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/vr/ - Retro Games


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File: 139 KB, 1280x1280, RET00398__01__37313.1696841686[1].jpg [View same] [iqdb] [saucenao] [google]
10464792 No.10464792 [Reply] [Original]

I like it.

>> No.10464836

>>10464792
Shit analogs.

>> No.10464873

Oh boy nothing like playing 3d pad Saturn games without the analog triggers, which are pretty much the second analog stick for those games. Pretty lame to put out a native version of the controller when everyone knows this a shit controller for Saturn and that it's mainly for switch. Then PC users have no wired option and garbage sticks. It's like that meme with the underwater skeleton and only switch is above water.

>> No.10464991

>>10464873
What uses analog triggers besides a Racing game

>> No.10465013

>>10464873
It's not something that ever should have existed to begin with but there's enough autists with no imagination or critical thought capability that just think "me like Saturn controller so me want Saturn controller with sticks" to make it potentially profitable and keep adding new products to the lineup.

>> No.10465082

>>10464991
Not just one racing game, many. All of the fps games use them for strafing or turning. Honestly a pretty big portion of the 3d pad library in general uses them. Not nights into dreams or panzer 2, which isn't even technically compatible with the 3d pad to begin with

>> No.10465090

>>10464836
Well I have it now so you can't just speculate on how well they work or not. Give me a game to play with them.

They are small but feel full-ranged based on the Windows controller calibrator.

>> No.10465112

>>10464792
I don't think a Saturn/classic SEGA controller with sticks was a bad idea, but not having analog triggers is strange. The stick size and placement also seem compromised to maintain the shape, but I'm not sure that was the best way to go about it. I think giving up on being a Saturn controller specifically and going for a less stringent design that's broadly evocative of Saturn/Genesis controllers would have been the better approach since it's clearly aiming for broad utility anyway. I'm sure it's still an overall solid controller, though.

>> No.10465161

I think the L2 and R2 buttons are digital because on a Saturn they're treated as an additional L and R button.

That said you can double-map triggers to be both an axis and a button when depressed.

At least they have no range so they're not trying to be something they're not.

>> No.10465162
File: 1.99 MB, 480x360, nothanks.gif [View same] [iqdb] [saucenao] [google]
10465162

>8-bitdon't

>> No.10465172

>>10465162
It's actually Retro-Bit but they have an even worse reputation, it seems.

>> No.10465226
File: 9 KB, 403x426, ps2.png [View same] [iqdb] [saucenao] [google]
10465226

>>10464792
when plugged into a pc, how many buttons are there?
seems like every youtube review of this controller is from people who shouldn't review shit.

>> No.10465230

>>10465172
Well, I retrwont be buying bit

>> No.10465307

>>10464792
The new saturn switch controller, with even worse latency! Nty I just went for the standard usb v2 one as it'll be more responsive, and also I can use on my genesis mini and pc.

>> No.10465312

not to mention it's cheaper, sorry retrobit you should've added analog triggers but you fucking dropped the ball.

>> No.10465321

>make a saturn controller, that's only possible main selling point is as a nintendo switch controller
>doesn't release it using bluetooth
lol lmao even

>> No.10465351

>>10464792
Does it have two pairs of shoulder buttons, or just one pair of shoulder buttons?
Is it on the market yet?

>> No.10465356

>>10465090
>Well I have it now
Where the fuck did you get them.
I demand you post a purchase link, right fucking now.

>> No.10465707

>>10464792
How do you make that blAck box thingy?

>> No.10465927
File: 2.09 MB, 1600x900, 1701371984810405.png [View same] [iqdb] [saucenao] [google]
10465927

>>10465162
The best controllers right now are from 8bitdo.
Seethe tranny.

>> No.10465936

>>10465927
Man, you aint lyin. I got the SNES pro 2 and was so happy with it that I bought the clear black one with the rear buttons to match. not to mention the ps2 adapter that instantly synced to my ps5 controllers with no problems or lag. I tested it with Tekken Tag and Madden 2004 and didnt feel 1 issue.

8bitdo currently has my dollars. Ive never heard of any issues with them also. What have you to back up your claim >>10465162 that theyre shit somehow.

>> No.10465938

>>10465927
>>10465936
Look at this desperate marketer cocksucker replying to his own script. Look at this bag of trash.

>> No.10465979

>>10465938
should i post a pic of the two controllers next to my neckbeard den with my pocket pussy?

>> No.10465983

>>10465938
>average power-A employee

>> No.10465985

>>10464792
Holy shit this makes the Vita sticks look good

>> No.10465989

>>10465927
He even pulled out the promo shots, how embarrassing.

>> No.10465995

>>10465979
Honestly as long as you get the pocket pussy in the shot then absolutely. Out of respect for this garbage ass Saturn controller

>> No.10466384

>>10465013
fuck you retard, this was a great idea until they fucked it up by gimping the entire point of the fucking controller

>> No.10466395

>>10465927
>The best controllers right now are from 8bitdo
I would laugh at you but you're clearly a shill trying to sell this garbage.

