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/vr/ - Retro Games


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10056539 No.10056539 [Reply] [Original]

With N64 core being developed we'll only have sixth and seventh gen consoles left with eigth and ninth gen consoles being completely backwards compatible and by the looks of it tenth will continue this trend we'll only need Mister and modern console for all games. How long do you think it will take, not counting N64 there are only 7 consoles left with Gamecube and Wii having very similar architecture

>> No.10056569

>>10056539
I got all of them on my PC. No need to buy a $600 emulation box

>> No.10056581

>>10056569
This. Get a mini PC with a good APU since most emulation is CPU based you can easily play everything up to and including Switch games. Fifth gen and early will play on a potato.

>> No.10056582

>>10056569
Good for you

>> No.10056584

>>10056581
Hardware emulation is just better and feels more authentic

>> No.10056585
File: 857 KB, 280x158, PS2 on MiSTer.gif [View same] [iqdb] [saucenao] [google]
10056585

Quite a long time unless there is a miracle breakthrough in FPGAs. When the MiSTer project started the SNES was considered barely feasible, and while people have pulled off miracles even those are getting stretched thin. The N64 core is progressing but the creator, who had done other MiSTer miracles in the past, is not 100% confidant it will even work out at all and even if it does is pretty much guaranteeing that it can't hit 100% hardware accuracy with the MiSTer's FPGA.

Anything past the N64 is utterly out of the question, Dreamcast has no chance in hell, PS2 is less likely than Konami making games again, and GameCube has about as much chance as Atari re-entering the hardware market and blowing Sony and Nintendo out of the water.

We have pushed the Cyclone V FPGA in the DE-10 well beyond limits that we even dreamed were possible. We would need a better FPGA, and like many have explained, the DE-10 Nano board is heavily subsidized. Terasic's other board that uses the same FPGA but lacks the ARM CPU, RAM, or many other components costs MORE because that one is not subsidized. A FPGA that can handle the PS2 is going to easily be in the four figure mark.

The only one I saw that MIGHT be viable (Xilinx Artix-7) and mind you I am no developer to know if it would work, seems like it was a fluke. There was a suspiciously cheap $150 version floating around (but it still lacked the ARM CPU or some other components so it would need to be paired with something like a Pi) is now sold out... with others selling the board professionally for $500 now. There might be cheaper versions of a different board with the Atrix-7, problem is, those might require soldering or additional components to match the DE-10. A big advantage of the DE-10 is that it's not JUST a FPGA chip, but also an ARM CPU, RAM, storage, GPIO pins, and many other components in one that make it a plug-and-play assembly. Other options might require very intricate soldering and/or multiple components in addition.

>> No.10056607

>>10056585
>The N64 core is progressing but the creator, who had done other MiSTer miracles in the past, is not 100% confidant it will even work out at all
Yeah on current chip, but he said it will work on something better, i think he's developing it with future upgrade in mind. I know 6th and 7th gen is impossible on the current board but we won't have it forever, someday it will be upgraded we just have to wait and i think this is why developers working on a Mistex project, to prepare for next board whenever it comes.

>> No.10056610
File: 38 KB, 640x359, bigbox.jpg [View same] [iqdb] [saucenao] [google]
10056610

>>10056584
I just like having everything in one box, a lot of the frontends remind me of demo discs, too.

>> No.10056639

>>10056607
>Yeah on current chip, but he said it will work on something better, i think he's developing it with future upgrade in mind.

Yes I know, he's basically developing three things at once. A cycle-accurate software emulator, which won't be viable for many years as every the most powerful consumer computers will struggle to get 1-2FPS on it. A 100% accurate FPGA core for the MiSTerX project (basically people working on cores with an expectation there will someday be a better FPGA to use for more accuracy/more systems) and the MiSTer's N64 core which isn't going to be 100% accurate if it even can bet finished.

>> No.10056678

>>10056581
How many switch games can you play with an APU? Seems like the high end 3D stuff will choke since switch appears to be very GPU dependent

>> No.10056742
File: 79 KB, 1200x675, 2DSYMS7uhgivzMxGg2cq6U-1200-80.jpg [View same] [iqdb] [saucenao] [google]
10056742

>>10056539
Shield TV can easily handle all of them and at an affordable price. Series X|S can emulate all of them plus play modern games, like PC.

>> No.10056745

>>10056581
Dreamcast emulation is also really good, I was surprised to discover that recently.

>> No.10056753

>>10056539
You guys have been saying there'll be a N64 FPGA for like, ever, now.

>> No.10056754

>>10056745
It's always been easier to emulate than Saturn, probably because it didn't have four different processors or whatever

>> No.10056758

Like the one fucking console I want to emulate on a field programmable gate array and you fucks can't make the floats work right.

>> No.10056770
File: 85 KB, 592x551, MiSTerN64.jpg [View same] [iqdb] [saucenao] [google]
10056770

>>10056753
You realize one is in active development right now right? It used to be a pipe dream nobody was even touching for years.

Also less than 24 hours ago the guy working on it posted video of the first retail game booting and running on it... with sound. He only just started working on the core earlier this year.

>> No.10056774

>>10056770
Yea, you've been saying that for like 20 years.
Page me when it actually works.

>> No.10056784

>>10056774
>Yea, you've been saying that for like 20 years.

Considering that, again, he just started development on it this year, no I haven't. I used to say it was impossible before he announced he was working on it.

Let me guess, once it's done you will start complaining about why doesn't it have a Dreamcast core and that it's useless without one?

>Page me when it actually works

You mean like in the very post you replied to?

>> No.10056805

>>10056758
deal with it bitch

>> No.10056814

>>10056805
PROTIP: Just fast-inverse that shit, who cares?

>> No.10056825

>>10056678
To be completely fair I've only tried 2D stuff so far. Nothing like BoTW or Smash. I was shocked at how well the PS3 preformed on it, though, even with bloated messes like MGS4.
>>10056745
Yep. It was nice to finally get to play the superior versions of Sonic Adventure and Soul Reaver

>> No.10056838

>>10056825
>Yep. It was nice to finally get to play the superior versions of Sonic Adventure and Soul Reaver
I messed around with Dream Explorer and the Chao Adventure VMU game, thought that was cool

>> No.10056843

>>10056639
> A cycle-accurate software emulator, which won't be viable for many years
Probably never, single thread performance is no longer improving. Its actually gone backwards for some code.

>> No.10056921

Now for the real question: Since n64 doesn't seem as impossible as previously though are there any arcade boards that the same method of not recreating the entire chip makes feasible. Real CV-1000 boards are like 10k each.

