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/vr/ - Retro Games


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File: 3.97 MB, 2400x1350, ce2588bffd4be4a6f375a6e2954dc7de7b8ee45281d8f6fcf79d7f391221f793.png [View same] [iqdb] [saucenao] [google]
10319660 No.10319660 [Reply] [Original]

Castlevania thread anyone? it's that time of the year after all.

Pretty sure the entirety of mainline is considered /vr/ now.

>> No.10319664

is castlevania chronicles on ps1 good

>> No.10319710

>>10319664
It's excellent

>> No.10319750

>>10319664
yes its good, there's multiple versions of the game with different soundtracks inside that one CD
although not the easiest one to accomplish, still great

>> No.10319753

>>10319710
>>10319750
is it the same as the sharp x6800 version or are they different games?

>> No.10319757

>>10319660
why's the collection not on sale it's october ffs, konamiggers need to get to work.

>> No.10319825

>>10319660
Did anyone buy the Advance Collection? How does it fare compared to using emulators?

>> No.10319835

>>10319825
I don't have it, but m2 did the emulation, so rest assured it's good. Also they made the colors less garish as the gba was not backlit.

>> No.10319874

No Maria thread?

>> No.10319976

Pre-SOTN Classicvania is better than Metroidvania. Love those games.

>> No.10320014
File: 569 KB, 897x1000, __maria_renard_castlevania_and_1_more_drawn_by_suta_clusta__9b0cf1b731be6a397bc195d4e1fc5137.png [View same] [iqdb] [saucenao] [google]
10320014

funny how Judgement!Maria is flat and super self-conscious about it while most fanart of Rondo!Maria makes her an oppai loli

>> No.10320021

>>10319664
It's a bad port of a great game. You should play the original X68000 version instead.

>> No.10320058

Maria, Charlotte or Shanoa?

>> No.10320062

I fucking love CV3 and its soundtrack, the prelude is so good. I loved how with how CV3 it's established people fear Belmonts because of their superhuman abilities. The big sprite of the Vampire Killer, Trevor's portrait, it's all gold.
Then to top it off you have the intro cutscene of Trevor praying before standing up and casting his cloak aside before starting his crusade to fuck up Dracula.
https://www.youtube.com/watch?v=UwIQ3nBZ4Dw

>> No.10320097 [DELETED] 

>>10320062
And then there's Netflix Trevor who looks less religious than me, and I'm an atheist.

>> No.10320114 [DELETED] 

>>10320097
Any self respecting Anon shouldn't bring that here.

>> No.10320152
File: 652 KB, 828x619, IMG_3747.jpg [View same] [iqdb] [saucenao] [google]
10320152

>>10319660
Comfy thread. I didn't even think about it being October, but I started playing X last weekend. Great game! It's my first ever playthrough and I'm having a blast so far.

>> No.10320154

do i make a new thread for the maria hack or is it gonna be here?

>> No.10320167

>>10320154
A dedicated thread could bring more attention to it.

>> No.10320168

>>10320167
i'll make it then

>> No.10320297
File: 12 KB, 320x224, 1695294996818732.png [View same] [iqdb] [saucenao] [google]
10320297

I love Castlevania, bros.
https://www.youtube.com/watch?v=k9KyV4zrdvE

>> No.10320319

>>10319825
There is a way to use the recolour mods but fucking hell it's complicated. I wouldn't want to play HoD without it. I'd just stick to emulators, plus you can play romhacks.

>> No.10320324

Will there ever be a DS collection? How would touch screen work on DoS?

>> No.10320328

>>10319660
Been playing Castelvania 4 using 2 direction whipping only. You can get pretty far with just the 2d whipping, but I'm starting to reach a point at the end. But a thought came to mind. Will I be able to beat the 4 bosses with just 2 directional whipping? Anyone had any luck with this? It makes the game much much harder in my opinion.

>> No.10320353

>>10319753
The original game is included as well as a remake with lighter difficulty. It's pretty solid imo. I started but never made it past the clock tower

>> No.10320357
File: 342 KB, 1920x1018, 20231012222544_1.jpg [View same] [iqdb] [saucenao] [google]
10320357

Fuck this race bro.

>> No.10320378

>>10320357
Bloodstained had a race like it luckily it was far easier imo least with Aegis gear|Dimensionrift. He also counts as an enemy and trophy.

>> No.10320389

>>10320357
lol yeah, that part took me a couple of tries too. But the creative environmental things like this are what I love about HoD
>knocking an invincible enemy into the clockwork to kill it
>ascending a huge vertical room with the help of a monster's GUSHING BLOOD from above

>> No.10320394

>>10320357
I know it's frustrating but believe me its doable. Seems a little out of place in the game.

>> No.10320397
File: 160 KB, 1920x1018, 20231012213154_1.jpg [View same] [iqdb] [saucenao] [google]
10320397

Also can we appreciate how I got a sapphire before the Noon Star?

I like this game but I'm really not sure about the merchant system.

>> No.10320409

>>10319835
>>10320319
mGBA has a color correction mode too.

>> No.10320421
File: 1.66 MB, 1768x748, 1690890488890.png [View same] [iqdb] [saucenao] [google]
10320421

The Morris trilogy is pretty kino, but damn the first entry has a completely different tone than the other two entries, like it was made by a completely different dev team.

>> No.10320443 [DELETED] 

Yes janny we need three daily Castlevania threads

>>10319664
No

>> No.10320676

>>10319825
They have little pop-ups that tell you if you have a drop from whatever enemies have them (CoM, AoS)/whatever items/furniture are in the area (HoD). I think you can turn it off if you want.
Otherwise, they're alright.

>> No.10320702
File: 351 KB, 298x224, 1665930158293557.webm [View same] [iqdb] [saucenao] [google]
10320702

>>10320328
There's no way the game was designed for an 8-way whip. It breaks the whole thing.

>> No.10320705

>>10319660
I played Chronicles and SotN earlier this year. Never played SotN before and that game fucking drained the shit out of me. Never wanna touch another metroidvania ever again.

>> No.10320721 [DELETED] 

Metroidvanias should be banned here.

>> No.10320728 [DELETED] 

>>10320721
*everywhere

>> No.10320729

>>10320702
It was. The most early betas show that the 8-directional whipping was already in place.

It was just a bad idea.

>> No.10320750

Man all of you have such sticks up your asses when it comes to IV. So what if the 8 directional whip lets you cheese some stuff? You know what lets you cheese shit too? The partners in Castlevania III. Alucard can fly past the level design. Sypha can shoot an atomic homing missle that trivializes every boss. And yet I'm willing to bet that most of the complainers of IV tout 3 at the top of their list.

>> No.10320753 [DELETED] 

>>10320750
Go back

>> No.10320760 [DELETED] 

No amount of coping will make IV, SOTN and all other metroidvanias good.
Respect the /vr/ consensus.

>> No.10320778

Post your no damage run of IV if you claim it's easy

>> No.10320804

>>10319757
It was on sale not long ago and probably will be again for the Fall sale

>> No.10320864

>>10320750
Optional characters who act like cheat codes aren't the same as a main character who breaks the game.

>> No.10320920

>>10320864
>>10320750
Even then those optional characters have drawbacks to their breakage. Flying with Alucard uses up hearts really quickly, and while you're doing that you're not getting any candle. As for Sypha's lightning, first you have to find the damned thing, and in the US version there aren't many of them (and they're usually placed as the least easy candles to get), and that's granted you even know where to look, meaning that if you actually plays as Sypha popping candles looking for the lightning, you'll be very vulnerable.

CV4 Simon's 8-way whipping does not have drawbacks. Alucard and Sypha are more balanced.

>> No.10320925
File: 207 KB, 460x460, 56ek6867.png [View same] [iqdb] [saucenao] [google]
10320925

>>10320421
wtf is the morris trilogy

>> No.10320937 [DELETED] 

SCIV and SOTN fans please leave

>> No.10320941 [DELETED] 

>>10320778
Get better taste

>> No.10320962

>>10320014
>Judgment Maria
Uuooooh...

>> No.10320963 [DELETED] 

>>10320937
Get raped.

>> No.10320975 [DELETED] 

>>10320963
Non fan

>> No.10320983

>>10320324
I guess they would do something similar to TWEWY? just try to mesh the bottom screen with the top one...Idk how it would go seeing the gba collection was just a straight port and they probably wouldn't put that much effort into changing it

>> No.10321040
File: 24 KB, 256x224, CastlevaniaIV_11_Niveau_B_1_2_ZombiesEpees.png [View same] [iqdb] [saucenao] [google]
10321040

Pic related is brutal without abusing the whip drop to kill them from above.
I guess Holy water would work too but I always keep the Cross.
BTW I noticed that actually using the digonal input can be hard for some people... Particularly renales? My gf just couldnt grasp it, I kept telling her she could whip in diagonal by oressing directional+Attack and she could do it standing still but while she was actually in the middle of the action she couldnt coordinate and just did regular horizontal attacks.
Several other women I've seen on YouTube or twitch play this game also have the same issue.

>> No.10321041

>>10320925
It's a joke. Castlevania Bloodlines directly connects to Bram Stoker's novel, which has a prominent character named Quincy Morris from America. Bloodlines is basically Dracula novel fanfiction featuring Quincy's son John that they just made up wholesale.

>> No.10321045

Just installed CV Adventure Rebirth on my Wii; the mechanics feel super good, I was kind of surprised.

>> No.10321081
File: 92 KB, 640x480, GLideN64_CASTLEVANIA_050.png [View same] [iqdb] [saucenao] [google]
10321081

this guy crashes the game, what do i do?

>> No.10321092
File: 2.95 MB, 227x198, 1681549696750381.gif [View same] [iqdb] [saucenao] [google]
10321092

Bros I almost beat CV1 without dying once but those motherfucking fleaman birds in the clock tower brought me to my last bit of HP and Dracula fucking telefragged me. I'm so fucking mad

>> No.10321103

>>10321081
I had no issue when playing with mupen64+, maybe see if you can import your save file

>>10321092
get good

>> No.10321278

>>10321092
Brush yourself off and give it another try. That is an order.

>> No.10321416

>>10321081
It's intentional, the idea is that he's driving his motorcycle into your N64

>> No.10321456

>>10321040
>Pic related is brutal without abusing the whip drop
I just jump through the stairs and fall all the way down.

>> No.10321497

>>10321045
Rebirth is great. I need to finish it

>> No.10321538

>>10321092
Stopwatch is your friend in level 6, even if you get to stage 17 with only enough hearts for one usage it makes it a lot smoother

>> No.10321630

>>10321497
I played for 30-40 minutes and was having a great time, music is killer too. Is it a "one sitting" thing or is there a save or PW system? I can't remember how long the Game Boy one was...

>> No.10321637

>>10321081
Try cleaning the pins on your Castlevania 64 cartridge, if that doesn't work, clean the cartridge slot on your Nintendo 64.

>> No.10321659

>>10321630
I think it's just one and done but I just started it up again and it asked me to make sava data. Maybe it keeps your high score.

>music and sound effects like the rain in the first level coming out of my rear speakers
FUCKING kino. Sounds like a Genesis game on steroids

>> No.10321683
File: 886 KB, 2777x3874, file.jpg [View same] [iqdb] [saucenao] [google]
10321683

>>10321041
I will say Castlevania has colored my view of Dracula the novel quite a bit.

I pictured Quincy in the novel as a single dad trying to find a mom for John. Also he was carrying the vampire killer the whole time but nobody noticed.

Then again, Bram Stoker's Dracula is probably the most adapted book of all time. I imagine everyone has their perception colored in some way when they go to read it.

>> No.10321696

>>10321683
Btw IGA wanted to make a CV adaptation of the novel starring Quincy Morris, but he was going to insert Alucard into the story and have him allied with Van Hellsing or something.

>> No.10321703

>>10321630
The music in Rebirth reminds me of Turtles in Time. I can't quite put my finger on it, maybe its just that the same "instruments" were used.

>> No.10321707

>>10321659
gotcha thanks anon
>>10321703
Certainly plausible, I can hear what you mean.

