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/vr/ - Retro Games


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File: 156 KB, 883x323, Screenshot 2024-01-20 230034.png [View same] [iqdb] [saucenao] [google]
10619075 No.10619075 [Reply] [Original]

PS2 the most souless of all the sixth gen consoles
the only good games were socom and MGS3 maybe ace combat
it just lacked something maybe it was the textures or the way the games were being rendered something felt paranormally off about this console

>> No.10619076

>>10619075
meds

>> No.10619078

>>10613152

>> No.10619079

sounds like cope because of how well the PS2 sold
and the PS2 isn't even my preferred choice of 6th gen console

>> No.10619080

>>10619075
what was your 6th gen system of choice?

>> No.10619087

They hate us cuz they anus

>> No.10619094

Saturnian energies.

>> No.10619097
File: 113 KB, 280x414, 15179153_374367172912214_6343392958380372394_n.png [View same] [iqdb] [saucenao] [google]
10619097

>>10619080
xbox after school high school sessions with Halo 1 split screen MP was based AF with countless other titles that looked and ran better than anything on PS2 had to offer
kotor Based AF
ninja gaiden based AF
Halo 2 online mp based AF
the best version of multiplats

>> No.10619105

>>10619076
celts

>> No.10619116

PS2 video processor seems the worst out of 6th gen, all the games have that washed out, smudge look to them. Works for certain titles but is mostly ugly

>> No.10619117

the xbox was the spiritual successor to the dreamcast

>> No.10619123

>>10619117
I calibrated a friend's crt and holy hell does the dreamcast make it come alive in rgb.

>> No.10619148

>>10619076
>>10619079
He's not wrong. Almost everything on PS2 was also ported to other platforms or is shovelware or a boring rpg

>> No.10619508

>>10619075
which of these consoles had the most (successful) JRPGs?

>> No.10619520

>>10619075
God Of War I & II
GTA San Andreas

>> No.10619543

>>10619123

It helps the games are so colorful and 16mb ram means sharper textures than PS2. When I go back and look at the ground/grass textures in Sonic Adventure I'm still kinda surprised

>> No.10619545
File: 39 KB, 648x512, 236822-shadow-of-the-colossus-playstation-2-screenshot-how-far-will-2623011293.jpg [View same] [iqdb] [saucenao] [google]
10619545

>>10619075
The lighting in lots of ps2 games is lacking so they look dull, lots of the textures are muddy, lots of games are very colorless, lots of games are interlaced so they look rough and never clear as they should look.
Dreamcast had more colorful games, gc had better lighting and some shaders to keep textures from looking so flat and the xbox basically had lots of direct x features that made games look shinny and crisp.
You can spot a ps2 game from a line up of random games from that gen when you see drab, muddy textures, interlaced image and nearly monochrome colors. Some games made it work by working with the style but others just look dull.
Talented devs were able to get past this but most did not.

>> No.10619634

>>10619545
PS2 SOTC is aesthetically and atmospherically the best version because the fog and lack of draw distance created a kind of archetypal dreamlike state. Especially when you realize Dormin is Nimrod reversed so it is like the creation of a myth. Any other ps2 games that can pull this off? Silent Hill 2?

>> No.10619636

What a fucking absolute unit. And the Xbox is right there in the image as well. Eat a dick.

>> No.10619639

>>10619543
It feels like Sega developers for that Era were making games as passion projects for the dreamcast, refining their skills at their main arcade jobs. While Sony feels very corporate in comparison, playstation 2 feels like a slick product, but apart from a few gems leaves you feeling a bit empty afterwards, like you went on a prepackaged tour or a movie that you already knew the plot to.

>> No.10619641

>>10619508
PS2

>> No.10619652

>>10619075
souls dont exist. opinion invalidated. nothin' personel kid

>> No.10619654

>>10619117
failure begets failure

>> No.10619670

Global Defense Force is pure soul

>> No.10619692

>>10619639
This is the strangest tangent I’ve ever seen. Bro, you don’t have to try to sound sophisticated or that you’ve been in deep thought about this conflict; you just hate the PS2 and no matter how wrong you are about it, you won’t care. You hate it. Nothing anybody says is going to change your mind because you hate the PS2.

And that’s fine. Hate what you hate.

>> No.10619695

>>10619692
no but duuude the ps2 just is soulless duuude its like a movie, the dreamcast devs were deep and all about the games mannn

>> No.10619753

>>10619075
its got the worst image quality of any console post nes maybe that's what you mean

>> No.10619772

ps2 is by far the greatest console ever. the other consoles of that gen might as well not have existed.

>> No.10619773

>>10619116
no they don't. you are probably emulating or not playing on a CRT which makes it look like shit. It's the only console that requires interlacing.

