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/vr/ - Retro Games


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File: 148 KB, 400x319, 1610044550949.gif [View same] [iqdb] [saucenao] [google]
10829017 No.10829017 [Reply] [Original]

Post idle animations

>> No.10829194
File: 48 KB, 520x440, Drbaldhead-stance.gif [View same] [iqdb] [saucenao] [google]
10829194

No one ever talks about GG1, it's kinda like street fighter 1 in that sense.

>> No.10829223
File: 17 KB, 68x47, 1852.gif [View same] [iqdb] [saucenao] [google]
10829223

>>10829017

>> No.10829228
File: 72 KB, 146x150, steiner.gif [View same] [iqdb] [saucenao] [google]
10829228

>It's not my fault!

>> No.10829352
File: 56 KB, 170x93, drunk-master-martial-masters-stance.gif [View same] [iqdb] [saucenao] [google]
10829352

>>10829017

>> No.10829368 [DELETED] 
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>> No.10829378 [DELETED] 
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>> No.10829387 [DELETED] 
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>> No.10829404
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>> No.10829460
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>> No.10829536
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>> No.10829558
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>> No.10829569
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>> No.10829674 [DELETED] 
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>> No.10829695 [DELETED] 

>>10829674
is this Fight N Rage?

>> No.10829712 [DELETED] 
File: 51 KB, 153x257, 1610051829489.gif [View same] [iqdb] [saucenao] [google]
10829712

probably qualifies for a game with some of the most detailed pixel art and animations

>> No.10829724
File: 10 KB, 68x98, Kohaku_99207_thumb.thumb.gif.978b6507af5d24ab13346ab0452ca4dd-3405418864.gif [View same] [iqdb] [saucenao] [google]
10829724

this counts right?

>> No.10829737
File: 3.17 MB, 413x498, lucia-morgan-final-fight.gif [View same] [iqdb] [saucenao] [google]
10829737

>> No.10830014

>>10829194
It has the best music in the series though, so it's worthwhile for that at lest.

>> No.10830018

>>10830014
This.

>> No.10830092
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10830092

>> No.10830098
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>> No.10830107 [DELETED] 
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>> No.10830328
File: 43 KB, 500x500, jeem.gif [View same] [iqdb] [saucenao] [google]
10830328

I liked when space and resources for "idle" animations were a privilege so devs were motivated to make the most out of it and do interesting and characterful things, like establish a contrast between energetic and calm characters.

Pic not really related to the above, but still appropriate and in-character. In modern development where they more often than not simply approach animation as a templated chore since you apparently NEED your character to move all the fucking time lest the player interpret a lack of motion as a defect, even in a 2D platformer where your character ends up "standing still" by not standing still at all and just do that generic up-and-down action stance.

>> No.10830571
File: 88 KB, 105x132, Genanss6.gif [View same] [iqdb] [saucenao] [google]
10830571

SNK really need to port there ps2/NAOMI Wave catalogue to everything.

>> No.10831689
File: 7 KB, 104x64, ToxicSeahorseIdle.gif [View same] [iqdb] [saucenao] [google]
10831689

What's the BPM of this headbobbing motion?

>> No.10831695

>>10829352
martial masters is such a fucking cool game, but monk players should commit mass suicide

>> No.10832178
File: 64 KB, 168x226, Brian98_stance.gif [View same] [iqdb] [saucenao] [google]
10832178

>> No.10832385

>>10830571
your wish is partially true. all the atomiswave games are getting bootleg dreamcast ports

>> No.10832405

>>10832385
>all the atomiswave games are getting bootleg dreamcast ports
>getting
Every publicly dumped game already has one.

>> No.10832523
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>> No.10832530
File: 10 KB, 153x200, waiting-slow.gif [View same] [iqdb] [saucenao] [google]
10832530

>> No.10832534

>>10832523
where is the fourth one from? I know 6 is KOF XIII and 5 is KOF XI but I don't know WHAT 4 is. is that a fucking striker robert or something?

