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/vr/ - Retro Games


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File: 181 KB, 1200x900, zelda_a.jpg [View same] [iqdb] [saucenao] [google]
10627465 No.10627465 [Reply] [Original]

Why hasn't this gotten a zero mission style remake? There's a lot of potential there

>> No.10627476

Oracle of Seasons started out as a remake. When Oracle of Secrets got canned they decided to make it more original though.

>> No.10627512
File: 182 KB, 1024x792, IMG_7657.jpg [View same] [iqdb] [saucenao] [google]
10627512

>>10627465
Would prefer a remake of this

>> No.10627513

>>10627465
Why ask for a remake of an already good game?

>> No.10627515

>>10627465
I don't think it's as unrefined as the original Metroid. It's one of my favorite Zelda games, even. That said, I don't think Zero Mission was necessary either since Super Metroid was already a quasi-remake.

>> No.10627525

Aonuma hates it.

>> No.10627535

>>10627512
Didn't IntiCreates admit to wanting to remake Zelda 2 if Nintendo would let them?

>> No.10627582

>>10627535
They would need some really really good, original ideas (better than ZM‘s stealth section) because any quality of life features would make Zelda 2 easy as heck.

>> No.10627584
File: 513 KB, 1000x1200, 1450190534499.jpg [View same] [iqdb] [saucenao] [google]
10627584

>>10627512
Weird arm

>> No.10627595

>>10627465
There's the Satellaview remake anyway. It's not nearly as much of a reimagining as Zero Mission though.

>> No.10627597

>>10627512
This, and it's a game that could honestly use a polishing up more than Zelda 1. It has so much more that could be fixed or added to it. Zelda 1 is a much more complete game in its construction.

>> No.10627602

Zelda has aged a little better. It's not as hard and doesn't demand you grind your health back up when you fail. It doesn't have a downgrade beam or require a technique as finicky as bomb jumping. I love Metroid, but I can see why they felt the need to soften up and remake it.

>> No.10627624

>>10627597
>Zelda 1 is a much more complete game in its construction.
I disagree. Zelda 2's combat and dungeon design still hold up incredibly well whereas 1 still feels like there's jank that could be ironed out. I don't even feel like 2 even needs a remake.

>> No.10627650

>>10627624
I wasn't saying it didn't hold up necessarily. The stuff that's there works okay in combat, but there's much more room for stuff to be added to Zelda 2 in the form of weapons, enemies, spells, and abilities. Zelda 1's base construction is complete and more rigid because it is a puzzle game. You can't really add much to it without warping its entire design. When I said there's much that could be fixed, I'm referring to the dialogue, bad vague hints, gameplay slowdown that can be egregious at times, and some balancing issues and bugs the game has.

Just seems like Zelda 2 would be much more prime for a Zero Mission style remake than Zelda 1, which to me seems more like it would just receive some minor dialogue cleanup and graphical upgrades.

>> No.10627652

>>10627513
But enough about Link to the Past.

>> No.10627656

>>10627512
There was some stuff in the gigaleak that hinted at a zelda all-stars for the SNES that never came out. A 16-bit Link sprite from Zelda 2.

>> No.10627679

>>10627535
Yes, Takuya Aizu the CEO of Inti expressed such desire, since stuff like the Rod weapon in Z1 was inspired on Zelda 2's up and down stabs. However, who knows if Nintendo would approach them. Inti are basically a glorified doujin circle than a proper company.

>> No.10627759

>>10627465
>>10627512
would be awesome to reimagine these two as a single game though.
after you defeat Ganon, Zelda could be cast to sleep and you begin your second quest from there on.
that little area that is supposed to represent the overworld of Zelda 1 could look more the part with better visuals. would be neat.
The Legend of Zelda: Link's Adventure

>> No.10627768

Lets be real here, the first game's dungeons leave a lot to be desired after LttP

>> No.10627769

2nd quest is what needs revamping, pretty shit tier what they had with the gotcha moments. still it was impressive they even had one at all

>> No.10627770

>>10627512
At first I thought you were trolling, but I’m going to assume you think it’s a less complete game then Zelda 1.

>> No.10627778
File: 145 KB, 800x600, Prayer for Mono.jpg [View same] [iqdb] [saucenao] [google]
10627778

>>10627512

>> No.10627907

>>10627465
Threadly reminder that zero mission is not a remake.

>> No.10627910

>>10627907
What is it then? You have 10 minutes to respond.

>> No.10627923

>>10627910
I am that anon, and it's a reimagining.
The game begins with an inner monologue about how it's taking place in retrospect, it's how she remembers and emboldens the experience. It's not actually what happened in chronological order.

>> No.10627928

>>10627923
Thank you, I can go to bed now in peace. Have a good night.

>> No.10628954

>>10627923
Why are you larping other people on the internet?