>> No.10619774

>>10619772
SNES and Mega Drive are better

>> No.10619817

>>10619097
dont say based AF when you're in your 30s

>> No.10619835

PS2 = good
Dreamcast = top soul, but nobody had it at the time.
Gamecube = cute but gay
X-Box = perfect piece of shit for retarded 'Mmmmurican fat boys who want the shooters game (like they must have seen in the news), and at the same time want to please their PC overlord Bill Gaiz.
Diagnosis: Stockholm syndrome and Hemorroids

(Imagine the smell)

>> No.10620168

Extremely low quality thread

>> No.10620226

>>10619075
Correct. The PS2 was basically just a glorified VCR. Yeah, you had one under your TV, but you didn't LOVE it. It was just a box that did a job and then you tossed it in the garbage when something better came along.

>> No.10620239

>>10619075
Graphics were the worst but otherwise there were many good games (with not so good graphics)

>> No.10620293

Technically the most "soulless" console is the Xbox. It's just a pc on a fancy case with a puke green dashboard.
Also, japaneses ignored this console. No other folk is better to judge if a console has a real soul or not.

To all zoomers talking about graphics, this stupid mentality is what ruined video games.
Thank god this mentality was not prevalent among the majority during the 6th gen.

>> No.10620296

>>10619076
>>10619105
"Meds" backwards is "Sdem".

>> No.10620327

>>10619634
the fogging/bloom effect in sotc is legtitimately the coolest in any game ever, I think. it fundamentally works in a different way than any other game, and uses the depth of a scene to affect the brightness.

https://forum.beyond3d.com/threads/graphical-effects-that-were-ahead-of-their-time.59787/#post-1957634

it reminds me of the way muzzle flashes cast shadows in killzone 2. one of the coolest effects of all time, and I can't think of any other game that did it, not even the sequel

>> No.10620452

Only Gamecube had SOVL

>> No.10620465

>>10619075
Must suck to be this stupid about things. That darn system has almost every genre for it and 5 - 10 different games for each one

>> No.10620471

>>10619097
Only knows one shitty game

He's lying. Doesn't play video games. Probably goes to bars and blacks out for fun

>> No.10620472

>>10619087
Seth Rogen (listed as seth roger) is definitely on epsteins list

>> No.10620550

>>10619634
Don't get me wrong, i posted SotC because If ell it's one of the games that works with the ps2 look to make a great game.

>> No.10620608
File: 3.64 MB, 3200x2240, ps2grid.jpg [View same] [iqdb] [saucenao] [google]
10620608

On one hand: This thread
On the other hand: the 'deuce.
What more do you need?

>> No.10620610

>>10620608
>ridge racer v
>the bouncer
Trash.

>> No.10620620

>>10619817
If anything that's the only age group that should be saying it, gen z finds millennial slang cringe

>> No.10620624

>>10620610
>I hate games because....I'm a 45 year old childless man with no job
OK faggot

>> No.10620631

>>10620624
The Bouncer is such a genuinely bad game I don't understand why someone would include it in an image that I assume is supposed to show good games for PS2. Ridge Racer V is okay but a huge downgrade from the previous games.

>> No.10620635

>>10620631
>no criticism
typical 45 year old childless behavior

>> No.10620638
File: 78 KB, 640x448, 150818-SOCOM_-_U.S._Navy_SEALs_-_Combined_Assault_(USA)-1447862052-315899684.jpg [View same] [iqdb] [saucenao] [google]
10620638

>>10619545
To give an example of all the negative aspects of the ps2's look I was talking about here is the most ps2 looking game ever Socom.

>> No.10620639
File: 150 KB, 640x896, 75837--simple-2000-series-vol-81-the-chikyuu-boueigun-2.jpg [View same] [iqdb] [saucenao] [google]
10620639

>>10619148
>or is shovelware
PS2 shovelware is absolutely amazing

>> No.10620645

>>10620631
The Bouncer was loved by no one growing up, only talked about because of it's graphics and quickly forgotten but nowadays you have contrarian kids acting like any game that is not constantly praised or talked up about is some hidden gem that only real gamers know or like.
Pay him no mind, he doesn't care about games but how it makes him look and this idea of gamer cred.

>> No.10620649

>>10619634
>fog and lack of draw distance created a kind of archetypal dreamlike state
My dreams don't have fog or lack of draw distance

>> No.10620651
File: 1.11 MB, 1157x651, file.png [View same] [iqdb] [saucenao] [google]
10620651

>>10620638
Weird attempt at a forced narrative

>> No.10620656

>>10620635
The Bouncer is unironically 20 minutes of completely braindead mashing and an hour of cutscenes then it's over. Play Urban Reign or Spikeout Battle Street if you want a good 3D beat em up.

>> No.10620661

>>10620656
>>10620645
Do you not like that one because it has too many colors? Seems like childless behavior from a 45 year old unemployed guy.

>> No.10620668
File: 3.92 MB, 470x370, Bounce.webm [View same] [iqdb] [saucenao] [google]
10620668

>>10620661
I've explained why the game is bad.

>> No.10620669

>>10620668
>youtube capture
>accuses anyone else of not playing games: >>10620645
>only reason for not liking it is because it's not conforming to "popular" opinion
Can you be any more obviously a childless 45 year old man with no job?

