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10823141 No.10823141 [Reply] [Original]

Name something with more sovl than N64 graphics.

>> No.10823148

>>10823141
This looks like shit. You're confusing soul with nostalgia. God I hate nostalgiafags.

>> No.10823153

Does sovl mean bad? If so then yes

>> No.10823159

NES graphics.

>> No.10823169

>>10823148
>>10823153
Zoomers /v/ is 2 doors down.

>> No.10823181

quite literally every nintendo console before the n64 had more sovl

>> No.10823201

>>10823169
>Game I grew up with has le sovl
>I disagree
>REEEEE ZOOMER GET THE FUCK OOOUT
Imagine being a grown man and doing this.

>> No.10823204
File: 1.21 MB, 1067x2400, spyro art direction.jpg [View same] [iqdb] [saucenao] [google]
10823204

>>10823141
PS1 graphics

>> No.10823219
File: 172 KB, 640x480, IMG_6923.png [View same] [iqdb] [saucenao] [google]
10823219

Kolibri for the Sega 32x.

>> No.10823229

>>10823141
There is nothing aesthetically captivating about most N64 games. They're just worse version of what you can play on Gamecube. They're ugly, blocky, and feel very artificial and tacky.

>> No.10823249

>>10823141
SEGA Saturn graphics

>> No.10823252

>>10823153
Yes to what?

>> No.10823256

>>10823252
yes N64 has sovl

>> No.10823260

>>10823141
Mario Tennis is such a GOAT game. Seriously. I think it's the one definitive case in the Mario sports/spin-off games where the first entry is undeniably the best. The Gamecube version was ambitious, but I always felt like the addition of "super shots" took away more than it added. I also hated that they changed Paratroopa from being "tricky" to "technique", since he was my favorite character. Everything after has been so forgettable it may as well not even exist.

Same for Mario Golf, maybe? I didn't play as much of it as I did tennis, but I always preferred the 64 version to GC.

>> No.10823273

>>10823201
>zoomer giving insight on what a "grown man" is

>> No.10823274

>>10823273
older zoomers are in their mid-late 20s now

>> No.10823290
File: 2.22 MB, 700x536, 1709120997375303.webm [View same] [iqdb] [saucenao] [google]
10823290

PS2's Emotion Engine

>> No.10823309

>>10823141
Dreamcast graphics

>> No.10823310
File: 75 KB, 320x240, MMLegends2-35.png [View same] [iqdb] [saucenao] [google]
10823310

>>10823204
I grew up with the N64 and I have to hand it to the PSX on that one.

>> No.10823315
File: 30 KB, 320x240, MMLegends2-Ending2.png [View same] [iqdb] [saucenao] [google]
10823315

>>10823310

>> No.10823317
File: 49 KB, 320x240, RockmanDASH2Demo-20.png [View same] [iqdb] [saucenao] [google]
10823317

>>10823315

>> No.10823319

>>10823148
Looking like shit is sovlful.

>> No.10823327

>>10823141
Literally anything else

>> No.10823332

>>10823310
>>10823315
>>10823317
Except this is the only PS1 game that even marginally looks this good, and it plays like fucking trash. It's literally a game that got memed into popularity entirely because of its graphics, which aren't emblematic of the system overall.

>> No.10823336
File: 28 KB, 320x240, Drslumpps.jpg [View same] [iqdb] [saucenao] [google]
10823336

>>10823332

>> No.10823361

>>10823181
correct
5th generation graphics on the whole suck badly.

>> No.10823380

>>10823290
Sorry, I can't see the soul, must be hidden behind all that motion blur

>> No.10823483

>>10823332
the game is fun thoguh

>> No.10823489

>>10823204
>>10823310
Agreed. 100x more nostalgia for the N64 and I play mine regularly while barely touching PSX games but I prefer the pixelated jittery graphics over the N64's blurry textures.

>> No.10823490

>>10823290
god the PS2 was such a shitty looking system.

