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/vr/ - Retro Games


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File: 15 KB, 687x480, rock.png [View same] [iqdb] [saucenao] [google]
10756360 No.10756360 [Reply] [Original]

WHY DOES MY EVIL BLOOD BOIL?

>> No.10756362

Because the sequel got shitcanned and all that's been dumped is sprite sheets.

>> No.10756373
File: 3.73 MB, 540x402, GEEEESE.gif [View same] [iqdb] [saucenao] [google]
10756373

>>10756360
I always disliked that "keeping your evil ki under control" trend in fighting game character stories. Ffs his dad was just an asshole gangster not some kind of demon

>> No.10756428

>>10756373
God forbid developers add some depth by introducing a "sins of the fathers" theme to flesh characters out.

>> No.10756542

>>10756373
>fighting game
>story

>> No.10756575

>>10756542
Fighting games have the best stories.

>> No.10756583

Mothefucker, you don't INHERIT your father's evil, it's a choice you make. Stop being a bitch and choose to do better.

>> No.10756620

>win using one of your father's moves
>NOOOO, I'VE USED THE DARK KI, I'M SUCH A MONSTER

Well why did you even learn the move then if it requires you to use power you want nothing to do with?

>> No.10756643

Why are the nips so focused on le dark evil emo boys with hidden powers inherited from a cursed bloodline dating back hundreds of years when the first emo boy succumbed to the dark powers of the dark evil god who promised him the dark evil powers to shape the world as he sees fit but then the dark one comes back in the current year and he's like i'm the dark one and i'm back to reshape the world as i see fit and only the dark emo boy can defeat me since he has the dark powers that I granted his ancestor so long ago.

>> No.10757479

>>10756620
That's a good point actually. He wasn't trained by Geese anyway so he's actively choosing to emulate his moves and then whining about it.
There's a chance SNK didn't think this through.

>> No.10757489

>>10756360
>Evil blood
>Geese wasn't a demon. There was no curse placed on the Howard "clan" centuries ago that makes you go insane. He was just an asshole.
Rock, for crying out loud quit being a dramatic faggot.

>> No.10757493

>>10757479
it's called fighting instinct.

>> No.10757581

>>10756360
I recently got this for the MVS.

>> No.10757647

>>10756360
What even is the appeal of this character?

>> No.10757662

>>10757647
Handsome white blonde boy Japs love.

>> No.10758054
File: 1.27 MB, 2893x4092, unknownfeb256d6758476f1effda16896d5ffc7.jpg [View same] [iqdb] [saucenao] [google]
10758054

>>10757647
He's cool and punches people.

>> No.10758212

>>10757647
It's their power fantasy for some reason, I guess they realized they could never be Rambo or The Terminator so they settled for idealizing misunderstood little emo boys with ancient magical powers.

>> No.10758224
File: 94 KB, 191x183, rockhowardwings.gif [View same] [iqdb] [saucenao] [google]
10758224

>>10757647
>>10758212
You guys are trying way too hard to be critical. If you don't think this looks cool, you're just being a legitimate hater fag.

>> No.10758675

>>10756428
Eh, I kind of get what anon is saying. The fact that Geese Howard was just an ordinary man who pushed himself to become a beast just seems a little cooler than the overdone "supernatural evil" villain. Fatal Fury always did fairly well with their stories. It felt much more grounded than other fighting games that were around during that era (Street Fighter)

It really serves no purpose for Rock Howard to have a demon inside of him from a story perspective. He has a pretty cool design. The generic archetype only serves to shove him into an overused trope.

A "sins of the fathers" theme would be excellent for Rock's story. It was done fairly well. Adding in some "evil-blood" just seems unnecessary.

Something I always liked about the Fatal Fury games is that not all the characters were destined for something. They felt more grounded. Think of Terry Bogard for instance. He is just a goofy dude that loves to street-fight. His father was killed to give him a bit of angst, but it doesn't become his entire character. He isn't a brooding edge-lord.

Ryu was originally much like Terry Bogard in that respect. As time went on, he was given more and more supernatural destiny and "evil energy" bullshit.

