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>> No.7757462 [View]
File: 325 KB, 3840x1080, ZomboDroid 21082020205418.jpg [View same] [iqdb] [saucenao] [google]
7757462

When will someone (not me) take the hard coded coloured lighting of the N64 Quake maps and make a mod for pc?

>> No.7066498 [View]
File: 325 KB, 3840x1080, ZomboDroid 21082020205418.jpg [View same] [iqdb] [saucenao] [google]
7066498

>>7064364
It's baked coloured lighting is awesome though

>> No.6875845 [View]
File: 325 KB, 3840x1080, ZomboDroid 21082020205418.jpg [View same] [iqdb] [saucenao] [google]
6875845

So which one of you absolute legends is going to go in and place a bunch of pre-baked coloured lights in Quake pc maps where they are placed in the N64 version?

Oh, go on!....

>> No.6746759 [View]
File: 325 KB, 3840x1080, ZomboDroid 21082020205418.jpg [View same] [iqdb] [saucenao] [google]
6746759

>>6746546
Colored lighting in PC like that link takes a light source that would normally emit white light and just makes it emit whatever colour.

So red buttons emit red, yellow door lights emit yellow etc

Quake 64 has pre-baked pre-rendered lights stuck around the place to give rooms more variety. Theyre not actually any light source in game they just stuck some colour lights here and there to give a room a hue tint. Yellows, greens, reds. It's interesting looking. I didn't expect there to be a PC mod that replicated it. Maybe there is I dunno.

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