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/vr/ - Retro Games


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File: 2.15 MB, 4240x1980, 3DO-FZ1-Console-Set.jpg [View same] [iqdb] [saucenao] [google]
10607510 No.10607510 [Reply] [Original]

Such an awesome console.

>> No.10607538

street fighter ii, gex, road rash, the list goes on...

>> No.10607542

>>10607538
luhv me gex
'ate atori

simple as

>> No.10607585
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10607585

>>10607510
I was curious about 3DO for a long time and found out more about it after playing SEGA CD. It's a surprisingly good console in spite of being the "other" fifth gen system, especially considering it came out in 1993.

Highly recommend playing Burning Soldier, Starblade, and Total Eclipse, if you haven't tried them. There is also a nice port of Samurai Shodown. Microcosm and Novastorm also look and sound way better on 3DO compared to SCD

>> No.10607601

>>10607538
Escape From Monster Manor was fun... until you reach the garden levels.

>> No.10607606

>>10607538
street fighter ii, gex, road rash, the list is complete.

>> No.10607610 [DELETED] 

>>10607510
I wonder how good doom could have been for the 3do if it was made by a dude who didn't wear dresses. Don't tell the story, everyone knows.

>> No.10607621

>>10607606
I think that was the joke anon

>> No.10607626 [DELETED] 

>>10607610
Back then he didn't wear a dress. It's always amusing to watch reviews where they willfully ignore how the programmer was named Bill who was by all accounts a man during the game's development.

>> No.10607663
File: 106 KB, 640x477, po'ed.gif [View same] [iqdb] [saucenao] [google]
10607663

>> No.10607671

>>10607663
For me....It's Slayer and Deathkeep.

>> No.10607678

How's 3DO emulation these days?

>> No.10607756

>>10607510
Shame about the games

>> No.10607771
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10607771

Cheating whores!

>> No.10607791

>>10607678
I was able to run most games in Opera core on RetroArch on my Chromebook just fine.

>> No.10607805

>>10607510
>699.99 dollars plus tip
What the actual fuck were they smoking?

>> No.10607806

>>10607678
4DO is a great emulator in my experience, including ergonomy (which i hate in retroarch)

>> No.10607831

>>10607805
Trip Hawkins not sharing game licensing profits with Panasonic.

>> No.10607856

I’ve only seen games available on other systems that are also on 3DO.

For example - Space Hulk: VotBA, Samurai Showdown, Super Street Fighter II, Wing Commander 3, Super Wing Commander, Flashback, Myst, Syndicate, Quarantine, Wolfenstein 3D, etc.

These and others not mentioned (because I’m not going to type all my favorites right now) are great fukn games though! I’m guessing that the absurd price for the console itself contributed to no one you knew as a kid ever having a 3DO.

This scenario is the exact opposite of the Atari Jaguar which had mostly garbage original games and pretty much no good ports of good popular titles.

I’m seriously amazed at what you could get for the 3DO.

>> No.10607971

>>10607510
The 3DO is like the missing link between the SNES and the PSX in some ways. Many early PSX games were 3DO ports or games originally planned to be on 3DO at early stages in development.

>> No.10607983

>>10607856
Burning Soldier is only on 3DO. Street Fighter is on everything obviously but only 3DO and FM Towns have the enhanced soundtrack

>>10607971
This anon got it. I like to think a hypothetical SEGA CD/32X combo unit would have been very similar to 3DO as well since it has a lot of titles from those two consoles (BC Racers, Starblade, Night Trap, Sewer Shark, Microcosm, Novastorm, Who Shot Johnny Rock, etc. etc.)

>> No.10608009

>>10607831
Trip Hawkins is such a based name.

>> No.10608208
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10608208

>>10608009

>> No.10608213

>>10607510
It really was. We would rent it from blockbuster and play return fire and movie games at sleep overs with pizza and orange crush

What a great time to grow up

>> No.10608263

>>10607805
3DO was an IP other companies licensed to produce hardware for
what this means is that both 3DO and the manufacture needed to make their individual profit, i forget how game licensing works, but it's not as good as other platforms
like the playstation for example, the hardware was made by sony, the ip was by sony, and the games were produced by sony, they did it all, it was also already a huge company able to swallow the risk of launching a major platform, i don't think they even made profit on the consoles, at least to begin with, rather they made the profit in game sales, neither of which 3DO could do, so it was never going to compete in cost

>> No.10608305

>>10607510
The 3DO might have been retardedly expensive but I respect it for its ambition and forward-thinking ideas. Just too far ahead of its time.