>> No.10466427
File: 147 KB, 1443x920, shitarang.jpg [View same] [iqdb] [saucenao] [google]
10466427

>>10466384
No it's a fucking stupid idea because the Saturn controller is not the right size or shape to ever be comfortable or practical with thumb sticks. This version is wider than a normal Saturn controller and has the baby sticks and there's still no goddamn room, the right joystick pushes right up against A. You can't put the sticks diagonally below the face buttons like a DualShock without creating a torturous thumb angle so they have to be entirely between the d-pad and face buttons which means you would need to make the controller super wide to use full size sticks and have enough room between them to actually push opposing directions.

...and that's only the first problem. The DualShock itself was based on a more suitable controller already and was -heavily- redesigned, despite looking very aesthetically similar on the front the entire back side of the controller was redesigned entirely to grip differently.

>> No.10466467

>>10465351
It has two pairs, and yes.

>>10465356
I got mine at Castlemania. https://castlemaniaentertainment.com/products/sega-saturn®-2-4ghz-wireless-pro-controller

>> No.10466669
File: 1.43 MB, 1920x1080, retrobit saturn.webm [View same] [iqdb] [saucenao] [google]
10466669

mine arrives today
hopefully on pc it can use all buttons without some being duplicates

no analog triggers and pulling a 180' on the prototype and using joycons instead was a big fuck you to everyone who was excited though.

>> No.10466673

>>10466669
It's called a "prototype" for a reason.

>> No.10466678
File: 56 KB, 1024x784, wireless-1-1024x784.jpg [View same] [iqdb] [saucenao] [google]
10466678

This is also a prototype. I'd like if they made it wider than a standard DC controller, even if it sacrifices the traditional shape.

>> No.10466684

I loved retrobits wired snes controller design because it grips better than a standard snes controller.
Too bad when they took the design wireless the fucking controllers just dont work well at all.
8bitdos snes stuff is great and feels nearly identical to my oem controllers.

>> No.10466685

>>10466678
I still don't get why SEGA axed the Z and C buttons

>> No.10466686

I will say the d-pad on the new Saturn controller feels better than their earlier wireless series. So that's a plus.

>> No.10466696

>>10466685
The DC can actually recognize them if they're present. It's a very odd controller.

I don't think any DC game is programmed like this but theoretically if you plugged this into a game that had support for it you could map all eight buttons separately -- L and R wouldn't overwrite Z and C. Alpha 3 allows you to set Z and C but I don't know if it does so while still recognizing L and R as mappable too.

Seems to me like the input driver for the DC is modified code from the 3D Saturn controller and Sega just added some code to identify controllers that have Z and C from controllers with an OEM config.

>> No.10466714

>>10466696
Interesting, I know the DC had twinstick controller support but never extra button support.

>> No.10466750
File: 85 KB, 1000x976, 71WeBWep2KS._AC_UF1000,1000_QL80_.jpg [View same] [iqdb] [saucenao] [google]
10466750

Tribute64 v2 is the best n64 controller.
No one tell me I'm wrong because I'm not.

>> No.10466773

8BitDo M30 or Retro-Bit Saturn controller?

>> No.10466883

>>10466773
I've only been buying Retro-Bit stuff since it sticks to the design I grew up with.

Could be a LITTLE better but the positives give it a net value to me.

>> No.10466892

>>10466883
Apparently the dpad breaks all the time but I hate fighting games so I guess I don't have to worry. Absolutely retarded what they did with the triggers though. If they couldn't find switches that felt like a mouse click, they should have just gone over to snes style membrane triggers

>> No.10466918

>>10466696
unfortunately retrobit says that they are going to mirror the triggers anyway. i really just hope they make it a full featured controller and dont cheap out like they did with the saturn one. they said they want compatibility for modern consoles too, so hopefully that means shoulder buttons and a second stick as well, and iirc they said it would have a select button. also i hope they color the extra face buttons instead of leaving them black, they look really out of place

>> No.10466951
File: 90 KB, 1724x1287, w.jpg [View same] [iqdb] [saucenao] [google]
10466951

For what purpose? It doesn't even have analog triggers and is bulky af
sorry chuds, M30 still reigns supreme
sn30 is kinda mid though

>> No.10467192

>>10466427
I agree. Something Saturn/Genesis-esque would've been better than trying to attach so strictly to the Saturn's design in particular. They should have compromised more on the shape and given up on the Saturn branding. Most people interested in this just want something classic SEGA-inspired more than something to use for the Saturn anyway. The controller as-is doesn't seem too bad to me, but you can't just throw sticks onto something and expect it to work well.

>> No.10467963
File: 135 KB, 916x448, d-input.png [View same] [iqdb] [saucenao] [google]
10467963

well, here it is.
C=L1 and Z=R1
this is regardless of direct input or x-input

>> No.10468009

>>10467963
Holy shit what a disaster. What is even left for this controller at this point

>> No.10468127

>>10467963
as someone who has a saturn and likes to emulate now, this is a little frustrating but i'll give my thoughts:
-abc and xyz feel phenomenal
-the dpad is fucking great
-start and the extra home and select buttons are fine
-R1 and L1 don't have the click but they're ok
-R2 and L2 have travel time but aren't analog. a version 2 needs to change this
-the small joycon sticks are fine and you get used to them (this is surprising)

the big deal is C=L1 and Z=R1
when emulating saturn on pc your index fingers want to use R1 and L1 like the original
these are C and fucking Z now and can't be fixed/switched

this could have been fixed by having a switch R1/R2 macro or just adding 2 more buttons
gunna ask the devs as its fucking dumb they missed this

>> No.10468276

>>10468127
they responded, they have layout updates planned for the future and will announce on twitter

>> No.10468973

>>10468127
The L2 and R2 buttons don't feel like they have travel to me. They're on a spring but they bottom out immediately.

