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/vr/ - Retro Games


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10680932 No.10680932 [Reply] [Original]

this is one of the best rpgs ever made and is often overshadowd by 6 or 7. it’s perfect in every way

>> No.10680945

>>10680932
best final fantasy is 14

>> No.10680946

>>10680932
>this is one of the best rpgs ever made
Yes. The last absolute masterpiece from Squaresoft.
>it’s perfect in every way
No, the pacing is a little slow. No exploration, either. Desperately needs passive xp gain for benched members rather than needing to cycle for random encounters.

>> No.10680956

It’s a prototype for the hallway simulator that was XIII.

>> No.10680962

>>10680956
It was kind of disturbing that with more capable hardware, the games got more simplistic. I noticed that once I got the airship in 10. It was forgivable because of how good 10 is overall, but it was a warning sign.

>> No.10681005

>>10680956
Every fucking time. Hallway != linear. FFX was very linear which wasn't my favorite design choice for the game, but there's still towns, NPCs, sidepaths to explore, reasons for backtracking, etc. it was linear but still felt like an RPG.
13 has none of that. all there is to do in 13's levels is walk forward and fight enemies. it barely feels like an RPG at all, feels more like a hack and slash game that has menu-based combat for some reason
Not to mention the fact that you aren't given full access to the gameplay systems until the end further contributes to the feeling that the game is railroading you along a fixed path

>> No.10681023

>>10681005
you shouldn't dignify bottom of the barrel, no effort shitposts with real answers. pearls to the swine.

>> No.10681035

>>10681023
At this point I can't even tell if it's shitposting anymore because so many people say it.

>> No.10681039
File: 7 KB, 628x58, ff8-I never cared much for Final Fantasy after X..png [View same] [iqdb] [saucenao] [google]
10681039

>>10680932
The LAST FF game that I care for beyond remotely or slightly.

>> No.10681093

>>10680945
imagine paying to do chores for npc's and collecting 10 pig butts to craft the butt sword

>> No.10681101

This game probably made me into the loser incel I am today. If I had never found FF10 I would probably have gotten tired of video games and gotten a gf, house, money, etc

Best game ever

>> No.10681112

I like FFXs "aesthetic", but I really don't like how in a zone the battles are just pull out Auron/Kimarhri for armored guys, Wakka/Lulu for flyers, Lulu for elemental, Tidus for "normal" monsters, get some Yuna in there for a heal, get some Rikku in there for a steal, etc. Every new zone feels like I am fighting the same monsters from the previous zone but reskinned (the elementals are particularly egregious for this). The rotating party to make sure everyone gets xp and fighting reskins ruins the game for me. The zones themselves are beautiful, but I just can't handle the reskins. It feels like X has the worst monster variety of any FF game.

>> No.10681120

>>10681112
tbf, having your characters actually be specialized for fighting certain monsters means you actually have a REASON to use the full party.
Except for Kimahri, there is no reason to use him unless you're going for 100% completion, literally everyone does something better than him without extreme dedication to his grid.

>> No.10681170

>>10680932
Real fans of the series know that 10 was the peak. It's the most popular in Japan for a reason.

>> No.10681172

>>10681120
Hornless!

>> No.10681173

hated X, hated Tidus, hated the dub, hated the designs

>> No.10681185

People shit on X for lack of open world but I don't understand
The open world in 6 and 7 is basically irrelevant. You could remove it and the games are the same.
>>10681173
Actual low iq

>> No.10681195

also X came out when I was 20 and that is too old for FF

>> No.10681212
File: 1.43 MB, 701x1000, 1683485655990603.png [View same] [iqdb] [saucenao] [google]
10681212

>>10680932
OP here, meant to post this.

>> No.10681214

>>10681120
Kimahri has Rikku's role hidden behind a lvl 1 sphere so you can acutally get "Rikku" as soon as you reach MiHen road, usefull for stealing early.

>> No.10681215

>>10681185
>The open world in 6 and 7 is basically irrelevant.

The open world in 6 is extremely relevant. The world of ruin is completely open and non-linear once they give you the airship. Many of the companions are well hidden and you can explore and find them in any order.

>> No.10681216

>>10680932
10/10 game, love it to death.
>often overshadowd by 6 or 7
I don't know about 6 but I think 7 tends to overshadow it in part from its impact in gaming but also because 7 is like it's own ongoing series. X tried with X-2 and those novellas but the general consensus is that X shouldn't be touched any further.

>> No.10681239

>>10681216
7 shouldn't be touched any further either
But money speaks louder

>> No.10681246

>>10681215
Didn't initially comment on 7 because it isn't as relevant, but come to think of it, 7 visually teases you with clearly secret areas you can't get to on the map, letting you know that there's something special you need to discover. So it is relevant there too, if not as much as 6.