>> No.10620682
File: 129 KB, 1920x1080, 126017-Sora_Kingdom_Hearts-screenshots-Kingdom_Hearts.jpg [View same] [iqdb] [saucenao] [google]
10620682

>>10620651
It's just a fact that ps2 had weak texturing and relatively little memory compared to the ngc and xbox, which is why games like Ape Escape 3 which you posted keeps them simple and cartoony or doesn't use textures unless needed, the main character doesn't have many textures but shading. Although where it does like the grass and wood cabin, they are muddy, unicolor and stretched out.
Kingdom Hearts does the same thing, simple textures that work well with the ps2 limits, and why the models looks clean up close use modeling and shading where possible and textures where needed.
Many other games did the same thing, others like Konami with Silent Hill were able to do much better but were the exception, having limited view distance and small arenas probably helped.

>> No.10620684

>>10620669
I'm not going to start that game just to record the same 20 minutes of actual gameplay you can find on any video on youtube.

>> No.10620687

>>10620684
>I'm not going to play
OK
So why should anyone care what the conformists have to say? They don't even play games. Why conform to that? That seems like retarded faggot shit for 45 year old jobless, childless failures desperately trying to spin narrative on a something awful reject board.

>> No.10620689
File: 254 KB, 3264x2448, ps2_emotion_engine.jpg [View same] [iqdb] [saucenao] [google]
10620689

Can't have a soul without emotion

>> No.10620693

>>10620687
I've played more of The Bouncer than you have.

>> No.10620723

>>10620693
You don't play games, we've already established this.

>> No.10620724
File: 124 KB, 964x720, The Bouncer.jpg [View same] [iqdb] [saucenao] [google]
10620724

>>10620723
Not a whole lot of game to be played in this instance.

>> No.10620730
File: 237 KB, 515x305, file.png [View same] [iqdb] [saucenao] [google]
10620730

>>10620724
It's a beat em up anon, not an RPG. You're really doing great looking like a retarded 45 year old faggot with no job or kids who doesn't even play games but spends all day every day posting on a video game board.

>> No.10620741
File: 3.59 MB, 484x360, The Bouncer.webm [View same] [iqdb] [saucenao] [google]
10620741

>>10620730
>It's a beat em up anon
And it's a really bad one. I know you like the visuals for whatever reason but the game is just not good.

>> No.10620747

>>10620741
Why isn't it good?

>> No.10620753

>>10620730
You should consider playing video games. You'd enjoy life more.

>> No.10620754

>>10620753
>No reason given
Is it because you think it's unpopular? So far that's the only reason given in the thread.

>> No.10620760
File: 3.72 MB, 426x360, The Bouncer final boss.webm [View same] [iqdb] [saucenao] [google]
10620760

>>10620747
You can read can't you?

>> No.10620763

>>10620668
The graphics hold up at least.

>> No.10620765

>>10620754
The more you bring up popularity like anyone else cares just makes it more obvious how much of a mindless contrarian you are.

>> No.10620771

>>10620730
>retarded 45 year old faggot with no job or kids
So are we supposed to believe you're a 45-year old faggot with a job and kids but alas is still a faggot?

>> No.10620818

>>10620765
The only critique given against the game was it's not popular, so what's actually wrong with it? What makes it the worst game of the generation?

>> No.10620824
File: 3.89 MB, 490x360, The Bouncer filler.webm [View same] [iqdb] [saucenao] [google]
10620824

>>10620818
>so what's actually wrong with it?
Read these webms.

>> No.10620837

>>10620824
I want your opinion, not a YouTuber. Try thinking for yourself.

>> No.10620846
File: 3.82 MB, 484x360, The Bouncer survival.webm [View same] [iqdb] [saucenao] [google]
10620846

>>10620837
None of these are opinions. These are objective statements about the game.

>> No.10620850

>>10619075
I kinda get what you mean, compared to the aesthetics and vibes of the others it's just a black rectangle that plays games. It's the best console of that gen though by every other metric, stop being a Nintendie and you will see

>> No.10620851

>>10620624
Shut up, implying faggot

>> No.10620852

>>10620846
So no opinion? So far The Bouncer seems like a fine game. Nothing worth being this dramatic over. Do you often throw tantrums over 7/10s? Is that why you're childless?

>> No.10620860

>>10620851
He's admitted to it in the past. Why defend a shitposter?

>> No.10620862

>>10620851
It's funny how people can't focus on the content and go off into personal lives of people they know nothing about. Like a woman would.

>> No.10620865

>>10620852
>So far The Bouncer seems like a fine game
Get some standards, please.

>> No.10620871

>>10620865
What's wrong with the bouncer exactly? It seems perfectly fine. Not the best in the genre nor the worst.

>> No.10620875

>>10620871
>What's wrong with the bouncer exactly?
Terrible gameplay, terrible pacing, it's mostly cutscenes and loading times.

>> No.10620883
File: 22 KB, 620x576, iktf.jpg [View same] [iqdb] [saucenao] [google]
10620883

>>10619075
Schizotypal thinking is nothing to be ashamed of, but you are being exploited. You have been conditioned to seek out the "demonic", the "paranormally off" - the very signs of spiritual manifestation themselves appear suspect to you. This is the ideological and spiritual legacy of Christianity.
There is nothing suspicious or demonic about the PS2, friend. You just don't like it very much, and that's fine.

