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/vr/ - Retro Games


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10670098 No.10670098 [Reply] [Original]

Did it filter you?

>> No.10670107

>>10670098
Just keep jumping with the right rhythm. You will eventually run out of time and die.

>> No.10670147

>>10670098
No, because I tried to spin dash on it thinking it was similar to the blue beigoma in the Marble Garden level.

>> No.10670183

>>10670098
The absolute first time yes. By the time I figured it out I couldn't complete the level before getting a time over.

>> No.10670223

I do remember getting a time over there at first. Then I somehow figured it out. At one point I could consistently beat Sonic 3 and I was around 9.

>> No.10670276

>>10670098
This is why I shed no tears for Service Games.

>> No.10670279

>>10670098
I don't remember having any problems with it as a kid. Maybe I got through it the first time, maybe I ran out of time and I just don't remember, I dunno.
Upon replaying it years after that, I know I definitely ran out of time here and it made me feel dumb as hell.
Then after that, I never actually thought about it until I found out it was a meme years later.
In hindsight, it was undeniably bad game design and it's pretty easy to see why.

>> No.10670283

Yeah, I literally never figured it out until years and years later where I discovered that other people had the same problem. I gave up on playing through it as a result back then and haven't had any interest ever since.

>> No.10670330
File: 142 KB, 640x448, more fun than a barrel of hedgehogs.gif [View same] [iqdb] [saucenao] [google]
10670330

>>10670098

>> No.10670348

This is one of my earliest strong gaming memories. I dreaded ending up here, like it was fucking torture. I was shit at vidya though, I recall struggling to ever beat Sonic games because you couldn't save.

>> No.10670359

I didn't know a single person irl who had trouble with this. I'm convinced it's a meme because I can't believe so many people could be so low IQ.

>> No.10670367

>>10670098
i don't remember, but there is only one button and D-pad so i assume i wasn't filtered. i was already accustomed to pressing up to make the better character jump on the capsules in Sonic 2

>> No.10670370

>>10670359
I'm a viking at sleep!

>> No.10670382

>>10670098
It got a time out and a full reset out of me, and the first time I got past it I had no idea how because I was basically mashing shit in rhythmic desperation like a horny retard that doesn't know what jerking off is. I think I had it figured out within a week though.

>> No.10670386

>>10670359
I think someone wrote an entire article as a coping mechanism to prove that only high IQ people got filtered by it because the type of thinking a person would use to solve it was typical of low IQ reasoning.

>> No.10670389

>>10670367
>there is only one button and D-pad
This is why it's insane that people got filtered by it. There are only 2 possible options and people couldn't figure out to try both?

Anyone who got filtered by the barrel shouldn't have voting rights.

>> No.10670396

I knew the Debug mode cheat but not about this barrel so every single time I got here as a kid I'd just Debug through it
No idea why I never thought to just look up how to get past the barrel

>> No.10670397

>>10670098
I only played the Windows Sonic 3 port and absolutely.

>> No.10670415

Man who peaked at 9 years old: I have a high IQ. I got past the Sonic 3 barrel

>> No.10670421

>>10670415
Man who never peaked: Still seething about videogame for children 2 decades later

>> No.10670423

question for the filtered:

have you also refused to install adblock for the 18+ years it's existed?

>> No.10670432

>>10670098
Did what filter me?

>> No.10670435
File: 180 KB, 500x500, zmceRjo_H-yb_ntc6LkoqFINzA4UJyRxU8nt9HHVQwE.png [View same] [iqdb] [saucenao] [google]
10670435

>>10670396
I had read something that said the easier way to enable debug mode in Sonic 3 was to enter the cheats into Sonic 2 then hot swap the cartridge. Somehow that made more sense than trying a button combo.

>> No.10670539

>>10670098
I guess not because I've beaten Sonic 3&K twice

>> No.10670549

>>10670098
Yea i got filtered playing it on the mc+ on ps2 when i was like 7
Eventually figured it out on my own but it took me a while probably weeks if not months honestly

>> No.10670560
File: 200 KB, 608x1620, usenet barrel6.png [View same] [iqdb] [saucenao] [google]
10670560

>>10670359
A meme from March 1994?

>> No.10670580

>>10670560
Damn i wish i could have been posting about games in the 90s

>> No.10670601

I think I used the bubble method.

>> No.10670634

Absolutely got filtered.
It never occurred to me to press up or down on the dpad since that mechanic never had been used before or since in the series.
Maybe I'm retarded, but at least i got to play the rest of the game when i got Sonic Jam on Saturn.

>> No.10670740

I got through it by jumping

>> No.10670746

There are 5 inputs. Up, down, left, right and ABC all do the same thing. You're telling me you couldn't figure it out just by pure process of elimination? That at no point you pressed up or down while on the barrel blocking the path? Come on.