>> No.10056963

>>10056921
CV-1000 boards are actually FPGA based. Given that Cave games are blitter based there's no particular reason you couldn't emulate the CPU in software on the ARM and port the GPU to the FPGA on the mister. You'd get the anti-MiSTer autists shitting up every thread telling you it's basically just a shitty version of their sacred cow software, but in this case the difference between hardware and software is negligible.
the reason software tends to lose to hardware emulation is because sprite+tile based hardware is very timing specific, and software emulation requires buffering which fucks with accuracy. But blitter based hardware is framebuffer based and so it ALREADY has been designed with the PC's flaws in mind because it has the same flaws.
You'd still have the benefit of no-OS interference and direct path to controllers so it's still worth doing.

>> No.10057079
File: 1.50 MB, 471x479, cringe.gif [View same] [iqdb] [saucenao] [google]
10057079

>>10056610
>that game

>> No.10057142

Would Dual RAM help the MiSTer with N64 and newer?

>> No.10057156

>>10057079
Whats wrong with Tomba, pedostache?

>> No.10057174

>>10057156
>Being this new

>> No.10057179
File: 185 KB, 1100x1100, s-l1200-2.jpg [View same] [iqdb] [saucenao] [google]
10057179

Anyone know if these things can be used as PC adapters out of the box? I was looking for USB controller adapters but I'm not sure if they only work on the Mister

>> No.10057423

>>10057179
MiSTer only.

>> No.10057442

>>10056963
>CV-1000 boards are actually FPGA based.
Only the GPU is on the board, and its a very small/simple design.
The CPU and audio are off the shelf parts.

>> No.10057449

>>10056569
>I got a $1000 emulation box, which isn't portable

>> No.10057496

>>10057449
That $1000 box can do a lot more than just emulate

>> No.10057545

>>10057179
They're not really USB, so no

>> No.10057547

>>10057142
N64 will not need dual ram, Robert said N64's RAM is so slow that MiSTer's is actually faster. For Saturn it's still up in the air though last I checked

>> No.10057552
File: 1.68 MB, 1024x1024, file.png [View same] [iqdb] [saucenao] [google]
10057552

>>10057079
it was actually tomba 2

>> No.10057556

>>10056539
MiSTer + a compact mini PC is probably the best setup right now. MiSTer for the classic, more latency demanding games, and PC for the rest.

>> No.10057983
File: 32 KB, 540x720, 1657679127197106.jpg [View same] [iqdb] [saucenao] [google]
10057983

>>10056539
>How long until we have all retro consoles in one box?
It's called a PC.

>> No.10058025

>>10056843
>Probably never, single thread performance is no longer improving. Its actually gone backwards for some code.

You can benefit form multiple threads even when the host system was single-core, especially if the system had multiple components. I remember early in the PS2 emulation scene when PCSX2 got a MASSIVE speed boost by adding dual-core support.... which had to be manually enabled.

>>10057142
>Would Dual RAM help the MiSTer with N64 and newer?

No, it's not a RAM issue, it's a "The FPGA literally does not have the space for all these logic circuits" issue.

The DE-10 board actually comes with a gig of RAM on-board, but it's a lot slower and less accurate to access that than to have a RAM module connected over the GPIO pins (pretty sure it would have to go through the ARM processor or something to access that RAM too). RAM modules used to be smaller, 32MB or 64MB, the only reason people are even using 128MB is because it's cheap enough at this point that there is little reason to go smaller, 128MB is FAR more than any emulated system will ever need.

So it's not a RAM size issue, and yes, you do get faster RAM access with two in a similar way dual channel works on a PC, but out of all the systems MiSTer supports the N64 had pretty much the fastest RAM access and yet a single stick can handle that so there is no benefit there either.

Currently dual-RAM is only useful if you want to bump the sound emulation on the PS1 core from 99.99% to 100% or for development and/or testing of some alpha prototype cores.... and even for those most just focus on the single-RAM versions anyway.

You can't do more advanced than N64 dual-RAM or no because again, no space on the FPGA. Even the N64 actually won't fit and will have to be cut down in a few places according to the person working on it.

>>10057179
No, they are not USC, they are SNAC adapters. It would be like trying to plug the pins of an old 9-pin serial joystick into your USB port.

>> No.10058078

>>10057496
But it can't emulate as well, and it's not portable.

>> No.10058107

>>10057079
I bet he and chibi had a quicky after the run was over.

>> No.10058110

Anyone who watched TechTV knows about this beast.
https://youtu.be/J8SvMXkF6kM

>> No.10058134

>>10056539
We might be able to get and fpga board in 10 years that can handle ps2/GameCube, but Xbox and anything past that it probably makes more sense to do translation layer shit.

>> No.10058149

N64 has working games now.
https://youtu.be/C2EQp9DaZvc

>> No.10058161

>>10056585
there have been reports that the AI accelerators on AMD's 7040 chips will be FPGAs
presuming they're addressable and of a good enough size, wouldn't that qualify as a miracle breakthrough? chiplets coming in clutch?
https://www.tomshardware.com/news/amd-brings-chiplets-zen-4-rdna-3-and-xdna-ai-to-laptops-5nm-dragon-range-and-4nm-phoenix-arrive

>> No.10058176

>>10056539
Considering MiSTer FPGA cores are free and open source, it's only a matter of time before some dedicated chinese men program the cores into a clone console.

Anything newer than 5th gen will absolutely not be possible on any FPGA that is consumer friendly like the DE-10 Nano is. Some core developers have joked about the idea of maybe working on the 2D side of later consoles but even then those games relied on the 3D of those consoles.

>>10056581
For 3D consoles, make sure you're using Vulkan. Makes a night and day difference compared to CPU-based rendering.

>> No.10058242

>>10057449
>>10058078
>portable
Go back.

>> No.10058373

>>10056539
FGPA Everdrive>Steam Deck>>Asus Rog Ally>Aya Neo pro>KT-R1>>Retroid Pocket 3/3+>>Anbernic RG552>Ayn Loki>Odroid>Recalbox>>>Raspberry Pi>>Homebrewed and CFW-injected PS Vita>>Powkiddy A13>Miyoo Mini +>Caanoo>>Aya Neo regular>>Powkiddy X28>>Ayn Odin>>Miyoo Mini>Powkiddy A12>Anbernic RG505>Powkiddy X18S>>Anbernic K101>Retroid Pocket 2/2+>>Anbernic 353X>Hacked and CFW injected 3DS>Anbernic 351p>>Analouge Pocket>>Revo k101>Game Park 32>Powkiddy q80>Anbernic 353p>Retroid pocket 1>Anbernic RG35XX>CFW-injected PSP>>Data Frog SF2000>>Powkiddy v90>Minisforum>>Powkiddy q20>Powkiddy RK2023>Anbernic RG 405m>Evercade>Coolboy rs-97+>Pirate multicart>BittBoy>>>MiSTER>>Retroid Flip>Poly Mega>Powkiddy a66>>Coolboy rs-97

>> No.10058609

Misters interface is great and retroarch should take notes on its simplicity.