>> No.10321728

>>10321696
NTA but that sounds like it would have been cool as shit

>> No.10321731

>>10320729
>>10320702
>>10320328
I'm really conflicted about the 8 direction whip in IV, one one hand yeah it makes the game too easy and nullifies the subweapons almost entirely. On the other hand, it feels really nice and is really fun. And I love the idea of Simon using the whip as a grappling hook like he's Indiana Jones.

>> No.10321745

As much as I love IGA, I think it was kind of shitty of him to remove Circle of the Moon and the N64 games from the official chronology just because he didn't work on them.

>> No.10321803 [DELETED] 
File: 580 KB, 1200x1592, nigger annette.png [View same] [iqdb] [saucenao] [google]
10321803

I TURNED MYSELF INTO A NIGGER RICHTER

I'M NIGGER ANNEEEEETTE

>> No.10321809 [DELETED] 

>>10321803
If the pickle was brown

>> No.10321828

>>10321703
>The music in Rebirth reminds me of Turtles in Time.
I know exactly what you mean. The soundfont has this one sample in it that I always associate with turtles in time, it's some kinda high pitched steel drum or something I have no fucking idea what it is, to me it's literally "the ninja turtles sound effect" and it was really jarring to me to hear it in a castlevania.

>> No.10321865

>>10321683
A good novel based on a very real and very compelling historical person (if somewhat loosely), has lasting appeal, I guess.

If anything, the fictionalized interpretations of Vlad are often pretty toned down, that motherfucker did not have an OUNCE of chill, even if we generously regard some accounts as exaggerations.
>I'm getting revenge on my enemies
>and their kids too, while I'm at it
>fuck them, they also get to go on the poles
>hey, the Ottomans are coming, line up as many fucking impaled corpses as we can possibly source and leave only that in abandoned and ruined villages
>villages which we will ruin ourselves, so they can't fucking have them, even poisoning the wells
>I want just miles and miles of inhospitable land and death
I get why the Turks sometimes changed their minds and just went home.

>> No.10321881
File: 113 KB, 366x604, file.png [View same] [iqdb] [saucenao] [google]
10321881

>>10321865
Oh yeah somehow I did not realize until now that scarecrows may be the most appropriate minions Dracula could have

>> No.10321946

>>10321865
He did nothing wrong

>> No.10321969

>>10321946
He is literally celebrated as a national hero in Romania

>> No.10322010
File: 46 KB, 437x600, castlevania040210.gif [View same] [iqdb] [saucenao] [google]
10322010

I've been playing Lament of Innocence because it's 20 years old this month.

It's a lot of fun! There are a ton of great background details in the textures that I get a huge kick out of. Did you notice that most of the doors in the Anti-Souls Mystery Lab have a radiation symbol flanked by lions above them? You can only see it if you double jump. There's a ton of shit like that.

It is still confusing to get around, I think mostly because the camera changes every time you go into a room so it's hard to keep your bearings. I don't know if the game would really be improved with a free camera, but it's hard to get used to a fixed one.

I love that even in this serious, bloody game there are accessories entirely to make your sound effects sound like a plastic squeaky toy. There's a real sense of goofy fun in the games that I enjoy.

>> No.10322069

I found out there's a "Classic" setting in Rebirth that gives you regular Castlevania jumping instead of being able to move in midair. It kind of feels like cheating to keep it on "Normal" now, but it's also set to Normal by default, so I dunno.

>> No.10322084
File: 812 KB, 1019x767, file.png [View same] [iqdb] [saucenao] [google]
10322084

>>10322010
I was legitimately surprised how enjoyable I found Lament of Innocence ever since the whole slander against 3dvania invaded a lot of Castlevania discussion. I understand why people complain about the level design somewhat since there are lot of copypasta rooms but it was still pretty fun exploring the Castles and the music is some of the best in the series. Harmony of Dissonance style magic was extremely fun system to mess with and the relics added fun variety to the game. I feel like one of the best things this game got right was the whip itself. It feels powerful, the forcefulness of the strong attack finisher sends skeleton bones flying and it's exactly the power you should expect of the vampire killer.

>> No.10322095

>>10322010
>>10322084
I like Lament of Innocence a lot, the level design is pretty bad, yeah. But the music and atmosphere is excellent, and I REALLY enjoy the whip combat. Doing that flaming drop kick is pretty sick too.

>> No.10322097

When the FUCK are we getting sotn on steam???

>> No.10322105

Not sure if I'll end up finishing it, but I started writing an arrangement of Woodcarving Partita tonight. What do you guys think?
https://voca.ro/1kqvkwIz9EyW

>> No.10322109

>>10322105
I like it, I am totally ignorant of instruments but it sounds like you've mixed in some deep bass with everything else at the start there, and I like that.

>> No.10322112

>>10322109
Right now, it's just violin, acoustic guitar, electric bass, and a drumset.

>> No.10322114
File: 1.54 MB, 700x632, Fuck you, Dracula.gif [View same] [iqdb] [saucenao] [google]
10322114

>>10322112
Okay so I'm not totally stupid then. Keep it up.

>> No.10322115

>>10322105
It sounds really, really bad.

>> No.10322119

>>10322115
I'm open to suggestions.

>> No.10322291

>>10322114
>Barrels in Dracula's Castle

>> No.10322295

>>10322291
Where do you think they keep the candles and hearts?

>> No.10322308
File: 78 KB, 639x595, manly-tears-57d72f09d0c6b.jpg [View same] [iqdb] [saucenao] [google]
10322308

>>10320297
https://youtu.be/J6ePYJYwF8s&t=2795
Shimoine did a cover of this song that adds the additional section from CotM, it's so beautiful it makes me feel like crying tears of joy
Bloodlines is such an amazing game and all the people who worked on it were absolute fucking masters of their craft, I strive to someday be as skilled of a developer as they were

>> No.10322358

>>10321946
Perhaps not on a grand political level, he was a fairly efficient vovoide. God DAMN though.

>> No.10322367

>>10322095
The soundtrack in LoI was something else to be honest, just absolutely beautiful stuff.

>> No.10322374

>>10322367
My two gotos are House of Sacred Remains and Dark Palace of Waterfalls.
https://www.youtube.com/watch?v=FoIoVLOrbxs

https://www.youtube.com/watch?v=6sh08ym4GgM

>> No.10322480

>>10321703
>>10321828
https://www.youtube.com/watch?v=qSYsbTB6wS0
Sunset Riders also uses that same orchestra hit sample, as did other Konami arcade games at the time. Their composers must've really loved how it sounds.

>> No.10322491
File: 189 KB, 500x600, 5b21438954e8e6e06e31a9ee47243f15.jpg [View same] [iqdb] [saucenao] [google]
10322491

>>10320014
Judgment Maria isn't even that flat though. If anything, she's kinda average. Her boobs shrank a bit by Symphony so I guess it's justified?

>> No.10322734

>>10321081
i found the solution
sparing that guy

>> No.10322764

>>10321081
That guy's epic

>> No.10323142
File: 189 KB, 378x263, Super_Castlevania_IV_North_American_SNES_box_art[1].png [View same] [iqdb] [saucenao] [google]
10323142

Castlevania 4's whip was so good. I'm shocked they never used it again
I think it could have been more balanced it if they didn't let it hit through walls

>> No.10323151

>>10323142
I think it hit its functional limit in cv4, would rather see them move on from it

>> No.10323263

>>10322114
Here's some more
https://voca.ro/1lmmmTs5EDtV

>> No.10323264
File: 357 KB, 743x857, Screenshot.png [View same] [iqdb] [saucenao] [google]
10323264

>>10320421
Sometimes I wonder how the series might have gone if they had stuck with their original idea of the Morris family having their own holy whip instead of just borrowing the Belmont whip for a while.

>> No.10323267

>>10322308
This is lovely, thanks for sharing!

>> No.10323303

>>10319660
I’m so fucking bad at these games. I’ve only beaten Bloodlines so far. IV isn’t that fun to me. I should play the JP versions.

>> No.10323338

>>10323303
only the JP version of 3 is easier

>> No.10323667

>>10319660
>it's that time of the year after all.

you console warring faggots clutter up this board with a new castlevania thread every day

>> No.10323671

>>10323667
Sorry to say, but CV is one of the very few retro series that 100% holds up.

>> No.10323997

What's the best 3D Castlevania game?

>> No.10324108

>>10319660
my friend's grandma used to really like CV2 back when it came out. she (and her mom) liked to make maps for old games back then. i remember she had a bunch of loz1 maps on graph paper

>> No.10324114

>>10319664
You bet:
https://youtu.be/UMMIdnJnQ5Q?si=mHjzicMA5lvsV9-q

>> No.10324115

>>10319660
Cozyvania

>> No.10324270

>>10320920
they also take more damage.

>> No.10324275

>>10320778
why should i? even if i couldn't do that, that doesn't magically invalidate the point that IV is much easier than the other classicvanias.

>> No.10324282

>>10322097
just emulate it you fucking dipshit.

>> No.10324604

>>10323997
I liked Curse of Darkness. Of all the plots that Netflix butchered, this one was the most necessary.

>> No.10324608
File: 177 KB, 1920x1018, 20231014234043_1.jpg [View same] [iqdb] [saucenao] [google]
10324608

>TFW no french maid gf that latches onto you because you decorated a room.

>> No.10324615

>>10324108
She was ahead of her time, imagine her being alive in an era where modding is so popular now. If she's not still alive that is.

>> No.10324626

>>10323997
Either Legacy of Darkness or Lament of Innocence for me.

>> No.10324720

>>10323264
Where's this from?

>>10324608
>the three of us got together

Hope you're ready to share, anon.

>> No.10324737

>>10324720
https://www.youtube.com/watch?v=Up641ld-Ur4

>> No.10324863

this is probably a dead horse but just started playing Harmony of Dissonance for the first time and is it just me or is the music in this game kinda bad

>> No.10324915

>>10324863
>kinda bad
It's horrendous.

>> No.10324920

>>10324863

>>10324608
here

I liked it, dunno if the Advance Collection version made any fixes though.

>> No.10324964

>>10322308
He did a cover of the legends version of Bloody Tears, but would been nice if he added the classic version of it as well during its 2nd or 3rd loop

https://youtu.be/_j4r5fnmD_g?feature=shared

>> No.10325069

>>10323997
I think Curse was the strongest of the bunch. The 64 titles felt too empty and lacking in content, Lament was a bit of a slog and stiff in combat even though I think it nailed the atmosphere, the music and I quite like the real time inventory, it felt very natural to use and avoided the issue of pausing the game to heal with no consequence. Curse still fumbles on the level design but the gameplay is strong, the companions are a fun addition, the steal aspect is mostly good, nice variety in weapons, fun bosses. All in all a diamond in the rough.

>> No.10325079
File: 2.14 MB, 939x1896, Castlevania 64.png [View same] [iqdb] [saucenao] [google]
10325079

>>10323997

>> No.10325320

>>10324863
The clock tower theme is the only one I didn't really like. The rest of it is alright, I thought the music combined with all the trippy backgrounds in the castle gave the game a surreal charm. And Juste's theme will always be a banger, no matter how you slice it.
https://www.youtube.com/watch?v=8LF-KnWugpA

>> No.10325329

>>10324863
I like it.

>>10324920
It's unchanged as far as I know.

>> No.10325332

Should I play Castlevania 64 and Legacy of Darkness just for Carrie?

>> No.10325347

I really love the heavily saturated colors of HoD,
and the rough instruments I feel synergize together with this to make such a weird and abrasive castle. It's just not the same thing when you tone down the colors and ablate Juste's inexplicable blue aura and afterimage, I like that the game stands out like a garish thumb amongst the other titles.

>> No.10325349

I loved Harmony of Dissonance and I think the soundtrack is awesome and memorable and the visuals are fine. If anything it's the backtracking that is just awful. 2 identical castles full of empty winding corridors.
>>10325320
>The clock tower theme is the only one I didn't really like.
Interesting, because that's also the one track I don't like in the OST. Everything else is excellent

>> No.10325387

>>10325332
You should play them for Reinhardt

>> No.10325416

>>10319660
When will they port SOTN and ROB to PC?