Not every main character needs to have a grandiose backdrop.
>>10756542
Fatal Fury has always had a pretty good story... at least by fighting game standards.

>>10756575
I tend to agree. A genre that allows you to choose multiple characters who can be the protagonist allows for more information to be relayed to players

>> No.10758881

Do you guys seriously not realize that it's his mother's side, not Geese's blood, that is cursed? Geese is evil but he's just that, evil, Geese's wife's bloodline was seemingly cursed and naturally was passed on to Rock. Rock's whole thing is he resents Geese as a person and father but cares about his mother, even if she is the reason his blood is cursed.

>> No.10759136

>>10756575
>>10758675
tbf fighting game plots often suffer from the fact that they can't kill a popular character and leave them dead in the subsequent entries because people who main them would get mad and not buy those entries (giving them a move set clone is not always enough). when someone dies, you know that it's almost certainly not permanent.

>> No.10759219

>>10758675
>As time went on, he was given more and more supernatural destiny and "evil energy" bullshit.

Remember when the "Dark Hadou" was just some vague idea that Ryu could just let himself go to cruelty and obsession and not the goddamn dark side of the force. Like Evil Ryu was just Ryu if he was a massive dick.

>A genre that allows you to choose multiple characters who can be the protagonist allows for more information to be relayed to players

At least it used to be. Before everyone and their uncle decided they wanted some gay MK9 style story mode fighting games were always about the character. You could be a fan of some tertiary joke character and still be invested in the game because you'd be fighting to get their ending. Now every time there's a story mode it's effectively just a built in movie so if you're favorite isn't one of the designated protagonists they're not going to be doing dick.

>> No.10759224

>>10758881
Two reasons.
1. We've never seen his mother and the only clue to any of that is some vague bullshit Kain spits out at the end of the game which brings me to point

2. Rock didn't know that either. So how is he going to angst over it.

>> No.10759229

>>10758224
Only gay guys would think that looks cool.

>> No.10759247

>>10759229
Teenagers are extraordinarily gay.

>> No.10759257

>>10759136
Mortal Kombat 3 suffered for that reason
who thought it was a good idea to not include Scorpion for plot reasons?

>> No.10759275

>>10756428
That's fair but this is the wrong sort of character to tell that story with.

His defining characteristic should be getting over the fact he can never have the revenge he wants. Geese died before he ever had to face Rock's justice for his mother and that aspect of his character should be his dominating trait.

>> No.10759750
File: 405 KB, 679x1177, 871a6d97860a30ad61100f777ab90668.png [View same] [iqdb] [saucenao] [google]
10759750

Rock is just too edgy, he comes across like this 12 year old who runs around with his arms hanging back like Sonic while he screams about his dad being a diiiiiick for not giving him xbox prime live++ for xmas.
Terry on the other hand just had this normal "Geese must pay!" anger going on.

>> No.10759808

>>10756360
I don't know Rock, but it's a pretty stupid concept that your father has "Evil Blood". Motherfucker isn't some orochi guy, he's just a powerful (and sometimes undead) crime boss.

Shame you didn't inherit his innate ability to fall off buildings and survive. Least that has a practical use outside of fighting tournaments.

>> No.10759873

Rock is only edgy when it comes to Geese he's not like K'.

>> No.10759903

>>10758212
>>10759229
>>10759247
>>10759750
Why are gaijin like this?
Why do they think if a character isn't a steak-eating middle-aged man with a 3-packs-a-day voice they're gay?
Why can't they appreciate sugoi characters with multiple demographic appeal?

>> No.10759934

>>10759903
If you think an angsty teenager with daddy issues who's constantly crying about his dark power being such a burden isn't hilariously gay then.. well. then you are deep in the closet.
and come on, his winning pose are wings, its like he's just a poor misunderstood aaaaaaaaangel!
get the fuck back to MySpace Rock, nobody wants that kinda teenage angst in 2024.