>> No.10058637

>>10058609
why, you don't like three redundantly named settings menus, none of which actually have the setting you're looking for?

>> No.10058750

>>10058637
I really like not confirming on an option before it let's you change it. Accidentally changing an option while moving down on the dpad is greeeeat

>> No.10058805

>>10056539
please kill me it hurts to live: the image

>> No.10059049

I want to get a MiSTer but this shit seems expensive as fuck

>> No.10059091

>>10059049
Are you looking at pre-built sandwiches or the cheap option? If you use the student discount to get a DE10 nano and just buy RAM and a USB OTG hub it isn't as expensive.

>> No.10059097

>>10058805
Yeah, I think the project itself is really cool and allows people to play really accurate versions of games especially on a CRT, it's just that the little box typically is ugly as sin. If you want to use original controllers - which is a fucking awesome feature, by the way - most people have bare adapters sticking out of little rectangle sandwiches and it looks like more of a hack than it really is. There are a few solutions at least, like an ITX motherboard implementation and one that looks like a mini console with optional feature cartridges. My thinking is that with my personally limited time I want to wait to get anything until the feature set is as robust as I want. I want an ITX solution that can do analog video hat features or utilize dual RAM with a switch, I want ENCC (enhanced SNAC) to support all inputs for the big consoles (it's close now with Famicom expansion port functionality, even; let's get some more stuff like serial and LPT ports and 100% of the PC Engine controller support) and then let's see some really well and finished controller adapters. You could stick this setup in a Commodore keyboard case or some nice ITX box and cover so much more than it already does. This project could probably render my IBM 5160, PCjr, Tandy 1000 TL, 386 with the Ultima VI suite of supported sound devices, and who knows what else as obsolete with a few options of dedicated PC cores and not just ao486. By the time I have the free time and energy, maybe it will.

>> No.10059098

>>10056539
Why doesn't the military invest in these technologies? They can spoof Chinese radio equipment or something

>> No.10059103

>How long until we have all retro consoles in one box?
Like 5 years ago? You can do all that on a ryzen APU. Hell, it can probably manage non-/vr/ platforms like PS2/GC decently too.

>> No.10059118

>>10058609
It's easy for an interface to be simple when it has no features.

>> No.10059123

>>10059098
We use them a lot. I have developed ECM systems using FPGAs to control the RF hardware.

>> No.10059171

>>10059118
It's safer dealing with commodities.

>> No.10059185

>>10059103
>non-/vr/ platforms like PS2/GC
you lost, get over it

>> No.10059196

Are there any mods to add a PlayStation memory card slot?

>> No.10059202

>>10057449
get a life

>> No.10059203

>>10056742
Ghetto.

>> No.10059448

>>10059098
They're used for engineering, it's only recently they've been affordable enough for bingbingwahoos.

>> No.10059449

>>10059196
Yes, yes there is.

>> No.10059467

>>10058134
>translation layer shit
the hell is that?

>> No.10059478

>>10059185
Hi zoomie.

>> No.10059492

>>10059478
If you don't like the rules of the website you should find a different website.

>> No.10059614
File: 100 KB, 1331x879, MisTer-FPGA-SNAC-Adapter.jpg [View same] [iqdb] [saucenao] [google]
10059614

>>10058805
>please kill me it hurts to live: the image

More like "Obvious Photoshop: The Image" at least most of the "Tower of Power" photos are real.

>>10059098
You think FPGA has not been around for ages and used in industry and military? I had a FPGA dev board during my collage electronics classes, and I graduated nearly 20 years ago. It's not new or obscure tech, just as >>10059448 said they have mostly been limited to professional work as in most cases they are useless for most consumers.

That being said they are in some consumer devices. Many flashcarts, especially a big chunk of the Everdrive line, use them. Some ODEs use them as well, even that PS1 Memcard Pro originally has an FPGA until they realized it didn't need it and it can bring down the price if they remove it.

>>10059103
>Hell, it can probably manage non-/vr/ platforms like PS2/GC decently too.

The PS2, GC, and original Xbox are all old enough to drink by US standards, get over it. More time has passed between the PS2 and today than there has between the release of the NES and the PS2. They are retro.

>>10059196
>Are there any mods to add a PlayStation memory card slot?

Not "mods" per say but many of the PS1 SNAC adapters include one, picture related.

>>10059467
>>translation layer shit
>the hell is that?

Virtualizing a system that the CPU it's being virtualized on can natively run the code of, think like a Virtual Machine. Virtual Machines can run an OS within your OS at full speed because it's not emulation since the OS and the applications you install on it can natively run on your CPU. The Xbox's CPU was essentially a modified PS3, so it SHOULD in theory be able to be virtualized on a modern x86 PC... which is basically any Desktop or Laptop in the last 30 years without an Apple logo on it.... and even the last 10 or so years of Apple computers... until they switched to ARM in 2020. You might need an emulation layer for the GPU though even if it was also basically a modified GeForce 3.

>> No.10059757

>>10059091
But I'm not a student

>> No.10059761

>>10059614
>The PS2, GC, and original Xbox are all old enough to drink by US standards,
Something which sets them apart from you, then.

>> No.10059767

>>10059757
You don't know any students?

>> No.10059803

>>10059761
>Flat out mentioned how I graduated from college 20 years ago

>Anyone with a functioning brain knows this puts me in my late 30s at youngest

>"LULZ you are a zoomer!"

And you are retarded

>> No.10060048

I hope that never happens.

>> No.10060065

>>10057442
>the GPU is on the board
I don't understand why that is a problem. So the GPU is an FPGA, why can't we just get our FPGA to implement the same logic gates as the GPU?