>> No.10670767

>>10670746
There's a couple of factors to it
>Jumping looks like it could work
>If you jump on it and then try tapping up or down it's still jiggling from you jumping on it so you think nothing is happening
>Since apparently nothing happened when you tried that your brain removes it as an option

>> No.10670797

It's really fucking stupid, there is a gap below that makes think it goes down and when you step on it doesn't it dip down and more so when you jump? I remember getting stuck for some time until I just mashed buttons in frustration and once it happened I got even more pissed.
One of the few times I've ever legitimately considered game design issues as a kid.

>> No.10670803

>>10670767
>jump
>doesn't work
>ok you still have 4 other inputs to try (really only 2)
>don't try them
???

>> No.10670805

>>10670767
No. There's one factor. You were stupid.

>> No.10670846

It didn't filter me, but it's bad design because at no point prior was this a mechanic. And no point after, I might add.

>> No.10670883

>>10670389
>people still to this day don't understand WHY the sonic 3 barrel is poorly designed
Kys retard

>> No.10670886

>>10670580
I wish I could have talked with Mifflin Devin in the 90s

>> No.10670961

>>10670803
I might be retarded, but those inputs never did anything but make sonic look up and down in the prior games, and in future games. It doesn't seem likely someone would try them. Or if they did, they wouldn't notice it working because the platform is already spazzing out from you jumping on it.
Anyway, I need to go lick some windows.

>> No.10670976

>>10670961
>It doesn't seem likely someone would try them.
You try them because there's nothing else to do you absolute retard. When you don't know something do you just immediately freeze in a state of panic?! Good lord, It's a good thing most game titles say press start because I swear you retards wouldn't even know how to get that far.

>> No.10671002

>>10670098
yes it did for a couple of years

>> No.10671035

>>10670961
up made Tails jump in Sonic 2. i would often use tails to open the capsules just because i could.

>> No.10671050

The same question again.
The barrel of doom isn't bad because people were stupid to not try everything. It's bad design because the game taught you something that was wrong. The barrel of doom isn't the first one you come across. It's the third. And you could absolutely pass the first two barrels just by timing your jumps. Because of an oversight, the game taught you the wrong way to overcome this obstacle.

Look at how people back in 1994 used to pass it: get the bubble and timed jumps. And you can actually pass the barrel this way. The issue is, the game misdirected you into another solution - and if you try it on the barrel of doom, you can almost make it by just timing your jumps.

If this wasn't such a failure of game design, the director wouldn't have said "Sorry" in a convention a few years ago.

Tl;dr the game railroads you into the wrong solution.

>> No.10671056

>>10670098
the first time i tried to jump on it
imo it wouldnt have become so infamous were it not for the fact that jumping makes it LOOK like you should be able to get through eventually

>> No.10671061

>>10670803
You kinda just ignored the other two points. If you figured it out and thought to hold up and down good for you, but it's not intuitive and that's why a lot of people got stuck.

>> No.10671067 [DELETED] 

>>10670359
>I can't believe so many people could be so low IQ.
notice how all the guys who found it troublesome are americans

>> No.10671078

>>10670098
yes

>> No.10671093

>>10670961
>those inputs never did anything but make sonic look up and down in the prior games
IIRC in Sonic 2 you can use up/down to start the elevators in the casino zone. I think that might be why I tried it on the barrel.

>> No.10671107 [DELETED] 

>>10671067
I'm Dutch.

>> No.10671369

it fucked me up for sure

>> No.10671471

I never finished S3&K as a kid without debug mode, I probably just phased through it

>> No.10671504

>>10671061
>You kinda just ignored the other two points
Really? You jump. It doesn't work. What's the other point? The stuff you did didn't work. There are 5 inputs on the controller. You tried 1 of them. It didn't work. 2 of the other 4 move you left or right. So then you're left with 2 possible inputs to try. And you didn't try them. The barrel is an IQ filter.

>> No.10671510

>>10670098
I figured it out as a four year old. The game essentially has one button and a dpad, it doesn’t take long to try everything.

>> No.10671557

>have 40 lives and several continues by that point
If you didn't get past this point, you have ADHD

>> No.10671575

>>10671504
>You jump. It doesn't work
diff fag, but thats where youre wrong
the earlier ones you CAN jump on to get through, and if you time your jumps it looks deceptively close
with a shield and good timing you can even damage boost through the small gap

>> No.10671668

>>10671504
This is the third barrel. Jumping works on the first two barrels. Jumping even works on the third barrel if you have the bubble.

>> No.10671671

>>10671504
If you're a kid you're probably trying jumps in between attempts which is rocking the barrel. Pressing up and down isn't super noticeable in that state.

>> No.10671746

>>10670098
For a few months, yes. I usually locked-on and played as Knuckles to avoid it, but I think it was one of my runs as Knux where I brushed an arrow while standing on another barrel and saw the movement register. A bit of experimentation later, Sonic finally got to see the Ice Cap Zone for the first time.