>> No.10468989

I had to email them about the fact that the controller won't switch between the Saturn and USB adapters without clearing all pairings first. They said this is a known issue and are in the process of addressing it.

I also emailed Brook to see if they'd update the Wingman SD to support it so it can be used on the Dreamcast.

>> No.10469138

>>10465927
They suck shit. Two different controllers, both had the rubber under the buttons rip in under 3 months. I mostly play shumps that have autofire. No excuse for it. Garbage controllers.

>> No.10469153

>>10469138
Stop manhandling your controllers you rage tard.

>> No.10469741

>>10466750
I mean it's true, but what does it have to do with Sega?

>> No.10469745

so close to perfection... and yet so far.
the wait for the perfect controller continues

>> No.10469832

>>10465936
My only issue with the SN30 Pro is that the d-pad is way too sensitive to diagonal inputs. My thumb is not touching the down button, but it still registers if I press the right button. I've slid into many pits in classic Mega Man because of it.

I've been happy with it otherwise, but that's a big problem for classic games.

>> No.10469875
File: 34 KB, 490x490, 1692513750447030.jpg [View same] [iqdb] [saucenao] [google]
10469875

>>10467963
>this is regardless of direct input or x-input
What in the fuck
Why would that be the case in direct input

>> No.10469882

>>10469875
Because they're cocky and think sega don't care if retrobit releases an unfinished half assed product using their properties. And maybe they're right to be fair.

>> No.10469957

>>10469832
It has never been an issue for me on any of my 8bitdo snes style controllers(i own just about every type they released). Sounds like you hamhand your dpad, and are not being precise enough.

>> No.10470072
File: 393 KB, 2560x1707, striker dc.jpg [View same] [iqdb] [saucenao] [google]
10470072

>>10466678
but what about

>> No.10470162

>>10468127
I was about to call you a retard for not just remapping the emulator buttons but damn that's just shit
What the fuck were they thinking

>> No.10470258
File: 111 KB, 1200x900, ohichq9w0v5a1.jpg [View same] [iqdb] [saucenao] [google]
10470258

>>10469957
It's a common issue with the Pro1
People use binder hole reinforcements to fix it.

>> No.10470450
File: 41 KB, 1547x368, z and c.png [View same] [iqdb] [saucenao] [google]
10470450

>>10467963
>>10468127
ITT retards who don't contact support and just blithely assume. It's a default layout that you can remap.

>> No.10470456

>>10470450
Prove it or shut the fuck up

>> No.10470509

>>10470072
Do you see six face buttons?

>> No.10470515

>>10470450
it doesn't quite work like that. the layout changes depending on what system you're on. for instance on switch you can flip a and b by holding a button macro.
using this on a real saturn r1=r2 and L1=L2.
but on pc however its c=L1 and z=r1 and can't be changed atm.
i've contacted the devs. they're going to release layouts in the future. i've brought up pc c=L3 and z=r3 to them and they blatantly said that's what they're considering.

of course best case scenario is us getting the 2 extra buttons but ehh.

>> No.10470629

>>10470258
Tbf, that's one i dont own. Pro 2 has no issues, but maybe that's why it was made to begin with.

>> No.10470769

>>10470072
gonna be honest, i dont even want to imagine the issues with data corruption on these. im glad retrobit decided to make the vmu holder seperate and still wired on the wireless version.

>> No.10470776

>>10470515
why dont they just let us remap the buttons individually instead of preset layouts?

>> No.10471294

>>10470776
Because they didn't develop the product enough. Probably same reason there are no analog triggers. They didn't want to work it out with the Saturn and thought no one would give a shit

>> No.10471349
File: 124 KB, 1000x708, 1__49996.1469755012.1280.1280.jpg [View same] [iqdb] [saucenao] [google]
10471349

>>10470450
But that's not how fighting games on modern platforms are mapped

>> No.10472008

>>10464792
Using the Dpad feels like sex. I just wish the analog sticks were better.

>> No.10472371

Watch 8shitdo stick some analogs on the M30 and utterly mog these retards

>> No.10472807

>>10465927
I like how nobody can suggest a better one right now.

>> No.10472878

>>10471349
I have one of these. I love it.

>> No.10473426
File: 104 KB, 1024x771, FfIUV-waEAItY8R-1024x771.jpg [View same] [iqdb] [saucenao] [google]
10473426

>>10464792
I haven't managed to hold one in my hands just yet, but they look nice, hopefully the analogs don't feel too cumbersome due to their small size, if this manages to feel good, then it might just end up being the perfect controller. I'll stick with my M30 for the time being.

>> No.10473495

>>10464792
>those gay ass babby sticks
Lolol

>> No.10473786

>>10472878
The plastic on them is shit for fighting games. All the ones I bought from them except the Xbox one cracked in the lower right due to Tekken.

