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/vr/ - Retro Games


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File: 3.99 MB, 960x640, Boss with 1 button.webm [View same] [iqdb] [saucenao] [google]
10390754 No.10390754 [Reply] [Original]

I beat this entire boss hammering nothing(!) but A. And this is f-forwarding, so the OG game would be much slower as well. I never grinded and barely even know how the games work because there is no need. I know that not all JRPGs are that easy and sometimes you have to defend or heal, but this doesn't make it exciting. I'm also not a believer in "it gets good after 10 hours" or "but muh optional bonus boss makes up for everything!"

Mostly grew up with Sega and a bit jealous of all the PS1 JRPGs, but trying to catch up has been almost nothing but agony. Should I just listen to the OSTs on Youtube from now on?

>> No.10390771
File: 76 KB, 800x600, Thane Kek.png [View same] [iqdb] [saucenao] [google]
10390771

>>10390754
>UGH...

>> No.10390790

It feels like the most time-wasting genre there is and dev teams literally compete with each other for who can make the longest game => slow combat, backtracking out the ass, endless forced dialogues like characters just stopping dead in their tracks to talk about what motivates them (one at a time)

>> No.10390795

>>10390790
It's funny to me how all these remasters basically admit that the games are shitty, adding god mode and features to skip or speed things up

>> No.10390810

>>10390795
Those are added because zoomers are inept and growing up with a smart phone has given them all ADHD.

>> No.10390812

>>10390754
Any JRPG that isn't like this doesn't get any mainstream attention because only super spergs actually want hard turn based combat

>> No.10390820
File: 2.67 MB, 854x576, 1629379522755.webm [View same] [iqdb] [saucenao] [google]
10390820

>>10390790
>you have to do this a dozen times throughout the game

>> No.10390824

>>10390795
Those baby mode features are added to all old games. On Switch's retro game section you can play Contra, Gradius, Zelda, Mario, etc. with infinite lives and save states.

>> No.10390883

>>10390754
You literally are not playing the genre right. Battle tactics isnt all there is. They are fun when you also get into the mindset of them being Tamagotchi like. Dragon Quest 1 is a good example. Literally just a 1 man party jrpg. There are some minor in battle tactics, but the game is mostly about raising up your little nigga, exploring the land, learning optimal farming spots to train, getting new gear. Same shit extends to other jrpgs and western. You are less the characters and more the guiding hand of fate or a divine being taking care of these dumb little idiots to ensure they complete their stories. Sprinkle in some adventure game type puzzles and muh lore and you have a fun time.

>> No.10390910

>>10390754
go play an actually good jrpg; trasho cross is a stain on the genre.
get saga frontier 1 and you'll see your opinion magically change.

>> No.10390913

>>10390754
>I beat this entire boss hammering nothing(!) but A
jesus christ

>> No.10390923

>>10390820
>>10390790
I miss the days when I had so much free time and no perspective and shit like this was acceptable to me

>> No.10390927

>>10390754
Chrono Cross is not an rpg. Your character progress is directly tied to story. It is entirely illusory.

>> No.10390930

>>10390883
While all of this may be true, JRPGs should also have somewhat engaging combat

>> No.10390931

>>10390754
These are the joke enemies though.

>> No.10390942

desu i never understood what people even get out of this genre
>sub shonen tier story
>always the same bad gameplay
just download a folder with 4k images of all the backgrounds

>> No.10390956

>>10390754
Try some action-jrpgs sega bro

>> No.10390972

>>10390754
I used to LOVE turn-based RPGs back when I was a kid and had a lot of time on my hands, and seeing levels and stats go up as my characters become more powerful, I felt like a god grinding for a bit and then decimating my foes. But as an adult with a full time job and family, I don't have time to spend 50 hours in random encounters fighting "Evil Plant A, B & C" to reach the next level. I still like action-rpgs and games with light RPG elements, but full on turn-based dice roll shit miss me with that senpai

>> No.10390985

>>10390910
>saga frontier 1
Literally a graphicsfag game that did not age (yes, cry about it) well. Most of the time you will be looking for some character running through impressive environment that are no longer impressive at all

>> No.10390990

>>10390754
I prefer 2d jrpgs simply because they are paced better since yes, you're still pressing A in pokemon, but there's no slowdown for attack animations, showing perspectives, etc. You press A and get what you want, it's a neat timewaster where you get things done.idk. A 3d one might be comfy but on the other hand sometimes tests your patience, as evidenced by webm being on fast speed.
Still, I don't mind if the gameplay is compelling, for example, SMT. Yup. I may well call it best jrpg ever made, atlus simply never disappoints.

>> No.10391072

>>10390754
chrono cross is a bad game with a good soundtrack

>> No.10391093

>>10390883
This works for ones like DQ3 where you can customize your party but most JRPGs are terrible movies that play themselves. The best gear and skills are the most recent with the biggest numbers and nothing matters. Hell, they usually don't even let you roam around figuring things out like DQ1 or Phantasy Star 1. Either every bridge is broken until the plot demands you crossor they don't even bother and one of the characters will say "it's not time to do that" like they're mad at you for not following the script

>> No.10391107

>>10390820
>noooooooooo 12 minutes of my time WASTED

>> No.10391154

>>10390820
Love this game but true lol

>> No.10391218

>>10390812
underrated post, and sums it up

>> No.10391234

>>10391107
24. The Webm is playing at double speed. And it isn't about wasting time. It is about how shitty the flow is. Imagine watching a movie with 24 minutes of the character walking down the same corridor. People make fun of Eva for having 60 second static scenes with just people talking because they ran out of budget but this jarpig doesn't even have people talking.

>> No.10391250

>>10391107
Nigga the entirety of TotA's second half is just backtracking between retarded dialogues

The game would be 2 hours long if they just invented phones...in that universe with machine guns, cyborgs and holograms

>> No.10391253 [DELETED] 

>>10391234
>jarpig
Stick to your autism containment board please, Tolkein cuck.
>>>/vrpg/

>> No.10391257 [DELETED] 

>>10391253
I have been calling you fags that since before that board existed. I thought it was a dumb word at first but then realised how much you hate it.

>> No.10391262 [DELETED] 

>>10391257
I don't remember asking.

>> No.10391265 [DELETED] 

>>10391262
Sorry jarpig bro.

>> No.10391268 [DELETED] 

>>10391265
see >>10391253

>> No.10391272 [DELETED] 
File: 218 KB, 1100x650, 1596932737045.png [View same] [iqdb] [saucenao] [google]
10391272

>>10391253
Pretty funny how /vrpg/ has turned into a Yugoslavia 2.0

>> No.10391274 [DELETED] 
File: 91 KB, 850x1200, __oyama_mahiro_onii_chan_wa_oshimai_drawn_by_hazuki_mashiro__sample-444872819eac98673d947fb3b8aeb7a1.jpg [View same] [iqdb] [saucenao] [google]
10391274

>>10391268
JARPIG JARPIG JARPIG JARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIGJARPIG JARPIG JARPIG

>> No.10391275 [DELETED] 

>>10391272
Check out /vst/. They circlejerk about how they are the highest IQ board because they pirate everything.

>> No.10391280 [DELETED] 

>>10391274
uff. age?

>> No.10391282 [DELETED] 

>>10391253
>>>>/vrpg/
Hoped this board would fix things but Dark Souls and Square shit still make up 50% of /v/ threads

>> No.10391286

Damn that anon got under the shitposter's skin for saying very little. Who knew anti-JRPGers were thin-skinned mental cases.

>> No.10391292

>>10390754
Is this a trans person in the party?

>> No.10391362

>>10390754
Playing JRPGs as an adult without watching or listening to something else at the same time is inadvisable.
I usually end up getting more invested in what I'm watching or listening to and get disappointed when I have to pause it to read or watch the game.
Maybe I should quit too, but I won't.

>> No.10391363

>>10391292
>Visual kei Rockstar is trans now
I hate this trans culture war shit so much

>> No.10391426

>>10391363
>visual gei

>> No.10391446

>>10391362
I don't know why people want to roleplay as functional adults while spewing this insane ADHD shit. Is it a cry for help? If you don't like the game stop playing it its not heroin

>> No.10391451 [DELETED] 

>>10391280
I am not sure. It is from an anime where a middle-aged man who spends all his days reading rape and bondage manga is given drugs to turn him into a middle-school girl by his younger sister.

>> No.10391484
File: 166 KB, 768x1440, Digital Devil Story - Megami Tensei II_collage2.png [View same] [iqdb] [saucenao] [google]
10391484

>>10390754
Chrono Cross has awful gameplay.

If you actually want something to change your mind, and aren't just shitposting, go play pic related.
Or even just the NES/Famicom FF and DQ games.

>> No.10391486

>>10390795
>It's funny to me how all these remasters basically admit that the games are shitty

That's where you're wrong. They admit that the modern player is shitty, but the marketing makes it sound like it's not your fault and it's the game's so that you don't cry a river on twitter and review bomb the game.

