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/vr/ - Retro Games


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File: 1.73 MB, 2728x2048, Terminator 2.png [View same] [iqdb] [saucenao] [google]
10072093 No.10072093 [Reply] [Original]

I need your CRT shaders, your settings and your screenshots.

>> No.10072470
File: 337 KB, 720x982, 1684858174626510.png [View same] [iqdb] [saucenao] [google]
10072470

>> No.10072647
File: 3.75 MB, 2560x1440, MK3.png [View same] [iqdb] [saucenao] [google]
10072647

>>10072093
I like mine sharp, this is mame hlsl, with sl turned down some and only a bit of defocus

>> No.10072659
File: 151 KB, 768x1024, 0001_3.jpg [View same] [iqdb] [saucenao] [google]
10072659

>> No.10072669
File: 1.66 MB, 2560x1440, image_2023-07-16_203711511.png [View same] [iqdb] [saucenao] [google]
10072669

Here it is with interger scale, but some overscan because I hate black bars on the top and bottom.

>> No.10072685

>>10072669
and more shadow mask obviously

>> No.10072706

>>10072669
Looks like shit. No rounding of pixel edges.

>> No.10072716

>>10072706
yeah that makes it look like shit, roudning also means the colors look dull at and nothing pops which is not at all like a crt

>> No.10072723

>>10072706
also, adjusting the sharpness filter on the monitor is better than blurring with the filter, so it doesn't look that sharp on the screen

>> No.10072726

>>10072723
blurring with the shader I meant

>> No.10073094
File: 1.40 MB, 1280x960, 1661307879963.png [View same] [iqdb] [saucenao] [google]
10073094

crt-guest with convergence tweaked to my liking

>> No.10073153
File: 3.40 MB, 1480x1080, JoJo's Bizarre Adventure (USA)-210210-212631.png [View same] [iqdb] [saucenao] [google]
10073153

>>10072093
I like x29e

>> No.10073219

>>10048067

>> No.10073389
File: 260 KB, 640x480, Windows_Vista.png [View same] [iqdb] [saucenao] [google]
10073389

Hasta La Vista
Babies

>> No.10074867
File: 2.56 MB, 1536x896, 1675816281550027.png [View same] [iqdb] [saucenao] [google]
10074867

I like using a modified version of guest advanced that one anon has posted other times

>> No.10075378

>>10073389
is vista good for crt res?
idk how it worked but when i had xp on my crt that shit was way better looking than my windows 10

>> No.10075457
File: 165 KB, 1536x1024, supercontra.jpg [View same] [iqdb] [saucenao] [google]
10075457

>>10072659
Reminder for zoomers

What Super C PCB looks like on a CRT
https://youtu.be/g0I0w8pN-Kc?t=40

>> No.10075484

>>10075457
that song is so damn good. the level 3 song is good too

>> No.10075491

>>10075484
should've responded more but i just love that song so much.
Not only is this a video recording of a CRT (remember how when you do that, you'd see black bar scrolling up?), it's also recorded at 480p. this video serves no purpose. especially when this guy cant even make it to level 3

>> No.10076098
File: 1.91 MB, 1463x1080, Super Punch-Out!! (USA)-230717-233236.png [View same] [iqdb] [saucenao] [google]
10076098

>>10074867
I'm still tweaking it, too. Been playing a lot with the Magic Glow parameter.

>> No.10076103
File: 1.60 MB, 1463x1080, Super Punch-Out!! (USA)-230717-235004.png [View same] [iqdb] [saucenao] [google]
10076103

>>10076098
Brighter, albeit with more pronounced meme lines.

>> No.10076120
File: 1.41 MB, 2928x2368, trin_20210327_032404.jpg [View same] [iqdb] [saucenao] [google]
10076120

>>10072093
bilinear filtering

>> No.10076170

>>10076103
do you mind posting it if you can?

>> No.10076512
File: 1.58 MB, 1440x1080, 0005_1071664941-230718-093631.png [View same] [iqdb] [saucenao] [google]
10076512

>> No.10076517
File: 2.89 MB, 1440x1080, 003538-230718-093321.png [View same] [iqdb] [saucenao] [google]
10076517

>> No.10076559
File: 591 KB, 1920x1080, WC3W 2023-07-10 21-01-04.jpg [View same] [iqdb] [saucenao] [google]
10076559

>> No.10076875
File: 1.91 MB, 1463x1080, Final Fantasy III (U) (V1.0) [!] - Ted Woolsey Uncensored-230718-084736.png [View same] [iqdb] [saucenao] [google]
10076875

>>10076170
https://pastebin.com/C3eeu5aR
Here's the Trinitron-esque preset. I'd bring down the Base Mask preset a bit, though, maybe to around 4. It's what causes the mask to appear even in black areas of the screen like on a real CRT, but too much can make the picture look washed out, as it essentially raises the black level.

>> No.10076915

>>10076103
This is so red-shifted that it’s crazy. It’s like playing inside a lava lamp.

>> No.10076959
File: 3.86 MB, 3548x2363, lg4.jpg [View same] [iqdb] [saucenao] [google]
10076959

>> No.10077009
File: 3.81 MB, 3359x2695, lg5.jpg [View same] [iqdb] [saucenao] [google]
10077009

>>10076959

>> No.10077039
File: 3.75 MB, 3349x1846, lg6.jpg [View same] [iqdb] [saucenao] [google]
10077039

>>10077009

>> No.10077062
File: 1.94 MB, 2784x2004, lg7.jpg [View same] [iqdb] [saucenao] [google]
10077062

>>10077039

>> No.10077071

>>10076875
Tty this one: https://pastebin.com/RYNuxU3s

>> No.10077073
File: 1.36 MB, 1440x1080, 003538-230718-093239.png [View same] [iqdb] [saucenao] [google]
10077073

>> No.10077080

>>10076915
That's mostly due to the NTSC-colors shader. I actually brought it down to about half level there, and it still causes quite a bit of red shift, almost to the point that it oversaturates reds in the 240p test suite (at 100% it way oversaturates them as well as blue a bit). You can disable it if you don't like it, of course.

>> No.10077106
File: 3.53 MB, 1920x1080, Screenshot (21).png [View same] [iqdb] [saucenao] [google]
10077106

>>10077062
If anyone cares, this is mame hlsl with 46% shadow mask, 75% saturation, pic related is the rest of the changes, on a 1440p ips lg

>> No.10077112

>>10077080
I think it looks pretty good, actually, minus the colors. I admire you shaderfags from afar, I really need to figure out how to set them up on emulationstation for the steam deck at some point.

>> No.10077139
File: 1.59 MB, 1440x1080, albert-2-230718-140909.png [View same] [iqdb] [saucenao] [google]
10077139

>> No.10077146
File: 1.92 MB, 1440x1080, albert-2-230718-140655.png [View same] [iqdb] [saucenao] [google]
10077146

>> No.10077271

>>10077112
I suppose we'll agree to disagree. I guess I've come to find the "regular" colors to be a bit sterile. I even remember comparing them side by side back when I still had a CRT, and the colors on the CRT definitely looked more lively, even without using component or RGB (I mostly used S-video). Could be they were just more saturated on the CRT, or it was down to the famous NTSC "red push". In any case, I do like what the NTSC colors shader does for the most part, though I did have to tone it down because some reds were seriously oversaturated, causing loss of detail.

>> No.10077812

>>10076875
>>10077071
ty anons

>> No.10077870

>>10076875
>>10077071
how do i import these to duckstation am i just retarded?

>> No.10077903

>>10077870
You don't, not easily at least. Stenzek never gave much of a shit about shaders, and so he just lazily copy-pasted Dolphin's shader spec (which only has a relative handful of shaders and is rather limited) instead of RetroArch's superior spec. The best CRT shader readily available for it is CRT-Lottes, which is decent, but nowhere near as robust or as versatile as CRT-Royale or CRT-Guest-Advanced. If you want to use those, you either have to use ReShade (which has ports of those shaders, though the parameters are not exactly the same and are tweaked a bit differently), or use the Swanstation core in RetroArch, which is an imperfect port of Duckstation. Or get someone to port one of those to the Dolphin shader spec Duckstation uses, I guess.

>> No.10077910

>>10077903
hmm okay, i assume most anons are just using reshade then?

>> No.10078172

>>10072093
All of these I've tried seem too dark.

>> No.10078186
File: 1.41 MB, 1440x1080, 00024-230718-195649.png [View same] [iqdb] [saucenao] [google]
10078186

>> No.10078190

>>10078172
They'll of course never match the brightness of having no shader on thanks to the meme lines and the emulated phosphor mask literally dimming or turning pixels off on your screen, but you can still mitigate it well enough. I use my shader presets with my monitor's backlight all the way down to the minimum just fine, though I'm usually in a dimly lit room anyway. If you're in a very bright room, you'll have to mess with it, either by raising Bloom, gamma or post-brightness parameters, decreasing mask strength, messing with scanline settings so they're less strong, or simply raising up your monitor's backlight. Of course, if this all sounds like a whole lot of autism, then this just ain't for you.

>> No.10078196

>>10077910
yes, if they are using duckstation standalone

>> No.10078198

>>10078190
It is worth noting that a crt in 240p is darker than in 480i.

>> No.10078202

>>10072093
using CRT shaders is just secretly admitting that LCDs are superior technology.
i mean, think how stupid it would sound to have "LCD chaders" on a CRT.

>> No.10078204
File: 1.36 MB, 1440x1080, 00024-230718-195045.png [View same] [iqdb] [saucenao] [google]
10078204

>> No.10078212

>>10078202
I do think they are superior in most ways, but I still have 8 crt's. Flat panels are way more adjustable, and predictable when using many different resolutions of arcade games on emulation.

>> No.10078221

>>10078202
Nobody is admitting LCDs are inferior, some of us just either dislike chunky pixels or want to see our old games the way we remember them looking. Simple as.

>> No.10078225

But seriously though, once we have screens at like 1000 hz with less than 10 ms interpolation, we'll have super smooth motion, low lag, probably better color, and 8k shaders. Having something almost indistinguishable from a fantasy giant crt will be obtainable.

>> No.10078242

>>10078225
>1000 hz
My stupid ass just upgraded from 60hz to 144hz after all these years and I already feel a massive difference. I can't even imagine.

>> No.10078284

>>10078242
I think its being done for motion clarity and fast interpolation rather than just looking smoother.

>> No.10078292

>>10078284
to expand on that, a console or a lower end pc could output 30 fps, but have a screen showing something that looks like 120 fps, but do it with almost imperceptable input lag which means the console of the future can draw a 8k image with rtx and stuff, but have it display very smooth, it will be great for scrolling 2d games too

>> No.10078303
File: 1.75 MB, 4000x3000, papermario1.jpg [View same] [iqdb] [saucenao] [google]
10078303

I've been trying out Sonkun's presets which have gotten popular recently. They're very vivid but they get kinda distracting after a bit. I don't think man was meant to play on a 55 inch "CRT", even when sitting like 10 feet away. I enjoy dicking around with the high-end stuff but I always go back to the midweights like CRT-Easymode.