>> No.10681250

>>10681120
Okay, but every monster is still a reskin from the last zone

>> No.10681258

>>10681239
Sure but unlike X, a lot of people do like to see 7 come back again and again. X is more of a closed book. It told the story with no loose ends and X-2 was already stretching what more could be done. The novellas being so laughably bad are just another reason why no one would like to see some FFX Retread.

>> No.10681271

>>10680932
I never played this despite liking FF since Tidus is gay looking. Can't get past it.

>> No.10681293

>>10681271
He is not gay just a bit childish, the game itself portray him as a crybaby. And it stops the moment he gets redpilled.

>> No.10681345

>>10680962
Compare it to FF12 though, that game was absolutely massive.

>> No.10681423

>>10680932
That's because it was absolutely trash.
>>10681005
>you can go left to right...but right to left too!
wow, a big nothing. You can't trick me, I tried the game and you literally go left to right and right to left. So what if it compares well to...an even worse later title that is not retro? It doesn't compare well to past titles. It doesn't compare well to non-square rpgs. It is not good period. Calling it a hallway is deserved.

>> No.10681452

>>10681423
I already said it's a super linear game, that doesn't make it a hallway. The problem with XIII wasn't that it was LINEAR it was that it was a literal, LITERAL fucking hallway. There was no characters to interact with, very few villages to mess around in. In X while it was straight forward you'd stop in all these different cities and towns. The roads would be filled with recurring characters with their own stories to watch unfold. And yeah maybe they weren't complex or terribly interesting on their own but they did give a sense of familiarity. A sense of progression. More to the point the game is framed as a pilgrimage so it's basically working you towards a set destination anyways but it filled the trip with memorable sites.

Do you really see no difference between linearity that tries to create a believable world you would care about, and linearity that doesn't?

>> No.10681460

>>10681452
Also for that matter, the only difference between FFX and previous FF is it didn't hide the railroading from you via a world map. You still had to go through all the events in the same order for the story to progress. In both FFX and the games that came after, all the neat sidequest stuff you do opens up near the end of the game. And hell that extends to a lot of DQ and Tales Of games too.

>> No.10681464

>>10681460
>In both FFX and the games that came after,
and the games that came before, I meant

>> No.10681467

I only like X, 7 and 4. I wonder what this says about me.

>> No.10681498

the laugh scene ruins the whole game

>> No.10681513

>>10681498
t. missed the entire point

>> No.10681514

>>10680946
>Desperately needs passive xp gain for benched members
If it's optional sure, I hate that shit being forced on me. It's autistic I guess but I don't want a character to go from level 20 to 50 while I'm using a different party, and I miss out their gameplay evolution. But I guess in FFX at least you have to manually spend the points in the sphere grid.

>> No.10681528

>>10681112
I like the idea of specialized characters with a kind of lock-and-key style, and I think it's great gameplay design in theory, but I agree that in practice it can be frustrating to have to switch the right person in just to do any decent damage. Maybe it's because the combat is otherwise very fast and flows well.
And reskins give great visual readability but I can see how the game relies on them far too much.

>> No.10681536
File: 8 KB, 218x231, optimism gone.jpg [View same] [iqdb] [saucenao] [google]
10681536

>>10680932
>perfects JRPG turn-based combat
>only 3 games made like it in history

>> No.10681541

>>10681467
you aren't autistic

>> No.10681543

>>10681170
PS era was peak FF for me but FFX was maybe the best designed one. Either way it's a masterpiece and the last truly good FF game.

>> No.10681550
File: 672 KB, 245x180, kek factor 5 engage.gif [View same] [iqdb] [saucenao] [google]
10681550

>>10680932
>this is one of the best rpgs ever made
it's not a crpg, so I find that hard to believe, and as >>10680956 >>10681112 mention it is terribly linear and the monsters are just reskins from the previous zones, so it's not even a good jrpg. You should reevaluate your tastes if you think this is a good rpg. It's basically a Skyrim-tier rpg that's how bad it is.

>> No.10681551

>>10680932
I hated the beach aesthetic at release. I also just didn't like this game and didn't understand it very well when I first played it. I had also just had one of the worst real life experiences in my entire life right when it released so it really warped my neutrality on it.

When I played it again as an actual adult at 30, I was able to fully appreciate it. It's easily the best made Squaresoft game in their entire library. Its thoughtful, well-crafted, polished, and just feels complete without any residual jankyness like other FF titles have. People are thrown off a bit because the English voice acting for Yuna and Tidus are really badly implemented and it detracts from the story in English. It's part of the reason it was less impactful in the US and Japan considers it the GOAT. Tidus comes off a lot more whiny in English. He is still a bit childish and a bit of a complainer in Japanese, but it's done in a more natural way that make you relate to him rather than see him as an annoying fag.

