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/vr/ - Retro Games


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File: 487 KB, 3840x2160, Hagane.jpg [View same] [iqdb] [saucenao] [google]
10096079 No.10096079 [Reply] [Original]

This screen goes hard.

>> No.10097519

hagane fans need to play zenki battle raiden. its by the same developers but no one talks about it. easier game but beautiful graphics and also a robust moveset

sapphire too, i guess

>> No.10097591

>>10097519
>sapphire too, i guess
What Sapphire?

>> No.10097613
File: 113 KB, 273x275, file.png [View same] [iqdb] [saucenao] [google]
10097613

>>10097519
Someone should edit Hagane's sprite into that because the MC look so damn stupid

>> No.10097723

>>10097591
>>10097519
Ginga Fukei Densetsu: Sapphire? A shmup for the PC Engine CD?

>> No.10097925
File: 2.93 MB, 640x480, 1689303164310723.webm [View same] [iqdb] [saucenao] [google]
10097925

>>10096079
combat too
really fun to abuse the flip i-frames

>> No.10097976

>>10097591
>>10097723
yep, the pce shooter that "mike matei owns" or whatever gets repeated here

it came out in 95 (when pce was near death) and had a small print run. it's a heavily bootlegged game

it's tied to the galaxy fraulein yuna games because the cutscenes/characters have the same designer, but the in-game graphics are very different

>> No.10099159

>>10097925
damn that looks slick. not gonna lie, the first level of the game totally overwhelmed me. So much shit going on

>> No.10099258

>>10096079
>ayo fr fr no cap realtalk dis screen bomb fire and lit
Maybe if you presented your topic in a less zoomer-zombie apespeak way I'd be compelled to talk about it.

>> No.10099260

>>10099258
made you reply

>> No.10100228
File: 1.06 MB, 1280x1802, tumblr_oc8ge9F5ZQ1rkrwaco1_1280.jpg [View same] [iqdb] [saucenao] [google]
10100228

???

>> No.10100535

>>10099159
Shame the bombs didn't work, so it was just for style points. The flip moves are the highlight of the game, the flip itself has 3 levels and each has a different move for both the normal attack and jumping.

>> No.10100565
File: 17 KB, 436x271, 1688052328664179.png [View same] [iqdb] [saucenao] [google]
10100565

>>10096079
The artist for this game also created zeiram, mechanical violator hakkaider and some of the designs for these games
Check them out if you liked the visuals
https://www.youtube.com/watch?v=8sM8WsnViQI

>> No.10100580

Cool as fuck game, cool as fuck soundtrack.

>> No.10100620

>>10096079
>Have to use i-frames from screen bombs to get past hazards
What in the goddamn fuck

>> No.10100624

>>10100620
You can use the L and R dodge moves for i-frames too.

>> No.10100626

>>10100624
Even on the slow moving platforms hanging over death pits that pass through fire spouts?

>> No.10100628

>>10100626
Pretty sure, what level is that on?

>> No.10100638

>>10100628
2-2

>> No.10101847

>>10096079
This game isn't too hard. One big reason why is because most enemies do not have a hurtbox and you can just walk through most of them. At first it's intimidating to do, but trust me it works.

>> No.10102078

>>10097925
How the hell did this game go so unnoticed? It always impresses me how underrated so many 16-bit era games can be at this point.

>> No.10102081

>>10101847
>most enemies do not have a hurtbox
Now that's the good shit. Hurtboxes on melee platformers where enemies already have attack patterns is one of my biggest pet-peeves.

>> No.10102140

>>10100565
>SMT4 demon designs
based

>> No.10102272

>>10102140
that game had a lot of guest artists designing demons, specially for the bosses iirc.
I wonder which demons were designed by him.

>> No.10102334

>>10102272
the angels probably, judging by his style

>> No.10102535
File: 1.98 MB, 415x222, 687474703a2f2f696d61676573362e66616e706f702e636f6d2f696d6167652f70686f746f732f33373130303030302f5a6f2d50756e63682d746f6b7573617473752d33373137343732332d3431352d3232322e676966.gif [View same] [iqdb] [saucenao] [google]
10102535

>>10100565
Keita Amemiya is such a fucking legend. I'd give anything for a new film in the style of his 90's work.

>> No.10102542

>>10102078
Aren't most of the special moves that help you get through the game undocumented?