>> No.10325484

>>10325416
Really how stupid is Konami to not port the two best old Castlevanias. Did they have some terrible exclusivity agreement with Sony?

>> No.10325485

>>10325484
They might, the version for PS4 uses Sony's own PSP emulator.

>> No.10325497

>>10323263
that last 10 seconds or so is funky as hell. Keep going!

>> No.10325501

>>10325484
>>10325485
They ported SotN to XBLA a million years ago and that version is still available to buy and can be played on Series X|S

>> No.10325503

>>10325485
Maybe Konami should port their most famous and beloved Castlevania game to another system then (and also Symphony)

>> No.10325505
File: 5 KB, 300x300, Merman_webp.png [View same] [iqdb] [saucenao] [google]
10325505

Doing my annual attempt to 1CC Super Castlevania IV. I should play more often; I'm so rusty, I'm filtered by damn Mermen.

>> No.10325614

Which Castlevania has the best Alternate Mode?
Symphony (Richter, Maria)
HoD (Maxim)
AoS (Julius)
DoS (Julius/Yoko/Alucard)
PoR (Richter)
OoE (the guy who isn't Shanoa)

>> No.10325969

>>10325614
Rondo Maria

>> No.10325983

>>10325614
DoS
>Three characters
>Alternate final boss
>Set up in-game by the bad ending
Though I haven't played OoE, so I don't know if it shares the last two traits.

>> No.10326115

>>10325614
HoD, Maxim Mode is insanely fun, I'd say Albus Mode in OoE is second

>> No.10326206

>>10325614
>(the guy who isn't Shanoa)
DIE SHANOA!

>> No.10326370
File: 222 KB, 628x820, graggle belmont.png [View same] [iqdb] [saucenao] [google]
10326370

Does anyone remember Graggle Belmont?

>> No.10326392

There's a Belmont Road about 8 minutes from where I live. Thoughts on this?

>> No.10326579
File: 60 KB, 220x165, 1645647615124.gif [View same] [iqdb] [saucenao] [google]
10326579

>>10319825
Just finished it, all the games seemed just fine to me. You can turn off the pop-ups >>10320676
was talking about.

Also has save states and a rewind feature which I admit I abused occasionally. I've beaten these games multiple times on original hardware, I can savescum now and not feel too bad about it

>> No.10326607
File: 1 KB, 125x92, 1650488157739s.jpg [View same] [iqdb] [saucenao] [google]
10326607

>>10321731
Yeah I enjoy being able to use a whip like a whip, and as far as it making subweapons somewhat redundant, oh fucking well. I don't see having a main weapon that works under most circumstances as a problem

>> No.10326828

>>10325332
Aren't Carrie's and Reinhardt's stories the same in both games? I finished 64 with Carrie and Legacy with Cornell, in a future I'll finish it with the others. Liked both games, specially 64, Legacy had an Egyptian level that I hated, but aside from that it was good.
I think it's worth playing it with Carrie and later with other characters if you want. It's the closest thing to a 3D Classicvania that we got, the other 3d games were more like beatemups.
People complained about the cameras, but I don't think they're really worse than most games of that generation.

>> No.10326881

>>10323263
And here's a completed draft
https://voca.ro/1ofGXCc052pV
>>10325497
thanks

>> No.10326918

>>10326206
YOU DON'T BELONG IN THIS WORLD

>> No.10326919
File: 42 KB, 199x991, CASTLEVANIA SERIES.png [View same] [iqdb] [saucenao] [google]
10326919

tried playing the sartun version of SotN
its way better than the ps1 version, i wasnt enjoying the ps1 one that much

ill leave it for last this time. definitly finishing the best one by last

>> No.10326926

>>10325614
PoR
ye old axe armor

https://www.youtube.com/watch?v=UDy8OE_P_Zc

>> No.10326935
File: 811 KB, 2894x1612, HODCOMPB.png [View same] [iqdb] [saucenao] [google]
10326935

Vibrant.

>> No.10327135

>>10326919
I really need to play through the classic series. I bought the collection on Xbone, but I'm not good enough to get through Castlevania 1.

>>10326935
I'm about half through Harmony of Dissonance. Really enjoying it, especially the fist weapon and the ability to dash forward.

>> No.10327220

>>10327135
Try the Famicom version, it has an easy mode. It's a good way to get started and practice before taking on the harder challenges.

>> No.10327225

>Playing Rondo for the first time
>That fucking CV1 boss rush ending with Shaft

Holy shit that was hard.

Taking a break for now. I know I'm close to the end but that was kind of frustrating.

>> No.10327229

>>10327220
I can consistently get to Death, I just can't get past him.

>> No.10327241

>>10327229
Make sure to bring the throwing axe for facing the reaper, it helps an absolute fucking ton with him, letting you strike him much more easily as he gets out of comfortable whip range.

>> No.10327258

>>10327229
If you can keep a triple Holy Water from the previous stage then you can stunlock him as soon as he shows up.

>> No.10327461
File: 1.78 MB, 350x283, plinkett.gif [View same] [iqdb] [saucenao] [google]
10327461

>>10319660
Finally started my playthrough of Castlevania 3. First "playthrough" I went to the Alucard path, but couldn't get past the level with the drips and crushers, so I restarted and went the other way. Rocking Grant the whole time because he's sick. Took me 2 hours to beat the staircase/wall climb stage. Now I'm stuck on Death. I can just barely scrape through his fight, but then you have to fight some massive head that takes up the entire screen and I just can't do it.

>mfw I finally beat Death only to instantly die to some other bitch that shows up

>> No.10327520

>>10327461
>Castlevania 3
I hope you're playing the JP version.

>> No.10328113
File: 1.23 MB, 1794x1344, 1695477711113745.png [View same] [iqdb] [saucenao] [google]
10328113

Reminder: If you didn't finish with this pose, you didn't beat the level

>> No.10328126

>>10319757
They go on sale ALL THE TIME, capcom does very similar.
>>10319825
Ive got it on switch, looks bad on tv imo but is a solid experience.
>>10319976
I loathe metrodivania. Just called it action/exploration leave those words alone.
>pixel art metroidvania yay!!!
Dime a dozen crap.

>> No.10328129 [DELETED] 

If you like metroidvanias you are not a real fan

>> No.10328203 [DELETED] 

>>10328129
Love both Classicvanias and Igavanias.

>> No.10328208
File: 2.81 MB, 768x672, panther.webm [View same] [iqdb] [saucenao] [google]
10328208

>>10328113
If you didn't backflip into the orb as it's falling down, with the last stop frame being the whip fully extended, you didn't beat RoB or DXX

Grabbing the orb with your cock also acceptable

>> No.10328417

>>10326935
Colorful yet still really creepy. Like the monster truck Gravedigger.

>> No.10328457

>>10328208
Based. Fliplets will never understand.

>> No.10328476

Is Castlevania the ultimate /vr/ series? Every single time I open up the board, there’s at least five Castlevania-related threads or threads with OP about/picture of Castlevania.

>> No.10328549

>>10328113
>not finishing with the whip extending diagonally down

>> No.10328595

>>10327135
if you think 1 is hard you gonna have a realy bad awekening in 3
that last stairwall to dracula with the bat and medusa heads broke something in me

>> No.10328895
File: 66 KB, 955x691, rondo.png [View same] [iqdb] [saucenao] [google]
10328895

It's really interesting jumping right into SotN from RoB. Mainly due to the differences in the Dracula fight. Obviously it's much easier in SotN but I only played SotN back in the day and I always needed Maria back then. Now I can beat him without item crashes.

I do look forward to unlocking Richter mode. He feels much more fluid in SotN.

>> No.10328963

>>10328113
And if you didn't moonwalk up and down all the stairs, you didn't beat the game

>> No.10329739
File: 967 KB, 232x180, crit fail.gif [View same] [iqdb] [saucenao] [google]
10329739

>>10328208
>Grabbing the orb with your cock also acceptable

>> No.10330056

>>10328476
Well right now there's like 3 redundant SotN threads, but yeah usually there's at least one CV thread up on /vr/

>> No.10330145

>>10328476
Castlevania and resident evil

>> No.10330476

>>10320702
That's why that particular dragon gives you no hearts or loot bags, retard. Never stop to think, huh?

>> No.10330479

>>10320729
>It was just a bad idea.
Said your parents after your birth.
>>10321731
>I'm really conflicted
I don't give a fuck

>> No.10330483
File: 859 KB, 750x900, Shaft.png [View same] [iqdb] [saucenao] [google]
10330483

>Dracula's priest is named SHAFT
>Uses magic BALLS im combat

Hehe

>> No.10330489
File: 553 KB, 897x672, 1668632136722.png [View same] [iqdb] [saucenao] [google]
10330489

>>10328113
Jumping upwards diagonal preswing is the poor man's standing upwards diagonal preswing

>> No.10330490

>>10330483
https://www.youtube.com/watch?v=fTU_9T5ufzY

>> No.10331168

>>10321696
I'd play it

>> No.10331173

>>10330483
Richtersisters.....

>> No.10331840

>>10323142
I'll never not be upset by that, but thinking on it as of late, I can understand it as a matter of limitations. The GBA games could scarcely include it, there's not enough buttons for it and CoTM only saw fit to do it through a DSS combo. The DS games probably would have the buttons for it if they weren't using them for their gimmicks, especially PoR, though PoR also has the Nebula whip for perhaps this very purpose, even has a mini-Grand Cross super move that goes straight up. Not sure if Rondo of Blood could do it either, how many buttons do TurboGrraphx controllers have? The one game that I'm willing to give flack to for this is SoTN, there's really no good reason for Richter to not have multi-directional whipping, and I do still suspect that this decision is what influenced later games to not give a damn for it.

That all said, Chronicles had downward whipping, Bloodlines actually did work with the idea and even let you swing off of ceilings, the N64vania's targeting system allowed for it in their own way, and HoDespair just straight up brought it back for Julius to use, so hey.

>>10323997
I think every generation has its strengths and weaknesses, really. I adore the N64 games for basically being 3D classicvania, setting and all. I can at least appreciate the PS2vanias for what they are and especially like LoI, I have numerous issues with it but nonetheless think it only needs fixed level design to go from decent to maybe even great also I really like how Death can spam nukes. I actually love the LoS games for being more or less a continuation of LoI's gameplay but with game design just slightly like that of the N64 games, that is to say, I don't think it's 1 to 1 to classicvania, but I appreciate it as a modern 3D action game take on it.

>> No.10331854
File: 524 KB, 640x374, reinisafriend.png [View same] [iqdb] [saucenao] [google]
10331854

>>10324863
I get it, but honestly, I fucking love HoD's soundtrack, right down to the instrumentation. As others have said, it also helps the setting.

>>10325332
Legacy if you want a hard mode that makes playing as Carrie actually rather difficult. It was for me, anyway, CV64 while not a cakewalk isn't super hard and the other characters in Legacy range from competent (Cornell) to damn good if not overpowered (Reinhardt) to bullshit strong (Henry and his gun that can be reloaded faster by swinging his knife). I feel like Carrie actually has a harder time of things despite a chargeable fireball that she can either fire off or cut with for extra damage, if my experience with the lake monster and a later boss is anything to go by.

Although, you'll probably have to beat the game as Cornell and Henry if you don't already have access to Carrie in LoD.
>>10325387
>You should play them for Reinhardt
My man.

>> No.10332481

>>10323142
>Castlevania 4's whip was so good. I'm shocked they never used it again

Because it made the game too easy.

>> No.10332824

What are your favourite Classicvania and IGAvania games? For me it's Bloodlines for Classic and Aria of Sorrow for IGA.

>> No.10332832

>>10332481
Eh, I consider Rondo to be easier (being able to jump on stairs, the Bible subweapon acting as a screen-filling offense-defense, and the overall easy level design more focused on exploration).
Also, other games tried to implement diagonal whip, Bloodlines, X68K (downward-diagonal).
I think the real reason why IV's whip was never replicated is because of the programmer, Mitsuru Yaida, he didn't work in another Castlevania again, but he did work in other games that emphasized on diagonal attacks a lot (Gunstar Heroes, Bangai O, Astro Boy Omega Factor)

>> No.10332963

>>10332481
Make the game accordingly more difficult.