I still don't personally click with FFX but I easily regard it as the best made Final Fantasy game and perhaps even the best RPG ever created. My only real complaint is that the story can be a little difficult to follow for younger people and Seymour feels a little under established.

>> No.10681552

>>10681185
The amount of complaints about its removal shows that it wasn't irrelevant. You could say it's a mostly aesthetic choice and doesn't change much mechanically, but you could say that about most aesthetic choices and eventually argue a game down to stick figures and silence.
I do think the lack of world map fits the pilgrimage theme of FFX though. It feels like one forward journey from start to finish.

>> No.10681553

reading this thread is like running into star wars prequel fans

>> No.10681561

>>10681536
>only 3 games made like it in history
What are the other two?

>> No.10681568

>>10681467
>4
I mean I kinda question your taste since a lot of people consider it one of the worst FF games

>> No.10681571

>>10681561
LotR The Third Age
I'm not sure wihat the third one is

>> No.10681573

>>10681568
No they don't. FF4 is almost always consider middle of the pack. It's solid but not particularly memorable, especially for people who didn't play the series at release in order. Its advancements would be lost on newer gamers and just feel like standard features of modern RPGs.

>> No.10681589
File: 201 KB, 365x363, problems.png [View same] [iqdb] [saucenao] [google]
10681589

>>10681550
>it's not a crpg
I'm gonna be honest with you champ. Most CRPGs, especially retro ones, are garbage outside of their writing. Every "classic" people talk about, plays like absolute shit and the only reason people don't call it nigh-unplayable dreck is because they've been conditioned for 40 years to just accept bad gameplay as par the course for the genre. Calling people "filtered" for saying CRPG gameplay overall garbage, just speaks more to how much fans of the genre have gaslit themselves into beliving bad things are actually good in order to get to the part CRPGs actually do well which is the story and characters.
90% of "classic" CRPGs involve running up to the enemy and smacking each other until the enemy party falls down first, and I can already predict how you're going to shift this to how JRPGs aren't any different which shows that deep down you know CRPG gameplay isn't defensible. The only games that actually stood the test of time in terms of how they are played are the ones that are also immersive sims (and even then not always, System Shock 1 is at times less a game and more an OS).
>inb4 random insults you throw at me to try and dismiss my opinion, you know I'm right faggot

>> No.10681608

>>10681571
>LotR The Third Age
>I'm not sure wihat the third one is
Thansk anon

>> No.10681638

>>10680945
If you are trans and into erp

>> No.10681702

I really enjoy the story. It really nails the heart of a JRPG which is those magical life moments somewhere between who you are and who you are suppose to be. Simple combat. silly XP system.. but i still use this game as great entry to JRPGs to friends..

>> No.10681717

>>10681638
you know me so well :3

>> No.10681816

>>10681589
>90% of "classic" CRPGs involve running up to the enemy and smacking each other until the enemy party falls down first
Every genre can be described in a way that makes it sound stupid. Platforming games are just jumping from one place to another. Fighting games are just mashing buttons together. Strategy games are just clicking through menus. The depth of gameplay in cRPGs comes from all of the decisions you make OUTSIDE of the fight. Who you choose for your party, which weapons you choose for each character, which spells you choose for your mages and clerics (because you only get a limited amount until you sleep, which you can't do without being disturbed by enemies in most dungeons), which items you buy or sell in shops, which quests you do and in what order. cRPGs are typically much less linear than jRPGs, and this is something you fail to consider when you try to compare those genres. Less linearity makes the "bigger picture" elements of gameplay much deeper and more interesting.

>> No.10681830

>>10681816
>The depth of gameplay in cRPGs comes from all of the decisions you make OUTSIDE of the fight. Who you choose for your party, which weapons you choose for each character, which spells you choose for your mages and clerics (because you only get a limited amount until you sleep, which you can't do without being disturbed by enemies in most dungeons), which items you buy or sell in shops, which quests you do and in what order.
Motherfucker have you played Baldur's Gate 1 recently? Literally all of that devolves into the same smackfest in a game that's majority trash fights.

>> No.10681832

There's an entire board for you fags to have these retard shitflings. Take it there.

>> No.10681917

>>10680932
play these for story and setting and the character vignettes, not gameplay. i love ffx

>> No.10681919

>>10681589
Divinity OS1/2 and Dragon's Age Origins are better rpgs than FFX will ever be. I'd say BG3 is a better rpg than FFX will ever be as well but I know you will just shit post about trannies and other /v/ brainrot memes.

>> No.10682802

>>10680932
this is what we call an incorrect opinion

>> No.10682813

>>10680932
This is the start of nomuras shit design wild ride

>> No.10682845

>>10681185
>You could remove it and the games are the same.
This is a "I haven't played the game" tier comment. VII's map has a heap of hidden places and interactions, you can straight up skip tons of towns/areas, run into optional bosses, find hidden party members, chocobos, use different vehicles/mounts to access different locations etc.

