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/vr/ - Retro Games


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File: 24 KB, 463x250, retroarch-rewind-our-rewind-values.jpg [View same] [iqdb] [saucenao] [google]
10079436 No.10079436 [Reply] [Original]

What's the worst feature present in emulators?

>> No.10079437

>>10079436
Emulation

>> No.10079438

>>10079436
RetroAchievements.
We're listing nice things that we dont like cause of autism, right?

>> No.10079446

That ones that only release as a core for RetroArch nowadays and abandoned the standalone version.

>> No.10079447

In this thread, we hate features

>> No.10079451

>>10079436
Existing as a libretro core only

>> No.10079456
File: 22 KB, 241x337, ogt-taubertopper.jpg [View same] [iqdb] [saucenao] [google]
10079456

>emulators

What is this? Is that something the peasants are into these days?

>> No.10079465

>>10079437
Fucking this.
I hate when emulators are starting to emulate.
I open Kega Fusion to watch comfy TV static, goddamit.

>> No.10079481
File: 161 KB, 642x532, Screenshot_16.jpg [View same] [iqdb] [saucenao] [google]
10079481

>>10079465
for me it's gens

>> No.10079510

>>10079465
based

>> No.10079552

>>10079456
based plastic sniffer

>> No.10079627

>>10079465
>I open Kega Fusion to watch comfy TV static, goddamit.

this.

by far the best feature of Kega was the tv static.

>> No.10079650

>>10079436
What's wrong with rewind?

It's like save states except just much more convenient.

>> No.10079662

>>10079436
Having to jerry rig various file dependencies onto each other. Specifically MAME. Fuck MAME it throws a hissyfit over the smallest thing. Why would you make an emulator that breaks compatibility every update. Im stuck running a version from like 2005 because I wanted to run the simpsons arcade, basically have to have a seperate install tailor made for each game.

>> No.10079671

>>10079662
MAME devs are autistically adamant that it doesn't exist for playing games, but is instead a "preservation tool". So they'll go out of their way to make actually playing games as cumbersome and tedious as possible.
What they don't seem to understand is that it doesn't preserve anything if it doesn't work.

>> No.10079673

>>10079465
Tbh I still use Kega Fusion. It never gives me any issues. I know it’s not the most accurate but Steve Snake is a god damn genius

>> No.10079679

>>10079662
>Why would you make an emulator that breaks compatibility every update.
Because a MAME ROM isn't the same as a console ROM or ISO image. 99.99% of ROMs have no change from month to month, if it does change then its because they have a better dump or have improved the emulation for that piece of hardware or game. Running jank as fuck 18 year old versions of MAME because people are too dumb to download a 20mb drag and drop update file once a month is kinda sad.

>> No.10079684

>>10079679
They update games frequently all the time even with no changes, and then have games with all kinds of inaccuracies that they never fix (or they even mark as all green despite numerous issues).

Archive has the rom parents with all clones inside the zip, so duplicating and renaming files is all for clones.

I would just do a current version and then keep that for a year or however long you need (honestly there are so little changes made that it doesn't even matter) and keep the core locked so it doesn't update. I think there is also some way you can set MAME up to auto-update your set, but I haven't looked into that much.

>> No.10079690

>>10079662
Because it’s way easier to download small tiny updates than entire roms. If mame wasn’t packaged the way it is the romset would easily be 10/20 times its current size. Mame emulates components which then emulate games. Those components are packaged in the most efficient and accurate way possible at the time and available. You just have to use a manager to setup your romset to be compatible with whatever version. Mame also isn’t really meant to be updated if what you play doesn’t have any issues. You just leave it alone until you need to.

>> No.10079704
File: 5 KB, 256x240, 103983-rollergames-nes-screenshot-first-chapter.png [View same] [iqdb] [saucenao] [google]
10079704

>"correct aspect ratio"
>tick it
>it stretches the game to 4:3

>> No.10079738

>>10079684
>They update games frequently all the time even with no changes.
So theres no change but the ROM is updated, with what exactly? No wonder you are using an 18 year old version of MAME lol, not a clue.

