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/vr/ - Retro Games


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10211525 No.10211525 [Reply] [Original]

I like the original megaman series better than X

>> No.10211532

>>10211525
Classic series is more consistent but X series has higher points

>> No.10211540

There are far, far too many Mega Man games and spinoffs. I don't understand why people were clamouring for yet another game in the early 2010s. I like the characters and plots of X and Zero more, but if this franchise ever gets rebooted it needs to be condensed down into three succinct trilogies. Three games for the original saga, three for X, three for Zero, etc.

>> No.10211549

>>10211532
what are the higher points in your opinion?

>> No.10211618
File: 131 KB, 1200x1600, s-l1600.jpg [View same] [iqdb] [saucenao] [google]
10211618

>>10211525
Eh, I like the mechanics in X better, but the self-seriousness of the setting and storyline coupled with the increasing randomness of the developments eventually killed part of the appeal. Even for such obviously templated series, the classic Mega Man games are just more varied and distinctive in general for me and I just don't get the itch to replay X games in comparison.

>> No.10211662

>>10211549
Not him, but I like X1 and X2 better than any classic game. However, every single classic game is good, and even the ones I don't like (7,8) are better than later X games.

>> No.10211742

>>10211618
X is just as formulaic.
>new bad guy
>jk its actually sigma

>> No.10211745
File: 512 KB, 391x335, bunrol.gif [View same] [iqdb] [saucenao] [google]
10211745

>>10211618
also, y'know, rollpussy.

>> No.10211781

>>10211525
both are good. i see X as the snes polished out version

>> No.10211889
File: 17 KB, 480x360, zero.jpg [View same] [iqdb] [saucenao] [google]
10211889

>>10211525
For me, it's Zero.

>> No.10211945

MM2 aesthetically very hard to beat

>> No.10211963

>>10211742
Yeah, but only up to the late parts of the games.
DAMN Gate was done dirty in X6's plot making!
Well, at least there's X8, and for the Megaman Classic series: GB Megaman V.

>> No.10212237

>>10211945
Then why was it immediately beaten by 3?

>> No.10212462

>>10211945
>>10212237
Rank the original 6 games

>> No.10212464

>>10212462
5 3 2 1 4. Never played 6

>> No.10212509

>>10212462
2, 4, 6, 1, 5, 3

Idk i love all of them

>> No.10212516

>>10212462
>Rank the original 6 games
2 > 3 > 6 > 4 > 5
Didn't rank 1 because I haven't finished it yet but I've enjoyed them all overall.

>> No.10212518

>>10211525
X1 > Classic > the rest of X except maybe 2 and 3

>> No.10212761

OP I don't think this is a particularly controversial opinion. X starts off very strong, with X1 being a top 3 game across the entire franchise but falls off pretty hard after that IMO.

Anyway here's the original 6 ranked
2 - Best music in the entire series, has the best weapon in the entire series, and the best level design, even taking some of the late game BS and quick beams into account
3 - Very close to 2, but I think the Doc Robot stages drag it down. Wily fortress is too easy if anything.
6 - Relies on it's gimmick, but you know what? It's a fun gimmick. Wily finally being arrested is a nice cap to the series.
5 - Has some of the most fun levels and robot masters in the series
1 - It's super rough around the edges and you pretty much have to abuse the pause trick to beat some of the bosses but it's still fun.
4 - I find this one really stale and formulaic for some reason. Bosses are a huge pain in the ass and introducing two fortresses and passwords that only take you halfway through the game is bullshit. It looks nice but the music feels like it's going through the motions to me. Hardly a bad game though.