>> No.10332974

>>10321040
>renales

>> No.10332981

>>10321081
You crashed his bike so he crashed your game

>> No.10332986

>>10327520
Nope, the regular old NES version.

>> No.10332989

>>10323997
The one on dreamcast of course
https://youtu.be/GDT2bWoeies?si=s1FC8uQhlSiiancE

>> No.10333089 [DELETED] 

If you like SOTN or IV then you are not a real Castlevania fan.

>> No.10333165

>>10333089
Doubt.
The Castlevania IV team was in direct contact with the original Akamatsu team (which is why Dracula at the end of IV doesn't "transform" into Curse of Man, following the lore accordingly).
The only other Castlevania team that probably got the legacy from the original team was Bloodlines, because they were advised by the IV team.
Every other Castlevania outside of those don't have any Akamatsu in them, they're more like fanfiction. IGA was never in contact with Akamatsu.

>> No.10333334

are the Castlevania games on the n64 worth playing?

>> No.10333349

>>10333334
I've started the second game which is just like a remixed Castlevania 64 and I think they're worth playing. Great music and atmosphere. AVGN destroyed their reputation.

>> No.10333841

>>10320357
> filtered by a fucking ball

>> No.10333849

>>10332989
Honestly seemed like it might've been cool. People may shit on it but it wasn't even finished

>> No.10334119

aria of sorrow is sitting at about 100 dollars right now, you guys think it's worth picking up? I really enjoyed SotN and dawn of sorrow

>> No.10334129

I beat Dracula for the first time without the use of save states.

>> No.10334150

>>10330483
>Kill Shaft.
>Kill his ghost afterwards just to be sure.
>Still comes back as some kind of double ghost for SotN.
This guy is bullshit.

>> No.10334157

>>10334150
Everything that happens in SotN is pure contrivance to make Alucard the protagonist, it's not worth thinking too hard about

>> No.10334175

>>10334157
they could've just gave him a new priest

>> No.10334212

>>10320705
I’m playing it for the first time now, and it has me just wishing I was playing Super Metroid instead. The fact that I went so long before I got an ability, just for it to be a useless wolf form? Slap in the face.

>> No.10334215
File: 690 KB, 1000x841, 28375839_p3.jpg [View same] [iqdb] [saucenao] [google]
10334215

>>10334119
AoS is really good but just emulate it or get the Advance Collection

>> No.10334224

>>10334175
Priests aren't cheap, they already knew Shaft and he was ready to go

>> No.10334376

>>10332824
>Classicvania
Belmont's Revenge
Haven't played Bloodlines or Chronicles yet, though I really oughta at least play the former.
>IGAvania
Probably Circle of the Moon. Aria's close but I think Dawn's drop rates/my shit luck traumatized me on the concept of randomly dropped souls. CotM has random drops but they're less, the collection has a pop-up letting you figure out what has what and there's a mode that gives you all the cards to fuck around with.

>> No.10334392

>>10332989
>that walk cycle

Yep, nothing of value was lost.

and people bitch about the IGA 3D games

>> No.10334478

>>10334376
I couldn't play Circle. The movement felt too slow and combat too clunky. I really wanted to like it too, since I thought the card system sounded really neat.

>> No.10334617

>>10334478
>movement felt too slow
NTA but Circle's probably the fastest a Metroidvania game gives you your movement tools, literally the first two upgrades you get are the dash and the double jump

>> No.10334654

this version is so fucking perfect
https://www.youtube.com/watch?v=ej7CznkUW_I

>> No.10334926
File: 471 KB, 880x581, file.png [View same] [iqdb] [saucenao] [google]
10334926

>It's over for me fellas, at least Dracula is gone for now
>Wait is that my son John and his friend Eric over there behind that rock? How the fuck did they get to Transylvania?
>Yes did I not tell you I had a son? I was really just trying to marry Lucy to give him a new mom.
>No Harker, it's just a very common name.
>Okay sure you can name your son Quincy if you want.
>btw give my boy this whip
>What do you mean you didn't notice me carrying this whip?

>> No.10334951

>>10332824
>Classicvania
I'm split between I and IV.
Both are almost perfect.

>IGA
SoTN

>> No.10335202

>>10334478
I didn't find it particularly slow when I played it.
In fact, I was surprised when I played the other games and learned they don't give you a standard dash like Circle did.

>> No.10335463

>>10334376
Circle of the Moon is a Konami Kobe game, IGA/KCE Tokyo had nothing to do with it. IGA even went as far as to throw dirt on the game right before Harmony's release as if it were any better.

>> No.10335734

>>10334926
Kek, nice.

>> No.10335762

>>10332824
>Bloodlines for Classic and Aria of Sorrow for IGA
Those are my picks too, unless OoE counts as IGA.

>> No.10335787

>>10334926
>back when Bloodlines was made Van Helsing was originally going to be a Belmont relative like the Morrises
Wild

>> No.10335814

>casually drop the hypest build-up in the franchise.. for the easiest final boss of the classic series
https://youtu.be/EWNjrCrGSJ4

>> No.10335843

>>10335463
CotM > HoD

>> No.10336123

>>10335463
I just lump it in since it has a similar enough gameplay style to the IGAvanias.
If you really want to make that distinction, then I guess Aria?

>> No.10336189

>>10335814
I always found Dracula's final form pretty tough, but that might be influenced by the Death-Bartley gauntlet beforehand.

>> No.10336316

>>10335787
If you play the Van Hellsing PS2 game there's a book on the Belmonts in the game. It's canon bros

>> No.10336329

how bad is CV1 to 1cc?

>> No.10336536

>>10336329
1 is tough but fair if you're new to it, and it only gets easier with experience. That's not considering things like knowing where every slab of meat is hidden or using holy water to dab on every boss in the game, yes even the flying bat. Start of level 6 might fuck with you on your first run, though.

>> No.10336662

>>10336329
With Holy water to stunlock Frankie and Death? Doable, I did it rather consistently many times.

>> No.10336686

>>10321865
From what I heard, Bram Stoker didn't even base it on Vlad Tepes. He just wrote the story about a cruel vampire lord and coincidentally there just happened to be a tyrant with a similar name living there.

>> No.10336705

>>10319660
What's the general perception of the Netflix series in here. Personally liked the first two seasons of the first series despite its creative liberties but abhorr the rest.

>> No.10336712

>>10336705
I refused to watch it when it was being advertised as "anime" despite not being japanese. That dishonest marketing made me wary. Then I started seeing memes about alucard having gay sex and thought that yep, dodget some westslop. A shame really, because Castlevania deserves better.
I just watch Vampire Hunter D (1985) if I feel like watching CV anime.

>> No.10336726

>>10336712
That gay sex arc didn't even have any relevance, the next season they just retconed his character back to his usual heroic self.
Nocturne turned in to full on Westoid slop, glad I didn't even bother with even watching it. Not only they turned Annette in to an Sub Saharan but they ruined Maria as well turning her on to a lame sassy aspiring bitch.

>> No.10336918

>>10336705
Most of us despise or ignore it completely. We need a new game VERY badly to get public perception of the franchise steered away from the godawful cartoon.

>> No.10336920

>>10335762
OoE counts since he directed it.

>> No.10336975

>>10336705
Zero interest in it. It's not a game and it's by Netflix. That said, I remember the Castlevania comic or manga being good.

>> No.10336983

>>10336975
The Curse of Darkness manga was good.

>> No.10336989

>>10336712
>>10336726
What's fucked up is that the sex scenes were done by the writer just to spite the producer he was having a feud with specifically because Alucard and Hector were his favourite characters.

>> No.10337174

>>10336726
>>10336705
>>10336989

Is like the writers thought: "lets turn alucard bisexual in the name of the forced diversity and lets relegate hector as a side character to give the wakanda issac all the credit". I did not liked that netflix "anime".

>> No.10337218

>>10337174
I hate that it ruined all discussion of Castlevania outside of this board for everyone because of the memes and shitposting. I've always had to tell faggots that the "anime" is not canon to the games. Hell, because of the show, an Ayami Kojima and Alucard hating shitposter would always troll Castlevania threads.

>> No.10337224

>>10328113
Sick, been waiting for an excuse to play again.

>> No.10337229

>>10337174
That season just hamfisted that in, like they suddenly became woke. The society of women bullshit was an after thought for woke points. Although the ginger one was hot. Season 3 and this new shit are literally just shows about politics, this isn't Castlevania.

>> No.10337250

>>10337229
>suddenly became woke
I mean, it's Netflix after all. They just can't help themselves, especially when sex is involved.

>> No.10337251

>>10336705
It taints every Castlevania thread and it's a perfect springboard to derail them.

>> No.10337259

>>10334926
A Castlevania game where you play as Quincy would be so based.

>> No.10337294
File: 722 KB, 1283x405, wokevania.png [View same] [iqdb] [saucenao] [google]
10337294

>>10337174
>>10337218
>>10337229
>>10336705

The old retro videogames = actual castlevania

Netflix = wokevania

>> No.10337331 [DELETED] 

>>10337294
Soma fucking idiot made a youtube video about Castlevania always being woke and I really want to smash his head in.

>> No.10337335 [DELETED] 

>>10337294
Some fucking idiot made a youtube video about Castlevania always being woke and I really want to smash his head in.

>> No.10337340 [DELETED] 

>>10337335
You should talk to someone about your anger issues.

>> No.10337341

So the guy who leaked the new Silent Hill games and Metal Gear Solid 3 remake also leaked a Castlevania reimagining, two of those things came true already, so I feel a new CV game is coming, whether or not it will be good or not is an entirely different beast.

>> No.10337342 [DELETED] 

>>10337340
I'm just being hyperbolic.

>> No.10337356

>>10337335
Iga retconned a full game and Maria's combat abilities in the sega version because he believed women can't fight.

>> No.10337363

>>10337356
He changed his mind though otherwise Order of Ecclesia wouldn't exist

>> No.10337370

Original Trevor = responsible

Netflix trevor = irresponsible

Original Sypha = pleasant personality

Netflix Sypha = arrogant personality

Original Alucard = heterosexual

Netflix Alucard = bisexual

Original Richter = brave and confident.

Netflix Richter = a crybaby with traumas.

Original Hector = a hero

Netflix Hector = a side character.

Is like they made all those changes on purpose, and the Richter one was the worst.

>> No.10337372

>>10337370
Netflixvania is the most stereotypical example of the "Netflix adaptation" meme ever.

>> No.10337375

>>10337370
I always thought Alucard as a momcon stoic volcel. Was there ever any hint he had romantic interest in any woman?

>> No.10337378

>>10337375
In the radio drama, he shows interest in Maria in the very end and there are hints in the mobile game where he gets uncharacteristically irrational when her safety is involved and Charlotte calls it a "love affair between legends" and he doesn't correct her.

>> No.10337381

>>10337375
>Richter at the end of SOTN to Maria: Don't you want to go after him, Maria?
>Maria: I'm sorry... I can't let him disappear from my life
>Richter: It's alright, go after him. Perhaps you can save his haunted soul
I'm starting to wonder if none of you fully explored the Castle
https://youtu.be/DpQYwttfHrc?si=thcvEarHc1mTI0SE

>> No.10337383

>>10337381
I know that one but it was never implied from his side he had any interest in it.

>> No.10337384

>>10337375
I hate that because of the Netdicks adaptation, we now have a bunch of fags assuming OG Alucard likes men as well.

>> No.10337393
File: 1.71 MB, 2048x1390, fangs.png [View same] [iqdb] [saucenao] [google]
10337393

>>10337383
I think Richter saying she can save his soul is basically him shipping them. Alucard doesn't flirt but there are moments in the game where he acts coy Infront of her.
>...
>Not the talkative type I see
He never hesitates Infront of anyone else in the game. But essentially the supplementary Radio Drama that takes place after SOTN is the only thing that outright confirmed it, the game still heavily implied there was something between them even with the little dialogue there is in the game.

>> No.10337405

>>10337370
You guys think a Castlevania III or Symphony of the Night remake will undo the damage done by the Netflix series when it comes to how characters are perceived? I know the leaks say the next game will be a reimagining developed in-house.