>> No.10079771

>>10079436
It's for idiots who can't even handle savestates and it hammers at your SSD by constantly saving dozens of times per second, I agree.

>> No.10079774

>>10079738
I'm not the same anon, nor am I using an 18 year old build (I'm on like .251 I think). I'm just saying most rom changes have zero accuracy improvement

>> No.10079780

>>10079679
>running jank as fuck 18 year old versions of MAME yadda yadda yadda drag and drop 20mb update file.
I dragged the romset to the current version of MAME and it has a nuclear meltdown when I try and run a game, I do the same thing with the older version and it works, its as simple as that anon. I have a bachelors in computer science im not retarded.

>> No.10079817

>>10079774
>I'm just saying most rom changes have zero accuracy improvement
Every ROM update is an increase in accuracy compared to what has come before, that's the whole point of the change.
>>10079780
>I do the same thing with the older version and it works
If your ROM set only works with an 18 year old version of MAME and not the latest, what does your batchelors degree tell you is going wrong?

>> No.10079853

>>10079771
>and it hammers at your SSD by constantly saving dozens of times per second

Pretty sure it's writing that data to RAM, not to disk. It would be stupid to write rewinds to disk.

>> No.10079870

>>10079817
>Every ROM update is an increase in accuracy compared to what has come before, that's the whole point of the change.
No, they just change some formatting bullshit and the accuracy is completely identical and no human on earth could tell the difference (whatever it apparently is) side by side.

Kys mamedev shill. Look how fucking broken Mystic Warriors, Elevator Action Returns, Sonic Wings, and all the Darius games are and they refuse to fix them, but they will sure as hell add a bunch of stupid fucking slot machines.

>> No.10079884

>>10079673
>still use

Man, I never used anything BUT Kega. Well, okay, Gens is great but it just didn't click with me for some reason, and I never looked to see if there was anything better released.

Like, it's enough to fullfill my needs.

Same with other systems, I've picked my "emulator of choice" decades ago and almost never had to switch. I play on FCEUX most of the time, but when I want to achieve that peak comfyness, I just open VirtuaNES, lay back and feel myself at home.

>> No.10079887

>>10079870
They don’t update specific games. Mame emulates piece of the hardware and assembles them using a universal container for those games. Does that make sense? The goal isn’t to play specific games it’s to emulate that particular thing.

>> No.10079897

>>10079870
>they refuse to fix them
They don't have the knowledge to fix them dumbass.

>> No.10079915

Retro "Achievements" and streaming. Fucking cancer.

>> No.10079947

>>10079436
I'll bite. Why is pic rel bad? Sometimes it's fun to get through dumb super-hard hacks Braid style.
>b buh yuh dih-uhn play id
Games are for for subjective entertainment and are literally a waste of time anyway.

>> No.10079951

>>10079915
Okay now this is actually gay.

>> No.10079960

>>10079436
Rewind is great.. I can use it to learn and master a game that takes cart owners 10x as long to do hahaha

>> No.10080012

None because I don't care how other people play video games.

>> No.10080020

>>10079436
Hq2 filter

>> No.10080021

>>10079436
a price

>> No.10080102
File: 54 KB, 619x597, lookin' good.jpg [View same] [iqdb] [saucenao] [google]
10080102

>>10079436
This >>10080020
Good thing it's optional.

Worst thing to me is shitty UI's like PCSX2 before the QT update, and ESPECIALLY SSF.

SSF running Saturn games well is basically all for not when the UI is such a fucking asspain, even worse is that it wants to be a stupid picky cunt nigger about what program I use to mount iso's, it used to force people into using Daemon Tools Lite which had adware and shit in it. I think it can self-load iso's now but only in MDF format or whatever. Good thing Mednafen/Beetle mogs it now so I don't have to use that piece of shit anymore.

>> No.10080104

>>10079960
rewind makes you a worse gamer when you are forced to play without it. it's not good to get used to death being convenient because you get used to pointlessly throwing lives away when you don't have the safety net

>> No.10080137

>>10079870
Mame is for preservation (or so they say), being able to play the games is just a side effect to them. Just use FB Neo, problem solved. They also don't have a fuckton of slot machines clogging up the rom set.