>> No.10620894

>>10620875
What's wrong with it exactly? Give me a mechanical breakdown. Should a beat em ups be 8 hours?

>> No.10620907

>>10619075
>socom
>mgs3
>ace combat
yeah if those are the kind of games you enjoy then PS2 wasn't your console. I was playing FFXII, KH, Suikoden III, Persona 3, Mana Khemia, Disgaea, Phantom Brave, SF Alpha Anthology, CVS2, KOF XI

>> No.10620924

>>10619654
how's the weather in the third world

>> No.10620928

>>10619835

Xbox confirmed best console which makes third world trash uncontrollably seethe

>> No.10620929
File: 237 KB, 1840x1600, FOajQ2bWUAcqIXM.jpg [View same] [iqdb] [saucenao] [google]
10620929

>>10620907
Hey man, the games he listed are great too. That's part of why I don't see OP's point, the PS2 was full of amazing fucking games and the library was gigantic. Hell, you guys haven't named most of MY favourite games for the console (Shadow Hearts 2, Valkyrie Profile 2, FFX, Grandia 2, Zone of the Enders, Jak & Daxter, Ratchet & Clank, Silent Hill 3, GTA San Andreas...)
There's just so fucking much. Look at that whole era of gaming. Have you ever sat down and looked at a year like 2001 or 2004 and seen how many amazing games came out that year? It baffles me how anyone can shit talk any of the consoles from that era.

>> No.10620931

>>10620929
This thread is mostly about the bouncer and a middle aged man's grudge against it.

>> No.10620938

>>10620931
It IS very beltan zippery. But that's part of the fun. I guess I'm not an obsessed enough faggot to understand hating a video game that much.

>> No.10621098

>>10620824
This is some next level not trying.

>> No.10621104

>>10620846
>Uhmmm it's OBJECTIVE you know!?

>> No.10621826
File: 3.96 MB, 572x442, Bouncer amazing boss fight.webm [View same] [iqdb] [saucenao] [google]
10621826

>>10621104
It is objectively bad. I didn't have to play through this mess to prove it but I did anyway. Notice how the friendly AI just doesn't work during this boss fight by the way, quality.

>> No.10621913
File: 121 KB, 1280x720, maxresdefault-15_7dqd-2520751012.jpg [View same] [iqdb] [saucenao] [google]
10621913

>>10619075
>it just lacked something maybe it was the textures or the way the games were being rendered something felt paranormally off about this console
It had great games, but yes. This is it. It's design was stupid. People generally talk about amazing Sony engineering, yet this is the shit they came up with. Game rendering and textures were shit even for 2000. Dreamcast did a better job than PS2. You can read online comments from the time it's specs were announced. People couldn't believe that Sony could design such a shitty console. As a response Sony made PS3.

As for paranormal stuff, come to think of it, it did had a great number of amazing horror games. There was also the story with Saddam using PS2s to attack the world. There might be more to it than it meets the eye. Maybe Crazy Ken is more dangerous than we thought?

>>10619545
SOTC looks amazing though. I think Ratchet and Clank would be the better example. It's hurt by low res textures, despite trying to be colorful.

>> No.10621918

>>10621913
Did that game start development on the n64 or something

>> No.10621924
File: 49 KB, 640x480, 10613486-spyro-2-riptos-rage-playstation-in-one-of-the-hub-worlds.jpg [View same] [iqdb] [saucenao] [google]
10621924

>>10621918
Impossible. They went from developing for PS1 to PS2.

>> No.10621931

>>10621918
It's funny that the sony went from having the best textures in the previous gen with the ps1 to the worst with ps2.

>> No.10621935

>>10621931
And made a console that have a hard time outputting 480p, while making best TVs of the time.
Its design prioritizes effects above all else for some reason.

>> No.10621947
File: 152 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
10621947

>>10621935
The quality of the ps2 was all over the place.

>> No.10621961

>>10621947
big if true, still loved my ps2

>> No.10621975
File: 183 KB, 1280x720, DOA2 Hardcore.jpg [View same] [iqdb] [saucenao] [google]
10621975

>>10621947
>>10621961
Small cuz false

>> No.10621997

>>10621947
Quality was all over the place because it's design meant people had to put too much effort so games could actually look presentable. Everyone didn't had the budget to do the same. That effort could have been put to much better use.
Pretty much every first year game had to compress textures, because they didn't thought Sony would be that stupid regarding video ram.

People thought devs like Mikami were bitching for no reason. That whole generation is so much worse because of Sony.
They didn't even bother updating Dualshock which became terrible with added analogs. They went on to add triggers. PS2 had the same issues PS3 has. They were simply carried all the way by Sony's marketing. Cracks were showing back then.
PS1 is the only truly an amazing console Sony designed, and I think they simply got luck there. They didn't design any good consoles afterwards. Maybe PSP, but PSP itself didn't accomplish what they set out to do. I think DS still had better design.

>>10621975
You realize high resolution render only makes texture issues look worse right?