The Xbox one isn't broken simply due to lack of use compared to the PS4 one.

>> No.10473941

>>10468127
how does it compare to m30?
what games have you been playing?

>> No.10473963

>>10464792
>Retroshit
Even with good sticks I wouldn't be interested, because it'd be shit quality. Besides, I'd rather have my trusty DS2 for 3D games and just switch to my normal SLS controller for anything that's 2D. And as >>10464873 mentions, without the analog triggers for a lot of games it's a paper weight when it comes to running them on native Saturn hardware, and for 2D games you might as well use the JP/Model 2 controller by default for 2D. Even for PC (and honestly Switch at this point) it's better to have two controllers that nail their niche than one controller that's mediocre at both.

>> No.10474016

>>10473941
>how does it compare to m30?
no clue, i use ps2 pad for everything.
for emulation i've hit every system that uses different layouts.
mostly been doing 2d fighters for motions on the dpad.
it feels a bit too sensitive and not springy enough, and can lead to double taps in menus.
for motions though its above average. really makes me hate the cheap 6 button pads that were popular during ps3/360 era.

the sticks themselves are great, but the small size means small travel time till they hit the edge.
walking instead of running in 3d games is hard as you're going to be fully pressed in a direction easy. like yeah they're accurate but the size though...

>> No.10474351

>>10473963
>not calling them shitbit
One job!

>> No.10474424
File: 212 KB, 560x560, file.png [View same] [iqdb] [saucenao] [google]
10474424

I wanna try one of these Saturn or Genesis controllers for when I don't feel like pulling my stick out for fighting games. I don't like the concave circle on the M30 around the buttons, and I don't care about it being wireless or having joysticks. Do these things have any major issues I should know about? Whatever I end up getting, I'm planning on throwing microswitches in since I'm already throwing them in that new Neo Geo controller, so stock button feel isn't something I care about if that's an issue.

>> No.10474449

>>10465226
So does this work on PS2 games on PC? Only reason I want to buy one, for emulation

>> No.10474460

>>10474449
it has r3/l3 stick clicks, so yeah

>> No.10474565

>>10466750
Hopefully they'll add a right stick to a v3 version. I might actually buy some of this crap if they do that.

>> No.10474614

>>10474016
>use ps2 pad for everything
My condolences

>> No.10474667

>>10474614
Depending on the model, it's a good controller actually. I'd take a DS2 over a DS3 or an Xbox controller any day of the week

>> No.10475150
File: 158 KB, 1280x720, photo1696888585.jpg [View same] [iqdb] [saucenao] [google]
10475150

>>10466951
Based M30 Enjoyer.

>> No.10475356

>>10475150
Do they actually make this for the Uma delicia market?

>> No.10475398

>>10475356
Yep! TecToy started importing it to release under their branding recently, similar to how they did to SEGA's stuff in the 90's.

>> No.10475573

>>10466951
>>10475150
Sooner or later someone has to do a detailed comparison, especially for the D-pad

>> No.10476275

>>10474667
>no spring loaded triggers

>> No.10476428

>>10464792
I've been emulating Saturn using retroarch, and the retroachievements feature has been neat for some games. Really enjoyed getting to play RE1 in a completely different way just to do some of the dumber challenges.
I then checked what other games had neat achievement sets, and got reminded nobody gives a shit about the Saturn. Only 90 games for it on RA, and the N64 has like 350, which is almost its entire library.
Please don't call me a zoomer, I just find the dumb challenge run stuff fun

>> No.10476431

>>10476428
Oh, this wasn't a Saturn thread, just a third party controller autism thread.

>> No.10476438

>>10476428
i'd use RA but they seem to just allow anything and not have any sort of quality control, like just shittons of achievements for random shit because they fire off dopamine receptors

>> No.10476813

>>10476431
>just a third party controller autism thread.
the best sort of autism.

>> No.10477681

>>10466673
Every engineer knows that
>prototype
means taking all the good ideas for the product and then ignoring them for the final version. Obviously.

>> No.10478039

>>10477681
Maybe they're saving the analog triggers for a circle pad pro reprint

>> No.10478354

Are there any 3d party controllers that don't have dogshit deadzones? You move the stick a literal millimeter on the first party xbone controller it registers, meanwhile every 3rd party controller I've ever tried there's like 1cm of nothingness when you move the stick.

>> No.10479378

>>10474424
I just got one of these to compare to the one with the analog sticks
>I don't like the concave circle on the M30 around the buttons
The original controllers had that too and both of the Retro-Bit versions have it, but it's shallower, smaller, and more egg-shaped compared to the M30 so maybe it will bother you less
What drives me nuts on the wired thing is how loose all the buttons are, and how they're made of harder plastic, so they rattle like maracas in a blender any time I move at all
The shoulder buttons are the worst even though the travel distance is like a tenth of a millimeter
ZL and ZR on the dual analog version are much nicer, as good as I could ever ask for (from digital triggers) whereas the L and R are soft and mushy garbage, but still a passable improvement over the fucking nightmares on the stickless replica
I'm not sure if your planned microswitch mods will fix any of that
Also, the dual analog version is larger than the stickless version
This might be the biggest improvement, since the wired one feels weirdly small and uncomfortable for me even though I have relatively small hands
Having to complain like this about the most exact replica on the market of the OG Saturn controller which I never used is definitely giving me pause but maybe I'll change my mind after actually using it to play some games

>> No.10479450
File: 185 KB, 1600x1112, 61S0LmcvNWL._.jpg [View same] [iqdb] [saucenao] [google]
10479450

anyone playing to mod theirs?
i'm going to replace home/select with rubber buttons that are raised a hit higher.
with what we have right now the text for them is higher than the 2 buttons themselves and feels kinda meh.

another idea is 3d printing a better case removes the walls around the sticks and makes the face plastic flat with everything else.
imagine doing that and just increasing stick height and nub size...