>> No.10080173

>>10079436
Frameskip set by default to anything other than 0, occasionally with "Automatic" option enabled.
When I was younger this shit unknowingly to me made many games harder to play on weaker PC.

>> No.10080208

>>10079436
>rewind support
you just lost thegame

>> No.10080227

>>10080104
Oh yeah for all those people you impress playing in front of. You know for when you play SMB3 all levels in front of a huge crowd. Gotta stay in peak performance anon

>> No.10080234

>>10079436
This is something that isn't really a thing anymore, but every fucking game needing its own audio/visual plugins because they hadn't quite gotten down replicating the actual sound capabilities of the console yet. epsxe was rife with this problem.

>> No.10080246

>>10079436
The 3do core on retroarch won't let you change disc on multi disc games. I was enjoying the daedulus project until it came to starting disc 2 and as far as I know there's no way to do it. I tried making a playlist in .m3u format but only certain cores are compatible with it. Bad times

>> No.10080248

>>10079780
I know plenty of people with Comp Sci degrees who are completely retarded. Getting a degree just means you're good (enough) at school, not that you're good at actual software engineering.

>> No.10080260

>>10080246
Have you tried making a save state at the insert disc 2 screen, exit retroarch, rename the save state to match the disc 2 name, boot disc 2 directly and load the save state? Convoluted as fuck but it may work.

>> No.10080268

why do people get mad about optional features they don't have to use

>> No.10080279

>>10080260
I haven't tried that but I will over the weekend. It's worth a shot. I'll be buzzing if it works cos theres a couple of other games i wanted to try too. Cheers anon

>> No.10080342

>>10080020
the only correct answer

>> No.10080348

>>10079436
Scanline filters look like shit

>> No.10081189

>>10079897
Bullfuckingshit, because all of those issues are solved by FB Neo.

Mamedevs are just lazy retards

>> No.10081242

>>10080208
NOOOOOO

I was doing so well, anon

>> No.10081245

>>10079436
filters

>> No.10081291

>>10080208
Anon, the game has been over for a decade thanks to numerous get threads giving immunity and thus disrupting the purpose of the game entirely. It's over

>> No.10081330

anally accurate emulation, (extremely noticable slowdowns and sprite limits)

>> No.10081397

>>10079436
I'm not familiar with rewind, but why does it cause a performance hit? I presume the state of each frame is present before it is rendered, and then usually discarded once the next frame's state is prepared. To retain that frame shouldn't be difficult, and it shouldn't even necessitate a heap allocation because the number of frames to support is known at launch (as pictured).
I'm only seeing how this statically increases memory requirements to run the emulator, but no performance hit beyond that. What am I missing here?

>> No.10081426

>>10081397
I can't answer why the performance hit, but as for what it's doing it's basically taking shitloads of savestates every X frames/seconds depending on emulator settings and then loading them in reverse order when you hit rewind.

>> No.10081463

>>10080104
NTA but getting used to and accepting that mistakes happen is how you get good at anything.

You get better at the game and need to use rewind less and less. You don't get worse because you can practice quicker and easier.

I'm a musician for example and I don't start the whole song over when practicing whenever I make a mistake. I stop the song and nail the bit I fucked up, and then I go back to the bit before that I can do and get used to linking them together and then when I play the whole song I can just do it.

Same with save states and rewinding. I fuck up in a game, get to the point where I can just do it, and then I load a save state at the start of the level. All of a sudden I can just do it.

Its called practice, I don't know why gamers can't understand this, its particularly prevelant on this board and any time I see someone make an opinion like this, I question if they've ever gotten good at anything in their life. And if they did, it must have taken them ages and they limited their potential through inefficient practice.

>> No.10081572

>>10080246
See if you can do the change-over with a stand-alone 3d0 emulator using your save game file.

>> No.10081587

Savestates are what have done the most damage. You can't search a video game on youtube without the first 2 or 3 videos being TASes, sometimes without it ever being mentionned or at best in a footnote (they're called "longplays"). Re-releases now include them and call them "features", like they're supposed to be things to "fix" the game design, not just optional cheats but intended to be used, so everyone from the modern casuals to "1CC collectors" use them and pretend like it's normal.

