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/vr/ - Retro Games

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>> No.6313336 [View]
File: 158 KB, 960x540, comfy.jpg [View same] [iqdb] [saucenao] [google]
6313336

Why is playing classic megawads on Chocolate or Crispy Doom so comfy?

I'm using Crispy Doom for the extra options, like transparent enemy projectiles, randomly mirrored corpses, weapon recoil pitch, etc., but I'm still using Chocolate Doom's 320x200 resolution

>>6313273
Buy it for $2 for the extra episode, anon. Be warned: the mouse look is FUCKED. I had to look up how to fix it. I don't know why it worked but I turned on triple buffering and limited my GPU's framerate to 60 fps (to match my monitor refresh rate) and that fixed the problem, for the most part. It's still not the same as EDuke or DukeGDX but it's a lot better than it was before, and the new 3D-rendering looks better than, and is not as laggy as, EDuke's polymer rendering

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