>> No.10212786

6 has two things that annoy the hell out of me: They fucked up jumping out of a slide and there's no charge shot sound. But the power adapter kicks ass and I fucking love Flame Man's theme. MM6 in general has some of my favorite tracks of the series.

https://youtu.be/eKHVUupbqx0?si=RAOL5kT4I8pQgxTk

>> No.10212912
File: 183 KB, 256x363, 8F8B9835-52BF-4857-B550-547901611107.png [View same] [iqdb] [saucenao] [google]
10212912

How do I force myself to enjoy pic related? I really want to like it. It’s cool

>> No.10212923

>>10212912
the game has physics issues which fuck the gameplay.
the only way to salvage willy wars is to patch it with the movement fix hack and if you want it the protoman size fix hack (if you are really autistic tho, it's a non issue but if you want to mantain consistency with the famicom games it's absolutely needed).

>> No.10212938
File: 50 KB, 251x281, 6e9.jpg [View same] [iqdb] [saucenao] [google]
10212938

>>10211745
kys pedo

>> No.10213008
File: 82 KB, 512x672, rollchan_titles.jpg [View same] [iqdb] [saucenao] [google]
10213008

>>10211525
I like the rollchan hacks better than the originals

>> No.10213050

>>10211532
yeah agreed for the most part

>> No.10213072

>>10212912
>How do I force myself to enjoy pic related?
Massive doses of copium like graphicsfags inhale to pretend that shit is good.

>> No.10213087

>>10212462
it will always be subjective

2 > 4 > 3 > 6 > 1 > 5

>> No.10213363

>>10211525
Agreed. Classic is as a whole more consistent. I don't care for X much past X1. X1 is great. X4 is fine. the rest, eh. X takes itself more seriously and is limited by the format of the games for its storytelling. The Zero series fixes the problems I have with X but brings in its own issues. I favor Classic over Zero too.

>> No.10213423

>>10212462
4 > 3 > 2 > 6 > 5 > 1

>> No.10213454
File: 1.99 MB, 1966x1355, megagirl_r_cover_by_gatucaman-d4e9dwv.png [View same] [iqdb] [saucenao] [google]
10213454

>>10213008
Kinda bothers me that Roll goes into battle without her own armor. She's just a girl in a dress. Then again, maybe that's what you have to do to set her apart from Mega? Would a "Mega Girl" version of Roll work, or would she miss what made her so endearing? Certainly a question for the Japanese developers to figure out after many tireless hours of mental (and physical) masturbation.

>> No.10213462

>>10213454
>Roll goes into battle without her own armor
But the skin coloured parts of roll are all armoured. The entire bodies of Rock and Roll are both fully metal and armoured, it's just that Roll has some skin coloured armour to make it look like she's wearing a dress, but in reality her skin coloured parts are just as armoured as the blue parts of Rockman.

>> No.10213529

>>10212462
3(with overclocking to remove slowdowns)>4>5>1>2>6(i like the levels way more than in 2 and 1 but it's kind of fundamentally broken game because of input eating and fucked up slide).

>> No.10213539

>>10213529
dunno the issue with input eating but there is a patch for the uncancelable slide, sadly it's only for the jp rom but it's not like you're missing out on the most compelling nes plot of all time here
https://www.romhacking.net/hacks/5969/

>> No.10213556

>>10212462
4 > 6 > 2 > 5 > 3 > 1

>> No.10213564
File: 163 KB, 1093x1200, Dt1qhGgVsAALUQ9.jpg [View same] [iqdb] [saucenao] [google]
10213564

>>10213454
Capcom already made a perfect design, too bad they'll never use it since they're faggots.

>> No.10213567

>>10213529
3 also eats your inputs all the time.

>> No.10213576

>>10213539
Yeah, I know I did play it and would have ranked it above 5 but technically it's not the original game.
>>10213567
Then I I'll have to replay it and shit on it for that too, because I honestly can't remember.

>> No.10213579

>>10213576
It's especially noticeable against bosses, when Gemini Man has his clone on screen you lose like 1/3 of your inputs, it's ridiculous.