Savestates were a good intention, being able to save in games with no saving, but humans have no restraints. It should have remained a debugging tools for devs and romhackers tucked away in a debug menu.

>> No.10081589

>>10079437
This. I'm tired of people claiming they played a game when in reality they played an imitation of it.

>> No.10081612

>>10080137
Preservation is a big load of cow manure when you step back just a foot and see a slightly bigger picture. What does it preserve? Game Machines.

>> No.10081618

>>10081589
You didn't play an NES game unless you played it on the adzuki-colored Famicom with RF and hardwired controller. Sorry.

>> No.10081640

>>10081618
I have that. Plus I grew up near Japan and saw cherry blossoms in the spring. Shame that I will never live IN Japan to achieve 101% authentic experience of playing REAL Famicom game on my tatami or under kotatsu in winter while my dad is reading Mainichi Shimbun.

But let's not forget that using authentic brand of CRT TV is also important. What would you recommend? I always used Funai but maybe Toshiba or Hitachi will do too.

>> No.10081764

>>10081618
Actually you did play an NES game. What you didn't play was a Famicom game. Your post is proof on how emulation posers don't know a fucking thing and need to go back to their home board. It's okay I know you're too fucking stupid to get there yourself so I'll help you.
>>>/v/

>> No.10081776

>>10081764
Are you OK anon? Where did the retroarch touch you? You can tell me this is a safe space

>> No.10082006

>>10081764
NES games are imitations of Famicom games.

>> No.10082027

>>10081764
If you didn’t play it in the heat of 1980s Japan on a 9” black and white TV while sitting on work out moldy tatami matt while cicadas drone out all audio did you even play it anon? You’re a fake gamer

>> No.10082042

>>10081764
Your jewish is showing.

>> No.10082115

>>10079436
autitstic devs who live in some bizarre universe where user friendliness doesnt exist and they expect you to have low level knowledge about 1980s motherboards and ROM chips.
yes Mame devs I'm looking at you

>> No.10082149
File: 14 KB, 150x150, Near.png [View same] [iqdb] [saucenao] [google]
10082149

>>10079436
Original hardware cycle inaccuracy

>> No.10082438

>>10081189
FB Neo and MAME don't have the same philosophy at all.

FB Neo is focused on making games playable, while MAME is focused purely on accuracy no matter what, with making games playable being an "effect" of the emulation accuracy, if they can't fix it it's probably because FB neo used shortcuts/hacks to end up there, while MAME devs don't want to do that at all.

>> No.10082450

>>10079436
David Haywoods obsession with including obscure bullshit hardware. Mame is just bloatware at this point.

>> No.10082451

>>10081189
All of FB is based on Mames existing work anon. The FB team intends to make games fully playable. The mame team wants to accurately recreate the hardware. They’re two entirely different things. Games become playable by making that emulation more accurate

>> No.10082559

>>10081587
>never heard of focused practice
>thinks the only way people can 1cc multiple games is by lying about it
>doesn't understand that save states are the ultimate practice tool

ngmi

>> No.10082921

everything i do not like

>> No.10083058
File: 108 KB, 640x640, 1668992641351130.jpg [View same] [iqdb] [saucenao] [google]
10083058

>>10079436
On Retroarch? The UI and it's not even close.

>> No.10083108

>>10079436
achievements

>> No.10083186

Ironically despite all this praise for FB Neo, while I have zero trouble setting up MAME and getting it to work I can't for the life of me get Final Burn Neo to work with my Neo-Geo CD games when they work fine in any other emulator that supports Neo-Geo CD games in BIN/CUE format.

Google is also useless because every result is talking about how to setup the FB core in Retorarch, not the standalone emulator.

>> No.10084263

>>10079870
Everyone says I'm crazy but I swear most emulation has gotten worse since 2012 or so. I have the same weird problems with MAME and nowadays even SNES emulation has weird problems when it worked flawlessly in the early 2000's.

