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/vr/ - Retro Games

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>> No.694162 [View]
File: 492 KB, 1064x800, retroarch 2013-04-29 15-20-17-09.png [View same] [iqdb] [saucenao] [google]
694162

I like this one for DOS games.

>> No.573251 [View]
File: 492 KB, 1064x800, retroarch 2013-04-29 15-20-17-09.png [View same] [iqdb] [saucenao] [google]
573251

Well, it is true VGA-era DOS games didn't have big scanlines like console games on CRTs due to the line-doubling on VGA monitors, but on later, higher resolution CRT monitors, they would have looked something like this.

And no, it's not perfect, nor can it be at this resolution. It's but a rough approximation of CRT monitor-esque scanlines.

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