>> No.10479497

>>10479450
If they ever make a revision with analog triggers, I'll replace the shoulder buttons with some that feel like a mouse click, like the actual Saturn controller. Planned to do it on their regular Saturn pad, but there's no need when you can just buy the original

>> No.10479618
File: 105 KB, 1080x828, mfw the Retro-Shit replica is accurate.jpg [View same] [iqdb] [saucenao] [google]
10479618

>>10479497
>I'll replace the shoulder buttons with some that feel like a mouse click, like the actual Saturn controller.

>> No.10479634

L2 and R2 not being analog is a dealbreaker for me.

>>10467963
100% expected, xinput forces that so it's no surprise that it's just hard-coded to act like that even outside of xinput mode.

Which is fine by me, I wanted it as a one-size-fits-all controller for emulators, and no console ever had both 6 face buttons and four shoulder buttons at the same time. Just wish it had analog triggers and the sticks weren't JoyCon level tiny.

>> No.10480943
File: 57 KB, 800x800, joyzz2.jpg [View same] [iqdb] [saucenao] [google]
10480943

>>10464792
It's a pain to configure 6 face button controllers on emulators, especially RetroArch. I wish this had become the standard instead of the SNES/PS1 style, but well, it is what it is. Now hopefully we get a clear/black version in the near future, but I doubt it, we can't have nice things.

>> No.10481038

>>10474424
honestly just get a cheap, small leverless and a long usb a to usb c cable
that's the real advantage compared to how bulky sticks became

>> No.10481051

>>10464792
The sega Saturn controller is overrated. Its actually a clunky turd.

>> No.10481084

>>10480943
i believe thats why they decided to have C and Z mirror the shoulder buttons since thats what retroarch does.

>> No.10481107

>>10474424
The problem with the Retrobit Saturn controllers is that they cheaped out on the d-pad. It's missing the post in the middle that stops the whole d-pad mashing down if you press it near there. There was also an issue with the cross brace snapping in early samples at least. They claimed to have fixed it, but I didn't keep up with whether they did or not.

>> No.10481669

>>10472807
Because there isn't one. It BTFOs the competition in its price bracket, and the only controller I have that feels like it's better made is the fucking 200 buckaroo xbawks elite series 2.

>> No.10481775

>>10481669
Really it feels better than the Xbox controller? Sony and Microsoft have been forced into incredible build quality to compete with each other. Is there truly a third party controller that competes with that?

>> No.10481798

>>10481669
I just wish the stick placement was different on the Ultimate, but I guess that's what the Pro+/Pro 2 is for. I'm still using the SN30 Pro+ and I like it.

>> No.10481815 [SPOILER] 
File: 49 KB, 800x800, f310.jpg [View same] [iqdb] [saucenao] [google]
10481815

I play both retro and non-retro games with pic related. Do you really need more?

>> No.10481823

>>10481775
>the only controller I have that feels like it's better made is the xbox one
>the 8bitdo feels better than the xbox controller?
No, it doesn't. And honestly, the DualSense Edge feels like it's just playing catch-up to the Series 2. They could have meaningfully improved on what the Series2 did and make something even better, but they didn't. The Ultimate was initially meant to BTFO hte Switch Pro controller, and it did that easily.
>>10481798
Same, I dislike offset analogs. But I got used to it, I guess. The Pro 2 is honestly extremely similar to the Ultimate, just has a different form factor. Early production units had problems with the X-D-S input switch, but I assume later/current models fixed it. I forget if the Pro 2 has Hall Effect analogs.

>> No.10481827

>>10481815
Based. The only reason I got into trying out different controllers was my F710 dying. GOATed controller.

>> No.10481857

>>10481823
>I forget if the Pro 2 has Hall Effect analogs.
Pretty sure none of their current offerings have it. GuliKit is the main supplier spamming Hall Effect parts everywhere at the moment. They make their own controllers but you might be able to use their parts in an 8BitDo thing.

>> No.10481872

>>10481857
The Pro 2 doesn't, since it's just a minor update to the Pro+. The Ultimate does though.

>> No.10481894
File: 192 KB, 1920x970, Xbox M30.jpg [View same] [iqdb] [saucenao] [google]
10481894

>>10481872
>The Ultimate does
That's news to me, so I double checked
It seems like they do have it on the limited edition versions with stupid fucking color themes
Other versions have ALPS sticks, though
Also, there's this now

>> No.10481906

>>10481894
I'm pretty sure all the Bluetooth Ultimate controllers have Hall effect sticks, even the basic black and white models.

