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/vr/ - Retro Games


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10700975 No.10700975 [Reply] [Original]

This really sucks, and the music especially sucks. Was it one of those games that was fresg in its time but didn’t hold up? I was told it’s a masterpiece.

>> No.10700987

>>10700975
The game is and was high art and low-IQ/low-T betas will never "get it"

>> No.10700994

elaborate on your opinion, there's no discussion to be had from "I think this sucks"

>> No.10700997

>>10700975
Yes, this is an accurate assessment of the game. It had massively overblown hype surrounding it, but, despite the effort put into making the visors work how they do being commendable, it's really mostly straight forward backtracking to use the red power on the red door, without the cool physics of Super Metroid or the danger of the NES game.

>> No.10701006

Snoy seething again that nothing on PS2 comes close

>> No.10701014

>>10700975
I had all three consoles back then.
I get why people like it, but compared to Halo this game was fucking LAME.
Metroid Prime proves without question that nintendrones will cling onto anything as high art >>10700987
like this fag just because it’s on a Nintendo machine. It was boring then and it’s boring now, it was a good looking game though.
If this was the only console fps you had…I guess I’d see why you held it in high regard, but it will forever be a cope compared to Halo.

>> No.10701023

>>10700994
it feels incredibly slow and tedious.

>> No.10701034

>>10701014
Halo has like two levels that get copy and pasted throughout the whole campaign. The game's multiplayer was the shit back then but the single player is pretty shit.

>> No.10701039

>>10700975
The entire Metroid series is grossly overhyped. They're decent when they're at their best and complete slogs normally.

>> No.10701049

>>10701034
It doesn’t, it has one really long samey level (library) intended to cause claustrophobia and some backtracking.
Metroid Prime is literally backtracking the game and this is your criticism?
Halo’s campaign set the standard for every FPS that came after it, keep coping. Shit was legendary (based pun) and critics and regular people couldn’t stop giving it 10/10 because it was that based.
Have fun scanning worthless bullshit in Metroid Prime-Boredom

>> No.10701051

>>10701049
It's no hyperbole to say you see the same environments repeated in Halo more times than in Metroid Prime despite one being linear and the other not.

>> No.10701061

op again, i will continue to play it. i’d love to hear what makes it so special from a real fan to help ne understand it, because maybe i’m being unfair by coming at it from the wrong direction. i don’t like the music, though. i never played halo. i didn’t mean for this thread to turn into metroid vs halo. and me saying prime really sucks doesn’t mean i think it’s a bad game. i should have said it drags or something clearer. hate to have created a flame war thread. however, sometimes i guess that is where a person changes my mind because they give me their truth. i should have asked in a more friendly way

>> No.10701065
File: 135 KB, 522x1655, AC70201C-8D07-46E6-9AAE-C230AD677266.jpg [View same] [iqdb] [saucenao] [google]
10701065

>>10701051
Which of these levels are the same faggot?
You get human starship.
You get alien starship.
You get dense forest.
You get snowy mountains.
You get tropical beachhead.
You get alien catacombs.
You get red rock mountains.
People who say “le halo has le same environments” are the biggest coping faggots ever, you sound like Chris Chan hexbawx.

>> No.10701076

>>10701065
Truth and Reconciliation is the same as Keyes.
Assault on the Control Room is the same as Two Betrayals.
The Pillar of Autumn is the same as The Maw.
Didn't you ever notice that? And this is coming from someone who had all three consoles and liked Halo (and Metroid Prime).

>> No.10701112

>>10701076
We have 10 levels and 7 unique environments. There is backtracking, there is narrative poetry (ending your journey where it began, kino of the highest order) but this isn’t ghost and goblins making you play the game again. Both alien ship levels have a different layout.
Pillar of Autumn is destroyed in your return journey there and different parts of the ship are open to you.
Metroid is literally all about backtracking, which is fine, but don’t even pretend like it’s a problem for Halo, which does it less, when it’s the foundation of Metroid as a whole. It’s a worthless criticism because Halo is so perfect naysayers need to grasp at straws.
A big reason people loved Halo was for its variety, this criticism is totally bunk.

>> No.10701119

>>10701112
Actual Halo fans are the ones who criticize the campaigns the most. Nobody considers any of them "perfect".

