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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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File: 151 KB, 2038x868, SCR180.png [View same] [iqdb] [saucenao] [google]
10063462 No.10063462 [Reply] [Original]

>build a B&M inverted coaster
>I'm going to share this with /vr/ct
>no thread
>???
Share your latest builds (or old ones you're fond of).
Sandbox, multiplayer, scenario, doesn't matter.

---

Previous: >>10048150

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>Anon's devkit v0.2
https://pastebin.com/y857FdJH (embed)

---
>Knowledge Base
https://web.archive.org/web/20160807005625/http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111

>Headless Server Guide
https://pastebin.com/smsQWZtB (embed)

>Weekend Parks Archive
https://files.catbox.moe/2h17nx.rar

>4chan Kit v0.3
https://www.mediafire.com/file/dtzvwbcngrh0ghi/4chan_kit_v0.3.7z/file

>> No.10063483
File: 347 KB, 559x494, SCR29.png [View same] [iqdb] [saucenao] [google]
10063483

>>10063462
Posting an old ass invert I've been meaning to turn into a nerd wank over at NEdesigns for about a decade.

>> No.10063486
File: 298 KB, 626x416, SCR30.png [View same] [iqdb] [saucenao] [google]
10063486

>>10063483

>> No.10063595

Not sure what happened to the thread, surprised it fell off early.

>> No.10063615
File: 125 KB, 1158x892, it needs a name 2.png [View same] [iqdb] [saucenao] [google]
10063615

always was a big fan of inverts

>> No.10063652
File: 64 KB, 385x284, 1402971369121.png [View same] [iqdb] [saucenao] [google]
10063652

this is now an Inverted Roller Coaster thread

>> No.10063691
File: 108 KB, 1627x851, Unnamed_park_2023-05-18_18-35-54.png [View same] [iqdb] [saucenao] [google]
10063691

Scrapped this up to show a coworker how some of the coasters looked. I've been trying to practice using block zones, too.

>> No.10063717
File: 2.53 MB, 3648x2736, Scream_cobra_roll.jpg [View same] [iqdb] [saucenao] [google]
10063717

>>10063691
Nice. A few things I would do to improve this layout further:
>end the first drop with a large sloped turn, Invert drops often look a little "skinny"
>give the elements some more space, 1-2 flat track pieces before and after the large loop will make it stand out more
>make the cobra roll slightly wider, they're not that skinny IRL
>lower the block brake a couple of units, OpenRCT2 have blessed us with speedy block brakes after all

>> No.10064442

Bump

>> No.10064917

>>10063691
Nice design anon. I like it.

>> No.10065121

Finally unpacked the 4chan Kit and want to suggest a map from it, but I get the feeling it's gonna take me hours just to have a quick glance at the sheer number of maps it contains. Any ideas?

>> No.10065128

>>10065121
Just scroll through the list and read the descriptions in the menu. Only open things that sound interesting to you.

>> No.10065138
File: 1.28 MB, 1920x1040, weekend spot.png [View same] [iqdb] [saucenao] [google]
10065138

here, have another invert

>> No.10065142
File: 42 KB, 750x1000, thinking.jpg [View same] [iqdb] [saucenao] [google]
10065142

>>10065138
How would the peeps even see the gardens when they're surrounded by 2m high stone walls?

>> No.10065143

>>10065142
Mirrors

>> No.10065146

>>10065143
But how does the mirror know that the flowers are there?

>> No.10065176

>>10065128
>>10065121
I've had a brief if incomplete scan through and found a few that might be fun for a weekend map. Objectives and objects/scenery may need to be changed up for challenge/variety but I think they would all be reasonably fun to build on with plenty of space:

Chillbreath Basin (Winter): https://files.catbox.moe/h3089m.park
Larch Forest (Plains): https://files.catbox.moe/tos8we.sc6
Roscastle Quagmire (Swamp): https://files.catbox.moe/rzmivm.park
Tempest Park (Plains): https://files.catbox.moe/kemfxi.SC6
Vapor River (Jungle): https://files.catbox.moe/xl0i2l.SC6

>> No.10065178

>>10065142
You have to ride the invert to see the gardens.

>> No.10066334

Server?

>> No.10067293

>no server
its over...

>> No.10067530

>>10065142
stand on the benches

>> No.10067538

>>10067293
time to do benzos again

>> No.10067607

>>10066334
>>10067293
yeah yeah hold your horses, I had to work today
I'm going to pick one of the maps from this post >>10065176 and add our objects to it and host it up soon.

>> No.10067669
File: 527 KB, 1920x1017, Larch Forest 2023-07-15 01-41-46.png [View same] [iqdb] [saucenao] [google]
10067669

Now hosting Larch Forest 97.69.221.186:11753

>> No.10068001

>>10067669
All the available land has been bought up now. Figured it would be wise to get it out of the way early so people don't get boxed in.