>> No.10391489

>>10391484
>Chrono Cross has awful gameplay.
As opposed to what you posted

>> No.10391490

>>10391363
maybe not trans but definitely gay

>> No.10391513

>>10390754
>it gets good after 10 hours
don't worry, cross never gets good

>> No.10391552

>>10391513
It actually gets worse too, once the game realizes "oops, we forgot all the story" and decides to spew it all out for you to read for 45 mins instead of experiencing it, several plot twists included

>> No.10391570

>>10391552
Didn't Xenogears do the same thing? Wtf is wrong with Square?

>> No.10391573

>>10390754
80% fights in 80% JRPGs are like this. Rare exceptions like Dragon Quest that are basically more survival game than JRPG or exceptions that have somewhat decent action or gimmick combat

>> No.10391582

>>10390754
Better to just play DRPGs if you're not into JRPGs for the superficial fluff. The non-easy ones specifically. They tend to have more resource management and enemies tend to have something that requires dealing with that can fuck you over.
Personally I don't mind mapping, but you should probably try something with an auto-map. Older DRPGs actually tend to be more unfair with enemy abilities until they found a sweet spot.

>> No.10391583
File: 388 KB, 1000x1000, 615ce4dc8f46c347f7082bcb71d811021c905c9f.png [View same] [iqdb] [saucenao] [google]
10391583

The fighting was never the point in Cross. Didn't you pay attention to what's going on? Bet you thought the background noise Trigger provided was the central plot.

>> No.10391596

>>10390754
>I'm also not a believer in "it gets good after 10 hours"
>Sega fag acts exactly like an ADHD-ridden zoomer and looks to youtube instead of actually playing games
Big shocker.

>> No.10391641
File: 2.11 MB, 318x238, giphy.gif [View same] [iqdb] [saucenao] [google]
10391641

>>10390754
I'm not going to try to convince you RPGs are good I'm just going to call you a faggot and tell you to play something else.

>> No.10391664

>>10390754
Try Ogre Battle MOTBQ anon. No need to press a button in battle at all, yet heavy on tactics. Long but with little repetition* or bullshit dialogue. (* unless you want the secret ending

>> No.10391672

JRPGs are games for people who have zero responsibility in real life, because they are the only ones who have the time to sit through endless battle animations. The OP video could have been Pokémon and nothing would have changed.

>> No.10391675

>>10391484
Thanks for the recommendation anon. This passed me by but looks interesting. Will give it a try

>> No.10391683

>>10391672
>picked the one series that lets you turn the battle animations off
Great job, retard-kun.

>> No.10391773

>>10390790
Whats JRPG trannies response to this?

>> No.10391794

>>10391683
Even with the animations off the battles still take too long to play out, which is specially annoying when you know the outcome already like in 99% of the cases.
Theres no excuse for JRPGs not having things like fast text, skippable cutscenes, optional battle animations, or even a straight up emulator like addfast forward.
Yea, sometimes I want to sit back and watch these things, but I should be able to skip them if I dont want to.

>> No.10391826

>>10390790
For one thing, as far as retro is concerned, only some 5th and 6th gen RPGs are like this, so you're judging an entire genre based on a few select games in a select era (or worse, based on the modern games you played), which shows either how limited your take is, or that you're disengenous.

Secondly why do you think the best seller, critically acclaimed games were like this, and then other games did the same? What, that everyone hated it but did it anyway and bought the games anyway? No, it's everyone loved that stuff, the feeling of a huge world, the spectacle of animation. It's only a modern take to dismiss all that, the take of twitter generation of instant gratification, of people who read clickabait headlines and post outraged comments full of bad grammer and spelling mistakes on their phones without even reading the article, before moving on to the next notification.

In other words: you're a zoomer. If you're adult you act like a zoomer which is even worse, at least they were raised in such an environment so they're not completely to blame.

>> No.10391985

>>10390754
>Doesn't like JRPGs
>Play JRPGs anyways
>Complain about it

>> No.10392105

>>10391484
I still hate the fact that the last good MegaTen game was Strange Journey and I'm pretty sure we will never get anything like that again from Fatlus.

>> No.10392740

>>10391826
>instant gratification
RPGs are the instant gratification genre because they provide no genuine challenge and its impossible to not overcome the obstacles in the game because all you have to do is press the attack button repeatedly. therefore seeing that progress bar (the level meter, among other things) always go up, directly in proportion to how many times you press attack, with obvious visual feedback and the bells and whistles of your level up notifications and loot drops, is the instant gratification akin to scrolling twitter.
but perhaps the genres that quickly and frequently throw you into challenging situations, that require you the player to improve your skillset to progress, are the instant gratification, because they ramp up more quickly? right?
what's instant gratification, walking or running? running gets you tired more quickly, and therefore will get you to your desired workload faster. perfect for the lazy and impatient people, right? those with real diligence won't be deterred by the fact that that same fatigue threshold would take considerably longer to reach with walking. i guess everyone who jogs 30 minutes instead of walking for 3 hours is just an instant gratification chasing zoomer (they are indeed zooming around!)

>> No.10392752

>>10391985
Why is this the only genre to attract these dipshits?

>> No.10392758

>>10392752
Every fucking JRPG thread in here. Every fucking time

>> No.10392761
File: 32 KB, 597x434, 04571DDB-C047-4B42-AF11-996D07B4676E.jpg [View same] [iqdb] [saucenao] [google]
10392761

>>10390754
>Complaining about RPGs being shit
>You’re playing Chrono Cross.

>> No.10392812

>>10391672
>JRPGs are games for people who have zero responsibility in real life
Why play video games at all then? Shouldn't Chads like you be teaching their sons to fish and hunt? Shouldn't you be filing your taxes and paying off the mortgage? Shouldn't you be sipping California wine while your haggard, flabby wife gives you a foot massage after a long day at the office? What the fuck are you doing on /vr/, on 4chan, on the internet of all places?

>> No.10392931

3D turn based RPGs are particularly slow, especially for 5th gen ones. They should've standardized things like the auto-battle from Destiny of an Emperor or the "preset" commands from Phantasy Star 4.

>> No.10392952
File: 195 KB, 326x306, file.png [View same] [iqdb] [saucenao] [google]
10392952

>>10390754
play xenogears and grandia two very comfy games

>> No.10392953

>>10392952
Xenogears is exactly the kind of game he is complaining about

>> No.10393090

>>10392740
Yeah, basically. The way RPG players genuinely try to act all elitist about this, like the act of having to do nothing but wait for slow progress that's constantly happening and more or less guaranteed is more sophisticated compared to being thrown into genuine challenge that actually demands being quick witted and will give you nothing unless you put in the effort to improve yourself, but which rewards you without delay if you execute things well, is honestly funny.

It's like they crave this sense of reward for "I've put time into this that's kept track of permanently, and that is what I need to feel that anything I'm doing is meaningful", and will get addicted to anything that amplifies this feeling over anything else. That is the real core of what they want.

>>10391985
JRPGs could easily be good if they actually rewarded creativity and careful thinking over grind. Despite what they constantly claim, the fans of the games don't want this and shit on anything that isn't essentially about rewarding grind over thoughtful strategy.

>> No.10393186

>>10393090
>JRPGs could easily be good if they actually rewarded creativity and careful thinking over grind
You say you want this but if a Jarpig kicked your ass for having a shitty build that level grinding couldn't fix you would just turn the game off. Thats why Final Fantasy and Pokemon are the kings of the JRPG space while Etrian Odyssey and SaGa are niche appeal at best

>> No.10393189

>>10393090
>The way RPG players genuinely try to act all elitist about this
>more sophisticated
Where are you getting any of this shit? Even if it were true, you're just coming across as a butthurt faggot rather than someone with 'legitimate' complaints. No one thinks they're better than you for playing JRPGs, you paranoid little dipshit.

>> No.10393201

>>10393090
>JRPGs could easily be good if they actually rewarded creativity and careful thinking over grind
But there's a bunch of them that does, some of the old FFs, for example, can be absolutely destroyed this way with creative usage of items and usable weapon as items and one of the reason they are revered so much. Most DQ has some smart grinding spots I believe and DQ1 can also be destroyed in a few hours if you know what you're doing, for example
But evidently, you can also just grind away the "normal" way. The issue with a bunch of these is that a lot of that stuff requires you to be extremely bold and creative and just knowing shit, so it kinda ends up as an additional playthrough thing

>> No.10393209

>>10393201
You can beat every single FF and DQ sans the NES games with zero grinding. Literally just walk from plot point to plot point, fight every battle you come across, you'll be set. Anyone who thinks you have to grind is a retard who can't even conceive of strategy to begin with. And they can't stop spouting the same retardation over and over. The NPC meme is real.

>> No.10393325

>>10393186
>You say you want this but if a Jarpig kicked your ass for having a shitty build that level grinding couldn't fix you would just turn the game off.

I agree and I'm not advocating for that. That's just something that would trap you from not already know what's supposed to be good from the start, which is just a frustrating way of punishing you for not having prior knowledge.

>Thats why Final Fantasy and Pokemon are the kings of the JRPG space while Etrian Odyssey and SaGa are niche appeal at best
Pokemon is exactly what I'm advocating for, and especially so over games like EO. People are quite right to regard it more highly than other JRPGs and it's honestly silly how few other devs even get why its good or attempt to take advantage of that or expand on it.