>> No.10481910

>>10481894
what a waste
the switch version is better and it's a shame because I wanted a wired version of it

>> No.10481937

>>10472807
Because we weren't shilling and this is a Saturn controller thread you pathetic broke nigger.

>> No.10481945
File: 208 KB, 1920x1300, 04-l.jpg [View same] [iqdb] [saucenao] [google]
10481945

>>10481906
I went to the website and used my eyes to read
There are multiple kinds of "Ultimate" controllers
The pages for the special editions, like pic related, make Hall effect sticks a selling point
The pages for the cheaper versions say ALPS or don't mention what kind of sticks they use
Maybe it's my imagination but this seems really clear
>>10481910
Can't you just use it wired?

>> No.10481952

>>10481945
you can but I like my controllers not having batteries if possible if not replacable

>> No.10481953
File: 97 KB, 244x289, 1697016364467972.png [View same] [iqdb] [saucenao] [google]
10481953

>>10464792

>> No.10481979

1 This is a Retrobit Saturn Dual Analog thread
2 Stop talking about the 8BitDo Ultimate when the King Kong 3 is coming out this month. https://www.gulikit.com/productinfo/1130420.html

>> No.10481996

>>10481945
I was under the impression that all Ultimate models had Hall Effect analogs, but 8bitdo didn't advertise it for whatever reason. Which would make sense that they DID mention the special editions having them, to make people think the price bump is worth literally anything. The FC40 edition, while it looks nice, is otherwise a downgrade at a premium.
>>10481979
Retrobit getting cucked by 8bitdo in its own thread. Kek.

>> No.10482006

Why do people hate 8bitdo? I have the M30, the neogeo pad and the Ultimate controller and they're all really great. The ultimate is my primary PC controller

>> No.10482031

>>10481815
Had this piece of shit growing up and I hated it.

>> No.10482053

Is this some sort of trick to make me people go to the website just to fact check these dumb fuck posts.

>> No.10482097

>>10482053
What do you mean

>> No.10482104

>>10482053
Well I fell for it already but now I'll just ignore that guy
>>10481979
>This is a Retrobit Saturn Dual Analog thread
I wish I had something else positive to say about it
The prototype implied it was trying to fill the gaping void in the market for controllers like the circle pad, with six face buttons, an analog stick, and two analog triggers
They obviously couldn't follow through on that for some fucking reason
My backup plan is to try configuring an emulator to interpret the X axis of the right stick as analog trigger input
I'll come back later after I see how that goes

>> No.10482137

>>10482006
Contrarianism and maybe because they're a Chinese company.
>>10482104
Ended uo being right about the Hall Effect analogs, kek

>> No.10482175

>>10481945
The cheaper wired versions/2.4 wireless only versions do not. The Bluetooth controllers with the charging dock do.

>> No.10482371

The controller kinda cramps my left hand, which doesn't happen on the M30
>>10481953
Would

>> No.10482385

Update:
>>10482104
>My backup plan is to try configuring an emulator to interpret the X axis of the right stick as analog trigger input
This did not work well for Quake
I'll roll the dice on something else

>> No.10482409

>>10464792
I've never played a real saturn but these controllers always looked gorgeous in pics

>> No.10482431
File: 98 KB, 1500x1500, 1682779311371144.jpg [View same] [iqdb] [saucenao] [google]
10482431

>>10482409
If they release this colorway I'll buy it no questions asked.

>> No.10482447

They should put a hook on the back of it so you can mount in on the wall since no one wants to buy it to actually play games with

>> No.10482461

>>10464792
Do the analog sticks touch the shell when you tilt them up?

>> No.10482471

For the people who have them what's the input delay like? How's the software like for modifying deadzones?

>> No.10482481

I couldn't care less if it looks like a Saturn controller or not, I just want what is basically a modern dual-analog controller but with six face buttons. And by modern I mean that L2 and R2 are analog and the sticks act as an L3 and R3 button.

Just take a fucking modern controller and put two extra face buttons, how fucking hard is that since EVERYONE seems to somehow fuck it up?

>> No.10482487

>>10482481
I think what you really need is autism pills.

>> No.10482582

>>10482487
That's probably how retrobit sees it, which is why they'll piss away what could have been a popular product

>> No.10482931

>>10481894
Add to to that list Kong 3 (when it releases)

>> No.10483053
File: 223 KB, 1080x772, wene15x5f0u91.jpg [View same] [iqdb] [saucenao] [google]
10483053

took awhile but finally got it working on steam.
at first it wasn't seeing L2/R2 even on reboot but it was because steam was seeing other controllers and I guess they didn't build steam around having multiple types of controllers simultaneously.

i have a second pad arriving tomorrow. looks like they had a clear one on show at some point.
anyone have tests they want to do or whatever?

>> No.10483148

>>10482931
Add a GuliKit product to a list of products from another company? Are you sure?

>> No.10483642

>>10478039
>circle pad pro
*3D control pad
There won't be one

>> No.10483647

>>10483053
what did you do to get it working on steam exactly
also see >>10482471
do lag tests, circularity tests and show what the software is like

>> No.10484361
File: 201 KB, 1080x1384, 20231206_090014.jpg [View same] [iqdb] [saucenao] [google]
10484361

Straight from Retro-Bit. C and Z will be able to be remapped independently of the shoulder buttons on PC in a future update.