>> No.10078305

Anyone use batocera and know what a good low end hardware shader available on there is? ZFast? Some light end community mega bezel one?

>> No.10078308
File: 2.47 MB, 3000x4000, papermario2.jpg [View same] [iqdb] [saucenao] [google]
10078308

>>10078303
Another image. The camera capture does dull the colors a little. I could've just taken a screenshot but I don't think it'd present itself well, since it's on a 4K TV.

>> No.10078395

>>10072093
fuck you asshole!

>> No.10078423

What are some good ones for Steam Deck?

>> No.10078428

>>10078395
chill out
dickwaaahd

>> No.10078431
File: 37 KB, 1440x1080, 1671291537918230.png [View same] [iqdb] [saucenao] [google]
10078431

>> No.10078448
File: 2.69 MB, 1440x1080, 1670847819663367.png [View same] [iqdb] [saucenao] [google]
10078448

>>10078431
ra preset: https://pastebin.com/7Kc3Fuq5

>> No.10078453
File: 2.83 MB, 1440x1080, 1660351521055197.png [View same] [iqdb] [saucenao] [google]
10078453

>>10078448
https://pastebin.com/V2z07vfA

>> No.10078458
File: 38 KB, 1440x1080, 1672080360373675.png [View same] [iqdb] [saucenao] [google]
10078458

>>10078453

>> No.10078459
File: 2.36 MB, 1440x1080, 1677606590547241.png [View same] [iqdb] [saucenao] [google]
10078459

>>10078458

>> No.10078463
File: 2.39 MB, 1440x1080, 1677404549134631.png [View same] [iqdb] [saucenao] [google]
10078463

>>10078459

>> No.10078464
File: 41 KB, 1440x1080, 1665245851576513.png [View same] [iqdb] [saucenao] [google]
10078464

>>10078463

>> No.10078469
File: 2.38 MB, 1440x1080, 1673532981919158.png [View same] [iqdb] [saucenao] [google]
10078469

>>10078464

>> No.10078472
File: 2.51 MB, 1440x1080, 1674791075008318.png [View same] [iqdb] [saucenao] [google]
10078472

>>10078469

>> No.10078942
File: 1.87 MB, 1920x1440, 1689581300661210.png [View same] [iqdb] [saucenao] [google]
10078942

Do you like it?

>> No.10078948

How do you make crt filters? Isnt it crazy to think about how much of a cultural impact a guy named blargg made

>> No.10078968

>>10078948
Blargg made the original NTSC filters, which were indeed very impactful but that's not quite the same thing as a full CRT shader. The first really popular CRT shader AFAIK was cgwg's CRT-Geom, which debuted on bsnes IIRC, and it's what kickstarted the CRT shader craze.

>> No.10079878

>>10078190
I can only play in brightly lit rooms unfortunately. It hurts my eyes otherwise.

>> No.10079894

>>10075457
What the fuck is an off-screen video of a consumer CRT from 2009 supposed to prove? Retarded faggot.

>> No.10079895
File: 3.47 MB, 3036x2280, lg10.jpg [View same] [iqdb] [saucenao] [google]
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>> No.10079901
File: 3.65 MB, 3468x2080, lg11.jpg [View same] [iqdb] [saucenao] [google]
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>> No.10079903
File: 3.71 MB, 3397x2046, lg8.jpg [View same] [iqdb] [saucenao] [google]
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>> No.10079904
File: 1.25 MB, 1440x1080, Castlevania - Symphony of the Night (USA)-230719-142438.png [View same] [iqdb] [saucenao] [google]
10079904

>> No.10079910
File: 3.10 MB, 2072x2760, lg9.jpg [View same] [iqdb] [saucenao] [google]
10079910

>> No.10080296
File: 2.69 MB, 1465x1120, Sonic The Hedgehog (USA, Europe)-230705-000458.png [View same] [iqdb] [saucenao] [google]
10080296

Gotta blend that dithering.

>> No.10080313

>>10080296
>Kids, there's nothing more cool than using a shader you like
>but if someone recommends you a shader that doesn't blend dithering in a way that you feel comfortable, that's NO GOOD

>> No.10080315

>>10078186
>super missile on phantoon
you fucked up

>> No.10080341

>>10080313
Plus on any rgb monitor, even just a not shit arcade screen, that waterfall wont look smooth either.

>> No.10080357
File: 3.16 MB, 1680x1050, extreme4xmegafilter.jpg [View same] [iqdb] [saucenao] [google]
10080357

Ahh just like I remember it

>> No.10080538

>>10080341
Good thing it's not an arcade game, you fucking mong.

>> No.10080574

>>10080538
Yeah let me hook up my genesis so it looks like shit on my crt in 2023. I suppose some people do, but man are they missing out.

>> No.10080586
File: 1.80 MB, 1465x1120, Earthworm Jim (USA)-230707-005844.png [View same] [iqdb] [saucenao] [google]
10080586

>> No.10080659
File: 2.19 MB, 1440x1080, 0015-230719-192056.png [View same] [iqdb] [saucenao] [google]
10080659

>> No.10080660
File: 1.37 MB, 1440x1080, Castlevania - Symphony of the Night (USA)-230719-143233.png [View same] [iqdb] [saucenao] [google]
10080660

>> No.10080662
File: 2.50 MB, 1440x1080, 0015-230719-192403.png [View same] [iqdb] [saucenao] [google]
10080662

>> No.10080669
File: 1.70 MB, 1440x1080, 16. Earthworm Jim (USA)-230719-193319.png [View same] [iqdb] [saucenao] [google]
10080669

>> No.10080726
File: 1.14 MB, 1280x960, 1674233664869416.png [View same] [iqdb] [saucenao] [google]
10080726

>> No.10080734

>>10073094
lol do you even know what convergence is? Because I sure don't.

>> No.10080752

>>10080734
>shader newfag doesn't know basic CRT terminology
lurk moar faggot

>> No.10080753

>>10076120
Having played in probably more than a hundred different setups in my life, bilinear filtering is a go-to if no better option is available or achievable. People shit on it, but I think it's a decent fallback. However, nowadays, if your device is weak, there's also zfast and its variations, which you can tweak to get a pretty acceptable results; in fact, better than several middle-tier shaders.

>> No.10080765

>>10080753
I'd sooner use something like sharp bilinear to be honest. IMO that ought to be the default shader on all emulators - it guarantees a sharp picture with no noticeable artifacts at any resolution higher than 480p. If you want your pixels "smooth", then sure, regular bilinear is something, though perhaps something like bicubic may be better.

>> No.10080789

>>10080752
>lurk moar
NEVER! I want to magically know everything on my first day here. Why is life so hard?

>> No.10080792

>>10080765
That's another good option. Much better than regular nearest-neighbour filtering. Although we fall into the debate of "too blurry" vs "too sharp" comparing those two shaders. CRT shaders have a better chance of finding the sweetspot for your taste. That's why I use zfast if I need to play on a weaker device. But, really, all those options are decent enough if you can't do better.

>> No.10080909

Mega Bezel shaders vs CRT Royale?

>> No.10080929 [DELETED] 
File: 1.46 MB, 2000x1500, actual crt.jpg [View same] [iqdb] [saucenao] [google]
10080929

>>10080538
>nOoooooOoo it MUST look like my gEnEsiSes shitty ntsc composite signal
PAL chads stay winning

>> No.10080934

>>10080909
The more pertinent comparison is Guest-Advanced vs. Royale, since the former is what Mega Bezel uses as the underlying shader. And these days Guest-Advanced is straight-up superior in every way except maybe performance.

>> No.10080951

>>10080929
Not that anon but what's the difference between ntsc and pal?

>> No.10080958

>>10080934
so I should be good using Mega Bezels then?
not gonna lie I like the reflections and all

>> No.10080960

how do I get reshade to not look like a pile of crap, and at least be half as decent as whatever retroarch has got goin on? i prefer using standalone emulators, but I'm stuck with retroarch due to shaders.

>> No.10081037
File: 1.08 MB, 1032x484, bilinear.png [View same] [iqdb] [saucenao] [google]
10081037

>>10076120
>>10080753
The hate against bilinear is weird. There are definitely cases where it looks horrible (pic related) but for most 240p stuff it looks fine. It's one thing if you're a sharp pixel purist, but a lot of CRT shaders also tend to be blurry so shitting on bilinear seems like a glass house situation.

>> No.10081091

>>10080951
pal doesn't look like ass and it's bigger res, but also slower generally

>> No.10081096

>>10080929
>can't take a CRT photo properly
Retard. At least it's not sideways.

>> No.10081192

>>10081037
I really don't know. Perhaps many of those people are youngsters and are too spoiled by recent shaders. Bilinear was one of the few choices we had and it was especially useful when monitors gained better resolution and sharpness. Even with all the CRT shaders' improvements, it's still an inexpensive way to fake a little blurriness of old TVs and bypass the need for integer scaling.

It's important to notice that, depending on your screen or emulated system, results may vary. Smaller, below 1080p, screens might end up with a very blurry picture. The same for low-resolution systems, like handhelds. On these cases, sharp-bilinear could be a better option, if you don't want any CRT shader.

>> No.10081250

>>10081192
>Perhaps many of those people are youngsters and are too spoiled by recent shaders.
Yeah, I guess that's it. If you like blur then CRT shaders got you covered, so bilinear's niche shrunk, only being useful for low-end devices or people who want blur but dislike fake scanlines/masks.

>> No.10081480

>>10081250
A positive trait of modern shaders are the customizable parameters. For instance, you could tweak to a CRT shader to have... barely any CRT features at all. You can remove the mask, the scanlines or both, making it behave similar to the bilinear filter.

As a matter of fact, that's mostly how I use those CRT shaders. I think sharp-bilinear a tad too sharp, and bilinear filter a tad too blurry, so I tweak a CRT shader, with faint scanlines, to achieve a middle ground. My autismo bugs me to find a same solution to all my devices, so that's what I came up with.

>> No.10081482

>CRT shaders
I think I puked in my mouth a little

>> No.10081491

>>10081482
glad you're suffering

>> No.10081516
File: 295 KB, 1463x1080, Super Mario Bros. 3 (USA) (Rev 1)-230719-231229.png [View same] [iqdb] [saucenao] [google]
10081516

Hang on boys, we're going full meme

>> No.10081935

>>10078172
>>10078190
I also wonder if it's because I'm using an IPS display. Blacks are ultra dark.

>> No.10082106
File: 2.22 MB, 4080x2296, IMG_20230720_081548796.jpg [View same] [iqdb] [saucenao] [google]
10082106

For me, it's MAME 2000 with default settings on a real CRT.