>>10670601
I think I tried that once or twice and all it did was crash the game.

>> No.10671847 [DELETED] 

>>10671067
obsessed

>> No.10671856

>>10670098
I was able to figure it out in 1994 without any guides and I'm a software developer making six figures. Sorry that zoomies are so low IQ

>> No.10671885

>>10670883
>he doesn't understand momentum-based puzzles

Stupid nigger

>> No.10671894

>>10671885
>looking up and down while standing on something transfers more energy to an object than jumping on it
touch grass

>> No.10672028

>>10671575
>the earlier ones
You're talking about different barrels. So what? You jump on this one and it doesn't work. I could forgive you if you kept trying until you ran out of time. Okay. Back to the drawing board. But to actually get stuck? There are 3 possible inputs for this puzzle and you can't figure it out!

>>10671668
Okay then use the bubble and get through. But if you don't have the bubble how the fuck can you not figure out a 1 in 3 input choice?

>>10671671
I was a kid back when it was new. I legit never knew the barrel was a challenge for others until the 2010s. What the fuck are you people subhumans.

>> No.10672056

>>10671035
Huh, I had no idea.

>>10670976
You're more angry about this than you should be.

>> No.10672109

>>10671856
>Z-zoomers!

>> No.10672239

>>10671050
It's this. Why would you think you had the wrong solution the whole time when it worked on the exact same obstacle before? Games of this era had a lot of absurd precision by the time you got to the end. If a jump looked really close, that almost always meant that you just had to be pixel perfect with it. So, having overcome two of the exact same obstacle before, it's natural to come to the conclusion that you're simply not timing it right and keep trying that way.

>> No.10672256
File: 49 KB, 300x300, 9132-bpqe8a8h.gif [View same] [iqdb] [saucenao] [google]
10672256

I had two controllers and when I learned Tails could fly sonic around, I was using that to take the high path of levels. You could easily only hit 2-3 barrels in the level with those physics and there wasn't anything to do with them.

>> No.10672418

>>10670098
Yes, and it's also why SEGA changed it in Sonic Jam

>> No.10673698

>>10670389
You a pedo or something? Why would ducking and looking up on a levitating barrel do literally anything?

>> No.10673870

>>10673698
>random pedo accusation out of nowhere
I know what this usually means. @FBI check this projecting pedophile's hard drive and send him to gitmo immediately

>> No.10674094

The Sandopolis boss was harder to figure out than this barrel. You are all just retards.

>> No.10674098

>>10670098
No. I had no idea this was even supposedly a problematic thing until I stared coming here

>> No.10674160

>>10673870
I call you pedos because you're all fucking immature cunts.

>> No.10674191

>>10670367
>i was already accustomed to pressing up to make the better character jump on the capsules in Sonic 2
whuh?

>> No.10674221

What really gets me is how the lower IQ players will vehemently defend their inability to solve the puzzle and instead make wild rants about gameplay design theory. lmao

>> No.10674436
File: 12 KB, 256x224, Mine_Cart_Carnage_Mine_Cart.png [View same] [iqdb] [saucenao] [google]
10674436

Did it filter me? Yes.

>> No.10674539

>>10670098
on my first couple rentals yes it did
however i can say i figured it out as a child

>> No.10675103

Exactly once and then never again.

>> No.10675268
File: 49 KB, 749x199, 1678408754114350.png [View same] [iqdb] [saucenao] [google]
10675268

>>10670386
It's not cope. The Sonic 3 barrel is accidentally a great study in human psychology.

>>10671575
>the earlier ones you CAN jump on to get through
>>10672028
>You're talking about different barrels. So what? You jump on this one and it doesn't work.

These two posts perfectly sum up the issue. Let's put smart and dumb aside and talk instead about attentiveness and inattentiveness.

There's a parable called The Bee and the Fly. The bee knows where it wants to go. It's aware of it's location and the location of it's hive. It can get from point A to point B with perfect efficiency. The bee is "smart." The bee is "attentive." A fly, meanwhile, doesn't give a fuck. It just goes ham. No goals. No destination. The fly is "dumb." The fly is "inattentive." If you trap the bee behind a slightly open window it will always try to get to it's hive the same way and thus fail and die. The fly, meanwhile, in the same situation will just be banging against the glass at random and will eventually find the gap by happenstance and escape.

Attentiveness relies on consistency and pattern recognition. If you change the pattern on attentive people and they don't notice the change they'll get stuck. Inattentiveness thrives in chaos. Inattentive people aren't tripped up by patterns because they don't register there even is a pattern in the first place.

Attentive people get to the barrel and use their previously gained knowledge to get past it. To them it doesn't look like a puzzle at all. They "know" the solution is to jump because that's how the earlier ones worked. And since it just baaaarely misses it looks like a pure skill issue. They think they ran into a huge difficulty spike and just need to git guud and find the right cadence.

