiction with the barrel's physics as they are illustrated upon first interaction
This is why only NPCs can easily solve the problem; it requires complete and total disconnect from not only the visual clues, but from the entire design philosophy behind the mechanics of the game and the entire series as a whole up to that point. To assume that pressing up or down is the solution would be as tantamount to lunacy as assuming the way to restart a stalled motor vehicle would be to lift the hood and take a shit in the carburetor.

>> No.11018749

>>11018736
Did you even read what I said retard. The first thing you try will be the physics. It obviously doesnt work. Then what?
A. you press up and down
B. You repeatedly jump for 10 minutes until time over.

If you do B you are mentally deficient. "NPCs" when their first solution doesnt work, just keep doing it and eventually itll solve itself.

>> No.11018753
File: 200 KB, 608x1620, usenet barrel6.png [View same] [iqdb] [saucenao] [google]
11018753

>>11018710
In only a single month after the game's release the question of "how do you get passed the barrel" was being asked enough people online at the time felt the question was already asked "a thousand times".

>> No.11018756

>>11018749
>It obviously doesnt work.
But it DOES work. That's the problem. It looks like a skill issue because the barrel will bounce a greater distance based on the cadence of your jumps. So it looks like you have to git gud. It actually takes a retard to stop doing something that appears to be working and instead start button mashing just in case. That would completely fail in any other scenario except this specific one. A stopped clock and all...

>> No.11018759
File: 91 KB, 608x800, usenet barrel5.png [View same] [iqdb] [saucenao] [google]
11018759

>>11018753
>This question has been coming up about twice a week.
>March 19th, 1994

>> No.11018763

>>11018692
>i got bested by a game for children
>that means i'm smarter than you, actually
Love to see it.

>> No.11018808

>>11018763
>peaked as a six year old
Enjoy retail, make sure to give me your best seethe

>> No.11018853

>>11018749
Dunning-Kruger effect at work, right here.

>> No.11018854

>>11018808
>outsmarted by a six year old
Enjoy sanitation.

>> No.11018868

The fact that the barrel spins makes it look like it'd go up and down depending on how Sonic runs while on top of it, like a screw.

>> No.11018927

>>11018663
JAM
JAM
YOU WANNA GET UP AND
JAM

>> No.11018953
File: 17 KB, 171x222, cope.gif [View same] [iqdb] [saucenao] [google]
11018953

Why did MJ design this puzzle?

>> No.11018971

they should really do a scientific study on this puzzle. it transcends video games

>> No.11019136

>>11018971
I unironically agree. I think Sega accidentally created a psychological experiment. Pattern recognition, patience, it's all tested here. You can tell it's something special because everyone points to how "obvious" it is no matter which side of the fence they fall on. And I don't think either one is trolling.

>> No.11019168

>>11018729
>Earlier barrels are "solvable" by jumping with a proper cadence.
>I'm pretty sure if you have Tails with you he can slip past it.
yep, this is exactly what happened to me and my cousin on our first try, probably seconds after first reaching the barrel
which meant we kept trying it again and again and again
actually, I should ask him if he ever figured it out on his own, it was his console

>> No.11019176

>>11018753
>>11018759
Where do you find this shit?

>> No.11019461

>>11019168
I'm pretty sure I actually did get past it with jumping with the bubble shield and therefore it felt like it was an arbitrarily big difficulty spike in the middle of the stage, which ate up a bunch of time. The thought that there was an alternate method never even entered my mind under those conditions. The manual didn't help matters because in order to excuse some actual bugs they wrote something like "Robotnik put in special traps" or some shit. Which lead me to connect it to the barrel and figure the designers were just retards. (Turns out they were but not in the way I thought). The whole situation was a perfect storm. You can't look at the barrel in a vacuum. The game pulls an unintentional mindscrew.