>> No.10082124

>>10082106
This makes me want my old setup but I think my gpu is too big for a sleeper build

>> No.10082142

>>10082124
Bare in mind I'm running a Pentium III with a GeForce 4 MX 420 which was a shit-tier card for the time but still manage to get a pretty good experience.

>> No.10082145

>>10082142
Hehehehe

>> No.10082217
File: 16 KB, 250x333, 7e607638bcef4981b662ea9f2a442bd3.jpg [View same] [iqdb] [saucenao] [google]
10082217

>>10079894
NTA but arcade monitors used RGB and had a pretty clean image. Not LCD tier but definitely sharper than a lot of shaders going around. This image is ass but you can definitely see that it's sharper than that one comparison image going around
>>10081935
A lot of shaders are configured to have strong masks/scanlines that're supposed to be compensated by cranking up your monitor brightness. Megatron is infamous for demanding you to enable HDR

>> No.10082221

>>10082217
My brightness is already at 100% unfortunately. Enabling HDR didn't help when i tried Megatron but my display isn't OLED. Some Asus 1440p IPS.

>> No.10082243

>>10081192
>>10081250
>le young people are wrong and spoiled
I remember people bitching about bilinear filters 15 years ago, it's not a new phenomenon. Some people just don't like how smears pixels.

>> No.10082304

>>10082221
Some displays "support" HDR but not all that well. A lot of HDR-capable monitors are rated DisplayHDR400, which makes them barely any better than regular SDR monitors. If your monitor falls in that category, you will see very little of HDR's benefits. My 4K TV is the same: It accepts HDR but I can hardly tell the difference. A display with proper HDR support will have a noticeable improvement both in brightness and color depth.

>> No.10082340
File: 1.40 MB, 1440x1080, 2304_2-230720-120907.png [View same] [iqdb] [saucenao] [google]
10082340

>> No.10082557
File: 3.72 MB, 4032x1816, 20230327_180736.jpg [View same] [iqdb] [saucenao] [google]
10082557

>>10072093

>> No.10082560

>>10078204
what shader?

>> No.10082574 [DELETED] 

>>10080929
>nooo we don't want the pixels to blend like intended, we want the sharpest picture possible!
just emulate at that point faggot

>> No.10082608

>>10082574
I mean, even without blending a CRT shader is still nicer than just emulating with nearest neighbor. It still rounds out the pixels nicely.

>> No.10082615

>>10073094
Can your post your preset? I really like it a lot

>> No.10082618

>>10082574
Not like you couldn't use RGB back in the day, specially considering how bad Genesis composite is

>> No.10082632

>>10082560
https://pastebin.com/RYNuxU3s

>> No.10082851
File: 2.57 MB, 1440x1080, 0001-230720-153710.png [View same] [iqdb] [saucenao] [google]
10082851

>> No.10082852

>>10082243
Anon, two points, because your interpretation was off:

1. No one is saying youngsters are wrong, just spoiled. For example, think about how we are all spoiled by electrical light. Are we wrong because of that? No. But it doesn't change the fact that many of us cannot picture (perhaps even enduring) a world without it.

2. No one is saying bilinear filtering was widely accepted. As always, everything has its supporters and detractors. The main difference was acceptance as a choice. I don't know about "bitching" 15 years ago. I used to saw people disliking it and only that. What were the other options? Supereagle? 2xSai? HQx at most. Or scanlines at a quarter percentage (25%, 50%, 75%). If you were at a resolution higher than 640x480, chances are you'd very much need a filter. However, nowadays, some people treat choosing bilinear filter as a hideous crime, and I don't get from where this comes from. Thus, my theory is that it comes from people who didn't grow up with filters.

>> No.10082854
File: 3.06 MB, 1440x1080, 0001-230720-153745.png [View same] [iqdb] [saucenao] [google]
10082854

>> No.10082919

>>10081480
Yeah it's a pretty good feature, though no matter how I customize those shaders I always come back to turning them off. Its weird because I like the look of actual CRTs. I guess it's a psychological thing, I know the CRT effects are fake and it distracts me.

>> No.10083006

>>10082919
This also happens to me. I had to part ways with my CRT in 2016. I don't remember the exact model, but it was a silver 21" flatscreen LG. It was a later model, by the time high quality was evenly spread between brands. I used to play using component through a Wii that I got in 2008, so, after many years, I got used and even preferred a sharper look. Dithering was also unblended with that setup, and even with a PS2 I also had. However, even through component cables, a CRT displaying 240p has a very distinct image which LCD can't exactly capture.

That being said, I'd rather focus on LCD's strengths than faking the experience, I just mess with the image a little as to not become too sharp and unfiltered. Before someone rages against me, I'm not saying CRT shaders are useless and not dismissing anyone trying to improve their picture quality. I just prefer a "soft" CRT look, so it can be a good match for a LCD screen.

>> No.10083065

>>10083006
>That being said, I'd rather focus on LCD's strengths than faking the experience, I just mess with the image a little as to not become too sharp and unfiltered
Yeah that's my approach. Quilez is good for making the game a little less pixellated. I only use heavy filtering if it's something DKC or Sonic 3D Blast

>> No.10083314
File: 67 KB, 1216x896, 1675393152555428.png [View same] [iqdb] [saucenao] [google]
10083314

I'll be dumping a few using the same image, tell me which one you like more.

First I'll post the original unfiltered for comparison

>> No.10083317
File: 1.96 MB, 1216x896, 1684999463959039.png [View same] [iqdb] [saucenao] [google]
10083317

Guest advance mk1 by anon, this one >>10074867

>> No.10083320
File: 1.84 MB, 1216x896, 1661167695277560.png [View same] [iqdb] [saucenao] [google]
10083320

crt-royale-first-pass-linearize-crt-gamma-bob-fields, this one >>10078448

>> No.10083324
File: 2.21 MB, 1216x896, 1685181604654697.png [View same] [iqdb] [saucenao] [google]
10083324

Custom royale for 1080p screens, this one >>10077071 also captured by the anon posting 1440x1080 screens

>> No.10083328
File: 1.38 MB, 1216x896, 1689657884385379.png [View same] [iqdb] [saucenao] [google]
10083328

modified version of guest venom

>> No.10083332
File: 1.74 MB, 1216x896, 1664763126109996.png [View same] [iqdb] [saucenao] [google]
10083332

modified lottes fast

>> No.10083337
File: 1.91 MB, 1216x896, 1666932003315691.png [View same] [iqdb] [saucenao] [google]
10083337

modified lottes multipass, bit blurrier than the previous

>> No.10083340
File: 2.03 MB, 1216x896, 1675413244495861.png [View same] [iqdb] [saucenao] [google]
10083340

NTSC by anon, this one >>10080296

>> No.10083346
File: 2.04 MB, 1216x896, 1662491270176766.png [View same] [iqdb] [saucenao] [google]
10083346

modified royale

>> No.10083350
File: 1.90 MB, 1216x896, 1684630607325855.png [View same] [iqdb] [saucenao] [google]
10083350

Triniton-HighTVL, this one >>10076875 >>10076103

>> No.10083357
File: 1.54 MB, 1216x896, 1661471510053105.png [View same] [iqdb] [saucenao] [google]
10083357

modified xbr (aka lookinggood.jpeg) with scanlines.

That's the last one

>> No.10083553

>>10083346
Post this preset, please.

>> No.10083563

>>10083553
https://pastebin.com/9fyJk7bq

>> No.10083583

>>10083563
Thanks! Those two custom royale shots are the best, IMO. The others are very good too, though a bit too much regular/clean visuals. The royale shots add some entropy/dirty granularity that reminds me of an analog output and at the same time they are very sharp.

>> No.10084378
File: 1.20 MB, 1465x1080, Mike Tyson's Punch-Out!! (Japan, USA) (Rev 1)-230714-115734.png [View same] [iqdb] [saucenao] [google]
10084378

>> No.10084424
File: 3.33 MB, 2560x1440, Dungeon Master Nexus (Japan)-230721-111330.png [View same] [iqdb] [saucenao] [google]
10084424

I try not to think too hard so I just end up using the preset from Duimon Bezel pack.

>> No.10085608
File: 1.74 MB, 1465x1080, Super Mario All-Stars + Super Mario World (USA)-230601-224539.png [View same] [iqdb] [saucenao] [google]
10085608

>> No.10086808

>>10084424
The libretro forums are a goldmine of presets. Bless their autism.

>> No.10086845
File: 457 KB, 1280x1024, fallout_2_reshade_crt_royale_custom.jpg [View same] [iqdb] [saucenao] [google]
10086845

>> No.10086910

>>10086845
God bless reshade

>> No.10087603

>>10086845
too blurry

>> No.10088175

>>10087603
can't be any less blurry

>> No.10089663

>>10080752
This isn't a CRT thread. It's a shader thread. Ergo you're off-topic, and need to kill yourself.

>> No.10089671

>>10084424
>Dungeon Master Nexus (Japan)
They really couldn't innovate at all, could they.

>> No.10089801

>>10089663
You kinda do need to know some CRT terminology even for shaders, though. Many shaders have adopted it for the purposes of tweaking their parameters, after all.

>> No.10090720

Why is everyone using vert scanlines

>> No.10090997
File: 1.92 MB, 1920x1080, vkQuake 2023-07-18 12-40-40.jpg [View same] [iqdb] [saucenao] [google]
10090997

>>10081192
Because Bilinear/Trilinear worked better on CRT, same goes to eagle and so on on VGA monitors.
You didn't had those outline shitshows bilinear shows on modern screens, everything was rounded, sharp and smooth under low res.

>>10083337
Many shades of based amiga CRT visual imagery.

>> No.10091012
File: 3.47 MB, 1920x1080, falloutw 2022-10-06 23-47-01.jpg [View same] [iqdb] [saucenao] [google]
10091012

>>10086845
>pic
dgvoodoo2 CRT mode + Guest Advanced
have some shiny metallic t-51b ass

>> No.10091025

>>10091012
all that fine work and then you raped everything with the screen stretching resolution. what a way to give mixed feelings

>> No.10091046

>>10073389
Vista's glossy UI is so good. Windows 7 aero and basic look like shit in comparison.

>> No.10091047

>>10090720
That's the phosphor mask.

>> No.10091143
File: 2.28 MB, 1440x1080, ff3-1-230723-114157.png [View same] [iqdb] [saucenao] [google]
10091143

>> No.10091303

>>10090997
Since you posted a pic of Quake, do you mean bilinear filtering in PC-native games? If so, I don't have much experience on that field. All my PCs were very basic, so I could never fully explore the graphical options of those games. Comparing what I played back then (even Quake) to emulators, I really don't see much of a difference in bilinear filter, they both blur about the same. If I was playing at a low resolution, I never enabled bilinear; from 800x600 beyond, I did.

CRTs are natively better for smoothing, even if unfiltered, but I never thought bilinear was good on CRT and bad on LCD. I grade them the same, both might be good or bad depending on your taste. Then again, I never could (neither knew how to) extract the most out of PC gaming, so I might be talking shit because of something I'm ignoring.