>> No.10213594

>>10211525
same x has all those upgrades that make the game way to easy and yes i could not collect them but im going to because they are there, same way i dont have to fuck your mother but i am going to because she is beging for it

>> No.10213596
File: 805 KB, 1366x770, CBT roll 3.png [View same] [iqdb] [saucenao] [google]
10213596

>>10211745
exe roll and legends roll are infinitelly superior

>> No.10213601

>>10211945
5 was better but i love replaying 2 when i need a quick megaman fix since its shorter

>> No.10213608

>>10211525
I like to steamroll 2 with the metalblade

>> No.10214015
File: 124 KB, 782x1022, roll_megaman_tribute_by_motomechanica-d3n0o0g.jpg [View same] [iqdb] [saucenao] [google]
10214015

>>10213462
You're just jealous because she has the vagina that you don't.

>> No.10214063
File: 77 KB, 549x426, 1645335392853.png [View same] [iqdb] [saucenao] [google]
10214063

>>10212462
3>5>4>6>2>1

All good tho desu

>>10211532
>>10211662
>>10212518

I always wondered this. Most people seem to share the opinion that X1 is the best X game and that quality varies after this, but it steadily trends downwards and never quite hits the peak of X1

Like, what the fuck happened? Did Capcom put their A team on the first game and then contract out the rest of them

>> No.10214070

>>10214063
After x1 they just let the interns work on the sequels as training exercises.

>> No.10214075

everyone does. x was consistently mediocre after x1. they went from a huge team on x1 (six musicians) to fucking nobodies. than x3 was farmed out to minakuchi. disgraceful.

>> No.10214078

>>10212938
One of the main artists of the series is a confirmed pedo you know

>> No.10214081

>>10214063
part of the problem is feature bloat I think, like X1 and 4 are consistently the most well liked and I think it's no coincidence they're the least bloated.

>> No.10214116
File: 939 KB, 1080x1080, apathyzeal.png [View same] [iqdb] [saucenao] [google]
10214116

My ranking of the not-retro classics and Xs...
Classics:
4 - peak, game is very well balanced and perhaps vest implementation of Charge Shot on first go
6 - experimental and easy, but screw it, it's just a fun romp and a worthy closure to the hexology
3 - this game tries so hard it's hard not to like it, kinda slogs with the Doc crap but hey MEGA DOG
2 - definitely a step up from the first game but it still had a ways to go to perfect the formula
1 - the baseline, very cool
5 - the only one I might consider mediocre if not bad, enemies and weapons not thought out well, very uninspired, you can tell they were burnt out
Xs:
X1 - if the classics can hit a peak, this one's in the clouds
X2 - more of the same, which isn't necessarily bad, still a solid
X4 - good boss design, cool story bro
X8 - very well designed, but held back by gimmick stages
X6 - hear me out, this isn't the worst game in the world if you can take a challenge, even a crappy one
X3 - generally an unfocused experience, feels like a bootleg compared to the previous ones
X5 - utterly boring, wasted potential, no wonder they continued the series past its "conclusion"
Overall:
X1 > 4 > 6 > X2 > 3 > 2 > 1 > X4 > X8 > 5 > X6 > X3 > X5
X7 either doesn't exist and everyone is playing the biggest joke on me, or I have repressed that memory.

>> No.10214117

>>10214063
X2 is as good as 1, better in some aspects worse in others.

>> No.10214124
File: 22 KB, 600x527, read.jpg [View same] [iqdb] [saucenao] [google]
10214124

>>10214116
>not-retro
I mean retro, RETRO.

>> No.10214154

>>10211618
I love the way the hotglue pools in her crack.

>> No.10214178

>>10214116
You forgot Classic 7 & 8.

>> No.10214225
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10214225

>>10214178
Ah, harder to rank, to be honest. As far as the classics go, 7 should be somewhere in the upper half and 8 should be somewhere in the lower half, at least.

>> No.10214437

>>10212237
3 is the easiest one

>> No.10214474

>>10211525
Same+BN+Zero
I miss when Mega Man wasn't alienated by retarded comic book/dbz fags that watched the tv show or played ffvii

>> No.10214515
File: 42 KB, 450x367, ''Geez, stop it!''.jpg [View same] [iqdb] [saucenao] [google]
10214515

>>10213454
That Waltz redesign is fucking awful.