>> No.10393331
File: 27 KB, 624x388, 10169177_613005508785392_3503506769841200707_n.jpg [View same] [iqdb] [saucenao] [google]
10393331

>>10390790
You are the coolest person on the board. Not even memeing. Restored my faith. Keep rockin' on, dude.

>> No.10393351

>>10391672
>JRPGs are for [PROJECTION]
Yeah, I don't need to read anything more

>> No.10393370

Play ARPGs if you want actual gameplay you fucking retards. People play turn-based JRPGs for the story/atmosphere/music/etc. That's why Dragon Quest is the best by the way, no bloat (even the latest game plays almost like an NES RPG) and tons of charm

>> No.10393371

>>10393370
There has literally never been a turn-based enjoyer who was cool.

>> No.10393420
File: 13 KB, 212x238, stop_liking.jpg [View same] [iqdb] [saucenao] [google]
10393420

>this thread

>> No.10393432

>>10390754
Damn, now I appreciate Witcher 1 combat a lot more. At least it wants you to time inputs and has feedback

>> No.10393436

>>10391672
>JRPGs are games for people who have zero responsibility in real life, because they are the only ones who have the time to sit through endless battle animations.
This unironically. It's usually autistic shutin weebs who don't care about anything

>> No.10393494

>>10390942
Most of the JRPG fans I've met have no interaction with any other type of media other than Japanese otaku stuff. That's about the only way I can imagine someone willingly putting themselves through that type of juvenile narrative.

>> No.10393508

>>10393370
>DQ
>no bloat

>> No.10393516
File: 211 KB, 1920x1080, PREVIEW_SCREENSHOT1_112526.jpg [View same] [iqdb] [saucenao] [google]
10393516

I think people's distaste for the genre extends past the typical mindless tedium of their turn based combat, but the melodrama and standard fantasy with light sci-fi worlds most of them have. As many have already stated, a lot of the appeal of these games is the worlds and characters, but as you get older you start to recognize the tropes that make up a lot of anime/manga and it becomes hard to relate or care about. Still, I think there are a few cases where the developers try to take a different approach and I find those can sometimes still intrigue me enough to play through something. More recently two jrpgs I quite enjoyed were Metal Max Returns and Okage: The Shadow King. They definitely have a lot of the typical jrpg pitfalls people dislike but the more lighthearted and comical approach to the tone is a lot more enjoyable then trying to care about some teenagers needing to kill God so humans can achieve true freedom or some other pseudo-philosophy bullshit only a sheltered teenager would find unique. You even see this in a lot of indie games nowadays and them seeking inspiration more from Earthbound then any Final Fantasy, even if they usually are nowhere near as charming as they want to be.

>> No.10393527

>>10393516
Definitely, the cheap plot and melodrama is always a turn off for me

>> No.10393530

>>10393432
Witcher 1 is even more mindless than the average jarpig on stock difficulty. You don't even need to use potions outside of 2 fights in the entire game

>> No.10393534

There are also VNs, they don't even pretend to have gameplay. Ironically the idea of DQ partially came from Portopia, it all makes sense

>> No.10393545

>>10393516
>>10393534
This. Turn-based RPGs and visual novels are like the paddleball of videogames. Why are you even here.

>> No.10393567

I find that most games are not enjoyable if you deliberately refuse to engage with them, regardless of whether that results in a "win" or a "loss." Like I wouldn't play through SMW caping through every level, but I also wouldn't deliberately choose to do that and then come on /vr/ and make a thread blogging about how I MIGHT drop the game and the entire genre because of it.
Maybe it's just me.

>> No.10393578

>>10393567
It is just you.

>> No.10393580

>>10393527
Buh-buh-buh- RPGS ARE FOR THE DEEP AND RICH LORE AND STORY, BRO

>> No.10393593

>>10393545
I don't think wanting to play a game simply to engage with the enviornments and world of game is inherently a bad thing, the experience is still different compared to that of a book or film, but rather how bland so many of them are. A lot of them are made with merchandising in mind, and that comes with needing to appeal to obsessive teens as much as possible.

>> No.10393595

>>10393567
Yes, if you grind excessively and only attack and heal, you only have yourself to blame. JRPGs don't have a difficulty select typically, but you chose Retard Mode.

>> No.10393602

>>10393593
You're right actually, yeah. It's incumbent on the game itself to stand out, rather than relying on us to try to fill in all the low effort holes they left. Good ones will still be good. It's just an oversaturated market so takes more sifting on average than most to parse what's worth your time. Especially when their lengths are typically famously padded.

>> No.10393605

>>10393567
A better comparison with OP might be if you could beat a SMW level simply by holding right on the controller.

>> No.10393617

>>10393605
Except you can't beat a JRPG by only hitting one button, as much as you want to force this. Now why don't you tell the class the real reason why you hate this genre, commie-kun.

>> No.10393621

>>10393617
That's why I said "a SMW level" rather than the entire game.

>> No.10393623

>>10393617
Oh yeah, then how come I can beat so many games just by spamming X? It attacks, it talks, it buys, I don't even need to pay attention to what I'm doing; it plays itself.

>> No.10393625

>>10393605
Caping takes no reaction or thought, just like OP's webm. It's a logical comparison.

>> No.10393626

>>10393617
>commie-kun.
lmao that came out of nowhere

>> No.10393634

>>10393625
It's still a technique you have to perform, and even know how to do in the first place. It's not akin to holding A.

>> No.10393635

>>10393623
Name the game.

>> No.10393641

>>10393625
I'm probably retarded as I've 100%ed Mario World and still don't know how to pull off that cape flying thing consistently

>> No.10393659

>>10393635
Final Fantasy VII and XII

>> No.10393668 [DELETED] 

>>10393659
You can't beat either of those games only with the attack command. But you can defeat the illegitimate state of Israel by consistently telling them that it's fake and gay.

>> No.10393676

>>10393668
You can get pretty far though
In the case of XII, I can put the controller on the floor and the game fights for me

>> No.10393684 [DELETED] 

>>10393676
You can't, and you're jewish.

>> No.10393713 [DELETED] 

>>10393684
I literally did though. The AI defeats enemies for you. They don't even want you to play.

>> No.10393719 [DELETED] 

>>10393713
Show your YouTube play of the entire game with the attack command. You'll be the first.

>> No.10393740
File: 224 KB, 1920x943, 1683464200267909.jpg [View same] [iqdb] [saucenao] [google]
10393740

>>10390754
the only good JRPG is FF8.

>> No.10393826

There are many bad JRPGs and there are also JRPGs that are a great time.

But a bad JRPG can take longer to reveal how bad it is than a bad game in any other genre would. If a platformer or action game is bad you'll pick up on it very quick.

The sales pitch of the genre is undeniably solid and why so many people keep going back to it after swearing off of it. Exploring and learning about a well developed fantasy world, charming characters you journey and grow with and become attached to, an exciting plot, a compelling battle system that takes thinking and strategy lmao, becoming stronger and unlocking new powers and abilities to experiment with, and most of all the sense of fantasy immersion that comes with ROLEPLAYING.

It sounds fucking great, and it should be, but most games in the genre fail to deliver because of either bloat or a boring battle system. But every time a game fails, that's just an example of one JRPG being bad, the genre itself still has SO MUCH POTENTIAL to be SO FUCKING GOOD.

So you keep coming back, because theoretically, any game that gets it right will be fucking amazing.

I am admittedly projecting.

>> No.10393851

>>10393826
The only actual problem with the genre is random encounters. If the battle system isn't that great it wouldn't be as much of a problem if you weren't forced into it over and over just while trying to walk around.

>> No.10393853 [DELETED] 

>>10393851
>random encounters BAD
If you don't like JRPG fights, why are you playing JRPGs, you absolute fucking retard? Again, no one is looking down on you for not playing them. You have paranoid schizophrenia.

>> No.10393919

>>10390985
I'd never played SaGa Frontier until the re-release and I thoroughly fell in love with the game and it's graphics. And this year I've had the same experience with the original Resident Evil. These games have wonderful art direction that transcend the fact that they are low-poly by modern standards. Most modern JRPGs aren't as graphically sumptuous as SF1 or FF7

>> No.10393941

>>10393919
>fell in love
>wonderful art direction
>transcend
Yep, SaGafags are literal homosexuals.

>> No.10393974

>>10393853
>You have paranoid schizophrenia.
i doubt you have the PHD to diagnose that and especially from a totally unrelated post.
you merely use schizophrenia as a meme insult.

>> No.10393984 [DELETED] 

>>10393974
No, you can trust me.

>> No.10394002

>>10390810
Nah, I grew up with arcade-like games. It didn't matter if the game was faster or slower, there was proper pacing. JRPGs came as an exception among the (back then) usual mainstream gaming, and its pacing isn't for everyone, regardless of age.

>> No.10394006 [DELETED] 

>>10394002
The jews murdered JFK, bombed the USS Liberty, and bombed the Twin Towers.

>> No.10394340

>>10393974
your gay haha

>> No.10394369

>>10392740
High IQ post, unusual on this board.
Do you post on any other forums?

>> No.10394373

>>10394369
Yes, I post on Something Awful and Twitter. Give me your Twitter handle, big boy.

>> No.10394378

>>10394369
You have brown skin.

>> No.10394385

>>10391484
Do you make these RPG collages or are they from a certain website?