I even respect the concept of controller daisychaining. It's retarded in-practice but the idea is pro-consumer in the sense that it meant you never had to buy a multitap or anything like that if you wanted to play multiplayer with more than two people.

>> No.10608359
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10608359

>>10608305
>playing multiplayer, first player is about to lose.
>unplugs player two - four
>”I win again!”
I do agree with you though.
Freshly recapped my fz-1 the other day.

>> No.10608392

>>10607771
I don't even know what this is.
But just the design, and the pink CD... that's a masterpiece...

>> No.10609265

>>10607510
Test

>> No.10609342
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10609342

>>10607510
For me, it's the Goldstar 3DO

>> No.10609912

>>10608305
>I even respect the concept of controller daisychaining. It's retarded in-practice but the idea is pro-consumer
you'd only need to buy one extension to change how far you can move the 3do away from the couch as well

>> No.10609920

>>10607585
Total Eclipse is awesome
It is honestly a very interesting console. Many console ports of PC games It has a large Japanese library too including the first console releases of Policenauts and Princess Maker 2. If it had been cheaper it could have been the PS1.

>> No.10609925
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10609925

>>10607538
>>10607606

>> No.10610361

Why does GEX look and run so shit compared to Rayman on the Jaguar?

>> No.10610558

>>10607510
looking back through the library, it's actually better than I expected. this is entirely due to them trying to break in to the Japanese market and actually getting some Japanese dev support.
you could definitely do worse (Jaguar CD) but you'd still be crazy to go with a 3DO over even a Saturn, I think.

>> No.10610647

>>10610558
>you'd still be crazy to go with a 3DO over even a Saturn, I think
In Japan it would be crazy.
>There are 1027 games not including non-game software and compilations of Saturn games. There are 785 Japan-exclusive games, making 75% of the whole list.

>> No.10610753

>>10610558
You'd be crazy poor to not have at least one of each

>> No.10610932
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10610932

>>10610558
Saturn has Starblade?

>> No.10611375

>>10607510
Imagine how cool Doom would have been on the 3do if it wasnt made by a gay dude in a dress.

>> No.10611405

>>10607663
Why do all monsters in this game have such rough-hewn and finely defined buttocks?
Am I supposed to wanna shag them or something?

>> No.10611416

>>10611375
As much I am disgusted to admit this, the tranny coder honestly wasn't the main problem with 3DO Doom - it was their CEO and music composer being a complete retard who actually thought that just drawing static non-digitized images for new enemy sprites and weapons was enough to include them into their port.
Also he's now in jail for diddling kids at his music school, unlike BurgerBecky who's just an autistic wierdo

>> No.10611424

>>10611416
Yeah, youre gonna believe a dude who lies to himself everyday...

>> No.10611440

>>10607678
Phoenix is the best emulator by far but its ruskieware with a weird interface

>> No.10611479
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10611479

>>10610932
>mfw saturn has zero (0) games from namco

>> No.10611690
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10611690

>>10611479
What is pic from?

Captcha = DOWN. Wow, don't think I've gotten a 4-letter pure word before.

>> No.10611758
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10611758

>>10611690
Japanese arcade flyer for Pac-Mania. It's something.

>> No.10612242

>>10611424
Carmack would corroborate it if you asked him.

>> No.10612252

Just makes me sad there wasn’t more on it, same as the supergrafx, the NGPC, etc. I know why they all bombed, doesn’t mean I wouldn’t kill to see a timeline where they all had a ton of games for some bizarre reason

>> No.10612253

I would disagree with the OP in that the 3DO isn't that great a console. It can't run sidescrollers at 60 fps, something the SNES and Genesis can do just fine. It isn't remotely (as in, not even close) as good at rendering and texturing polygons as the Saturn, a system that people shit on for some reason.
It does have quite a few good games, though many are also on the PC or the Playstation.
The problem with the 3DO is that is a fundamentally poor console (right down to the pricing model) with many actually good games on it.

>> No.10612281

>>10612252
>I know why they all bombed
because one only had a total of 5 games and the other was inferior to its competitor (Wonderswan)?

>> No.10612328

>>10610558
>and actually getting some Japanese dev support

its mostly garbage ass mahjong games
it has "two" capcom games and "one" konami game. maybe also a single "decent" JRPG
>>10612252
supergrafx was completely pointless. the pc engine just needed a larger storage medium AND more AAA dev support

>> No.10612332

>>10611479
No wonder the saturn failed so miserably.