>>10627910
It's simply a metroid game. It has very little in common with the original metroid other than you play samus. It's as much a metroid remake as super metroid is a metroid remake.

>> No.10628959

>>10627465
A Link To The Past came out in 1991 anon.

>> No.10629031
File: 80 KB, 700x1013, 1687628596675584.jpg [View same] [iqdb] [saucenao] [google]
10629031

>>10627465
It's much more playable compared to OG Metroid

>> No.10629397

>>10627525
He hates everything that isnt botw

>> No.10629427

>>10627525
Aonuma couldn't even get past the first screen of Octoroks in Z1.

>> No.10630112

>>10627465
It's already a perfect game. A remake is unnecessary.

>> No.10630151

>>10630112
>entire 'economy' is gambling
Nah, fuck off. Later Zelda games have the problem of throwing rupees at you faster than your wallet can even contain them, this game doesn't give you shit and expects you to literally gamble.

>> No.10630389

>>10629031
The biggest problem with the OG Metroid is how long you have to grind respawning enemies for if you want to recover health. It's not hard, it's just long and tedious. Luckily there's a few romhacks that fix that.

>> No.10630430

>>10627656
I don't have it but that sprites animation was freaking beautiful. To see it is to be pissed we never got the game.

>> No.10630769
File: 100 KB, 1920x1080, Screenshot_Doom_20230726_215440.png [View same] [iqdb] [saucenao] [google]
10630769

>>10627465
You could play the DOOM remake

>> No.10630771

>>10627465
Have you tried playing A Link to the Past yet?

>> No.10630787

>>10627624
2 has great gameplay and visuals and definitely holds up but I wouldn't call it's dungeon design one of the best parts. That's the one area it could've been improved on. Those dungeons were incredibly samey and boring, with the only thing really setting them apart was slight layout variation and color palette.

>> No.10630809

>>10627512
Hoverbat remake did everything you.cpuld ever want

>> No.10630972

>>10627465
Zero Mission sucks so I hope not

>> No.10631030

>>10627465
Zero Mission sucked.

>> No.10631039

>>10630769
it sucks.

>> No.10631040

>>10630769
Holy soul

>> No.10631042

>>10627465
Zero Mission was great so I hope it'll get a remake like it

>> No.10631046

>>10630972
>>10631030
>>10631039
I hope you learn to be happy someday.

>> No.10631071

>>10631046
Let me be more specific then: I think it sucks because it is a very halfassed effort. Last time I checked on the project the shield is purely cosmetic and doesn't block anything, it scales with the HUD, hardly any Zelda items are implemented here. I don't even think he has a working boomerang.

and I'm pissed because I offered the author some code to make his shield work right, and instead he wanted to take the art assets I made for my Zelda 1 weapon set.

>> No.10631096

>>10631071
What the fuck am I reading

>> No.10631098

>>10631096
Never mind I just assumed the three replies were saying the same thing

>> No.10631101
File: 23 KB, 226x218, zeldacdi.jpg [View same] [iqdb] [saucenao] [google]
10631101

>>10627465
>North Hyrule...I called this place home once, in peaceful times, long before evil haunted the southern lands. Now, I shall finally tell the tale of my first battle here.... My so-called Excuse Me, Princess.

>> No.10631102

>>10631096
I am replying to an Anon who wanted to be a smartass when I said that Zelda Doom mod sucks. So I explained WHY I said it sucks.

>> No.10631113

>>10631102
They are just farming (you)s. Try not to feed the neanderqueers too much narcissism flakes.

>> No.10631237

>>10627465
They've given it a few graphical remakes. Technically BS Zelda could be considered one, although most people obviously haven't played that.
But as >>10627515 points out, Metroid 1 desperately needed a remake and even most Metroid fans didn't like going back to it. By comparison, Zelda 1 is still pretty decent and holds up well.

>> No.10631302

By what metrics do people call ZM a remake? The map is different, the powerups are different, the progression is different, the bosses are different, everything is different.

>> No.10631461
File: 186 KB, 1024x806, oracle fusion.png [View same] [iqdb] [saucenao] [google]
10631461

>>10627465
The Oracle games were going to be that early on before they chose to make them multiple interconnected games with a new plot. You can even see evidence of this being the case, with Holodrum in Seasons partially matching the layout of Hyrule in TLoZ1. Six out of the nine bosses before the linked game in Seasons also match TLoZ1.

As for why they didn't go through with that idea? The idea was to first make a remake and then make original games if the remake was successful, but the team wanted to make something original anyway, which may be why there are these weird leftover remake elements.

As for why there are no other attempts? Well, there is BS Zelda but that's basically just a simple remaster. I'm guessing Nintendo thinks the original holds up and therefore haven't tried to do any remakes? Which is a bit of a shame, the original Zelda could benefit from some updated elements, like an actual map instead of a just a grey block.