>> No.10214531

>>10212938
seething fujo

>> No.10214852

The music on 2 is by far the greatest in the entire series.

I just wish they could have kept that style of music, with wall jumping and dashing, and the MegaMan: PowerFighters/PowerBattle style of graphics, for an entire full fledged out series with great level design.

>> No.10214857

>>10214116
Do you think the series has ever gotten the artstyle/graphics better than the two arcade titles MegaMan:PowerBattle and megaMan2:PowerFighters ?

>> No.10214880

Megaman X is the higher peak, but classic Megaman is far more consistent. After X2 those games are borderline unplayable garbage.

>> No.10214931

>>10212912
This game is massive Segacope. Even as a megafag who would enjoy playing through alternate versions of 1-3, these suck ass. This is not the Mario All-Stars of Mega Man.

>> No.10214958

Megaman 2's OST isn't that much better than 3 or X1, if at all. Top 3 though, for sure.

>> No.10215004
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10215004

I just think it's funny they tacked some stupid anime plots that take themselves way, way too seriously onto Mega Man of all things.

>> No.10215021

>>10215004
Well, consider that the people making ridiculous essays about the story of Megaman are the intended audience. That sort of shit is designed intentionally to appeal to certain types of fans. X/Zero are Megaman for teenagers, who like those sort of stupid anime plots.

>> No.10215023

>>10215004
Yeah this always cracks me up. X's pacifist warrior schtick gets really old after a few games.

>> No.10215036

>>10215004
Just as the other Anon said, they are aimed at teens that like dramatic plots like that. Classics are more like Saturday morning cartoons: here's your bad guy, here are his minions, here's your gun, get going. The obvious plot twists they did in 4, 5 and 6 are just cherries on top.

>> No.10215207

>>10215004
>>10215021
>>10215023
>>10215036
the anime drivel in the X series is repulsive

>> No.10215538

>>10214225
what about &bass? and ig the gameboy quintet but idk maybe those are too different, haven't played em yet

>> No.10215603

>>10211525
People with taste do. Tendies like being force fed bloat so they prefer x.

>> No.10215605

>>10212938
You are not a fan.

>> No.10215612

>>10212462
I save loaded all nes megamen games so I can't even tell them apart apart from adding new stupid power ups. I've also beaten them all.

>> No.10215807

>>10212462
6>5>4>>>>>>3>2>>>>>>>1

>> No.10215817

>>10211945
What do people see in 2 over the others? The game was developed in four months and it shows

>> No.10215871

I don't really agree. I think the classic series early on is mostly either boring or badly designed (not necessarily in an "unfair" way, just not thought through and because of that it's not interesting to replay those). 1 and 4 are the best of the first 6, but I wouldn't say they're perfect either. I also prefer X stories (when they can be easily skipped) because having at least some story, even if dumb, is still better than having absolutely nothing and making games blend together more easily (5 in particular). It's just not interesting when even Sigma can have unique fights at times while the more unique classic games like MM&B just have a bland Wily Machine + Capsule at the end. I'd say that aside from that, MM&B is the most interesting classic game but the second fortress stage's bosses are absurdly boring and kill the pace completely.

>> No.10215882

>>10215817
I don’t get it either

>> No.10215890
File: 609 KB, 750x496, 2FB19500-B310-4B82-808F-17CC0D57B63D.jpg [View same] [iqdb] [saucenao] [google]
10215890

>>10212923
>>10213072
>>10214931

>> No.10215953
File: 224 KB, 317x317, lEDnLgpo_400x400.png [View same] [iqdb] [saucenao] [google]
10215953

>>10215538
&Bass (8.5) is, in several ways, the classic series' X6, but I'd put it a little higher than that since it does a few interesting things and isn't as broken throughout. The GB games are unfortunately mostly a blur. I know they progressively get better after a dip with the second one, but the first four are really just weird mish-mashes of the first five NES games with some new content sprinkled in. Kinda not unlike those weird Looney Tunes movies that hold together several "best of" shorts with new overarching material. V is the standout one for finally doing something different and actually being better than its numerical console counterpart.
All right, rough rankings with those two and >>10214178 included:
X1 > 4 > 7 > 6 > X2 > 3 > 2 > 1 > V > X4 > 8 > X8 > 8.5 > 5 > X6 > X3 > X5