>> No.10675275
File: 54 KB, 937x492, Screenshot 2024-02-08 at 16-39-22 What is something stupid people do better than intelligent people r_AskReddit.png [View same] [iqdb] [saucenao] [google]
10675275

>>10675268
CONT:
Inattentive people have no patience. They run into this barrel, not having learned any lessons from the previous ones, and eventually just start banging on the controller like a drum. This orangutan behavior ends up working so they "solve" the barrel sooner.

The issue really comes to a head not over who solved or didn't solve the barrel but who can understand why the other side did what they did. The attentive person who got stuck isn't baffled by the people who solved it. They recognize that some people will just button mash when running into something they don't understand. The inattentive person, meanwhile, DOESN'T understand how someone even could get stuck. Because they themselves don't recognize patterns or have the patience to "git guud" they can't piece together that the game taught the wrong lessons with the earlier barrels and essentially tricked the attentive person into thinking they found the solution when in fact they didn't. They don't understand why the attentive person wouldn't just quit jumping and start trying other things.

>> No.10675276

>>10675275
CONT:
Had the situation been reversed and jumping with a wicked precise cadence WERE the solution, the attentive people would have eventually gotten through it and they'd call it a "git guud" moment. The inattentive people would have started banging the controller like a drum and then quit the game. But since this is the one time that being inattentive happened to be the key to success they consider it a sign of their own intelligence and everyone else's stupidity. These are people who probably quit playing Super Metroid when they had to learn to wall jump. Meanwhile attentive people just kept practicing. In fact, the Super Metroid wall jump tutorial with the little animals and the Sonic 3 barrel are very similar. They both teach you something. The difference is Sonic 3 was accidental: it teaches you the exact wrong thing. And so attentive people who would "solve" Super Metroid get impossibly stuck in Sonic 3. Nobody but the inattentive person would tell someone "just push other buttons!" after failing the Super Metroid wall jump. The attentive person would say "keep practicing!"

This isn't just online, either. It's not internet trolls just shitting up a thread. The conflicting personalities are genuine. I have a personal friend who solved the barrel and whenever the topic comes up he IMMEDIATELY shuts down any conversation about why people would get stuck. He won't even have the conversation. He goes right into "me smart, u dumb!" and ceases to explore the topic further. It just so happens that this friend is also INCREDIBLY impatient. He gets road rage at the drop of a hat. If you try to explain something to him that's even a little complicated his eyes glaze over and his interest shuts down. And once he's shut down it's impossible to change his mind. Actual board games have gone unfinished because halfway through he decides the rules are too complicated. I refuse to believe this is unrelated to the Sonic barrel.

>> No.10675543
File: 117 KB, 990x879, 1509456470201.jpg [View same] [iqdb] [saucenao] [google]
10675543

>>10675268
>>10675275
>>10675276
Holy cope. This is pathetic

>> No.10675554

>>10675543
I forgot to add. Inattentive people who solve the barrel will treat every explanation of the phenomenon as cope because they don't have the attention span to understand it. Talking about the barrel in any capacity is like another language for the inattentive person because it requires nuance.

>> No.10675558

>>10675543
Don't post Abby-chan here, you subhuman.

>> No.10675573
File: 82 KB, 1280x720, chuck-2.jpg [View same] [iqdb] [saucenao] [google]
10675573

>certified INTJ geniuses explaining why they were too smart to try the 2nd option when given a binary choice

>> No.10675594

>>10675543
This gentleman confirmed the "high IQ" strategy is just to press buttons randomly until something happens >>10671504

>> No.10675618

>>10675573
Doubling down on the misunderstanding. Interesting choice but not sure I'd recommend.

>> No.10675640

>>10675275
>>10675276
Good post
Whether or not someone understood the puzzle quickly, it's telling that monkeybrained individuals are less capable of understanding someone else's experience, especially in a situation that doesn't benefit from paying more attention or thinking harder.

>> No.10675685

>>10675640
It's also telling that people who solve the barrel are INCREDIBLY proud. I didn't start looking into it until I noticed the pattern that people who got past it treat it as if everyone else is a fucking idiot. That struck me as unusual because 1) it's statistically unlikely that something so famous even back in the day would only have tripped up idiots. And 2) you don't see this behavior for other things. Nobody who successfully bred a gold chocobo in FFVII makes a giant deal about how smart they are in a thread where someone is asking how to do it. Nobody is like "its so simple, just try different buttons!" And the more you dive into it the more you notice that all the supposedly "smart" barrel solvers desperately want you to think they're smarter than you. None of them ever admit they just mashed and got lucky and yeah its dumb game design. No, its always a point of pride for them. That's telling.