>> No.10701176
File: 241 KB, 1280x720, twilight princess temple of time everywhere.jpg [View same] [iqdb] [saucenao] [google]
10701176

Prime has the worst level design I've seen in a video game. There's a lot of ways they could have improved it, but everytime this topic comes up no one is even smart enough to discuss it.

>> No.10701191

I agree, its one main merit is being comfy and relaxing. I have a friend who really likes this series and his favorite parts are reading the scan logs. I've tried reading them but there's no character or tension to them. It's all very very dry stuff no offense to those who like that sort of thing. I prefer King's Field. That series gives me the impression that the map designers paused and reflected constantly as they drew up the flow of each game and considered the impact of every repetition and divergence from the pattern that they were establishing. Metriod Prime feels like chewing on cardboard in comparison.

>> No.10701198

>>10701061
What do you dislike about the music?

>> No.10701205

>>10701176
The way criticism of metroid games is dismissed by limp dick phrases like "they're supposed to have back tracking" proves why it's irrelevant as fuck today.

>> No.10701209

>>10701205
The most popular platformers today are Metroid inspired.

>> No.10701214

>>10701209
Now that's a fine delusion

>> No.10701226

>>10700975
>>10701061
OP here again. Forgot to mention I'm trans and black lives matter.

>> No.10701238

>>10700975
paid de-motivation spam is 100% a thing and people need to start realizing this.

>> No.10701271

>>10701238
So are paid good reviews.

>> No.10701274

>>10700975
I didn't particularly like it but I think FPSs and puzzles go together like peanut butter and a hot bowl of shit.

>> No.10701292
File: 70 KB, 640x654, 1669858658546737.jpg [View same] [iqdb] [saucenao] [google]
10701292

>they think its a first person shooter

>> No.10701301

>>10701292
I wish it were. Then the combat might be fun.

>> No.10701304

>>10701301
Console shooters don't have good combat, Metroid Prime does.

>> No.10701328

>>10701292
You are in first person.
You shoot things.

>> No.10701353

>>10701328
lol
lmao

>> No.10701358

>>10701238
Uh yeah that’s true for /pol/, nobody is paying someone to criticize a 20 year old GameCube game to demoralize peasants lol.
Samus is trans and smashes fascists.

>> No.10701361

>>10701353
He’s right. At its core it’s an FPS. This cope comes from nintoddler manbabies so it doesn’t have to be compared to anything else.
Deus Ex is less of an FPS than Metroid Prime because you can technically complete Deus Ex without shooting anything once.
The core mechanic of Metroid Prime is shooting things in first person, it’s a first person shooter first, not an “action adventure game” first.

>> No.10701402

tubes.

>> No.10701409

its more of an adventure game in first person than an fps. calling it fps just feels wrong

>> No.10701420

>>10701361
I always thought of it as an insult to not call it an FPS. Never was my favorite, and feels unnecessarily confusing compared to other FPS games, though, but it still has some great stuff about it like the Morph Ball. And no, it was branded as a First-Person Adventure by Nintendo themselves when it was released, you manchild console warrior.

>> No.10701424

>>10701409
But it is an fps. You unlock upgrades for your gun, and the primary gameplay loop is shooting at things in first person. Tons of FPS games have had puzzles to break things up, even Doom.
Metroid Prime is Doom with one gun and the ability to read impossibly boring flavor text from a dead boring world.

>> No.10701425

>>10701424
>reading the optional lore
yikes. you really only need to scan switches and stuff

>> No.10701431

>>10701420
Because Nintendo didn’t want it compared to Halo. They knew they would lose that battle so that’s why they marketed it as a “first person adventure” to keep it in its own cubby where it can pretend to be king. Honestly not a bad strategy, look how effective it was since their cultists regurgitate the same bullshit to this day.
GameCube had a lot of stellar first/second party titles, Metroid Prime was among the weakest of them.
It is one of the best looking games on the system to there is that.

>> No.10701432

>>10700975
Maybe the switch version is more your speed.

>> No.10701435

>>10701424
On that logic, all the 2D Metroids are shooters. The upgrades for your "gun" are 1:1 the upgrades from Super Metroid.

>> No.10701440

>>10701304
You're delusional.

>> No.10701443

>>10701435
Yeah, you could make that argument. Metroid has more in common with Contra than it does with Mario.