>> No.10631483

>>10627525
>someone who didn't ever play a video game until Dragon Quest in the fucking 90s hates videogames
I'm shocked...................

>> No.10631486

>>10631483
>even when he played Dragon Quest his girlfriend literally told him what to do every step of the way so he could actually beat the game

>> No.10631494

Zero Mission is terrible. Remakes are fucking garbage.

>> No.10631525

>>10627465
every zelda game is basically just a remake

>> No.10631672

>>10631302
It's presented as one and is at the very least based on the original game in a manner that's closer than Super Metroid (itself based upon the original NES game but heavily expanded) in some ways but even further from it in others. I don't think anyone sees it as some kind of super close analogue to the original, but it definitely follows the classic Kraid + Ridley - > Mother Braid setup and the map is at least TRYING to be based on the original even if a LOT got added inbetween all of that.

It's definitely more of a full-on reimagining than a remake, but I don't think people care enough to make that distinction.

>> No.10631681

>>10630151
When you go on an adventure, you take your chances, anon.

>> No.10631718
File: 20 KB, 1200x960, zelda_third_dungeon_swastika.png [View same] [iqdb] [saucenao] [google]
10631718

>>10627465
Because it has problematic n*zi symbols, sweaty

>> No.10631827

>>10631672
>the map is at least TRYING to be based on the original
Not really.

>> No.10631843

>>10631718
There's being retarded.
Then there's being you.

>>10627465
Nintendo doesnt remake NES games too often, right? I feel like Zero Mission was just trying to keep the Metroid momentum going after Prime and Fusion were successful, and maybe remaking Metroid was easier than making Metroid 5.

>> No.10631846

>>10631494
Yeah, everybody hates it and you have a lot of friends.

>> No.10631890
File: 643 KB, 879x459, Adlerflug.png [View same] [iqdb] [saucenao] [google]
10631890

>>10631718
Meanwhile your average German amusement park made these

>> No.10631937

>>10627512
Try this

https://hoverbat.itch.io/ziiaol

>> No.10631963

>>10631843
Everytime they were working on a remake they ended up using the resources to make a completely new game instead. The Oracle games and A Link Between Worlds being examples of this. Hell, I'm pretty sure they made BoTW based on a Zelda 1 3d remake or maker that was for devs only, it was showed in some of the early BoTW trailers.

>> No.10631983

It already got a remake through the Satellaview version. Nintendo never remakes the same game twice.

>> No.10631996

>>10631846
>that projection
lmao

>> No.10632869

>>10631963
It goes back further than that. Link's Awakening was originally going to be a Game Boy port of A Link To The Past, but got shifted to an original game.

>> No.10633792
File: 8 KB, 360x300, e1m4 based version.png [View same] [iqdb] [saucenao] [google]
10633792

>>10631718
Normalfags can't tell a manji from a swastika.
They also didn't understand that John Romero's out of context swastika in Doom e1m4 was a reference to Wolfenstein 3D.

>> No.10633863

>>10627465
It has, it's called Breath of the Wild

>> No.10633937

>>10631681
Yeah well, I'm going to save state before every gamble and say that I beat the game.

>> No.10634979

>>10631983
>Nintendo never remakes the same game twice.
StarFox, Starfox 64, Starfox 64 3D, Starfox Zero

>> No.10634986

the overhead 2d adventure game is a weirdly underutilized gameplay format. it's all either jrpgs or shooters.

>> No.10635115

>>10631963
>Hell, I'm pretty sure they made BoTW based on a Zelda 1 3d remake or maker that was for devs only, it was showed in some of the early BoTW trailers.

Makes sense. Zelda 1 Hyrule definitely seems like a desolate wasteland.

>> No.10635193

>>10634979
Only one of those is a true remake, but I think Fire Emblem: Shadow Dragon counts since Book 1 of Mystery of the Emblem was the remake portion.

>> No.10636682

>>10634986
Top-down is nearly twice as much work as sides rolling because you need to make twice is many sprites. It’s not just left-right, you also need up-down for each corresponding left-right character animation.

>> No.10636698
File: 140 KB, 768x778, 1641748761591.jpg [View same] [iqdb] [saucenao] [google]
10636698

>>10633792
the manji is effectively the japanese swastika seeing as how the swastika is a traditional historical symbol originating from indo-european times. hitler just tilted it.

>> No.10636961

>>10627465
Yeah, I'd rather not see Link in a zero suit.

>> No.10637191

>>10627923
>It's not actually what happened in chronological order.
Oh fuck off.

>> No.10637194

>>10636698
Damn this is really cool? Even communists had one. I wonder what the story of the symbol is.