>> No.10675687

>>10675268
>These two posts perfectly sum up the issue. Let's put smart and dumb aside and talk instead about attentiveness and inattentiveness.
No. Fuck that. Let's talk about reality. You did something. It didn't work. You had two other options. You didn't try them. End of story.

>> No.10675694

>>10675687
You people keep revealing yourselves as dumbasses without realizing it. Do you not understand that jumping on the barrel looked like a skill test? That failing to get it to move far enough was an issue of practice?

>> No.10675696

>actually, failing to notice that jumping does not affect the momentum of barrels in Sonic the Hedgehog 3 means I am very attentive

>> No.10675708

>*repeatedly bashing my head against the wall while the inattentive idiots exit via the door*
>heh, see if these simpleton were more attentive they'd know there was no precedent for their solution. Attentive individuals such as I knew that as we entered the room unimpeded that pattern should have logically continued.

>> No.10675714

>>10675694
>you're dumb for solving it!
Man you are lost. There is one simple fact: you failed. I didn't. You can cope all day about WHY you failed, but at the end of it all is just a single result: you failed the puzzle.

>> No.10675726

>>10675714
And congrats, wear that badge. But it takes an idiot to treat it as a trophy when its a puzzle that advantages banging on the controller like a chimpanzee.

>> No.10675740

>>10675276
>I have a personal friend who solved the barrel and whenever the topic comes up he IMMEDIATELY shuts down any conversation about why people would get stuck. He won't even have the conversation. He goes right into "me smart, u dumb!" and ceases to explore the topic further.

>>10675714
>Man you are lost. There is one simple fact: you failed. I didn't. You can cope all day about WHY you failed, but at the end of it all is just a single result: you failed the puzzle.

It's amazing how little self-awareness the barrel solvers have. You just walked into this without a second thought. It's like you people are all clones of each other.

>> No.10675743

>>10675726
Criticizing how stupid you are isn't the same as being proud for solving an easy puzzle. Stop your coping.
>banging on the controller like a chimpanzee.
No, that's you. You just kept jumping and jumping without realizing that it wasn't the way to solve the puzzle. You're fucking retarded. Meanwhile I methodically tried the three (3) buttons it took to figure it out and get past it in reasonable time. Congratulations. You're a fucking retard.

>> No.10675752
File: 102 KB, 629x383, 34636.png [View same] [iqdb] [saucenao] [google]
10675752

>> No.10675761

>>10675752
top kek

>> No.10675763

https://youtu.be/gHwHiymSojk?si=QlDdAN7I-1sh_TGL

>> No.10675793

>>10675743
>Criticizing how stupid you are isn't the same as being proud for solving an easy puzzle.
Thinking that only dumb people got stuck is exactly what makes you the dumb one. You don't have the ability to recognize the flaw in the barrel's design. You just think you're smarter than everyone else, which is exactly what dumb people do.

>> No.10675797
File: 3.37 MB, 498x281, 46345.gif [View same] [iqdb] [saucenao] [google]
10675797

>>10675573
>That barrel! Are you telling me that it just happens to move up and down like that? No!
>As if I could ever make such a mistake. Never. Never!
>He'll never change! Ever since he was 9, always the same! Couldn't stop mashing buttons!
>And he gets to save Angel Island!? What a sick joke! I should've stopped him when I had the chance

>> No.10675817

A smart person might have been momentarily vexed but they would have quickly saw the barrel in the context of a human crafted videogame with limited inputs and potential design flaws.

>> No.10675830
File: 5 KB, 200x200, 1501035479146.gif [View same] [iqdb] [saucenao] [google]
10675830

>>10675793
>smart people get stuck!
>the barrel was flawed!
>you may have solved it and i couldn't but that means i'm smart and you're dumb!

>> No.10675887

>>10675817
Which is fine. Nobody is calling people dumb for solving it. They're calling people dumb for not recognizing that its fucked up design. These morons think there's nothing wrong at all and that they're smart for just randomly pushing buttons. I "solved" it with Super Sonic and that was my go-to way. I'm not about to act like its not stupid just because I made it through.

>> No.10675904
File: 42 KB, 500x366, 1488433759367.jpg [View same] [iqdb] [saucenao] [google]
10675904

>it's fucked up design because i couldn't figure out the 1 out of 3 buttons that worked
>also i'm smart for not solving it because i recognized that its design was beneath me
>also i had to use super sonic to get past it because i literally never figured it out

>> No.10675916

One thing to consider is that people jumping like crazy are also likely to be pushing up and down by accident and not realizing that it was the up and down and not the jumping that did it. I distinctly remember making it through by the skin of my teeth by jumping but only sometimes. Which made it seem like jumping did in fact work and was the correct strategy. I assumed it was just bitch hard.

>> No.10675935

It's unintuitive and shouldn't have been in the game but simple games like Sonic have a greater fault tolerance. There's only so many buttons to press.