>> No.10091358
File: 191 KB, 600x281, bilinearvsbicubic.png [View same] [iqdb] [saucenao] [google]
10091358

>>10090997
>>10091303
NTA but I think its less about CRTs magically making bilinear better and simply the fact that bilinear gets blurrier the higher you upscale, so you're upscaling a lot on modern monitors. It's why when it comes to resizing photos and graphics in business, bicubic is preferred over bilinear.

>> No.10092157

>>10091303
any 3dfx supported game under VGA CRT looked sharp under it

>> No.10092840

I swear to god some of you have never actually seen a well configured CRT in your lives
>>10086845
>>10090997
Especially you two, what the fuck are you even doing these games ran on fucking PC CRTs

>> No.10092872

>>10073153
looks like shit
I played the shit out of this game on a panasonic CRT growing up so I know what its supposed to look like and this aint it

>> No.10093013
File: 956 KB, 1440x1080, dkc1-1-230723-141537.png [View same] [iqdb] [saucenao] [google]
10093013

>> No.10093396

>>10091012
>lookinggood.webp

>> No.10093418

>>10093396
Frankly, this looks smoother and sharper than many shit that tries to emulate tv output, plus it gives a false high res look out of the original sprites.
also the colorization gives a magazine screenshot look.

>> No.10093428
File: 2.82 MB, 2006x1459, like devs intended.png [View same] [iqdb] [saucenao] [google]
10093428

>>10093418
it's just too wide, and personally I don't like the harsh high contrast

>> No.10093434

>>10091012
this looks great but yeah, you gotta fix that aspect ratio dawg. black bars are your friend.

>> No.10093441

>>10093428
This is probably my top 5 favorite pictures on this fucking board, it's never not hilarious, I do feel like there's a sizeable group of individuals who probably play games like this. If they're having fun more power to them, still hilarious.

>> No.10093450

>>10093428
>>10093434
Fallout 1 and 2 hates wrappers in general, and even reshade is a pain in the dick to configure because none of the keys works on it outside printscreen.
Plus the retards at NMA hates Vogons for some stupid reason, possibly they told them to fuck off
Also the ones that NMA did are terrible and buggy.

>> No.10093465

>>10093450
You can load up FO1 in Retroarch's DOSBOX core and use nice shaders

>> No.10094169

>>10092840
>>10092872
I remember some guy applying composite filtering to a pc98 Touhou game and getting their ass chewed out. It's really funny how bad people think CRTs were

>> No.10094296
File: 277 KB, 1195x1197, PC_CRT.jpg [View same] [iqdb] [saucenao] [google]
10094296

>>10092840
You just don't know what you're talking about.
Unfortunately I don't have a camera capable of doing what my screen actually looks with a CRT shader justice.

>> No.10094583

>>10094296
Why is there "Activate Windows" next to the lower-right corner?

>> No.10094602

>>10094583
he needs to activate windows

>> No.10094609

>>10094296
>>10094583
>>10094602
It looks like burn-in, but that's a pretty modern-looking notification. How'd that happen? I've only seen burn-in for stuff like company logos or arcades

>> No.10094613
File: 1.18 MB, 1216x896, 1680084592047514.gif [View same] [iqdb] [saucenao] [google]
10094613

>> No.10094631
File: 1.40 MB, 1280x896, 1687867819949560.gif [View same] [iqdb] [saucenao] [google]
10094631

>> No.10094645
File: 1.09 MB, 1280x896, 1684410161444662.gif [View same] [iqdb] [saucenao] [google]
10094645

>> No.10094650
File: 891 KB, 1024x896, 1676810847909121.gif [View same] [iqdb] [saucenao] [google]
10094650

>> No.10094659

>>10094613
>>10094631
>>10094645
this is the stuff that proves CRT shaders are the future. no more "crispxel" arguments

>> No.10094676
File: 1.39 MB, 1600x1000, 1689236398297761.gif [View same] [iqdb] [saucenao] [google]
10094676

>> No.10094691
File: 1.39 MB, 1440x1080, demonscrest-1-230724-175952.png [View same] [iqdb] [saucenao] [google]
10094691

>> No.10094694
File: 1.43 MB, 1280x1024, 1661360717378813.gif [View same] [iqdb] [saucenao] [google]
10094694

>> No.10094708
File: 1.38 MB, 1280x960, 1677633189327789.gif [View same] [iqdb] [saucenao] [google]
10094708

>> No.10094710

>>10094694
what emulator

>> No.10094713

>>10094710
retroarch, slang shaders are compatible with every core

>> No.10094715

>>10094676
WE

>> No.10094747
File: 477 KB, 1024x892, 1687831737470846.gif [View same] [iqdb] [saucenao] [google]
10094747

>> No.10094758
File: 295 KB, 1024x896, 1677172993254516.gif [View same] [iqdb] [saucenao] [google]
10094758

>> No.10094783
File: 95 KB, 517x768, fugazi.jpg [View same] [iqdb] [saucenao] [google]
10094783

>>10094583
>>10094609
Based Microsoft ruining shit monitors for not activating their product

>> No.10094837

>>10094602
I refuse to believe that. Could you come up with another explanation, please?

>> No.10094906

>>10094713
Isn't retroarch made by a retarded megalomaniac?

>> No.10094921

>>10094906
no, it's a collaborative effort

>> No.10094924

>>10094906
Probably but who cares? Just don't donate money to them

>> No.10094987

>>10094906
at least it's open source and not some spyware shit

>> No.10094998
File: 48 KB, 1317x1080, 1677216160275888.png [View same] [iqdb] [saucenao] [google]
10094998

The Legendary Axe for the Turbografx 16

>> No.10095007
File: 1.69 MB, 1317x1080, 1689158654565170.png [View same] [iqdb] [saucenao] [google]
10095007

>>10094998

>> No.10095013
File: 47 KB, 1317x1080, 1671189630356211.png [View same] [iqdb] [saucenao] [google]
10095013

>>10095007

>> No.10095026
File: 1.93 MB, 1317x1080, 1666283437779898.png [View same] [iqdb] [saucenao] [google]
10095026

>>10095013

>> No.10095038
File: 45 KB, 1317x1080, 1671145034266681.png [View same] [iqdb] [saucenao] [google]
10095038

>>10095026

>> No.10095043
File: 1.39 MB, 1317x1080, 1671439971273587.png [View same] [iqdb] [saucenao] [google]
10095043

>>10095038

>> No.10095056
File: 52 KB, 1317x1080, 1681197651740665.png [View same] [iqdb] [saucenao] [google]
10095056

>>10095043
not as good as punching it, but it will do

>> No.10095058
File: 1.68 MB, 1317x1080, 1670819061087944.png [View same] [iqdb] [saucenao] [google]
10095058

>>10095056

>> No.10095068

>>10094296
You fucking liar, Software Quake renders at 320x240 by default, and Fallout 2 at 640x480, neither of those are resolutions high enough to push any CRT made in the mid 90s or later to where they would blur, your eyes are fucking broken

>> No.10095106

>>10094906
That dude is just the """mantainer""". Almost everything else is done by others. If you want to troll him, just tell the guy he hasn't a single useful contribution for the very project he maintains.

>> No.10095423

>>10095106
You don't even need to do something that straight-up confrontational. Just mention the word "standalones" in any context whatsoever, and he'll flip out. It's an immediate trigger word for him.

>> No.10095561
File: 35 KB, 312x312, 4b8.jpg [View same] [iqdb] [saucenao] [google]
10095561

most of these are fucking awful

>> No.10095575

>>10095068
The idea that CRT PC monitors were blurry is really funny considering those things were first and foremost meant for work and not gaming. Having text be as sharp as possible was basically a necessity if you were doing math calculations or something.

>> No.10095589

>>10095575
Some were blurry, but they were the really budget ones, the ones with 0.39mm dot pitch or thereabouts. They weren't all that common past the early 90's or so, though. I haven't seen one in ages, but apparently they're actually quite good for DOS games, since they blend the low-res image quite nicely, even with line-doubling.

>> No.10095594

CRT just activates the almonds

>> No.10095603

>>10095068
>>10095575
The issue here is that you guys think things have been made blurry. They haven't.

>> No.10095942

>>10095561
Ah here becomes the complainer
>every example here looks bad!
>no I won't post my visual settings lest i be judged heh

>> No.10096368
File: 1.46 MB, 1280x960, 1683927969170803.gif [View same] [iqdb] [saucenao] [google]
10096368

>> No.10096370
File: 1.30 MB, 1280x960, 1674645868576754.gif [View same] [iqdb] [saucenao] [google]
10096370

>> No.10096373
File: 1.12 MB, 1280x896, 1664962135394822.gif [View same] [iqdb] [saucenao] [google]
10096373

>> No.10096931
File: 1.86 MB, 1440x1080, scobra-1-230725-142025.png [View same] [iqdb] [saucenao] [google]
10096931

>> No.10097219

CRT filters just make things look bad and blurry

>> No.10097845 [SPOILER] 
File: 2.31 MB, 360x270, 1671452250351638.gif [View same] [iqdb] [saucenao] [google]
10097845

>>10097219

>> No.10097859
File: 1.44 MB, 1280x896, Barrel of zoom.gif [View same] [iqdb] [saucenao] [google]
10097859

>> No.10097867
File: 1.60 MB, 1280x896, 1674979477193411.gif [View same] [iqdb] [saucenao] [google]
10097867

>> No.10097868

Does anyone have an absurdly high res (or zoomed in) image of their CRT shader, big enough that the individual subpixels are resolved?

>> No.10097874
File: 1012 KB, 1280x896, 1672563168204539.gif [View same] [iqdb] [saucenao] [google]
10097874

>> No.10097882

>>10097868
This capture from this thread >>10096079 is 4k

>> No.10097884
File: 2.08 MB, 1280x960, 1678383881806700.gif [View same] [iqdb] [saucenao] [google]
10097884

>> No.10097896

>>10097884
perfect. thanks for this. I kept making the argument on ppl looking to play FF8 that the original on a CRT or with a CRT shader is absolutely the way to go. It looks really good compared to the remake.

>> No.10097950
File: 1.20 MB, 2880x2160, 1667363568990434.png [View same] [iqdb] [saucenao] [google]
10097950

A few 4k screens. Size too big to make them into a gif

NTSC

>> No.10097953
File: 1.13 MB, 2880x2160, 1665438931440490.png [View same] [iqdb] [saucenao] [google]
10097953

royale

>> No.10097956
File: 925 KB, 2880x2160, 1659282395111221.png [View same] [iqdb] [saucenao] [google]
10097956

triniton guest advance

>> No.10097961
File: 167 KB, 2560x2048, 1677268418657206.png [View same] [iqdb] [saucenao] [google]
10097961

unfiltered for comparison

>> No.10097969
File: 1.60 MB, 2560x2048, 1667749287207541.png [View same] [iqdb] [saucenao] [google]
10097969

royale again

>> No.10098063

I think we need to only do 4k screens and give every one of them a disclaimer; if you're looking at the picture on your phone you're not going to get the real image.