>> No.10216045

>>10215953
7 and 8 are awful

>> No.10216658
File: 371 KB, 482x318, Kalinka's murder suspect.png [View same] [iqdb] [saucenao] [google]
10216658

>>10211745
I always found it a little disturbing that they made the "younger brothers" all horny for Roll, but Roll is horny for Mega, but all Mega can think is "I sure am lucky to have such nice siblings." Also strange that half the series has their own Roll, and the ones that do tone up the romantic implications. Like >>10213596 EXE straight up reproduces with him. I get the Proto Man influences, but what influenced the Japanese to make Roll this way? "They're not blood related"?
>>10214063
It's downhill after X1, with a bump back up with X8 and debatably X4. X8 is such a sad story because you can tell the devs were really trying, but it's a case of too little too late.

>> No.10216683

>>10216045
7 is probably the 2nd best one desu

>> No.10216812
File: 141 KB, 1920x1080, thehoodieandpocketsmakeit.jpg [View same] [iqdb] [saucenao] [google]
10216812

>>10214857
Overall, the classic games hardly look better than in the arcade games. 7 just feels like the natural evolution of the 3-6 artwork, but its graphical weakness is that it's perhaps a little too zoomed in at times. You don't get that as much on the arcade screen, and the animations were increased. I'm also not a fan of the 8 style, with how stretchy and plasticy it makes the robots look. But I will say that 8 might still have my favorite doctors and, not-retro (for real) 11 has my favorite form of Classic Roll.

>> No.10216840

>>10212462
3>4>5>>>>>2>>>>6>>>garbage>>>1

>> No.10217002
File: 2 KB, 160x180, MM7S.png [View same] [iqdb] [saucenao] [google]
10217002

>>10216812
I'd like 7's style better if Mega Man's standing sprite didn't look so disgruntled. I much prefer the "blank-robot" expression seen in other games. This just feels like an effort to edge Classic up a smidge right off the X train. And yeah, I get that he's had enough right after Wily was jailed and he nearly explodes in the ending, but still (and yeah, I know about the textbox, thnx).
Also this style might have been underused officially but it was overused in sprite comics.

>> No.10217303

>>10216812
11 Roll is peak.

>> No.10217329

>>10216683
*in terms of soundtrack.

>> No.10217401

>>10211525
Me too but that is because the X series isn't as good with the later half games like it should have been. 1-4? Excellent games, even better than the standard series imo. But 5-8? Ranges from meh to absolute trash. Meanwhile MM 1-6 are consistently great games. I haven't beat 7-11 but from what I seen they don't have a quality drop like the X series.

>> No.10217601

>>10215004
>>10215023
I think the primary issue is that none of the plots really had any clear thematic direction except for X1. X1 is about X growing into a warrior and, in doing so, learning about the moral ambiguity of conflict and the real cost of violence.

X2 should have been about X overcoming his grief from the losses sustained in the battle against Sigma and realizing that his efforts help bring the world closer to human-reploid equality. The focus on Zero's resurrection could tie into X's guilt about not being able to save Zero and his anxiety regarding whether Zero would forgive him. X3 could then focus on the necessity of conflict, with X questioning whether the Maverick Hunters are needed in a world with Doppler's vaccine. That would make Doppler's betrayal have some real weight to it and serve as a natural point for X to transform from a naive optimist to a burned out cop that doesn't care about who he hurts to uphold order. It would also create some natural tension with Zero, who doubts Doppler from the beginning and believes that fighting is just a natural part of the world.

>> No.10217654

>>10211525
Classic was woefully underutilized for games with more story. Capcom are hacks.

>> No.10218015

>>10216812
Cute, she looks like she's up for soccer practice.
Man, I wish there was a Mega Man's Soccer sequel.