>> No.10337429

>>10337405
>>10337341
>I know the leaks say the next game will be a reimagining developed in-house.
Where are you reading this?

>> No.10337458

>>10337429
Several sites reported it a year ago and so far the leaks are being proven right.

>> No.10337503

>>10337458
It was two years ago and the leaker spoke to VGC.

>> No.10337704

>>10336705
I remember enjoying the parts up to CVIII enough, but it gradually got worse, and I heard less than good things about the rest which made me not want to watch more.
I've actually forgotten most of it past Dracula and Lisa's characterizations, which I thought were the best parts.

I kind of dread the idea of them getting to Aria Of Sorrow and Dawn Of Sorrow, as those are my favorite in terms of characters and story.

>>10337341
It'd be cool to see more detailed reimaginings of Classicvanias like CVIII and Rondo. Optionally something like Super Castlevania where the challenge is scaled according to the whip's flexibility.

You could also do something like Simon's Quest, a Classicvania which is almost a quasi-Igavania.

>> No.10337707

I went to the Castlevania thread on /v/ and man, that faggot that thinks Alucard is gay is trolling it again. Will it ever be safe to discuss SotN outside of here without Netflix faggots shitting up discussion?

>> No.10337710

>>10337704
I think they'll want to cash in on CV3's visibility at this point, so it might be a more "canon" version of the events of that game.

>> No.10337714

>>10337707
netflix shit has been ruining the /vr/ threads too

>> No.10337718

>>10337707
>discussing videogames
>on /v/
This wasn't viable in 2013, and time has not made it any more so.

>>10337710
I'd be interested in seeing a better interpretation of Dracula's Curse than Netflix I guess. The ground formula is very solid and wouldn't need much building on.

>> No.10337719

>>10337714
At least as a smaller board, we can expect SOME safety from the trolls. Man, it's the same fucking guy everytime, he calls Alucard gay even if the original version is straight and hates Ayami Kojima.

>> No.10337724

>>10337718
Same here, that game would be the perfect "reimagining" for the franchise since they can still make it canon and it would redeem that era since Netflix literally fucked it up. Maybe we can get a Hector DLC out of it.

>> No.10337725

>>10337718
/v/ is just diet /b/ at this point.

>> No.10337727

>>10337375
Castlevania Legends

>> No.10337735

>>10337727
Lords of Shadow kinda revisited the Belmonts being Alucard's descendants, but in a pretty weird way.

>> No.10337765
File: 177 KB, 708x1000, DwaFgcBW0AALALB.jpg [View same] [iqdb] [saucenao] [google]
10337765

>>10337719
Who's this intergalactic thundernigger I keep hearing about? This is the second time I see mention of this one faggot hating Kojima's art.
Imagine hating highly talented realist art depicting idealized gothic beauty, in this day and age her talent and preferred subject matter should be celebrated more than ever.

Fuck, I just realized something they ought to do. They're probably having the DS games worked on for a re-release, as they have done the GBA collection already, and it would seriously be perfect if they gave you the option of having character portraits by Kojima for DoS.

>> No.10337769

>>10337765
Just some gaynigger who thinks every character designed by her is a faggot and uses Netflix as "evidence" that game Alucard is a fag when he's straight.

>> No.10337780

>>10337765
Some retard who likes to troll /v/, /tv/ and /co/ whenever there's a Castlevania thread, he hates Alucard and keeps calling him a fag and he RPs as a Classicvania purists when he's clearly an edgy teen who's too young to have enjoyed them.

>> No.10338010
File: 543 KB, 1680x2138, 8133334.jpg [View same] [iqdb] [saucenao] [google]
10338010

>>10337370
Simon Chads winning

>> No.10338020

>>10337405
>You guys think a Castlevania III or Symphony of the Night remake will undo the damage done by the Netflix series when it comes to how characters are perceived?
no, Remakes and Adaptations are the very reason this shit is happening

>> No.10338040

>>10337405
>Having to play through a game
or
>Watch Netflix
Until a new adaptation comes along and manages to capture the public's attention in a similar fashion, I don't think so. Look at stuff like Pokemon or, to an extent, Kirby to see how adaptations can color how people perceive characters.

>> No.10338058

>>10338040
That's a bloody shame then.

>> No.10338102

>>10338040
>Until a new adaptation comes along
Hopefully by the japs this time.

>> No.10338140

Finished Lament of Innocence before the anniversary.

The holy beast keys are pretty much the only reason to go back to areas after you run through them once, so it kind of ends up tedious. But I guess I can't blame them for wanting to add something to make the areas related.

The VI/IV puzzle in the final area is still dumb as hell. I'm not sure there's a real reason to visit the other tower in the area. It is neat that you can see both the towers from the final staircase, though.

When Leon says "I'll kill you AND the night!" he pretty obviously means the eternal night. And then he does. Leon's a good Belmont.

Walter's a more boring fight than I remember, Death is better. Both of them feel like a good finish to the game.

Didn't bother to beat the Forgotten One, not enough time before I go on vacation. It's a real cool idea, though. I love there being this horrible routine monster just chilling in the basement.

Good game! I had a lot of fun with it. Might go try actually beating Joachim mode when I get back.

>> No.10338261

>>10338140
I just hate how that game made Dracula not actually Vlad Tepes.

>> No.10338429 [DELETED] 

>>10337294
>>10337335
>>10337229
>Woke
Go back to /v/. There's already some faggot trying to force "tendie" on /vr/, this board doesn't need anymore buzzword spouting faggots.
>B-But it's on-topic!
No it's not.
>B-But we're being mature about it!
Doesn't matter. No retro.

>> No.10338482 [DELETED] 

>>10338429
The Castlevania thread on /v/ was a shitshow until the schizo faggot fell asleep.

>> No.10338504 [DELETED] 

>>10338102
Honestly, at this point, japs are almost as pozzed. They might tone down the faggotry a bit, that's all.

>> No.10338523 [DELETED] 

>>10338504
>They might tone down the faggotry a bit
That's really all I can realistically ask for. The next Castlevania release is a chink mobile game, and that country bans faggot content.

>> No.10338626
File: 81 KB, 640x423, IMG_9976.jpg [View same] [iqdb] [saucenao] [google]
10338626

Bro FUCK the late stages of this game. Whip-sponge robots with machine guns and wheeled fuckers? I'll probably never finish this motherfucker because its so annoying.

>> No.10338670

>>10319660
I just got a physical copy of this collection at NYCC, but I’m stuck on death.

I can just barely make it past the corridor before him and then he immediately kills me. What should I do bros?

>> No.10338682 [DELETED] 

>>10338482
I don't give a fuck what goes on over at /v/. The point is crossposting FILTH need to stop plaguing other boards with their dirty laundry.

>> No.10338729

Alright, faggots, what would you want a new Castlevania game to be?

>> No.10338815

>>10338729
In the style of OoE, a combat-focused mixture of linear and open levels, with hard mode unlocked from the start and a bit more freedom in the weapon choices. But that game was apparently blamed for the series' declining sales, so I'm not holding my breath.

>> No.10338946
File: 32 KB, 317x314, IMG_9978.jpg [View same] [iqdb] [saucenao] [google]
10338946

God damn I forgot how hard the arrange mode stage one bgm goes

https://youtu.be/ilS8HwyRZ1E?si=jq3QV5xOnUeAzvbK

>> No.10338953

>>10338626
When I cleared this game, I had to go into that section with full power weapon with weapon crashes. Those particular enemies are easy though. Just kill the wheel guys instantly with the powered up weapon.

>> No.10338972

Anons, what's the best way to emulate Rondo of Blood these days?
I've never played Rondo and I heard the best version was the OG game inside the Dracula X Chronicles PSP version. Turns out that it emulates horribly.
What's the second best option?

>> No.10339000

>>10338972
Bizhawk works for me.

>> No.10339018

>>10338972
https://archive.org/details/rondo_202009

>> No.10339301

>>10339018
how can I emulate this? Iv tried plenty of times and cant get the emulator to run the game. weird cuz i can make everything else work just not tg16

>> No.10339367

>>10338972
Mednafen or Beetle PCE if you use retroarch

>> No.10339451

>>10339301
I mean its an emulator already set up with a win32 exe. Just run the fucking thing.

>> No.10339465

>>10339451
My bad, it needs installed first. I haven't played this copy in years but it works well. Seems like they used Magic Engine

>> No.10339483

>>10339465
>>10339451
>>10339301

Actually you're better off emulating it some other way, the aspect ratio is fucked in this

>> No.10339515

>>10336686
That's absolute nonsense.

>> No.10339520

>>10338626
The machine gun guy isn't that hard: he is always aiming at your head. Attack the wheeled guy while crouching and little by little approach machine gun guy.

>> No.10339524

>>10323142
>clangs when you try to whip through floors
that would be tight

>> No.10340249

Who's your favourite Castlevania character?

>> No.10340284
File: 325 KB, 628x572, IMG_4225.png [View same] [iqdb] [saucenao] [google]
10340284

>>10340249
I will be boring

>> No.10340290
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10340290

>>10340249
>>10340284
I will be boring, too. Fuck /v/, there's always that one faggot that trolls the thread when it comes to Alucard.

>> No.10340517
File: 80 KB, 785x1080, ar1tdq.jpg [View same] [iqdb] [saucenao] [google]
10340517

>>10340290
Shit taste, Genya Arikado is obviously a much better character.

>> No.10340613

>>10338946
Fuck the slog through the clock tower in this motherfucker

>> No.10340691

>>10340517
How could I forget this absolute chad?

>> No.10340719

>>10338261
Bram Stoker implied that the OG Dracula was a Vlad appreciator, not Vlad himself, and I wouldn’t mind CV Drac having taken a name and fancy title out of vanity.
But LOI is set in the 1000s and the real world Order of the Dragon formed in the 1400s, so that doesn’t work out as a cultural reference.

>> No.10340723
File: 426 KB, 1024x676, 1664811326446078.jpg [View same] [iqdb] [saucenao] [google]
10340723

>>10340284
Only correct answer

>> No.10340783
File: 43 KB, 258x399, Eric_Lecarde.gif [View same] [iqdb] [saucenao] [google]
10340783

So are the Lecardes the descendants of Alucard? Or is it not clear?

>> No.10340838
File: 1.58 MB, 2096x1170, 43FCF546-1F91-486A-8F21-4044242CB175.jpg [View same] [iqdb] [saucenao] [google]
10340838

>>10340249
DRACULA VLAD TEPES!
THE LORD OF DARKNESS
As much as I love the Belmonts, Death, and so many others, they wouldn’t have their stories without a proper villain to orbit.

>> No.10340979

>>10340783
Not clear. The EGM doc suggest the spear was left for him by one of the Belmonts, but that's probably not canon. I don't know if Judgement gives much of an indication since I think that's the only time Eric and Alucard were in the same game.

>> No.10341092
File: 56 KB, 430x420, cotm fallen angel.png [View same] [iqdb] [saucenao] [google]
10341092

I hate this thing and others like it. They surround themselves with 5 magical rings and it's hard to avoid them. How are you suppose to dodge those without DSS cards?

>> No.10341160

>>10338670
Are you talking about the first Castlevania?
Best trick against death is to use potions as your subweapon. I think you get one near the beginning of the level, try to hold it until you fight death.

>> No.10341267
File: 486 KB, 1280x677, 1579371677817.png [View same] [iqdb] [saucenao] [google]
10341267

>>10319660
>finally play through dracula X after years
>have the old AVGN video in the back of my mind talking about how the Dracula fight is impossible
>he was actually pretty easy and far from the hardest part of the game
The axe is just stupidly good in this game I guess, obliterated the stage 6 skull boss with it, too.

>> No.10341539

>>10341267
It's the classicvania with most verticality so they were smart making the axe the best weapon.