>> No.10823507

>>10823490
Looks great on real hardware

>> No.10823508

>>10823290
not retro

>> No.10823554

>>10823141
I... can't

>> No.10823558

>>10823290
(Yukiko-senpai noticed me!!!!!)

>> No.10823573

>>10823507
It absolutely does not. The first thing I noticed all the way back in 2001 when I got a PS2 was how fucking atrocious the image quality was compared to my Dreamcast, with both systems hooked up via RGB SCART. Aliased, blurry shit.

>> No.10823587

>>10823141
literally anything else from before 2000

>> No.10823595

>>10823573
Nope, it looks good on an actual PS2 playing on a CRT. You're not fooling anyone, zoomie.

>> No.10823627

>>10823595
Here's your (You). Hiding this shit thread now.

>> No.10823668

>>10823627
I don't care about (You)s but I accept your concession. Run along back to the anti-Sony circlejerk on /v/ where you can make up more lies with like-minded idiots.

>> No.10823671

>>10823595
OP here this is correct. Playing PS2 games over component on my consumer trinitron looks fucking GORGEOUS.

>> No.10823673
File: 120 KB, 640x480, PS2cc7O.gif [View same] [iqdb] [saucenao] [google]
10823673

>>10823336

>> No.10823676
File: 2.03 MB, 1600x900, PNG image 391.png [View same] [iqdb] [saucenao] [google]
10823676

>>10823673
I know that boombox

>> No.10823764
File: 178 KB, 1280x720, point and clic.jpg [View same] [iqdb] [saucenao] [google]
10823764

>> No.10823780

>>10823204
>boring, sterile disney fantasy
soulless

>> No.10823785

>>10823780
But enough about the entire Mario series complete with multiple Princesses

>> No.10823792

SNES graphics.

>> No.10823797

>>10823785
Didney didn't invent the concept of princesses, they had more to do with furfag shit every snoy loves

>> No.10823804

>>10823797
One Princess, maybe. But Nintendo gradually rolling out more over time and using them to sell merch to girls, then opening their own Nintendo themepark? Super Mario Bros. is the epitome of boring, sterile Disney fantasy.

>> No.10823817

>>10823153
No, "comfy" means bad.
Example: Wind Waker is such a comfy game!

>> No.10823827

>>10823804
n64 thread, wii shit doesn't exist here

>> No.10823878

>>10823827
There were already multiple Mario princesses in the 90s

>> No.10825236

>>10823141
SNES graphics
NES graphics

>> No.10825253

I grew up with the N64, didn't really ever have any other consoles other than a GBC and a PS2 down the line, and I loved it. But in retrospect, it is graphically one of the worst. It really has a strong sense of transition, going into 3D from 2D but not really being competent at it yet, or just being hindered by technological limitations. The 2D Mario games that had already come out when Super Mario 64 was released looked a lot better, probably because the 2D graphics had been worked on for a long time, whereas Super Mario 64 really mostly just looks really blurry and blocky.

>> No.10825256

>>10823169
/v/ unironically has better discussion with less shit flinging than /vr/.

>> No.10825506

>>10823141
SNES graphics. Specifically Super Mario World 1 and 2

Dreamcast graphics. Sonic Adventure stands out

>> No.10825806

>>10823148

Go back faggot

>> No.10826023

>>10823148
What's your criteria for good graphics in the context of early 3D graphics? Does your opinion on how good the graphics are directly correlate with how close it looks to some uncanny valley Pixarslop?

I like the aesthetic of 3D games on Sega Saturn. 8-bit/pixel art "looks like shit" but it doesn't stop people from appreciating it long after modern technology left it by the wayside. You're just a dumb zoomer who considers the Wii to be a retro console and can't acclimate your eyes to anything older.

>> No.10826048
File: 26 KB, 700x420, 1681883721957222.jpg [View same] [iqdb] [saucenao] [google]
10826048

>>10823204
Correct. N64 was incapable of supporting the visceral haziness and unknowable nightmarish qualities so essential to Silent Hill.