>> No.10675968
File: 1.93 MB, 350x350, 1693664365167554.gif [View same] [iqdb] [saucenao] [google]
10675968

>>10675268
>>10675275
>>10675276
>The barrel filtered me, and I'm smarter for it!

>> No.10676081

I just play the superior Sonic 2 instead of Slobdick Pee

>> No.10676098

>>10675743
>You just kept jumping and jumping without realizing that it wasn't the way to solve the puzzle.

It's really not obvious that this isn't the right way. Jumping off the barrel as it moves upwards gives you more jump momentum, which let you push it down harder coming down, giving you more height etc. so you have every reason to think continuing on in this way would push the barrel down far enough and that any solution would involve jumping on it in some deliberate way.

>> No.10676103

>>10676098
Bro I played the game too. It was obviously not the way. If you just kept jumping then you are low IQ. Also you probably think piracy killed the Dreamcast.

>> No.10676130

>>10670098
I managed to get through it without knowing how after running out of time a few times. Then I just avoided replaying Carnival Night Zone for a long time. Eventually I figured it out and felt silly.

>> No.10676145

>>10676081
>Slob dick Jew is better than slob dick pee
Go slob your own dick then play slob dick jizzball and slob dick tri-dicking, ya faggot nigger.

>> No.10676169

>>10676103
But you can pass the barrel with jumping under specific conditions. It's not even that hard to do if you have the bubble shield. That kind of bullshit is what makes it looks like a skill barrier. I think a good question to ask is why do the barrels move AT ALL when you jump on them? If they didn't bounce with the rhythm of your jumps then this wouldn't have been an issue since THEN people would have "just pushed other buttons" to see which one has an effect. But since jumping itself gives feedback it doesn't look like there would be another solution. A lot of people were able to get by but it took a long time so they'd time over. I think Tails will actually slip through if you have him with you, further indicating that's the right way.

Plus let's not forget that the manual specifically calls attention to "Robotnik's traps" which at the time was Sega making excuses for unrelated bugs but it's not unreasonable to assume that it was referencing this and that it was intentionally fucktardedly hard.

>> No.10676174

>>10676169
It was just a perfect storm of bullshit because Sega is gonna Sega.

>> No.10676179

>>10676169
>but it took a long time so they'd time over.
Maybe that was your hint to try something else, retard. Get gud.

>> No.10676195

>>10676179
Because bitch hard games that required insane amounts of repetition in order to get gud weren't a thing back then, right? You're being obtuse.

>> No.10676203

>>10676195
What's with these endless excuses? The game had a solution. It was easy. You didn't figure it out because you have a lower than average intelligence.

>> No.10676207

>>10676203
We're going in circles. No matter how many times people explain the problem with the barrel's design you're just going to keep acting like a retard who doesn't understand what the problem is. Because in the end you're just a button masher who got lucky.

>> No.10676215

>>10676207
You're going in circles. Like you did with the barrel where all you did was just mash jump over and over until time ran out. You keep trying to assert that you're intelligent and that it's the game's fault you couldn't figure out which of the three buttons was key. Yet you claim anyone who did figure it out was a button masher. Which makes zero sense because mashing all of the buttons wouldn't solve it because you need to deliberately use the directional buttons and also because you were literally the one mashing jump until you clipped through. kek you are such a fucking dumbass piece of shit. Your mentality about this reflects on your cognitive abilities and lack of maturity to own up to your faults. Absolute trash person.

>> No.10676219

Let's put it a different way. How much time did you try jumping before deciding to push other buttons? At any point did it look like jumping was an effective strategy?

>> No.10676227

Imagine being too retarded to notice Sonic's sprite lock in place on the barrel when you pressed the down button

>> No.10676232

>>10676227
The barrel bounces when you jump on it, which is the very first thing you do. Acting like that's not a critical factor here is absurd. Again, people CAN get past it with jumping.

>> No.10676248

Imagine being too retarded to not realize that jumping on it for minutes was not the way to solve it and one of the two other buttons put your character in a stationary state that gave you direct control over the barrel

>> No.10676252

Why do hedgehogs telekinetically control barrels with their mind anyway? What's the lore?

>> No.10676253

>>10676248
What do you do when a game has a surprising difficulty spike?

>> No.10676254

>>10676253
I get good

>> No.10676257

>>10676254
That's what people were trying to do when jumping on the barrel.

>> No.10676263

>>10676257
Except that's being bad. Part of being good involves observational skills to analyze the situation. Not just single mindedly mashing a button. You are bad. And stupid.

>> No.10676264

>>10676257
I guess you could accuse people of being foolishly stubborn. But if jumping looked like the solution pushing any other button would have appeared to be counterproductive. That's why most people found other ways, like clipping with Super Sonic or using the bubble shield.

>> No.10676273

>>10676263
So how about when you observe the earlier barrels which you get through easily by jumping? Again, you just purge your brain of that and act like this is the first barrel you've ever seen? That's not what observation means. You have to literally ignore previously observed information in order to start pushing up and down.