>> No.10612345
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10612345

>>10612328
it also had its own AitD ripoff 2 years before Resident Evil.
it's still not a fantastic library, but the Japanese support helps it win Honorable Mention in the console wars that gen.

>> No.10612352

>>10612345
>doctor hauzer
the framerate runs in the single digits, anon

>> No.10612406

>>10612352
if i had to spend eternity with one console, and my only choices were Jaguar CD, CDI, Amiga CD32, PCFX, TurboGrafx CD, Neo Geo CD or 3DO, i'm going with the 3DO.

>> No.10612437

>>10612406
What did Turbo CD and Neo Geo CD do wrong?

>> No.10612475

>>10612406
I would go with the TurgobGfx.

>> No.10612527

>>10612437
>Turbo CD
i mean the practical answer is the language barrier. there was a lot that was never translated. if i spend eternity with a full library that's been translated, it does change things a little, but i still think i'd have more fun with the 3DOs variety. a lot of the TurboCD's library are kinda generic RPGs.

>Neo Geo CD
too many 2D fighters. if i'm spending eternity with other people, the NGCD does indeed become more appealing. if i'm alone, i'm gonna get bored playing so many fighters by myself.

>>10612475
my ideal answer would be a Genesis + Sega CD, because that's what i actually had back then. but i'm limiting my choices to the 'failed' CD consoles.

>> No.10612553

>>10612527
TurboGfx CD did quite well in Japan, which is why Sega jumped on the chance to make a CD Addon, and I believe even Nintendo felt there was a potential (but then decided fuck it, leading to the Sony Playstation).

>> No.10612563

>>10612553
Sony also talked to Sega about a CD addon after Nintendo dropped them. They both sowed the seeds that grew in to Playstation.

>> No.10612698

>>10608392
If you are going to play retro games, at least learn some fuckin' Japanese.

"Super Real Mahjong PIV: Affinity Diagnosis."

>> No.10612741

>>10612352
It’s also like 2 hours. It’s an interesting 2 hours though.

>> No.10612778

>>10612475
Same, for me it's SEGA CD > TurboGrafx-CD > 3DO, but they are all phenomenal and very underrated imo. I have yet to try PCFX or CD-i but they look surprisingly good too

>> No.10613050

>>10612527
>language barrier. there was a lot that was never translated

thats rapidly changing
turbo cd also has a lot of shooters, puzzle games, and arcade ports, bunch of solid fighting games too

>> No.10613063

>>10612778
>SEGA CD > TurboGrafx-CD

bizarre

>> No.10613105

>>10613063
I really WISH it were true, but it is a laughable statement. You can list the number of truly great Sega CD exclusives on one hand.

>> No.10613116

>>10613105
what's the list of Turbo CD exclusives?

>> No.10613128
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10613128

Dark Wizard and Dungeon Explorer alone mog everything else in the TGCD list

>> No.10613131

also weird that they've got Silver Star in the SCD exclusives list but not Eternal Blue.

>> No.10613139

>>10613116
>>10613128
I thought you guys were trolling, but you're just not counting the Japan only games for some reason. A large number of platformers and shooters that require knowing no Japanese are CD exclusives.

That list isn't even accurate. I would consider Lunar an exclusive as the Playstation game is essentially an entirely different game, but what happened to Lunar 2, one of those actual handful of Sega CD classics?

>> No.10613163

>>10613139
i agree. either Eternal Blue should be added or Silver Star should be taken away.
either way, i'm still casting my lot in with Sega CD.

>> No.10613165

>>10612437
Turbo CD made anon a turbo ESL. NGCD gave him ADHD.
>>10613139
>for some reason

>> No.10613169

>>10613165
It is arbitrary. There's Japan only Sega CD games listed in the Sega CD section.

>> No.10613189

>>10613165
what did i type that was grammatically incorrect, anon?

>> No.10613198

>>10613169
you mean Shadowrun? it belongs on the exclusives list, as it was never released for another console. i've never played the others, so i can't really speak for them.

>> No.10613246

>>10613169
When it comes to wikipedia the word I'd use is "retarded", but yeah, "arbitrary" also works.
>>10613189
Nothing. But seeing how fragile and absolutely mortified that a facebooker might find a grammatical error in one of your posts I'll be sure be on the look out for one so I can use it to prove everything you have ever said is wrong and rek you so bad you will never recover. lmao

>> No.10613260

>>10613128
>anon is too retarded to understand turbo cd has its own dungeon explorer game and its better
>anon believes dark wizard is superior to ys iv of all things

>> No.10613269

Wow I never thought I would see the day when this board forgot about rondo of blood.

