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>> No.8358827 [View]
File: 107 KB, 956x511, complevel2.jpg [View same] [iqdb] [saucenao] [google]
8358827

>> No.6327495 [View]
File: 107 KB, 956x511, complevel2.jpg [View same] [iqdb] [saucenao] [google]
6327495

>>6327490

All the maps are designed for complevel 2 (Crispy is usual testing port) and then checked to make sure they're not broken in GZDoom.

>> No.5998452 [View]
File: 107 KB, 956x511, complevel2.jpg [View same] [iqdb] [saucenao] [google]
5998452

>>5997309

Anyone? I just need to be able to browse grp files and extra art assets as bmp/png/whatever

>> No.5867589 [View]
File: 107 KB, 956x511, 1567307461310.jpg [View same] [iqdb] [saucenao] [google]
5867589

>>5867583
Prioritize the everything but the boss, hitscanners will fuck you like no other, don't be afraid to rely on RNGesus.

>> No.5852279 [View]
File: 107 KB, 956x511, complevel2.jpg [View same] [iqdb] [saucenao] [google]
5852279

>>5852269

I had a quick look for it but couldn't find the wad :(

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