>> No.10218026

>>10215023
>X's pacifist
He's not a pacifist. He's a peacemaker. Basically robot Jesus with a gun - he doesn't like fighting but he kills when it's necessary.

>> No.10218034

>>10216045
8 is great, you're just a nigger.

>> No.10218042

>>10215953
Hey, Legends, Zero, and most of EXE are also retro, my man.

>> No.10218046

>>10211525
X1 is the most solid MMX, but pretty much all classic MM is jank broken shit that would be shat on if it was any franchise else

>> No.10218069

>>10217002
>This just feels like an effort to edge Classic up a smidge right off the X train.
The entire SNES/PS1 era of Classic was about trying to make it more like MMX with stronger plot-involvement and edgier moments.

>> No.10218246
File: 490 KB, 750x675, A9CA6943-D9CF-480C-82CA-008EED54FA30.jpg [View same] [iqdb] [saucenao] [google]
10218246

>>10218034
nope

>> No.10219187
File: 45 KB, 480x360, megadrink.jpg [View same] [iqdb] [saucenao] [google]
10219187

>>10218042
I have my limits dawg.

>> No.10219197

>>10218046
> jank broken shit
Enough about your bleeding asshole, lets continue the discussion how classic MM is superiour to X

>> No.10219293
File: 1 KB, 80x80, Rock_32x32.png [View same] [iqdb] [saucenao] [google]
10219293

>>10217002
MM7 sprites are gorgeous ngl.
But what it pisses me off about the game is their size

>> No.10219331

>>10213454
Mega Man Rock & Roll (fan game_ did the armor thing and it sucks, literally just Mega Man with lipstick. Don't give a shit about the dress being unrealistic or whatever, it's cute and so is her ponytail, girls wearing helmets always look ugly.

>> No.10219613

>>10219293
>7 sprite good
>wiły wars sprite bad
???

>> No.10219712
File: 14 KB, 291x224, Protoman.jpg [View same] [iqdb] [saucenao] [google]
10219712

>>10219613
Someone mentioned The Wily Wars?
well regardless it's bad because they forgot to update Proto Man's sprite in kind so he looks like a midgit lol

>> No.10219731

>>10212912
Do your best to block out any knowledge of the other Mega Mangs.
If you can imagine it's a unique, standalone title, then it'll seem an incredible game.

>> No.10219735

>>10219712
Damn that's bad.

>> No.10219778
File: 88 KB, 556x764, also lol this plot to explain the imperfections.jpg [View same] [iqdb] [saucenao] [google]
10219778

>>10212912
Wily Wars is really weird, it has a better version of Mega Man 1 (I know what I said) but the other two games feel rushed, like Mega Man 3 feels somehow more unfinished than on NES. But then you have Wily Tower, and it's amazing while it lasts. It's beyond me why no one has done an 8-bit Wily Tower yet, seems like such a nobrainer.
In short, to maximize your enjoyment, just get a save file that unlocks Wily Tower.

>> No.10219847

>>10219613
Do you have brain damage?
I NEVER SAID WILY WARS WAS BAD

>> No.10219850

>>10219712
kek but makes sense he was a pretty shitty prototype

>> No.10219881

>>10219712
FUCK YOU
I played this game many times and never once noticed that nor did I see anyone mention it, now that I know I'll never be able to unsee it.

>> No.10219916

>>10219778
>Mega Man 3 feels somehow more unfinished than on NES
why do you say this?

>> No.10219994

>>10219916
https://www.youtube.com/watch?v=49Dmo8wW1ac

>> No.10222206

>>10216658
H-hot

>> No.10222785

>>10215817
Aesthetically... no idea.
Gameplay, because the starter levels are really easy and you start accumulating useful weapons without much trouble. It's an easier nut to crack than most other mega mans(even if there might be others that are easier taken as a whole).

>> No.10224071

>>10215004
Mind you, Mega Man was always anime as fuck: Classic is a tribute/rip-off of Tatsunoko and 60/70s MoTW anime, while X is 90s Shonenshit.