>> No.10085070

>>10084263
It really went downhill after Zsnes 0.98.

>> No.10085104

>>10084263
I don't think you're crazy anon.
I think you're stupid.

>> No.10085141

>>10082438
>>10082451
Incorrect, MAME is focused on slot machines.

>> No.10085159

>>10083186
Just use the FB Neo core in RetroArch, although you have to do a weird method where you load subsystem, which I've never seen any other core require.

One cool feature of FB Neo for Neo Geo CD is that you can overclock the CPU, meaning you can get Metal Slug 1 and Metal Slug 2 with rebindable Slug Attack and Vulcan Fix while also having no slowdown; unfortunately you still have to deal with the long loading screens.

It sucks though because NeoCD core has the option to totally remove loading (it just seamlessly transitions right through loading as if it never existed), but no option for overclocking CPU so the Metal Slug games play like ass. Now if only FB Neo supported loading skip or NeoCD supported CPU overclock, we would be close to the perfect way to play Metal Slug 1+2, although you would still need to find some workaround if you wanted to play Level-8, or if you wanted blood in the english version.

>> No.10085206

>>10079436
For me, retroachievements and netplay.

That's not how we are supposed to play the games. I know that nowadays netplay is a must but what happened to couch multiplayer?

This also applies to the nintendo switch emulators. I played Mario Kart 64 with some college buddies and holy fuck, it felt fake and it was like playing with CPUs instead.

>> No.10085230

>>10085206
Of course couch multiplayer is better if the game was made for it but I don't see how having the option to play online is a bad thing. Sometimes your friend just can't come over and I think it's pretty neat that you can still play together.
>This also applies to the nintendo switch emulators
The Switch's netplay is notoriously horrible. I've had no problem playing Diddy Kong Racing online on PC with a friend.

>> No.10085238

>>10085230
Yes, it is bad because they prefer to play a shitty online instead of coming to a place to play. I know that it is good to have the alternative but nowadays the alternative is couch playing if internet is not working.

Also, when we play at home, we have the rule of no cellphones or other distractions but playing online is always like, give me a minute I have to do something and they spend tons of time in social media instead.

>inb4 get better friends.
I know, I am now 33, mostly alone and getting friends is very hard.

>> No.10085375

>>10085238
>shitty online
RetroArch's netplay is anything but, at least with consoles up to the 4th gen.

>> No.10085450

>>10085159
>Just use the FB Neo core in RetroArch, although you have to do a weird method where you load subsystem, which I've never seen any other core require.

I loathe retroarch, I would much rather get the standalone FB Neo working. I have no idea why I can't get NG-CD to work on it. Other systems work, and the same disk images work in Raine... when it's not crashing every 2 seconds. But in FB Neo when I load the cue it just... does nothing. No error message, nothing, even the title bar just shows that nothing is loaded.

>>10085206
>That's not how we are supposed to play the games. I know that nowadays netplay is a must but what happened to couch multiplayer?

Becoming adults happened. We can't just spend all day physically being at a friend's house playing TMNT3 or Contra or whatever anymore. It's not like the local co-op features aren't still there, just that you can also do netplay in it's place.

>This also applies to the nintendo switch emulators. I played Mario Kart 64 with some college buddies and holy fuck, it felt fake and it was like playing with CPUs instead.

Nintendo's netcode is garbage, no surprise there. I am not completely sure but I think it even just streams video from the host to the others playing rather than syncs everyone's emulators up properly.

>> No.10085513

>>10085450
>I loathe retroarch
That's because you're a dumbass. Retroarch is hands down the best emulation option for enthusiasts

>> No.10085524

>>10079436
The entire menu interface for Retroarch.

>> No.10085598
File: 1.72 MB, 720x720, 1675338574694682.webm [View same] [iqdb] [saucenao] [google]
10085598

>>10085513
GUIs like Dolphin, Duckstation, PCSX2 nightly's shit all over Retroshart

>> No.10085613

>>10085598
Dolphin and PCSX2 have some of the absolute UI in existence and barebones features. You're retarded.