>> No.10613270

>>10613260
I've finally realized they don't know the PC Engine and TurboGrafx are the same console.

>> No.10613315

>>10613246
>Nothing.
then why the ESL comment? is it because you're mortified other languages and cultures exist? i'll be sure be on the look out for sombreros, sari, clogs and other cultural wear to mail to your personal address until you have a mental breakdown. lmao

>> No.10613327

>>10613260
>and its better
sure doesn't look better
https://www.youtube.com/watch?v=pO9jjsYlPhg

>Ys IV
looks like some Hydlide shit. i'll stick with Dark Wizard.

>> No.10613340 [DELETED] 

>>10613270
sega fanboys are a special breed of tarded on /v/
>>10613269
castlevania fans are the worst fanbase on /vr/ along with sonic fans. doom fans are also up there just for pure autism

>> No.10613352
File: 2.26 MB, 500x281, rondo.gif [View same] [iqdb] [saucenao] [google]
10613352

The nice thing about PC Engine CD is that it has more colors than Genesis and CD storage for voice acting and music, but not enough power, generally, for grainy FMV like what plagued the Sega CD. So instead it got painstakingly hand crafted pixel art cutscenes which have aged far better.

>> No.10613441

>>10613315
>then why the ESL comment?
I had no idea you're ESL, let alone so defensive about it. I thought you were just an insecure newfag. Though I probably should have taken into account that goes hand in hand with being a ZOP.

>> No.10613450
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10613450

>>10613441
i'm not, which is what makes the comment seem so out-of-nowhere and bizzare. but at least now you know better than to mess with a true Zoanoid Of Power.

>> No.10613612

Has anyone seen this:

https://youtu.be/vU9fiPhaAbI?t=17

Someone is porting Mortal Kombat II to the 3DO, and it actually looks pretty good so far for a home brew attempt.

>> No.10613689

>>10612352
just watching a gdq speedrun of it, and one of the comments was "it's not audio, it's not video, it's 3do"
i can't believe i just realised now that the name is meant to be perceived like that

>> No.10613702

>>10613689
Trip wanted 3DO Interactive Multiplayer to become the next cassette deck and VHS player for the next form of media, hence part of the reason he wanted multiple manufacturers to produce their own 3DO Interactive Multiplayers.

>> No.10613801

>>10607510
Never did understand what the deal with Killing Time was for the 3DO. If you play the PC version, its a completely different game and experience. Fun game though, just wish it didnt run like ass.

>> No.10614134

>>10607585
Slightly annoyed I never played this back then

>> No.10615062

>>10607510
The 3D0
Tell me about it

>> No.10615071

>>10615062
He's FBI, Dr. Pavel.

>> No.10615146

>>10607663
Is this game any good

>> No.10615197

>>10615146
It's a Doom clone with a jetpack.

>> No.10615206

>>10615197
Is it a good clone or bad

>> No.10615247

>>10615206
how many good Doom clones pre-1996 can you name?

>> No.10615249

>>10613352
It is literally the exact same thing they did for games like Popful Mail. And, this is a 3DO thread

>> No.10615250

>>10615247
Dark forces
Terminator Future Shock (and to a lesser extent rampage, which was a wolf clone)
.........
That's what I got right now. So is it decent or trash?

>> No.10615264

>>10609912
Yeah, you typically wouldn't need to worry about that since the bundled controller cable was very long.

>> No.10615291

>>10613139
>what happened to Lunar 2
someone's splitting hairs and saying a new song, a character sticking around a little longer, and two extra bosses make Lunar 1 a different game.
but what ARE the differences between SCD Eternal Blue and EBC?

>> No.10615486

>>10613128
It's missing a ton of games in both categories, literally both Sonic CD and Rondo of Blood

>>10613260
They're not quite in the same genre, Dark Wizard is more of a straight turn-based strategy game, Ys IV is more of an action-adventure/RPG

>> No.10615492

>>10615486
Sonic CD had a Windows port. They may be counting Dracula X with Rondo of Blood.

>> No.10615565

>>10615291
All the dungeons are different and all the encounters are different. In an RPG where you spend most of your time dungeon crawling, that makes it a different game as far as I'm concerned.

>> No.10615578

>>10615250
Future Shock wasn't a Doom clone whatsoever. Reminder that Bethesda made an open world first person shooter Terminator game a year before Wolfenstein 3D.

