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/vr/ - Retro Games

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>> No.9875561 [View]
File: 324 KB, 500x1967, Ninja Gaiden is still too hard.jpg [View same] [iqdb] [saucenao] [google]
9875561

>>9875254
Pic related, add to the fact that the rental industry was massive in the USA due to their economic situation of the 80s and 90s, so localizations made changes to difficulty in order to prevent a game's value from hitting rock bottom and getting beaten in a single rental period. Consequently this actually caused American players to believe this increased difficulty was normal for video games and magazines would applaud a game for having challenge.

>> No.9424962 [View]
File: 324 KB, 500x1967, 1668244531621544.jpg [View same] [iqdb] [saucenao] [google]
9424962

>>9424956
>everyone is supposed to beat a game
no, back then games weren't made so that everyone and anyone could beat them.

>> No.8521228 [View]
File: 324 KB, 500x1967, 1409469748336.jpg [View same] [iqdb] [saucenao] [google]
8521228

>> No.8474185 [View]
File: 324 KB, 500x1967, 1409469748336.jpg [View same] [iqdb] [saucenao] [google]
8474185

I guess retro games where hard not because they where hardcore, but because the developers played them a lot.

>> No.7286909 [View]
File: 324 KB, 500x1967, 1436750176909.jpg [View same] [iqdb] [saucenao] [google]
7286909

>>7276553
Git gud

>> No.5124772 [View]
File: 324 KB, 500x1967, 1409469748336.jpg [View same] [iqdb] [saucenao] [google]
5124772

I think this might come into play.

>> No.4490325 [View]
File: 324 KB, 500x1967, every single time.jpg [View same] [iqdb] [saucenao] [google]
4490325

>>4490319

>> No.3688101 [View]
File: 324 KB, 500x1967, tmp_17909-14802301807721938921294.jpg [View same] [iqdb] [saucenao] [google]
3688101

>>3682236
How long did you play it for? It's a game that requires a but of time to really appreciate but it's one of the best console action titles of its gen. Also, it was actually made much easier before release.

>> No.3639947 [View]
File: 324 KB, 500x1967, 1479021901449.jpg [View same] [iqdb] [saucenao] [google]
3639947

Retro games were made by game developers who wanted to be challenged when they played video games.

If you spent hours every day debugging and playtesting video games, it's natural that you would be good at them. Because of this, they would make games that were difficult to beat.

https://www.youtube.com/watch?v=3qdRzxmgYWo

>> No.2625215 [View]
File: 324 KB, 500x1967, nintendo hard.jpg [View same] [iqdb] [saucenao] [google]
2625215

>>2625026
>>2625212
RIP

>> No.2534620 [View]
File: 324 KB, 500x1967, 1436749892183.jpg [View same] [iqdb] [saucenao] [google]
2534620

>>2534613
Iwata was probably one of the best programmers in videogame history.

>> No.2312909 [View]
File: 324 KB, 500x1967, 1406405535017.jpg [View same] [iqdb] [saucenao] [google]
2312909

>>2284964
It's actually commonplace for game designers.

>> No.2117307 [View]
File: 324 KB, 500x1967, 1407317474183.jpg [View same] [iqdb] [saucenao] [google]
2117307

>>2117284

>> No.1901381 [View]
File: 324 KB, 500x1967, 1407317474183.jpg [View same] [iqdb] [saucenao] [google]
1901381

>>1901365
>designed for and marketed to children

>> No.1839493 [View]
File: 324 KB, 500x1967, nintendo hard.jpg [View same] [iqdb] [saucenao] [google]
1839493

>>1833179
>>1833194
>>1833209
>>1833212
>>1833220

>> No.1735940 [View]
File: 324 KB, 500x1967, why retro games are hard.jpg [View same] [iqdb] [saucenao] [google]
1735940

>>1732672

>> No.1596858 [View]
File: 324 KB, 500x1967, why retro games are hard.jpg [View same] [iqdb] [saucenao] [google]
1596858

>>1596851

>> No.1370182 [View]
File: 324 KB, 500x1967, 1390976328628.jpg [View same] [iqdb] [saucenao] [google]
1370182

>> No.911835 [View]
File: 324 KB, 500x1967, why retro games are hard.jpg [View same] [iqdb] [saucenao] [google]
911835

>100 posts
>no pic related

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