>> No.10341567

>>10340517
>He became a Japanese government official
I think it's funny he's larping as a Japanese man AND that the writers didn't give him a much more profound and important position like a CIA agent or something

>> No.10341654

>>10340783
Could be just a theory but in judgment which involved IGA, Eric has special interactions with both Alucard (stating he entrusted the spear and he made it) and Maria (Eric knows who she is and consider her power to rival Belmonts). I dunno if I should read into it but it just feels like they're implying lecardes are a result of Alucard and Maria

>> No.10341717

>>10341267
Name one game where the axe isn’t good

>> No.10341727

>>10341654
They are not
Alucard believes his bloodline is cursed and chooses not to pass it on, he does give the LeCardes his spear though

>> No.10341740

>>10341727
He said that in the ending of SOTN BEFORE Maria chases after him and they only grow closer in the Radio Drama

>> No.10341752

>>10341740
And?
You can head canon all you want, it’s already been confirmed they’re not related

>> No.10341830

>>10341752
Where has it been confirmed?

>> No.10341843

>>10340838
Yeah, Drac's my favorite too. He's a great villain.

I think my favorite Dracula is from OoE, where he doesn't even bother turning into a demon and just struts around instead

>> No.10341889

>>10341830
>"The blood that flows in my veins us cursed. 'Twould be best for this world if I were to disappear forever."
Also none of the Lecardes are born vampires

>> No.10341904
File: 246 KB, 665x474, cute and canon.png [View same] [iqdb] [saucenao] [google]
10341904

>>10341889
>>"The blood that flows in my veins us cursed. 'Twould be best for this world if I were to disappear forever."
Again. That was suicidal talk that Maria convinced him out of. I mean anon, he literally DID NOT do that. >>10340517
>Also none of the Lecardes are born vampires
Maybe, but Alucard was Dhampir, his vampire. Lecarde would have so little vampire blood in him even if he was descended from Alucard somewhere. He also can't even use the Vampire Killer either.

>> No.10341940

>>10341904
>Sonia
>Maria
Alucard has a thing for strong blondes, huh

>> No.10342043

>>10341567
I guess he must have known about Soma, and wanted to be around?

>> No.10342103

>>10342043
considering how many katanas he can wield in SotN, I think Alucard might just be a weeb

>> No.10342183
File: 46 KB, 810x1230, death_ooe.gif [View same] [iqdb] [saucenao] [google]
10342183

>>10340249
Death, probably. As a kid, I loved skeletons the most out of all monsters, then I played Legacy of Darkness and it's like, oh shit, here's Death, the Grim Reaper, the raddest of all skeletons. He continued to endear me to himself after that point what with generally being a fun boss with cool designs and powers, especially those times where he liked to spam nukes, I'm all for that shit. Dude's also this nice mix of being polite in his own way and just being an utter scumbag.
>that one time where Death offers a teamup in PoR
>after he had mocked Jonathan over his dead dad

>the N64vanias where Death veers between laughing at everyone's suffering and losing his shit swearing he'll see the guy who just beat him in Hell

>> No.10342191
File: 1.43 MB, 800x1131, DraculaDeath.png [View same] [iqdb] [saucenao] [google]
10342191

>>10342183
I remember when the netflix Castlevania show was announced, the number one thing I was looking forward to was seeing Death and Dracula have banter and interaction since it's not common in the games (except for PoR and it was hype as fuck). Aside from the entire show being garbage, realizing that Death would not even occupy the same screen space as Dracula for the entire thing to me felt like the biggest example of missed potential ever.
Felt like a no brainer, how could anyone look at this combo and not immediately think that is the most rad shit ever and not want to do anything with it?

>> No.10342198

I've only beaten the Gameboy games, am I a heretic? (I actually broke my original GB playing the first game, what a piece of shit)

>> No.10342215
File: 68 KB, 573x690, CV_64_death2.jpg [View same] [iqdb] [saucenao] [google]
10342215

>>10342191
Right? I was expecting him to show up in the second season, even, but we all know how that turned out. Ridiculous.

>>10342198
>am I a heretic?
Would it matter? Don't put too much stock in what other CV fans say, and not just on this board or the other board, don't put in too much stock period no matter what site you're on, CV fans can be such fucking idiots. And no, you aren't a heretic, if anything, you're a fucking hero for beating Adventure 1.

>> No.10342265

>>10342198
Belmont's Revenge is one of two Classicvanias I've beaten so far (the other being Vampire Killer/JP!Bloodlines).

>> No.10342812

>>10342103
Weebery goes back far, after all.
https://en.m.wikipedia.org/wiki/Japonisme

>> No.10342850

>>10342043
>>10342103
Probably both.
>Swear to god that this kid is dad's reincarnation, there's no way it was that easy, and I can just feel it.
>I should keep an eye on him.
>Wait, he's going to Japan as an exchange student?
>Oh man, oh man, this is your chance Adrian, time to dust off those language skills!
>I'll also need black hair dye, but what do I do for my eyes? Scotch tape? I need to think about this.

>> No.10342864
File: 41 KB, 640x480, methingkbee.jpg [View same] [iqdb] [saucenao] [google]
10342864

I liked Rondo a lot, loved it even, but it has this little problem many CD based PC Engine games have had for me. There's a huge disconnect between the visual and musical feast with that terrible sound design. The SFX might as well not be there, the voice samples are comically muffled and even 8 bit consoles have crunchier, more satisfying regular SFX, they are super faint. Both Bloodlines and SCIV have much better audio feel in their own ways, and so did the NES games. Hell I've played a bunch of PC Engine games lately and yeah I found a couple favorites, awesome system, but even uber optimized games like Soldier Blade have the same kind of weak bleep bloops as SFX, they're really thin. Say, Sonic CD and all the Sega CD games I played did not have this problem either.

Why is this? What made the system do this, is it a CPU usage thing, because the thing has an 8 bit processor or something? Not that it makes the games bad or anything I'm just curious.

>> No.10342932

>>10324737
Thats 4
Now there's some explanation owed

>> No.10342940

>>10326935
It was only vibrant like this so you could actually see it on an original GBA due to the complaints about CotM
It’s actually supposed to look more normalised

>> No.10342943

>>10342864
The fuck are you talking about?
PC Engine CD music just enhances the consoles chip music
It doesn’t just use redbook audio

>> No.10342963

>>10342943
>PC Engine CD music just enhances the consoles chip music
? And where does my post imply otherwise? I'm just wondering why PC Engine has such pitiful SFX even in non-CD games where the comparison hurts them more like in Rondo or Lords of Thunder.

>> No.10342968

>>10342864
Don't care, Maria is cute.

>> No.10342986

>>10342968
For some reason, she's STACKED in Rondo of Blood.

>> No.10342987

>>10342963
How are you playing them?
I love the sfx in rondo and lords of thunder
I think the MD has the worst sound effects of the three and SNES has the best due to it having good samples

>> No.10343001

>>10342987
For Rondo the PC port and for the others emulation so yeah emulation, does it make that big a difference to hear the souds in the real thing?

>I think the MD has the worst sound effects of the three
I disagree, I just find the grindy sounds of Bloodlines (like the armor footsteps, explosions or the Hellhound's howl) much more appropiate and satisfying, there's nothing as cool as those in Rondo, just very faint bleeps and bloops and goofy samples. Like I said it's not a huge problem but it's something I enjoyed the least out of the three.

>> No.10343008

>>10343001
I don’t think they’re faint on an actual system
Is there a CD volume balancer in the emulator you’re using?

>> No.10343012
File: 136 KB, 800x800, cchronicles-sq-1643765543689[1].jpg [View same] [iqdb] [saucenao] [google]
10343012

Damn this game is fucking hard. The ending of stage 2 took me forever to get past, 3 was okay, but stage 4 is filtering me hard. At this point I'm considering switching to arrange mode.

>> No.10343023

>>10343012
Is it a better remake than Super IV?

>> No.10343028

>>10342986
Good.

>> No.10343069

>>10343023
Dunno about better but some of the ideas from IV inspired some things. Mud bae enemies and the stage they inhabit for example.

>> No.10343096
File: 472 KB, 508x270, 1540810149709.gif [View same] [iqdb] [saucenao] [google]
10343096

>>10319660
Bros...
I been playing all CV games for the first time in order (minus 4 that i played as a kid and Judgement of all games)
And i'm all the up to Dawn of Sorrow already.

They are so good and i don't want them to end what do i do....

>> No.10343131

>>10343096
You played the online game?
Also lucky for you, there are a lot of indie games that are like both castlevania types

>> No.10343137

>>10343008
I can probably mess around with the sound settings in the "PC Port" console of Rondo but it's not about volume. It's that they're a single tone or a very simple understated sound, in contrast with everything else, the music will always overshadow them. They're a poor match for everything else and the SNES/Genesis games do not have this slight issue. Again it's not a big deal but I was just wondering if there was something up, it must be I'm autistic and the contrast slightly bothers me.

I partly asked the original question because, as someone who grew up loving Kabuki Klash on arcade, I looked up the series online and saw this FMV QTE fighter for the system that has the opposite problem as Rondo: Super crisp CD voices and anime SFX but in-chiptune music. I find this less jarring actually but even years after playing any games on it, I figured there was something up with the technology.

https://www.youtube.com/watch?v=gfh-FBi2L8I

>> No.10343138

>>10343131
It was the 3d wii fighter game, i still have it i don't know why i have it.
I think a weeb cousin of mine gave it to me on christmas.

Also yeah. Tho it's more Zelda 2, i deeply enjoyed Infernax, one of my favourite games last year. So simple and so fun

>> No.10343227

>>10343096
There's Grimoire of Souls if you're willing to sell your soul to mobile gaming.

>> No.10343246

>>10343227
I am not, but thanks for the rec.

How are the 3d games post N64?
Like the PS2 one and the Lords of shadows games.

>> No.10343262

>>10343096
Curse of the Moon 1 is easy compared to the NES games but not bad at all, it's made with replayability in mind, there's a couple fun ways to play it. It plays kinda like a combination of 3 and Rondo.

>>10343246
Not him but I wanna highlight, Curse of Darkness is more of an action RPG with some DMC mechanics and Castlevania trappings, you gotta be in the mood to play something grindy and long, cuz there is a lot of rewarding systems in that game, but they can be as time-consuming as Dawn of Sorrow or more.

If you want a good translation of the Classic Castlevania formula into 3D try the Maximo games by Capcom.

>> No.10343265

>>10343262
Never heard of that one, will check it for sure, thanks man!
also yeah i own all the Curse of the moon games, played 1 and saving 2 and Ritual for later

>> No.10343272

>>10343262
I mean Maximo is GnG which is basically capcoms castlevania

>> No.10343275

>>10343265
Let's see what you think of them, hope you enjoy. They're part of the GnG series and cartoonier than those games but I find more similarities with the Classicvanias' weighy platforming, punishing action and upgrade systems than with the projectile-based GnGs, I personally don't think any of the actual 3D Castlevanias come as close as those do.

>> No.10343279

>>10343246
I liked both Lament of Innocence and Curse of Darkness, as for the Lords of Shadow games, they're... ok I guess.

>> No.10343304

>>10343246
>>10343279
Lords of Shadow 1 is kind of like that new God of War game 7 years before it. It's an okay action game with an epic cinematic LotR coat of paint and tons of Uncharted climbing and QTEs in between everything. I have a bit of a hateboner for it because I despise Uncharted climbing but it's a serviceable game I suppose.

>> No.10343395

>>10343304
Lords of Shadow 1 kinda felt like an amalgam of what was trendy at the time, I didn't hate it, but it felt derivative.

>> No.10343435

>>10343275
I know you’ll probably hate this but the souls series is essentially 3D castlevania

>> No.10343442

>>10343435
Without the platforming.

>> No.10343449

>>10343435
Why anon I am playing and loving Dark Souls for the first time currently after playing Demon's Souls last year and adoring it too but I'd say they're closer to the 3D Zelda rather than the classicvanias cuz they have platforming in them but it's a jank bonus or absolute ass so Maximo is way closer. So nah I don't hate your assesment, just slightly disagree; the Souls series has some ""Metroidvania"" trappings but to me it feels more like if the 3D Zeldas weren't such cakewalks and had more RPG elements.