>> No.10638382

>>10627515
The original Metroid is cool in it's own right, though. It's pretty interesting to explore and also rather open by Metroid game standards, and also has a different atmosphere from the others. I don't think Zero Mission replaces it per say, they're both good games that excel at different things and also have different flaws.

>> No.10638424

>>10627923
>Zero Mission is Samus telling a bar story about how much impressive her first encounter with Metroid was
>"And then when I got to Norfair... A GIANT FLY MONSTER ATTACKED ME!"
>"and then I got my suit back with my badass stealth skills, blasted all the space pirates to death, and then blew up their mothership, and created the wrecked ship on the planet's surface"
>"no you can't check, uh, the planet, um, exploded"

>> No.10638458

>>10638424
jfc, the epilogue was utter garbage and I'm sure it only exists to emphasize Ridley as le ebin Samus antagonist

>> No.10638459

>>10627465
>>10627512
>remake
I wish I could shot both of you subhumans in the head, disgusting maggots

>> No.10638462

>>10627465
It did get a remake. BS Zelda

>> No.10638476
File: 26 KB, 512x448, 1505809-wship04[1].png [View same] [iqdb] [saucenao] [google]
10638476

>>10638458
I always found the "mothership into wrecked ship" thing was a stupid idea to try make happen since the wrecked ship's hole mystery is that you don't know how long that derelict ship had been there. Becoming overgrown in lichen and moss, untouched Chozo statues, intentionally retro robots... and then Zero Mission just goes "nah, Samus was here last week".

>> No.10638516

>>10638459
I'd rather have ESLs like you jump off a cliff

>> No.10638559

>>10638424
>>10638458
>and then and then see my ship got blown up right
>and I lost all my cool shit right
>then I fucking blasted my way out of their and stole one of theirs to escape yep
>*slams empty glass on bar*
>I'm somewhat of a badass
>and my ass is phat too fyi

>> No.10638735
File: 597 KB, 840x702, sc_page008-009e.png [View same] [iqdb] [saucenao] [google]
10638735

>>10627923
So what you're saying is that Metroid is the hit "true story" action movie based on the events of that mission, while Zero Mission is what actually happened.

>> No.10638741 [DELETED] 

>>10631461
As an addendum, the original plan was to remake the first two games so the Capcom team could wrap their heads around what makes a Zelda game, before making a series of interconnected original games, but partway through development of the Zelda 1 remake they decided to just skip ahead to the interconnected games.

>> No.10638812

>>10638735
NTA but I think what anon was saying was that Metroid is the "on-the-books" version of the mission, while Zero Mission is framed as Samus' first-hand account. Two sides of the same coin.

>> No.10638834

>>10627525
He wasn't involved in it's creation, who cares what he thinks? He also is embarrassed about Majora's Mask, arguably his best game (by accident). I love Wind Waker too though.

>> No.10640129

>>10637194
It's just a basic shape that was used as a symbol by every civilization on the planet. Only reason it's taboo is because Jews want everybody else to participate in their generational trauma.

>> No.10640336

>>10627465
Who really gives a shit that Zero Mission is a retelling of the story of the first Metroid? I like it because it's a good 2D metroid game.
There have been lots of good 2D zelda games since the original, so what are you asking for?
You really care about seeing the story of the first zelda game with link's awakening remake graphics?

>> No.10640363 [SPOILER] 
File: 226 KB, 954x650, protit.jpg [View same] [iqdb] [saucenao] [google]
10640363

>>10627923
So if Zero Mission is Samus' retelling, what's that make Samus Returns?
>Yep, it's me again...You're probably wondering why I'm face down on the cold SR-388 floor. Bitch fought me so many times she lost count.... Hear well the tale of Samus Returns.

>> No.10640663

>>10640363
>so then I died screaming again and the save station remade me

>> No.10641283

>>10640363
I like to think she did all she could to embellish the story of her committing genocide for a couple hours.
>so I killed the queen, no more babies!
>and uhhh.. Ridley attacked me and I fucked him up, The End.

>> No.10641437

>>10627513
>good game
Gen X alert!

>> No.10641636

>>10640363
>what's that make Samus Returns?
A bad game.

>> No.10641775

>>10631237
>BS
>>10631461
>BS
>>10638462
>BS

REEEEEEEEEEEEEEEEEEEE
BS Zelda is NOT a remake! It is a completely unique game with a modified overworld and entirely new dungeons!

>> No.10643409

You got Breath of the wild

>> No.10643413

>>10631486
>>10631483
And he's responsible for Zelda, so

>> No.10643451

>>10631494
No it isnt

>> No.10643467

>>10638458
But you fight a robot ridley in the end not him

>> No.10643470

>>10638476
Not the same ship, this is also a clear reference to aliens

>> No.10644331

>>10627512
the only thing I want is for your leveling choices to actually matter. I hate that by the end of the game you just end up with 8 in everything instead of something that actually represents your playstyle