The fact that many parts are initially just a path to the next main location doesn't make it meaningless.

Having said that FFX has tons of things to do in its world and isn't as damaged by the lack of an overworld map as people claim.

>> No.10682887

>>10680932
even x-2 blows this shit out of the water. i tried to replay this recently and it's just aged so fucking horribly. so much tedious crap. i still find the characters charming but so much about the actual gameplay and controls is so frustrating.

>> No.10682892
File: 121 KB, 256x363, IMG_5714.jpg [View same] [iqdb] [saucenao] [google]
10682892

>>10682813
No that was this

>> No.10682938

>>10681830
filtered

>> No.10683037

>>10681550
>Skyrim-tier
Skyrim is very flawed but it'd be hard to call it a bad game. In any case, I had many more hours enjoying Skyrim than FF10.

>> No.10683114

>>10681919
>I'd say BG3 is a better rpg than FFX will ever be as well but I know you will just shit post about trannies and other /v/ brainrot memes.
No I actually think BG3 is an actual exception when it comes to CRPGs generally having bad moment to moment gameplay.

>> No.10684115

>>10682845
>VII's map has a heap of hidden places and interactions, you can straight up skip tons of towns/areas, run into optional bosses, find hidden party members, chocobos, use different vehicles/mounts to access different locations etc.
Final Fantasy X has all of those things except for hidden party members.

>> No.10684136

>>10680932
>Quick Hit sim
>perfect
lmao

>> No.10684229

>>10684136
I think people forgot how long it takes for Tidus to unlock Quick Hit and games aren't defined by how you play it in the endgame.

>> No.10684243

>>10684229
People are retarded, man. I've heard people both dismiss 6 as "auto attack sim" AND "just spam magic". Both options are terrible until the very end of the game.

>> No.10684253

>>10684243
The endgame of 6 tends to overshadow the rest of the game because all the characters get turned into interchangeable magic users.

>> No.10684484

>>10684229
tbf because of the sheer amount of bonus content, you legit will be playing the game longer after you unlock the airship than before. Assuming you aren't playing purely to beat the story.

>> No.10684771

>>10684229
The endgame is usually the most interesting part of RPGs when it comes to gameplay, since you have all your tools and face the strongest enemies the game can throw at you. It's not all there is to it but it's a pretty damn important part.

>> No.10684831
File: 58 KB, 353x499, The_Lord_of_the_Rings_The_Third_Age.jpg [View same] [iqdb] [saucenao] [google]
10684831

>>10680932
I honestly wish it was on the GCN at the tine, but we got pic related.
So it's totally okay.

>> No.10684834

>>10684831
this was surprisingly good for FFX clone

>> No.10685345

>>10684831
Apparently every ver of this except the Xbox version was gutted, especially the PS2 ver.

>> No.10686180

>>10680932
It's the worst final fantasy that still technically qualifies as a jrpg

>> No.10686578

>>10681170
Its based on a Japanese fable iirc.

>> No.10687420

>>10680932
What makes this one better than other JRPGs?

>> No.10688528
File: 1.06 MB, 2509x3462, unknown64143c0408b78bf095e25ecf5b30bb58.jpg [View same] [iqdb] [saucenao] [google]
10688528

>>10687420
The combat is very well designed. It's a really refined turn-based system. The simple ability to swap equipment and characters in and out instantly mid-battle makes the combat tactical, rewarding players who plan well and think outside the box. Because you have access to your entire arsenal and squad at a moment's notice, you're encouraged to experiment with all kinds of strategies and raise a balanced team. Interesting decisions abound both in and out of combat.
The main character raising system is the Sphere Grid, which is essentially a giant board game. Rather than traditional level ups, every time a character collects enough experience you move them one space forward or four spaces backward on the board. Passing new spaces permanently power-ups that character. For example, they could get more HP, or an entire new ability. The system starts out fairly simple and gradually becomes intricate as you progress. Eventually you become able to teleport characters over long distances and even add new spaces to the grid.
The Sphere Grid is an interesting and challenging minigame in itself, but what's really great about it is that it lets you develop characters in any direction at all. Lulu starts out as a Black Mage, but with some clever movement you can turn her into a White Mage, Thief, Fighter, whatever you want. Towards the end of the game you can customize everyone to your hearts' content, but at the start they all have defined roles, so unlike FF7 and FF8 they never feel like clones of each other.
The characters are perhaps the main draw. The three main girls (Yuna, Rikku, Lulu) are perpetual favorites among FF fans and arguments about which is the best rage on to this day. Auron, the mentor character, is also one of the coolest guys in the series.
As with all FF games the art and music are fantastic. The soundtrack is full of great songs. Here's one of them:
https://www.youtube.com/watch?v=IfuOyyDcl8g

FFX is a flawed gem. It's well worth playing.