>> No.10701449

>>10701440
Console shooters are all about shooting stationary enemies and hiding behind cover. Metroid Prime is about shooting mobile enemies while strafing. It's more like classic FPS games than the usual console shooter slop.

>> No.10701451

>>10701424
The primary gameplay loop is exploring until you get things that let you explore more. The enemies are just in your way.

>> No.10701452

>>10701440
You’re feeding a troll. He is saying this just to make people mad. This is what they do with their lives.

>> No.10701462

>>10701451
How do you defeat these enemies and what perspective is the camera? You’re romanticizing what is a very basic concept.
Every FPS is shooting at enemies until you unlock more of the game, how is Metroid Prime any different than Doom or Halo at its core? It’s a first person shooter with backtracking and puzzles.

>> No.10701471

>>10701462
Shooting things isn't a gameplay loop. Its just a mechanic for getting obstacles out of your way so you can achieve your real goal.
>how is Metroid Prime any different than Doom or Halo at its core?
It doesn't have levels that you beat and then are done with. You are meant to go back to old areas on open up new paths.

>> No.10701481

>>10701471
It doesn’t matter if the world is persistent or not, you need to shoot at things, in first person, to unlock the next areas you need to get to in order to beat the game. That is literally exactly what Halo and Doom are except they load into new maps after the end of a scripted event instead of unlocking a door in a persistent world.
Metroid Prime is an fps and it’s pretentious not to call it one.

>> No.10701518

>>10700994
I am not a fan of this game but you are correct in your analysis. Just saying something sucks is a troll.

Personally I just like the NES and SNES versions better. I’m not a fan of the 3D style of metroid and I prefer the open world style of the game.

I am not familiar at all with the story line.

>> No.10701520

>>10701209
That’s probably a true statement

>> No.10701543

>>10701481
>you need to shoot at things, in first person, to unlock the next areas
Not always. Sometimes you roll around and bomb things, solve a puzzle, or search for something and activate it.
>Metroid Prime is an fps and it’s pretentious not to call it one.
Its a first person game but the shooting isn't the main point. It really sounds like you haven't played it. Give it a try and see what you think. It doesn't feel anything like doom or halo.

>> No.10701553

>>10700975
>music especially sucks
I've never seen such a wrong opinion

>> No.10701568

>>10701176
>Prime has the worst level design I've seen in a video game

it was developed by former turok devs
it makes total sense considering how much of a clusterfuck turok 2 is

>> No.10701570

>>10701568
Turok and Metroid Prime have zero staff in common. Retro was founded by the same guy as Iguana Entertainment, but that's the extent of it.

>> No.10701578

>>10701452
Brown finger'd post

>> No.10702026
File: 64 KB, 332x346, 1527024932717.jpg [View same] [iqdb] [saucenao] [google]
10702026

>>10700975
>>10701023
>keep saying adhd zoomers hate this game
>proven right time and time again

>> No.10702392

>>10702026
The problem is less that it's slow it's that it's slow and braindead easy

>> No.10702402

>>10701543
Shooting is the main point of this game lmfao get fucking real. Prime is a first person shooter in the realm of an adventure game.
Turok had a lot of platforming and puzzles, is it an action adventure game?

>> No.10702430

>>10701176
there is literally nothing wrong with backtracking, actually it's good design because it adds an element of realism.

if all you do is fast travel or always have shortcuts back to the route split every time you go anywhere it feels unrealistic, gamey and ruins the immersion of exploring a space.

you know nothing

>> No.10702435

>>10701481
saying metroid is an fps is like saying quake is a platformer

just look at what you wrote... it's obviously wrong

>> No.10702436

>>10700975
Just a common phenomenon with nshittyfour and lamecube games, people have to convince themselves that the 5 games they got were any good

>> No.10702448

This game sucked. I read all those high reviews and got this. Was so dull. I gave a retry with the remake and that was just as dull. I'm convinced the game journalism industry is running a scam with these Metroid games, none of them are any good but they rate them highly.

>> No.10702457

>>10702430
you're fucking retarded, this image shows what shouldn't ever be in a game. very first region you have to come back the exact way you came from with no changes. That Is Not How Super Metroid Handled Things Most Of The Time. Metroid Prime is a bad metroid game, plain and simple, right before your eyes. ironically you know nothing.

>> No.10702464

>>10702402
Thats like saying I should call an orange a grapefruit because they're both citrus fruits.
Just play the game and see what everyone means. You don't have to like it to know what they're talking about.