>> No.10676274

>>10676264
>But if jumping looked like the solution pushing any other button would have appeared to be counterproductive.
How do you type this kind of sophistry in your reply to yourself and not feel any shame whatsoever.

>> No.10676283

>>10676273
>So how about when you observe the earlier barrels which you get through easily by jumping? Again, you just purge your brain of that and act like this is the first barrel you've ever seen?
lmao you are so dumb. When you run into a new barrel where the same strategy isn't very effective, you experiment with others. Or at least that's what higher than your IQ people do.
>That's not what observation means.
It actually 100% is. "Wow this situation is different". lol at your life.

>> No.10676303

Man, people who can't understand how the barrel is obviously poor design must have a frigid IQ.

>> No.10676312

>>10676303
Why can't you own up to your failures? Everyone was on a level playing field, we all dealt with the same exact situation. Some people figured it out because they employed more successful behaviors. You didn't.

>> No.10676424

Combing jumping with direction buttons had been a thing in other games, so anyone who played Mario 2 would have tried it.

And getting stuck was a value-add when games were so short.

>> No.10676435

>>10670098
It genuinely never did for me. In retrospect I don't know how but pressing down just seemed intuitive and I figured it out instantly. When it became a meme 20 years later I had no idea what anyone was talking about.

>> No.10676449

>I'm smart
>No I am
Why are people like this?

>> No.10676452

You can get through it by jumping

>> No.10676463

>>10670098
no because i read the manual

>> No.10676485

>>10675793
holy cope, please tell me you are trolling anon

>> No.10676486

>>10670098
No

Main games were always easy difficulty

Genesis has games that are more difficult and impossible to beat than nes games though. Snes was when games starting being a little bit easier to beat (other than the contra sequel I think they made that one more difficult for snes vs nes)

>> No.10676491

>>10676424
Mario flashes when you crouch though. Sonic stands idle. And crucially taping up and down don't do much right away. You have to do it a few times before the barrel starts moving.

>> No.10676492

>>10676463
Is it in the manual? I had a quick look at an online pdf but I can't find any mention of this

>> No.10676498

>>10676492
yeah i was just looking for it myself to get a screenshot but i cant find it anymore, but i swear i read it in the manual. i specifically remember the image being in the super moves section. odd must be remembering wrong

>> No.10676549
File: 174 KB, 464x1384, vakzruqvlsga1.jpg [View same] [iqdb] [saucenao] [google]
10676549

>> No.10676742

i must have got past it because i remember doing the next levels

>> No.10677247

>>10676491
This is a fairly big part of it. You have to stop doing the thing that gives actual feedback and do something that isn't immediately obvious it has an impact if the barrel is still moving from your jump AND do it multiple times in a rhythm so that it eventually works.

I think their intent was that the player would act like an autist and input up/down as if they were leaning into the direction they turned a steering wheel, which is admittedly fair for Sonic the Hedgehog.

>> No.10677262

>he's still acting like it's not his fault he didn't try the other two inputs and didn't notice sonic going into a different animation and locking into place and control tranferring over to the barrel, he thinks he's smarter for failing
God you are so fucking dumb you should kill yourself

>> No.10677348
File: 187 KB, 318x222, 1676911764864158.png [View same] [iqdb] [saucenao] [google]
10677348

>>10677262
>didn't notice sonic going into a different animation and locking into place

>> No.10677364

>>10676498
You probably read the part that mentions "Robotnik's inescapable traps", because nothing about the barrels got mentioned in the US manual.

>> No.10677373

They should have had up and down arrows made of rings surrounding the barrels.

>> No.10677380

>>10677348
Yeah that should have been your big hint, mr. room temperature iq.

>> No.10677404

>>10676742
Same, I remember Marble Zone. It's like I repressed Carnival Night Zone entirely.

>> No.10677496

>>10677373
No, they only had to make the barrel not move when you jumped on it. The only issue anyone had with it was mistaking it for a "time your jumps to get the barrel to bounce higher" puzzle.

>> No.10677524

>>10677496
It wouldn't surprise me if that was what it was supposed to be but then they added the up and down thing to the barrels and ran with that instead but failed to remove the original mechanic, not realizing that would become a problem.

>> No.10678041

>>10670107
This comment made me mad until I read the spoiler. I don't give a shit, if you say you brute forced it, or that the solution was obvious and logical you're a fucking liar.