>> No.10098370

>>10094609
It overlays on top of your games if I remember correctly.

>> No.10098397

>>10098370
on top of everything really

>> No.10098585 [DELETED] 

>>10072093
>shaders
Leddit is that way

>> No.10099334
File: 2.48 MB, 2880x2160, composite.jpg [View same] [iqdb] [saucenao] [google]
10099334

https://file.io/gTy82JIffuL3
presets for even pixels at any resolution, 15khz RGB, and composite

>> No.10099336

>>10099334
if these don't work be sure to update slangp shaders in RA. Compatible with glcore and vulkan only

>> No.10099379
File: 1.15 MB, 2880x2160, rgb preset.jpg [View same] [iqdb] [saucenao] [google]
10099379

>>10099334

>> No.10099581

>>10099334
Link says file deleted

>> No.10099653 [DELETED] 

>>10099581
https://file.io/FCcB1Q4CZiOV

>> No.10099661

>>10099581
Sorry I'm retarded, that's apparently a feature of that site.
https://easyupload.io/t8rm2e

>> No.10099804

>>10099661
looking sharp doesn't work for me for some reason
>Failed to apply preset

>> No.10099825

>>10099804
ah it's just sharp-bilinear anyway. RA has that preset as it is.

>> No.10101348 [DELETED] 

Bump.

>> No.10101651

fuck thse gay nigger RA shaders give me reshade configs you slack jacked cunts

>> No.10101661
File: 3.36 MB, 440x220, giphy-1219124965.gif [View same] [iqdb] [saucenao] [google]
10101661

>

>> No.10101845
File: 1.18 MB, 1463x1080, Super Mario All-Stars + Super Mario World (USA)-230727-010917.png [View same] [iqdb] [saucenao] [google]
10101845

Testing out some presets. Here's something that's supposed to replicate a small, low TVL Trinitron. I'd say this one needs a bit more work.

>> No.10101849
File: 1.23 MB, 1463x1080, Super Mario All-Stars + Super Mario World (USA)-230727-010926.png [View same] [iqdb] [saucenao] [google]
10101849

This one's more akin to a newer WEGA or something along those lines.

>> No.10101850
File: 1.34 MB, 1463x1080, Super Mario All-Stars + Super Mario World (USA)-230727-010939.png [View same] [iqdb] [saucenao] [google]
10101850

And of course, the obligatory PVMeme preset, or something like it.

>> No.10102145

>>10080929
This is what I'm talking about. Crt's are not that blurry. We just remember them that way because most of us used shitty connections on poorly calibrated and burnt out crts back in the day. A fresh and decent quality brand consumer set with rgb, component, or svideo input is much sharper than most of these shaders you guys are using. All that blur makes the colors not pop near as much, and it doesn't look like a crt. Its like using a shader to put a purple hue in the bottom left corner because "thats how it used to be". No your crt was just fucked up.

>> No.10102174
File: 3.94 MB, 4000x2667, crt1.jpg [View same] [iqdb] [saucenao] [google]
10102174

>>10102145
Here is a pic from the current crt thread, is it all blurry? Are the colors smeared together?

>> No.10102189

>>10102145
true
this might as well be a gore thread

>> No.10102195

>get to waterfall in sonic
>take screenshot for /vr/
>quit game

Many such cases

>> No.10102243

>>10072669
nice android emulator topkek. what is that... lemuroid?

>> No.10102250

CRT monitors still have higher refresh rates and a cooler (still Hi-Def image up to 3k) image, while being cheaper than most caveman lcd monitors. If you need a shader, you're a zoomer who is too afraid to commit because it goes against le modern trends

>> No.10102321

>>10102250
Well there isn't a super easy way to connect a crt to an emulator system. The mister works well, but is expensive. And stuff like crtemudriver and retroarch crt settings do work, but are a pain to set up, and still require a converter box for most people. Also not everyone is in a living situation where they can have crts.

>> No.10102325

>>10102243
Its fbneo

>> No.10102332

>>10102250
>if you prefer emulating instead of paying 600 bucks for a second hand copy, you're... le zooomer!

honestly the zoomer word should be banned on this board

t. 30 year old boomer

>> No.10102340

>>10102332
it helps me spot a retard. i wouldnt know that post was coming from a fucktard if they didnt say that word

>> No.10102485

>>10093013
>just played this game on original hardware with an actual Sony Trinitron
>this somehow looks even better
may you never buy your own beers in my presence

>> No.10102643

>>10102243
Please, stop it, Daniel.

>> No.10102650
File: 1.47 MB, 1402x2104, AR1.png [View same] [iqdb] [saucenao] [google]
10102650

>> No.10102670

>>10089671
It was better than DM2 at least.

>> No.10102724
File: 1.21 MB, 1440x1080, smetroid-1-230727-125155.png [View same] [iqdb] [saucenao] [google]
10102724

>> No.10102765
File: 759 KB, 1440x1080, 7ac8bc1cd70ca1d333eb2333f71c4db1db2578dc.jpg [View same] [iqdb] [saucenao] [google]
10102765

>> No.10102768
File: 624 KB, 1440x1080, 588acb4fbb56e151348f5a4c0371d9180f2514ed.jpg [View same] [iqdb] [saucenao] [google]
10102768

>> No.10102772
File: 739 KB, 1440x1080, 823f7c987efb8fec5706fd74b6f37d30720ede5c.jpg [View same] [iqdb] [saucenao] [google]
10102772

>> No.10102825
File: 2.74 MB, 1440x1080, albert-2-230727-140326.png [View same] [iqdb] [saucenao] [google]
10102825

>> No.10102827
File: 2.78 MB, 1440x1080, albert-2-230727-140450.png [View same] [iqdb] [saucenao] [google]
10102827

>> No.10102971

Is there a lightweight CRT shader for blending dithering (Genesis, PS1 and Saturn)? I really don't care about advanced values or perfect accuracy at all, I just want a not-so-razor-sharp image with dithering blended.

>> No.10103214 [DELETED] 

>>10102332
>newfag doesn't know how to hookup modern PC to CRT monitor
>newfag thinks scanline textures and gane emulation are the same
>zoomer tourist mad about being called underage newfag

>> No.10103218 [DELETED] 

>>10103214
got his ass

>> No.10103219

>>10102321
do you think a CRT is some hyperexpensive jumbobox? do you think most people live in 2x4 closets or something? also, it's not that hard to find an hdmi cable that converts to necessary CRT hookups

>> No.10103336

>>10102971
You could try GTU. You can make it blur just enough to blend the dithering, as well as control the strength of the scanlines, or even disable them altogether. TVOut-Tweaks also works, though it doesn't really do much CRT emulation.

>> No.10103346 [DELETED] 

>>10103214
didnt someone already tell you to kys? just... do it?

>> No.10103349

Has there been any actual innovation in these threads in the past year or so? It seems like it's just the exact same shaders being applied to different games all the time.

>> No.10103378

>>10103349
I'm certainly trying. See >>10080296, which is my attempt at a preset that blends Genesis/Saturn dithering with minimal blur and color loss. I found most presets resulted in too much artifacting and degradation of picture quality.

>> No.10103384

Is there any way to get blargg's NTSC filter working on PS1 cores? Because honestly that's all you need, no shader comes close to emulating that TV signal look compared to those simple filters

>> No.10103390 [DELETED] 

>>10103214
>newfag doesn't know how to hookup modern PC to CRT monitor
No, I don't. Please, help me!
>newfag thinks scanline textures and gane emulation are the same
Wait, what? T-They aren't?
>zoomer tourist mad about being called underage newfag
Why do you reject me so hard?

>> No.10103397

>>10103336
Thank you! I'll try it when I get home. Is the preset inside the CRT folder?

>> No.10103405

>>10103378
Which shader did you use?

>> No.10103429
File: 3.30 MB, 1600x1200, NiGHTS into Dreams... (USA, Brazil)-230707-201336.png [View same] [iqdb] [saucenao] [google]
10103429

>>10103405
CRT-Guest-Advanced-NTSC with a lot of modifications.

>> No.10103443

>>10103397
Yes, both are inside that folder.

>> No.10103460

>>10103443
Thanks for your kindness, anon!

>> No.10103501

>>10102765
settings?

>> No.10103512
File: 196 KB, 1800x1578, 1684875754453892.png [View same] [iqdb] [saucenao] [google]
10103512

To the haters: I travel a lot so having a CRT is not practical. Shaders satisfy me so far even if they're not the real thing.

Also, pic related is you. Sometimes I think CRT owners are mad the same way coomlectors seethe at people who emulate. They see others enjoying the hobby for a fraction of what they've spent and get mad.

>> No.10103529 [DELETED] 

>>10103512
keep coping zoomie!

>> No.10103542

>>10102332
>thinks shaders and emulators are one in the same
>doesn't know how to hook modern PC to CRT monitor
>mad about being correctly called underage trend rider
>reports me for saying these things, getting the original post deleted
sorry anon. this post isnt against the board rules. your headcanon distaste of the word "zoomer" is not a valid reason for reporting a post. try again, except this time respond like a man instead of running home to mommy. i don't care if it's inconvenient to contribute to a conversation that you disagree with, I'm not backing down

>> No.10103557

>>10103529
You're the one behaving like one.

>> No.10103563

>>10103529
Old and I use shaders, you sound like you’re asspained you got ripped off for your smash bros tv

>> No.10103573

>>10103219
>hdmi cable that converts to necessary CRT hookups
good luck with getting og refresh and resolution out of that, or anything that the crt will take, at best its going to be some aweful 480i shit

>> No.10103580

>>10103219
Also when I said living situation I meant some people have significant others who don't want to live with a crt. I know you virgins don't understand compromise in a relationship.

>> No.10103589

>>10103563
Why do you zoomers insist on acting like inexpensive PC CRT monitors are non-existent? You can find a good one on Ebay as well as finding converters for modern PC hookup on Amazon and certain tech sites. Shaders are not emulators. Emulators use shaders, anon. You don't need a $400 ripoff box TV and expensive retro consoles and game copies to use a CRT monitor.

>> No.10103591

>>10103580
My girlfriend loves retro shit we collect tapes and watch them on a shitty half-broken box TV.

>> No.10103598

>>10103573
thank me later
https://www.amazon.com/hdmi-vga-adapter/s?k=hdmi+to+vga+adapter

>> No.10103604 [DELETED] 

>>10103591
yeah but your girlfriend has a penis

>> No.10103606 [DELETED] 

>>10103604
Sometimes I wish

>> No.10103607 [DELETED] 

>>10103606
that's gay, anon

>> No.10103610

>>10103589
>I said zoomer again because I lost and I’m desperate

It’s time to give up, it’s ok that this thread exists, and I accept your apology for being intentionally off topic and trying to ruin normal conversation

>> No.10103615

>>10103610
Try actually responding to what I said this time, anon. Nice fallacy, but I said much more than "zoomer"

>> No.10103621

>>10103580
You shouldn’t be on here if your gf controls what you buy. You should get a life.