>> No.10702510

>>10701176
Backtracking allows you to play each room from different directions. When you do a loop around, it feels different. Think of going up a hill and going down a hill. Different challenge. Prime also gives you different abilities and increases the difficulty of the enemies in some rooms.

>> No.10702524

>>10702430
>gamey
God forbid a game feel gamey

>> No.10702530

>>10702435
Delusional Nintendo faggots. Is Turok an action adventure game?
>>10702464
I played the game when it came out. It was shitty and boring then and it’s shitty and boring now. It was also a first person shooter then just like it is now.
You are in first person. The primary combat loop is to shoot things, in first person. It’s a first person shooter.
It isn’t optional to shoot things, you have to. You walk around and shoot enemies in first person. Lots of FPS games have open worlds, backtracking, puzzles and more but they are magically still first person shooters and Metroid Prime isn’t because it says “Nintendo” on the cover? Insufferable Chris Chan spawns the lot of you. It’s a fucking first person shooter with ONE gun.
Metroid Prime is a boring fps game that was chasing the trend.
FPS games didn’t do well in Japan so Nintendo demanded Retro Studios literally add in pointless scanning of world objects because the Japanese audience demanded it be as boring as possible because they hate FPS games.

>> No.10702531

>>10701176
>Anon discovers Metroid level design
Just play linear platformers if that's what youw ant anon

>> No.10702537

I've been on board with Metroid ever since I got Super and I remember having been massively disappointed when Prime came out, simply because it's 3D. I do really want to like and enjoy Prime though and tested it out for like 2 hours a couple years ago. Couldn't enjoy it, but I think I will try again soon.

>> No.10702539

>>10702510
Backtracking in halo le bad.
Backtracking in Metroid prime le brilliant and le realistic.

Cultists.

>> No.10702546

>>10702537
I agree it doesn’t scale well to first person.
You know what might be a good direction for Metroid is to combine BotW with RE4 over the shoulder camera.
Put her in a fuck huge alien world and make it as open and accessible as BotW. She has all these abilities for exploring things so why not try the open world thing with Metroid? She’s got a whip, a ball form, a super jump etc, that would be perfect for a BotW style game but just give it faster RE4 combat. That would sell a billion copies and work better than trying to put her in first person.

>> No.10702550

>>10701226
stunning and brave

>> No.10702558
File: 2 KB, 210x187, 1688396858901380.gif [View same] [iqdb] [saucenao] [google]
10702558

>>10701014
what halo has to do with anything?
metroid prime is not a shooter, it's a first person adventure

>> No.10702561

>>10701358
>demoralize peasants
>says the peasant

>> No.10702565

>>10702539
Halo doesn't give you such mobility. The levels in Halo are way bigger than they should be. Metroid Prime levels are self-contained well-designed memorable rooms.

>> No.10702568

>>10700975
As far as shooters go on consoles, it's a 9/10.

If it released on PC, it would be a 6/10.

>> No.10702580

>>10702530
>I played the game when it came out.
Why would you lie on the internet?
>primary combat loop is to shoot things
Well thats fine but thats just the combat. The gameplay loop is different in prime than in halo and doom.

>> No.10702582 [DELETED] 
File: 35 KB, 568x652, 1697552312138885.jpg [View same] [iqdb] [saucenao] [google]
10702582

>>10701451
>gameplay loop

>> No.10702585

>>10702582
I only use the term because he said it first. Just trying to use terms he can understand.

>> No.10702589

Over two decades later and people still getting pissy when someone calls the most popular first person shooter on the gamecube a first person shooter?

>> No.10702593

>>10702565
Halo let’s you moon jump behind an elite, melee him dead, steal his plasma rifle, melt the shields of the elite next to him before you pistol whip his teeth in, then you blow his head off the heads of three grunts with your magnum and jump back in you warthog to run the rest over.
Metroid Prime is you walking around with one gun. It’s so boring that for 20 years its fans desperately try to convince you it isn’t an FPS because that would make it look bad, it’s an “adventure” game KEK.

>> No.10702595

>>10702589
Its because theres more to the game than just shooting things. Its like if you called system shock just another first person shooter.

>> No.10702596

>>10702589
I think there's good systems there to make it more fun, but it's always a slog.