>> No.10759948

>>10759934
You sound old and bitter

>> No.10760009

>>10759934
Not quite as gay as someone who makes their personality entirely about criticizing things and being negative. It's not hard to just appreciate the good side of things. You could put just as much mental energy into appreciating his design as you are forcing yourself to hate it.

>> No.10760651

>>10756428
>flesh characters out
it makes him more generic though

>> No.10760680
File: 1.68 MB, 2889x4096, 1687002312780763.jpg [View same] [iqdb] [saucenao] [google]
10760680

SNK were fucking retards not to focus on Fatal Fury during the Playmore era instead of KOF. The main appeal of KOF was like Smash where it existed to show off all the stuff SNK owns and made games for. Then it became the only series SNK put effort into and all the original story lines went there and suddenly all you got was a company shitting out just KOF, SamSho and Metal Slug. Like no fucking wonder they lost relevance after arcades died, Fatal Fury should have been the star with all the new characters and writing chops put into it not the crossover dream match franchise

Rock still has potential for a next generation character versus some of the other series ruining theirs (Alex, Jin) or just forcing them without any idea what to do with them (Luke, whatever happened with SoulCalibur). He's edgy, but the modern KOFs at least don't portray him as some depressed cringelord and more just an aimless kid who wants to be like Terry, who mind you has his own angst too. I really hope CotW can give him a satisfactory conclusion to his arc because I'm really fucking sick of modern day fighting games just plodding along with the most boring, coffee shop AU ass plots of "the big bad explodes and everyone goes to grab a bight to eat before they skirmish a bit (there's no blood either)" and I'm also glad that CotW will have 90% of the MotW roster referenced in some way given SF6 couldn't even be fucking assed to include ANY SFIII characters

>> No.10760879

>>10759903
You don't have to be a super macho big wall of muscle but there's a line between that and being a mopey sad sack who stands around clutching his own arm like a girl and whining about muh blood.

>> No.10760884

>>10759219
I agree with everything you laid out here. Mortal Kombat 9 was a big deal back in 2011. We finally got to see a more fleshed out tale of the MK trilogy with voice acting and cinematics. It worked for MK9 as a one time thing.

I loathe the fact that all fighting games now feel the need to add in super long cutscenes with fights against a brain-dead A.I.

Fighting games have never needed their plots to be handled in this manner.

>> No.10760893

>>10759136
I can agree, however, most video games driven by a protagonist suffer from this.

It is slightly better in fighting games when you can have a replacement "student" or just a huge cast of characters.


Kazuya was side-lined for Jin Kazama in many ways. When Tekken 3 came out, people were nervous about the new cast. Now we can't imagine a game without Jin.


Kazuya is still present, but not as popular as Jin.

>> No.10760932
File: 229 KB, 563x424, 69619103763388.png [View same] [iqdb] [saucenao] [google]
10760932

>>10760884
The sad truth is the best fighting game to handle story modes was BlazBlue: Calamity Trigger because every character's story in that game was important to some degree and it had a justifiable reason why the game had the same arc for each of them. Fighting games will have these big ass rosters but then emphasize one special snowflake (or maybe two or three) above the rest for the story modes and it makes the stories less appealing in the long run when people want to see what their main is doing

This shit could've been avoided by cutting down on the rosters to focus on the essentials like Tekken 4, but since that game played like shit and had a small roster coming off of Tag 1 (and even T3), it was absolutely lambasted. There's potential for fighting games to not be PVP focused where you have a handful of characters fighting AI bosses like the first Fatal Fury or even the original release of Street Fighter II but then people would complain why we can't play as those characters or why roster so small

Honestly because I feel like there's no real opportunity for variety in how fighting games are presented, they're really only good for crossovers or spinoff shit like Smash or DBFZ where another IP can filter its characters into a roster and the story doesn't matter

>>10760893
Kazuya's a lot more popular now, but that's more due to T6 ruining Jin's rep and T7 being a Kazuya side game plus Smash having Kazuya over Jin kind of made him a lot more focused on as of late versus the 2000s which were Jin and Heihachi focused

>> No.10760956

>>10757647
up to that point fatal fury was nothing but big buff manly dudes, so with the changing times they decided they wanted to make some younger characters.
so we get rock and a few other young men like kim's kids.