>> No.10085616

>>10085613
Only a Retroarch faggot could be this wrong

>> No.10086018
File: 409 KB, 778x595, 1689489252164921.png [View same] [iqdb] [saucenao] [google]
10086018

>>10085104
You weren't even emulating back then zoomgroid, don't bother responding I won't read any replies

>> No.10086048

>>10085613
Say what you want about the rest, you cannot deny that Retroarch is a bloated mess of a UI, half of the options should be hidden behind an advanced features button. The only good thing about it is that it looks like the PS3 XMB.
Wouldn't even use it on android.

>> No.10086067
File: 167 KB, 1297x996, good enough.png [View same] [iqdb] [saucenao] [google]
10086067

I just use Retroarch because I'm lazy. Though I don't bother with that XMB style interface, this one is nicer.

>> No.10086070

>>10086067
That does look a lot cleaner. Might try it again if they ever update the Duckstation core

>> No.10086080

filters hands down. I can't think of a feature that deserves more hate.

>> No.10086092

>>10084263
You're right about MAME being retarded but I don't know why you're having issues with SNES emulation. It's flawless for me.

>> No.10086135

>>10079437
Fpbp

>> No.10086445

>>10086070
Duckstation is Swanstation core. No reason to use standalone.

>> No.10086510

>>10086048
>half of the options should be hidden behind an advanced features button
Literally drink bleach, shoot yourself, and dive under a steamroller.

>> No.10086512

>>10085206
You can still play emulators with couch coop. Just get 3 of your friends together and enjoy... oh wait, that's the problem. Getting 4 adults in the same room together to play video games isn't the easiest thing in the world to do. So netplay with voice chat is the next best thing.

>> No.10086518

>>10086018
I've been emulating since the early 2000s retard. Emulators are significantly better than they used to be back then. By a country mile. N64 especially.

Also great that you won't reply. It proves that you're scared of backing up your opinion.

>> No.10086520

>>10086510
This is, of course, a completely reasonable response to someone suggesting an option to hide menu clutter.
Not sure how I would shoot myself and then dive under the steamroller. Step ladder plus brick on steamroller gas pedal?

>> No.10086534

>>10082027
God this sounds comfy

>> No.10086609

>>10086518
Anyone claiming the old days of ZSNES were better clearly does not remember when you had to use a program along with with a set of delta files to un-pack some of the special-chips games like Star Ocean and make it spit out a ton of files to keep in a folder just so it can run the game, since it still could not emulate it's special chips yet but was able to load pre-decoded graphics packs. Of course SNES9x, it's only real alternative at the time, could not do that at all. But neither scenario was ideal and sure as fuck was not "better" back then. Especially now when we have flashcarts and many of the hacks written for zsnes break on not just real hardware but even modern more accurate emulators due to how inaccurate it was.

>> No.10087387
File: 177 KB, 1200x750, Cquzaj-UIAIiVuQ.jpg [View same] [iqdb] [saucenao] [google]
10087387

>>10085598
I think we can all agree that emulator GUI design went downhill after nesticle.

>> No.10087396
File: 239 KB, 640x480, 1449035178087.png [View same] [iqdb] [saucenao] [google]
10087396

>>10079704
Are you me?

>> No.10087449
File: 1.14 MB, 1690x1056, 1608967184375.png [View same] [iqdb] [saucenao] [google]
10087449

>>10079704
>>10087396
In the case of the SNES it depends entirely on the game. Nintendo games like Yoshi's Island or Super Metroid are usually best played in 8:7 but some third party games like Chrono Trigger are made taking CRTs stretching the image into consideration so they look better in 4:3

>> No.10087475

MAME back and forth had me in tears holding my sides, thanks /vr/

>> No.10087525

>>10079436
CRT filters.

>> No.10087718

>>10087449
I just always use 4:3 because that's what everyone ever saw. No one played in 8:7 before emulators. Even the games that look better in that ratio still look different than what I saw in a 4:3 TV my entire life.

>> No.10087752

>>10079887
Yes they do, they toggle game specific hacks and fixes just like every emulator.

>> No.10088314

Save states and rewinding by far.