>> No.10060112

>no mk2
>no igs pgm
>no cv-1000

But you MIGHT be able to play mario 64 in a few years if you pledge your support :))))

>> No.10060135

>>10058176
>For 3D consoles, make sure you're using Vulkan. Makes a night and day difference compared to CPU-based rendering
Thanks for this. I can actually play some less demanding GC and PS2 games now despite having a weaker end (needs to be over clocked to go above 3ghz) APU. Only MGS3s second swamp level and the on rails bike chase towards the end seems to tank the frame rate now.
>>10059103
Higher end Ryzen APUs can easily manage PS3 emulations since most games were CPU heavy thanks to THE POWER OF THE CELL™

>> No.10060141

>>10060135
>Higher end Ryzen APUs can easily manage PS3 emulations since most games were CPU heavy thanks to THE POWER OF THE CELL™

Huh, and here I thought that was mitochondria

>> No.10060146

>>10059803
They're so terrified of this board turning into /v/ 2.0 that they've turned into /pol/tards. Instead of contributing to threads they constantly try to derail them, posting weird conspiracy theories about paid posts, discord/reddit raids, or da zooms!
Just report and hide their posts and keep the discussion going.

>> No.10060173

Fuckin Penis Gay Ass

>> No.10060175

>>10060141
>power of the cell
>Huh, and here I thought that was mitochondria
heh

>> No.10060295

i still don't understand how mister works different from emulation if it's still emulating the hardware, or am I not understanding right?

>> No.10060315

misterfags are way too focused on the pipe dream of trying to get 5th gen consoles to work when theres still plenty of 8 and 16 bit systems that have no support
one of the main draws of the project for me is having one box for obscure consoles and computers instead of having to collect dozens of ancient machines
theres still a billion n64s and saturns floating around on ebay just buy one and a flashcart

>> No.10060317

>>10060315
Because emulation, retro gaming, collecting, misters, damn near anything is obsessively run and pushed by tendies. Like it or not, they want their bings at the expense of everything else. It gets eyes on the project at least.

>> No.10060332
File: 148 KB, 598x754, FPGA.jpg [View same] [iqdb] [saucenao] [google]
10060332

>>10060295
It's closer to physically simulating the hardware. If you plugged your PC's CPU in place of the CPU in a SNES it wouldn't work, right? But you can program a FPGA to function like a SNES's CPU and then plug that in place of it's original CPU and it will work.

It's working on a physical electronic level like the original hardware, rather than being a program running on a CPU trying to simulate it.

When your PC is outputting video, the emulator is taking the simulated final image the console would have made and sending that to your screen over whatever modern connection you are using, while the analog connections on the MiSTer are basically like the actual wiring and connections the console used to output video directly.

Those SNAC adapters that let you use original controllers and other accessories. On a PC any sort of adapter would be taking the electrical signals from the controller, converting them to USB, sending them to your PC as if it was a modern gamepad, and then the emulator is reading this modern gamepad, and then triggering reactions in the emulator that would have been sent to the console. On a MiSTer it's directly communicating with the controller electronically, no translating of the signals, it's the same way the original hardware communicated with the controller. This is also why it has reduced input lag.

Basically it's turning into a physical version of the original hardware as closely as possible, while software emulation is just trying to mimic it as best it can completely in software. A CPU cannot turn into other hardware, it can only run code, a FPGA physically reconfigures itself to replicate hardware. When you run code on a FPGA, you have told it to physically turn into the kind of CPU you are running the code on first before sending the code to it, this is why you could in theory use it replace the CPU on your SNES if you wanted to.

>> No.10060354

>>10060315
For me it's the Japanese guy making a closed source X68000 core that's 50% functional and then giving up on it

>> No.10060365

>>10060354
The source is available by request right? All the documentation is in Japanese so we just need to find another FPGA developer who speaks Japanese and will work for free.

>> No.10060369
File: 183 KB, 1544x922, code.jpg [View same] [iqdb] [saucenao] [google]
10060369

>>10060354
You mean this open source core that started 6 years ago and was last updated less than a year ago and is basically complete?

https://github.com/MiSTer-devel/X68000_MiSTer

>> No.10060759

>>10057449
It's a $450 laptop that I can make money on too

>> No.10061071

>>10060295
Because everything doesn't pass through a cpu, various components can run in parallel without software tricks. Both can be highly accurate, but fpgas can just be the thing they're replicating at the logic gate level which makes accuracy easier to achieve.

>> No.10061175

>>10060332
>If you plugged your PC's CPU in place of the CPU in a SNES it wouldn't work, right? But you can program a FPGA to function like a SNES's CPU and then plug that in place of it's original CPU and it will work.

That's a really simple way to explain the tech to retards, thanks anon

>> No.10061185

>>10060332
Good explanation.

>> No.10061260

>>10060332
No, you can't.

>> No.10061497

>>10058750
Stop using 8shitdo

>> No.10061584

>>10056584
Hardware emulation is a fucking meme and the worst of all worlds. If it was out there doing perfect N64, Gamecube, Xbox and PS2 then maybe you'd have something but all it does it emulate older consoles that potatoes can emulate close to, if not perfectly. Cores at the end of the day still have issues. Open up the github on pretty well any core and you'll find plenty of issues so it's not like the hardware emulation is that perfect either. I fucking doubt I could place a video of something like Pokemon Emerald running on MiSTeR vs Pokemon Emerald running in a software emulator and you could pinpoint which one is the software emulator and why.

If this shit was cost-effective you might have a point in building it but it's not. Whatever board comes and replaces the current FPGA board is going to be twice, if not three times as expensive as the DE10 Nano is as well. Literally nothing it does warrants the price point.

t. built a decked out MiSTeR, was thoroughly unimpressed with it and sold to some fucking retard for twice than I paid for it in parts

>> No.10061612

>>10056539
Anything past N64 does not need an FPGA core. Software Emulation is perfectly adequate and probably ideal for playing Dreamcast/Xbox/PS2 games and beyond. MiSTer has more or less succeeded in its goals of getting open source FPGA cores for consoles that require it for best gameplay results, aside from a few outliers like 3DO, Jaguar, and CD-i which will inevitably happen probably in the next year or two. With a more powerful FPGA platform with a more powerful ARM CPU I suppose we could see hybrid FPGA/Softare Emulation systems to cover later consoles. Although if programmers wanted to they could write the cores today, they just wouldn't run on the DE10-Nano.

>> No.10061629

>>10058176
GOWIN the chinese FPGA company is eyeing the Chinese FPGA gaming console clone market. They seem to want a piece of the business Analogue is in.

>> No.10061695

>>10056770
Imagine having to wait for somebody to program this for you instead of just buying a console and flashcart right now.

>> No.10061713

>>10060315
That's just a few noisy bingbingwahoo millennials and autisms, in reality the vast majority of the effort being done by the actual community is aimed at preserving the early systems.