>> No.10615715

>>10613315
Complete favelape meltdown

Learn our language or fuck off you disgusting thirdie

>> No.10615723

>>10615715
you're posting on a site owned by a Japanese man, anon

>> No.10615727

>>10611479
Namco were Sega's biggest rival in the arcades and rather put their bets on the Playstation than Saturn.

They bet right.

>> No.10615901

>>10615727
Sony specifically asked Namco what they want to support them and presumably threw in free blowjobs in the package.
Sega saw all their consoles as a vehicle to publish their own games on and considered third parties a necessary evil they have to deal with. And they gave them the same deals Nintendo did, because they thought they were as big as Nintendo.

>> No.10615921

>>10615901
Sega was as big as Nintendo for a nice couple years, there is no doubting that. But Shinto black magic is a powerful thing. It's hard to believe the in fighting was so stupid and caused the demise of Sega. A curse, certainly sounds fun and fits the bill, but that's just my headcanon.

>> No.10615976

>>10615921
>It's hard to believe the in fighting was so stupid
It really, really was. Sega cursed itself.

>> No.10616003

>>10615578
Future shock was awesome
Never plated the open world one but it sounded cool.

Regardless yeah I don't know if I'd consider dark forces a Doom clone either. Its actually more advanced tech wise

>> No.10616114

>>10608359
Good stuff. I've been thinking about acquiring an ODE for 3DO but options seem fairly limited and my disc drive still works for the moment so I dunno.

>> No.10616386

>>10616003
The fundamental problem with the wording "Doom Clone" is that fairly few notable games copied it really directly. Heretic is basically the only one because the weapons are close.

>> No.10616389

Is 3DO Alone in the Dark worth playing?

>> No.10616508

>>10616386
the meaning is different to how it was originally used
nowadays we'd say they're doom engine games, but back then it wasn't as common for a game to reuse another games' engine

>> No.10616514

>>10616508
>it wasn't as common for a game to reuse another games' engine
specifically by third parties, i mean, internally it was common to iterate on their engine for future games, but using another companies' engine not so much

>> No.10617268

>>10616508
>>10616514
Not even Doom engine games, stuff like Rise Of The Triad, Dark Forces, Duke Nukem 3D, people called these games Doom Clones anyway, because that was one of the most common way to describe first person shooters for a good few years after Doom came out. It was always a pretty dumb name because most of the notable FPS in the years after Doom did a lot of their own things, but it's what people did, and for a short while people would use the term Quake Clone.

Games like Goldeneye 007 and Half-Life really broke the trend of saying Doom Clone or Quake Clone, and thank god for that, because games like Rise Of The Triad or even fucking System Shock 2 being described as clones of Doom, was really obnoxious and really downplayed the genuine merits of fun and creative titles.
In my opinion, Doom Clone should be reserved to stuff like Gloom, which actually tries REALLY hard to ape Doom but for Amiga (falling pretty short), and then Chasm : The Rift could be described as a Quake Clone (a pretty good one, actually).

At least for Roguelikes, those games tended to stick VERY close to the conventions which Rogue established, and "like" feels a bit more neutral and respectful than "clone", which feels accusatory and like you're talking about a cheap knockoff, when many times it absolutely wasn't.

>> No.10617272

>>10616386
While braindead journos called anything in the first person a "doom clone", the term was fine for describing raycaster keyhunts. That's what Doom is, and that's what a lot of Doom inspired games were.

>> No.10617313

>>10615197
>>10615206
it's quite interesting as it is actual 3d with lots of verticality and huge areas, compared to other doom-likes. i had fun with it until one point where you have to find a door completely hidden in a wall to progress and it's such bullshit level design i quit. worth a try if you like weird games and can accept looking at a walkthrough at least once

>> No.10617367

>>10617268
your right, damn i forgot that doom clone was also the original name for fps games, pretty much
3D shooters were new, and DOOM was incredibly popular, so it's no wonder 3D shooters made soon after it were compared to DOOM
one thing that separates doom from the 3d shooters that came before it imo was points, early in doom's development there were collectables that just gave you points, like in wolf3d, but they dropped it, realising that that was a holdover from arcades and complex pc games didn't need them anymore, the only pickups in doom either gave you something you can use, or opened up more of the map
it's pretty subtle, but i think it makes the game feel much more serious and less like an arcade game
like playing wolf3d now just feels kinda silly picking up hitlers' treasure lying around, it's weird and pointless

>> No.10617398

Also, it wasn't actually that many games which used Doom's engine back then.
Doom and Doom 2 itself, obviously, then you had Heretic, and eventually Hexen and Strife, which Chex Quest fitting in there somewhere. That's all of them.