>> No.10394430 [DELETED] 

>>10394385
>from a certain website
What, Garfield? You stupid fucking kikes. No one likes you anymore.

>> No.10394516

>>10390754
For some reason I used to think weebs were on average pretty hardcore gaymers since you pretty much had to be a dedicated nerd loser to watch anime and play video games. But over the years it's like weebs have been taken over by normalfags and now are some of the most brain dead consumer casual retards. They play some of the most mind numbing baby games imaginable and love to get wallet raped by mobile games if theres cute girls in them.

>> No.10394647

>>10394516
>and now are some of the most brain dead consumer casual retards
They literally always have been, they just acted contrarian and elitist about it. At this point everything is available enough that everyone can just find out about this shit themselves.

Though it has gotten much worse with the coomer gacha mobile shit, that is true. But if it was available in those days you'd better bet all the elitist forum dwellers would be handing money over for rei and asuka pngs.

>> No.10394672

>>10393567
This is why abuse of save states and rewind threatens to invalidate a players opinion of any given /vr they couldn't legitimately succeed in

>> No.10394796
File: 103 KB, 768x1200, Karin no Tsurugi (The Sword of Kalin).png [View same] [iqdb] [saucenao] [google]
10394796

>>10394385
I made most of the ones I post except a few I saved from other threads which I always assumed were made by other anons

I don't know what other website you're talking about, you're not another reddit schizo are you?

>> No.10394846

>>10391582
after growing out of my own childhood adoration of JRPGs, I had to move to roguelikes - that's another option

>> No.10394853 [DELETED] 

JRPG are boring cliche meme games there is not one good JRPG game

>> No.10394858

JRPGs are boring cliche meme games a good JRPG game dont exists all of them overhyped garbage

>> No.10394862 [DELETED] 
File: 275 KB, 500x450, DevilSurvivorJPBoxart.jpg [View same] [iqdb] [saucenao] [google]
10394862

>>10394858
*blocks your path*

>> No.10394870

>>10394853
>>10394858
pffff, and here I thought your shitpost was so low quality the janny deleted it before you had time to breath.

Like, learn to shitpost, it's giving me false joys.

>> No.10395012
File: 1.95 MB, 463x498, 1689688755770216.gif [View same] [iqdb] [saucenao] [google]
10395012

>>10390754
I played Chrono Cross about 6 months ago and dropped it halfway through because it was so fucking bad. I haven't played any JRPGs since. Try some other genres for a while.

>> No.10395019

>>10393186
>Pokemon is exactly what I'm advocating for,
But you said you wanted JRPGs to reward creativity and careful thinking over grind. Not Pokemon. I think Etrian Odyssey and SaGa are very apt examples of this if that's the case.

>> No.10395025

>>10395019
was meant for this guy>>10393325

>> No.10395028

>>10390754
I think if I went to play a JRPG these days first thing I'd do is see if there are any challenge hacks that make it so you have to actually think about what you're doing instead of just spamming the attack command.

>> No.10395062

>>10395028
You would think Chrono Trigger would have some good ones considering its immense popularity but your only choices are baby mode + or some extreme bullshit mode where random enemies have higher attack values than bosses

>> No.10395108

>>10395019
>But you said you wanted JRPGs to reward creativity and careful thinking over grind
Yes, and Pokemon is uniquely good as doing this by:

a) Having a battle system that actually doesn't suck outright
b) which is designed around fighting opponents who have parties composed similarly to you, instead of using the terrible "bosses have tons of HP, but you can perpetually heal way more easily then them" and hence
c) You have real incentive to be careful about how you build your team and plan around contingencies, given that human players and AI are also going to be able to use all the tricks you can (including things like moves with tradeoffs inflict statuses on yourself for the sake of other advantages) and battles progress instead of revolving around reviving the same party members over and over again.

I'm fucking amazed at how 'JRPG fans' basically never appreciate Pokemon and basically live in another world where it's somehow a 'babies RPG' or whatever they think of it when trying to seek depth out of almost everything else is like blood from stone.

>>10395062
Unlike Pokemon, CT is naturally going to have nothing like that because its battle system outright sucks and would have to be majorly modified for this to be worthwhile.

>> No.10395160

>>10395108
Pokemon is a mess where the winning strategy in single player is to pump up one mon and steamroll everything. The alternative is so miserable even tournament level players don't do it. There was a recent crackdown on hacked teams at an official event that banned a lot of them. They were shocked because why the fuck would anyone want to actually play Pokemon? It was universally understood to not be worth it

>> No.10395174
File: 698 KB, 1221x768, The Supreme.gif [View same] [iqdb] [saucenao] [google]
10395174

Here's the story of why JRPGs ever commanded respec.

If you were a someone that only played consoles. No Ultima, no Might & Magic, no Fallout, no Monkey Island, no crpgs or adventure games of any kind you didn't have much in regards to games that had any degree of exploring, or any story. You had arcade like games where you scroll the screen until you reach a boss or goal post. You had exploration games like Zelda and Metroid but there were not a lot of them and they had very little in regards to story. So JRPGs were neat. Evcen though the games were ultimately linear the forests and dungeons were windy enough so they felt like you were on a little adventure and not just scrolling until you reach the goal post. There was more than 1 character, sometimes 8 or 9. And a heap of side characters, plot twists, and little bits of world building. If it was paced well you could tolerate a button mashing and have an experience you couldn't get otherwise. Numbers were going up and maybe you might learn a new spell, it wasn't why you were playing the game but it certainly helped get you through the round of a mashing to get to the next story beat or world local. Especially since it took a bit of time to really figure out what all these numbers and spells do since you hadn't played 50 of games with these features before.

But eventually there were more options for exploration type games and enthralling narratives and they involved things beyond just mashing a. Some of them even had rising numbers and stats to experience. This was about the time period were JRPGs got particularly weeby because the people that were sticking with them were sticking with them for the story and for story stuff you couldn't get in any other genre. It's also the time that they started substituting what little difficulty they had with gimmicks and stat systems that were weird for the sake of being weird. Something needed to put inbetween the cutscenes.

>> No.10395206

>>10395108
Well no shit nobody respects pokemans when none of the depth is expressed in the base campaigns that are all designed for little kids just learning how to read. Unless you get into romhacks there is no reason to bother learning things like EVs or natures unless you go into the multiplayer

>> No.10395304

>>10395174
>anti-jrpg fag is an unashamed Reddit and Morty watcher
It should really be a lobotomize-able offense.

>> No.10395323

>>10395108
>which is designed around fighting opponents who have parties composed similarly to you, instead of using the terrible "bosses have tons of HP, but you can perpetually heal way more easily then them" and hence You have real incentive to be careful about how you build your team and plan around contingencies, given that human players and AI are also going to be able to use all the tricks you can (including things like moves with tradeoffs inflict statuses on yourself for the sake of other advantages) and battles progress instead of revolving around reviving the same party members over and over again.
Your ENTIRE praise for Pokemon revolves around the idea that the player has the entire pokemon set and moveset memorized. That's not a "good battle system", you could memorize the moveset of all of the bosses in any JRPG and do the same exact thing.

>> No.10395369
File: 130 KB, 932x850, 1680504236189120.jpg [View same] [iqdb] [saucenao] [google]
10395369

>>10393659
>Final Fantasy VII
>spamming X
you wouldn't get past the title screen

>> No.10395379

>>10393676
>In the case of XII, I can put the controller on the floor and the game fights for me
This is highly disingenuous of XII.

To get to the point where the characters can fight for you, AND WIN, you would need to engage with the gambit system pretty extensively and that's the actual RPG gameplay. Character building / setup and combat strategizing is the game, not the animations taking place afterward. Even then, there is no combination of gambits that will carry you through every enemy, you WILL need to change them to suit different bosses, and you WILL need to adjust on the fly when shit inevitably goes sideways.

But then again, Jarpig haters are always dishonest and never actually played the games they complain about

>> No.10395381

>>10390942
The sense of adventure and exploration that comes from traversing overworld. JRPGs without overworld are abominations but unfortunately a few of them were very popular and gaslit the entire industry into abandoning overworld, therefore killing the genre. FFX is a crime against gaming, it was too good and led everyone astray

>> No.10395438

>>10395323
>you could memorize the moveset of all of the bosses in any JRPG and do the same exact thing.

The fuck are you even trying to say? Regular JRPG bosses are almost always nothing like you and generally will haphazardly throw out moves that your party is just expected to be able to tank and heal around. None of the 'counter play' in Pokemon is in normal ass RPGs, you don't aim to set up sweepers or try to counter someone you suspect is aiming for this, you just wack the boss at any opportunity you are presented to make damage accumulate and back off and heal/buff if you're worried about getting fucked.

>> No.10395442

>>10395381
>FFX is a crime against gaming, it was too good and led everyone astray

This is actually a pretty good way of putting it. It has one of the best overall and most interesting to explore JRPG worlds, despite lacking a proper map and having terrible, linear progression, and so influenced others to abandon something that was otherwise good.

