[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.2210943 [View]
File: 625 KB, 2000x2581, (woh)_capcom025.jpg [View same] [iqdb] [saucenao] [google]
2210943

>>2210892
Listen man, these are the things main things about the way they handled the voice acting process, that is kind of common knowledge in RE circles:

- they wrote the script in Japanese first, then translated it to English. Right here you have the first strike, no way the dialogue is going to sound as good as if it were originally in English;

- the guy in charge of directing the voice actors, who were professionals unlike the live actors, wanted each word to be clear to Japanese players. This is why the flow is off and they all sound robotic, and the script was already awkward English to begin with.

I wish I had the energy to do a more in-depth analysis but here's one example

the lines Chris has in one ending, posted by >>2210875

^ this sounds so close to how they'd say it in Japanese it's not even funny. The second part especially, they way he stops the line halfway through would never be said by a native English-speaker, but word by word that's a common way to break a line in Japanese.

Navigation
View posts[+24][+48][+96]