>> No.10762263
File: 16 KB, 72x112, mai-taunt-fatalfury2.gif [View same] [iqdb] [saucenao] [google]
10762263

>>10760956
>up to that point fatal fury was nothing but big buff manly dudes
Nigga.

>> No.10762352

>>10762263
Mai, Mary and Xiangfei were literally the only exceptions on a roster with over 20 characters

>> No.10762359

I like Rock. He's a cool guy. Fuck the haters.

>> No.10762573

>>10760884
>>10760932
The nature of a story mode in general is antithetical to a fighting game unless you go full anthology or a visual novel like Blazblue or something. The path of least resistance when writing a story is to have a protagonist or set of protagonists to focus on. This works for other genres but fighting games allow anyone aside from the main protagonist to be the main protagonist.
But the biggest issue is that fighting game story modes generally take a cinematic-stance of it being a movie game and working the characters in through there instead of giving each character their own story. There are some exceptions - Dissidia Final Fantasy essentially covers the same period of time from the perspective of different characters and still only gives them to half the roster - but those are rare.
>There's potential for fighting games to not be PVP focused where you have a handful of characters fighting AI bosses like the first Fatal Fury or even the original release of Street Fighter II but then people would complain why we can't play as those characters or why roster so small
There have been a few attempts at those games during the arcade days, Red Earth being the immediate example, but they're rare regardless. And that was back during the arcade days; These days it'd be a side mode at best.

>> No.10762717
File: 94 KB, 736x552, kek.jpg [View same] [iqdb] [saucenao] [google]
10762717

I'm glad we didn't get MOTW2, the new characters were pretty lame.

>> No.10762764

>>10762573
Which is why we got World Tour as a big ass waste of dev time and space for a fucking CAC instead of the actual Street Fighter characters who need the development. Their development got turned into people you see on the street and give shit to like it's Persona. Some of it is charming, but I feel like I'd rather be playing Ryu or Chun-Li exploring Metro City than an ugly OC

It's what I hope CotW does instead of just being another generic fightan like SamSho was. That worked for SamSho because it was always its own separate style from KOF, but Fatal Fury is supposed to prioritize story and you know we're getting more of Rock Howard's bizarre adventure so it would be best if they cut the roster back to flesh them out as individuals versus what Capcom did. I'm not surprised Tekken 8 is getting so much more attention than SF6 now because T8 is the kind of game most people want while SF fags are waiting for Season 2 because Season 1 is the most boring, schlocky filler

>> No.10763540

>>10762717
controversial opinion but Garou Mark of the Wolves was yet another example of a failed attempt of a "new generation" line up. Even as time has gone on very few care about that roster. When will people stop doing this, it almost never works and feels inorganic

>> No.10763598
File: 19 KB, 304x224, rbff2-q1s.gif [View same] [iqdb] [saucenao] [google]
10763598

>>10763540
It's failed in that it really didn't succeed the same way New Generation failed but it plays better than the first two installments of SFIII so it gets a little more attention than them. Half of the roster are fun (no surprise it's the half that got in KOF) while the other half continue Fatal Fury's trend of having characters that are more normal guys than ancient magicians like the Sacred Treasures or Those from the Past

90% of the MotW cast are hinted to return in the CotW trailer so SNK is at least actually doubling down on their continuity versus SF still being disappointed in SFIII's reception over 20 years later. Of course, they're also being smart and bringing back a lot of the old mainstays like Mai and Billy

If you really like Fatal Fury for its roster, this is the game for you. It's basically the culmination of everything up to that point and only missing big boy Raiden. MotW was more of an attempt to revitalize the series because the games had gotten to this point of just doing the previous game again but "more" which is a massive issue with arcade sequels and something that doesn't really exist anymore thanks to DLC and patches

>> No.10764098

>>10762352
What more do you need you asshole

>> No.10764105
File: 1.00 MB, 1100x1700, 97960597_p0.jpg [View same] [iqdb] [saucenao] [google]
10764105

>>10764098
Vanessa's cool. She's a little redundant with Blue Mary/Rick Strowd, but I prefer her to both. Otherwise I wouldn't mind Luong either

>> No.10764135

>>10759903
You’re not a jap. You’re gay

>> No.10764847

>>10763598
>Billy
i cant believe people like billy. i wish he was real only to shove his damn stick up his arse. there are lot of better choices.