>> No.10688604

This is the only game I can think of that conciously sacrifices good gameplay in the final boss so that it would be more thematically accurate. Because yes, that is in fact the POINT that without Sin as his armor protecting him, Yu Yevon is just a pathetic insignificant bug you would crush...but a good final boss that is not.

>> No.10688653

>>10688604
I hear people say this a lot, but the first time I played FFX and had just scraped through two long boss fights in a row and realized I had to do a THIRD one I was PANICKING.
There's no reason to be disappointed by that fight. It isn't the real final boss. The real final boss is GO
ON
IF YOU WANT IT
AN OTHERWORLD AWAITS YOU
DON'T
YOU
GIVE UP ON IT
YOU BITE THE HAND THAT FEEDS YOU
Go into the sand and dust into the sky
Go now, there's no better plan than to do or to die

>> No.10688757

>>10680932
I like X but ultimately I can see how it was very conservative and shallow. Like 8 is a shitshow but you can see how if they'd had a few more things go right the way everything went right in 7 they'd have looked like geniuses. Everything about X seems like trying to construct a prototypical Square RPG

>> No.10688784

>>10688604
The Final Boss is Braska's Final Aeon. The Yu Yevon fight is just like Shirtless Sephiroth from 7.

>> No.10688819

>>10680932
>this is one of the best rpgs ever made and is often overshadowd by 6 or 7. it’s perfect in every way
https://www.youtube.com/watch?v=H47ow4_Cmk0

>> No.10688826

While I honestly might even like 6 a bit better, I'm not sure it is "overshadowing" a game that 10 times as many people have played.

>> No.10688893

>>10688819
That scene unironically has bad voice acting and is bad for that. It's bad, not simply because it's "supposed to be forced", but because even as an example of forced emotion it's still badly directed, the fake laughing is too fake and you should be able to laugh more convincingly than that even if you're forcing it.

>> No.10688916

>>10688893
It's 2024, if you're still playing FFX with the dub you're doing it by choice.

>> No.10689141

I don't like playing as a twank. Can I skip to playing as girls in x-2?

>> No.10689230

>no overworld
>Korean MMO tier grind
>Gook brained world building and plot
>Tried to leech off ff7s success
At least it didn't have a bunch of jpop faggots running around though... Oh wait, it started that too. It was turn based and had nice graphics. That's about the best thing I can say about it

>> No.10689289

>>10680932
I like this game but the constant tutorials up until you get Rikku really bog down the pacing, imo. I thought I was just remembering it being worse than it was, but I watched my friend play it recently and it really is that bad.

>> No.10689323

>>10681212
Fucking based

>> No.10689324

>>10689230
>Korean MMO tier grind
I didn't have to grind at all until the final dungeon. One of my main problems with the game is that it's ridiculously easy, so I'm not sure what you're talking about

>> No.10689339

>>10680932
It's a really nice game. Somehow the pacing of battles feels quicker despite being turn based, probably my favorite. The world was radically different and has a very particular feel. Not my favorite cast of characters but that's okay. I REALLY thought the games were just going to keep getting better from FFX, but (for me) nothing they've made since has had the same magic to it.

>> No.10689351

>>10689324
You didn't get anyone's ultimate weapon then. Getting everyone's final gear is a 200+ hour operation. Plus that retarded fucking lightning mini game omg I eventually got past it with 200I still have flashbacks. And al bhed books being missable is a mortal sin I was 80 hours in before I decided to just look up where to find the ones I was missing only to find out I had to either restart, action replay, or just say fuck it and deal with Hungarian subtitles every time they spoke

>> No.10689354

>>10689230
The only criticism you've made that makes any sense is that there's no overworld. Other than that I have no fucking idea what you're actually trying to say is wrong with the game
>MMO tier grind
There's random encounters like any other game. The game doesn't require a lot of grinding to beat, but there's also EXP exploits
>gook plot
What?
>Tried to leech off ff7
How?? Are you thinking of fucking FF tactics or something? What the fuck are you talking about?

>> No.10689360

>>10689351
>200+ hour operation
lmao you're a retard that sucks at video games. If you aren't up to the challenge then just beat the game without them.

>> No.10689362

>>10680932
why are the japanese so utterly obsessed with european looking twinks? their entire culture revolves around it. anyway i knew jarpigs were over when this game released. i played the demo (wtf disc was that even on?) and i think it started out with that blitzball cringe, then a few random battles and i think that dude with the glasses (auron?) showed up. quasi-3d games like ff7 still had charm, but i knew it was over when i saw where this technology was taking this genre. these games and these worlds simply do not work with realistic graphics and voice acting.