The Build Engine was the basis for games like Duke Nukem 3D, Shadow Warrior, and Blood, most famously, but before those there was a whole host of pretty bad games on it. Ken's Labyrinth, Tekwar, Witchaven 1 & 2. Then you have Powerslave, which ran on Build on PC, and was pretty cool, as well as Redneck Rampage, which had very mixed reception (I've heard people say that the expansions are MUCH better, but I haven't tried them).
Then there was Extreme Paintbrawl.

Half-Life was done by licensing the first Quake engine and then building that fucker up like nobody's business, so it shares a lot of that DNA, even if it's a very different kind of shooter to Quake.

>>10617272
Journos gonna journo, but I think that's not really suitable enough rationale. That would be like calling Sonic a Marioclone because it's a platformer with score items where you fight enemies and bosses.
Rise Of The Triad was dramatically different from Doom, and even Wolfenstein 3D (which it was built on), yet it got called a Doom clone like all the others.

>>10617367
>realising that that was a holdover from arcades and complex pc games didn't need them anymore
Games like Doom didn't need them anymore. I'd argue though that Doom's combat can get fairly arcade-like in feel, Final Doom almost becomes a 'horizontal Contra' at times.

>> No.10617405

>>10617398
>I'd argue though that Doom's combat can get fairly arcade-like in feel
yea, it was no system shock or half-life, but it was a step towards that

>> No.10617450

I asked for a Sega CD for Christmas because I wanted Lunar, but I got a 3DO instead - I assume because they were going on clearance. The original Gex was great. I also was amazed how good Super Street Fighter II and Samurai Shodown were on it.

I played a ton of Myst, Total Eclipse, Escape From Monster Manor, Sim Themepark, and Battlesport on it. Battlesport was basically proto Rocket League.

There was one controller port and you daisy-chained controllers together. We had one third-part controller that lacked the daisy port so it always had to be at the end of the chain.

Immercenary was easily my fav 3DO game. Had live action scenes, then you jacked into cyberspace and played an open FPS/RPG hybrid where you kill enemies and walk into their lingering static to boost stats. Had a peaceful area where you could talk to characters, sone with their tits out.

My 3DO also came with some sampler CD showing off system features. Had some minigames and a bunch of adverts. Also showed off how you could use it to view photo CDs, and let you watch a few mins of eps of 2 Stoopid Dogs and the Mr. Freeze Batman ep. You could even view a 3D model of the system and select parts of it to hear details about. If you selected the memory, you could go into a menu to view/delete all your save files on the system. I never knew of a way to do that without the sampler disc.

>> No.10617583

3DO was great on paper, and some titles made it over to the PS1 - GEX, Total Eclipse, Offworld Interceptor.. I rather liked Killing Time , atrocious framerate, but the concept was awesome and the in-game fmvs works well imo - plus the music was cool.. I would love to see an updated Killing Time Today with the original fmvs and the like on pc....... hell, I wish I could get the OST , I looked up the band that did the music the band was called "Toot Sweet Jazz Band" , but I couldn't find any of the actual Killing Time music in their catalog - I guess it was just an exclusive thing or something... too bad, I would have loved a physical CD copy of the Killing Time music in proper quality...

>>10617450
I remember seeing screenshots of Lunar in GamePro mag... It looks interesting, and it got me obsessed with it, until I got the PS1 copies of Lunar 1 and 2 when they came out ... then a few years later I played Lunar 1 and 2 for SEGA CD via emulator, I liked it - and I rather like both versions of each .

>> No.10617632

i had no idea what Lunar was until I saw it for sale, used, at a rental place one day in like 1994. it wasn't the first RPG i had ever played, but it was the first one i 'understood.' it was what made me start liking RPGs.

>> No.10617970

>>10615723
Hiroshimoot has completely forgotten he owns 4channel at this point

>> No.10618493
File: 618 KB, 1638x867, FZ-10.png [View same] [iqdb] [saucenao] [google]
10618493

For me, it's the Panasonic FZ-10, perhaps the most aesthetic console of the 1990s. Excellent design.

>> No.10618743

>>10618493
I like both, Fz-1 and Fz-10 , Fz-1 is on the chonky side, and really did have that 90s aesthetic even more. FZ-10 though imo had more internal ram for saving more games vs Fz-1