>> No.10765057

>>10764847
He's classic. I don't even play that series and I recognize his character. He's iconic. What's your issue with him?

>> No.10765075

>>10765057
he's a lowly dumb thug with nothing interesting about him save being geese's bootlicker. got the most annoying voice and screaming in the history of 2d fighters. he's unfunny to play and a pain in the ass as an opponent. they should just kill him out of the series. of any series.

>> No.10765081

>>10757647
Nice animations

>> No.10765094

>>10760956
>who are Chonsu, Chonrei, Duck and Alfred?

>> No.10765096

>>10765094
>>10760956
>>10762352
>>10765094
Also, Jubei whose a manlet.

>> No.10765103

>>10757647
Geese but less sexy.

>> No.10765132

>>10759229
Yet you like the oily muscled bara men, I'm sure you get off at the idea of them opening you up upon entry. I mean, at least Rock kind of looks like a girl

>> No.10765419

>>10763540
Garou was a hit but SNK was already one foot in the grave by then.

>> No.10765432

>>10765419
If it was a hit it would've stuck around like Metal Slug and SamSho did. It was like Third Strike and garnered a reputation long after the fact but most MotW fans aren't really Fatal Fury fans

>> No.10765438

>>10765432
i suspect motw fans outnumber ff fans by a wide margin.

>> No.10765512

>>10765438
Not a mutually exclusive concept. FF was left to rot thanks to SNK Playmore so there wasn't any real way to develop interest in the series outside of the most casual friendly game with a relatively unique roster

>> No.10765569

>>10765419
Specifically, MOW came out November 1999, and SNK was aquired by a pachinko company in January 2000. There was no kind of hit that could've saved them.

But MOW still had some success and people liked the new cast. I'm actually a bit disappointed they're bringing back Andy and Joe for MOW2, rather have Hokutomaru and Joe's student instead.

>> No.10765606

>>10759219
>>10760884
I'll forever love MK9 just for showing the invasion of Earthrealm. Fuck, seeing Outworld enemies and monsters fighting human soldiers and cops in the streets was fucking amazing.

>> No.10765913

>>10765569
Hokutomaru was in the CotW trailer. His voice is just deeper

>> No.10765991

>>10765569
I'm not a big fan of most of Garou's designs outside of Terry who I think looks very cool, but man...those graphics. They're like my ideal perfect graphics for any game. I wish every game I played looked like that. It's just the right balance of pixellated but smoothly animated for me. Gives me a massive head erection just watching Garou.

>> No.10766303

>>10765569
They're bringing back Mai too.

>> No.10766469

>>10766303
I hope she went nutters and got enormous titty implants, like an old sexy lady with huuuuuuuuge bouncing knockers.

>> No.10766480
File: 4 KB, 256x223, 1484703035035.gif [View same] [iqdb] [saucenao] [google]
10766480

>>10765096
And a chad

>> No.10767663
File: 38 KB, 768x700, karin intro.png [View same] [iqdb] [saucenao] [google]
10767663

>>10756542
>>10762573
A fancy story mode like modern MK games have isn't necessary, but giving characters backstories and motivations is as important as a cool design to make players give a shit about them.
I always felt that Alpha 3 did a good job of presenting this in-game. When you select your character in arcade mode you are shown a screen that quickly summarizes your character's motivations and objective in just a few lines. This intro screen is what most fighting games lack, they expect you to get this information in the manual or website, if anywhere. Then there is a bit of dialogue in a couple of fights, then some with the final boss, then the ending. It gives you a pretty complete journey without wasting your time.