>> No.10484568

>>10481979
Soulless. I'll take a snes style 8bitdo pro over this ugly xbox elite ripoff.

>> No.10485209

hopefully the firmware update will address steam issues.
like you have to choose between L2/R2 not working or the home button not being mapable.
which is kinda fucked up because L2/R2 work outside of steam, so if you pick that method everything is mappale in retroarch.

>> No.10485457

https://www.youtube.com/watch?v=zqXLMUt55ds
so using it as a controller for saturn Nights has a massive issue

>> No.10486607

>>10485457
It doesn't work, anon. I don't know if it was changed or if it was like this before, but the video is set to private, so no one can see it, even with the link for it.

>> No.10486743

>>10486607
the retard fucked up his audio and reuploaded
anywho, while on a saturn with 3d joystick enabled, you can't L+R stop flying Nights because the game is looking for a full analog trigger pull

>> No.10486992

>>10466750
>that dpad position
No more mischeif makers for me

>> No.10487287

>>10484361
>Saturn controller doesn't work on Saturn
Wow this was worth delaying for several years

>> No.10487307

>>10487287
It also just doesn't work with action replay connected or with the Bomberman multi tap. It all adds up to a complete trainwreck

>> No.10487339

So is the M30 good or not? Never owned a third party controller and all the controllers I've owned never broke in any way, so I don't want something fragile or low quality.

>> No.10487725

>>10487339
The 2.4ghz is good. DO NOT get the BT version.
You may be interested in the new Xbox version too.

>> No.10487814

>>10487339
>>10487725
Do not discuss 8BitDo products in a thread about Retro-Bit controllers

>> No.10488063

>>10487814
whoa watch out its the pretend janny

>> No.10488498

>>10487725
Does the 2.4g use USB-C, and can it be used on PC with a cable?

>> No.10488506

>>10488498
Yes, it can be used wired for minimal input lag. We're talking <2ms. Using the BT version wired doesn't reach that speed.
Yes, new models are USB-C. If you're buying blind then order the White color to ensure you're not getting the older Micro USB black model.

>> No.10488517

>>10488506
>the older Micro USB black model
Of the M30?
I demand proof that this ever existed

>> No.10488531

>>10488517
https://old.reddit.com/r/8bitdo/comments/gudcnt/why_on_earth_does_the_24ghz_m30_charge_with_micro/
You can look it up yourself but OK.

>> No.10488540

>mini-USB is fine
>lasts like 5 years
>micro-USB is poo
>won't fuck off

>> No.10488543

>>10488531
Acknowledged and accepted
This is the first time I've ever heard of them using micro-B instead of C

>> No.10488647

>>10488540
both are flimsy garbage, but mini was worse

>> No.10489745
File: 80 KB, 800x800, a0ffeecf2aeaf2ab7ebcb2ece9233ed3.jpg [View same] [iqdb] [saucenao] [google]
10489745

>>10482431
Same, but for this color.

>> No.10489853

Do these third party controllers get configured automatically in RetroArch?

>> No.10489912

>>10487287
it does though. the front shoulder buttons literally arent used on saturn. the pro controller has 4 of them.

>> No.10492059

>>10464792
So is it complete shit? How does it deal with the 3D controller having analog triggers when this one doesn't have it? What if a game requires analog trigger?

>> No.10492082

>>10492059
>So is it complete shit?
On Saturn yes. PC it's a mixed bag, but mostly.
>How does it deal with the 3D controller having analog triggers when this one doesn't have it?
Tough shit, you have digital shoulders.
>What if a game requires analog trigger?
Not a common situation, but see above. Anyone buying this exclusively for Saturn is new to the system, misinformed, or retarded.

>> No.10492316

>>10487725
>The 2.4ghz is good. DO NOT get the BT version.
I have the BT version and it works fine, what's so wrong with it that makes the 2.4GHz better?

>> No.10492390

>>10492316
Wired, it has more delay than both the 2.4ghz version and the Retro-Bit Saturn controller.
Even wireless it's outperformed by the 2.4ghz version. I wouldn't recommend it unless you really need something without a dongle or to use on your phone.

>> No.10493204

>>10486992
>his thumb cannot bend slightly down

>> No.10493279

>>10487725
But the 2.4ghz version doesn't work on PC, right?

>> No.10493298

>>10464792
One with analog and four shoulder buttons would be perfect for me

>> No.10493309

>>10493298
Explain more

>> No.10493324

>>10493309
I want more buttons. I'd also prefer it be wired, kinda disappointed it's wireless only.

>> No.10493330

>>10493279
Not even wired?

>> No.10493347

>>10493324
Where would the extra buttons go?
Do you specifically want analog triggers or are there more parts you think should be analog?

>> No.10493391

>>10493204
>that
>slightly
Shit's uncomfortable as fuck for extended periods of time, Retro Fighter's option is better but the dpad is weirdly mushy? Might just be mine though.

>> No.10493423

>>10493347
No, I'm saying this controller is perfect for me because it does in fact have the analog and four shoulder buttons I've wanted on a Saturn controller for a while. It's hard to see in OP's pic, but it does have more than two buttons on top. This is the number of buttons I was looking for, if it were wired it would be perfect.
https://www.youtube.com/watch?v=X51Patmp41E

>> No.10493983

>>10493330
wired works on PC

>> No.10494301

>>10493279
I use mine on Linux and Steam Deck, I'm pretty sure it works if I pass it to a Windows VM too.

