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/vr/ - Retro Games

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>> No.3834516 [View]
File: 5 KB, 168x354, jd unfinished.png [View same] [iqdb] [saucenao] [google]
3834516

>> No.3170128 [View]
File: 5 KB, 168x354, jd unfinished.png [View same] [iqdb] [saucenao] [google]
3170128

>>3170115
I've considered it a ton of times. Stacked sectors still feel better than 3d floors. Still though, there's just more you can do with Doom at the moment.

>> No.3042005 [View]
File: 5 KB, 168x354, jd unfinished.png [View same] [iqdb] [saucenao] [google]
3042005

>>3042002
What I'd love to see is something similar to the demake of Duke Nukem Forever back into the source engine. We could call it Doomkatana or something cool.

>> No.2190723 [View]
File: 5 KB, 168x354, jd unfinished.png [View same] [iqdb] [saucenao] [google]
2190723

>>2189676
>Joanna Dark
speaking of unfinished shit.
I occasionally do, but a ton of it is mostly concept stuff. Right now the only real full sprite sheets I have are of Lydia and her mug. I only ever really post that stuff here, every now and then I post in the zdoom forums' sprite parade, but it doesn't interest me as much.

>> No.1668995 [View]
File: 5 KB, 168x354, jd unfinished.png [View same] [iqdb] [saucenao] [google]
1668995

Good morning. Have an unpolished sprite I just whipped up.

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