>> No.10689365

>>10689360
>Up to the challenge
Yeah the challenge of grinding the same enemies for an extra 150 hours lmao
>>10689354
Not to beat but to get everyone's final gear. It's retarded to tack on that much extra grind for a few items
>FF7
Shinra in X2
>Gook plot
This is actually my biggest gripe with the game.. it's the kind of nonsensical webnovel tier shit that only Chinese bugmen enjoy. I can only assume it was intentional and an attempt to tap into the burgeoning Chinese market
I did like lulu and rikku though

>> No.10690194

>>10688528
Yeah look at this "tactical" gameplay and thinking outside the box lmao
https://youtu.be/FNC5ckWOjOo?t=30

>> No.10690221

>>10680956
>>10681423
>>10681460
Bingo. Playing FF3 (SNES, i.e., FFVI) now, which I think everyone agrees is the peak if not one of the better 2D Final Fantasy games. The fact that you can choose to do Sabin's mission before Locke's or that it takes me 4-5 minutes wandering around the overworld before I find where to go next by talking to a random NPC, doesn't make it nonlinear, exploratory, etc. Arguably it's padding that the "modern" 3D games just fill with FMV/cutscene instead of aimless wandering and random battles. I don't mind because I like this style of narrative-driven JRPG, but let's not pretend any FF was ever a paragon of nonlinear storytelling.

>> No.10690356

>>10690221
Have you played the game before? The second half is non-linear once you get the airship.

>> No.10690361

>>10690356
Choosing which logic tree I'm going to follow isn't "nonlinear," it's just branching path. Only level-scaled WRPGs can be nonlinear, because their win condition can be undefined.

>> No.10690380

Sorry, I thought you were being serious.

>> No.10690415

>>10680932
I thought it was terrible compared to 7, 8 and 9 at the time it was released and still do desu

>> No.10690454

>>10690361
>Only level-scaled WRPGs can be nonlinear, because their win condition can be undefined.
That's not an undefined win condition unless the game doesn't have a final boss.

>> No.10690459

>>10690454
I said can be, not is.

>> No.10691294
File: 262 KB, 1024x778, Yuuna micro.jpg [View same] [iqdb] [saucenao] [google]
10691294

>>10689141
It depends on what you want out of the games.
If you're interested in the story at all, you really should play FFX first. FFX-2 is a direct sequel and while they do recap some stuff to keep newcomers up to speed, you won't understand what's going on well enough to be emotionally impacted by it.
But if you don't care about story and just want to ogle some hot chicks while playing a really well-designed RPG, there's no problem with starting with X-2.

That being said, if the only reason you'd want to start with X-2 is because you don't like Tidus, I'd recommend against it.
Tidus gets a really bad rap online, but he's a much more complex and likeable character than a lot of people give him credit for. If you give him a fair shot you may end up taking a shine to him.
I'd recommend playing FFX at least until you get to Besaid (the first town). That's about 2-3 hours into the game. If you get that far and you hate him, maybe skip to X-2 then.

>> No.10691317

>>10681212
I find this and 9 to be massively overrated on /v/. Both are often recommended by FF14 players.
The story in 12 is really weak, with the gambit system being the most enjoyable part of the game.

>> No.10691345

>>10690194
Any RPG is going to be easy if you grind to max level max stats before a boss fight.
It's like playing a shmup and saying the game is braindead and challengeless because if you keep putting in quarters you'll never lose.

>> No.10691352

>>10691317
Don't lump 9 in with those snoozefests. 9 is a fun, classic FF game, not a sleep aid.

>> No.10691353

>>10688528
>The simple ability to swap equipment and characters in and out instantly mid-battle makes the combat tactical
kill flying thing with wakka
kill pudding thing with lulu
kill armor thing with auron

>> No.10691382
File: 2.39 MB, 2560x1440, sifay.jpg [View same] [iqdb] [saucenao] [google]
10691382

>>10691352
Nah. I just played FF9 last year. It's pretty boring. Steiner and Vivi are the only characters worth a damn, and the plot is mostly a retelling of FF4. The ability system was good and I found the art style to be pleasing.

>> No.10691415

>>10691382
I guess I just disagree. It is definitely slow compared to FF4 (or even 7, for that matter). But not boring like 12 is.

>> No.10691437

>>10691382
The loading times for the battles make the game drag on and on and on. Maybe it's better on emulator but I always felt playing on the original hardware was a secret marketing campaign for the PS2.

>> No.10691480

>>10691353
When I say tactical, I'm talking about doing things like summoning before a boss does an attack with a status effect to nullify it, or switching injured characters around so that they're safe any time a boss has an action, or intentionally using a weaker attack to delay an enemy's overdrive.
There are lots of opportunities to discover and apply strategies like this in FFX. The game rewards you for thinking when you fight instead of just mashing Attack. Overkilling enemies gives you bonus experience and items, and beating hard enemies early gives you rare weapons, both of which make weapon customization and training your summons easier.
The bosses in the latter half of the game will be a struggle for players who fight by robotically going through the motions without considering their options, and the last few dungeons are likewise full of enemies that punish you for fighting without thinking. If you try and beat a Dark Flan with nothing but Lulu's Black Magic you are in for a nasty surprise.
It's still an RPG, you can play very, very stupidly and if you're persistent enough you'll eventually stumble your way to a clumsy victory. But when you don't, the game becomes fun and strategic and at some points it can even be a little intense.