>> No.10395447

>>10395438
I'm saying that if you're playing through Pokemon as you would any other JRPG, the fact that the NPCs pull from the same pool of mons and moves doesn't actually offer you any strategical benefit because you're starting from a base of zero knowledge. Your praise relies on you being an expert at the game, otherwise your strategizing is meaningless. If you're an expert at any other game, you can pull off the same strategizing (see literally any JRPG speedrun)

>> No.10395475

>>10395442
FFX did fine without an overworld playground because Spira was so well fleshed out in the individual screens and NPCs and the story itself fit the linear progression perfectly.

Other games dropped the world map, but also did not make the world itself any more interesting to make up for it, nor did they have a story that supported linearity. Even worse is non-linearity in games without a world map.

But these games existed before FFX, X was not the instigator. Legend of Dragoon, FF Tactics, etc. Hell, even Pokemon doesn't have a separate overworld map and that doesn't hurt it at all.

An overworld is not so important, even if you like them. It has never made a bad game good, the lack of it has never made an otherwise good game bad. At worst it's just one more nitpick on top of a mountain of them, at best it's another neat little feature on a fun game.

>> No.10395491

>>10394870
your generic anime games are all trash

>> No.10395507

>>10395381
>FFX is a crime against gaming, it was too good and led everyone astray
>Asia cucked an entire genre with one simple trick! Click here!

>> No.10395564

>>10390820
asch set this up

>> No.10395809

you know what jrpg pisses me off that I don't understand how people like, fucking .hack//sign games after watching the anime you think "oh hey this guy got to max level without anyone helping him"
>the games
>oh hey we see you're a newb let me help you
>oh you wanna do it alone, nope you won't progress through the story if you don't invite me to the party

Its so fucking stupid.

>> No.10395847

>>10395809
I don't think anyone actually believes the .hack games are good but the idea of the .hack games is still compelling and the vibes were unmatched at least until GU

>> No.10395874

>>10395847
so only speed runners play them then?

>> No.10395891

Zoomers truly are a pox.

>> No.10395931
File: 554 KB, 900x1125, 1699544833679.jpg [View same] [iqdb] [saucenao] [google]
10395931

>>10390754
I only play jap games for the waifus.

>> No.10395932

>>10395931
back in my day waifu was your one and only wife not literally any anime character you found physically attractive

>> No.10395939

JRPGs are better than shmups, and you aren't playing the game if you're emulating it

>> No.10395941
File: 539 KB, 1080x1572, 1699545104245.jpg [View same] [iqdb] [saucenao] [google]
10395941

>>10395932
>not having an imaginary harem of over 9000 anime babes

>> No.10395949

>>10395108
>a) Having a battle system that actually doesn't suck outright
All of my favorite JRPGs have this that aren't Pokemon
>which is designed around fighting opponents who have parties composed similarly to you
This is interesting but it implies that having boss fights or opponents that don't always play by the same rules is bad. Series like SMT have this same exact thing too and it turns out it makes the game extremely exploitable to the point of non difficulty
>You have real incentive to be careful about how you build your team and plan around contingencies
No not really, you are mostly going to steam roll everything with one pokemon
>given that human players and AI are also going to be able to use all the tricks you can
Humans aren't a factor in most of these games for most people, AI absolutely do not do any of what you mentioned at all and is more seen in other jrpgs
Pokemon also highly rewards grinding and the new series keep adding gimmicks that consistently destroys the balance of the game. They are very much intended for a very young audience

>> No.10396096

>>10390754
Poopoo Cross is trash and isn't the representive of JRPGs
My dearest condolences

>> No.10396097

>>10393659
>VII
Remake is not retro cunt

>> No.10396171

>>10396096
It's not even representative of most of the game. OP just beat an extremely early game fight and had to cry to mama about it for (you)s, I guess being a drama queen bitch is how /vr/ is these days

>> No.10396215

>>10390812
I'm a super sperg because I want the challenge of hard turn-based combat
I'm not.
everyone else just sucks

>> No.10396223
File: 2.17 MB, 3960x1612, Chrono Cross plot dump.jpg [View same] [iqdb] [saucenao] [google]
10396223

>>10391583
>Didn't you pay attention to what's going on?
To be frank, it's pretty bad to keep up with Cross' nonsensical bullshit.

>> No.10396229

>>10391773
Get your fujo ass back to DMC

>> No.10396232

>>10392953
*The opposite

>> No.10396378

>>10396223
>Triggertards can't read more than a paragraph

>> No.10396415

>>10391583
>dude it's supposed to be mind numbingly boring garbage
The JRPG genre is the worst thing that ever happened to video games and it ruined a generation of boys

>> No.10396418 [DELETED] 

>>10396415
Ruined boy here, can confirm.

>> No.10396452 [DELETED] 

>>10396415
You're a transsexual goybrain who is trying to destroy the single traditional genre of vidya. You're kind of late to the game, though, Sugiyama is dead.

>> No.10396460
File: 54 KB, 474x484, 1698874011135209.jpg [View same] [iqdb] [saucenao] [google]
10396460

I like them. Just beat Phantasy Star II. Think Legend of Legaia is next.

>> No.10396591

>>10396378
>Crossfags miss the entire point of the pic entirely

>> No.10396759 [DELETED] 
File: 86 KB, 546x726, you.jpg [View same] [iqdb] [saucenao] [google]
10396759

>>10396418
>Ruined boy here
we know

>> No.10396769 [DELETED] 
File: 509 KB, 509x701, jrpg icon.png [View same] [iqdb] [saucenao] [google]
10396769

>>10396452
>You're a transsexual goybrain
literally a virtue exercised by jrpgs. yikes

>> No.10396792

>>10396591
The point is that you're retarded

>> No.10396858

>>10390754
I've never understood this, it just seems like you don't enjoy the genre. It's like being upset at platformers when all you can do is just run and jump. It's ridiculous.

It's fun if you engage earnestly, in platformers the joy comes from figuring out how you personally want to traverse the world, the atmosphere, or just messing around trying to use mechanics to go through sections your own way even unintentionally. Same thing here, JRPGs are fun regardless of simplicity or not, because you can get new characters, new skills, new places to explore, new sidequests to unlock or hidden content, etc. If all you want to do is nothing but the slowest option possible, which is your basic attack, and not even remotely engage in the mountains of other potentially viable options then the genre is simply not for you, simple as.

>> No.10397494

>>10396460
That's one of my favorites. I love the way you do attacks in it. If you plan them out correctly you don't have to charge the power bar or whatever every turn.

>> No.10397530
File: 152 KB, 248x314, turn based RPG.png [View same] [iqdb] [saucenao] [google]
10397530

Reminder that the PSX is a real-time fast action machine and JRPGs are for genetic dead-ends.

>> No.10398058

>>10397530
This is bait but he meant graphics rendered in real time, compared to prerendered. Probably after seeing shit like the 3DO or something.

>> No.10398086

>>10395931
She is a kid you sick freak

>> No.10398131

>playing Reddit Cross
>playing Reddit Trigger
>playing SquareRedditsoft games
You brought this upon yourself

>> No.10398334

>>10398131
funny to see you saying that given that you're a huRedditman yourself

>> No.10398351

>>10394002
>didn't play jrpgs back then
>can only play botched remasters
maybe you are an ADHD millennial

>> No.10398774

>>10398058
Shut up tranny.

>> No.10398843

>>10397530
I got more kids than you

>> No.10399034

>>10398351
I said nothing of that. I don't know if you're dumb or just schizoid. Maybe both.

>> No.10399087

>>10391570
Time and budget management. There's a reason they got bought out by Enix even though they kept making hits.

>> No.10399442
File: 181 KB, 1200x630, Xenogears_wallpaper.jpg [View same] [iqdb] [saucenao] [google]
10399442

>>10392952
>>10392953
>>10396232
>Normal JRPG with some interesting gameplay and story here and there
>Get to Disc 2
>Distilled JRPG for the entire disc, non stop JRPG for the entire disc without a lot of gameplay but insane pace
I think it finally ruined JRPGs for me.
Games are for gameplay, VNs can be for faggy lore dumps

>> No.10399582

>>10398086
...out of 10!

>> No.10399585

>>10390754
ok see you tomorrow

>> No.10399802

>>10399442
>with some interesting gameplay
the on foot combat has less depth than the fucking platforming

>> No.10399824

>>10399802
Combat is honestly interesting until you reach Breidablik. Then no more gimmicks are introduced for foot combat, and the last gimmick get introduced after you get your first Hypermode mech..

But I am sure you have a actual opinion anon, instead of knee jerking one sentence. Or the literacy to reply after reading the post, which clearly did not happen.
Xenogears are not remembered because its a average JRPG, its remembered because its above average JRPG that shows more and more signs of running completely out of budget, until you get the entire of Disc 2 completing the last 4/5 of the story in a actual shoestring budget of random cutscenes and play segments mashed together.

>> No.10399874
File: 48 KB, 203x209, looool.png [View same] [iqdb] [saucenao] [google]
10399874

>>10396792
Speak for your ignorant ass.

>> No.10399894

>>10398131
*4chan Trigger

>> No.10399905

>>10399442
Disc 2 was at the fault of expenses S-E wasn't willing to push for, but funded for Spirit Within.

>> No.10399920
File: 452 KB, 808x793, lOOOOOOOOOOOl.png [View same] [iqdb] [saucenao] [google]
10399920

>>10396223
This is exactly why Trigger is getting a HD2D remake and not Cross, which got a shitty censored remaster bundled with some SNES VN.
Kato a shit.