>> No.10495004
File: 738 KB, 640x660, 1696968104704458.png [View same] [iqdb] [saucenao] [google]
10495004

>>10464792
How do the analog sticks feel?
I mean, I imagine the rest of the controller feels just like the other RetroBit Saturn controllers, so this is the one thing that could make or break this purchase... anyone here actually owns this already? How are they?
I feel like they should've been bigger... also, do they touch the walls of their little "housing" or not? Is it uncomfortable?

>> No.10495159

>>10466750
the pcb doesn't look aesthetic and I don't like the shape of it.

>> No.10495274

>>10495004
They're not perfect but you get use to them. I wish they were bigger sticks but they're surprisingly ok. I've been using mine to play through Alan Wake and it's been fine.

>> No.10495627

>>10494301
So it works on PC as long as you have 2.4 Ghz Wireless dongle?

>> No.10496379

>>10495627
All 8BitDo controllers (or maybe just almost all, but definitely the M30) work in wired mode.
It's kind of an obvious QoL feature and it's become a glaring omission when new wireless controllers don't have it in 2023, so kind of a sore point with Retro-Bit products.

>> No.10496408

>>10495004
>I mean, I imagine the rest of the controller feels just like the other RetroBit Saturn controllers
The shoulder buttons are different. They all have more travel and are less clicky. L/R feel a lot like the directional pad. ZL/ZR are somewhat more snappy, like the face buttons.

>> No.10496410

>>10493391
I dont think you've ever used the legacy64 v2. You're probably looking at the picture and comparing it to a controller you own in your mind.
It's a compact controller that even a child can grip well, unless you have little fat kid sausage fingers you shouldn't have any issues with the dpad. Id even say the dpad is actually almost more comfortable than using the analog stick. Top position is always better for dpads though.

>> No.10497169

>>10496379
Yeah, but I was asking about using it via wirelessly, since it's a wireless controller.

>> No.10497235

8bitdo m30 BT latency is perfectly fine

>> No.10497319

>>10497235
It isn't.

>> No.10497345

>>10497319
cope
https://rstudio-pubs-static.s3.amazonaws.com/848552_7ae9b26a32e24b11b32f7605a264cbc4.html

>> No.10497371

>caring about controller latency while you're playing single-player games alone
Damn gotta make sure that text box scrolls to the next line of dialogue as soon as i press A!

>> No.10497408

>>10497371
post clears

>> No.10497470

>>10497345
>1.05 ms vs. 5.74 ms
It could be a lot worse but that's still far less than one frame at 60hz

>> No.10497519

>>10497470
add in things like display lag then it looks more like 3.05ms vs 7.74ms in best case

>> No.10497746

>>10466750
>cant play goleneye/perfect dark with 1.2 controls (analog stick aim) on right thumb
DOA

>> No.10497979

>>10497519
That's still less than a frame.

>> No.10498081

>>10497519
>display lag
~8.3ms for a 60Hz CRT
If your Saturn games are running at >120FPS you will definitely notice the difference

>> No.10498106

>>10498081
oh so it's 9.35ms vs 14.04ms best case

>> No.10498334

>>10498081
>le crt lag zoomeme
Well at least now everyone knows who to not take seriously

>> No.10498903
File: 233 KB, 1280x720, photo1696888598.jpg [View same] [iqdb] [saucenao] [google]
10498903

>>10497235
I own one and thankfully haven't had problems that stopped me from finishing playthroughs or anything... but there are times the lag is quite an issue, and noticeable... I still think it's worth it if you can find a good deal on it like I did though.

>> No.10500508

>>10498903
It should be obvious that using it over Bluetooth will both increase the baseline latency and have occasional lag spikes, because that's literally unavoidable over a Bluetooth connection
If you used it wired and still had a problem, that would be more useful to point out, because that's what everyone was arguing about for the last 50 posts

>> No.10501105

>>10500508
>If you used it wired and still had a problem, that would be more useful to point out, because that's what everyone was arguing about for the last 50 posts
I still feel my post was useful just the same.

>> No.10501394

>>10464792
I'm not falling for this

>> No.10502235

>>10466696
Quake 3 supports mapping Z, C, L and R separately. Hardly useful since you'd rather use a keyboard and mouse for that game, but it's the only game off the top of my head where they aren't mirrored and have a practical use.
Sonic Adventure has presumably a debug leftover where pressing Z makes the player look at the camera. Neat, but not practical.
I never messed with the controls in Zero 3, but I recall other Capcom games like JoJo would disable L/R if they detected Z/C, assuming you were using an arcade controller.

>> No.10502297

>>10478354
gulikit kingkong 2 pro has good deadzones

>> No.10502303

>>10481945
the initially released plain white bluetooth one for use with the switch has hall effects
it was a big marketing point back then and they didn't have the special editions yet

>> No.10502926

>>10502303
I am not a fastidious archivist of everything a brand has ever said or done but I dug up some launch reviews that agree with you and I'm happy to concede so we can drop this argument from literally a week ago