>> No.10621998

>>10621975
You expect anyone to believe that the ps2 version ran at that high of a resolution? Pretty much every single gen one ps2 game ran in interlaced mode and the texture quality is still lower than the dreamcast version.

>> No.10622206

>>10621913
ps2 was a pretty decent design but it expected the programmers to handle everything manually

>> No.10622225

>>10622206
>ps2 was a pretty decent design
Compared to what? Even Dreamcast which came out 2 years earlier, is better than PS2 at interlacing and textures which are main complaints against it.
>but it expected the programmers to handle everything manually
And what did it achieve by doing that?

>> No.10622261

>>10620639
The ching chong 2

>> No.10622267

>>10622261
Kek
Nigga bitching about The Bouncer got baited hard, see how the other nigga hasn't say shit on why he likes the game so much.
Step up your game, bitches.

>> No.10622343
File: 121 KB, 1280x720, failcast.jpg [View same] [iqdb] [saucenao] [google]
10622343

>>10621997
>>10621998
The PS2 version has superior texture quality to the Dreamcast version. Maybe if you retards actually played the game on both systems instead of trying to eyeball it from a single static screenshot, you wouldn't look like such ignorant turds.
>The DC's overall presentation of the graphics is smoother. There's less aliasing, and the colors are more rich and vibrant. But that smoothness comes at the cost of texture detail. The Dreamcast version also uses a technique called mip-mapping, which progressively blurs textures the farther away from your main focus you get. Take a look at the floor in Soul Calibur, see that blurriness just a couple of inches away from Sophitia's feet? That's what I'm talking about. This is a graphical effect that's used to improve the games, but in Dead or Alive 2 and in a lot of other games on the Dreamcast, it just doesn't look that good.
The PS2 version also has other upgrades, such as 60fps cutscenes, better lighting, additional graphical effects, less colour banding and a lot more content.
>Simply put; the PlayStation 2 version of Dead or Alive 2 is the best version money can buy. Better than the arcade, and better than the Dreamcast. Period.
https://www.ign.com/articles/2000/04/06/dead-or-alive-2-ps2-vs-dreamcast
And that's just the first PS2 version. There's a second release of the game on PS2 called Hard*Core, which was Japan-exclusive and has even more improvements and content.

>> No.10622361

>>10622343
Mipmapping is a good thing because prefiltered LOD textures alias much less. I'll take soft textures at a distance over aggressive jaggies.

>> No.10622367

>>10622343
Anon everyone knows DOA2 is better on Dreamcast. PS2 version is interesting because it has different effects and stages.
Dreamcast has 8MB VRAM vs 4MB PS2. PS2 can't use more than 2MB because of it's shitty design. 2MB for textures is the reason PS2 games look awful unless devs go overboard.
Also don't use outdated articles for an argument when it comes to graphical comparison. We know much more about those machines nowadays. Early IGN articles were doing PR for Sony.

>> No.10622405

>>10620624
>>10620635
>>10620661
>>10620669
>>10620687
>>10620730
Just a reminder to everyone, this is how a kid who's been groomed and treated with HRT behaves like. Inane schizo rambling and constant speculations about someone's sex life because he was forcefully manipulated to believe he is a "girl" so he acts like a girl on her period.

>> No.10622421

Based Sony making this whole site seethe for more than 20 years

>> No.10622436

>>10619075
>socom and MGS3
Fucking lol nice bait

>> No.10622440

>>10619817
It's a larp

>> No.10622470

>>10619817
based on what?

>> No.10622503

>>10622225

>is better than PS2 at interlacing and textures which are main complaints against it.
yea it was intended to have 8MB embedded VRAM, but was cut down to 4MB due to cost. early games were not allowed to render in progressive mode actually, although it was possible with good vram and texture management.

>And what did it achieve by doing that?

highest raw processing power of the generation.
vu1 has more than double the math ops per second than dreamcast, and it's a dedicated 3d math coprocessor, while you just have a simd floating point unit.
over 3x the fillrate of the gamecube.

>Dreamcast has 8MB VRAM vs 4MB PS2. PS2 can't use more than 2MB because of it's shitty design. 2MB for textures is the reason PS2 games look awful unless devs go overboard.

Not exactly, the PS2 is a hybrid UMA design. You weren't supposed to keep everything on screen in vram all the time, it's a streaming machine. 2MB was your texture streaming pool. Competent games would have far more texture data on screen, and have VU1 decompress textures on the fly before being DMAd and rendered on screen.

It's just like the gamecube, but the gpu handles virtual texture streaming and decompression automatically.

>> No.10622537

>>10622503
Xbox was the strongest consumer grade product for 2 years after it's release. Not just as a console.
Only thing PS2 does better are special effects.
There isn't one good GameCube or Xbox port that looks worse than the PS2 version.

>> No.10622561

They're all soul aesthetically, except for Xbox which is cringekino

But all of them except PS2 are big L

>> No.10622563

>>10622537
xbox's gpu is more powerful i wouldn't disagree.