>> No.10061715

>>10056569
>>10057983
This. CPUs keep getting better and better every year.

>> No.10061724

>>10061695
I own a console and a flashcart for the N64. I own flash cartridges and/or modded consoles for pretty much every system that MiSTer now supports. It's just easier to keep them in the original box and just play them on MiSTer.

>> No.10061731

>>10060332
This is getting to the heart of the preservation value of FPGA. As early silicon dies there needs to be replacements to keep systems alive and they are now coming out as drop-in FPGA alternatives. For instance the c16 is infamous for being a transitionary doping process with custom chips dying, so replacements are being investigated. https://hackaday.io/project/11460-fpgated/log/188130-fpgated-prototype-is-working-in-a-c16

This is what emulator fans can't seem to process, it's much more than playing the marios with low latency.

>> No.10061758

>>10061731
not to mention software emulators actually being improved by FPGA research results.

>> No.10061761

>>10060332
So you don't have to move parts around the device swapping between SNES and whatever other console modes?

>> No.10061770

>>10056585
The smarter choice would be using one of Xilinx pcie fintech cards along with a software to interface with it. But they’re still expensive ($2000)

I think having a separate device is a dead end. You need something normies can plug into their computer and run their improved emulator on. I believe you could go up to ps2 or even ps3 level specs with one of the newer Xilinx fintech cards

But it is a lot of coding and work

>> No.10061783

>>10056584
in a blind test I guarantee you wouldn't be able to tell the difference

>> No.10061921
File: 149 KB, 1200x905, MiSTer SNAC.jpg [View same] [iqdb] [saucenao] [google]
10061921

>>10061761
No, the only time you would need to do that is if you are using the optional SNAC connectors, which are only used if you want to use the original controllers/accessories. But you can use any bluetooth/USB controller in place of using the original ones if you wanted.

(Note, these are NOT USB adapters and the SNAC port is NOT a USB port even though it looks like one, using these devices in a normal USB port will not end well.... a bad idea to plug a USB device into the SNAC port as well)

But if you just for example have a wired Xbox controller plugged into a USB port of the MiSTer you can use that for every game and never have to mess with any other addons or hardware of it to switch games, just select the game/system from the menu. The FPGA will be reprogrammed to mimic the system, you don't have to physically change anything.

>> No.10061946

>>10061629
Well, if anything, Analogue seems to always have some sort logistical problem and I haven't bothered looking into it so if someone can undercut them and provide a cheaper alterantive, power to them.

>> No.10061948

>>10056539
Anon, you can just buy all the retro consoles and put them in a big box... you can do this right now if you own them and a big box. I'm sure someone has done it already.

>> No.10061954

>>10061783
Let me guess, you're that guy who claims to blind test his coworkers over audiophiles bs?

>> No.10061991

>>10058242
you will die alone

>> No.10062094

>>10061921
I'd like to provide context into this post.

>SNAC
You are essentially interfacing directly with the FPGA which means the only input delay you get will be native to what the OEM console had on top of your display if not playing on an analog CRT

>> No.10062253

>>10061991
Says the guy who plays video games when he's out and about, rather than socializing.

>> No.10062272

>>10061991
>>10062253
Why are you arguing about who is the biggest loser when everyone here is sat at the nerd table?
>but I get laid every weekend
No, you don't, anon, shut up. Go reorganize your game collection or rom list for millionth time.

>> No.10062278

>>10061921
>>10062094
I wonder if USB fight sticks work with it. Thanks for explaining btw! I probably won't ever buy one but the idea is interesting.

>> No.10062280

>>10062272
Cope.

>> No.10062285

>>10062278
If you're an emu-fag and don't really go to locals where PS5 is prominent, you can absolutely get away with a pico fighting board which has less than 1ms input delay.

>> No.10062289

>>10062285
I'm an emufag and already have a Qanba Dragon.

>> No.10062294

>>10062280
No, you're embarrassing yourself by trying to convince us that you live like a normie. If that were the case you wouldn't be arguing with me at one in the morning.

>> No.10062305
File: 42 KB, 599x512, 1572769339451.jpg [View same] [iqdb] [saucenao] [google]
10062305

>>10062294
Nah cope, seethe and dilate.

>> No.10062309
File: 126 KB, 1920x377, image_2023-07-12_223402434.png [View same] [iqdb] [saucenao] [google]
10062309

>>10062289
I wasn't aware of Qanba before the QRAF4 during the Street Fighter IV days but they always looked cool for the price. What's your experience with them?

>> No.10062313

>>10062305
Whatever you say, dude, see you tomorrow when you come back from your nonexistent social life and girlfriend to talk about thirty year old video games.

>> No.10062316

>>10062305
As a third party observer I want you to know you come across as angry and insecure.

>> No.10062329

>>10062309
It has a sanwa joystick and buttons so it feels really nice. However, so do a lot of sticks or you can swap them out yourself. It feels really good to use and the buttons feel very sensitive. The joystick ruined analog sticks for me.

>> No.10062330
File: 20 KB, 400x324, 1588030410392.jpg [View same] [iqdb] [saucenao] [google]
10062330

>>10062313
>>10062316
>is told to cope, seethe and dilate
>copes and seethes
I'll just assume that you dilated too.

>> No.10062365

>>10062329
I'm hoping the encoder used in the Qanba Dragon can be tested soon or someday. It's a brand I like the designs of, specially the Qanba N1 (which I assume Qanba Drone took after).

>> No.10062368

>>10062330
Bumped the thread twenty minutes after I left to tell me how not bothered he was. What a stud!

>> No.10062372

>>10062365
The Qanba Dragon is fucking huge and heavy, I doubt most people want one. It barely fits on my keyboard tray.

>> No.10062374

>>10062372
I haven't seen a Qanba Dragon in person but a friend who goes to trade shows a lot says they're huge and attractive.

>> No.10062382

>>10062374
I'm probably going to replace the black top with a white one eventually. Maybe some colored buttons too. I was going to get a different one but prices in my area are fucked so I went with the dragon since they were all the same price anyway.

>> No.10062457

>>10062368
Nice projection.

>> No.10062467

>>10062457
Why are you still responding to me at 3am and not fucking you're gf or going out clubbing with your friends? Just stop being a faggot and admit it. There's nothing wrong with being a nerd and having nerd hobbies.

>> No.10062482

>>10062467
lmao this nigga mad

>> No.10062483

>>10061758
True that, some emulators are very accurate but many are just dirty hacks, especially MAME.