>> No.10103625

>>10103615
I accept your concession and apology, hopefully we can be cordial with each other going forward and discuss CRT shaders.

>> No.10103628

>>10103610
Discussing CRT monitors in a thread about CRT chaders on PC emulators is not even close to off topic. Kek at the underage retard

>> No.10103636

>>10103625
Not a concession. Your inability to acknowledge PC CRT monitors is not my issue. Learn to debate, kiddo

>> No.10103641
File: 218 KB, 340x324, nago.gif [View same] [iqdb] [saucenao] [google]
10103641

>>10102250
CRTs are the best for retro gaming but it's more convenient to just have everything connected to one monitor. Same reason why I play GB games on my computer instead of buying a portable emulator device. These constant attempts at picking fights over CRTs is neurotic, and reeks of guilt over going the extra mile to play retro vidya. Why use your free time this way, as opposed to playing games or providing quality discussion?
>>10103349
The limit for CRT shaders have basically been reached with Guest and Megatron. The bottleneck at this point is just the quality of flat panel displays, which at that point progress would be better shown through camera captures than screenshots.
>>10102971
>>10103336
Depending on the dithering GTU might not be enough. The Sonic 1 waterfalls need extremely heavy blur to get it right, which GTU doesn't handle well. NTSC shaders won't blur as much but you get all sorts of composite artifacts like dot crawl. Then there's de-dithering shaders like sgenspt-mix which risks destroying the art even if only subtly. It's basically a pick your poison deal. If you don't give a shit about waterfalls you only see for 5 seconds then yeah GTU will do the job.

>> No.10103649

>>10103641
Or one could just use CRT monitor dedicated, genius.
>youre just mad because you use it for gaming and wasted your money anon!

>> No.10103653

>>10103641
>quality discussion
TOPKEK. i think youre on the wrong site

>> No.10103689
File: 1.80 MB, 1465x1120, Streets of Rage 2 (USA)-230706-224837.png [View same] [iqdb] [saucenao] [google]
10103689

>>10103641
You can make shaders like Guest's NTSC shader blend the dithering without any composite artifacts. Just use the S-video preset, set the NTSC phase to 3-phase, Resolution Scaling to 0.75 and Chroma Scaling to max. You can then mess with the sharpness settings to your liking to minimize the blur if you so wish. You'll still have some blur no matter what just due to the Resolution Scaling parameter, but not as much, and most importantly, without any artifacts and with vibrant RGB colors.

>> No.10103693

>>10103501
no idea. got the images from here - https://forums.libretro.com/t/please-show-off-what-crt-shaders-can-do/19193/5719

>> No.10103701
File: 1.24 MB, 1172x896, Sonic the Hedgehog (JUE) [!]-230727-161833.png [View same] [iqdb] [saucenao] [google]
10103701

>>10103689
Neat.

>> No.10103778

>>10103636
>Your inability to acknowledge PC CRT monitors
This really does reveal what this shitposting is motivated by, huh? The best setups in the world can't heal a wounded mental state.

>> No.10103809

If any of you guys are playing arcade games and not using freesync/gsync combined with run ahead, then you are missing out. Also getting rid of snes slowdown with overclocking, combined with run ahead and freesync is just crazy responsive.

>> No.10103836

>>10103809
also interger scale, it all moves so much smoother with all this shit on

>> No.10103894
File: 982 KB, 960x720, Tomba!-230727-200318.png [View same] [iqdb] [saucenao] [google]
10103894

Are there any lightweight presets that look good at 720p?
This is about the best I managed to get, but I'm sure someone can do better.

>> No.10103902

>>10103894
CRT-Easymode with the mask disabled is best. 720p is too low for good mask effects. GTU is also good since its just scanlines and some horizontal blur

>> No.10103904

>>10072093
>you could be mine starts playing

>> No.10104017

>>10103894
Zfast-crt (NOT hdmask preset) is also interesting for you to try. It has few parameters, so you can quickly tweak it and see it suits your needs.

>> No.10104047

>>10103689
Very good quick-setup preset. I'd just like to add that each screen has its own sharpness, so you can get full blending in different values of Resolution Scaling (for example, mine was okay with 0.80).

>> No.10104131
File: 3.55 MB, 2560x1440, 720p Comparison.png [View same] [iqdb] [saucenao] [google]
10104131

>>10103894
For lower resolutions, I've found crt-guest-advanced gets pretty good results. Here's a comparison with other recommendations.
I like to use the NTSC color profile, which is why it's a bit warmer than the other two, but you could always change that.

Tweaked Guest:
https://pastebin.com/45Zfkwhm
Tweaked Guest NTSC:
https://pastebin.com/5C6Wj3TL
Just save these as .slangp files and throw them in your shaders folder.

>> No.10104135

An acquaintance wants to sell me his used laptop. It's in good condition and price is good (for where I live). It contains a Ryzen 5500u. Is guest-advanced light enough for it? I've been using only desktops for many years now, I'm totally clueless about laptop performance these days.

>> No.10104153

>>10104135
My Quadro K1100M can handle Guest-Advanced. Just barely, and it starts to lag if you add just about anything else to the shader chain, but if it works on this absolute piece of shit, the Ryzen definitely will.

>> No.10104189

>>10104135
I use guest-advanced on a 10 year old toaster. It'll be fine.

>> No.10104203

>>10104131
I prefer to add the NTSC-Colors shader to the chain. It makes the colors look even better IMO, though you may have to bring it down to about 50% intensity as it clips reds in some games.

>> No.10104229

>>10103778
>coping this hard over having overpriced lcd with low refresh rate
imagine paying over $200 for a monitor that has motion blur and worse resolution than most 20 year old pc monitors

>> No.10104234

>>10104229
NTA but I returned to accept your additional sneedsession, looking forward to discussing CRT shaders with you at another time.

>> No.10104236

>>10104203
That does look a bit better, thanks.

>> No.10104240

>>10104234
CRT will always be objectively better than some shitty lcd with a simulated scanline texture. Maybe you shouldn't have bought the 4k meme. Get real, summerfag. By the way, school starts soon for you guys!

>> No.10104258

>>10104153
>>10104189
Thank you for replying!

>> No.10104269

It's crazy to me how, after all this time, people still waltz into threads they hate just to get mad when people discuss the topic.

>> No.10104287 [DELETED] 

>>10104258
>Edit: THANKS FOR THE GOLD KIND STRANGERS! IM FAMOUS!!1!

>> No.10104293

>>10104269
cope. CRTs are on-topic to CRT shader threads and acting like debating their use vs non-use shouldn't be done is a sign of intellectual cowardice. If you're so correct, you shouldn't have to silence people who disagree with you. I only have a CRT tv, and game on modern hardware only, but come on man. Grow the fuck up

>> No.10104294 [DELETED] 

>>10104287
>Wow! This dude is grateful! Something's clearly wrong with him. He should be an insufferable cunt just like me. I'm edgy, I'm a channer, ladies.

>> No.10104297

>>10104293
how are you so mad about this lol

>> No.10104303 [DELETED] 

>>10104294
totally natural 4chan post m8. definitely not a tourist. am i right guys? upvote if u agree! use me as the dislike button guys. retweet!

>> No.10104306

>>10104297
is your only logical defense to simply stating an alternative point of view seriously "u mad bro?" kek no wonder people fuck with you

>> No.10104317 [DELETED] 

>>10104303
>Ma, get me my meds! I'm going insane on teh chan again.

>> No.10104318

>>10104306
>D-DEBATE ME!
fucking lol

>> No.10104326 [DELETED] 

>>10104317
>"meds"
>previous posts reeking of plebbit speech patterns
you are not welcome here. this is not your fagcord/plebbit safe space negroid this is something inherently different and you should have anticipated that someone who is a regular on the site to not want you around

>> No.10104328

>>10104240
CRTs are dying and/or getting scalped bro. Mine died and I can't get a good CRT for a decent price where I live. Everyone wants a lot of cash for the good ones now. Shaders are good enough for me at this point

>> No.10104335

>>10104328
on ebay i see plenty of listings sub $200 for good montiors that are still in shape, if you're really looking to get one just be thorough anon it's no biggie

>> No.10104339

>>10104328
here's something that could help you fix your dead crt btw
https://youtu.be/KENFt8GPikE

>> No.10104343

>>10104203
>>10104236
>>10104131
It clips the reds because NTSC and RGB have different color spaces that can't be converted perfectly. How these colors would change when transmitted to the TV through a NTSC signal would depend on the TV. Applying that shader is basically the equivalent of TV companies screwing up their TV's settings because they think people will like it more.
>>10104297
It's just one guy trying to get attention. Ignore him and he'll get bored, but that's a hard task for this board.

>> No.10104345

>>10104335
$200 (plus shipping) for something that be simulated on something I already own doesn't sound worth it.
>inb4 poorfag

>> No.10104351

>>10104335
>>10104345
>having a CRT monitor shipped
Don't do this

>> No.10104352

>>10104345
just giving you suggestions

>> No.10104353

>>10104335
Yeah I'm not paying sub $200. The appeal of CRTs is that they were very cheap to get and provided great image quality for old games. Paying top cash for them defeats the purpose.

>> No.10104356

>>10104351
sure anon let me drive to the ebay seller's house all the way out in nowhere, alaska

>> No.10104361

>>10104343
>NTSC and RGB have different color spaces
The guest-advanced preset lets you switch between color spaces and monitor profiles, or just default to raw colors. Throwing the ntsc-colors shader in the mix just gives you control over the intensity of ntsc specifically.

>> No.10104368

>>10104335
I'm the original poster you replied to. I don't live in the US, so pricing and availability is different for me. $200 will net you a shitty 14" panel if you're lucky. Every single CRT listing I see mentions them as "great for retro gaming". It's depressing. Not even 5 years ago you could find CRTs for dirt cheap. The pandemic ruined retro gaming, to be honest.

>> No.10104375

>>10104326
lol
chill out

>> No.10104379

>>10104339
Isn't this fucking dangerous? I don't wanna die trying to mess with a CRT. I've tried checking for repair shops but none where I live works with CRTs anymore.

It's just a reality that I'm coming to accept. My consoles are also starting to have problems and I'm not skilled enough to fix/recap them. I'm slowly migrating to FPGA and Emulation because of these issues and I'm happy that shaders can at least get very close to the CRT look somewhat. It's sad but what can you do. Imagine 20 years from now how things will be.

>> No.10104403

>>10104379
If you know what you're doing you won't get zapped. But yes, owning a CRT is for people who like tinkering and fixing things, just browse through any CRT community. Like a snake oil salesman, that's one fact that these shitposters leave out.