>> No.10343459

>>10343442
>Without the platforming
You sure about that one anon
>>10343449
I honestly don’t see anything Zelda like in them apart from being able to lock on

>> No.10343465

>>10343459
>being able to lock on
That's just about the most important and defining thing about 3D Zelda to me so expanding that idea into something challenging is a very big one for me. You're also exploring and adventuring like in Zelda rather than going through linear challenges like in Castlevania.

Also lmao please let's not act like the platforming is as crucial as it is in Castlevania, like I said it's even more limited than in 3D Zelda, it's basically a bonus.

>> No.10343525

>>10341717
CV1

>> No.10344305
File: 205 KB, 999x536, weebucard.jpg [View same] [iqdb] [saucenao] [google]
10344305

>>10319660
I just playing Aria of Sorrow for the first time on Steam, and I'm about an hour in. I really love Soma's design. He looks so cool.
Should I play another one of the Advance Collection games or buy Dawn of Sorrow next?
So far my CV rankinjs are SoTN > Rondo of Blood > Super Castlevania > Castlevania 1.
Also really considering playing Castlevania 3.

>> No.10344367

>>10338946
The soundtrack is the reason I prefer Arrange mode. That version of Simons theme in the last stage is so fucking good.

>> No.10344370

>>10343525
>admitting you’re a shitter
For what purpose?

>> No.10344476

>>10320702
It's an early level.
It was probably designed like that on purpose to give a power fantasy. Because yeah, I was there to witness 8 directional whipping and it was great.

>> No.10344501

>>10344476
>It was probably designed like that on purpose to give a power fantasy
Maybe, but outside of that there's really no purpose for that enemy being there. I'd like to see what a "no whipping through walls" mod would do to the game. I suppose you could just pretend, but you'd have to constantly think about it cause you can hit so many of them that way.

>> No.10344541
File: 27 KB, 465x430, 1682199044230412.jpg [View same] [iqdb] [saucenao] [google]
10344541

>>10338946
>lighting striking the tree syncs with the beat dropping

>> No.10344563

>>10320702
>he never used axe before

>> No.10344578

>>10320297
I think this is my favorite music piece in all of CV. The colors in this level are also so dreamlike and otherwordly. Its for a lack of a better word, kino

>> No.10344583

>>10344578
>The colors in this level are also so dreamlike and otherwordly
You should go outside more

>> No.10344584

alucard when maria or sonia takes her top off
https://www.youtube.com/watch?v=iV0edD_Gsw8

>> No.10344591

>>10323142
>I'm shocked they never used it again
It is because it actually wasn't so good. It trivialized the combat making the game too easy. Also what is the point of sub weapons with the whip being so damn good?

>> No.10344592

>>10344583
Show me anything from real life resembling that level in the game. Go ahead do it.

>> No.10344596

>>10344583
A lot of sunken ruins in your neighborhood?

>> No.10344604
File: 20 KB, 400x400, 67808758.jpg [View same] [iqdb] [saucenao] [google]
10344604

>>10320357
If you have the cross you're golden. Just cast that spell that makes it circle you and it'll intercept the enemies that throw themselves in front of you. The only trick is learning to do it pre-emptively at certain points so you don't get caught with your shield down but after you learn where the speed bumps are it's just a matter of execution

>> No.10344656

>>10342940
And I love it.

>> No.10344679

>>10337174
who the hell is hector and isaac? isn't it supposed to be about castlevania 3? there's only four characters dood

>> No.10344681

>>10343435
Neh, I don't agree. Both Castlevania and the Souls games have the trend of making you commit to your attacks, and there's the whole medieval gothic thing with monsters, but they differ pretty substantially past that.
Souls games aren't really platformers, while even the Igavanias have platforming as a central mechanic throughout.

>> No.10344695

>>10344679
Curse of Darkness is a sequel to CV3, so it makes sense they'd stick CoD chars in there

>> No.10344716

>>10322291
Like those big skeletons throw in SotN?

>> No.10344986

I never understand why it took them so long to port Rondo of Blood to other platform. There is no excuse not to put the game on PS1, it was the ultimate Castlevania console at the time. The PSP remake was just bad and only a few people were autistic enough to bother unlock the original game

>> No.10345001

>>10344986
>it was the ultimate Castlevania console at the time
it had two castlevania games?
one of which was already a port, neither sold particularly well

>> No.10345012
File: 398 KB, 1548x1002, E-sXQfIXsAQVIw6.jpg [View same] [iqdb] [saucenao] [google]
10345012

Do you think Castlevania IV is as easy as people say? That seems to be the biggest hang up for people but I don't think it's THAT easy. Yeah, the whip is better then ever but there's still a number of instadeath areas or hazards and some annoying enemy placement. It's easier then CVIII, but I don't think that translates to braindead easy.

>> No.10345017

>>10344986
The PSP remake is fine and it takes like no time at all to unlock the original.

>> No.10345027

>>10345012
I think it's the easiest until you get to the last 1/4 of the game or so and then it picks up. Those final stages with the platforming sections and then the boss rush were rough. Even Dracula is really hard until he gets to the second phase. Although he drops health for you which is strange.

>> No.10345045

>>10344681
If you don’t think there’s platforming in it then you haven’t really played them
Falling to your death is on of the most common ways to die in it

>> No.10345668

>>10336989
Source? If true the writer should be flayed, covered in honey and left on an anthill.

I liked most of it in spite of the patchy pacing and narrative dead spots. Nocturne has been decent if not a bit cliche too, but the ham fisted shoehorning of wokeness needs to be stamped out. Who tf thinks that this will be looked upon favourably now or in the years ahead, particularly after the controversy of the first series???

>> No.10345725
File: 24 KB, 360x356, IMG_0004.jpg [View same] [iqdb] [saucenao] [google]
10345725

>>10345001
SotN sold well enough to get a Greatest Hits release

>> No.10345828

>>10345725
I don’t think that even sold a million in America
Are you sure it’s not related to review scores?

>> No.10345957

>>10345828
Wikipedia said it sold like 900k

>> No.10345992

>>10345012
Most people haven’t played hard mode on it

>> No.10346036

>>10345441

>> No.10346076

>>10343227
Isnt' GoS only for applefags though?

>> No.10346119

>>10346076
Why would you play that crap
Go play HD
Much better game

>> No.10346368

>>10345012
>Do you think Castlevania IV is as easy as people say?
Not really. Early levels are on an easier side, but the lategame can be annoying as fuck.

>> No.10346660

>>10342850
Soma is not a transfer student, he’s native japanese (which is why he’s Mina’s childhood friend). The transfer student bit is a random throaway line from AoS’s localized intro that gets pretty much ignored by the rest of the series.

>> No.10346693

>>10346660
Wonder what Soma's home life was like.

>> No.10346767
File: 4 KB, 160x200, latest(27).png [View same] [iqdb] [saucenao] [google]
10346767

What the FUCK was his problem

>> No.10346840

>>10346693
>It's not a phase mom! I literally really am Dracula!

>> No.10346913

>>10320297
For me this Is THE Castlevania theme. I First heard this from circle of the Moon and when later i played this It was awesome.

>> No.10347094

A new update to the aria roguelike rom hack is out

>> No.10347946

>>10346767
He's a pussy.

>>10345668
I liked it, it just is not a good adaptation. Also, was a bit too cringe at times.

>> No.10347987

>>10342940
It looks bad on a backlit screen with all of the outlines etc. but there's a user-made patch to fix it. Too bad there's no usermade patch to make the decent music compositions sound nicer rather than poorly digitized 8bit NES-like music.

>> No.10348045
File: 40 KB, 431x500, images (19).jpg [View same] [iqdb] [saucenao] [google]
10348045

>>10345725
Not really, what happened is that Sony's GH didnt worked like Nintendo's Player's Choice, the latter would only add games that sold over 1M copies at least and even left titles like the original SFII and Turbo on SNES, whereas the former requiere half the numbers and also added cult titles by popular demand, and even with the re-release, SOTN only marginally got better worldwide (piracy doesnt not count)

>> No.10348058
File: 134 KB, 804x663, Screenshot_20231023_204917.jpg [View same] [iqdb] [saucenao] [google]
10348058

>>10345957
Worldwide.

>> No.10348096

>>10342940
CotM only looked to dark because the OG GBA screen, fucking sucked, it was literally to dark and burn-in with too much discoloration, the GBC screen wasnt too bad by comparison.

>> No.10348102

>>10344656
Cause you suck.

>> No.10348154

>>10326935
>can dash forward
>cast OP spells
>stupidly pretty
>saves his friend by remembering to wear the friendship bracelet
>decorates a room for a castle that'll get blown up before the night is even over for the lulz
Did the bloodline peak with Juste?

>> No.10348198
File: 1.05 MB, 2894x1612, HoD with better colors.png [View same] [iqdb] [saucenao] [google]
10348198

>>10326935
Better

>> No.10348213
File: 1 KB, 312x216, CareerVania Construction Simon.png [View same] [iqdb] [saucenao] [google]
10348213

>> No.10348383

>>10348102
I hope you get raped by a wild pack of gypsies.

>> No.10348384

>>10348198
soulless

>> No.10348390

Every Castlevania game should be linear

>> No.10348468

>>10324863
It is, how people on other boards would say, extremely polarizing. I consider it second best after SotN because horror atmosphere, soundtrack, some similarity to SotN (and no, i consider this game not a SotN ripoff, but a SotN from human perspective rather than half-vampire son of the castle owner). Other castleroid entries lack this "horror" part and are too bright in general.
But i have always played HoD on emulator with good headphones, so i heard a superior version of soundtrack compared to cheap weak gameboy "audiosystem".
Yes, i don't mention gameplay just because it is okay, like in SotN - this games were never gameplay-heavy or even hard, they are good as a media, as a sum of its components rather than as excelling on only a single option.

>> No.10348473

>>10324282
Emulate this dick, retard

>> No.10348483

>>10343012
Red hair Simon is so damn gay. What the hell were they thinking?

>> No.10348485

>>10345725
A game this good should have sold as well as FFVII or Gran Turismo.

>> No.10348538
File: 2.68 MB, 2390x3472, 1693336516564694.jpg [View same] [iqdb] [saucenao] [google]
10348538

>>10348483
Chronicles Simon is badass, you have shit taste

>> No.10348617

I've only played 1-4 and SotN. What other Castelvania games should I play?

Things that matter to me:
>atmosphere, no goofy anime shit, I want creepy areas, spooky music and bloody monsters
>variety of stuff to explore
Things I don't care about:
>story
>difficulty

>> No.10348620

>>10348617
Rondo

>> No.10348632

>>10321865
>>10336686
>>10339515
Bram Stoker had a lot of the details of his vampiric antagonist already written before he first learned of Vlad Dracula. Stoker used the same, as he found it to be appropriate and better than the "Count Wampyr" name he was using for the character at the time, and he seems to have incorporated some minor elements of Vlad Dracula's history, such as the tales of ancestors that the Count brings up in the novel.

>> No.10348637

>>10348617
Harmony of Dissonance

>> No.10348648

>>10340719
Bram Stoker implied that the novel's antagonist was either Vlad Dracula or a descendant of Vlad Dracula. Among the ancestors that the Count mentions in the novel, one of the last ancestors, implied to be the most recent to the Count's generation, is implied to be Vlad Dracula due to certain military events and a traitorous brother being mentioned.

>> No.10348848

>>10348617
Castlevania 64 + Legacy of Darkness

>> No.10348853

>>10348483
It's the punishment for playing easy mode.

>> No.10348893

>>10348483
You're a fag.

>> No.10348905

>>10348632
That sounds a lot more believable than the notion that it's all coincidence.

>>10340719
Maybe Cronquist is actually an ancestor to Vlad?

>> No.10348976
File: 34 KB, 482x323, upthebutt.png [View same] [iqdb] [saucenao] [google]
10348976

>>10326935
lmao
goddamnit konami

>> No.10349190

>>10348617
Based on your preferences: the N64 games.

>> No.10349674

>>10348617
Bloodlines

>> No.10349750

>>10348905
Cronqvist apparently never had children, nor siblings, so he wouldn't be an ancestor to Vlad Dracula.

>> No.10349783

>>10344305
>Should I play another one of the Advance Collection games or buy Dawn of Sorrow next?