>> No.10702609

>>10702580
I got my GameCube at toys r us release day. The employee there was surrounded by a huge line of people and palettes of GameCubes and pointed and asked what color you wanted. Because of peer pressure from my friend I got black but I wanted purple.
GameCube has a lot of good games, Metroid Prime was and is fucking boring. I enjoyed Fusion 1000x more than Prime and a lot of people felt that way. Prime absolutely sucks.
>>10702585
It’s a first person shooter you fucking idiot, deal with it. It’s also boring. Go scan something in your “adventure” game.

>> No.10702635

>>10702609
I don't care if you think its boring go tell someone else that. I'm just saying you're braindead if you can't understand that the game isn't about shooting and its about exploration. Do you seriously think that all games are defined by how you kill things in them? Like morrowind is a first person hack and slash or some shit? Like every other system in the game is completely meaningless to how it should be categorized? Have you even seen the back of the box before? Compare how the game is advertised compared to halo. Completely different.

>> No.10702640

>>10702635
>it’s…it’s supposed to be boring! It’s about hecking exploration!! It’s about exploring a dead world and scanning bugs and rocks!!! Shooting is an afterthought!

Hahahahah I guess I’m not smart or cultured enough to appreciate the genius and powerfully entertaining Metroid Prime.

>> No.10702649

>>10700975
>I was told it’s a masterpiece.
Every nintendie exclusive is a masterpiece for them. In reality they are mediocre at best.

>> No.10702710

>>10702640
>>it’s…it’s supposed to be boring! It’s about hecking exploration!! It’s about exploring a dead world and scanning bugs and rocks!!! Shooting is an afterthought!
Literally yes. Finally you get it.

>> No.10702751
File: 15 KB, 195x178, faggot.jpg [View same] [iqdb] [saucenao] [google]
10702751

MORE LIKE ASSIC

>> No.10702770

>>10702593
>Halo let’s you moon jump behind an elite, melee him dead, steal his plasma rifle, melt the shields of the elite next to him before you pistol whip his teeth in,
A lot of that sounds like a QTE you repeat over and over.

>> No.10702820

The progression in Metroid Prime is underrated. Going from largely stationary enemies at the start, to ones who lunge directly at the player, to the early space pirates who can dodge and use cover and lead their shots, to the trooper pirates that require certain weapons and are quicker and better at leading their shots. It's a very well crafted difficulty curve.

>> No.10702825

>>10702770
That's the amazing thing, it's not. Crazy what games you can experience when you grow out of Nintendo.

>> No.10702829

>>10702825
The entire gameplay loop you described of Halo could take place in a checkerboard test room with a couple of blocks and stairs.

>> No.10702851

if shooting is an afterthought, why is it even in the game?

>> No.10702860
File: 2.87 MB, 640x480, Metroid Prime face.webm [View same] [iqdb] [saucenao] [google]
10702860

>>10702851
It's not an afterthought. They devoted a lot of time to making the lock on movement, enemy AI and reactions from the different beams + rockets.

>> No.10702885

babies 1 FPS

>> No.10702914

>>10702860
>White woman jumpscare
For what purpose? Metroid Prime combat has the same problem as soul reaver.

>> No.10702941

>>10702914
>For what purpose?
Technology.

>> No.10702969

>>10702914
What problem is that? I'm curious what comparison you're going to make.

>> No.10702976

>>10702392
but enough about your mother

>> No.10702978

>>10702885
I prefer silk smooth 60 FPS babies.

>> No.10702996

Played this for the first time last month, It's fucking amazing.

>> No.10703042

>>10701014
just comparing halo to Metroid prime........... I just don't even know where to begin with that statement. why would you compare the two? because you both shoot laser guns and wear power armor?

I want to have some type of academic peer reviewed study where we find people who think this is an honest comparison, and learn absolutely everything about them, all the way down to their genetic code, only then could we even hope to understand why a "human" would think this.

>> No.10703124

>>10702510
>When you do a loop around, it feels different.
That is not how it ends up in Prime 1, which is why it's bad.
>>10702531
This is not how Super handled it, which is why Prime 1 is bad.

>> No.10703129

>>10702770
>A lot of that sounds like a QTE
but it's not a combination of presses, it's a sandbox that plays in real time.

>> No.10703135

>>10703042
he's right that Prime 1 compared to Halo makes the latter shine like a diamond, and the former just look pitiful.