>> No.10399945
File: 21 KB, 413x422, Xenophilia.jpg [View same] [iqdb] [saucenao] [google]
10399945

>>10399905
>Make game
>Run out of budget
>Ask for MORE MONEY
>Square do the right thing and say NO
>Team instead crunches to finish Disc 2, delaying release
>instead of spending more Square money to deliver a mediocre JRPG at the end of the consoles life cycle
>or releasing a unfinished mess with a 'there will be a sequel' that won't materialize because Disc1 is kinda mid
>Game eventually sells enough for the blueprint master manual with all the backstory to be released
>Sequel bait only occupies a alternative continuity

>> No.10400096

>>10399905
The story you're thinking of is why Xenogears 2 wasn't greenlit, because too much money was tied up in Spirits Within. Disc 2 was simply because Takahashi wasn't and still isn't a good director. The two games he's directed (Xenogears and Xenosaga episode 1) both wound up incomplete and he hasn't directed a game since.
Still, disc 2 is way better than the alternative, which would have been Xenogears ending at Solaris.

>> No.10400376

>>10399874
You are the one who is ignorant

>> No.10400382

>>10399920
>This is exactly why Trigger is getting a HD2D remake
it isn't but keep coping LMAO

>> No.10400390

Chrono Cross has to be one of Squaresofts most underdone games. Look at all those characters, guess how many have any significant impact on he game or fully fleshed out story arcs? Give you a hint, its in the single digits and can be counted on one hand.

>> No.10400391

>>10400390
What about single digits that can be counted on two hands?

>> No.10401357 [DELETED] 

you can do this in every jrpg. 2 nukes weren't e*****

>> No.10402472

>>10393659
If you spam attack in FF7 you will die to the very first boss fight against the giant scorpion.

>> No.10402526

reminder Super Mario RPG has the best pacing of any RPG in history

>> No.10402813

>>10390754
chrono cross' gameplay is flat out garbage has one of the worst implemenations of encounter design, encounter placement, and mechanics in a major RPG released that generation. quit picking bargain bin shit to damn a genre over.

>> No.10402827

>>10402472
that's a psychological trick to make the player think spamming attack is less useful than it is. you can spam attack commands in every fight after that. if they didn't have that giant scorpion then the player would never have any reason to do anything other than attack for the entire duration of the game.

>> No.10402845

>>10402813
>>10402526
These two posts are reversed

>> No.10403258

>>10393623
>>10402472
>>10402827
FF4, FF6 and FF7 all start out with a demonstration battle for the ATB system.
Its a good demonstration. But as always: The rest of the game isn't like that. Enemies are rarely reactive or have stances.

At a fundamental level what is wrong with FF is that the series have bee trending towards being able to brainlessy mash trough the game to complete them, with some shopping or grinding for skills/magic giving the player the illusion of making a informed decision to get stronger. But you never really have to do that, beyond occasionally spotting things like enemy weaknesses/strengths.
And since FF is one of the big players in the genre, that is going to transplant to most other JRPG games.
Its one of the reasons why SNES and PSX jRPG turn out to be very different.

>> No.10403916

>>10393621
Nor you can with Cross, anon.
A single early game boss is not the game, and also, playing this way, Nikki didn't level up, permanently losing a level.

>> No.10404901

>>10400382
>it isn't
It is. Arrest yourself btw!

>> No.10404905

>>10400376
so did you actually read the pic or are you too busy sucking furry dick, lol

>> No.10404913

>>10400096
>*Kato wasn't and still isn't a good director.
FTFY

>> No.10404918

>>10399945
Here how to get more funding money
>cancel Spirits Within and Chrono Cross
phew that was easy!

>> No.10404926

>>10404913
What? Kato's only involvement with Xenogears was scriptwriting for a few sections of the game.

>> No.10404935

>>10404926
and Takahashi has to wrist slap him each time he acts too schizophrenic
Bitch was so mad he went and ruined Chrono Trigger lore lol

>> No.10405180

I've always been more partial to quicker paced jrpgs like Phantasy Star IV that have fast-paced combat, don't require grinding, and don't go on forever

>> No.10405183

>>10405180
This, also Lunar a shit.

>> No.10406773

>>10390754
This is why I only seek out RPGs with engaging ability selection and player choice involved in building the characters. Preset characters play one way all the time and it grates.

>> No.10406851

>>10404935
This is why no one takes Trigger fanboys who hate cross seriously. You are actually fucking mentally ill and imagine scenarios like this in your head so you can sleep at night. You aren't just mental, you are also fucking retarded and nothing about your behavior suggests you are a well adjusted person. This is on the level of those manchildren who yell at George Lucas for making the prequels

>> No.10407551

So what JRPGs have you been playing lately? I've been playing Shining in the Darkness, really awesome and challenging

>> No.10407742

>>10407551
Shining in the Darkness is great! I love making my own map and using a clipped off ziptie with graph paper to represent where my party is and which direction they're facing. I've been craving another console dungeon crawler recently, might try PS1 port of SMT

>> No.10408350

>>10407551
Wild Arms 3. Voice acting would have helped a lot

>> No.10408509

>>10406851
Did you have a seizure? Your post is gibberish.

>> No.10408823

>>10395160
Power creep / damage pumping is a problem in every video game pretty much ever made. I don't remember where I heard this but it's called the "Attack Bias" where inevitably hyper-offense is the optimal strategy in any game, with rare exceptions.

>> No.10408837

>>10395949
Steamrolling everything with 1-2 'mons is an easily solvable problem that Game Freak refuses to address, likely because it's the only way that very young players know how to play. They refuse to give difficulty options of any sort. It could be solved by a simple "Pokémon levels are capped for each gym badge or whatever other progress marker" as a toggle.

>> No.10408865

>>10393209
That requires a bit of RNG manip for most RPGs. But if you're skilled minus RNG manip, you can get by with very minimal encounters. I will say most RPG battle systems don't click with me the way Pokemon games do, but I really couldn't tell you why. I bounce right off of Chrono Trigger and FF1, 4, and 6, but I immediately click with FF3, 5, and 12. I don't understand it either.

>> No.10408880

>>10399034
Hes an old man sad at his wasted life playing jrpgs.

>> No.10408884

>>10402526
I can't get over how the timing for attacks rarely ever matches the animations. :( Love the game still.

>> No.10408924

>>10390820
What game is this so I could never play it

>> No.10409041
File: 3 KB, 512x512, jar pig.png [View same] [iqdb] [saucenao] [google]
10409041

>>10390754
late to this thread but hopefully I'll add something to it.
I used to hate jrpgs for a long time. but 1 by 1 the genre opened up to me. SMRPG was the first fun one I've played, and Mother and DQ3 had really good gameplay.
one thing I learned was that jrpgs can be amazing on paper. they can have depth, tactics, exploration, freedom great stories, characters, etc.. but too many JRPGs completely botch these things. they replace exploration with corridors from cutscene 1 to cutscene 2. they make combat extremely shallow, and remove all classes, skills, and other mechanics that make RPGs deep. this is how you get so-called "DVD player games where you press A to win". and despite that, the stories can still be like discount bin anime.
I strongly suspect that JRPGs were ruined somewhere in mid 90s. They say the genre was losing popularity because of its difficulty, so they dumbed them down hard. then DQ5 and 7 demonstrated you could basically turn an RPG into an interactive movie. DQ was the biggest series, so everyone copied it. and when PS1 came, everyone jumped the wagon of "CD movie games".
still, every JRPG is different. there are ones that are like dungeon crawlers. there are plenty tactical ones that are quite deep. there are good action RPGs like Tales. even classic JRPG can be done well, like DQ3 or 8. I think the bad rep comes from PS1 era and its CGI slop. if you look past it, you will realize the genre has a lot to offer, and it isn't all "DVD player games".

>> No.10409108

>>10409041
SNES/Genesis had plenty of great JRPGs. PSX had some good SRPGs - FFT, Vandal Hearts, Kartia, Arc the Lad. The traditional JRPG went big on PSX though and that's where you get games like FFVII and CC, but even then there's some brutally challenging JRPGs like Beyond the Beyond if you're more interested in dungeon crawling and resource management than story and presentation

>> No.10409138

>>10395174
Wait... It all make sense now.

>> No.10409237

>>10409108
yeah, I'm not saying PS1 had no good RPGs. but the bad rep started from FF7/8 and Chrono Cross. again—they weren't bad per se, but they were the ones that exposed outsiders to JRPG, and those people created a reputation that RPGs are all movie games with gay characters where you press A to win. plus, it's obvious both FF7 and 8 bet a lot on the cutscenes and pre-rendered BGs, but those quickly aged in the worst fashion possible, further leading to a popular sentiment that JRPGs were just a meme genre.
add to that butthurt westoids like those types from UK mags who played nothing but footy and shooters, and PC fags who were butthurt that console RPGs were more popular than boring PC autism simulators. all of this resulted in perpetuating of negative JRPG stereotypes that lasts to this day.

>> No.10410027

>>10408509
Nope but you are a retard

>> No.10410481

Try Mega Man Battle Network games, they are fast-paced, a lot to do and it's actually great.
Genuine great JRPGs, even 4 is better than this game.