>> No.10062497

>>10062482
I'm off to fuck your mother in your own bed
>Verification not required

>> No.10062769

>>10061783
I would because i played the original hardware
>>10061584
>if not perfectly
that's the thing, its not perfect and never will be, that's why Mister is so popular and that's why it causes constant seethe from (you)s
>Whatever board comes and replaces the current FPGA board is going to be twice, if not three times as expensive
looking forward to seeing three times more seethe then

>> No.10062773

>>10056569
fpbp

>> No.10063492

>>10061713
Early arcade systems using discrete logic seem like the most interesting application for FPGAs desu. The newer the hardware gets, the less relevant accuracy actually becomes.

>> No.10064225

>>10063492
>The newer the hardware gets, the less relevant accuracy actually becomes.

I would say that the more the hardware had an OS and other things sitting between the game and the hardware access, and even different hardware revisions that actually effect features or performance, then the less the accuracy matters as the accuracy itself can then very based on OS updates and the version of the hardware.

Which I would say would likely puts that at around the 6th gen, minus the Xbox. The PS2 and GameCube still more or less ran the games on bare metal, and basically any console before them did as well. Arguably even the Wii would count since despite he "OS" it actually unloads when you launch a game or application and is more or less running directly on the hardware, the "home menu" is actually on the game that's running itself and not the Wii's own OS doing that, which is why you can notice differences on older games when playing on an updated Wii. The DS is somewhat like this as well.

So I think FPGA emulation would matter for anything 6th gen and older (with a few 7th gen exceptions) and not matter for anything beyond 6th gen.

Though the MiSTer also supports many PCs, including ones that could have many variations on the hardware and configuration like a 486, but the hardware of those is so old that it's pretty hard to get it running like it mostly originally did on a modern system (much less natively) due to the complexity of all the hardware configurations you could have.

>> No.10064245

>>10056582
Sucks to be you though

>> No.10064254

>>10057079
>the guy from that gif
peak cringe, that guy was a faggot

>> No.10064298

>>10056539
15 years ago mate.
It's called a PC.

>> No.10064708

>>10060135
>PS3
PS3 is easy to emulate as it has NOGAEMS

>> No.10065171

>>10064225
An OS doesn't have much to do with it. Things like timing accuracy stop mattering once it isn't part of the programming model.
As early as the Playstation, GPU timing becomes irrelevant. The GPU switch affected the timing of nearly every operation but games didn't even notice when it changed.
As early as the SNES, sub-scanline accuracy is borderline irrelevant. There's two games in the library which require this level of accuracy.
But for something like the Atari 2600, you need accurate timing to even draw anything on the screen.
An OS is related to the increasing abstraction of the programming model but not the decisive part of it.

>> No.10065190

>>10065171
>As early as the Playstation, GPU timing becomes irrelevant.
https://github.com/MiSTer-devel/PSX_MiSTer/issues/244

>> No.10065193

>>10065190
Didn't know this was an issue on MiSTer, like I said I wasn't aware of it being an issue on SGRAM vs VRAM Playstation consoles or with software emulation. Maybe it matters more for FPGAs due to the lower level of emulation.

>> No.10065206

>>10056539
Does it do cps-2 and cps-3?

>> No.10065435

>>10056539
We already do, it's called a PC, you human fucking garbage.
Kill yourself, shitty plastic collector.

>> No.10065484

>>10065435
Why do you think people who collect plastic should kill themselves?

>> No.10065493

>>10065484
NTA, but it's a strange, almost alien like hobby that freaks me out. For myself, it's on par with those skin walkers who buy homes, purposely dig up anything natural and cover the topsoil in concrete. Borderline psychotic behavior that's sadly been normalized.

>> No.10065552

>>10065493
I like owning things that I like. You are a weird hippy. Go play in the mud.

>> No.10065669

>>10065206
>Does it do cps-2 and cps-3?

CPS2; Yes, for a while now

CPS3: In active development

>>10065493
>For myself, it's on par with those skin walkers who buy homes, purposely dig up anything natural and cover the topsoil in concrete.

How.... how the hell is that anything like buying physical retro games?

>> No.10065708

>>10064298
>>10065435
Misterfags just don't understand that. It's like talking to a wall.

>> No.10065721

Don't give up. I will realise I am having fun wrong if you keep trying. I am typing this message on my computer so you are already halfway there.

>> No.10065992

>>10058078
the mister isn't portable either retard.

>> No.10066005
File: 109 KB, 1280x720, Yes It Is.jpg [View same] [iqdb] [saucenao] [google]
10066005

>>10065992

>> No.10066036
File: 998 KB, 400x300, IMG_4537.gif [View same] [iqdb] [saucenao] [google]
10066036

>>10066005
what in the actual fuck

>> No.10066545

>>10066005
IS this using mistex and a different board or did they actually fit a de 10 nano in there?

>> No.10066996

I emulated for a long time, I was running Vic20 emulator on Amiga, Mame on 486. I still have emulators on my PC but there is no comparison to MiSTer, it's just night and day how inferior software emulation is compared to FPGA.

>> No.10067132

>>10061770
Using shitty pc audio and video hardware to output from the fpga would completely deafeat the purpose of having a fpga.

>> No.10067230

>>10056585
So can MiSTer play ps1? thats bussin

>> No.10067251

>>10056584
For the 10000000000000000000000000th time you CAN NOT do hardware emulation of the N64 and you will never be able to do so, it is NOT POSSIBLE due to how the hardware is made. SNES hardware emulation is possible through FPGA, you can not make a FPGA of N64 hardware so there is no meaningful hardware emulation. It will never be possible.

You're just doing software emulation, literally the exact same as if you were playing on a PC or Wii.

>> No.10067264

>>10067230
for real for real?

I want to fucking kill myself for typing that.

>> No.10067273
File: 133 KB, 1280x720, DE-10 vs Pi.jpg [View same] [iqdb] [saucenao] [google]
10067273

>>10066545
Do you even know what the MiSTerX project is? There is no MiSTerX hardware yet, and if there was something decided there is a very strong chance it's not going to be smaller than the DE-10 board.

They showed it working so there has to be at the minimum a DE-10, battery, as well as the screen obviously and very safe to assume a RAM module as well.

The DE-10 Nano board is not that big, it's roughly about an inch longer than a Raspberry Pi.

That particular one is a prototype from the people who made the MiSTer Multisystem, but it's a functional one:

https://youtu.be/EYQDqnJT0Lk?t=289

There is nothing stopping anyone from shoving a DE-10, battery, RAM module, and screen in a portable case though. There are many LCD screens that can take a HDMI input so you don't need to have any sort of analog output hardware in there.