>> No.10703165

>>10703135
I looked at a longplay of Halo 1 a few minutes ago. It's incredibly childish compared to Metroid Prime. The grunts sound like elves from a Christmas movie. TEEHEE HEHEH HOHOHO. Metroid Prime feels way more restrained and mature.

>> No.10703184

>>10701176
My bias is I don't like backtracking to begin with but I think Prime is pretty onerous in particular.
I still really enjoyed the game based on how it really captured a sense of adventure but the traversal to get the artifacts at the end nearly made me quit as a kid.

>> No.10703361
File: 44 KB, 390x318, metroid_prime.jpg [View same] [iqdb] [saucenao] [google]
10703361

the duality of man

>> No.10703368

>>10700975
You suck.

>> No.10703551

>The grunts sound like elves from a Christmas movie. TEEHEE HEHEH HOHOHO.
hits pipe*

>> No.10703554

>>10703184
I got to that part in my recent replay, I've been on a month long break so far from playing. lol

>> No.10703596
File: 381 KB, 2544x4000, kek.jpg [View same] [iqdb] [saucenao] [google]
10703596

>>10703165
>Tendie trying to act like his baby games are for men

>> No.10703629

This game relies way too heavily on immersion and sci-fi naturalism, there's very very little substance to it mechanically or narratively . Very sparse on puzzles, a handful of gimmicky enemies, not much personality to the world building other than bleakness. I don't hate it, I just think it's really niche

>> No.10703648
File: 1.06 MB, 880x1088, Minions.png [View same] [iqdb] [saucenao] [google]
10703648

>>10703596
>Bro, my man, let's boot up the Xbox and let's fight the minio- I mean, the covenant
Metroid Prime has ZERO embarrassing enemies, noises, or one-liners. Not one. A silent stoic woman tearing space pirates apart.

>> No.10703653

>>10703042
>why would you compare the two? because you both shoot laser guns and wear power armor?
I noticed that everyone compares the two, even back then. Nintendo owners viewed it as an alternative to Halo. Then complained about the third one being too much like Halo. People even drew joke fanart of Samus and Master Chief together.
For reference, I had neither of these consoles, I was a Sonygger so this shit went over my head.

>> No.10703661
File: 587 KB, 2456x844, ein pipe.png [View same] [iqdb] [saucenao] [google]
10703661

That Bush-era war commentary/propaganda really makes Halo more interesting to dissect than Metroid ngl, """""art"""" wise at least

>> No.10703669

>>10703165
That's cute but Metroid Prime still sucks

>> No.10704000
File: 130 KB, 645x844, 1707341345100978.jpg [View same] [iqdb] [saucenao] [google]
10704000

>>10702914
Thats not a jumpscare dude.

>> No.10704382

>>10701209
The platforming was the worst part of the Metroid games.

>> No.10704434

>>10700975
>the music especially sucks
you need to be more creative making troll posts. Just picking one of the most universally agreed best parts of a game and saying it sucks ain’t it any more. For example, the guy hating on resident evil because the candle wax didn’t melt realistically…now that is a good post

>> No.10704669
File: 447 KB, 894x894, 1687225795078438.jpg [View same] [iqdb] [saucenao] [google]
10704669

>>10703042
>see two 1st party published universally praised high budget console exclusive first person action games where you are behind a visor in a robot suit shooting lasers at aliens in futuristic space setting released 2001-2002 get compared to one another
>bewildered

>> No.10704815

>>10703554
Lol I've been on a 4 year break from my artifact hunt. One day I'll complete the game I'm sure.

>> No.10704863

>>10704669
>>10703042
Halo 1 does not have handheld laser weapons. They throw plasma.

>> No.10704887

>>10702770
That's what you call mechanics, retard-kun.

>> No.10705824

Funny, I started playing this game just now and I think it's pretty neat. The visor/scanning mechanic is very cool and immersive and the atmosphere is good. Controls are kinda "huh?" but not awful by any stretch, just a bit strange given that first-person camera controls on consoles had been more or less perfected by then. I will say the controls do add a certain unique flair to the game, making you feel more like you're operating a machine rather than just running around.