>> No.10068332

I just got the RCT board game for free at a garage sale
Don't know why they were giving shit away for free but I can make a little RCT portion of the shelf now

>> No.10068397

>>10068332
Verify that it's a complete set and document it. Take care of it!

>> No.10069507

>>10068332
Images please.

>> No.10069747

I like compact inverted more

>> No.10069803

>>10069747
Sorry, but you're wrong.

>> No.10069869

>>10069747
How dare you say such a thing without an image attached to your post.

>> No.10069885

>>10069869
I didn't say I was good at them

>> No.10070103
File: 791 KB, 634x810, 1688611110568813.png [View same] [iqdb] [saucenao] [google]
10070103

>>10069885
post coasters anyway

>> No.10070139
File: 862 KB, 916x737, compact inverted coaster.jpg [View same] [iqdb] [saucenao] [google]
10070139

>>10070103

>> No.10070195

>>10070139
>wavy lifthill into not using up a a quarter of the momentum you gained
A classic.

>> No.10070225

>>10070195
hey, at least give him credit for not putting in stupid airtime hills

>> No.10071260
File: 2.60 MB, 3324x2382, SCR95.png [View same] [iqdb] [saucenao] [google]
10071260

bump

>> No.10072406

>>10071260
very nice

>> No.10073352

>>10071260
very good corkscrew coaster anon, love the layout and use of elevation

>> No.10074365

>>10073352
I honestly think that the corkscrew coaster is the most beautiful looking coaster in the game. It's too bad about the missing elements, larger loops, banked sloped turns etc.

>> No.10074498
File: 2.27 MB, 4320x2336, Larch Forest 2023-07-17 14-13-38.png [View same] [iqdb] [saucenao] [google]
10074498

Weekend Map Download: https://files.catbox.moe/p32sp2.park

>> No.10074776

>>10071260
looks fantastic, I've always had trouble making this park look nice

>> No.10075209

>>10070225
>stupid airtime hills
Explain
Do you mean putting hills in just to solely up airtime?

>> No.10075281

>>10075209
Yes, but on a coaster type where they are stupid. Inverted coasters are about inversions and positive gs, not airtime. A hill where you float up into the track is just silly and looks silly.

>> No.10075294

>>10075281
>he doesnt build airhills on his bobsled coasters
NGMI

>> No.10075616

>>10075281
>Inverted coasters are about inversions and positive gs
I mean you are right but imagine getting ejector airtime after being slammed with positives most of the ride, it'd be kinda sick.

>> No.10076124

>>10075616
that's what floorless coasters are for anon

>> No.10076214

Why is the Mini Coaster such an absolute pain in the ringpiece to work with?

>> No.10076396
File: 844 KB, 1826x1232, Screenshot 2023-07-18 072232.png [View same] [iqdb] [saucenao] [google]
10076396

>>10076214
The Mini Coaster just flat out sucks. The cars lose speed too quickly and the stats aren't great either. Decent at the start of a scenario since it's cheap, though.

>> No.10077797

>>10076124
Those don't have fucking airtime either lmao

>> No.10077824

>>10076396
I just spam the Runaway Plumber prebuilt rather than bother to make new MiniC designs. Shit sucks.

>> No.10079036

>>10076396
I like using the poor speed retention to my advantage, you'll never get crashes from brakes failure if the trains are struggling to hold 30mph to begin with!

>> No.10080112
File: 37 KB, 250x283, curved lift.png [View same] [iqdb] [saucenao] [google]
10080112

Will they ever clean up these sprites, or is this good enough?

>> No.10081661

>>10076214
they would have been better if they had the curved lift hill that the other minis have

>> No.10082927

>>10080112
I doubt it's a high priority.

>> No.10083235

how do I make OpenRCT2 on Android vertical with the config.ini? It defaults to landscape and I can't press the options button because it's in the way.

>> No.10084415

Do you guys have any map requests for this weekend? If I have time, I'm hosting up the server early on Friday.

>> No.10084613

>>10084415
Had a quick look through some maps. Earth Park might be a fun one - plenty of land with some varying biomes. https://files.catbox.moe/bzreqa.SC6

>> No.10085515

>>10065176
I may host Vapor River from this pack. It looks fun.

>> No.10085563
File: 738 KB, 1920x1017, Vapor River 2023-07-21 15-20-44.png [View same] [iqdb] [saucenao] [google]
10085563

>>10085515
Vapor River hosted now

>> No.10086240

>>10080112
You know you can ask them right? along with bug fixes and etc.

>> No.10087050
File: 2.30 MB, 2880x1800, Screenshot 2023-07-22 at 16.31.56.png [View same] [iqdb] [saucenao] [google]
10087050

They can be a bitch to build but always like pulling off a decent Möbius coaster.

>> No.10087251

>>10087050
The interaction on the second drop is very good.