>> No.10691491

>>10690459
Ok but unless there's no way to beat a game, nothing ever actually makes the playthrough end, games have win conditions.

>> No.10691498

>>10691345
Dark Aeons are balanced around max stats. This is postgame stuff.

>> No.10691506 [DELETED] 
File: 245 KB, 1024x1449, fanart___final_fantasy_x___tidus_by_takopron_deom0ef-fullview-1707840884.jpg [View same] [iqdb] [saucenao] [google]
10691506

>>10689141
No. Tidus is our boy. You don't like him? You don't get to play FFX-2, as it would make no sense.
Btw It's pronounced as Tee-dus. You're welcome.

>> No.10691513
File: 245 KB, 1024x1449, fanart___final_fantasy_x___tidus_by_takopron_deom0ef-fullview-1707840884.jpg [View same] [iqdb] [saucenao] [google]
10691513

>>10689141
No. Tidus is our boy. You don't like him? You don't get to play FFX-2, as it would make no sense.
Btw Tidus is pronounced as Tee-dus. You're welcome.

>> No.10691526
File: 59 KB, 985x536, Brotherhood_LRXIII-326870110.jpg [View same] [iqdb] [saucenao] [google]
10691526

>>10688528
One thing I loved is you have to change your main weapon because of its elemental properties.

>> No.10691703

>>10681552
Hadn't really thought of the pilgrimage angle. Kinda makes sense that you only get fast travel around the end of the religious part of the pilgrimage.

>> No.10691736

>>10691703
>you only get fast travel around the end of the religious part of the pilgrimage.
I'd guess that's intentional. FFX has a lot of religious themes when you analyze them closely.

>> No.10691786

>>10691736
>analyze them closely
NTA but i thought this was widely known. one of our first known characters is a religious nutjob who slowly but surely realizes it's a scam. yuna being an important member of the religious order who has an important ritual task to perform.
seymour using his power within the church of yevon for sinister ends. atheist tech-freaks who live an alternative lifestyle and all the other shit i can't remember off the top of my head.
FFX's main theme ialways was religion and the exploration of how it affects people, societies and cultures

>> No.10691798

>>10691786
Of course, the themes are obvious. I'm just saying that the fast traveling opening up just after the veil of religious fervor has been lifted from every party is a cool touch. Hadn't really considered that as "intentional" before.

>> No.10691883

>>10691786
Yeah in the beginning it had blitzball sign as religious sign. It was quite telling.
At the same time despite all the bullshit you've come to realize, towards the very end game it sorta felt a bit more religious to me. Like without the bullshit factor.
I've also read some other theories about certain other hidden messages. Don't remember them much though. Maybe overstretching maybe not.
>>10691798
Yeah agreed. It's definitely intentional.

>> No.10691889

>>10680932
Maybe if half the game wasn't a tutorial and had a better paced ending

>> No.10691979

>>10691889
I feel like most of the tutorial is spelled out within the first fifth (admittedly, 3-4 hours) and then you get an occasional message when Kimhari and Rikku join. It's not that bad.

Worst part is that final weapons are locked behind dogshit minigames.

>> No.10691991

>>10691979
Also, the cloister trials are quite tedious. That shit could have been put into a menu-ised to reduce frustration. Only versions that have fast-forward make it playable to modern standards and even that is a half-measure.

I'm still booming hard by loving the game, though.

>> No.10691995

>>10691979
That's true, but it makes replaying it a bit harder to deal with.
The final weapons break the game anyway, I regret going through the effort to get them on my first run before going inside Sin

>> No.10692000

>>10691991
I don't mind those, they are carried by music and visuals for me somehow and I don't get tired of them until that one with the auto-walkways

>> No.10692021

>>10680932
>overshadowed by 6
The only people who praise 6 as this profound lifechanging masterpiece are the same people who still call it 3 today

>> No.10692034

>>10692000
That was the one that stuck out, but still felt annoying in modern day playthroughs.

I didn't hate the puzzles, just felt weird when "I HAVE TWO HANDS" was the annoying bug in the back of my mind for much of this.

I know, I know - it's just the fucking game, but there are a lot of times where you just have to run around and find an empty slot to put down a sphere to grab another one. Could be interesting as a menu thing, but "WHY CAN'T I JUST PUT THIS ON THE GROUND OR USE MY SECOND HAND" were the first things in my mind. I get that I have to just buy the puzzles with their conceits; it just makes it hard.

