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>> No.4452918 [View]
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4452918

Real question here: when I play Sunlust Map31 I get the wrong sky in GZDoom.
It is supposed to detect whether or not it is running in a GL-accelerated port and use SKY3 if it does, like shown in this video (GLBoom-plus) https://www.youtube.com/watch?v=LCso9eWiZC4

However in GZDoom it uses RSKY3 instead like in picrelated.

How do I fix this? Is there any compatibility flags I need to check?

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