>> No.10832553
File: 2.88 MB, 400x400, cyxkEVqiiLxfijizka7ouSi924uE3VBf2CJVMx1qGmWajrSGXyBx9xy1CvqVHwpypJvauZVVjmzqv3nUetJTjeJTBFihxnyFgWUY9VkBwLWkFuQHdcHsdiP87kkVvHce4kM.gif [View same] [iqdb] [saucenao] [google]
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>> No.10832556
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>> No.10832578
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10832578

>> No.10832762

>>10831689
120-125

>> No.10832831

>>10829724
Of course

>> No.10832925
File: 78 KB, 176x191, fernandez.gif [View same] [iqdb] [saucenao] [google]
10832925

>>10829017

>> No.10833370

>>10832534
KOF2003

>> No.10833398 [DELETED] 

>>10829712
this one is not retro though

>> No.10833448

>>10829558
Where did that thing come from?

>> No.10833456

>>10829558
This is sick. What's it from?

>> No.10833632

>>10833456
I think it's Guilty Gear Isuka

>> No.10833756
File: 63 KB, 338x291, SOTN faerie idle.gif [View same] [iqdb] [saucenao] [google]
10833756

>> No.10833934

>>10829194
He wants to fuck

>> No.10834000 [DELETED] 
File: 189 KB, 500x234, jacko-guiltygear-xrd-crouch-animation.gif [View same] [iqdb] [saucenao] [google]
10834000

>> No.10834008

>>10829017
I like how Kim is the only one in the game with a gi that does this. I get he's bouncing, but nobody else's moves like that. Maybe his is made of satin or something thin.

>> No.10834042

>>10829460
Dominic Cruz footworkin’ ass

>> No.10834173

>>10834008
That’s typical taekwondo stance, and he’s not wearing a gi. Japanese martial arts are more flat footed and have wider stances compared to Korean and Chinese martial arts which have more fluid movements.

>> No.10834181

>>10830092
Always been my favorite Kim sprite. The back to the camera is just cool, and I love how flipping his hair out of his vision is part of his stance.

>> No.10834190

>>10830092
Based Pepsi Fighter

>> No.10834207 [DELETED] 
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10834207

>> No.10834215

>>10834008
>gi
huh, so thats what those are called. I thought they were just sweatpants or something

>> No.10834227

>>10834215
Gi just means uniform. You have Karategi, Judogi, Jujutsugi, etc. Taekwondo uniforms are called something else

>> No.10834374

>>10834227
I'm guessing because Taekwondo originates from korea (and also taekwondo animations in vidya are cool)

>> No.10834378
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>> No.10834384
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>> No.10834389
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10834389

mr muay thai nigga here

>> No.10834512

>>10834227
>Taekwondo uniforms are called something else
Taekwondogi.

>> No.10834561

>>10834512
They are called Doboks. The more you know!

>> No.10834653

>>10833448
>>10833456
>>10833632
Yup, that's Leopaldon from Guilty Gear Isuka.

>> No.10834663 [DELETED] 
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>> No.10834674
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>> No.10834680 [DELETED] 
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>> No.10834687
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>> No.10834692 [DELETED] 

>>10834663
>>10834680
Not retro. Neck you'reselves.

>> No.10834705
File: 998 KB, 279x391, 1681227320632252.gif [View same] [iqdb] [saucenao] [google]
10834705

>> No.10834863

>>10834705
lol
Didn't know about that one. Pretty funny.

>> No.10834970
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10834970

>> No.10835051
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>> No.10836836
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>> No.10837089
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10837089

>> No.10837541
File: 37 KB, 101x98, crane-martial-masters-stance.gif [View same] [iqdb] [saucenao] [google]
10837541

>>10831695
I always thought it was pretty neat

>> No.10838181

>>10836836
is this from MUGEN?

>> No.10838262
File: 113 KB, 256x320, 1681528277683786.gif [View same] [iqdb] [saucenao] [google]
10838262

>> No.10838265

>>10829017
Arent his clothes a bit over animated? The pants movement is uncanny

>> No.10838268
File: 3.62 MB, 498x471, 1710380683169378.gif [View same] [iqdb] [saucenao] [google]
10838268

>> No.10838320

>>10838265
That's how silk looks in motion.

>> No.10838468

>>10832523
>Don't talk to me or my little sons ever again!

>> No.10838813

>>10834674
Her stance rules

>catchall 2XXPD