>> No.10692035

>>10692021
You zoomers wouldn't get it.

>> No.10692174

>>10680932
Absolutely not, it's ok. It's got awesome super bosses, that's about it. Sphere grid is cool, but felt unfinished, still a cool idea though. I don't like the story very much, especially the ending, but some people nut over it like they did with the tv show lost and both ended up a convoluted clusterfuck of bullshit. Character wise it's got proto Sora(Titus), auron is like if Zach from ffvii didn't die and got old, and I honestly don't even really remember the rest, wakka the typical island guy, yuna or whatever is rinoa and the other girls who become x 2s main cast. It's not a horrible game, far from perfect though.

>> No.10692182
File: 398 KB, 635x469, 1498252696006.png [View same] [iqdb] [saucenao] [google]
10692182

>>10692174
>convoluted clusterfuck of bullshit
ffx's story is very simple?

>> No.10692197

>>10692182
And Titus disappears because Blu blue bluuuu, then team pussycat gets recruited to fuck off and suck rocks. It's convoluted and stupid just like the tv show lost.

>> No.10692207

>>10692197
it's explained clearly though. Tidus disappears because Yu Yevon is defeated, and therefore the aeon of Zanarkand he created dies with him

>> No.10692220

>>10692207
Right and Titus is Sora's nobody gotcha, which magically waves aways the waste of time x 2 is, it all makes perfect sense.

>> No.10692229

>>10692220
Never played X2 or Kingdom Heats so idk what you're talking about, but FFX is good

>> No.10692246

>>10692229
My whole point was at the end of FFX the story is basically kingdom hearts lite. I never said anything else bad about the story, just that I'm not a big fan of it.

>> No.10692265

>>10690194
>>10691498
You can beat Dark Valefor without doing any special grinding, just following a normal playthrough. Posting that video as proof is ridiculous, fighting it at max stats is completely unnecessary

>> No.10692275

>>10692246
FFX came out in 2001, KH in 2002. If comparing them is the way you're gonna judge them, KH is the one who copied FFX and not the other way around.

>> No.10692280

>>10692275
Holy Christ you're dumb. It's obviously the precursor to the convolution in kingdom hearts. My original post compared it to lost, because it gets too convoluted for it's own good, like dune after Herbert died. I know you're having a hard time with this conversation, that's ok, but you should probably just chill.

>> No.10692281

>>10692280
Sorry, I should have said in that post that I'm not the anon you were talking with, but
>lost
>convoluted
lol retard

>> No.10692298

>>10692281
Lost is the most retarded convoluted show, or was at the time. I just remember retards like yourself sperging hard over how the writers were going to jizz in their mouths every week. It literally is difficult to understand because the writers didn't even know what the fuck they were doing. To much shit going on without good plot points and character building. It's so fucking stupid, just like you unsurprisingly.

>> No.10692315

>>10692298
While I agree that Lost was overhyped and overrated, you really sound like you didn't get it considering how mad you sound. That said, lots of the viewers who liked it failed to get it which is hilarious
>guys crash on the island
>for 4 seasons, freaky shit happens
>then the island disappears, half of the guys leave right before that and half travel back in time
>end of S5, guys who left the island return in time to meet with the guys who traveled back in time, now back in the present
>S6, the show ends
>and at some point in the future, they all die and meet up in purgatory, the true ending
Tell me exactly what's convoluted about that? I watched it as it aired during my early teens and got it. I swear I don't know how people find it confusing.

>> No.10692327

>>10692315
What the fuck is that green text? It's schizo babble. I never finished watching it because it just started doing stupid plot decisions. I had friends who who try explaining it to me and I just said, no, stop I don't care it's not worth it. Which it isn't, lost is dumb, the fact you watched the whole thing is a testament to your capacity to ingest poop through the eyes.

>> No.10692337

>>10692327
>I had friends who who try explaining it to me
>couldn't get it on his own so he calls it dumb and is still mad about it
lol retard

>> No.10692348

>>10692337
Nothing in that green text makes any sense for any reasons. Why would I force myself to watch such stupid shit? I don't get fomo, but I have a feeling you do. Anyways, FFX is not as dumb as lost, but it's up there. I hope you enjoy your troll life and all it's niggerdly rewards, my brainwashed anon.

>> No.10692354

>>10692174
>>10692197
>>10692220
>>10692246
>>10692280
>>10692298
Subliterate fucking retard.
FFX story is simple isekai reversal. Instead of falling into a dream-world, Tidus falls out of one into the real world, in relation to which he is merely a dream.

>> No.10692362

>>10692354
>>10692337
Samefag troll

>> No.10692368

>>10681039
Not retro, but consider trying Lost Odyssey. It’s what Final Fantasy should have become.

>> No.10692378

>>10692315
>"lost"
>a show named for how everyone who watches the show feels