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>> No.5433868 [View]
File: 92 KB, 640x400, Screenshot_Doom_20171109_103505.png [View same] [iqdb] [saucenao] [google]
5433868

>>5433857
>>5433831
>>5433708
And you know how I did that with the imp fireballs and other "hd" effects?
I set all of the fireballs to additive at 100% opacity
I added a Translation string that remapped some of the brighter colors in the fireballs to be brighter (so they are more dense/bright) and remapped the darker colors to be darker so that under the Additive effect they would be made much more transparent than usual.

I replaced the palette with this one which I reworked from one of the 1024 dooms (comes prepackaged in Slade3). Which added Teal colors reminiscent of BTSX.
So that way the atmosphere could be gritter and more foreboding and the additive transparency effects could be more complete.
And I took the initiative that Sparks should be Bright but Small so I used sprites like those and instead of fading them out I just progressively A_SetScale to make them smaller every frame until I wanted them to disappear (which was a random delay).
> Link?
Its in the zdoom forums in the mod thread for smooth doom. Youll have to rewind back to sometime around the end of 2017 or early 2018 to find the posts.
One of the other changes it made was with the varieties of chaingunners.

>>5433837
It was, but there were alot of things I wanted to change which it couldnt do
> how much damage an explosion causes
> how much of a radius multiplier it has for that
> how much damage a bullet causes
> projectiles over speed 30+
but yeah, at least it allowed folks to change things, which is a sight better improvement than
> "we let the specs for making maps fall off the back of a truck, wink wink"

I do remember the BarneyDoom conversion that replaced pinkies with barney. Fun as hell starting E3M3 pandemonium and having to chainsaw that fucker as comes right at you.
> hard to believe, back then they did the full wad replacement with individual .PPM format images which I think was a 1:1 format for the wad at the time.

>> No.4387047 [View]
File: 92 KB, 640x400, Screenshot_Doom_20171109_103505.png [View same] [iqdb] [saucenao] [google]
4387047

>>4387009
> muh plasma sparkles

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