>Only thing PS2 does better are special effects.
that doesn't really mean much

>> No.10622584

>>10622563
You've said
>highest raw processing power of the generation.
GameCube and Xbox are more powerful consoles and they aren't as complicated as PS2.
What advantages does PS2 have above others with that raw processing power?

>> No.10622586

>>10619097
>the best version of multiplats
You mean like thise barely working ports of Dynasty Warriors or MGS2

>> No.10622593
File: 2.48 MB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
10622593

>>10621947
>this kills the dreamcast fags

>> No.10622595

>>10622593
Here comes the guy with the terrible component cable.

>> No.10622602

>>10622595
Here comes the 45 year old virgin again

>> No.10622604
File: 686 KB, 1260x480, DCHDMI vs some shit.png [View same] [iqdb] [saucenao] [google]
10622604

>>10622602
Do you really think that blurriness around the text is how it's supposed to look? You'd get better results from an aftermarket VGA cable.

>> No.10622615

>>10622604
Somehow I fixed that without changing anything, I think Dreamcast is just a piece of shit compared to a real console like the Saturn or PS2, but what can you do? Go under? Dreamcast already did that.

>> No.10622617
File: 2.08 MB, 1440x1080, Dead or Alive 2 (USA)-240118-211636.png [View same] [iqdb] [saucenao] [google]
10622617

Whoa, DOA2 discussion. I've been playing it two, on Dreamcast. I don't have a discrete GPU, I couldn't play the PS2 version even if I wanted (unless I whipped out my actual PS2).

Is it weird that I think this game is way better than Soulcalibur? But Soulcalibur is the one that gets all the praise

>> No.10622618

>>10622615
>Somehow I fixed that without changing anything
Get your eyes checked, the image you posted is blurry as shit. It's looking like a shoddily made S-Video cable.

>> No.10622620 [SPOILER] 
File: 1.22 MB, 2427x920, IHateThePassageOfTime.png [View same] [iqdb] [saucenao] [google]
10622620

>> No.10622625

>>10621826
>It is objectively bad. I didn't have to play through this mess to prove
I'm sure you have a lot of concrete influence on things in your life too.

>> No.10622629

>>10621975
Based.

>> No.10622630

This thread is retarded. Shame on you

>> No.10622631
File: 2.22 MB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
10622631

>>10622618
That's the old image, also Dreamcast just has that much aliasing cuz its kind of an uggo. Also if it was s-video it would be 480i and that's 480p. Maybe you're just used to a 480i image

>> No.10622635

>>10622584
if you think the gamecube is more powerful you've never looked very closely.

>What advantages does PS2 have above others with that raw processing power?

one example? the flipper t&l unit is fixed function. effectively this means it does 3d math quickly (up to 20M tri/s) but it's flexibility is limited. particularly in skinning, which is why games like burnout 3 never released on the system.

>> No.10622636

>>10622631
Still looks obviously too blurry to anyone who has seen VGA before.

>> No.10622637

Here we go with the Burnout 3 bullshit again. This thread is deader than dead.

>> No.10622639
File: 2.08 MB, 1280x1046, file.png [View same] [iqdb] [saucenao] [google]
10622639

>>10622636
thats because it's 480p resized to 1080p 45 year old retard, here's the gamesack comparison

>> No.10622641

>>10622639
VGA looks way better.

>> No.10622642

>>10622641
>no proof
looks identical

>> No.10622645

Reminder that engaging in this discussion gradually damages your brain (myself included for reading all this shit)

>> No.10622646

>>10622642
Anyone who has seen VGA in person knows it looks nothing like that. You've tried this before and failed, it's probably your Radioshack component video splitter that's making it look even worse.

>> No.10622656

>>10622646
You don't even have a vga cable do you

>> No.10622664
File: 3.89 MB, 516x360, Bouncer extreme polish.webm [View same] [iqdb] [saucenao] [google]
10622664

>>10622656
>this obviously blurry cable is just as good as VGA
>this obviously bad game is actually good
Do you come onto this board just to spread lies?

>> No.10622705

>>10622664
Where's your VGA cable?

>> No.10622723

>>10622617
DoA2 is great. However, Soulcalibur was a launch title (in the US, at least) and was leaps and bounds superior than what we had in the PS1 and N64. Dead or Alive came several months later, when people were already acclimated to better graphics and some were also in the hype for the PS2. That explains the difference in the first impression of those games, but DoA2 is still fondly remembered by many, it just didn't get the same media coverage.

>> No.10622726

>>10622723
Well also DoA2 is just viewed as a step down in terms of game mechanics compared to SC. SC also has more single-player content too.

>> No.10622737

>>10620928
Confirmed to be liked only by edgy kids named Kyle, mass shooters, and spherical beings made entirely of fat and hemorroids.

Sorry, I have to go back to my hut, where my PS1 and my non-obese family are waiting for me.
Ah, unemployment!!!

>> No.10622743

>>10622664
Did this game specifically hurt you?

>> No.10622746
File: 3.82 MB, 488x340, Tekken Force.webm [View same] [iqdb] [saucenao] [google]
10622746

>>10622743
No it just sucks. Tekken force mode in T4 is better.