>> No.10410587

>>10402827
>>10403258
Yes, most parts of most RPGs are brute forceable.
With outside tools like fast forwarding and macros it can even be an efficient path to victory.
But judging a game based on that is stupid.
Imagine I said every shmup by Cave was easy and boring, and then I told you that when I played them I just kept putting in credits every time I died and I didn't even try to dodge.
Of course I found the games easy and boring. I played them in the lowest effort, least interesting way possible.
That isn't the games fault. Any game is going to be boring and shit if you put in no effort.
The vast majority of RPGs, and 100% of the ones that are considered to be classics, have strategic depth. A player who thinks while they play will succeed more and faster than one who doesn't.
If you're going into Final Fantasy expecting a brutal challenge where your every mistake will be tallied and punished, you are playing the wrong fucking game. There are plenty of RPGs like that. Final Fantasy is not one of them.
The average Final Fantasy is a relaxing casual RPG. The challenge is in the form the occasional tricky boss fight once every several hours. The random encounters aren't supposed to be hard, they're there for practice and to give you resources.
You are acting surprised and offended that the part of the game that is supposed to be easy is easy. The games have hard parts too, but if you don't give them a chance you'll never get that far.

>> No.10410667
File: 876 KB, 1280x960, 2023_11_10_12_06_51_.png [View same] [iqdb] [saucenao] [google]
10410667

>>10407551
I'm still playing Daibanchou. I'm fighting PGG now, just took Akihabara.
Originally this was just supposed to be a practice run to shake off the rust but now that I'm in the thick of it I want to win.
The game is really, really, really fucking fun... when I'm winning, but one miscalculation can mess up a turn so bad that it's best to just start over. I'm averaging something like three-ish attempts per turn? The restarts are rough but I still feel energized to keep going. Every tiny inch of progress in this game feels like a huge accomplishment and makes me hungrier for the next victory.

>> No.10410673

>>10410667
Oh thanks for the semi-rec, aibo. I am dling it now because I love me Sengoku Rance and the story to this sounds neat.

ORZ

>> No.10411091

>>10391826
>only some 5th and 6th gen RPGs are like this
Almost every single one is like this. You just don't notice it because you are low-IQ and don't realize that the running around between cutscenes and dialogues are actually horrible and just padding

>> No.10411142

I can't even stand to play any classic RPGs as the base game anymore. I've started Final Fantasy Tactics and Final Fantasy IV but I had to use some romhacks for some more difficulty.

I like actually needing to think about what weaknesses a creature has or deciding if I should take this turn to buff or defend or attack.

I did Final Fantasy Tactics: Prime which was really nice. The very first battle I struggled against for days until I got the hang of it.

Final Fantasy IV Ultima is also pretty good. I can't win by just spamming attack and I assume the loot distribution helps even things out so it's not a cake walk.

>> No.10412301

>>10396232
Xenogears is the worst contender of random encounters ever and to the point where it fucks with your gameplay because it has platforming during which fights can trigger. It will make every normal person hate the genre forever

>> No.10412358

>>10390754
God Cross stunk. Why is Square absolutely allergic to giving this IP another go, too?

>> No.10412398

>>10390754
>>10390754
>>10390754

Its probably the worst squaresoft rpg to be honest.

>> No.10412415

>>10412398
I don't understand how the reviews of the era could have been anything but paid.

>> No.10412459

>>10404901
>>10404918
>exclamation mark
Kill yourself

>> No.10412543

>>10412415
half the mags simply tell people what they want to hear. half of the "best games ever lists" out there just give you the best-selling games and just put the popular series first. and Square was extremely hyped after FF7.
plus paid reviews, of course.

>> No.10412707

>>10412459
>He doesn't know Jeff Beukeboom
Good one, zoom zoom!

>> No.10413749
File: 146 KB, 1280x720, D3G1EGyUYAAg7m3.jpg [View same] [iqdb] [saucenao] [google]
10413749

>>10391093
What are some more actually good JRPGs like Phantasy Star 1 or Shin Megami Tensei 1? Are there any modern games with those kind of sensibilities? SMTV was KIND OF there.

>> No.10414375

>>10412543
>>10412415
Extreme cope, the game was good and only hated by weird nerds online, everyone else liked it

>> No.10414756

>>10411142
FFIV was so bad I stopped playing Final Fantasy games for decades.

>> No.10415274

>>10391093
there are "gameplay" JRPGs and "story" JRPGs. surely you will only say this if you play the "story" games—e.g. start of FF6 or 7, or a game like Phantasy Star 4 (2nd half is like that).
go for "gameplay" RPGs (also meant for >>10413749)—FF1 or 5, DQ1-3, Tales of Symphonia / Phantasia, Lufia 2, Quintet games, Mario RPG / Paper Mario / M&L, Valkyrie Profile, Baten Kaitos, most tactics RPGs like Tactics Ogre / Shining Force, most NES RPGs like Mother / Metal Max / etc. SaGa games were basically Square's outlet for unorthodox ideas breaking just about every JRPG convention (linearity, grinding & experience, etc.).
I feel like half the people hate the genre because they were told "play FF6" or some other story JRPG.

>> No.10415283

>>10391093
>>10415274
and to add, mainline FF has always been the most "normie" series for Square and for the genre as a whole. so they pretty much tried to be a casual-friendly "movie that plays itself" (or at least start like that).
on the other hand, tactical RPGs were quite big in Japan, and action RPGs like Tales eventually overshadowed the rest of the genre. SaGa was a direct opposite of the "classic" JRPG but it was basically Square's 2nd biggest IP after FF and collabs like CT / SMRPG. there was quite a lot of games that did things differently, or at least tried to, even when it comes to Square games.
so I wouldn't judge the whole genre only by FF4, 6 and 7.

>> No.10417318

>>10390754
>man baby rant
rpg are great games you are just too dumb to notice and barely have imagination.
not even lying would save you from being identified as a zoomer because your brain needs something quick and fast without struggle.
keep ranting no one gives a damn the opinion of a fag that keeps buying the same stacy malibu with a new hat.
RPG in reality are an intelligence test and you failed the test.
Have a nice day my friend with room temperature IQ

>> No.10417557

>>10417318
>you are dumb if pressing the same button like a monkey isn't stimulating for you
jarpigs..

>> No.10418136
File: 998 KB, 1063x800, holydragswd mother fucker.png [View same] [iqdb] [saucenao] [google]
10418136

>>10417557
Exaggeration, try pulling that shit on this guy

>> No.10418183

>>10417557
Yeah what this guy said. This goes for you too, racing, puzzle, visual novel, strategy, action, platformer, sports, rhythm, and sports genre fags. Why don't you play REAL games where you DON'T just spam buttons.

>> No.10419978

>>10415274
I wish I could recapture the magic of playing FF1 for the first time again.

>> No.10420150
File: 489 KB, 1880x2166, 1695779089408542.png [View same] [iqdb] [saucenao] [google]
10420150

>>10415274
>I feel like half the people hate the genre because they were told "play FF6" or some other story JRPG.
The problem is that they're just fucking retards. They suck at FF6 too, pic related. Midwits thinking they're smarter than they actually are is the single worst thing in the entire history of humanity, and I'm not kidding. Jewish power wouldn't exist without them, and neither would these incessant retard threads.

>> No.10420278

>>10420150
So obviously if they're so bad at the genre that FF6 trips them up, they could've never stood a chance. These retards who claim JRPGs are nothing but spamming A and healing are doing the ultimate (((Freudian))) slip.

>> No.10420579

>>10396223
>>10396378
Hell, I don't even mind the amount of text, but this is just absolute drivel.
Like someone thought that the more words and ellipses you cram into something the deeper it sounds.

>> No.10420638

>>10391072
It has literally THE WORST battle theme out of any JRPG I’ve ever heard

>> No.10420653

>>10420579
>Like someone thought that the more words and ellipses you cram into something the deeper it sounds.
Oy vey, goy. Cool it with the antisemitism.

>> No.10420782

>>10420579
It's just exposition and lore, some of which is actually pretty fucking cool like the war between chronopolis and an advanced possible future of the reptites in the form of Dinopolis. People like you just hate on it for absolutely no reason like trying to claim it's trying to be super deep, and yet shit like forgive me zanibart and Xenogears gets a pass. Fuck off with the double standards

>> No.10420838 [DELETED] 

>>10420782
Chronopolis expects something from you. Zanzibart and whatever the fuck you're talking about is jewish ownership of your mind. Why are you so stupid?

>> No.10420871 [DELETED] 

>>10420838
>Chrono Cross expects something from you
Yeah, exhaustive bullshit. You fell for the meme.

>> No.10420943 [DELETED] 

>>10420838
>jewish ownership of your mind.
What the hell are you talking about?

>> No.10420949 [DELETED] 

>>10420871
No, it's actually a real cool part of the game. You were filtered

>> No.10420953 [DELETED] 

>>10420943
I can't fathom how stupid you are. The jews telling you that white people are the problem and they need to die—did you never think that this would come to bite you in the ass? All kikes deserve Hell.

>> No.10420954 [DELETED] 

>>10420949
You have 75 IQ.