Honestly, it would be easy to fit the analog hardware and a USB hub in that thing so you can have the option to plug it into a TV when you are at home like a Sega Nomad as well as use SNAC connectors and other accessories. Although I am not sure how much battery power having all that will drain.

>> No.10067276

>>10067264
That was pretty painful to read I admit, but not nearly as painful as the stupidity in >>10067251

>> No.10067289

>>10067276
it's ok fren, we made fun of someone for having the audacity to be younger than us. That's all that matters.

>> No.10067674

>>10067251
>For the 10000000000000000000000000th time
didnt know kamiya was an FPGA enthusiast

>> No.10067684

>>10056539
You ever heard of wintel PCs?

>> No.10067685

>>10056585
>100% hardware accuracy with the MiSTer's FPGA
That's a rare occurrence.

>> No.10067697

>>10067685
Yet it is possible and much more likely than with software emulation.

>> No.10067702

>>10067697
That's wildly inaccurate.

>> No.10067716

>>10067685
>>10067702
Based on nothing but personal bias. There's plenty of software that demands razor precision.

>> No.10067727

>>10067716
>Based on nothing but personal bias.
That's what you're basing your claims of accuracy on, post some fucking benchmarks.

>> No.10067736

>>10067727
>post some fucking benchmarks
LMAO... you first. Fuck Wit.

>> No.10067741

>>10067727
I would love to see these benchmarks of yours.

>> No.10067750

>>10067736
>>10067741
>no benchmarks
Cool cult, bro.

>> No.10067758

>>10067750
>>10067727
Yea, I noticed you don't have any benchmarks that you're posting. Even though people are interested in seeing them.

>> No.10067759

>>10059614
>time has elapsed
abritrary metric.
the metric used is in terms of technology. games today look how we expected PS3 to look back in 2006. PS2 is comparatively modern to actual retro tech.

>> No.10067768

>>10067251
the FPGA core is already in development, not only is it POSSIBLE it will happen very soon

>> No.10068153

>>10067768
Source please. Once again - traditional emulators masquerading as fpga N64 do not count, the entire N64 hardware has to be replicated.

>> No.10068157

>>10068153
Moron.

>> No.10068164

>>10068157
At least try to give an argument or make a valid comment if you have the slightest clue, don't worry about looking stupid as you already look more stupid than you could ever imagine.

>> No.10068358

>>10068157
There is no point in arguing what what is a very obvious troll. Just ignore the idiot.

>> No.10068404

>>10068358
I think you don't know anything about FPGAs bro.

Fucking spastic.

>> No.10069761

Every week or so some new feature lands that makes me happy I have a MiSTer. Some recent examples:

> Elevator Action/Jungle King
> Apple II disk write
> St Dragon

Awesome.

>> No.10069782

Only fucking faggot dipshits use this kinda shit to play games. If hardware is so important to you then how about you BUY THE FUCKING CONSOLES AND GAMES YOU STUPID SHITS.

>> No.10069836
File: 228 KB, 696x618, trolu.jpg [View same] [iqdb] [saucenao] [google]
10069836

>>10069782
UMAD?!?

>> No.10069938

>>10069782
I already own most of the consoles.

>> No.10070038
File: 1.72 MB, 1642x1194, Kotaku.png [View same] [iqdb] [saucenao] [google]
10070038

>>10056539
>How long until we have all retro consoles in one box?
When Microsoft buys Nintendo and Sony, at the cost of your gaming library.

>> No.10070091
File: 133 KB, 1056x799, cores.jpg [View same] [iqdb] [saucenao] [google]
10070091

>>10069782
>then how about you BUY THE FUCKING CONSOLES AND GAMES YOU STUPID SHITS

The MiSTer officially supports 38 consoles, 64 computers, and over 100 arcades. Well over 200 counting unofficial cores like Jotego's. Nearly all of these can also output over composite, RGB, and HDMI if not also VGA.

Modding a single console alone for RGB/HDMI can cost $50-100, and a flashcart for it can cost $100-200, even if you go the chink route that only lets you get a flashcart for $25-50 as there aren't much chink RGB/HDMI mod alternatives.

That's for a single console.

Now imagine doing that for the over 300-400 things MiSTer supports, most of which won't even have these options.

>"[autistic screeching] Nobody would play that many systems and I can burn disks (for the tiny handful of cd-based systems, the vast majority are not) and who wants HDMI anyway?"

Yes, almost nobody will play ALL those systems, but almost nobody will play just one or two either. Do you only have software emulators for two systems on your PC? Even if you ignore any video output mods and only go the chink route, after max 3-4 consoles you are hitting the price of a MiSTer.

Oh wait, you said "buy the games", so I guess no flashcarts, so then even a single game like Earthbound or Burning Rangers can cost more than a MiSTer, and even a handful of others like Megaman X2 or X3 can cost as much.

And that's assuming the consoles are in working order 20-40 years later and don't need repairs.

Plus that's not even getting into retro PCs, which are going to be a colossal amount of time to setup, configure, get components, and repair...which for how old they are many would require it.

Don't even try to argue people should collect all of those original arcade cabinets.

Oh, and if you are too stupid to even be able to read all that:

tl:dr: You are a retard for suggesting people get tens of thousands of dollars of plastic that take up tons of room just to not use a $400-500 little box that matches them all.

>> No.10070409

>How long until we have all retro consoles in one box?
About a decade ago. What a stupid question.

>> No.10071740

>>10067273
Cool.

>> No.10071751

>>10056569
Gee, if only that were on topic to the thread you faggot.

>> No.10071767

>>10071751
Huh? That's a direct response to the title. A PC with emulators is all your retro consoles in a box.

>> No.10071795

>>10071767
>title
While ignoring the post itself, and the image.
>Huh?
You should be slapped.

>> No.10071798

>>10071795
If OP wants a mister thread, he should start a mister thread. Don't complain when asking an open question and getting a relevant answer.

>> No.10073379

I noticed the composite crybaby has fucked off, now that MiSTer supports Y/C and composite. It's only a matter of time until everything else fags cry about is fixed and FPGA is undisputably the best way to play vidya, even though it is now.

>> No.10073397

>>10056584
I was playing Super Mario Bros on Retroarch yesterday and it just felt wrong. Switched to my FPGA console with a real controller and immediately noticed I could control Mario better.

>> No.10073403

>>10073397
PEBKAC

>> No.10073410

>>10073403
Suck my dick.