>> No.10706006

Prime is probably my least favorite Metroid game out of all of the ones I've played.
The world felt very big and empty. Other Metroid games are much more compact and rich.
That might seem like just a matter of taste, but it becomes an issue when you explore a long path only to discover that it becomes a dead end because you don't have the upgrade you need to keep going. So you then have to go aaallll the way back just to end up where you started. You can easily spend an hour in this game and make zero meaningful forward progress.
I'm sure this isn't an issue for people who have beaten the game and already know exactly where to go and what order to do everything in. But for me, playing it for the first time, it felt like I was being punished for exploring. The game kept making me feel like that over and over. In any other Metroid game heading the wrong way would never be a huge setback like this.
Then outside of exploration I felt the game had very little to offer. The bosses, which are normally the most exciting part of the game, were limp and fleshy. I beat them on my first try, often without any real effort. As a result, there's even less motivation to explore, as you can overcome enemies equally easily no matter how many or few tanks you have.
I ended up throwing in the towel fairly early on. I can see why people enjoy it, but it didn't offer me any of the parts of the Metroid experience that I enjoy.

>> No.10706009
File: 615 KB, 220x220, kys.gif [View same] [iqdb] [saucenao] [google]
10706009

>>10703648
>playing as a woman

>> No.10706046
File: 443 KB, 480x238, 1605890934999.gif [View same] [iqdb] [saucenao] [google]
10706046

>>10706009
NTA but why so angry at something people can choose in a damn VIDEO GAME of all things so important that it reflects real life, dr dipshit?
YOU should jump off a fucking bridge, fucktard.

>> No.10706068

>>10706046
holy seethe

>> No.10706071

>snoy
>tendie
if you use these buzzwords you need to go back to /v/

>> No.10706435

>>10703165
>It's incredibly childish. The grunts sound like elves from a Christmas movie. TEEHEE HEHEH HOHOHO.

This actually really shocked me when I finally played it. Like it was really weird to see how silly the enemies actually were since I was expecting everything to have bro dude vibes.

>> No.10706442

>>10703648
Women aren't cool.

>> No.10706487

>>10701014
>but compared to Halo this game was fucking LAME.
Beyond the fact that the protagonists wear space armor, and that the two games are in first person, I never really understood the comparisons between the two. They offer completely different gameplay from eachother, with halo more action/combat focused, and prime more exploration and puzzle-solving focused.

>> No.10706570

>>10706487
See
>>10704669

>> No.10706574

>>10706435
Only the grunts are like this and it’s kino. They are tough in groups, but once you kill their Elite leader they immediately turn into cowards.
When hunting in groups they are also less silly.
It’s a genius way of mixing the atmosphere with the AI.

>> No.10706576

>>10706442
If you wouldn't wife a woman like Samus, something is wrong with you. Fit, sexy, competent, has her own side gig, stays busy, and doesn't make sassy remarks like Halo characters.

>> No.10706662

>>10703653
>People even drew joke fanart of Samus and Master Chief together.
and it always made me wish for MC to be in Smash Bros

>> No.10706669

>>10706574
the AI in Halo never gets praised enough. I never understood why so many boomer shooter gamers on /vr/ would dump on the game, considering there was a handful of intricacies in the game that don't exist in stuff like Doom. each combat encounter is like a puzzle that plays out quickly in real time, and I always loved that aspect. you have to take in and appraise the situtation, and respond accordingly, and even then there's options, and variety. right down to the whole only two guns limitation, you need to figure out what you want to work with for the imediate future. do you take a sniper or a rocket that only has a few shots? it's very handy! however it might make more sense to take a needler, because you can either find more ammo, or drop it for a plasma pistol or rifle later very easily.

>> No.10707001

>>10706669
Yeah the AI is top notch. Things like the way Elites will actively dodge grenades, duck behind cover, hit-and-run you with melee before getting back into shooting range etc, contrasted with the Flood combat forms which are believably mindlessly aggressive (if one has a rocket launcher it'll shoot you at point blank range because it has no self preservation instinct).
Man, Halo CE was a great game.

>> No.10707204

>>10706669
Congrats, you understand Halo at its’s juicy core. It’s a very tactical game and you must develop a rhythm to do well at it. The two weapon limit in Halo forced you to plan out every encounter. To this day it’s a step above the rest.
>>10707001
>Flood combat forms which are believably mindlessly aggressive (if one has a rocket launcher it'll shoot you at point blank range because it has no self preservation instinct)
Lol we’ve all been there, everyone has died many times to this enemy and you really need to learn to gtfo of their way.