>> No.10104420

>>10104403
>owning a CRT is for people who like tinkering and fixing things
Didn't use to be that way. 10 years ago if your CRT died you could just get another one for next to nothing. I fucking hate how retro gaming is these days.

>> No.10104425

>>10104379
CRT is commitment. And I'm not saying that as a fanboy or anything. It's just that you need to have knowledge and willingness to fix problems from a technology which is becoming more obscure by the day. Unless you are really lucky and live next to someone who can fix CRTs for you.

>> No.10104442
File: 235 KB, 944x643, yogurt.png [View same] [iqdb] [saucenao] [google]
10104442

>>10104420
>>10104425
Ironically enough the people shitposting about how you should get a CRT are shooting themselves in the foot in the long run. You're just gonna get people who haven't done their research going out and buying CRTs, not knowing what they're getting into, and just junking them because it's not something you can easily resell on the internet. See pic related.

>> No.10104534 [DELETED] 

>>10104403
>grrr stop enjoying the things i enjoy but in a better form! youre just shitposting!

>> No.10104536

>>10104442
>believing everyone is as ignorant as himself
/vr/ has had crt fags since before you were born, bud

>> No.10104538 [DELETED] 

>>10104442
>needing to label intellectual compretitors as something disparaging to trivialize and demean them, in hopes of creating a wrongthink sentiment
... now what site have i seen this before? starts with an R i believe

>> No.10104560 [DELETED] 

>10104534
>10104536
>10104538
Are you that upset by this thread that you're trying to make it hit the bump limit? How sad.

>> No.10104565 [DELETED] 
File: 184 KB, 1286x1254, Autism-Speaks-Logo-2840350888.jpg [View same] [iqdb] [saucenao] [google]
10104565

Well, this thread went to shit. You'd think we were on /v/.

>> No.10104606 [DELETED] 

>>10104560
>>10104565
>zoomer is so critically incapable of confronting alternative worldviews that he would rather abandon his own thread
based intellectual kek

>> No.10104648 [DELETED] 

ITT: severely autistic 4channer somehow bullies equally autistic tourists out of their own thread... 7/28/23

>> No.10104748

>>10104135
I have the same cpu in my laptop and shaders run fine mostly, with the exception of some novelty ones that are really resoyrce intensive. But the CRT ones run fine, guest advance, royale, etc. It might also depend on the amount of RAM you have if it has an iGPU.

>> No.10104749 [DELETED] 

I'm not seeing any shaders. Why did this thread turn into the CRT general?

>> No.10104883 [DELETED] 

>>10104749
Because CRT wins every time. ;-)

>> No.10104915 [DELETED] 
File: 1.99 MB, 1200x1200, image_13.png [View same] [iqdb] [saucenao] [google]
10104915

>>10104883
CRTranny copelet

>> No.10104954

>>10103641
>The limit for CRT shaders have basically been reached with Guest and Megatron.
Only if your goal is some arbitrary standard of realism. We can do better.

>> No.10104956 [DELETED] 

>>10104565
/vr/ is much worse than /v/

The "/v/ doesn't talk about games" meme is a lie. There are tons of thriving video game threads on /v/. /vr/ TRULY does not talk about retro games, it is ONLY seething crt faggots, plastic garbage collectors, and postmodern zoomer critical theory "akshually game bad, too hard for me" bait threads.

>> No.10104981
File: 1.63 MB, 1440x1080, scobra-1-230725-141821.png [View same] [iqdb] [saucenao] [google]
10104981

>> No.10105008 [DELETED] 

>>10104915
shut up summerfag. CRT has been around way longer than your ass. shouldnt you be looking for school supplies?

>> No.10105012 [DELETED] 

>>10104956
CRT IS RETRO GAMING. SHADERS UTILIZE MODERN SOFTWARE AND MODERN LCD SCREENS. THEY ARE OFF-TOPIC FOR A RETRO GAMING BOARD. YOU DON'T SEE THE TABLETOP BOARD TALKING ABOUT FUCKING BEYBLADE DO YOU NIGGER

>> No.10105018

>>10104981
what game? and share them shader settings too.

>> No.10105031 [DELETED] 

using shaders instead of an actual monitor is like having a subculture for narcan abuse because it emulates some heroin qualities in the body, and then looking at your affected cells and posting them online going "share your narcan affected cells bros"

>> No.10105060

>>10104954
How so? Megatron and Guest when configured properly on a good display look indistinguishable from a CRT, at least in still photos. The only issue is motion clarity, which BFI can fix at the expense of reduced brightness.

>> No.10105065

>>10105060
>LCD motion blurring and refresh rate
>black bars
>no discernable visual depth in image
>artifacting
>imitating superior aesthetic and applying it to a technologically not only worse but unstable option
keep slappin those bandaids on that gash

>> No.10105073

>>10105018
Space Adventure Cobra (SEGA CD)

This preset: https://easyupload.io/lj06qz

>> No.10105114

>>10105073
danke!

>> No.10105302

>>10093465
Fallout 1 DOS HATES DOSbox for some stupid reason, it works first but then it crashes after it later when you close and open the game again.

>> No.10105339

>>10095068
>>10095575
Depended on the Model, Card and Mask
Even Sony had slight to sharp blur as LG and NEC.
Shadowmask and grille was always prone for that, even hacked VGA entrance Amiga monitors had it.

Wing Commander 3 and Armada both windows and DOS is a bonafide example of this, depending of the monitor and SVGA card you had dark space alongside a smooth and blended cockpit or the well known blue and washed up colors that obviously lacks contrast, or you had blue space with smooth and sharp and cockpit and good contrast.

I still wish people could reverse engineer other cards for dosbox, since all they use is still the ol S3.

>> No.10105498 [DELETED] 

>>10105302
>not autistically collecting DOS hardware like LGR does
git gud

>> No.10105752
File: 897 KB, 1920x1080, dbf1bcac93881a56f07fe45cfb3debe0943297b0.jpg [View same] [iqdb] [saucenao] [google]
10105752

why would anyone do this to psp games? when it can output 480p to a tv with the av cable.

https://forums.libretro.com/t/please-show-off-what-crt-shaders-can-do/19193/5737

>> No.10105805

>>10104954
i grew up with a 40 inch toshiba crt in my living room, only zoomlet redditors lug around a 5 ton box when you can just use a shader that is 99% accurate, you are the type of coomsomer who spends thousands of dollarydoos on plastic and tells himself its a good investment

>> No.10105808

>>10105752
Those people are less motivated by accuracy and just making the game look better. It you like how CRT shaders look on 240p stuff then you'll probably like them on a PSP since it does have a lot of pixel art games. Applying it to 3D games is a bit silly yea tho I guess it depends on if it's using a lot of 2D assets

>> No.10105871

>>10096931
there's a space cobra game?!

>> No.10106007 [DELETED] 

>>10105008
>CRT has been around way longer than your ass
If you're older than CRTs, you should have died 20 years ago.

>> No.10106015

>>10105808
>Applying it to 3D games is a bit silly yea
I prefer native res + shader over high res almost every time.
Most 3D games from 5th gen and PSP just don't look good blown up.

>> No.10106032

>>10106015
Many PSP games do look good in hi-res. The problem is the UI elements are often really low-res and pixellated, so they clash.

>> No.10106087
File: 1.06 MB, 1920x1080, 6d38d1e4697abf60a994122658f162d22fc85e0e.jpg [View same] [iqdb] [saucenao] [google]
10106087

>>10105752
Which psp game is the first two images from your link? Metal slug?

>> No.10106187

>>10106015
I use CRT shaders for all the systems I used a CRT to play them. That means anything up to 6th-gen. To me, it looks natural. However, I imagine younger players might think it's strange seeing a 3D game without a clean and sharp display.

>> No.10106654
File: 720 KB, 1317x1080, 1681182363999850.png [View same] [iqdb] [saucenao] [google]
10106654

This game looks fine upscaled, but if you're going to run it at native scale with a shader remember to use supersampling. This goes for most 3D ps1 games.

>> No.10106658
File: 179 KB, 1317x1080, 1678026207145428.png [View same] [iqdb] [saucenao] [google]
10106658

>>10106654

>> No.10106659
File: 213 KB, 1317x1080, 1663083716950364.png [View same] [iqdb] [saucenao] [google]
10106659

>>10106658

>> No.10106662

>>10106654
>supersampling
cheating

>> No.10106664
File: 1.62 MB, 1317x1080, 1669735249949100.png [View same] [iqdb] [saucenao] [google]
10106664

>>10106659

>> No.10106668
File: 1.54 MB, 1317x1080, 1667152376908736.png [View same] [iqdb] [saucenao] [google]
10106668

>>10106664

>> No.10106675

>>10106662
I mean, it's just prettier native res for 3d

>> No.10106803

>>10077106
>muchi muchi pork
Based chubby girl enjoyer.

>> No.10107072

>>10103689
I tried your preset, but didn't find the Chroma Scaling parameter. Did it change names perhaps?

>> No.10107073

>>10107072
Are you using the latest crt-guest-advanced-ntsc from Guest's thread in the libretro forums?

>> No.10107076

>>10107073
Oh, probably not. It depends. My shaders are "updated", but through the online updater. It isn't how it should be done?

>> No.10107084

>>10107076
Guest prefers to post his latest WIP changes on the forums first. Once he's satisfied with the changes, he then requests they be updated in the libretro repos. That said, the version in the official repo is only about a month behind or so. Still, it wouldn't hurt to grab the latest version anyway, as he's made some neat additions since then.

>> No.10107095

>>10107084
Thanks for teaching me. I will check it out.

>> No.10107114 [DELETED] 

>>10095942
I've decided I'll use an actual TV and not zoomer shaders, tranny

>> No.10107904
File: 1.03 MB, 1405x1050, e025ac0a0d643eb2d1a65f4f26e4bfd76d3aff6f.jpg [View same] [iqdb] [saucenao] [google]
10107904

>> No.10108009 [DELETED] 

Yeeees! T-girls we stay using shaders!

>> No.10108038

>>10103589
What's the point of a CRT if I'm not going to use 240p. I'm also not gonna use CRTemudriver.

>> No.10108076
File: 1.12 MB, 1172x896, 1685804170775655.png [View same] [iqdb] [saucenao] [google]
10108076

>> No.10108086
File: 1.82 MB, 1172x960, 1678485181521082.png [View same] [iqdb] [saucenao] [google]
10108086

>> No.10108187

>>10072470
Fpbp

>> No.10108306

>>10103589
It's completely dependent on where you live and you need to get lucky to get one that doesn't require some sort of repair and is a good model for what you want to play.
Ends up being more time and money consuming compared to just using a pc you already own for gaming/general use with a fine tuned shader that goes well with your modern display even if the experience isn't 100% accurate.