>> No.10826051
File: 2.14 MB, 939x1896, Castlevania 64.png [View same] [iqdb] [saucenao] [google]
10826051

>>10826023
Proper art direction, attention to detail and carefully crafted environments and assets, with a level of detail that matches with the resolution of the assets.
Castlevania 64 or the 2 Goemon N64 games have "soul" because they were actually crafted with care and a little bit of the people working on the games was passed onto the game.
Mario Tennis 64 is just shovelware that looks like they did the bare minimum they could get away with, with a mix of training to go for realism with the environments, and on the other hand the chibi models probably based on other N64 games Nintendo was working on at the time and slapped into a tennis game at the moment in dev (because that's how it went with most Mario spin offs).

tl;dr, Castlevania 64, Goemon = soul
Mario Tennis 64 = shit
and confusing the two is extremely dangerous because it dilutes the meaning of "soul" and makes it look meaningless to other people. And in the case of OP it probably comes from nostalgia too, who thinks every commercial shovelware slapped together hastily has "soul" just because he happened to be between the age of 10 and 12 when he consumed it.

>> No.10826063
File: 2.13 MB, 880x1808, Goemon's Great Adventure_small.png [View same] [iqdb] [saucenao] [google]
10826063

and what's even more sad is the amount of people ITT who instantly assume I'm a "zoomer" who doesn't enjoy old games just because I dared to say that, *gasp* Mario Tennis 64 of all things, an average sports shovelware on which they slapped Mario assets into during the last moments of dev, looks like shit.

This really shows how nostalgia fueled you all are. Just because it was on the N64 and because it has Mario in it it has "soul". That's all it takes and it doesn't matter how well made the game is. And anyone who disagrees is a dumb zoomer consuming "pixarslop" and whatnot.

I think you're the ones who don't really enjoy old games for what they are if you can't tell the difference and have to be so offended so somewhere would consider Mario Tennis 64 to look like shit.

>> No.10826067 [DELETED] 

>>10826051
I think the guy I replied to was making a blanket statement for all 32-bit/64-bit generation games but I definitely get your sentiment

>> No.10826072
File: 1.02 MB, 1226x2107, Quest 64.jpg [View same] [iqdb] [saucenao] [google]
10826072

>>10826067
No, the guy (Me) said "this" looks like shit. *This* being the screenshot OP posted.
OP could have posted any N64 game, even Quest 64 has its moments of grace, instead he posted the most generic shovelware with a Mario face on it he could find. I'm starting to think it was bait to gather the Nintendo nostalgiafags and see how they'd respond and everyone fell for it, including me.

>> No.10826080

>>10823141
some older games are really interesting and more soulful in some ways. N64 is great though, definitely tons of soul there.

https://youtu.be/wzT27LXpoyc?t=340

>> No.10826161

>>10823148
You have poor taste

>> No.10827142

>>10823204
Looks like some epsxe emulator upscaling and texture filtering to me

>> No.10827337
File: 4 KB, 460x276, images.png [View same] [iqdb] [saucenao] [google]
10827337

These graphics were the most soulful xD xD

>> No.10827462

>>10827337
We should make the paddles bigger.

>> No.10827478

>>10823201
>Imagine being a grown man and doing this.
Yov jvst don't have enovgh sovl.
Try giving yovrself a lobotomy so yov can have sovl and be based like us. Then you will lulz.

>> No.10827530

>>10823878
And there were already multiple princess Zeldas in the 80s.

>> No.10827540
File: 262 KB, 766x720, 1704547195615383.jpg [View same] [iqdb] [saucenao] [google]
10827540

>>10823141
literally anything other than the n64. it's the worst piece of shit of all time and you wouldn't gobble its nutsack if it didn't have nintendo written on it

>> No.10827542
File: 5 KB, 270x140, Stoicclub.gif [View same] [iqdb] [saucenao] [google]
10827542

EarthBound, of course.