Yeah Halo 1 is watershed perfection. What a game.
I just wish there were no reactive enemies and you just scanned rocks and had one gun though.

>> No.10707312

>>10700975
it only seems good to tendies because they had a lack of good FPS games. Like goldeneye

>> No.10707872

>>10703661
It's interesting how much the Fall of Reach draws from 9/11, especially when it's revealed the Covenant was working for humans all along.

>> No.10708716

>>10704669
ok your fucking retarded, no one is using "universally praised", "high budget console exclusive" as a mode of comparison for video games. why not compare blinx the time sweeper to f zero gx?, or thief to call of duty because there both set in first person?

>> No.10708786

>>10707001
>Flood combat forms which will shoot you at point blank range
I remember that part of the Library level on legendary difficulty, it was such a showstopper, having to retry over and over.

>> No.10709130

>>10708716
youre right no one compares mario to sonic because they play different

>> No.10709132

>>10700975
bait but this game and the sequel get way better with primehack imo. The default 60fov, slow turning, pain to look up and down is cancer. The primehack version feels like quake in comparison and it's liberating to play it this way.

It doesn't fix everything though : bosses suck, enemies can have an annoying amount of invulnerability frames and instead of having interesting unique behaviors the weapons end up literally being just "use the purple gun on the purple enemy"

>> No.10709201

>>10701409
Metroid has never had anything to do with adventure games, they're completely different on a fundamental level. Super Metroid is arguably the best shooter on the SNES too.
>>10701420
Marketing departments are not very good indicators of genre. By that logic whenever someone makes up some bizarre nonsense genre that's true too. Its not like FPS games have never done things like Prime did. Cybermage, Deus, Shadowcaster, Strife and System Shock, among others, all do things similar to Metroid Prime, and people aren't whining about how they aren't FPS, even if they have elements from other genres. Genres are objective, they don't imply that a game is good or bad. Nor does open-ended exploration discount something from being a FPS, otherwise the genre wouldn't have even started until the '00s or something.

>> No.10709283

This is like people who don't know the difference between an open world game and an open world sandbox game.

>> No.10709353

>>10709130
people compare Mario and sonic because they're both the same genre. Metroid and halo are NOT the genre, one is an adventure game the other is an fps, you don't recognize that because you don't know what an adventure game is.

>> No.10709396

>>10709353
you can compared genres

>> No.10709407

The most overrated video game. Music is pretty good but would have been better if Autechre did it as planned.

>> No.10709416
File: 3.29 MB, 3546x2364, Nandankanan_Wildlife_-_16.jpg [View same] [iqdb] [saucenao] [google]
10709416

man i wish bait like this would stop garnering attention so we could have an actual discussion yet its so funny to watch

>> No.10709432

>>10700975
Your post is bait, I refuse to indulge you, have a good day!

>> No.10709528

>it's bait because.....I have nostalgia for the bad game!

>> No.10709819

>>10709353
>they're NOT the same i HATE (halo/metroid)
ok

>> No.10711526

>>10706068
>telling someone to kill themselves for making a choice in a video game isn't seething
retard

>> No.10711637

>>10709353
Explain how Metroid is an adventure game without using variations on "you go on an adventure" or "exploration".

>> No.10711641

>>10711526
A lot of video games literally have a console command for suicide so I think you're taking it personally and being a baby back bitch.
I'll wait at the basin of the river you created from your tears.

>> No.10711653

>>10711641
How is suicide being a thing you can do in a video game reasoning for why you are not seething by telling someone to kill themselves?
Did you actually think that deflection would work?

>> No.10711674

>>10711637

https://web.archive.org/web/20041217081949/http://archive.gamespy.com/articles/november02/metroidconf/index.shtml

https://www.ign.com/articles/2001/02/24/metroid-a-first-person-adventure

https://www.gamespot.com/reviews/metroid-prime-review/1900-2897768/

https://www.ign.com/articles/2002/11/11/metroid-prime

>> No.10711701

>>10711653
Sorry I didn't pay attention to your shitty little argument or whatever it was.
Must hurt your back a lot trying to suck your own dick after you make these guys "seethe" or whatever. You fucking fool.

>> No.10711705

>>10711701
Ah, the route of ignorance. I accept your concession.