>> No.10108329
File: 110 KB, 1317x1080, 1670767699136099.png [View same] [iqdb] [saucenao] [google]
10108329

>> No.10108332
File: 1.32 MB, 1317x1080, 1673721485170767.png [View same] [iqdb] [saucenao] [google]
10108332

>>10108329

>> No.10108408

>>10108306
CRT is not a PC in itself moron

>> No.10108410

>>10108408
yeah and it doesn't matter

>> No.10108420

>>10108410
tf? if you already know then why do you insist on this lie?

>> No.10108424

>>10108420
What lie? I'm a different person.
I never said they were to being with, it is just easier overall to use a shader on a pc compared to getting up a pc crt like >>10103589

>> No.10108436
File: 1.50 MB, 1440x1080, Paper Mario (U) [!]-230729-112411.png [View same] [iqdb] [saucenao] [google]
10108436

>>10108424
That guy you're responding to is retarded and a lil schizophrenic, don't mind him.

>> No.10108982 [DELETED] 

>>10108424
>breh frfr it's easier to sift through 4chan threads to learn about shader settings and meta culture surrounding emulator use than to press the power button on a monitor fr like breh it aint dat srs like bruh no cap get off my dick breh
>>10108436
>maybe if i call everyone who disagrees with me a schizo and avoid everything they say like a stubborn manchild, they'll finally see me as the superior mind
>gay smirk

>> No.10109249

>>10077073
>https://pastebin.com/RYNuxU3s
>>10077139
>>10077146
>>10076517
>>10076512
>>10078186
>>10078204
>>10082340
>>10082851
>>10082854
>>10091143
Best shader in this thread so far.
>Halation
>Blown out red channel
>Good pixel density
>Proper dithering of nearby colours
>Edge of the screen soft taper to black
All it needs is a bit of a curve, little gamma boost and it'd be perfect, damn perfect.

>> No.10109332
File: 3.48 MB, 1920x1080, duckstation-qt-x64-ReleaseLTCG 2023-07-29 18-57-18.png [View same] [iqdb] [saucenao] [google]
10109332

How does this look? it looks too green in this room but looks fine elsewhere

>> No.10109336
File: 412 KB, 1920x1080, duckstation-qt-x64-ReleaseLTCG 2023-07-29 18-57-23.png [View same] [iqdb] [saucenao] [google]
10109336

>>10109332
no shader for reference

>> No.10109348

Emulation is not retro IMO

>> No.10109421

>>10109332
try it with supersampling on
increasing the rendering resolution also affects the shader

>> No.10109492

>>10104353
>"yeah, I'm not paying sub $200"
modern LCD monitors are about $400-$1k

>> No.10109516
File: 1.84 MB, 1172x960, 1661099093034614.png [View same] [iqdb] [saucenao] [google]
10109516

>>10109336
>>10109332
get on my level you pleb

>> No.10109534
File: 1.45 MB, 1920x1080, image_2023-07-29_201749134.png [View same] [iqdb] [saucenao] [google]
10109534

>>10109516
settings? I tweaked mine a bit to get this.

>> No.10109549

>>10109516
damn anon. if you're gonna go that far you may as well just buy a monitor

>> No.10109554
File: 1.25 MB, 1172x960, 1689548893881123.png [View same] [iqdb] [saucenao] [google]
10109554

>>10109534
>>10109549
that's not the shader I actually use, I was just messing with the fucked up curvature values.
I use guest-advanced-fast with the trinitron color profile and low sharpness.

>> No.10109573
File: 92 KB, 1172x960, 1675124900088678.png [View same] [iqdb] [saucenao] [google]
10109573

>>10109554
no shader

>> No.10109598

>>10109492
Big difference between getting a high end monitor for that price tha'll be modern and last for quite a while vs some 20+ year old piece of shit tube that might fail within months and you have no way to know

>> No.10109672

>>10109598
>explain you have next to no understanding of CRT monitors in under a paragraph
"Sure thing!" you say...

>> No.10109684

>>10109573
>>10109554
>dithering just fucking disappears

And some people still deny that games were made with old display technology in mind

>> No.10109735

>>10109492
CRT displays are nice, but have become niche. The convenience of a modern display is sometimes preferable and shaders end up being the icing on the cake for retro gaming. It's a easier to turn a modern display vertically for arcade games and other uses for example.
Also, aspect ratio for general use and some 16:9 emulated games isn't an issue on a modern display when compared to a crt, unless you find on of those 16:9 xboxhuge crt displays for a good price. You could just get a multiple display, but I rather have multiple LCD displays if that is the case.

>> No.10109760

>>10109735
>settings
>graphics
>display ratio
>set to native 4:3

>> No.10109765

>>10109760
Why would I do that?

>> No.10109868

>>10109332
I don't use DuckStation so I'm just spitballing, but it seems like you're using some kind of shader that doesn't fit your LCD subpixel layout (yes some shaders get that autistic). Look at how weirdly rainbow-y the text looks. I know composite can cause rainbows but I don't think that's whats happening here

>> No.10110173

>>10109765
I provided a solution to your 16:9 problem that is within the settings of almost every modern PC game from a big studio.

>> No.10110238
File: 36 KB, 1027x890, 1689894725767374.png [View same] [iqdb] [saucenao] [google]
10110238

>>10109516
i too played all of my ps1 and n64 games on my magic crystal ball

>> No.10110274
File: 94 KB, 500x520, 1679132327005696.png [View same] [iqdb] [saucenao] [google]
10110274

>>10109332
why does your pixels look like a rainbow?

>> No.10110307

>>10106658
this looks like you took the screenshot then squashed it in ms paint with no filtering

>> No.10110625
File: 2.05 MB, 1280x1080, just like devs intended.png [View same] [iqdb] [saucenao] [google]
10110625

>>10110238
based

>> No.10110697

>>10110173
I know they have that option for modern games, the issue is why would you run a game that can do 16:9 on 4:3? You don't have that choice on a crt display and I rather have the convenience of a display that can do multiple things at 16:9 and 4:3 instead of taking up that space with one that only does 4:3.

>> No.10110968
File: 685 KB, 1920x1080, dfab357a0dc03ba6acf20073460a6a59ecf1210a.jpg [View same] [iqdb] [saucenao] [google]
10110968

>> No.10111028

>>10110697
>anon doesn't know 4:3 is literally mimicking the sight range of human eyes, therefore seeing a more natural amount of vertical space, allowing for a more psychologically rewarding image

>> No.10111030

>>10110274
he degaussed is his emulator :P

>> No.10111036

>>10111028
I'm not even saying which one is superior, just the one that became more convenient overall.

>> No.10111049
File: 1009 KB, 960x720, tfw no tomba gf.png [View same] [iqdb] [saucenao] [google]
10111049

>> No.10111224

>>10111036
argumentum ad populum

>> No.10111226

>>10111224
grow up

>> No.10111240

so is there like some universal shit that just works and looks good enough without all this faggoty autism accuracy bullshit?

>> No.10111254

>>10109348
Your sister isn't and still i fucked her yesterday.

>> No.10111304

>>10111240
Your monitor will affect the shader so it's kind of hard to have something that works for everyone. Higher res will give you more detail, the brightness, saturation, lumiance might need changes, etc. Either way, forget the autism accuracy and just go for what it looks good on your display.
The popular ones are crt royale and crt guest, but the default parameters might not look good on your display so they will probably need tinkering. Both have multiple presets that try to emulate composite and s-video setups for example.
Easiest way to find something to your liking is to pick a preset, change the parameters accordingly to your display and then save the preset so you can use it with other games and share it.

These are the royale presets I like to use:

https://pastebin.com/7Kc3Fuq5

https://pastebin.com/sJ0JTJHP

Use the notepad (I recommend notepad++) to create a txt file, copy the pastebin and then save as .slang if you are using retroarch. Put it on the shaders folder and then load it on the quick menu.

>> No.10111457

>>10111224
>sir, I constantly study a list of fallacies from Wikipedia and use them like a YuGiOh trap card whenever convenient. Could you stay owned now?

>> No.10111470

>>10111457
Straw Man

>> No.10111503

>>10111240
CRT-Easymode and Gtuv50 are pretty "set it and forget it"

>> No.10111543

>>10111240
Yeah, anon. Allow me to introduce to you..
>The Desktop CRT monitor

>> No.10111589

>reading comprehension

>> No.10111613

>>10111589
who are you quoting

>> No.10112375

>>10111613
Me. You wouldn't understand, it's a thing between us.

>> No.10112484
File: 3.40 MB, 1920x1080, duckstation-qt-x64-ReleaseLTCG 2023-07-30 22-09-04.png [View same] [iqdb] [saucenao] [google]
10112484

how does this look? CRT-Guest-Advanced for reshade on Duckstation. Got it here= https://forums.libretro.com/t/crt-guest-advanced-hd-and-ntsc-for-reshade/41880/2..
I'm fairly new to all this so pointers would help a ton

>> No.10112528
File: 53 KB, 899x727, 1690769725374.png [View same] [iqdb] [saucenao] [google]
10112528

I'm trying to get a poor-man's guest-advanced-ntsc to a couple of weak devices I have. So far, I'm inclined to use zfast-crt-composite. It doesn't blend dither at all, but, at least, it gives a smooth look without being too blurry. I'm using the parameters in my pic. Does anyone have a idea if I can improve it?

>> No.10112670

>>10112528
Try gtu-v050, it's lighter than guest-advance-ntsc. It may look a little blurry but it helps a lot with the dither.

>> No.10112718

>>10112670
Thanks, but I've already come from gtu-v050. It needs to be *very* blurry to blend dither, unlike guest-advanced-ntsc, and it really brings down any "high"-resolution games (some Saturn and PS1). In its default parameters, I don't think it's better than zfast-crt-composite, lacking a mask, being a bit blurrier and still more heavy. Anyway, it's a good suggestion, though perhaps the shader is a bit dated.

>> No.10112890

>>10112718
Try the stuff in the ntsc folder, there's shaders with NTSC filtering, scanlines, and a bit of glow. It's not amazing but might be the best you can get with your device. 256px is for NES/SNES while 320px is for basically everything else.

>> No.10113013

>>10112890
Thanks again, bro. I've tested them all. Unfortunately, only by themselves, they're plain ugly. Most of them don't even blend dither. The best one is ntsc-adaptive, which seems to be the one guest-advanced-ntsc uses. With that one, I can blend dither, but I'd need to combine it with a crt shader.

Anyway, I'm not desperate. I do use guest-advanced-ntsc on my main rig, but I've gotten an office PC and connected it to the TV on the living room. The machine is kinda weak, so I think I'll stay with zfast-crt-composite for now, if I don't find anything better. If anyone is knowledgeable about this shader and wants to share his parameters, I'll be thankful.

>> No.10113096
File: 98 KB, 960x720, Thomas Ba.png [View same] [iqdb] [saucenao] [google]
10113096

>>10111049
pretty barebones results screen