>> No.10827694

>>10827462
Based that 70s show enjoyer

>> No.10827747

>>10827337
You're accidentally correct

>> No.10829420

>>10825256
this didn't use to be the case until the stupid rule change

>> No.10829614

>>10823260
Power Tour was unadulterated kino

>> No.10829615

>>10823785
Spyro had multiple princesses

>> No.10829616
File: 100 KB, 622x493, IMG_8210.jpg [View same] [iqdb] [saucenao] [google]
10829616

>>10823141
Saturn graphics

>> No.10829625

>>10826048
Nonsense, N64 games have plenty of fog.

>> No.10829657
File: 127 KB, 268x188, image_2024-04-05_191419282.png [View same] [iqdb] [saucenao] [google]
10829657

>>10829616
true, and it's honestly not even close. Genesis is similarly beautiful. Why do the colors of Sega machines always look extra careful

>> No.10830069

>>10826063
>>10826072
What's the format for making these? Are they spaced by game time or just shots that look cool?

>> No.10830110

>>10826051
>>10826063
>>10826072
You should do one of those with Jet Force Gemini, Sin and Punishment and Neon Genesis Evangelion

>> No.10830216

>>10830069
I just take a lot of screenshots while playing and put them together depending on what looks cool in paint

>> No.10830371

>>10823219
Good fucking game

>> No.10830606

>>10830069
The virgin
>how are you doing this? What’s your format?

>>10830216
Versus the chad
>idk I just make it up as I go

>> No.10830612

>>10830371
Good game fucking

>> No.10830643

N64 games are too blurry

>> No.10830653
File: 2 KB, 640x400, here.png [View same] [iqdb] [saucenao] [google]
10830653

>>10823319
Gotcha covered, pal. One soul coming right up.

>> No.10830654
File: 406 KB, 1462x1120, Juggernaut-Body.png [View same] [iqdb] [saucenao] [google]
10830654

>>10823141
Nothing will ever be more soul than pre-renders.

>> No.10830952

>>10823141
superfx graphics

>> No.10831007

at least the fucking 7th gen piss filter is a simple filter you can remove with a mod (like GTA IV). shitty low poly 5th gen graphics are hardcoded in and aged like shit.

SNES, PS and even 6th gen have more SOVL than the N64.

>> No.10831047

>>10823141
3D era Sega arcade games are pretty soulful to me. The bright environments and super-saturated colours just extremely satisfying on the eyes.

>> No.10831140
File: 47 KB, 960x558, 1691539616550871.jpg [View same] [iqdb] [saucenao] [google]
10831140

>>10830654
Yeah. I wish they just made better pre-renders for some older games. I particularly wish they had remastered the first two Oddworld games, instead of making Puke 'N' Lazy. But these studios are mostly only interested in doing the least amount of effort possible in order to get some quick cash injections.
>>10829625
It's not just the fog. It's the diffuse textures and the way they blend into one another. Everything straddles that border where you can mostly tell what a given object or creature is supposed to be, but it's blurry and rough-edged enough that you also can't cleanly make out details, so your imagination has to fill in the gaps. I don't think N64 would be able to do that, everything is too angular and flat.

>> No.10831180
File: 113 KB, 1363x961, a556349d663846e993da1770056a7947.jpg [View same] [iqdb] [saucenao] [google]
10831180

>>10823141
As >>10830654 said, pre-rendered graphics. Specifically, pre-rendered backgrounds with 3D characters and objects in front of them.

>> No.10831183
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10831183

>> No.10831185
File: 136 KB, 1920x1080, ss_dd1f65f00e7150fc10cc6124185e578b267ceb0b.1920x1080.jpg [View same] [iqdb] [saucenao] [google]
10831185

>> No.10831198
File: 56 KB, 710x533, 2387f037436a94179895ab9f2c6fa1082a8922385c3120a91fe2b47af51c51ee.jpg [View same] [iqdb] [saucenao] [google]
10831198

>> No.10831509
File: 1.96 MB, 400x264, burning hammer.gif [View same] [iqdb] [saucenao] [google]
10831509

5th gen graphics have a charm to them.

>> No.10831894

>>10830606
Not intending to make them. Just wasn't sure what the context was.