>> No.10622747

>>10622635
I guess you're right. I believe the main reason Burnout 3 wasn't released because Burnout 2 didn't sell well, but they'd have to do some big compromises. I remember reading even Xbox had some issues in some sections with Burnout 3 and Revenge compared to PS2.
I still don't think added polygon count and special effects don't make up for low resolution textures, interlacing and unnecessarily complications. I think PS2 was terrible design wise.
How many games would even take advantage of something like that other than Burnout?
>>10622617
I think I might prefer it to SoulCalibur as well. PS2 version isn't very different in that you absolutely must play it. It's more of that people generally compare them in one or the other sense. Dreamcast is the better port. Team Ninja wasn't very used to PS2 to begin with. It's just that it doesn't make PS2 port obsolete as it offers somewhat unique differences in things like stages.
The PS2 version also have some exclusive costumes in it's latest (Japanese? I believe) release, which are not avaliable in the Dreamcast version. Contrary to what you might read on the internet latest Japanese Dreamcast port doesn't have all the PS2 costumes

>> No.10622751

>>10622747
well ps2 has the most flexible geometry pipeline, so i'd guess most ps2 exclusives use it in ways that would need to be changed for the cube

>> No.10622778

>>10622751
Overall I think it wouldn't hurt them that badly. I think textures are the main issue regarding PS2.
Action games and JRPGs would be fine. I think they would be even better.
GTA and platforming games maybe might need extra power. I can't say there is any good open world port on GameCube.
Metal Gear uses many of those special effects, I think it would be different overall. Xbox port was also terrible.
Shadow of the Colossus would be impossible.

>> No.10622819

>>10622261
That's actually pretty close to the actual name. The Chikyuu Boueigun 2

>> No.10622829

>>10622778
gamecube was nintendo scared of another n64 fuckup so they basically let factor 5 design the thing. yes, the gamecube was literally designed to play rogue leader.

https://forums.nesdev.org/viewtopic.php?f=23&t=16414&start=15
(he's wrong about a few things, like low vector unit utilization, but overall picture is accurate)

ps2 was sony trying to beef up the ps1 as much as possible (double the math processors, 8x the gpu at 3x clock rate). nobody complained the last time around so they weren't scared of making it complex. completely different priorities to the gamecube. ps2 suffered by the cut from 8MB edram to 4. gamecube only had 3MB, but it was managed automatically.

>> No.10622851

>>10619075
It was a soulless generation overall, Dreamcast excepted. It's cute you think your purple plastic toy had more soul or anything

>> No.10622869

>>10619545
> lots of games are interlaced
When hooked up to a TV all consoles output interlaced.

>> No.10622898

>>10622851
Dreamcast was a huge failure

>> No.10622907

>>10622898
Yes, because we live in a soulless world filled with soulless people.

>> No.10622913

The only souless thing here is the quality of the posts. What a garbage thread

>> No.10622919
File: 109 KB, 1024x896, 4-1528200541.jpg [View same] [iqdb] [saucenao] [google]
10622919

>>10619075
You take that back, GoW II is awesome.

>> No.10622921

>>10619148
nope the console to this day is full of exclusives your brain is just suffering from nintendo nostalgia rot

>> No.10622926

>>10619075
based ps2 making men-children seeth to this day even zoomers get mad at the thing for being more popular than the switch and gamecube.

>> No.10622932

>>10622907
it was a garbage console with zero games

>> No.10622934

>>10622926
Even I get mad at this thing for still being unsoftmoddably compatible with ps1 games

>> No.10622937

>>10622913
time to make a better thread yourself. you won't

>> No.10622939

>>10622919
Been wanting to play this for a while.
I only had GoW1, I wanna replay it and then play a brand new one (for me)

>> No.10622940

>>10622726
Depending on the case, it's better that way. For casual gaming, DoA2 is excellent. It was always a staple when playing with friends. Soulcalibur is also good, but demands considerably more practice; not much, but I feel there's mote technique involved.

>> No.10622949

>>10622932
People who disdain arcade games don't deserve consideration at all.

>> No.10623005

>>10622932
>Garbage console

Congratulations, you've been confirmed to be gay

>> No.10623052

>>10622617
Doa2 was definitely better than soul calibur. I don't understand how a company that developed tekken managed to develop something so mediocre as soulcalibur. Supposedly tekken and soulcalibur teams closely together.

>> No.10623054
File: 65 KB, 680x670, 1705798633315639.jpg [View same] [iqdb] [saucenao] [google]
10623054

The PS2 was just a glorified N64 with bad and shoddy muddy blurry jagged edged games
ZERO personality

>> No.10623060

>>10623052
Genuinely fuck yourself.

>> No.10623164

I can't say I hold much of an opinion on the PS2. I never had one. Don't have an urge to get one either/emulate.

When I'd see a game I had on the Xbox, on a friend's ps2, the ps2 version didn't look quite as good. No idea if the games on it were fun or not.

>> No.10623198
File: 123 KB, 1024x901, ps2-2001.jpg [View same] [iqdb] [saucenao] [google]
10623198

Zoomers are unable to conceptualize that a console could get dozens and dozens of bangers, month after month, for years on end.