>> No.10767738

>>10765432
SamShoVI was one of the five games Sega and Sammy co-published with SNK for the Atomiswave arcade board.
>>10765569
That's because the failure of the Hyper Neo-Geo 64 and the Pocket had buried them too deep even with Garou, KOF 2000 and Metal Slug 3 doing well the devs of these game knew the writing was on the wall.

>> No.10767998

>>10765569
> I'm actually a bit disappointed they're bringing back Andy and Joe for MOW2
Because status quo is easy and safe.
Same reason street fighter is stuck with the boring ass World Warriors until the end of time.

>> No.10768682

>>10767998
It makes more sense to have a sequel to a franchise that hasn't had a new installment in over 20 years to bring back the OGs than it does for the third sequel in a row in the last decade to continue having them take up MOST of the roster

>> No.10768719

>>10756373
that asshole gangster may or may not have left a supernatural shade on this world (Nightmare Geese) after passing away. Not exactly sn average Joe.

>> No.10768878
File: 687 KB, 564x558, pj-jpbox2.png [View same] [iqdb] [saucenao] [google]
10768878

The best story mode in any fighting game was and always will be Project Justice on the Dreamcast. You get every school following their own mystery in an overlapping story that shows how EVERYONE came to do the actions they did and why everyone fights everyone they did giving more weight and insight into how the story was operating. All the routes were canon because they all filled in the blanks and nobody was set up to be fodder for the MC to pummel.

>> No.10768984

>>10767738
HNG64 and Pocket was a drop in the ocean.
What killed them was trying to run entire fucking theme parks, and whoever bought them up in 2000 just did not want to make videogames, only Metal Slug and Garou themed pachinko machines.

>> No.10768996

>>10768984
Pocket wasn't a failure, it was the only thing making SNK money. Aruze just killed it because it was "expensive" to produce. They closed SNK's localization offices too

>> No.10769162

>>10766469
I hope she has a milf body but this is japan, she will somehow still look as youthful and thin as ever

>> No.10769214

>>10769162
yeah its gonna be normal Mai with maybe 1 wrinkle and wearing a boring outfit that covers up everything.

>> No.10770635

>>10769162
>>10769214
You're overestimating the timeskip. Terry is officially 35 in Garou so Mai should be like 32. She's a fighter and proud of her looks so obviously she works out a ton and takes care of her skin and stuff. As tantalizing as the idea of a thick milf bodied Mai is, it's just more logical that she should look just about the same.

>> No.10770642

>>10770635
Ahhh, Japan, where at 35 you are a decrepit shadow of the character at full strength you were at like eighteen.

>> No.10771012

>>10770635
>Terry is officially 35 in Garou
Fucks sake, I'm almost two years older than Garou Terry? Fucking time.

>> No.10771021

He'll end up like SFV/6 Ryu anyways

>> No.10771023

>>10771021
don't forget Tekken 8 Jin, kek.

>> No.10771024

>>10767663
I want Karin to bully me as i motorboat her arse

>> No.10771838

>>10771021
They'll pull the same bullshit that Streets of Rage 4 did and make him a bearded broken shell of his former self.

>> No.10771884

>>10770642
lolwut? Terry is depicted as a little slower and supposedly fatter, shown by losing the Rising Tackle, but the dude hits like a fucking truck compared to his other games of the era, the story also depicts him as pretty much untouchable, he's only in the tournament to keep an eye on Rock and even then he doesn't even argue when he sides with Kain, he seems pretty content overall

>> No.10773770
File: 13 KB, 304x224, garou003.png [View same] [iqdb] [saucenao] [google]
10773770

>>10770642
Terry looks great in Garou. Arguably buffer than ever before.

>> No.10774490

>>10773770
Daddy milkies

>> No.10774513

>>10773770
>you're

>> No.10774543

>>10756360
What fucking game is this fuck even from?

>> No.10774651

>>10774543
anon, this thread is literally discussing that game

>> No.10774670

>>10774543
how new

>> No.10774808

>>10774670
it's 25 years old anon lol

>> No.10774991

sad that some people can't appreciate chuuni kino