>> No.10073428

>>10073379
They will always find something new to complain about. And when that gets added they will again find something new to complain about. It will get to the point where they will complain about it not supporting the DC, PD2, or GC despite how unreasonable those demands are.

And if the MiSTerX project results in a FPGA that can they will then complain why can't it do 7th gen even though that's off topic for here.

And of course, they will always argue "It's not accurate!" regardless of how much evidence saying otherwise, and then backpedal to arguing "I can emulate on my PC, only an autist will care about accuracy"

Seriously, anyone who has been on the internet for a while or reads news will see that people can and will find a new place to move the goalpost regardless of how far they are reaching or unreasonable they are being just to refuse to admit they were wrong and to keep arguing.

>> No.10073437

>>10073428
>FPGAs will always be behind emulators, this is so unfair
cry more

>> No.10073451

>>10073379
Now that Mister supports composite I can finally say that composite sucks without looking like a sour grapes fag.

COMPOSITE SUCKS!

>> No.10073457

>>10073451
Does MiSTer support any kind of filters or shaders? Composite might be nice if it doesn't.

>> No.10073459

>>10073437
Except for all those times FPGA was ahead, even for accuracy-focused emulators like MAME, and it was the software emulator devs who had to play catch-up to bring the "accurate" software emulator they had been working on for 20+ years up to MiSTer's accuracy on an ALPHA core that was new and still in development.

https://youtu.be/DAz08nzwWt8?t=130

>> No.10073462

>>10073459
>accuracy-focused emulators like MAME
stopped reading there

>> No.10073472 [DELETED] 
File: 15 KB, 644x800, c61.png [View same] [iqdb] [saucenao] [google]
10073472

>>10056569
>NOOOOOOO EMULATION HAS NOTHING TO DO WITH RETROGAMING!!!! YOU MUST BUY THE ORIGINAL GAME, RUN IT IN THE ORIGINAL CHIPSET AND PLAY WITH THE ORIGINAL GAMEPAD!!!!111

>> No.10073474

>>10073472
This thread is all about using different emulators, who are you even strawmanning?

>> No.10073494

>>10073457
Yes, also you can use composite blending over HDMI, composite, VGA or RGB giving you the advantage of composite without the drawbacks on the very few games that benefit from it.

>> No.10073497

>>10073494
Rad.

>> No.10073516

>>10073428
I want to play using original controllers. Have a NeoGeo Stick with psx connector. Tried connecting it to a recalbox pi with a psx to usb, doesn't recognize it. Don't want to buy like 10 adaptors for every original gamepad and hope one of them works. How is it on MistER?

>> No.10073520
File: 249 KB, 1200x905, snac.jpg [View same] [iqdb] [saucenao] [google]
10073520

>>10073516
MiSTer has these things called SNAC adapters. They let it electronically interface with original accessories. Not just controllers, but in the case of the PS1 there are even SNAC adapters that include memorycard ports in addition to the controller ports (though you can still use a virtual memcard too)

Note that while these look like USB, they are NOT USB. Do not plug a USB device into the SNAC port, and don't plug these SNAC adapters into the USB port of anything, not unless you want to short something out.

>> No.10073530

>>10073520
Thanks for the info, I checked it out. Problem is that they only work with the respective core. I want to play NeoGeo with my NeoGeo Stick's psx connector. Seems like MistER is no solution for me

>> No.10073532

>>10073474
>This thread is all about using different emulators
Yes indeed but only because noone is following OP guideline
>who are you even strawmanning?
This guy >>10071751

>> No.10073549
File: 151 KB, 1331x879, MisTer-PSX-SNAC.jpg [View same] [iqdb] [saucenao] [google]
10073549

>>10073530
MiSTer also lets you use any USB (or even bluetooth) controller, but you would need to either get a PS1 to USB adapter for your arcade stick to convert it to USB and have the MiSTer treat it like any other USB controller, or get a PS1 to Neo-Geo (If such a thing exists) adapter to use a Neo-Geo SNAC adapter.

Again, the SNAC adapters basically give you the original controller/memcard ports the console had. They aren't USB adapters, they communicate with the accessories electronically the same way the original consoles did, so you can't use a PS1 SNAC adapter on a Neo-Geo core any more than you can shove a PS1 controller port into a real Neo-Geo to try to use a PS1 controller on it.

>> No.10073567

>>10058078
>But it can't emulate as well,

Yes it can? Why would it not be able to emulate as well?

>> No.10073568

>>10062272
You started it you fucking dork lol

>> No.10073682

>>10073459
>MAME
>accuracy

>> No.10073970

>>10056569
This. A 5600/6600 pc can play everything up to ps3 and switch emulation easily.

>> No.10073978

>>10058078
I have a laptop with a 3060 and a 12th gen i7 that is portable.

>> No.10074078

Call me a pleb, but does mister have good crt shaders? I love playing games on my 85" tv with crtroyale, looks great, but better accuracy would be nice.

>> No.10074175

>>10074078
Mister has the best crt shaders in the game. An autistic wet dream if you will.

>> No.10074183

>>10074175
it looks like it only has filters? is that right?

>> No.10074231

>>10056585
> PS2 is less likely than Konami making games again
anon...

>> No.10074232

>>10056753
That's not true, I've been following the MiSTer project for years and the conventional wisdom has been that PS1 was a miracle but that N64 was probably impossible.

>> No.10074243

>>10067758
Burden of proof is on you, tardlard. Show me this amazing accuracy on the mister.

>> No.10074249

>>10068404
Here's what to know: they're not magically transmogrifying devices that transform into the original hardware by means of alchemy and wishy feelings.

>> No.10074254

>>10070038
Oh yeah, Nintendo and Sony, well known for their conservation efforts.

>> No.10074257

>>10073459
Those games have been emulatable for decades.

>> No.10074272
File: 1.39 MB, 1280x960, pxl_20220208_091646742portrait.png [View same] [iqdb] [saucenao] [google]
10074272

>>10074232
Exactly. I started following MiSTer somewhere around three years ago. Back then it was considered impossible for anything 6th gen to be running on it. Maybe, possibly, PS1 but it was still a pipe dream, with N64 being considered beyond impossible.

Flash forward to today and well...

>> No.10074413

>>10074249
That's literally what they're used for in industry.

>> No.10074679

>>10069782
It's cheaper? You can also just get flashcarts or are you against those too?

>> No.10074701

>>10074679
He's a retard, don't bother responding

>> No.10075271

I saw an Apple IIe platinum with SD card for sale for more than double what a MiSTer costs. Hard to justify having all these expensive rotting plastic corpses hanging around.