>> No.10678048

>>10670348
Sonic 3 and Sonic & Knuckles has save slots

>> No.10678086

>>10670746
>Press up
>Nothing happens
>Press down
>Nothing happens
>Brain chucks out those inputs as options towards a solution

But please, continue to out yourself as a board tourist zoomer whose first console was an Xbox 360 and has never even seen original Mega Drive hardware

>> No.10678106

>>10675543
>t. Filthy little fly

>> No.10678125

>>10678048
Finally someone points out the obvious. The misconception is that people were getting to the barrel and getting permastuck over and over again. What would typically happen is that they'd get stuck, eventually brute force it somehow with the handful of ways that actually do work, and then they wouldn't have to do it again on that save slot. It was burned in their memory for being a stupid spot but they weren't encountering it THAT often.

>> No.10678193

>>10678048
Sonic 3 does. Sonic & Knuckles doesn't.

>> No.10678497

>>10677496
That works too. Probably better.

>> No.10678502

>>10678193
It does if it's locked onto 3, but not by itself.

>> No.10678525

I solved it as a kid and I still think it's badly designed.

>> No.10678545

>>10678525
This is how an actual smart person responds to the barrel when they solved it.

>> No.10678560

>>10678086
>Nothing happens
Except it does and you were too dumb to figure it out.

>>10678545
You're retarded and couldn't figure out a puzzle a child could solve.

>> No.10678659

>>10678502
In which case it's considered Sonic 3 & Knuckles.

>> No.10678702

>>10678560
But I was also a child anon...

>> No.10678839

that criminal was correct to design Sonic for only one button. imagine if the typical Sonic player had to press all 3!

>> No.10679054

>>10678839
I can confirm as a sonic player that the only time I ever used the spin jump in mario world (at a friend's house) is that one level where you dig down into a big wall of blocks. Never knew it did anything else until I watched a kaizo player jump across saws. No reason to use a second shorter jump when the first one seems to be working just fine right?

>> No.10679059

>>10678560
But he just said he solved it. Getting past the barrel and thinking "that was kind of stupid" is just an observation.
I personally think the barrel is conveyed rather poorly, and could have been done better; but I know how to get past it now, so I don't care anymore.

>> No.10679071

its not as bad as this gameboy Donkey Kong game i had that had a blind faith jump in it, no matter how you did it there was no where to land so you just fell to your death.

>> No.10680648

>>10676498
Someone already tried that with me a few years back, and kept back pedaling saying "No it was in THIS manual! No it was in THIS manual!", no manual for Sonic 3 explains it.

>> No.10681027

>>10680648
Apparently it's actually in the JP manual but I can't read it.

>> No.10681053

>>10681027
I'm sure someone here can. Post links.

>> No.10681062

>>10681053
https://info.sonicretro.org/images/0/0a/Sonic3_MD_JP_manual.pdf

>> No.10681069

>>10678193
Carnival Night isn't in S&K vanilla you poser.

>> No.10681071

>>10681062
Nevermind, I just used Google Lens and found it. On page 17 it says that you can move some things with the directional buttons.

>> No.10681495

>>10679054
Those yellow blocks are a good counterexample though. The first time you spot them they're blocking a pipe. You know that pipes are good but there's a thing in the way. But they don't react to anything from above EXCEPT the spin jump. The barrel would have been fine had they followed the same rules. Imagine if in Mario World you came up to several yellow blocks and you could break through them with regular jumps but then you come to another set that could only be broken with a spin jump. That'd be fucked up, wouldn't it?

>> No.10681718

Some guy did a video explaining the barrel and criticising it but he made one big mistake that undid his entire argument.
He claimed at no point is there a gimmick that takes away control of sonic and uses the dpad.
Except the same level has the cannons, you jumo into and move with the dpad

>> No.10682525

>>10681718
Those cannons move automatically.

>> No.10682738

>jump on mysterious barrel that can only move up or down
>sonic goes into unusual standing animation where his movement becomes altered and slightly limited
"hmm i will spam the jump button instead of pressing up or down"
>doesn't work
"i blame the game developers, i'm too intelligent for this"
>turns into super sonic

>> No.10683168

>>10671856
Why do you bother going through the effort of making such a shitty larp?

>> No.10683178

>>10671856
Software developers are responsible for this stupid shit in the first place.

>> No.10683189

>>10683168
Why didn't you go through the effort of pushing a fucking button?

>> No.10683192

it took me 5 years to find out how to get past that. Am I retarded? Was that Sega’s subliminal IQ test?

>> No.10683212

>>10683192
Even if you were retarded, learning about the barrel and how to beat it probably increased your IQ and made you a little less retarded.

>> No.10684096

Yes, they were filtered.

>> No.10685574

I'm adding "barrel solver" to my list of insults.

>> No.10685630

>>10682738
this can't be real

>> No.10685689
File: 51 KB, 120x120, Spurdance.gif [View same] [iqdb] [saucenao] [google]
10685689

I'm saying this as an autistic genesis fanboy who figured out the barrel mechanic organically. Imagine being the person who goes online and tries to act superior about a mechanic in a sonic game. You are acting like a fucking loser. Please stop.

>> No.10685704

>>10682738
is there really someone that stupid?