This, I believe, the reason we get shit threads like this one.

>> No.10623291

>>10623198
>that pic
I starting to get feels, so many memories coming back ...ace combat, dmc, ffx, mgs3, gta3, gt...

>> No.10623297

>>10620651
They're just being argumentative for the sake of it

It's obvious that sony won

Not sure if xbox or nintendo is next though

>> No.10624426

>>10620608
this image is a psyop, no fucking way you put rule of rose in this collage

>> No.10624549

>>10621947
Looks bad compared to Tekken 5 and Soul Calibur 3.
Dreamcast is weak.

>> No.10624568

>>10619075
Bro it was a 128 bit cpu. It's at least twice as good as N64.

>> No.10624591

>>10622829
>gamecube was nintendo scared of another n64 fuckup so they basically let factor 5 design the thing. yes, the gamecube was literally designed to play rogue leader.
Haha, I guess it makes sense given how terrible N64 was. Weird thing is PS2 is almost like a spiritual successor of sorts with same issues.
>nobody complained the last time around so they weren't scared of making it complex
One of the reasons PS1 was so successful was because of Saturn and N64 being hard to develop for and that was during the era where things were getting standardized. It seems weird they went that route.
>ps2 suffered by the cut from 8MB edram to 4.
I guess this is the biggest PS2. Otherwise it would have been a great machine. Well this and lack of HDD support in West for loading times for selling memory cards of all things.
There's Xbox of course but it's overkill for many reasons.

It could have been easily better than GameCube with those small differences. In hindsight all those consoles have some issues, but well people were learning as they go.
Thank you anon

>> No.10624793

>>10624591
well, unlike the saturn, the ps2 actually rewarded you if you put in the effort.
it should have just had better tools from day 1. even the saturn would have been much better received if sgl was around earlier.

>> No.10624915

>>10621913
It could render polygons and particles/transparencies like a motherfucker. Everything else about it was dull and muddy as shit, though.

>> No.10624958
File: 31 KB, 588x330, 248297-online009.jpg [View same] [iqdb] [saucenao] [google]
10624958

>>10621913
It was like a repeat of the N64 all over again muddy textures, smeared literally repulsive textures
The jump from PS2 to Xbox was immediately noticable to me
The PS2 was gimped with that 4mb vram
How much did the Xbox have ?
Halos texture were crispy and sharp
Even when the devs were doing their best like silent Hill 3 and mgs3 it looked okay better than the rest but it was still muddy and smeared
Blech

>> No.10624979

All 4 of those consoles fuck and are worth having. PS2 is an obvious first choice because you'll never stop discovering cool games for it and most of the good ones never became over priced collectors items like half the GameCubes library.
Really can't go wrong with any of these though and if you think otherwise you're a dipshit who hates good games and loves brand loyalty.

>> No.10625001

>>10624958
64MB unified. PS2 had 32+4 but anything that was immediately needed for rendering needed to be in the 4. at least it was much faster to swap than the N64

>> No.10625168

>>10624958
Xbox was by far the best console of it's generation. Only problem was Microsoft sold it at a loss. For 2 years after it's release you couldn't purchase a computer with similar graphics card.
PS2 looked just bad. Even when devs did an amazing job nothing looks impressive over what can be done on GameCube.
Xbox is another ballpark. I think Xbox was even more powerful than Wii. Xbox can do 720p while Wii can't. Maybe Wii has some advantages over Xbox.

>> No.10625194

>>10620293
Technically, you're a dude in a dress.

>> No.10625207

>>10625001
>much faster to swap than the N64
That last 4MB has bandwidth exceeding that of the Xbox 360 and PS3. It isn't just fast to swap, it's born to swap.

>> No.10625212

>>10625194
His idea was actually popular when Xbox was announced. Why purchase an Xbox over PC?
If Microsoft released exclusive titles on PC, I'm not sure anyone would even care about 6th or 7th gen.
Well in the and that's what's happened right? PC is more popular than Xbox for gaming nowadays.
>>10625207
I think PS2 is a bit hard to compare with everything else given just how different it works.

>> No.10625214

>>10625212
>I'm not sure anyone would even care about 6th or 7th gen.
consoles to this extend*

>> No.10625224

>>10625212
Nah, you're just a fag. Xbox was great. I like the ps2 too, but shitting on the Xbox is stupid... like that dress you're wearing.

>> No.10625237

>>10625224
I'm not shitting on Xbox. I wish Xbox was more popular than PS2, so games from there could have been better.
At the same time if they actually tried to make PC popular as a game machine we wouldn't have to deal with any of these. They didn't even try to create a standard control scheme. You had Button 1 Button 2 nonsense before Xinput. Microsoft said they would release Xbox game eventually on the PC, but they didn't for the most part.
At the end of the day pretty much all 6th gen consoles pretty much feel the same. None of them feel that diferent. Xbox is the best because it feels like high preset.

>> No.10625521

>>10623054
>image
What does putting ice in the deep fryer do?