Play Harmony of Dissonance so you get a break from soul-grinding.

>> No.10349805

I wish I had played these games when I was younger. I got scared away because I played Vs Castlevania in a Pizza Hut when I was a kid and it was so hard I never wanted to touch the series again.

>> No.10349821

>>10348617
All of the other non Igavanias, but in particular X68000/Chronicles (Original Mode), The Adventure ReBirth and Belmont's Revenge

>> No.10349870

>>10327225
This shit is filtering me, any tips?
>Inb4 git gud

>> No.10349919

>>10349870
There's a checkpoint once you get to Shaft

>> No.10349925

>>10348483
That the belmonts already have too many blonds?

>> No.10349946

>>10349870
the only weird boss move is when the mummy makes all little bits of wrapping fly everywhere, but if you rush forward as soon as you see the flying boxes appear you can make it past the part of the screen that he'll shoot them at. im pretty sure you can straight up jump over him too.
all the other bosses are pretty straight forward and its about practice and doing each boss cleanly.

>> No.10350429

>>10349870
In tough times like these, you can always turn to the bible. If you know what i'm saying.

>> No.10350576

fuck rondo of blood the game sucks major league cock. completely unfun rng bullshit bosses, stupid floating enemies have absolutely no patterns or consistent behavior its complete random whether or not theyll just meander around or hound you like a dog. you attempt a boss and get completely raped with no possible way of winning, you attempt it again and they let you hit them repeatedly and win out of complete luck no satisfaction whatsoever
dracula X is unironically completely better

>> No.10350657

Started playing SotN tonight, it's pretty fun. Non-retro but I'm also considering grabbing a copy of the 360 version of Castlevania Lords of Shadow. I played a bit of the first and I feel like I could possibly get good at and enjoy it, maybe? $50 for two disc based games and DLC codes is a pain in the ass though and I regret not buying it when it was $20 cheaper. Back to retro, I'm thinking of grabbing CV 1-3 for NES, since I bought a Famiclone. I'd also love a copy of Bloodlines but I don't want to see how bad the price for a loose cart is there days.

>> No.10350670

>>10350576
Completely agree, Dracula X to me is a top 5 Castlevania game and blows Rondo and SCIV out of the water.
I honestly feel like Im insane or missing something when people rate SCIV so high (or god forbid claim its their favorite) then turn around and trash Dracula X.

>> No.10350683

>>10350657
You can play 2, but I recommend playing the retranslation romhack of the game if you want to enjoy it

>> No.10350695

>>10320702
>Developer makes game objectively better and makes movement fluid
>IT BREAKS IT OMG I NEED SHITTY CONTROLS!

Anti CV-IV gamers are contrarians.

>> No.10350704

>>10319660
>it's that time of the year after all.
There is a Castlevania thread on /vr/ 24/7 all times of the year.

>> No.10350705

>>10350704
But this time it counts.

>> No.10350826

>>10350683
>You can play 2, but I recommend playing the retranslation romhack of the game if you want to enjoy it
I know that the original translation is mucked up, but it can't be that bad, right?

>> No.10350853

>>10350826
it's not just the translation that's fixed in that version
https://www.romhacking.net/hacks/1032/

>> No.10350854

>>10350826
The townspeople who are supposed to provide clues on how to proceed will speak nonsense or just outright lie to you.

>> No.10351496 [DELETED] 

>>10350695
No, SCIV enjoyers are just morons who hate challenge and have never played the NES Castlevania games.

>> No.10351985 [DELETED] 

SCIV was never good

>> No.10351989 [DELETED] 

SCIV and SOTN fags are fake fans

>> No.10352008 [DELETED] 

Super Castlevania Bros

>> No.10352016

Shaft is a piece of shit.
Fuck his bat, his gorgon, the mummy, Frankenstein and most importantly fuck HIM!

>> No.10352028 [DELETED] 

>>10352008
>>10351989
>>10351985
>>10351496
HOLY BASED

>> No.10352228

>>10350854
That's part of the intended experience however. The thing is you're supposed to be able to tell who's lying to you.

>> No.10352519 [DELETED] 

>>10351496
>>10351985
>>10351989
>>10352008
>>10352028
auster?

>> No.10352635

>>10350704
>There is a Castlevania thread on /vr/ 24/7 all times of the year.

As it should be.

>> No.10352686 [DELETED] 

>>10352519
Yep, it's him lol.

>> No.10352705
File: 258 KB, 640x400, 24-09-014.gif [View same] [iqdb] [saucenao] [google]
10352705

>>10345045
>Falling to your death is on of the most common ways to die in it
Not him but the same could be said about King's Quest 5 ad it is not a platformer either anon lmao. Bottomless pits do not a platformer make, a Souls controls nothing like one. They are ARPG first and foremost, you are never expected to straight up jump over a chasm, the jumping mechanics are not responsive enough. Most instances of that are shortcuts or skips. It's why I still think Maximo's a good example still.

>> No.10352945
File: 377 KB, 472x404, 1696054881078187.png [View same] [iqdb] [saucenao] [google]
10352945

>>10344681
Inspiration, sure. But no, they aren't a 3D Castlevania. There are gameplay similarities; maps that emphasis backtracking and shortcuts built around distinct "levels" with both boss/es and save points which restore your resources being the biggest one. But the Soulsborne series lacks a lot of the themes, mechanics, humor and aesthetics that serve as the backbone of Castlevania.

>> No.10353001

>>10350576
Ok, I'm sorry I said all these awful things about Rondo of Blood, stage 7 and the Super Shaft fight were giving me an aneurysm. After I got past that and enjoyed the Dracula fight and beat the game I think more positively about the game.

>> No.10353120 [DELETED] 

>>10352686
Who's auster?

>> No.10353340

>>10352945
god i wish i were creaking skull in that picture

>> No.10353481

>>10348483
I heard some talk that someone theorized that this Simon is the "Legend" passed down, but the barbarian style warrior Simon we know was the proper one

>> No.10353542

>>10353481
That was confirmed in Grimoire of Souls as the description of the Chronicles skin.

>> No.10353547
File: 623 KB, 860x432, Skeleton_Lords.png [View same] [iqdb] [saucenao] [google]
10353547

>>10352945
At least you can count on Fromsoft games to have funny skeleton.

>> No.10353558

>>10348154
The MOVEMENT in Harmony of Dissonance makes it hard to go back to other Castlevanias afterwards.

>> No.10353575

>>10348154
>decorates a room for a castle that'll get blown up before the night is even over for the lulz

I really wish they'd done more with Juste's room to justify the collectathon it ends up being. Like, you ought to be able to go back to it post-game and use the gramophone for the sound test or something like that. It's a max comfy room but completely useless

>> No.10353624

>>10353575
It's obviously supposed to be for Juste/Lydie doujins, but I don't think anyone ever made any.

>> No.10353718

>>10353558
really?
The movement is one of the reasons I despise HoD

>> No.10353724

>>10353718
same
the forward dash is cool in concept but the way it's implemented is super annoying since it means you can't backdash when facing left
really makes your muscle memory screw you over

>> No.10353726

>>10352705
>you are never expected to straight up jump over a chasm
There are at least one jump in the beginning of DaS1 to get under the bridge for an item and, later, for a boss armor trader.

>> No.10354064
File: 260 KB, 1600x900, chronicru.png [View same] [iqdb] [saucenao] [google]
10354064

This game changes people.

>> No.10354141

>>10350670
They feel very different to play though. Movement in Dracula X feels very heavy to me by comparison to IV

>> No.10354205

>>10328208
>instantly transitions to a different screen instead of pausing on your backflip like rondo
FUCK YOU
dx is shit for this reason alone

>> No.10354207

>>10343096
check these, they're not as good. but still worth playing.
https://youtu.be/CqcvVAsJG-A
https://youtu.be/gZS6NXEvG30

>> No.10354243

>>10350695
The "shitty controls" are what the original games were designed around. By taking that away and not factoring in how many enemies would be easy to exploit without it and how the purpose of certain subweapons was entirely to give you that range, which you now have by default, you get a problem. SCIV is a fine game, but it's not the best Castlevania.

>> No.10354245

>>10334376
>Belmont's Revenge
>CotM
absolute gigachad taste

also d*wn is fucking trash, aria is so much better it's not even close. your shitty experience with some kusoge shouldn't affect your opinion on a far superior game

>> No.10354265

>>10354243
I beat all classic CV games with improvement control hack and I'm proud of that

Cope and seethe

>> No.10354275

>>10354265
Good for you.

>> No.10354431 [DELETED] 

>>10354243
>>10354275
Kys

>> No.10354550
File: 39 KB, 648x2811, pHUS5.png [View same] [iqdb] [saucenao] [google]
10354550

>>10353726
Yes and yesterday I discovered you can reach Pinwheel directly and surpass that wretched catacombs levels with two rolls, but it's in spite of the game's physics, it's a bonus for skips and shit. The game never throws jumps at you as a mandatory challenge. Even FPS have better platforming, and you wouldn't call them platformers.

>> No.10354767

Did anyone here play the fan remake of Simon's Quest? Looks pretty interesting, even though I know I can just play the original with the retranslation patch.

>> No.10355060

>>10354550
I was actually pleasantly surprised when Lies of P started throwing some required jumps at me since Soulslike jumping is usually just for secrets.

>> No.10355383

ROM hacks make these old games a lot more enjoyable. Even if it's just things like localization and bug fixes.

>> No.10355709

>>10354767
Seal of the Curse? yeah it's pretty neat

>> No.10356195

as for me
It's circle of the moon and aria sorrow

>> No.10356385

>>10320421

So the Morris family are just friends of the Belmonts? Not true heirs of the vampire killer or undead killer whips... Basically they're just temps or seasonal contract Dracula slayers?

>> No.10356393
File: 188 KB, 1500x1500, 11939021-1534624530245289.jpg [View same] [iqdb] [saucenao] [google]
10356393

What are your favorite subweapons?

Mine is the key

>> No.10356397

>>10356385
I think they are stated to be distant relatives

>> No.10356837

US or JP (1.2) version of SotN for PS1? I've played it on PSP and I was pleased with the improved translation and JP voices, but I want to play it on PS1 (and Saturn) too and I'd like to know which version is better since I know some things are different.

>> No.10357016

>>10356837
US if you want the hammy dub, but the japanese version has those two familiars from the psp version as well that got cut in the US version, so if you want them go for that one.

>> No.10357018

>>10338261
My headcanon is that Mathias just moved to Romania and changed names and became the actual Vlad Tepes.

>> No.10357470

>>10355709
I meant Castlevania Chronicles 2, but this one looks pretty interesting as well.

>> No.10357768 [DELETED] 

>>10350624

>>10356819
>>10357281
>>10352916
>>10353815

>> No.10358160

Do you like the Definitive Mode of DoS' Definitive Edition+?

>> No.10358167
File: 323 KB, 640x652, __alucard_soma_cruz_yoko_belnades_and_julius_belmont_castlevania_and_1_more_drawn_by_potsupostu52__fa6f423a4690787b0475457f56a5def1.jpg [View same] [iqdb] [saucenao] [google]
10358167

Anybody else looking at the annual JP fan merch sale this weekend?

>> No.10358197

>>10358167
Link to that? Sounds cool.

>> No.10358212

>>10356837
The US PS1 version has the more memorable dub, but two less Familars. The Saturn version has worse graphics, but two new areas (only one new boss though, IIRC) and the missing Familiars.

>> No.10358241
File: 210 KB, 800x800, belmontsrevenge-sq-1643757849116.jpg [View same] [iqdb] [saucenao] [google]
10358241

Currently playing pic rel and damn why isn't it recognized more? It's on par with Bloodlines desu. Lots of cool gimmicks for the levels in here. I think I like the ropes better than the stairs.

>> No.10358513

>>10358197
Looks like the participants are posting posting under #オン魔城 on twitter. And I've got my eye on this artist in particular:
sho-yu (dot) booth (dot) pm

>> No.10358514

>>10358513
Thanks!

>> No.10358537

>>10322480
God that sound is nostalgic. I wish I could go back to playing Sunset Riders in the 90s.