>> No.10420962 [DELETED] 

>>10420954
I accept your concession

>> No.10420964 [DELETED] 

>>10420962
The jews murdered JFK, bombed the USS Liberty, and bombed the Twin Towers.

>> No.10421792

>>10420150
I mean that FF6 starts very slow, it barely has much gameplay at first, and the fights barely have any tactics but spamming your best abilities. It's enough to filter anyone from the genre. I know because I was on the fence about JRPGs when I tried it first, but FFVI beginning turned me off all FFs for years to come. (I'm now playing it knowing what I'm in for, and even then I am SHOCKED just how dumbed down the gameplay is in the first half).

>> No.10421809

This is why I hope for romhacks to come out to fix these shitty games.

The Brave New World hack for Final Fantasy VI completely keeps the feel of the game the same, but makes the combat make sense. It's weird how these games almost feel like they weren't even playtested.

And PS1 was sort of a dick-measuring contest to see who could create the longest game. So you have shit like Dragon Quest VII which is probably the most disgusting game ever created due to it's repetition and length.

>> No.10421825

>>10421809
>almost feel like they weren't even playtested.
FF6 doesn't almost feel this way it flat out does feel this way. When blind literally does nothing despite being the core gimmick of more than 1 boss fight someone has super duper fucked up

>> No.10421859

>>10390795
i've been doing this since i was a kid to get through the story since i literally had no patience for the autism some of the battle systems present. i actually laughed when all the new square releases have double speed and infinite hp and shit baked right into the game.

i will say the only game i didn't do that shit with was xeno gears. the battle system was actually not grindy enough for me to want to cheat my way through it. surprisingly

>> No.10422225

>>10420653
Huh?

>>10420782
>It's just exposition and lore
Yes, but it's bad exposition because everyone keeps repeating stuff you already know and have seen with your own eyes in the most longwinded way possible.
>People like you just hate on it for absolutely no reason like trying to claim it's trying to be super deep
Don't really care about your feud with Xenogears fans, so I'm not even going to address that. I will admit that maybe "deep" wasn't the best word to use and something like "intrigue" would've worked better, though.

>> No.10422360

>>10390754
Try these games:
>Valkyrie Profile
Loads of platforming, labyrinths and puzzles. Not hard, but it's unconventional structure might confuse you at first and you might easily make huge mistakes and be punished for it. Battles are easy, but you must properly time your attacks even against minor enemies.
Breath of Fire Dragon Quarter:
You only have three characters, but each one has a very specific role. Because your resources are limited and enemies don't respawn, you want to do your best even against minor enemies.
>Final Fantasy Tactics
Learning new jobs and combining them is a lot of fun, and unlike another anon who was posting here, I don't think the game is that easy unless you grind.

>> No.10422460

>>10390754
>>10390790
God I feel the same. I want to find at least one turn based jrpg that I love. I love everything about FFs monster design and music and creative environments, but everything else is just so fucking bad. I don't know HOW to enjoy these goddamn games. I can handle tactical jrpgs I can handle action jrpgs, but basic turn based is like watching paint dry, what kind of fucking brain do you need to put up with this shit? Just rather read a fucking book at the end of the day my wigga.

>> No.10423746

>>10395174
The problem is JRPG’s were built around the technology limitations Wizardry was and never evolved past that menu based game design. CRPG’s evolved with the technology to have dealt time with pause battles where the environment is a large factor that you can strategize around. By gen 4-5 ish JRPG’s we’re getting dynamically mogged by Western RPG’s in gameplay and storytelling.

>> No.10423837

>>10396223
>new Lavos being born
>six elements produce the sounds of life
>Melody and harmony can soothe Lavos

Holy fuck, did they just rip off Mother wholesale here?

>> No.10423950

>>10422460
In general with turn-based RPGs there are two styles of play; slow and steady, and fast and risky.
In slow and steady play you focus on never losing progress. You go into dungeons when you're ready, fight bosses when you're ready, only go past points of no return when you're sure there isn't a single thing you've missed.
A lot of people like turn-based RPGs because they enjoy this style of play and like games that reward them for doing it well. But you don't have to play like this.
You can also play fast and risky. Run from long fights or use abilities to ignore encounters altogether. Sprint through areas at max speed ignoring everything but the bare essentials. Fight bosses with items and strategy instead of trying to match them in power.
The issue with playing like this is that you make the game way harder for yourself. You'll get game overs, you'll lose levels, you'll lose gold, you'll load saves. But if you can handle that frustration it makes everything much more challenging and thrilling. If you play well enough you can beat games wicked fast. If you've ever heard about people doing things like beating a Dragon Quest game in one sitting, they did it by playing like this.
I'll play either way depending on the game and my mood and I like both quite a bit.
In general though if you're going to play a lot of RPGs it's useful to cultivate an appreciation for taking it slow. This can be as easy as playing them at a different time of day. I always keep a controller or a game boy on my bedside table, and I'll play slow RPGs right before bed or right after I get up. Waking up to some beautiful FF music is just heavenly. And there's nothing I'd rather relax to when I'm sick.
Look at Final Fantasy not as a gripping thrillride, but as a bedtime story, and I think you'll begin to appreciate it a lot more.

>> No.10423970

>>10421792
Edgar and Sabin are pretty egregious (>muh royalty) but forcing unique skills on you is the least of FF6's problems.

>> No.10424009

>>10422460
>my wigga
It's poetic how you retards sign your own posts.
>JRPG hater? obvious negrified transsexual

>> No.10424028

>>10423950
False dichotomy. You either fight all the battles you come across (sensible, Chadlike) or run from everything and wonder why you keep dying, and then label all fights as 'grinding' (retarded, jewlike).

>> No.10424092

>>10390754
it's just chrono cross. There's no levels

>> No.10424716

>>10420638
It has a good soundtrack, except for the main battle theme you hear all the fucking time.
https://www.youtube.com/watch?v=G7687ikwhao
Sounds like it might get annoying if you had to listen to it for 50% of the game. I know, let's crank the ear rape factor so you'll get sick of it after 10 seconds.
https://www.youtube.com/watch?v=8FxUzE_Bizw

>> No.10424864

>>10390771
Every JRPG fight. Like adding insult to injury in a way

>> No.10424869

>>10424092
>it's just chrono cross
You are retarded. This is 99% of non boss fights in 99% of JRPGs and as OP pointed out having to guard or revive sometimes isn't making it good

>> No.10425720

>>10412398
Not even remotely

>> No.10425726

>>10390754
I don't want to tell you what to do, but feel it might be important to point out that that isn't really a boss fight that you're complaining about. All the Salt/Peppor fights in that game are just little training segments for the various game mechanics. They aren't supposed to be hard in any way.

>> No.10425862

>>10424869
please name me all JRPGs you've played. yes, all 2 of them. I don't assume you've beaten any.

>> No.10425948

Jarpigs are not and will never be RPGs

>> No.10425964

sorry you fell for the tranny meme of jarpigs being good OP. anyone could have told you beyond movement directions all you do is press one button repeatedly until you see end credits

>> No.10425972

I enjoyed Chrono Crosses Combat System more then Final Fantasy VIII's junction system

>> No.10426769

>>10390810
I'm 40 years old and what was fine when I was 11 is no longer acceptable as an adult. I assume most of you are literal NEETs so you probably don't understand why.

>> No.10426786 [DELETED] 

I might start a new JRPG today. Should it be Chrono Cross, Vagrant Story, or something else? I'm leaning toward VS.

>> No.10426846

>>10412459
Young man, KILL YOURSELF!

>> No.10426885

>>10422225
>Yes, but it's bad exposition because everyone keeps repeating stuff you already know and have seen with your own eyes in the most longwinded way possible.
Literally incorrect

>> No.10426890

>>10423837
Nope, mother is garbage

>> No.10426914

>>10390754
Zoomers act like the internet as we know it has always existed and thus don't understand how things were different then. Prior to, say, the late 00s/early 10s, it wasn't trivially easy to find anything that was fantasy or anime-related. This stuff wasn't cool and you couldn't just hop on the internet and stream any anime you wanted instantly. If you liked fantasy or anime, you would take whatever you could get. Plus, games were more expensive, and if you were a kid who wasn't spoiled or some Europoor pirating everything, you didn't have a massive library. So if you got a game, you had to make the most of it. And if you got a JRPG with grindy combat, slow animations, etc. you enjoyed it because that might be the only fantasy/anime game you get to play and you didn't have infinite amounts of content at your fingertips.
I've tried to get into JRPGs as an adult and most of them have bored me to tears. But I would have loved them all as a kid. Nothing wrong with that.

>> No.10427089

>>10426890
Cross is a bigger turd

>> No.10427093

>>10426914
>I've tried to get into JRPGs as an adult and most of them have bored me to tears.
Yet you argue on social media outlets, curious?

>> No.10428652

>>10426890
All JRPGs are in terms of gameplay but at least Mother ticks some special boxes, like a modern comfy setting

>> No.10429894

>>10427093
>playing 90 hour JRPG is equivalent to taking a minute to post on a Tibetan yak-herding forum
Seek professional help

>> No.10431564

>>10427089
At least Cross looks and sounds great, can't even say that about most JRPGs